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  • When to use ellipsis after menu items

    - by Svish
    In pretty much all applications that have a menu bar, some of the items have an ellipsis (...) after them, and some don't. Is there a well known convention on when to put that ellipsis there and when not to? When do you do it? Do you do it? I have looked at various windows applications, and this is what I have come to: Ellipsis Menu items which opens a form that require user input to do something (Replace, Go to, Font) No ellipsis Menu items which just does something (Cut, Paste, Exit, Save) Menu items which opens a form that does not require user input (About, Check for Updates) But then there always seems to be menu items that doesn't follow this rule. For example the Help items (How do I, Search, Index) and the Find and Replace (Quick Find, Find in Files, Find Symbol) in Visual Studio. So after thinking about it a bit more I know think this might be the thing: Ellipsis Menu items that will definitely open a modal window. No Ellipsis Menu items that opens a non-modal window. Menu items that doesn't open any window. Menu items that most likely won't open a modal window (Like Save, which does open a modal window if you haven't saved before or something like that, but otherwise don't) What do you guys think?

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  • Stateless game design

    - by L. De Leo
    I'm facing a challenge understanding how to program a web version of a card game that is completely stateless. I create my object graph when the game begins and distribute cards to PlayerA and PlayerB so I lay them out on the screen. At this point I could assume that HTML and the querystring is what holds at least some of my state and just keep a snapshot copy of the game state on the server-side for the sole purpose of validating the inputs I receive from the web clients. Still it appears to me that the state of the game is by its nature mutable: cards are being dealt from the deck, etc... Am I just not getting it? Or should I just strive to minimize the side-effects of my functions to the objects that I take as my input? How would you design a stateless card game?

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  • How to remove package in bad state, software center freezes, no synaptic

    - by GothicMonster
    When 'Update Manager' starts running, it tells me that I need to do a 'Partial Upgrade', when I start doing the upgrade, it tells me "Remove package in bad state The package 'linux-headers-3.0.0-19' is in an inconsistent state and needs to be reinstalled, but no archive can be found for it. Do you want to remove this package now to continue?" When I click 'Yes' the program just closes. I have tried to go into the software center and reinstall the 'linux-headers-3.0.0-19' ubuntu software center just freezes. Right now I cannot run 'Synaptic', or remove any software. Please help!

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  • (Phaser) Preload Future States in Create?

    - by Brian
    I'm a first time user of Phaser, been trying to make a simple point and click type game. I'm trying to keep things very modular, so I'm defining a list of levels (states) in a JSON, and then every level has its own JSON containing the objects within that level. However, I'm encountering an issue in that, when changing states, I get a black flash while the assets for the next state load (this happens whether I iterate through the JSON list or define everything manually). From what I've read, all sprites should be loaded in the preload stage, however, by doing this I'm causing that tiny but noticeable black pause. I know one way would be to simply load every asset at the start of the game, but that seems incredibly inefficient (wouldn't that fill up the memory immensely?). I would rather load a state's assets from the "parent" state. However, in my quick test (which maybe I did wrong) it seems that game.load doesn't work properly if done within the create stage? What is the best approach to doing this?

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  • How to copy items from a dropdownbox to another [C#]

    - by LuRsT
    How can I copy items hardcoded from one dropdown box to another keeping the keys and values? drpTypes.Items.Add(new ListItem("Tipos de Acções", "1")); drpTypes.Items.Add(new ListItem("Tipos de Combustível", "2")); drpTypes.Items.Add(new ListItem("Tipos de Condutor", "3")); drpTypesCreateEdit.Items.AddRange(drpTypes.Items);

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  • How to filter items in a ListBox based on a searched string

    - by tiz
    Hi all, I have a Windows Forms application (C#) containing a ListBox into which I have added some items (I'm not using a DataSource). I want to filter the items in the ListBox to show only items containing a string I'm searching for. I have done this by keeping a list of the original items and selecting matching items from that list each time the search string changes and updating the ListBox.Items Is there a more elegant/efficient way to do this?

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  • Slow solid state drive on laptop running Linux

    - by wcyang
    I installed a solid state drive on my laptop, but I don't get the blazing speeds which people write about. My system: Laptop: Acer Aspire 7552G-6061 Solid state drive: Crucial 256GB M4 CT256M4SSD2 Operating system: Linux (Trisquel 5.5, a derivative of Ubuntu) I am using AHCI. I installed the operating system onto the solid state drive (as opposed to copying it). How can I make the solid state drive faster? Could the problem be with the block or sector alignment?

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  • How to get this Qt state machine to work?

    - by Ton van den Heuvel
    I have two widgets that can be checked, and a numeric entry field that should contain a value greater than zero. Whenever both widgets have been checked, and the numeric entry field contains a value greater than zero, a button should be enabled. I am struggling with defining a proper state machine for this situation. So far I have the following: QStateMachine *machine = new QStateMachine(this); QState *buttonDisabled = new QState(QState::ParallelStates); buttonDisabled->assignProperty(ui_->button, "enabled", false); QState *a = new QState(buttonDisabled); QState *aUnchecked = new QState(a); QFinalState *aChecked = new QFinalState(a); aUnchecked->addTransition(wa, SIGNAL(checked()), aChecked); a->setInitialState(aUnchecked); QState *b = new QState(buttonDisabled); QState *bUnchecked = new QState(b); QFinalState *bChecked = new QFinalState(b); employeeUnchecked->addTransition(wb, SIGNAL(checked()), bChecked); b->setInitialState(bUnchecked); QState *weight = new QState(registerButtonDisabled); QState *weightZero = new QState(weight); QFinalState *weightGreaterThanZero = new QFinalState(weight); weightZero->addTransition(this, SIGNAL(validWeight()), weightGreaterThanZero); weight->setInitialState(weightZero); QState *buttonEnabled = new QState(); buttonEnabled->assignProperty(ui_->registerButton, "enabled", true); buttonDisabled->addTransition(buttonDisabled, SIGNAL(finished()), buttonEnabled); buttonEnabled->addTransition(this, SIGNAL(invalidWeight()), weightZero); machine->addState(registerButtonDisabled); machine->addState(registerButtonEnabled); machine->setInitialState(registerButtonDisabled); machine->start(); The problem here is that the following transition: buttonEnabled->addTransition(this, SIGNAL(invalidWeight()), weightZero); causes all the child states in the registerButtonDisabled state to be reverted to their initial state. This is unwanted behaviour, as I want the a and b states to remain in the same state. How do I prevent this?

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  • Accounts in Work Items after migration to TFS 2010 and to new domain

    - by Clara Oscura
    Lately I’ve been doing some tests on migrating our TFS 2008 installation to TFS 2010, coupled with a machine and domain change. One particular topic that was tricky is user accounts. We installed first a new machine with TFS 2010 and then migrated the projects in the old server. The work items were migrated with the projects. Great, but if I try to edit one of the old work items I cannot save it anymore because some fields contain old user names (ex. OLDDOMAIN\user) which are not known in the new domain (it should be NEWDOMAIN\user). The errors look like this: When I correct the ‘Assigned To’ field value, I get another error regarding another field: Before TFS 2010, we had TFSUsers power tool. It allow you to map an old user name to a new user name. This is not available anymore because WI fields with user accounts are now synchronized with AD display names changes (explained here). The correct way to go about this in TFS 2010 is to use TFSConfig Identities before adding the new domain accounts into the TFS groups (documented here). So, too late for us. I’ve found a (tedious) workaround to change those old account in work items in order to allow people to keep working with them. 1. Install TFS 2010 power tools 2. Export WIT from your project (VS | Tools | Process Editor | Work Item Types). Save the definition, for example: Original_MyProject_Task.xml 3. Copy the xml (NoReadOnly_MyProject_Task.xml) and edit it. From the field definition of ‘Activated By’, ‘Closed By’ and ‘Resolved By’, remove the following:        <WHENNOTCHANGED field="System.State">           <READONLY />         </WHENNOTCHANGED> 4. Import WIT in VS. Choose the new file (NoReadOnly_MyProject_Task.xml) and import it in MyProject 5. Open all tasks in Excel (flat list). Display the following columns: Asssigned To Activated By Closed By Resolved By Change the user accounts to the new ones (I usually sort each column alphabetically to make it easier). 6. Publish. If you get a conflict on a field, tough luck. You will have to manually choose “Local version” for each work item. I told you it was a tedious process. 7. Import original WIT (Original_MyProject_Task.xml) in MyProject. We only changed the WI definition so that we could change some fields. The original definition should be put back. And what about these other fields? Created By Authorized As These fields are not editable by definition (VS | Tools | Process Editor | Work Item Fields Explorer), even if they are not marked as read-only in the WIT. You can leave the old values. It doesn’t seem to matter to TFS. The other four fields are editable by definition, so only the WIT readonly rule prevents us from changing them. Technorati Tags: TFS,Team Foundation Server 2010,Work Item,Domain change

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  • Successfully Deliver on State and Local Capital Projects through Project Portfolio Management

    - by Sylvie MacKenzie, PMP
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} While the debate continues on Capitol Hill about which federal programs to cut and which to keep, communities and towns across America are feeling the budget crunch closer to home. State and local governments are trying to save as many projects as they can without promising too much to constituents – and they, in turn, want to know where their tax dollars are going. Fortunately, with the right planning and management, you can deliver successful projects and portfolios on a limited budget. Watch the replay of our recent webcast with Oracle Primavera and Industry Product Manager Garrett Harley that will demonstrate how state and local governments can get the most out of their capital projects and learn how two Oracle Primavera customers have implemented project portfolio management practices to: Predict the cost of long-term capital programs and projects Assess risk and mitigation strategies Collaborate and track performance across government agencies Speakers: Garrett Harley, Industry and Product Manager, Oracle Primavera Cory Davis, Director of Capital Renovation and New Construction, Chicago Public Schools Julie Owen, PSP™, CCC™, Sr. Project Controls Manager,LA Metro Transit Authority With the right planning and management, state and local governments can deliver successful projects on a limited budget. 1024x768 Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif"; mso-fareast-font-family:"Times New Roman";}

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  • How to use iterator in nested arraylist

    - by Muhammad Abrar
    I am trying to build an NFA with a special purpose of searching, which is totally different from regex. The State has following format class State implements List{ //GLOBAL DATA static int depth; //STATE VALUES String stateName; ArrayList<String> label = new ArrayList<>(); //Label for states //LINKS TO OTHER STATES boolean finalState; ArrayList<State> nextState ; // Link with multiple next states State preState; // previous state public State() { stateName = ""; finalState = true; nextState = new ArrayList<>(); } public void addlabel(String lbl) { if(!this.label.contains(lbl)) this.label.add(lbl); } public State(String state, String lbl) { this.stateName = state; if(!this.label.contains(lbl)) this.label.add(lbl); depth++; } public State(String state, String lbl, boolean fstate) { this.stateName = state; this.label.add(lbl); this.finalState = fstate; this.nextState = new ArrayList<>(); } void displayState() { System.out.print(this.stateName+" --> "); for(Iterator<String> it = label.iterator(); it.hasNext();) { System.out.print(it.next()+" , "); } System.out.println("\nNo of States : "+State.depth); } Next, the NFA class is public class NFA { static final String[] STATES= {"A","B","C","D","E","F","G","H","I","J","K","L","M" ,"N","O","P","Q","R","S","T","U","V","W","X","Y","Z"}; State startState; State currentState; static int level; public NFA() { startState = new State(); startState = null; currentState = new State(); currentState = null; startState = currentState; } /** * * @param st */ NFA(State startstate) { startState = new State(); startState = startstate; currentState = new State(); currentState = null; currentState = startState ; // To show that their is only one element in NFA } boolean insertState(State newState) { newState.nextState = new ArrayList<>(); if(currentState == null && startState == null ) //if empty NFA { newState.preState = null; startState = newState; currentState = newState; State.depth = 0; return true; } else { if(!Exist(newState.stateName))//Exist is used to check for duplicates { newState.preState = currentState ; currentState.nextState.add(newState); currentState = newState; State.depth++; return true; } } return false; } boolean insertState(State newState, String label) { newState.label.add(label); newState.nextState = null; newState.preState = null; if(currentState == null && startState == null) { startState = newState; currentState = newState; State.depth = 0; return true; } else { if(!Exist(newState.stateName)) { newState.preState = currentState; currentState.nextState.add(newState); currentState = newState; State.depth++; return true; } else { ///code goes here } } return false; } void markFinal(State s) { s.finalState = true; } void unmarkFinal(State s) { s.finalState = false; } boolean Exist(String s) { State temp = startState; if(startState.stateName.equals(s)) return true; Iterator<State> it = temp.nextState.iterator(); while(it.hasNext()) { Iterator<State> i = it ;//startState.nextState.iterator(); { while(i.hasNext()) { if(i.next().stateName.equals(s)) return true; } } //else // return false; } return false; } void displayNfa() { State st = startState; if(startState == null && currentState == null) { System.out.println("The NFA is empty"); } else { while(st != null) { if(!st.nextState.isEmpty()) { Iterator<State> it = st.nextState.iterator(); do { st.displayState(); st = it.next(); }while(it.hasNext()); } else { st = null; } } } System.out.println(); } /** * @param args the command line arguments */ /** * * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here NFA l = new NFA(); State s = new State("A11", "a",false); NFA ll = new NFA(s); s = new State("A111", "a",false); ll.insertState(s); ll.insertState(new State("A1","0")); ll.insertState(new State("A1111","0")); ll.displayNfa(); int j = 1; for(int i = 0 ; i < 2 ; i++) { int rand = (int) (Math.random()* 10); State st = new State(STATES[rand],String.valueOf(i), false); if(l.insertState(st)) { System.out.println(j+" : " + STATES[rand]+" and "+String.valueOf(i)+ " inserted"); j++; } } l.displayNfa(); System.out.println("No of states inserted : "+ j--); } I want to do the following This program always skip to display the last state i.e. if there are 10 states inserted, it will display only 9. In exist() method , i used two iterator but i do not know why it is working I have no idea how to perform searching for the existing class name, when dealing with iterators. How should i keep track of current State, properly iterate through the nextState List, Label List in a depth first order. How to insert unique States i.e. if State "A" is inserted once, it should not insert it again (The exist method is not working) Best Regards

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  • Diagram that could explain a state machine's code?

    - by Incognito
    We have a lot of concepts in making diagrams like UML and flowcharting or just making up whatever boxes-and-arrows combination works at the time, but I'm looking at doing a visual diagram on something that's actually really complex. State machines like those that parse HTML or regular expressions tend to be very long and complicated bits of code. For example, this is the stateLoop for FireFox 9 beta. It's actually generated by another file, but this is the code that runs. How can I diagram something with the complexity of this in a way that explains flow of the code without taking it to a level where I draw every single line-of-code into it's own box on a flowchart? I don't want to draw "Invoke loop, then return" but I don't want to explain every last detail. What kind of graph is suitable to do this? Is there already something out there similar to this? Just an example of how to do this without going overboard in complexity or too-high-level is really what I want. If you don't feel like looking at the code, basically it's 70 different state flags that could occur, inside an infinite loop that exists to a label based on some conditions, each flag has it's own infinite loop that exists to a label somewhere, and each of those loops has checks for different types of chars, which then runs off into various other methods.

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  • Fix Package is in a very bad inconsistent state

    - by Benjamin Piller
    I can't update my system because it freezes while installing a third-party update (zramswap-enabler)!! Sometimes I get the following message in Update manager: Could not initialize the package information An unresolvable problem occurred while initializing the package information. Please report this bug against the 'update-manager' package and include the following error message: E:The package zramswap-enabler needs to be reinstalled, but I can't find an archive for it. I tried to remove the zramswap-enabler, but it's impossible because I get the following message: dpkg: error processing zramswap-enabler (--remove): Package is in a very bad inconsistent state - you should reinstall it before attempting a removal. Errors were encountered while processing: zramswap-enabler E: Sub-process /usr/bin/dpkg returned an error code (1) Actually i would really reinstall that package, but it is unable to do it! If i remove this third-party PPA then the system is warning me about a very very serious problem. So why can i not install/reinstall/remove/update this package and why freezes the updater if i try to update? -S O L U T I O N-: Okay! Finally i found the solution for this Problem! Step 1. Make sure that your PPA is correctly Step 2. Remove the broken package via the following command: sudo dpkg --remove --force-remove-reinstreq zramswap-enabler Step 3. install the package again (sudo apt-get install zramswap-enabler) Step 4. After restart (not necessary) you are able to install the updates correctly! Actually you can fix any "Package is in a very bad inconsistent state” Issues with this solution!!!

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  • Buffer System For Items

    - by Ohmages
    I am going to reference this image of what I want to accomplish in JavaScript. This is the Diablo buffer system. This question may be a bit advanced (or possibly not even allowed). But I was wondering how you might go about implementing this type of system in a JavaScript game. Currently to implement such a system in JavaScript escapes me, and I am turning to SO to get some suggestions, ideas, and hopefully some insight in how I could accomplish this without being to costly on the CPU. Some thoughts of mine for implementing such a system would be to: Create DIVS within a DIV that hold each position of the inventory Go through each item you own in a container and see which DIV it belongs to Make said item images the DIVs image This type of system might possibly work if ALL items were 1x1, but for this example its not going to work out. I am at a complete lost of ideas how to even accomplish this. Although, maybe rendering directly to the canvas and checking mouse cords could work, there would more than likely be A HUGE annoyance when checking if other items are overlapping each other (meaning you cant place the item down, and possibly switching item with the cursor item ). That said, what am I left with? Do I need to makeshift my own hack system with messy code, or is there some source out there (that I don't know about) that has replicated this type of system in their own game. I would be very grateful to get some replies on how you might go about doing this, and will accept answers that can logically explain how you might implement such a system (code is not required). P.S. Id like to use pure JavaScript, and nothing else (even though it might be "reinventing the wheel", I also like to learn).

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  • How to Structure a Trinary state in DB and Application

    - by ABMagil
    How should I structure, in the DB especially, but also in the application, a trinary state? For instance, I have user feedback records which need to be reviewed before they are presented to the general public. This means a feedback reviewer must see the unreviewed feedback, then approve or reject them. I can think of a couple ways to represent this: Two boolean flags: Seen/Unseen and Approved/Rejected. This is the simplest and probably the smallest database solution (presumably boolean fields are simple bits). The downside is that there are really only three states I care about (unseen/approved/rejected) and this creates four states, including one I don't care about (a record which is seen but not approved or rejected is essentially unseen). String column in the DB with constants/enum in application. Using Rating::APPROVED_STATE within the application and letting it equal whatever it wants in the DB. This is a larger column in the db and I'm concerned about doing string comparisons whenever I need these records. Perhaps mitigatable with an index? Single boolean column, but allow nulls. A true is approved, a false is rejected. A null is unseen. Not sure the pros/cons of this solution. What are the rules I should use to guide my choice? I'm already thinking in terms of DB size and the cost of finding records based on state, as well as the readability of code the ends up using this structure.

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  • Best approach for tracking dependent state

    - by Pace
    Let's pretend I work on a project tracking application. The application is a database backed, server hosted, web application. In this application there are Projects which have many Activities which have many Tasks. A Task has two date fields an originalDueDate and a projectedDueDate. In addition, there are dynamic fields on the Activities and the Projects which indicate whether the Activity or Project is behind schedule based on the projected due dates of the child tasks and various other variables such as remaining buffer time, etc. There are a number of things that can cause the projectedDueDate to change. For example, an employee working on the project may (via a server request) enter in a shipping delay. Alternatively, a site may (via a server request) enter in an unexpected closure. When any of these things occur I need to not only update the projectedDueDate of the Task but also trigger the corresponding Project and Activity to update as well. What is the best way to do this? I've thought of the observer pattern but I don't keep a single copy of all these objects in memory. When a request comes in, I query the Task in from the database, at that point there is no associated Activity in memory that would be a listener. I could remove the ability to query for Tasks and force the application to query first by Project, then by Activity (in context of Project), then by task (in context of Activity) adding the observer relationships at each step but I'm not sure if that is the best way. I could setup a database event listening system so when a Task modified event is dispatched I have a handler which queries for the Activity at that point. I could simply setup a two-way relationship between Task and Activity so that the Task knows about the parent Activity and when the Task updates his state the Task grabs his parent and updates state. Right now I'm stuck considering all the options and am wondering if any single approach (doesn't have to be a listed approach) is jumping out at others as the best approach.

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  • On Developing Web Services with Global State

    - by user74418
    I'm new to web programming. I'm more experienced and comfortable with client-side code. Recently, I've been dabbling in web programming through Python's Google App Engine. I ran into some difficulty while trying to write some simple apps for the purposes of learning, mainly involving how to maintain some kind of consistent universally-accessible state for the application. I tried to write a simple queueing management system, the kind you would expect to be used in a small clinic, or at a cafeteria. Typically, this is done with hardware. You take a number from a ticketing machine, and when your number is displayed or called you approach the counter for service. Alternatively, you could be given a small pager, which will beep or vibrate when it is your turn to receive service. The former is somewhat better in that you have an idea of how many people are still ahead of you in the queue. In this situation, the global state is the last number in queue, which needs to be updated whenever a request is made to the server. I'm not sure how to best to store and maintain this value in a GAE context. The solution I thought of was to keep the value in the Datastore, attempt to query it during a ticket request, update the value, and then re-store it with put. My problem is that I haven't figured out how to lock the resource so that other requests do not check the value while it is in the middle of being updated. I am concerned that I may end up ticket requests that have the same queue number. Also, the whole solution feels awkward to me. I was wondering if there was a more natural way to accomplish this without having to go through the Datastore. Can anyone with more experience in this domain provide some advice on how to approach the design of the above application?

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  • Saving a list of items in Application State ASP.NET MVC ?

    - by Calibre2010
    Hi Guys, I'm having a bit of trouble with knowing how I can save items from a list I have in Application state in the global.asax as- Application[""]. My controller basically takes in some user input, I then pass this to another classes Method as parameters it gets added to a list all the time. This data thats getting added to the list I want to store it, but without using a db. By using Application State. . I have been instantiating this class and calling its method to return the list of items but I dont think Application State is saving it. Here is what I have so far. . protected void Application_Start() { RegisterRoutes(RouteTable.Routes); TimeLineInformation t = new TimeLineInformation(); IList<SWTimeEnvInfoDTO> g = t.getInfo(); Application["AppID"] = g; } ^ Global.asax IList<SWTimeEnvInfoDTO> result = new List<SWTimeEnvInfoDTO>(); public void returnTimeLineInfo(string SWrelease, string EnvName, DateTime SDate, DateTime EDate) { SWTimeEnvInfoDTO myDTO = new SWTimeEnvInfoDTO(); myDTO.softwareReleaseName = SWrelease; myDTO.environmentName = EnvName; myDTO.StartDate = SDate; myDTO.EndDate = EDate; result.Add(myDTO); getInfo(); } public IList<SWTimeEnvInfoDTO> getInfo() { return result; } ^ class im calling The SWTimeEnvInfoDTO type has get and set methods for the data. I am calling the application from a View as well. It works with a string Application["AppID"] = "fgt"; and shows this once i read it from my view.

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  • IIS8 Asp.net State service remote connection failure

    - by maxisam
    Recently we upgrade our web server to windows server 2012 with IIS8. We have this issue when users try to connect the asp.net state service to this web server remotely. It always popup Unable to make the session state request to the session state server. Please ensure that the ASP.NET State service is started and that the client and server ports are the same. If the server is on a remote machine, please ensure that it accepts remote requests by checking the value of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\aspnet_state\Parameters\AllowRemoteConnection. If the server is on the local machine, and if the before mentioned registry value does not exist or is set to 0, then the state server connection string must use either 'localhost' or '127.0.0.1' as the server name. In IIS7 / 7.5 we use the same way and it works fine. As long as the state service is running and firewall is set properly, we don't have any problem. However, in IIS8 it doesn't work. (We even turn off firewall to test it) Thanks for helping.

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  • How to convince Out of state resume filtering?

    - by sanksjaya
    Hello folks! Personally I've applied to quiet a handful of IT admin jobs inside my state and to the ones that are way far away. The sad part is I never miss to get an interview with the jobs in my state, but get a call once in a blue moon from jobs out of my state. Note: All the jobs are of similar nature. Recently one of my friends told me that "Applicants with local addresses are the ones that are even looked upon". How true is this? Does filtering take place at address level before qualifications? Is using a PO box on resume acceptable [one for each state like CA, TX, VA]? Any other suggestions to get calls from out of state? Thank you :) [wiki] =================== EDIT: Ignore my previous questions. PO box is out of my mind. So changed the title. Here are my new questions: 1. How true is this? Does filtering take place at address level before qualifications? 2. I'm ready to relocate anywhere on my own (Time/Money). How do I convince out-of-state resume filtering HR's? Sanks

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  • How to display recently view items in iphone

    - by Pugal Devan
    Hi friends, I have created tab bar and have three views. Tab-1 --> table view and it navigates to detail table view. Tab-2 --> map view. Tab-3 --> table view.(Recent view for Tab-1 items). Now i have displayed the names in the table view in tab-1. The names are changed dynamically and displayed using XML parsing. In tab-3 is the recent view. Now i want to display the details in recent view those who visit recently in tab-1 view. I want to display only 10 items in the recent view. So i have used NSMutableArray and i have set deleagtes due to get the items in recent view from tab-1 view. How to avoid the duplicate recent items and how to remove the older items and inserts the new recent items in recent view. Here my sample code, In Recent view class, stories = [[NSMutableArray alloc] initWithCapacity:10]; items = [[NSMutableDictionary alloc] init]; NSString *preferName = [devDelegate getCurrentAuthor]; //(get name dynamically) [items setObject:preferName forKey:@"preferName"]; [stories addObject:[items copy]]; cell.textLabel.text = [[stories objectAtIndex:storyIndex] objectForKey:@"preferName"]; So please guide me to how to achieve this. Thanks.

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  • How to pause and resume a game in XNA using the same key?

    - by user13095
    I'm attempting to implement a really simple game state system, this is my first game - trying to make a Tetris clone. I'd consider myself a novice programmer at best. I've been testing it out by drawing different textures to the screen depending on the current state. The 'Not Playing' state seems to work fine, I press Space and it changes to 'Playing', but when I press 'P' to pause or resume the game nothing happens. I tried checking current and previous keyboard states thinking it was happening to fast for me to see, but again nothing seemed to happen. If I change either the pause or resume, so they're both different, it works as intended. I'm clearly missing something obvious, or completely lacking some know-how in regards to how update and/or the keyboard states work. Here's what I have in my Update method at the moment: protected override void Update(GameTime gameTime) { KeyboardState CurrentKeyboardState = Keyboard.GetState(); // Allows the game to exit if (CurrentKeyboardState.IsKeyDown(Keys.Escape)) this.Exit(); // TODO: Add your update logic here if (CurrentGameState == GameStates.NotPlaying) { if (CurrentKeyboardState.IsKeyDown(Keys.Space)) CurrentGameState = GameStates.Playing; } if (CurrentGameState == GameStates.Playing) { if (CurrentKeyboardState.IsKeyDown(Keys.P)) CurrentGameState = GameStates.Paused; } if (CurrentGameState == GameStates.Paused) { if (CurrentKeyboardState.IsKeyDown(Keys.P)) CurrentGameState = GameStates.Playing; } base.Update(gameTime); }

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  • Performance Improvement: Session State

    Performance is critical to today's successful applications and web sites. If you design with an awareness of the session state management challenges you can always change your strategies to match your performance needs.

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