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  • How can I practice with a full set of characters in KTouch?

    - by Josh
    I originally used KTouch to learn Qwerty touch typing, but found it too stressful on the hands. Hearing about Dvorak, I decided I'd switch to that (still using a Qwerty keyboard, but with the keys mapped differently). Since the keyboard is physically displaying a Qwerty layout, I cannot look at the keyboard for hints, making it very hard to type characters that I am unfamiliar with. Unfortunately, KTouch only covers letters, not punctuation and other symbols. Where can I find a lecture that covers all, or most of, the characters on a keyboard?

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  • Silverlight audio components

    - by Shurup
    Do you know any good commertial or free audio / sound components that can be used in Silverlight (better on the client)? Desired features: visualizing (waveform, peakform etc., zoom, editing volume, pan, start and end markers etc.) editing (channels: volume, pan, mute, fading, etc., merge, cut, copy, paste, etc., effects) mixing different sound tracks, creating a downmix exporting result in some in Silverlight usable (compressed) formats Some useful projects that I've founded: Saluse MediaKit for Silverlight (MP3 decoder, AudioPreProcessor, visualizers, effects) Microsoft Design Toolbox sound mixer (incl. source code and video) and Demo

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  • Jquery: How do I fire/play a sound file when I want?

    - by Sotkra
    I have some code that basically inflates a 'balloon' through 15 or so stages and then makes it pop at the 16th stage. (yes, images are changed). What I'm wondering now is if it's possible to use Jquery to play a sound file whenever I reach that 16th stage (or when whatever var reaches whatever value) - in other words...when I want. I've found several jquery sound plugins but they all create this player which I must then click for it to play the file. How do I skip that 'click' part so that the sound is just...directly/automatically played? http://www.sean-o.com/jquery/jmp3/ http://www.happyworm.com/jquery/jplayer/ All help is appreciated G.Campos

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  • Cross-platform, cross-browser way to play sound using jQuery 1.4?

    - by Erin
    I'm trying to get jQuery to play a sound on element hover/click. (It's like a flash website without flash) I've tried the methods recommended in Cross-platform, cross-browser way to play sound from Javascript?, the jQuery Sound plugin and a couple of other tutorials without any success. I'm assuming this is because they haven't been updated since 2008. Does anyone have any recommendations?

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  • How to have game audio loop at a certain point

    - by Essential
    I have a storm in my game, and so I've made an ambient audio file which slowly grows into a storm and rain fades in, which then becomes a loopable storm audio file. Here is how I've done it: // Play intro clip and merge into main loop var introTime = stormIntro.length; AudioSource.PlayClipAtPoint( stormIntro, Vector3.zero, 0.7 ); Invoke( "StormMusic", introTime ); The way I'm currently trying to do it is get the length of the storm_intro audio clip, play the clip, and then invoke storm_loop to begin after the length of the intro has completed. This kinda works, but not really because there's occasionally a gap between the two. So how can I do it so the transition is seamless?

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  • Is the switch to Dvorak worth it?

    - by Kevin Weil
    To those who were experienced ( 70 WPM, say) typists before the switch to Dvorak -- were you faster after switching? There are a couple good SO threads on Dvorak, but they are more on how to learn or reduction in typing pain than speed before/after. I know it will take me 1-2 months to feel comfortable, but I want to know if I should expect to be faster afterward. I am a programmer and type maybe 90-110 WPM on QWERTY. EDIT: I agree that coding is not typically IO-bound, and that a minimum typing speed is sufficient. This is half from curiosity, but it will be an undertaking to achieve QWERTY parity, so I want to know if I should at least expect some asymptotic improvement.

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  • Excel help vlookup

    - by user123953
    I need a little help with some excel Employee Locations Hours OT Mr.One Station 1 40 6 Mrs.Seven Station 2 30 6 Mr.Two Station 3 30 4 Mr.Three Station 4 40 4 Mrs.Eight Station 1 32 6 Mr.Four Station 2 32 7 Mrs.Nine Station 3 40 6 Mr.Five Station 4 40 7 Mr.Six Station 1 25 2 Mrs.Ten Station 2 40 3 Mr.Eleven Station 3 60 1 I have spreadsheet with to worksheets one is the data sheet (shown above) on the other sheet is a summary, that has the Locations column as data validation list. I wanna use the data validation list to pull all the people and info from a specific location. I tried using a vlookup put I only know how to use to pull one person at a time not a group of specific to a location.

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  • What tricks can be used to type and edit code faster?

    - by Thomas
    As Jeff Atwood noted, we are typists first, programmers second. Fast typing and editing may not be essential to be a good programmer, but it certainly helps. I noticed that I consciously and subconsciously use various tricks to get my intent across to the computer as fast as possible. What tricks can be used to type and edit code faster? I'm hoping to collect a nice list here that we can all learn from, so that we can be ever so slightly more productive. One trick per answer please! (This is not about typing speed in general. There are other questions about that. It's also not about general answers like "learn your editor's shortcut keys". Think of this topic as micro-optimizations for specific cases. See my own answers for examples of what I mean.)

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  • Android Game Development. Async Task. Loading Bitmap Images Sounds

    - by user2534694
    Im working on this game for android. And wanted to know if my thread architecture was right or wrong. Basically, what is happening is, i am loading All the bitmaps,sounds etc in the initializevariables() method. But sometimes the game crashes and sometimes it doesnt. So i decided to use async task. But that doesnt seem to work either (i too loads at times and crashes at times) @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setFullScreen(); initializeVariables(); new initVariables().execute(); // setContentView(ourV); } private void setFullScreen() { requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON ); } private void initializeVariables() { ourV=new OurView(this); stats = getSharedPreferences(filename, 0); ballPic = BitmapFactory.decodeResource(getResources(), R.drawable.ball5); platform = BitmapFactory.decodeResource(getResources(), R.drawable.platform3); gameB = BitmapFactory.decodeResource(getResources(), R.drawable.game_back2); waves = BitmapFactory.decodeResource(getResources(), R.drawable.waves); play = BitmapFactory.decodeResource(getResources(), R.drawable.play_icon); pause = BitmapFactory.decodeResource(getResources(), R.drawable.pause_icon); platform2 = BitmapFactory.decodeResource(getResources(), R.drawable.platform4); countdown = BitmapFactory.decodeResource(getResources(), R.drawable.countdown); bubbles = BitmapFactory.decodeResource(getResources(), R.drawable.waves_bubbles); backgroundMusic = MediaPlayer.create(this, R.raw.music); jump = MediaPlayer.create(this, R.raw.jump); click = MediaPlayer.create(this, R.raw.jump_crack); sm = (SensorManager) getSystemService(SENSOR_SERVICE); acc = sm.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); sm.registerListener(this, acc, SensorManager.SENSOR_DELAY_GAME); ourV.setOnTouchListener(this); dialog = new Dialog(this,android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); dialog.setContentView(R.layout.pausescreen); dialog.hide(); dialog.setOnDismissListener(this); resume = (Button) dialog.findViewById(R.id.bContinue); menu = (Button) dialog.findViewById(R.id.bMainMenu); newTry = (Button) dialog.findViewById(R.id.bNewTry); tv_time = (TextView) dialog.findViewById(R.id.tv_time); tv_day = (TextView) dialog.findViewById(R.id.tv_day); tv_date = (TextView) dialog.findViewById(R.id.tv_date); resume.setOnClickListener(this); menu.setOnClickListener(this); newTry.setOnClickListener(this); } @Override protected void onResume() { //if its running the first time it goes in the brackets if(firstStart) { ourV.onResume(); firstStart=false; } } Now what onResume in ourV does is , its responsible for starting the thread //this is ourV.onResume public void onResume() { t=new Thread(this); isRunning=true; t.start(); } Now what I want is to initialise all bitmaps sounds etc in the async background method public class initVariables extends AsyncTask<Void, Integer, Void> { ProgressDialog pd; @Override protected void onPreExecute() { pd = new ProgressDialog(GameActivity.this); pd.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); pd.setMax(100); pd.show(); } @Override protected Void doInBackground(Void... arg0) { synchronized (this) { for(int i=0;i<20;i++) { publishProgress(5); try { Thread.sleep(89); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } return null; } @Override protected void onProgressUpdate(Integer... values) { pd.incrementProgressBy(values[0]); } @Override protected void onPostExecute(Void result) { pd.dismiss(); setContentView(ourV); } } Now since I am new to this. You could tellme maybe if async is not required for such stuff and there is another way of doing it normally.

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  • Play system sounds from one computer through another computer's speakers?

    - by kevinconner
    I have a Mac and a Windows PC at work. I use both at the same time with Synergy and SynergyKM, which is a great setup for me. The Mac has built-in speakers and the PC has a sound card, but no speakers. I don't want to get speakers for use at work; instead I'd rather just have all sounds from both computers play through the Mac's speakers. Is there some sort of audio service I can run on each computer to accomplish that? I would want: System alert sounds, like you configure in the Control Panel Sounds from videos in a web browser, including from Flash

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  • Duck type testing with C# 4 for dynamic objects.

    - by Tracker1
    I'm wanting to have a simple duck typing example in C# using dynamic objects. It would seem to me, that a dynamic object should have HasValue/HasProperty/HasMethod methods with a single string parameter for the name of the value, property, or method you are looking for before trying to run against it. I'm trying to avoid try/catch blocks, and deeper reflection if possible. It just seems to be a common practice for duck typing in dynamic languages (JS, Ruby, Python etc.) that is to test for a property/method before trying to use it, then falling back to a default, or throwing a controlled exception. The example below is basically what I want to accomplish. If the methods described above don't exist, does anyone have premade extension methods for dynamic that will do this? Example: In JavaScript I can test for a method on an object fairly easily. //JavaScript function quack(duck) { if (duck && typeof duck.quack === "function") { return duck.quack(); } return null; //nothing to return, not a duck } How would I do the same in C#? //C# 4 dynamic Quack(dynamic duck) { //how do I test that the duck is not null, //and has a quack method? //if it doesn't quack, return null }

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  • Are factors such as Intellisense support and strong typing enough to justify the use of an 'Anaemic Domain Model'?

    - by David Osborne
    It's easy to accept that objects should be used in all layers except a layer nominated as a data layer. However, it's just as easy to end-up with an 'anaemic domain model' that is just an object representation of data with no real functionality ( http://martinfowler.com/bliki/AnemicDomainModel.html ). However, using objects in this fashion brings the benefit of factors such as Intellisense support, strong typing, readability, discoverability, etc. Are these factors strong arguments for an otherwise, anaemic domain model?

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  • How can I achieve strong typing with a component messaging system?

    - by Vaughan Hilts
    I'm looking at implementing a messaging system in my entity component system. I've deduced that I can use an event / queue for passing messages, but right now, I just use a generic object and cast out the data I want. I also considered using a dictionary. I see a lot of information on this, but they all involve a lot of casting and guessing. Is there any way to do this elegantly and keep strong typing on my messages?

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  • How does a one-man developer do its games' sounds?

    - by Gustavo Maciel
    Before anything, that's not a "oh, where can I find resources?" question. Well, I've been curious about one thing in the indie games industry. For the development of the game, such tasks like game design, art, sketches, code programming and etc can be easily done by just one person. You can just take up a paper and pencil and you're a game designer. You can just take software like Photoshop or Paint and you're an artist, a scanner and you're a sketcher, a compiler and you're a programmer. For sound it's different. You may tell me: Well, follow the line, take a lot of instruments and record it. But all we know that things don't work this way. I can list up some changes for us: External noises are a big problem, sound effects can't be made with instruments, it can't sound like a recorded and clipped sound. Well I can imagine how they do this in large companies, with such big studios and etc. But to summarise, my question is: What's the best way for a one-man indie to do all its sound? Does he have to synthesize everything? Record and buy some crazy program for editing sounds?

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  • Automatically closing braces in emacs?

    - by Dave Rigby
    Hi I've seen a plugin for Vim called AutoClose (discovered from this post) which automatically adds the closing brace when typing '(', '{' etc. For example; when I type the following ( | is the cursor): int main(| I would like the closing ) to be inserted automatically for me: int main(|) Does anyone know of a similar feature for emacs - Google has failed me this time!

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  • How to type multiple characters on a mac with a single click?

    - by Yuval
    On a Windows machine, clicking and holding a keyboard key results in the key being types multiple times. For example, if I click and hold 'q' for a few seconds, I end up with the following: qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq Similarly, I can click and hold the Backspace key to delete multiple characters. On a Mac, it seems, clicking and holding a key for several seconds results in the key being types only once. To type it repeatedly, it is necessary to psychically click it multiple times. I'm unclear about whether that is a bug or a supposed-feature, but I am interested in replicating this functionality on a Mac. Any ideas? Thanks!

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  • Replacing latex with unicode symbols

    - by Elazar Leibovich
    Often, during a conversation or an email, or at a forum, I would like to type some math, but I don't need full equation support. Unicode symbols should suffice. What I need is an easy way to type math related unicode symbols. Since I already know latex, it makes sense to use the latex symbol mnemonics to type the math symbols. What I currently did is to write an AutoHotKey script which automatically replaces \latexSymbol with the corresponding unicode symbol, using the "hotstrings" AutoHotKey feautres. However, the AutoHotKey hotstrings proved unstable for many strings. Having a couple of tens lines would cause AHK to fail recognizing the strings from time to time. Any other solution? (No, Alt+unicode number isn't convenient enough) Attached is my AHK script. The PutUni function is taken from here. ::\infty:: PutUni("e2889e") return ::\sum:: PutUni("e28891") return ::\int:: PutUni("e288ab") return ::\pm:: PutUni("c2b1") return ::\alpha:: PutUni("c991") return ::\beta:: PutUni("c992") return ::\phi:: PutUni("c9b8") return ::\delta:: PutUni("ceb4") return ::\pi:: PutUni("cf80") return ::\omega:: PutUni("cf89") return ::\in:: PutUni("e28888") return ::\notin:: PutUni("e28889") return ::\iff:: PutUni("e28794") return ::\leq:: PutUni("e289a4") return ::\geq:: PutUni("e289a5") return ::\sqrt:: PutUni("e2889a") return ::\neq:: PutUni("e289a0") return ::\subset:: PutUni("e28a82") return ::\nsubset:: PutUni("e28a84") return ::\nsubseteq:: PutUni("e28a88") return ::\subseteq:: PutUni("e28a86") return ::\prod:: PutUni("e2888f") return ::\N:: PutUni("e28495") return

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  • Which keyboard has better ergomics?

    - by Absolute0
    When I was a kid I fell hard on my right wrist and since then I always get wrist pains when angling my wrist very high up (ie: when using a very high shaped mouse or doing push ups). So I have narrowed down my choices for a keyboard to the following 2: Microsoft Natural 4000: And the Razer Arctosa: The Razer is a slim type keyboard similar to a laptop feel and the hand-rest would help with keeping my hands straight with respect to my forearms. I am more inclined on getting the razer but am not sure if this will benefit my wrists in the long run. Any thoughts on this would be greatly appreciated. Thanks.

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  • When I type certain characters, they come out as backquotes

    - by JXG
    Very strange behavior. Some background: I bought a new lenovo G550 laptop, running Windows 7. I live in Israel. When I type certain keys, in any application, they are prefaced with the backquote (`). These characters are: Insert, Delete, Left Ctrl (the right-hand one is fine), - (the regular dash: the one on the keypad is fine), =, 5 (the regular one), 4 (the one on the numeric keypad, whether or not Num Lock is on), and PgDn (the regular one). When I press the Fn key with these I don't get the behavior. Does anyone know why this is happening, or how I can fix it?

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  • Using Scala structural types with abstract types

    - by Joshua Hartman
    I'm trying to define a structural type defining anything that has an "add" method (for instance, a java collection or a java map). Using this, I want to define a few higher order functions that operate on a certain collection object GenericTypes { type GenericCollection[T] = { def add(value: T): java.lang.Boolean} } import GenericTypes._ trait HigherOrderFunctions[T, CollectionType[X] <: GenericCollection[X]] { def map[V](fn: (T) => V): CollectionType[V] .... } class RichJList[T](list: List[T]) extends HigherOrderFunctions[T, java.util.List] This does not compile with the following error error: Parameter type in structural refinement may not refer to abstract type defined outside that same refinement I tried removing the parameter on GenericCollection and putting it on the method: object GenericTypes { type GenericCollection = { def add[T](value: T): java.lang.Boolean} } import GenericTypes._ trait HigherOrderFunctions[T, CollectionType[X] <: GenericCollection] class RichJList[T](list: List[T]) extends HigherOrderFunctions[T, java.util.List] but I get another error: error: type arguments [T,java.util.List] do not conform to trait HigherOrderFunctions's type parameter bounds [T,CollectionType[X] <: org.scala_tools.javautils.j2s.GenericTypes.GenericCollection] Can anyone give me some advice on how to use structural typing with abstract typed parameters in Scala? Or how to achieve what I'm looking to accomplish? Thanks so much!

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