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  • How to use setTimeout / .delay() to wait for typing between characters

    - by Darcy
    Hi all, I am creating a simple listbox filter that takes the user input and returns the matching results in a listbox via javascript/jquery (roughly 5000+ items in listbox). Here is the code snippet: var Listbox1 = $('#Listbox1'); var commands = document.getElementById('DatabaseCommandsHidden'); //using js for speed $('#CommandsFilter').bind('keyup', function() { Listbox1.children().remove(); for (var i = 0; i < commands.options.length; i++) { if (commands.options[i].text.toLowerCase().match($(this).val().toLowerCase())) { Listbox1.append($('<option></option>').val(i).html(commands.options[i].text)); } } }); This works pretty well, but slows down somewhat when the 1st/2nd char's are being typed since there are so many items. I thought a solution I could use would be to add a delay to the textbox that prevents the 'keyup' event from being called until the user stops typing. The problem is, I'm not sure how to do that, or if its even a good idea or not. Any suggestions/help is greatly appreciated.

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  • Custom android preference type loses focus when typing

    - by Brian
    I created a simple preference class that shows an AutoCompleteTextView control and it displays properly but when i focus on the AutoCompleteTextView and start typing it brings up the keyboard but then immediately loses focus on the control. Any idea why this loses focus? Here's what i did to create the view. the inflated layout is just a basic linear layout with a title textview in it. I could change it to a dialog preference instead I guess but it'd be smoother if it could be part of the base view. @Override protected View onCreateView(ViewGroup parent) { LayoutInflater inflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); LinearLayout layout = (LinearLayout) inflater.inflate(R.layout.base_preference, null); if (mHint != null) { TextView hintView = (TextView) layout.findViewById(R.id.PreferenceHintTextView); hintView.setText(mHint); } TextView titleView = (TextView) layout.findViewById(R.id.PreferenceTitleTextView); titleView.setText(getTitle()); AutoCompleteTextView inputView = new AutoCompleteTextView(getContext()); inputView.setGravity(Gravity.FILL_HORIZONTAL); ArrayAdapter<CharSequence> adapter = new ArrayAdapter<CharSequence>(getContext(), R.layout.auto_complete_text_list_item, getEntries()); inputView.setAdapter(adapter); inputView.setThreshold(1); inputView.setOnItemSelectedListener(this); layout.addView(inputView); return layout; }

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  • Format textfield while typing Ios

    - by BBios
    Ive seen other examples and tried - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string I am not sure what I am doing wrong, I just started coding my first Iphone App This is what I am trying to do I have 4 textfields and each has a limit on number of letters while typing I have done this using the below code - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { int valid; NSString *cs2 = [textField.text stringByReplacingCharactersInRange:range withString:string]; // int charCount = [cs2 length]; if(textField == cvv){ valid = 4; }else if(textField == cardName) { valid=26; }else if(textField == expDate) { valid=5; // if (charCount == 2 ) { // textField.text = [cs2 stringByAppendingString:@"/"]; // textField.text = cs2; // return YES; // } }else if(textField == acNumber) { valid=19; } return !([cs2 length] > valid); Works fine till here, I have a textfield where the user enters Exp date and would like to format it as if I am entering 112 then it should display as 01/12 and if I enter 2 then it should display as 1122 I tried checking if the length of the textfield value is 2 then append a / but then that gives me when I enter 12 it gives 11/22

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  • ActionScript 2: Event doesn't fire?

    - by Pascal Schuster
    So I have a soundHandler class that's supposed to play sounds and then point back to a function on the timeline when the sound has completed playing. But somehow, only one of the sounds plays when I try it out. EDIT: After that sound plays, nothing happens, even though I have EventHandlers set up that are supposed to do something. Here's the code: import mx.events.EventDispatcher; class soundHandler { private var dispatchEvent:Function; public var addEventListener:Function; public var removeEventListener:Function; var soundToPlay; var soundpath:String; var soundtype:String; var prefix:String; var mcname:String; public function soundHandler(soundpath:String, prefix:String, soundtype:String, mcname:String) { EventDispatcher.initialize(this); _root.createEmptyMovieClip(mcname, 1); this.soundpath = soundpath; this.soundtype = soundtype; this.prefix = prefix; this.mcname = mcname; } function playSound(file, callbackfunc) { _root.soundToPlay = new Sound(_root.mcname); _global.soundCallbackfunc = callbackfunc; _root.soundToPlay.onLoad = function(success:Boolean) { if (success) { _root.soundToPlay.start(); } }; _root.soundToPlay.onSoundComplete = function():Void { trace("Sound Complete: "+this.soundtype+this.prefix+this.file+".mp3"); trace(arguments.caller); dispatchEvent({type:_global.soundCallbackfunc}); trace(this.toString()); trace(this.callbackfunction); }; _root.soundToPlay.loadSound("../sound/"+soundpath+"/"+soundtype+prefix+file+".mp3", true); _root.soundToPlay.stop(); } } Here's the code from the .fla file: var playSounds:soundHandler = new soundHandler("signup", "su", "s", "mcs1"); var file = "000"; playSounds.addEventListener("sixtyseconds", this); playSounds.addEventListener("transition", this); function sixtyseconds() { trace("I am being called! Sixtyseconds"); var phase = 1; var file = random(6); if (file == 0) { file = 1; } if (file<10) { file = "0"+file; } file = phase+file; playSounds.playSound(file, "transition"); } function transition() { trace("this works"); } playSounds.playSound(file, "sixtyseconds"); I'm at a total loss for this one. Have been wasting hours to figure it out already. Any help will be deeply appreciated.

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  • wcf rest service 400 error : There might be a typing error in the address

    - by Lokesh Kondapalli
    I am trying to invoke wcf rest service from url but its showing error like this Error : Most likely causes: •There might be a typing error in the address. •If you clicked on a link, it may be out of date. ** I need JSON responce Here my code : Iservice.cs using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Web; using System.Text; namespace SampleRestSample { interface name "IService1" in both code and config file together. [ServiceContract] public interface IService1 { [OperationContract] [WebInvoke(Method = "GET", UriTemplate = "Book/{id}", BodyStyle = WebMessageBodyStyle.Wrapped, ResponseFormat = WebMessageFormat.Json)] List<Prasad> GetBookById(string id); } [DataContract] public class Prasad { [DataMember] public string Name { get; set; } [DataMember] public string Age { get; set; } } } Service1.svc.cs using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Web; using System.Text; namespace LoginRestSample { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the class name "Service1" in code, svc and config file together. public class Service1 : SampleRestSample { List<Prasad> list = new List<Prasad>(); public List<Prasad> GetBookById(string id) { try { Prasad cls = new Prasad(); cls.Age = "24"; cls.Name = "prasad"; list.Add(cls); //int bookId = Convert.ToInt32(id); //using (SampleDbEntities entities = new SampleDbEntities()) //{ // return entities.Books.SingleOrDefault(book => book.ID == bookId); //} } catch { throw new FaultException("Something went wrong"); } return list; } } } web.config <?xml version="1.0" encoding="utf-8"?> <configuration> <system.web> <compilation debug="true" targetFramework="4.0"> <assemblies> <add assembly="System.Data.Entity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> </assemblies> </compilation> </system.web> <system.serviceModel> <services> <service name="WcfRestSample.SampleRestSample"> <endpoint address="" behaviorConfiguration="restfulBehavior" binding="webHttpBinding" bindingConfiguration="" contract="WcfRestSample.ISampleRestSample" /> <host> <baseAddresses> <add baseAddress="http://localhost/SampleRestSample" /> </baseAddresses> </host> </service> </services> <behaviors> <endpointBehaviors> <behavior name="restfulBehavior"> <webHttp automaticFormatSelectionEnabled="true" /> </behavior> </endpointBehaviors> <serviceBehaviors> <behavior name=""> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> </system.webServer> </configuration> Any solutions? Thank you in advance.

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  • learning to type - tips for programmers?

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer?

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  • How can I play different sounds each time I startup?

    - by user82171
    I have read questions on Changing startup sound in Ubuntu and Changing startup music in Ubuntu. I understand how to rename 'desktop-login.ogg' and copy the sound I want as 'desktop-login.ogg'. My question is - is there a way I can play different sounds each time I login? It may sound silly, but if possible I would like to play different sounds. I am guessing that this may be perhaps possible by running some kind of script which replaces/renames the desktop-login.ogg file each time I shutdown, so that a new file is ready to be played on the next startup. But I don't know how to copy a new file from a particular folder to desktop-login.ogg upon each shutdown, nor do I know where the script should reside. I would appreciate it if someone could tell me how to do it, or if there is an easier way of doing this. Thank you

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  • Switch to tab by typing a substring of its name in Visual Studio 2005

    - by Vineus
    Is there a way to navigate between tabs in VS similar to the emacs iswtichb-mode or Firefox ubiquity switch tab mode (https://wiki.mozilla.org/Labs/Ubiquity/Ubiquity_0.1_Author_Tutorial#Switching_Tabs) ? In these apps, you just type a substring of the title of the tab (or buffer for emacs) to switch to this tab. For instance, to switch to a tab named "App_Code/Data/MyProgram.cs", you just invoke the tab switching command and then type "Progr" for instance to list all the tab whose name matches this string, including "MyProgram.cs". It's much easier to switch between tabs this way when you have a lot of documents open and when you now where to go (which is the case in most situation) Thank you !

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  • MVC2 Strong typing breaking changes...

    - by BitFiddler
    I had the code working for: http://stackoverflow.com/questions/1930229/post-idictionary-back-to-mvc-model I recently migrated to MVC2 and now all my collections/dictionaries are coming back null. I can't seem to find any information about what has changed in the new release to cause this. Anyone know of something that might help?

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  • Why do properties require explicit typing during compilation?

    - by ctpenrose
    Compilation using property syntax requires the type of the receiver to be known at compile time. I may not understand something, but this seems like a broken or incomplete compiler implementation considering that Objective-C is a dynamic language. The property "comment" is defined with: @property (nonatomic, retain) NSString *comment; and synthesized with: @synthesize comment; "document" is an instance of one of several classes which conform to: @protocol DocumentComment <NSObject> @property (nonatomic, retain) NSString *comment; @end and is simply declared as: id document; When using the following property syntax: stringObject = document.comment; the following error is generated by gcc: error: request for member 'comment' in something not a structure or union However, the following equivalent receiver-method syntax, compiles without warning or error and works fine, as expected, at run-time: stringObject = [document comment]; I don't understand why properties require the type of the receiver to be known at compile time. Is there something I am missing? I simply use the latter syntax to avoid the error in situations where the receiving object has a dynamic type. Properties seem half-baked.

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  • Don't understand the typing of Scala's delimited continuations (A @cps[B,C])

    - by jkff
    I'm struggling to understand what precisely does it mean when a value has type A @cps[B,C] and what types of this form should I assign to my values when using the delimited continuations facility. I've looked at some sources: http://lamp.epfl.ch/~rompf/continuations-icfp09.pdf http://www.scala-lang.org/node/2096 http://dcsobral.blogspot.com/2009/07/delimited-continuations-explained-in.html http://blog.richdougherty.com/2009/02/delimited-continuations-in-scala_24.html but they didn't give me much intuition into this. In the last link, the author tries to give an explicit explanation, but it is not clear enough anyway. The A here represents the output of the computation, which is also the input to its continuation. The B represents the return type of that continuation, and the C represents its "final" return type—because shift can do further processing to the returned value and change its type. I don't understand the difference between "output of the computation", "return type of the continuation" and "final return type of the continuation". They sound like synonyms.

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  • Static Typing and Writing a Simple Matrix Library

    - by duckworthd
    Aye it's been done a million times before, but damnit I want to do it again. I'm writing a simple Matrix Library for C++ with the intention of doing it right. I've come across something that's fairly obvious in mathematics, but not so obvious to a strongly typed system -- the fact that a 1x1 matrix is just a number. To avoid this, I started walking down the hairy path of matrices as a composition of vectors, but also stumbled upon the fact that two vectors multiplied together could either be a number or a dyad, depending on the orientation of the two. My question is, what is the right way to deal with this situation in a strongly typed language like C++ or Java?

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  • c# scope/typing/assignment question

    - by Shannow
    Hi there another quick question. I would like to create a variable object so that depending on the value of something, it gets cast as needed. e.g. var rule; switch (seqRuleObj.RuleType) { case SeqRuleObj.type.Pre : rule = new preConditionRuleType(); rule = (preConditionRuleType)seqRuleObj.Rule; break; case SeqRuleObj.type.Post : rule = new postConditionRuleType(); rule = (postConditionRuleType)seqRuleObj.Rule; break; case SeqRuleObj.type.Exit : rule = new exitConditionRuleType(); rule = (exitConditionRuleType)seqRuleObj.Rule; break; default : break; } String result; foreach (sequencingRuleTypeRuleConditionsRuleCondition cond in rule.ruleConditions.ruleCondition) { ....../ blah } so basically this will not work. c# will not allow me to create an new object in every case as the name is aleady defined. i can just paste the foreach loop into each case but that to me is such a waste, as the objects are exactly the same in all but name.

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  • Can jQuery add commas while user typing numbers?

    - by Matt
    How would I go about dynamically adding commas as a user is entering numbers? Is there a good number formatter that would help? I have to add these numbers later so I eventually have to remove the commas down the line. But the screen needs to show the commas for better readability.

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  • scroll/search JList when user starts typing

    - by alex
    I would like to implement one of the fanciest features I every now and then. I would like to allow a user to click on a JList and if words are typed, do a query and advance the caret to the next match (prefix). Is there and example of such an implementation in Java somewhere? I'm thinking a combination of key listeners, getNextMatch() and setSelectValue().

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  • Typing enter/return key in selenium

    - by Nathan
    Looking for a quick way to type an enter or return key in Selenium. Unfortunately the form I'm trying to test (not my own code so I can't modify) doesn't have a submit button. When working with it manually, I just type enter or return, and just need to know how to do that with the Selenium "type" command

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  • how to userinput without typing to a batch file

    - by Blood hound
    I am trying to run a batch file which requires user input "y/n" to do further action , I want to call this batch file for automation , as during automation argument yes or no need to be passed without user intervention , any idea how to achieve it ? cmd /c setup.bat now if setup.bat is run " yes or no " need to be selected to get the desired result as now this setup.bat is called during automation, is there is anyway to pass "yes" parameter as an input to setup.bat

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  • Typing Text effect not working

    - by Anthony Garand
    I'm writing a script to take an array of strings, split them by characters, and print them out to the screen. This is what I have and for some reason it is not doing anything. Any ideas? function autowrite() { var write_text=["Your Memories","Your Thoughts","Your Photos"]; var split_text = Array(); var i; var c; for(i=0; i < write_text.length; i++) { split_text[i] = write_text[i].split(""); for(c=0; i < split_text.length[i]; i++) { alert(split_text[i][c]); } } }

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  • Getting the time interval between typing characters in a TextBox, in C#

    - by sama
    I have a form that has a TextBox and a Label and I want to get the time of the first character entered in the textbox. Then if the user enters more than ten charcaters, the time between the first charcter entered and the tenth charcter entered is displayed in the label. Can any one help me please? I'm using C# Here is the code but I cannot complete it and I have many things that need to be written but I don't know how to continue. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace n { public partial class Form1 : Form { int count=0; public Form1() { InitializeComponent(); } private void textBox1_TextChanged(object sender, EventArgs e) { DateTime t1 = new DateTime();// the time when entering the first charcter DateTime t2 = new DateTime(); t2 = System.DateTime.Now - t1; int index = textBox1.SelectionStart; Point p; p = textBox1.GetPositionFromCharIndex(index); Thread t = new Thread(counttext); t.Start(); label1.Text = "t2"; } private int counttext() { while (textBox1.Text.Length < 10) { count++; if (count == 10) return count; } } } }

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  • cancel typing on form

    - by ntan
    Hi, i have a dialog box with 2 text inputs.Dialog has 2 buttons ok/cancel What i want is when open the dialog and input 1 has a value of "pets" and change it to "animals" when click ok holds the new value (animals) but when click the cancel return to old value (pets). Any help appreciated

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  • Dynamic search result when typing

    - by Martin
    I'm using asp.net and want to filter a search result everytime the user enter letters in a textbox. For exmaple this website do exactly what I want: http://www.prisjakt.nu/ (try searching in the right top corner). I have tried just putting my textbox and the gridview with the search result in an updatepanel, it's working but it's really slow, can I make it faster and how? Is there any articles or something about this?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Delphi - Proper way to page though data.

    - by Brad
    I have a string list (TStrings) that has a couple thousand items in it. I need to process them in groups of 100. I basically want to know what the best way to do the loop is in Delphi. I'm hitting a brick wall when I'm trying to figure it out. Thanks unit Unit2; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TForm2 = class(TForm) Memo1: TMemo; Memo2: TMemo; Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form2: TForm2; implementation Uses math; {$R *.dfm} procedure TForm2.Button1Click(Sender: TObject); var I:Integer; pages:Integer; str:string; begin pages:= ceil(memo1.Lines.Count/100) ; memo2.Lines.add('Total Pages: '+inttostr(pages)); memo2.Lines.add('Total Items: '+inttostr(memo1.Lines.Count)); // Should just do in batches of 100 VS entire list for I := 0 to memo1.lines.Count - 1 do begin if str '' then str:= str+#10+ memo1.Lines.Strings[i] else str:= memo1.Lines.Strings[i]; end; //I need to stop here every 100 items, then process the items. memo2.Lines.Add(str); end; end. Example form object Form2: TForm2 Left = 0 Top = 0 Caption = 'Form2' ClientHeight = 245 ClientWidth = 527 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'Tahoma' Font.Style = [] OldCreateOrder = False PixelsPerInch = 96 TextHeight = 13 object Memo1: TMemo Left = 16 Top = 8 Width = 209 Height = 175 Lines.Strings = ( '4xlt columbia thunder storm jacket' '5 things about thunder storms' 'a thunder storm with a lot of thunder ' 'and lighting sccreensaver' 'a thunder storm with a lot of thunder ' 'and lighting screensaver with no nag ' 'screens' 'all about thunder storms' 'all about thunderstorms for kids' 'amazing tornado videos and ' 'thunderstorm videos' 'are thunder storms louder in ohio?' 'bad thunder storms' 'bathing in thunder storm' 'best thunderstorm pictures' 'cartoon thunder storms' 'celtic thunder storm' 'central valley thunder storm' 'chicago thunderstorm pictures' 'cool thunderstorm pictures' 'current thunderstorm warnings' 'does thunder storms in december mean ' 'snow will be coming' 'facts about thunderstorms for kids' 'facts on thunderstorms for kids' 'fedex thunderstorm video' 'florida thunderstorms facts' 'free relaxing thunderstorm music' 'free soothing thunderstorm sounds ' 'online' 'free thunderstorm mp3' 'free thunderstorm mp3 download' 'free thunderstorm mp3 downloads' 'free thunderstorm mp3s' 'free thunderstorm music' 'free thunderstorm pictures' 'free thunderstorm sound effects' 'free thunderstorm sounds' 'free thunderstorm sounds cd' 'free thunderstorm sounds mp3' 'free thunderstorm sounds online' 'free thunderstorm soundscape' 'free thunderstorm video' 'free thunderstorm video download' 'free thunderstorm videos' 'god of storm and thunder' 'horses storm thunder rain' 'how do thunder storms form' 'how far away is a thunder storm' 'how long do thunder storms last' 'ice cube in a thunder storm' 'indoor thunderstorm safety tips' 'information about thunderstorms for kids' 'interesting thunderstorm facts' 'is it dangerous to shower during thunder ' 'storm' 'is there frequently thunder during snow ' 'storms' 'isolated thunderstorms' 'it'#39's just a thunder storm baby there is ' 'nothing you should fear lyrics' 'lightning & thunder storm safety' 'lightning and thunderstorm facts' 'lightning and thunderstorms facts' 'lightning and thunderstorms for kids' 'listen to thunderstorm sounds online' 'mississauga thunder storm' 'nature sounds free mp3 thunder storm' 'only about thunderstorms facts' 'original storm deep thunderstick' 'phone use during thunder storms' 'pictures of thunderstorms' 'pocono thunder storm' 'posters of thunder storms' 'power rangers ninja storm' 'power rangers thunder storm' 'power rangers thunder storm cast' 'power rangers thunder storm games' 'power rangers thunder storm morphers' 'power rangers thunder storm part 1' 'power rangers thunder storm part 2' 'power rangers thunderstorm' 'power rangers thunderstorm cannon' 'power rangers thunderstorm deluxe ' 'megazord' 'power rangers thunderstorm games' 'power rangers thunderstorm megazord' 'power rangers thunderstorm part 2' 'power rangers thunderstorm pictures' 'power rnager ninja storm thunder staff' 'powerful thunder and lightning storms' 'precambrian thunder storms' 'rain thunderstorm mp3' 'rain thunderstorm pictures' 'relaxing thunderstorm music' 'reminds me of ohio river thunder lighten ' 'storms' 'sacramento thunder storm' 'safety tips for when your caught in a ' 'thunder storm' 'scattered thunderstorms' 'schemer puts his head in the thunder ' 'storm' 'sedative thunder storm' 'server thunder storms' 'severe supercell thunderstorm pictures' 'severe thunder storm pictures' 'severe thunder storms' 'severe thunderstorm facts' 'severe thunderstorm pictures' 'severe thunderstorm pictures hail' 'severe thunderstorm pictures in alberta' 'severe thunderstorm pictures tornado' 'severe thunderstorm safety' 'severe thunderstorm safety tips' 'severe thunderstorm videos' 'severe thunderstorm warning' 'severe thunderstorm warning los ' 'angeles' 'severe thunderstorm warning signs' 'severe thunderstorm warnings' 'severe thunderstorms' 'severe thunderstorms facts' 'shakespeare use thunder storm for ' 'cosmic disorder julius caesar' 'soothing thunderstorm sounds online' 'sound effects of severe thunder storm' 'sound of rain storm finger snapping ' 'thunder chorus' 'split thunder storm' 'storm 3d thunder power' 'storm dark thunder' 'storm dark thunder bowling ball' 'storm dark thunder bowling ball sale' 'storm dark thunder for sale' 'storm dark thunder pearl' 'storm dark thunder pearl bowling ball' 'storm dark thunder review' 'storm dark thunder shirt' 'storm dark thunderball' 'storm deep thunder' 'storm deep thunder 11' 'storm deep thunder 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