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  • Rails log shows unexpected data as to the time spent on a DB stuff

    - by Arhimed
    I'm running on WinXP + Ruby 1.8.6 + Rails 2.3.5 (frozen to the project) in development environment. Looking at development.log I observe inconsistent data as to the time spent on a database stuff. Example #1 (good): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 12:15:54) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (563.0ms) SHOW FIELDS FROM `cities` City Load (15.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 953ms (DB: 578) | 302 Found [http://xyz/] Example #2 (unexpected): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 12:15:36) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (0.0ms) SHOW FIELDS FROM `cities` City Load (0.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 47ms (DB: 32) | 302 Found [http://xyz/] Example #2 shows 32ms were spent on DB while there were just 2 sql querries and both of zero time spent. Example #3 (unexpected): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 11:21:24) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (63.0ms) SHOW FIELDS FROM `cities` City Load (62.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 1187ms (DB: 297) | 302 Found [http://xyz/] Example #3 shows 297ms while there were querries of 63ms and 62ms (125ms in total). Can't understand it. Could someone explain? Thanks in advance.

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  • the kvm's terminal works weirdly

    - by Lai Yu-Hsuan
    I connect to a remote machine from the local machine and use virsh console to enter the virtual machine. I don't know how to exactly depict how it works. Normally it works well, but when I run VIM: Then it can't be recovered unless I cut the connection up: It's very hard to work with a broken terminal. Any advice? My terminal works well on my local machine and the remote machine in which the virtual machine runs.

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  • IIS 7: One Page Works, All Others Fail With "Error code: ssl_error_rx_record_too_long"

    - by Michael
    On my local machine, I have a second site bound to Port 81. Within that site is a certain page which I can browse from other machines with no problems, but all other pages fail with "Error code: ssl_error_rx_record_too_long". Each of the failing pages (as well as the lone working page), works with localhost. So, from any machine, local or remote: http://cmwmach01.mydomain.biz:81/RD/SS/SS.aspx (works) http://cmwmach01:81/RD/SS/SS.aspx (works) http://cmwmach01.mydomain.biz:81/RD/POV/SC.aspx (fails - gets changed to https) http://cmwmach01:81/RD/POV/SC.aspx (fails - gets changed to https) Everything works with localhost (locally, of course). I've tagged this question with SSL because, at one point, it would warn about an SSL cert issue (maybe this was self-signed at one point?), but now it doesn't. While there may be an issue around that, I don't see how this could cause the issue I am seeing (but, as I mention below, am I way out of my depth here). I am way out of depth here in trying to figure out why that one page works (or the others don't), so that I can make them all work. Any ideas?

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  • JavaScript: Doing some stuff right before the user exits the page

    - by Mike
    I have seen some questions here regarding what I want to achieve and have based what I have so far on those answer. But there is a slight misbehavior that is still irritating me. What I have is sort of a recovery feature. Whenever you are typing text, the client sends a sync request to the server every 45 seconds. It does 2 things. First, it extends the lease the client has on the record (only one person may edit at one time) for another 60 seconds. Second, it sends the text typed so far to the server in case the server crashes, internet connection fails, etc. In that case, the next time the user enters our application, the user is notified that something has gone wrong and that some text was recovered. Think of Microsoft or OpenOffice recovery whenever they crash! Of course, if the user leaves the page willingly, the user does not need to be notified and as a result, the recovery is deleted. I do that final request via a beforeunload event. Everything went fine until I was asked to make a final adjustment... The same behavior you have here at stack overflow when you exit the editor... a confirm dialogue. This works so far, BUT, the confirm dialogue is shown twice. Here is the code. The event if (local.sync.autosave_textelement) { window.onbeforeunload = exitConfirm; } The function function exitConfirm() { var local = Core; if (confirm('blub?')) { local.sync.autosave_destroy = true; sync(false); return true; } else { return false; } }; Some problem irrelevant clarifications: Core is a global Object that contains a lot of variables that are used everywhere. sync makes an ajax request. The values are based on the values that the Core.sync object contains. The parameter determines if the call should be async (default) or sync.

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  • Doing some stuff right before the user exits the page

    - by Mike
    I have seen some questions here regarding what I want to achieve and have based what I have so far on those answer. But there is a slight misbehavior that is still irritating me. What I have is sort of a recovery feature. Whenever you are typing text, the client sends a sync request to the server every 45 seconds. It does 2 things. First, it extends the lease the client has on the record (only one person may edit at one time) for another 60 seconds. Second, it sends the text typed so far to the server in case the server crashes, internet connection fails, etc. In that case, the next time the user enters our application, the user is notified that something has gone wrong and that some text was recovered. Think of Microsoft or OpenOffice recovery whenever they crash! Of course, if the user leaves the page willingly, the user does not need to be notified and as a result, the recovery is deleted. I do that final request via a beforeunload event. Everything went fine until I was asked to make a final adjustment... The same behavior you have here at stack overflow when you exit the editor... a confirm dialogue. This works so far, BUT, the confirm dialogue is shown twice. Here is the code. The event if (local.sync.autosave_textelement) { window.onbeforeunload = exitConfirm; } The function function exitConfirm() { var local = Core; if (confirm('blub?')) { local.sync.autosave_destroy = true; sync(false); return true; } else { return false; } }; Some problem irrelevant clarifications: Core is a global Object that contains a lot of variables that are used everywhere. sync makes an ajax request. The values are based on the values that the Core.sync object contains. The parameter determines if the call should be async (default) or sync. Edit 1 I did try to separate both things (recovery deletion and user confirmation that is) into beforeunload and unload. The problem there was that unload is a bit too late. The user gets informed that there is a recovery even though it is scheduled to be deleted. If you refresh the page 1 second later, the dialogue disappears as the file was deleted by then.

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  • SSH - using keys works, but not in a script

    - by Garfonzo
    I'm kind of confused, I have set up public keys between two servers and it works great, sort of. It only works if I ssh manually from a terminal. When I put the ssh command into a python script, it asks me for a password to login. The script is using rsync to sync up a directory from one server to the other. manual ssh command that works, no password prompt, automatic login: ssh -p 1234 [email protected] In the Python script: rsync --ignore-existing --delete --stats --progress -rp -e "ssh -p 1234" [email protected]:/directory/ /other/directory/ What gives? (obviously, ssh details are fake)

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  • 2D collision detection and stuff with OpenGL

    - by shinjuo
    I am working on a simple 2D openGL project. It contains a main actor you can control with the keyboard arrows. I got that to work okay. What I am wanting is something that can help explain how to make another actor object follow the main actor. Maybe a tutorial on openGL. The three main things I need to learn are the actor following, collision detection, and some kind of way to create gravity. Any good books or tutorials to help get me in the right direction would be great.

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  • P3P - compact policy and legal stuff

    - by Matty F
    Is it legally OK to have only a P3P compact policy (allowing cookies in IE6+)? The P3P XML will also be present with company details and a link to the privacy policy, but nothing more. What are the legal implications of P3P and an incorrect implementation, especially in the UK?

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  • Drop Down Box and other stuff in ASP.NET with VB.NET (VS 2008)

    - by typoknig
    Hi all, I am trying to polish up a program a program that I have converted from a Windows Form in to an ASP.NET Web Application. I have several questions: 1.) I have a drop down box where users can select their variables, but users can also enter their variables manually into various text fields. What I want is for the drop down box to show a string like "Choose Variables" when ever the user enters their variables manually. I want this to happen without having to reload the page. 2.) In the Windows Form version of this application I had a RichTextBox that populated with data (line by line) after a calculation was made. I used "AppendText" in my Windows Form, but that is not available in ASP.NET, and neither is the RichTextBox. I am open to suggestions here, I tried to use just a text box but that isn't working right. 3.) In my Windows Form application I was using "KeyPress" events to prevent incorrect characters from being entered into the text fields. My code for these events looked similar to this: Private Sub TextBox_KeyPress(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyPressEventArgs) Handles TextBox.KeyPress If (e.KeyChar < "0" OrElse e.KeyChar > "9") AndAlso e.KeyChar <> ControlChars.Back AndAlso e.KeyChar <> "." Then e.Handled = True End If End Sub How can I make this work again... also without reloading the page. 4.) This is not a major issue, but I would like all of the text to be selected when the cursor enters a field. In my Windows Form application I used "SelectAll", but again, that is not available in ASP.NET Thanks in advanced.

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  • Compiling a bunch of stuff in the folder (java, on a mac)

    - by David
    two questions: how do i compile a .java file that isn't on my username (like something in documents or some other sub folder) if i have multiple .java files and i compile one that contains method that are contained in the others does the compiler compile those other files. heres an example of the second question. example1.java: class example1 { main () { example2.method () } } example2.java: class example2 { method () } When i compile example1.java will example2.java also be compiled?

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  • Help understanding some OpenGL stuff

    - by shinjuo
    I am working with some code to create a triangle that moves with arrow keys. I want to create a second object that moves independently. This is where I am having trouble, I have created the second actor, but cannot get it to move. There is too much code to post it all so I will just post a little and see if anyone can help at all. ogl_test.cpp #include "platform.h" #include "srt/scheduler.h" #include "model.h" #include "controller.h" #include "model_module.h" #include "graphics_module.h" class blob : public actor { public: blob(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; class enemyOne : public actor { public: enemyOne(float x, float y) : actor(math::vector2f(x, y)) { } void render() { transform(); glBegin(GL_TRIANGLES); glVertex3f(0.25f, 0.0f, -5.0f); glVertex3f(-.5f, 0.25f, -5.0f); glVertex3f(-.5f, -0.25f, -5.0f); glEnd(); end_transform(); } void update(controller& c, float dt) { if (c.left_key) { rho += pi / 9.0f * dt; c.left_key = false; } if (c.right_key) { rho -= pi / 9.0f * dt; c.right_key = false; } if (c.up_key) { v += .1f * dt; c.up_key = false; } if (c.down_key) { v -= .1f * dt; if (v < 0.0) { v = 0.0; } c.down_key = false; } actor::update(c, dt); } }; int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, char* lpCmdLine, int nCmdShow ) { model m; controller control(m); srt::scheduler scheduler(33); srt::frame* model_frame = new srt::frame(scheduler.timer(), 0, 1, 2); srt::frame* render_frame = new srt::frame(scheduler.timer(), 1, 1, 2); model_frame->add(new model_module(m, control)); render_frame->add(new graphics_module(m)); scheduler.add(model_frame); scheduler.add(render_frame); blob* prime = new blob(0.0f, 0.0f); m.add(prime); m.set_prime(prime); enemyOne* primeTwo = new enemyOne(2.0f, 0.0f); m.add(primeTwo); m.set_prime(primeTwo); scheduler.start(); control.start(); return 0; } model.h #include <vector> #include "vec.h" const double pi = 3.14159265358979323; class controller; using math::vector2f; class actor { public: vector2f P; float theta; float v; float rho; actor(const vector2f& init_location) : P(init_location), rho(0.0), v(0.0), theta(0.0) { } virtual void render() = 0; virtual void update(controller&, float dt) { float v1 = v; float theta1 = theta + rho * dt; vector2f P1 = P + v1 * vector2f(cos(theta1), sin(theta1)); if (P1.x < -4.5f || P1.x > 4.5f) { P1.x = -P1.x; } if (P1.y < -4.5f || P1.y > 4.5f) { P1.y = -P1.y; } v = v1; theta = theta1; P = P1; } protected: void transform() { glPushMatrix(); glTranslatef(P.x, P.y, 0.0f); glRotatef(theta * 180.0f / pi, 0.0f, 0.0f, 1.0f); //Rotate about the z-axis } void end_transform() { glPopMatrix(); } }; class model { private: typedef std::vector<actor*> actor_vector; actor_vector actors; public: actor* _prime; model() { } void add(actor* a) { actors.push_back(a); } void set_prime(actor* a) { _prime = a; } void update(controller& control, float dt) { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->update(control, dt); } } void render() { for (actor_vector::iterator i = actors.begin(); i != actors.end(); ++i) { (*i)->render(); } } };

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  • Optimize grep, awk and sed shell stuff

    - by kockiren
    I try to sum the traffic of diffrent ports in the logfiles from "IPCop" so i write and command for my shell, but i think its possible to optimize the command. First a Line from my Logfile: 01/00:03:16 kernel INPUT IN=eth1 OUT= MAC=xxx SRC=xxx DST=xxx LEN=40 TOS=0x00 PREC=0x00 TTL=98 ID=256 PROTO=TCP SPT=47438 DPT=1433 WINDOW=16384 RES=0x00 SYN URGP=0 Now i grep with following Command the sum of all lengths who contains port 1433 grep 1433 log.dat|awk '{for(i=1;i<=10;i++)if($i ~ /LEN/)print $i};'|sed 's/LEN=//g;'|awk '{sum+=$1}END{print sum}' The for loop i need because the LEN-col is not on same position at all time. Any suggestion for optimizing this command? Regards Rene

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  • Using Qtcreator (with Qwt), really basic stuff

    - by Dago
    I'm trying to make a Qt program using Qtcreator and Qwt for plotting. I've never used Qtcreator before. I've created a mainwindow and added a Qwtplot widget there (object name: qwtPlot). The widget shows up in the program when I compile and run it. But theres no mention of the qwtPlot object anywhere in the (autogenerated) code so I assume it is being added at compile time from the .ui xml file (or something). My question is that... how do I modify/change the qwtPlot object? Or where should I place the code. I'm having a hard time articulating my question but the question basically is "How do I do anything with the qwtPlot widget which is created (graphically) with Qtcreator?". I've checked some tutorials but in the tutorials they add the widgets manually in the code, but I'd like to use Qtcreator (because my UI will be fairly complicated). This whole Qtcreator is pretty confusing...

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  • Error: 30509 -- Bluetooth not available iPad and iPhone GameKit stuff

    - by user347727
    When trying to connect the iPad to the iPhone via bluetooth it stays on the "Looking for other iPhones or iPod touches" screen on both. If i try running the iPhone version on both, they find each other. Is this some sort of restriction? Thanks. also, im getting: 2010-05-22 01:49:52.301 iPadTest[241:207] ********** Loading AX for: com.taptouchclick.iPadTest ************ 2010-05-22 01:49:58.366 iPadTest[241:207] BTM: attaching to BTServer Listening on port 49403 2010-05-22 01:49:58.480 iPadTest[241:207] Error: 30509 -- Bluetooth not available.. 2010-05-22 01:49:58.492 iPadTest[241:5403] handleEvents started (2) 2010-05-22 01:49:58.799 iPadTest[241:207] BTM: posting notification BluetoothAvailabilityChangedNotification 2010-05-22 01:49:59.120 iPadTest[241:5403] ~ DNSServiceRegister callback: Ref=180da0, Flags=2, ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:49:59.335 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:29.201 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:32.052 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:46.379 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=0, IFIndex=1 (name=[lo0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. 2010-05-22 01:50:52.143 iPadTest[241:5403] ~ DNSServiceBrowse callback: Ref=180bb0, Flags=2, IFIndex=2 (name=[en0]), ErrorType=0 name=00cb-qc0A..iPad regtype=_uv2nevk4u6n9m2._udp. domain=local. in the console. not sure what that means, but "Error: 30509 -- Bluetooth not available.." scares me. ideas? Thanks, TapTouchClick

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  • weird stuff with asp.net button CSS class

    - by Alexander
    I have the following button: <Club:RolloverButton runat="server" ValidationGroup="Login1" Text="Login" ID="LoginButton" CommandName="Login" CssClass="links" /> .links { display: block; width: 96px; padding: 2px 0px 2px 0px; background: #A53602; text-align: center; text-transform: uppercase; font-size: 10px; color: #FFFFFF; } When this button shows up the first time it shows the style correctly, however if I hover my mouse over this button the layout turns into a standard button, why is that??

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  • PHP error can't figure it out something to do with SQL stuff I think

    - by MrEnder
    Ok the error is showing up somewhere in this here code if($error==false) { $query = pg_query("INSERT INTO chatterlogins(firstName, lastName, gender, password, ageMonth, ageDay, ageYear, email, createDate) VALUES('$firstNameSignup', '$lastNameSignup', '$genderSignup', md5('$passwordSignup'), $monthSignup, $daySignup, $yearSignup, '$emailSignup', now());"); $query = pg_query("INSERT INTO chatterprofileinfo(email, lastLogin) VALUES('$email', now())";); $_SESSION['$userNameSet'] = $email; header('Location: signup_step2.php'.$rdruri); } anyone see what I did wrong??? sorry for being so unspecific but ive been staring at it for 10 mins and I can't figure it out.

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  • JSObject-like stuff in ActionScript 3?

    - by johncch
    I would like to ask if there is a liveconnect equivalent for ActionScript 3. I understand that there is the ExternalInterface class inside AS3 but it only supports calling a method by name. The really cool thing about Java and LiveConnect is that you can do something like function jsFunc(name) = { this.name = name; this.talk = function(){ alert('hello world my name is ' + this.name); } } javaapplet.function(new jsFunc("bob")); The above approaches pseudo code since I never tested it but I've seen it in action. In AS3, while I am able to pass in an instance of JavaScript "object" into AS, it is often converted into an ActionScript Object instance which does away with all the functions as far as I'm aware. I saw an implementation of JSInterface but I don't think it does specifically that. Is there any way to make OO like javascript work with ActionScript 3?

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  • JavaScript helper libraries? No DOM or AJAX stuff

    - by Melmacian
    As I'm writing JavaScript I'm always missing some fairly basic language features that JavaScript just don't have. So is there any library that would bring such features as trim, sprintf, str.endwith and etc. functions to JavaScript ? I just have written those functions too many times and I'm also tired of copy/pasting them from my old code. It would be nice to have some library which has those implemented and tested in one place. Note that I'm not talking about Ajax/DOM-libraries like jQuery or Dojo and such. I know that those libraries bring some of the features that I'm talking here, but not all. And I would like to have also an environment independent library so that same library could be used with server side JavaScript . Best library so far that I've found is php.js, but I don't like how it is polluting the global namespace. I'm also not too fond of how PHP-functions are named.

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  • Overcoming Inertia - How to Just Get Going on Stuff

    - by kronoz
    I wondered whether you guys could help me - I have a big problem with overcoming inertia, i.e. how to just get started on a project/work when you simply feel the inertia of not being in the right 'zone' to do work such that it really becomes pretty damn tough to actually get on with what you want to do. Forgive me quoting my blog post where I try to express the problem as best I can:- The problem is that it feels so damned difficult to exert the force required to shift from one mode to another, so much so that you find it almost inconceivable to do so at the time. You need to force yourself somehow, or at least find some sort of hack to trick yourself into it. Do you guys have any ideas/hacks as to how to overcome this? Thanks in advance, and hopefully the community feel this question is valid for stack overflow (I have set it community wiki due to its fairly subjective nature.)

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  • C++ STL map.find() not finding my stuff

    - by Joe
    Hello, I have constructed a map and loaded it with data. If I iterate over all the elements I see they are all valid. However, the find method doesn't find my item. I'm sure it's something stupid I am doing. Here is snippet: // definitions // I am inserting a person class and using the firstname as the key typedef std::map<char*,Person *> mapType; mapType _myMap; mapType::iterator _mapIter; ... Person *pers = new Person(FirstName, LastName, Address, Phone); _myMap.insert(make_pair(pers->firstName, pers); ... ...later.... _mapIter = _myMap.find(firstName); // returns map.end _mapIter = _myMap.find("joe"); // returns map.end and I have no idea why :(

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  • my jComboBox does not react to my keyListener and actionPerform perfroms weired stuff

    - by aladdin
    hi I am trying to search for UserName and return values onto jComboBox, here is the code public void actionPerformed(java.awt.event.ActionEvent e) { sr = new Search(((String) jComboBoxReceiver.getSelectedItem())); usrList = sr.searchUser(); String[] userList = new String[usrList.size()] ; for(int i=0;i<usrList.size();i++){ userList[i]= usrList.get(i).getUserName(); } model = new DefaultComboBoxModel(userList); jComboBoxReceiver.setModel(model); } However, if i do that, it does perform correctly, however, it will go search for the first item again, which is very confusing... then i tried using key Pressed if(e.getKeyCode()==13){ sr = new Search(((String) jComboBoxReceiver.getSelectedItem())); usrList = sr.searchUser(); String[] userList = new String[usrList.size()] ; for(int i=0;i<usrList.size();i++){ userList[i]= usrList.get(i).getUserName(); } model = new DefaultComboBoxModel(userList); jComboBoxReceiver.setModel(model); } And this one does not react at all ...

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