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  • How to update the user profile through tokenid when a particular user logs in using his username and password

    - by Rani
    i have an application in which when the user enters his username and password in the login form , his username and password are submitted to the server database for validation and if he is a valid user a tokenid is generated for him through JSON response and he is allowed to log in.this is the JSON response that i get in the console when a valid user log in through the log in form : {"TokenID":"kaenn43otO","isError":false,"ErrorMessage":"","Result":[{"UserId":"164","FirstName":"Indu","LastName":"nair","Email":"[email protected]","ProfileImage":null,"ThumbnailImage":null,"DeviceInfoId":"22"}],"ErrorCode":900} 2011-06-24 11:56:57.639 Journey[5526:207] this is token id:kaenn43otO so when the same user wants to update his profile by clicking on the update tab using the tokenid So that if he want he can his firstname,lastname,password,email.etc.i i have done the following code to update the user profile using tokenid but it does not work.i get tokenid when the user log in and this tokenid i have to pass to other class: this is my code to update user profile: -(void)sendRequest { //this is the class in which i get the tokenid and i am passing it to this class apicontroller *apitest = [[apicontroller alloc]init]; NSString *tokentest = apitest.tokenapi; NSString *post = [NSString stringWithFormat:@"Token=%@&firstname=%@&lastname=%@&Username=%@&Password=%@&Email=%@",tokentest,txtfirstName.text,txtlast.text,txtUserName.text,txtPassword.text,txtEmail.text]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSLog(@"%@",postLength); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://192.168.0.1:96/JourneyMapperAPI?RequestType=Register&Command=SET"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { webData = [[NSMutableData data] retain]; NSLog(@"%@",webData); [theConnection start]; } else { } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [webData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; [webData release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *loginStatus = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSLog(@"%@",loginStatus); [loginStatus release]; [connection release]; [webData release]; } -(IBAction)click:(id)sender { [self sendRequest]; } this is my apicontroller.m file in which i am creating login form so that user login and in this page tokenid is generated -(void)sendRequest { UIDevice *device = [UIDevice currentDevice]; NSString *udid = [device uniqueIdentifier]; //NSString *sysname = [device systemName]; NSString *sysver = [device systemVersion]; NSString *model = [device model]; NSLog(@"idis:%@",[device uniqueIdentifier]); NSLog(@"system nameis :%@",[device systemName]); NSLog(@"System version is:%@",[device systemVersion]); NSLog(@"System model is:%@",[device model]); NSLog(@"device orientation is:%d",[device orientation]); NSString *post = [NSString stringWithFormat:@"Loginkey=%@&Password=%@&DeviceCode=%@&Firmware=%@&IMEI=%@",txtUserName.text,txtPassword.text,model,sysver,udid]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSLog(@"%@",postLength); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://192.168.0.1:96/JourneyMapperAPI?RequestType=Login"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; if (theConnection) { webData = [[NSMutableData data] retain]; NSLog(@"%@",webData); } else { } } //to select username and password from database. -(void)check { //app.journeyList = [[NSMutableArray alloc]init]; [self createEditableCopyOfDatabaseIfNeeded]; NSString *filePath = [self getWritableDBPath]; sqlite3 *database; if(sqlite3_open([filePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "SELECT Username,Password FROM UserInformation where Username=? and Password=?"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { sqlite3_bind_text(compiledStatement, 1, [txtUserName.text UTF8String], -1, SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 2, [txtPassword.text UTF8String], -1, SQLITE_TRANSIENT); //NSString *loginname= [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; // NSString *loginPassword = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; } if(sqlite3_step(compiledStatement) != SQLITE_ROW ) { NSLog( @"Save Error: %s", sqlite3_errmsg(database) ); UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"User is not valid" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; alert = nil; } else { isUserValid = YES; if (isUserValid) { UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"Valid User" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } } sqlite3_finalize(compiledStatement); } sqlite3_close(database); } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [webData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [webData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; [webData release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *loginStatus = [[NSString alloc] initWithBytes: [webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding]; NSLog(@"%@",loginStatus); //this is to perfrom insert opertion on the userinformation table NSString *json_string = [[NSString alloc] initWithData:webData encoding:NSUTF8StringEncoding]; NSDictionary *result = [json_string JSONValue]; //here i am storing the tokenid tokenapi = [result objectForKey:@"TokenID"]; NSLog(@"this is token id:%@",tokenapi); // BOOL errortest = [[result objectForKey:@"isError"] boolValue]; if(errortest == FALSE) { values = [result objectForKey:@"Result"]; NSLog(@"Valid User"); } else { NSLog(@"Invalid User"); } NSMutableArray *results = [[NSMutableArray alloc] init]; for (int index = 0; index<[values count]; index++) { NSMutableDictionary * value = [values objectAtIndex:index]; Result * result = [[Result alloc] init]; //through this i get the userid result.UserID = [value objectForKey:@"UserId"]; result.FirstName = [value objectForKey:@"FirstName"]; result.Username =[value objectForKey:@"Username"]; result.Email =[value objectForKey:@"Email"]; result.ProfileImage =[value objectForKey:@"ProfileImage"]; result.ThumbnailImage =[value objectForKey:@"ThumbnailImage"]; result.DeviceInfoId =[value objectForKey:@"DeviceInfoId"]; NSLog(@"%@",result.UserID); [results addObject:result]; [result release]; } for (int index = 0; index<[results count]; index++) { Result * result = [results objectAtIndex:index]; //save the object variables to database here [self createEditableCopyOfDatabaseIfNeeded]; NSString *filePath = [self getWritableDBPath]; sqlite3 *database; if(sqlite3_open([filePath UTF8String], &database) == SQLITE_OK) { const char *sqlStatement = "insert into UserInformation(UserID,DeviceId,Username,Password,FirstName,Email) VALUES (?,?,?,?,?,?)"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { //sqlite3_bind_text( compiledStatement, 1, [journeyid UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text( compiledStatement, 1, [result.UserID UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 2, [result.DeviceInfoId UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 3, [txtUserName.text UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text(compiledStatement, 4, [txtPassword.text UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text (compiledStatement, 5, [result.FirstName UTF8String],-1,SQLITE_TRANSIENT); sqlite3_bind_text (compiledStatement, 6, [result.Email UTF8String],-1,SQLITE_TRANSIENT); } if(sqlite3_step(compiledStatement) != SQLITE_DONE ) { NSLog( @"Save Error: %s", sqlite3_errmsg(database) ); } else { UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"UIAlertView" message:@"Record added" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; alert = nil; } sqlite3_finalize(compiledStatement); } sqlite3_close(database); } [loginStatus release]; [connection release]; [webData release]; } -(IBAction)click:(id)sender { [self sendRequest]; //this is to select username and password from database. [self check]; } for a particular user who logs in only his profile must be update by using tokenid and userid.Please help me in solving this problem.Thanks

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  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

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  • Objective-C autorelease pool not releasing object

    - by Chris
    Hi I am very new to Objective-C and was reading through memory management. I was trying to play around a bit with the NSAutoreleasePool but somehow it wont release my object. I have a class with a setter and getter which basically sets a NSString *name. After releasing the pool I tried to NSLog the object and it still works but I guess it should not? @interface TestClass : NSObject { NSString *name; } - (void) setName: (NSString *) string; - (NSString *) name; @end @implementation TestClass - (void) setName: (NSString *) string { name = string; } - (NSString *) name { return name; } @end int main (int argc, const char * argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; TestClass *var = [[TestClass alloc] init]; [var setName:@"Chris"]; [var autorelease]; [pool release]; // This should not be possible? NSLog(@"%@",[var name]); return 0; }

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  • Problem in encoding and decoding the string in Iphone sdk

    - by monish
    HI Guys, Here I am having a problem In encoding/decoding the strings. Actually I had a string which I am encoding it using the base64.which was working fine. And now I need to decode the string that was encoded before and want to print it. I code I written as: I imported the base64.h and base64.m files into my application which contains the methods as: + (NSData *) dataWithBase64EncodedString:(NSString *) string; - (id) initWithBase64EncodedString:(NSString *) string; - (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength; And the code in my view controller where I encode the String is: - (id)init { if (self = [super init]) { // Custom initialization userName = @"Sekhar"; password = @"Bethalam"; } return self; } -(void)reloadView { NSString *authStr = [NSString stringWithFormat:@"%@:%@",userName,password]; NSData *authData = [authStr dataUsingEncoding:NSASCIIStringEncoding]; NSString *authValue = [NSString stringWithFormat:@"%@", [authData base64EncodingWithLineLength:30]]; NSLog(authValue); //const char *str = authValue; //NSString *decStr = [StringEncryption DecryptString:authValue]; //NSLog(decStr); //NSData *decodeData = [NSData decode:authValue]; //NSString *decStr = [NSString stringWithFormat:@"%@",decodeData]; //NSStr //NSLog(decStr); } -(void)viewWillAppear:(BOOL)animated { [self reloadView]; } and now I want to decode the String that I encoded. But I dont know How to do that.can anyone suggest me with code how to get it. Anyone's help will be much appreciated. Thank you, Monish.

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  • Why do I get CA1806 when I catch exception in C++/CLI?

    - by brickner
    I've recently upgraded my project from Visual Studio 2008 to Visual Studio 2010. By enabling Code Analysis and compiling in Release, I'm getting warning CA1806: Do not ignore method results. I've managed to reduce the code that produces the warning to this code: .h file: public ref class Foo { public: void Bar(); }; .cpp file: void Foo::Bar() { try { } catch (const std::exception&) // here I get the warning { } } the warning: CA1806 : Microsoft.Usage : 'Foo::Bar(void)' calls 'Global::__CxxRegisterExceptionObject(void*, void*)' but does not use the HRESULT or error code that the method returns. This could lead to unexpected behavior in error conditions or low-resource situations. Use the result in a conditional statement, assign the result to a variable, or pass it as an argument to another method. If I try to use the exception value or do catch(...) the warning still appears. If I catch managed exceptions instead or compile in Debug I don't get the warning. Why do I get this warning? UPDATE I've decided to open a bug report on Microsoft Connect.

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  • using the ASP.NET Caching API via method annotations in C#

    - by craigmoliver
    In C#, is it possible to decorate a method with an annotation to populate the cache object with the return value of the method? Currently I'm using the following class to cache data objects: public class SiteCache { // 7 days + 6 hours (offset to avoid repeats peak time) private const int KeepForHours = 174; public static void Set(string cacheKey, Object o) { if (o != null) HttpContext.Current.Cache.Insert(cacheKey, o, null, DateTime.Now.AddHours(KeepForHours), TimeSpan.Zero); } public static object Get(string cacheKey) { return HttpContext.Current.Cache[cacheKey]; } public static void Clear(string sKey) { HttpContext.Current.Cache.Remove(sKey); } public static void Clear() { foreach (DictionaryEntry item in HttpContext.Current.Cache) { Clear(item.Key.ToString()); } } } In methods I want to cache I do this: [DataObjectMethod(DataObjectMethodType.Select)] public static SiteSettingsInfo SiteSettings_SelectOne_Name(string Name) { var ck = string.Format("SiteSettings_SelectOne_Name-Name_{0}-", Name.ToLower()); var dt = (DataTable)SiteCache.Get(ck); if (dt == null) { dt = new DataTable(); dt.Load(ModelProvider.SiteSettings_SelectOne_Name(Name)); SiteCache.Set(ck, dt); } var info = new SiteSettingsInfo(); foreach (DataRowView dr in dt.DefaultView) info = SiteSettingsInfo_Load(dr); return info; } Is it possible to separate those concerns like so: (notice the new annotation) [CacheReturnValue] [DataObjectMethod(DataObjectMethodType.Select)] public static SiteSettingsInfo SiteSettings_SelectOne_Name(string Name) { var dt = new DataTable(); dt.Load(ModelProvider.SiteSettings_SelectOne_Name(Name)); var info = new SiteSettingsInfo(); foreach (DataRowView dr in dt.DefaultView) info = SiteSettingsInfo_Load(dr); return info; }

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  • Strange EListError occurance (when accessing variable-defined index)

    - by michal
    Hi, I have a TList which stores some objects. Now I have a function which does some operations on that list: function SomeFunct(const AIndex: integer): IInterface begin if (AIndex > -1) and (AIndex < fMgr.Windows.Count ) then begin if (fMgr.Windows[AIndex] <> nil) then begin if not Supports(TForm(fMgr.Windows[AIndex]), IMyFormInterface, result) then result:= nil; end; end else result:= nil; end; now, what is really strange is that accessing fMgr.Windows with any proper index causes EListError... However if i hard-code it (in example, replace AIndex with value 0 or 1) it works fine. I tried debugging it, the function gets called twice, with arguments 0 and 1 (as supposed). while AIndex = 0, evaluating fMgr.Windows[AIndex] results in EListError at $someAddress, while evaluating fMgr.Windws[0] instead - returns proper results ... what is even more strange, even though there is an EListError, the function returns proper data ... and doesn't show anything. Just info on two EListError memory leaks on shutdown (using FastMM) any ideas what could be wrong?! Thanks in advance michal

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  • embedded SWF isn't shown (SWFLoader)

    - by Trantec
    I embed a swf as ByteArray and load it at runtime with the SWFLoader. Here is the internal swf that I want to load: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Label id="rLabel" text="From InternalSWF"/> </mx:Application> The embeding swf loads it with the following code: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="main();"> <mx:Script> <![CDATA[ import mx.managers.SystemManager; import mx.events.FlexEvent; [Embed(source="../../InternalSWF/bin-release/InternalSWF.swf", mimeType="application/octet-stream")] mimeType="application/octet-stream")] private const internalSWF:Class; public function main(): void { var binary:ByteArray = new internalSWF() as ByteArray; // setup swfloader rSwfLoader.trustContent = true; rSwfLoader.addEventListener( Event.COMPLETE, onSWFLoaded ); rSwfLoader.load(binary); } public function onSWFLoaded( event:Event ): void { } ]]> </mx:Script> <mx:Box> <mx:SWFLoader id="rSwfLoader" height="100%" width="100%" scaleContent="true"/> <mx:Text id="rText" text="from EmbedingSWF"/> </mx:Box> The label "from EmbedingSWF" is shown on both, local and on the webserver. But the label with "From InternalSWF" isn't shown on the webserver, just on the local machine. With some tests I found out that the internal swf is loaded correctly, because it's later added applicationComplete-Function is called. Is this a bug in Adobe-Flash-Player or am I missunderstanding something ? Update: Internet Explorer is fine. Firefox and Chrome not...

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  • Copy vector of values to vector of pairs in one line

    - by Kirill V. Lyadvinsky
    I have the following types: struct X { int x; X( int val ) : x(val) {} }; struct X2 { int x2; X2() : x2() {} }; typedef std::pair<X, X2> pair_t; typedef std::vector<pair_t> pairs_vec_t; typedef std::vector<X> X_vec_t; I need to initialize instance of pairs_vec_t with values from X_vec_t. I use the following code and it works as expected: int main() { pairs_vec_t ps; X_vec_t xs; // this is not empty in the production code ps.reserve( xs.size() ); { // I want to change this block to one line code. struct get_pair { pair_t operator()( const X& value ) { return std::make_pair( value, X2() ); } }; std::transform( xs.begin(), xs.end(), back_inserter(ps), get_pair() ); } return 0; } What I'm trying to do is to reduce my copying block to one line with using boost::bind. This code is not working: for_each( xs.begin(), xs.end(), boost::bind( &pairs_vec_t::push_back, ps, boost::bind( &std::make_pair, _1, X2() ) ) ); I know why it is not working, but I want to know how to make it working without declaring extra functions and structs?

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  • C Programming Logic Error?

    - by mbpluvr64
    The following code compiles fine, but does not allow the user to choose whether or not the program is to run again. After giving the user the answer, the program automatically terminates. I placed the main code in a "do while" loop to have the ability to convert more than one time if I wanted too. I have tried to run the program in the command line (Mac and Ubuntu machines) and within XCode with the exact same results. Any assistance would be greatly appreciated. C Beginner P.S. Compiling on MacBookPro running Snow Leopard. #include <stdio.h> #include <stdlib.h> int main(void) { char anotherIteration = 'Y'; do { const float Centimeter = 2.54f; float inches = 0.0f; float result = 0.0f; // user prompt printf("\nEnter inches: "); scanf("%f", &inches); if (inches < 0) { printf("\nTry again. Enter a positive number.\n"); break; } else { // calculate result result = inches * Centimeter; } printf("%0.2f inches is %0.2f centimeters.\n", inches, result); // flush input fflush(stdin); // user prompt printf("\nWould you like to run the program again? (Y/N): "); scanf("%c", &anotherIteration); if ((anotherIteration != 'Y') || (anotherIteration != 'N')) { printf("\nEnter a Y or a N."); break; } } while(toupper(anotherIteration == 'Y')); printf("Program terminated.\n"); return 0; }

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  • Compiled Haskell libraries with FFI imports are invalid when imported into GHCI

    - by John Millikin
    I am using GHC 6.12.1, in Ubuntu 10.04 When I try to use the FFI syntax for static storage, only modules running in interpreted mode (ie GHCI) work properly. Compiled modules have invalid pointers, and do not work. I'd like to know whether anybody can reproduce the problem, whether this an error in my code or GHC, and (if the latter) whether it's a known issue. I'm using sys_siglist because it's present in a standard library on my system, but I don't believe the actual storage used matters (I discovered this while writing a binding to libidn). If it helps, sys_siglist is defined in <signal.h> as: extern __const char *__const sys_siglist[_NSIG]; I thought this type might be the problem, so I also tried wrapping it in a plain C procedure: #include<stdio.h> const char **test_ffi_import() { printf("C think sys_siglist = %X\n", sys_siglist); return sys_siglist; } However, importing that doesn't change the result, and the printf() call prints the same pointer value as show siglist_a. My suspicion is that it's something to do with static and dynamic library loading. Update: somebody in #haskell suggested this might be 64-bit specific; if anybody tries to reproduce it, can you mention your architecture and whether it worked in a comment? Code as follows: -- A.hs {-# LANGUAGE ForeignFunctionInterface #-} module A where import Foreign import Foreign.C foreign import ccall "&sys_siglist" siglist_a :: Ptr CString -- -- B.hs {-# LANGUAGE ForeignFunctionInterface #-} module B where import Foreign import Foreign.C foreign import ccall "&sys_siglist" siglist_b :: Ptr CString -- -- Main.hs {-# LANGUAGE ForeignFunctionInterface #-} module Main where import Foreign import Foreign.C import A import B foreign import ccall "&sys_siglist" siglist_main :: Ptr CString main = do putStrLn $ "siglist_a = " ++ show siglist_a putStrLn $ "siglist_b = " ++ show siglist_b putStrLn $ "siglist_main = " ++ show siglist_main peekSiglist "a " siglist_a peekSiglist "b " siglist_b peekSiglist "main" siglist_main peekSiglist name siglist = do ptr <- peekElemOff siglist 2 str <- maybePeek peekCString ptr putStrLn $ "siglist_" ++ name ++ "[2] = " ++ show str I would expect something like this output, where all pointer values identical and valid: $ runhaskell Main.hs siglist_a = 0x00007f53a948fe00 siglist_b = 0x00007f53a948fe00 siglist_main = 0x00007f53a948fe00 siglist_a [2] = Just "Interrupt" siglist_b [2] = Just "Interrupt" siglist_main[2] = Just "Interrupt" However, if I compile A.hs (with ghc -c A.hs), then the output changes to: $ runhaskell Main.hs siglist_a = 0x0000000040378918 siglist_b = 0x00007fe7c029ce00 siglist_main = 0x00007fe7c029ce00 siglist_a [2] = Nothing siglist_b [2] = Just "Interrupt" siglist_main[2] = Just "Interrupt"

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  • Cocos2d shake/accelerometer issue.

    - by Ryan Poolos
    So I a little backstory. I wanted to implement a particle effect and sound effect that both last about 3 sec or so when the user shakes their iDevice. But first issue arrived when the build in UIEvent for shakes refused to work. So I took the advice of a few Cocos veterans to just use some script to get "violent" accelerometer inputs as shakes. Worked great until now. The problem is that if you keep shaking it just stacks the particle and sounds over and over. Now this wouldn't be that big of a deal except it happens even if you are careful to try and not do so. So what I am hoping to do is disable the accelerometer when the particle effect/sound effect start and then reenable it as soon as they finish. Now I don't know if I should do this by schedule, NStimer, or some other function. I am open to ALL suggestions. here is my current "shake" code. - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { const float violence = 1; static BOOL beenhere; BOOL shake = FALSE; if (beenhere) return; beenhere = TRUE; if (acceleration.x > violence * 1.5 || acceleration.x < (-1.5* violence)) shake = TRUE; if (acceleration.y > violence * 2 || acceleration.y < (-2 * violence)) shake = TRUE; if (acceleration.z > violence * 3 || acceleration.z < (-3 * violence)) shake = TRUE; if (shake) { id particleSystem = [CCParticleSystemQuad particleWithFile:@"particle.plist"]; [self addChild: particleSystem]; // Super simple Audio playback for sound effects! [[SimpleAudioEngine sharedEngine] playEffect:@"Sound.mp3"]; shake = FALSE; } beenhere = FALSE; }

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  • ASIHTTPRequest wrapper usage for Macs

    - by Rob
    I am trying to apply the ASIHTTPRequest wrapper to a very basic Objective C program. I have already copied over the necessary files into my program and after giving myself an extreme headache trying to figure out how it works through their website I thought I would post a question on here. The files copied over were: ASIHTTPRequestConfig.h ASIHTTPRequestDelegate.h ASIProgressDelegate.h ASIInputStream.h ASIInputStream.m ASIHTTPRequest.h ASIHTTPRequest.m ASIFormDataRequest.h ASIFormDataRequest.m My program is very basic: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Defining the various variables. char firstName[20]; char lastName[20]; char rank[5]; int leaveAccrued; int leaveRequested; // User Input. NSLog (@"Please input First Name:"); scanf("%s", &firstName); NSLog (@"Please input Last Name:"); scanf("%s", &lastName); NSLog (@"Please input Rank:"); scanf("%s", &rank); NSLog (@"Please input the number leave days you have accrued:"); scanf("%i", &leaveAccrued); NSLog (@"Please input the number of leave days you are requesting:"); scanf("%i", &leaveRequested); // Print results. NSLog (@"Name: %s %s", firstName, lastName); NSLog (@"Rank: %s", rank); NSLog (@"Leave Accrued: %i", leaveAccrued); NSLog (@"Leave Requested: %i", leaveRequested); [pool drain]; return 0; } How do I utilize the wrapper to export these 5 basic variables to a web server via an http request?

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  • getting boost::gregorian dates from a string

    - by Chris H
    I asked a related question yesterday http://stackoverflow.com/questions/2612343/basic-boost-date-time-input-format-question It worked great for posix_time ptime objects. I'm have trouble adapting it to get Gregorian date objects. try { stringstream ss; ss << dateNode->GetText(); using boost::local_time::local_time_input_facet; //using boost::gregorian; ss.imbue(locale(locale::classic(), new local_time_input_facet("%a, %d %b %Y "))); ss.exceptions(ios::failbit); ss>>dayTime; } catch (...) { cout<<"Failed to get a date..."<<endl; //cout<<e.what()<<endl; throw; } The dateNode-GetText() function returns a pointer to a string of the form Sat, 10 Apr 2010 19:30:00 The problem is I keep getting an exception. So concretely the question is, how do I go from const char * of the given format, to a boost::gregorian::date object? Thanks again.

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  • Applying policy based design question

    - by Arthur
    I've not read the Modern C++ Design book but have found the idea of behavior injection through templates interesting. I am now trying to apply it myself. I have a class that has a logger that I thought could be injected as a policy. The logger has a log() method which takes an std::string or std::wstring depending on its policy: // basic_logger.hpp template<class String> class basic_logger { public: typedef String string_type; void log(const string_type & s) { ... } }; typedef basic_logger<std::string> logger; typedef basic_logger<std::wstring> wlogger; // reader.hpp template<class Logger = logger> class reader { public: typedef Logger logger_type; void read() { _logger.log("Reading..."); } private: logger_type _logger; }; Now the questing is, should the reader take a Logger as an argument, like above, or should it take a String and then instantiate a basic_logger as an instance variable? Like so: template<class String> class reader { public: typedef String string_type; typedef basic_logger<string_type> logger_type; // ... private: logger_type _logger; }; What is the right way to go?

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  • Overloading operator>> to a char buffer in C++ - can I tell the stream length?

    - by exscape
    I'm on a custom C++ crash course. I've known the basics for many years, but I'm currently trying to refresh my memory and learn more. To that end, as my second task (after writing a stack class based on linked lists), I'm writing my own string class. It's gone pretty smoothly until now; I want to overload operator that I can do stuff like cin my_string;. The problem is that I don't know how to read the istream properly (or perhaps the problem is that I don't know streams...). I tried a while (!stream.eof()) loop that .read()s 128 bytes at a time, but as one might expect, it stops only on EOF. I want it to read to a newline, like you get with cin to a std::string. My string class has an alloc(size_t new_size) function that (re)allocates memory, and an append(const char *) function that does that part, but I obviously need to know the amount of memory to allocate before I can write to the buffer. Any advice on how to implement this? I tried getting the istream length with seekg() and tellg(), to no avail (it returns -1), and as I said looping until EOF (doesn't stop reading at a newline) reading one chunk at a time.

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  • vector::erase with pointer member

    - by matt
    I am manipulating vectors of objects defined as follow: class Hyp{ public: int x; int y; double wFactor; double hFactor; char shapeNum; double* visibleShape; int xmin, xmax, ymin, ymax; Hyp(int xx, int yy, double ww, double hh, char s): x(xx), y(yy), wFactor(ww), hFactor(hh), shapeNum(s) {visibleShape=0;shapeNum=-1;}; //Copy constructor necessary for support of vector::push_back() with visibleShape Hyp(const Hyp &other) { x = other.x; y = other.y; wFactor = other.wFactor; hFactor = other.hFactor; shapeNum = other.shapeNum; xmin = other.xmin; xmax = other.xmax; ymin = other.ymin; ymax = other.ymax; int visShapeSize = (xmax-xmin+1)*(ymax-ymin+1); visibleShape = new double[visShapeSize]; for (int ind=0; ind<visShapeSize; ind++) { visibleShape[ind] = other.visibleShape[ind]; } }; ~Hyp(){delete[] visibleShape;}; }; When I create a Hyp object, allocate/write memory to visibleShape and add the object to a vector with vector::push_back, everything works as expected: the data pointed by visibleShape is copied using the copy-constructor. But when I use vector::erase to remove a Hyp from the vector, the other elements are moved correctly EXCEPT the pointer members visibleShape that are now pointing to wrong addresses! How to avoid this problem? Am I missing something?

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  • error C2512 in precompiled header file?

    - by SoloMael
    I'm having a ridiculously strange problem. When I try to run the program below, there's an error message that says: "error C2512: 'Record' : no appropriate default constructor available". And when I double-click it, it directs me to a precompiled read-only header file named "xmemory0". Do they expect me to change a read-only file? Here's the segment of code in the file it directs me to: void construct(_Ty *_Ptr) { // default construct object at _Ptr ::new ((void *)_Ptr) _Ty(); // directs me to this line } Here's the program: #include <iostream> #include <vector> #include <string> using namespace std; const int NG = 4; // number of scores struct Record { string name; // student name int scores[NG]; double average; // Calculate the average // when the scores are known Record(int s[], double a) { double sum = 0; for(int count = 0; count != NG; count++) { scores[count] = s[count]; sum += scores[count]; } average = a; average = sum / NG; } }; int main() { // Names of the class string names[] = {"Amy Adams", "Bob Barr", "Carla Carr", "Dan Dobbs", "Elena Evans"}; // exam scores according to each student int exams[][NG]= { {98, 87, 93, 88}, {78, 86, 82, 91}, {66, 71, 85, 94}, {72, 63, 77, 69}, {91, 83, 76, 60}}; vector<Record> records(5); return 0; }

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  • How to modulate every texture unit in OpenGL ES 1.1?

    - by Jesse Beder
    I have two textures and a "blend factor", and I'd like to mix them, modulated by the current color; in effect, I want to use the following shader: gl_FragColor = gl_Color * mix(tex0, tex1, blendFactor); I'm using OpenGL ES 1.1, targeting all versions of the iPhone, so I can't use shaders, and I have two texture units. My best attempt is: // texture 0 glActiveTexture(GL_TEXTURE0); image1.Bind(); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); // texture 1 glActiveTexture(GL_TEXTURE1); image2.Bind(); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE); glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_INTERPOLATE); glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR); glTexEnvi(GL_TEXTURE_ENV, GL_SRC2_RGB, GL_CONSTANT); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, GL_SRC_ALPHA); glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_INTERPOLATE); glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); glTexEnvi(GL_TEXTURE_ENV, GL_SRC2_ALPHA, GL_CONSTANT); glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, GL_SRC_ALPHA); const float factor[] = { 0, 0, 0, blendFactor }; glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, factor); This has the effect of the shader: gl_FragColor = mix(gl_Color * tex0, tex1, blendFactor); but I don't see how to module texture 1 by the color. Is there any way to have the color provided by a texture unit automatically modulated by the incoming primary color? Or any other way to do what I want that I'm missing? Multiple passes are definitely allowed, but they have to have the proper blend effect; I have glBlend(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); enabled, so it can be tricky to get right with multiple passes.

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  • server/ client server connection

    - by user312054
    I have a server side program that creates a listening server side socket. The problem occurring is that it seems as if the client side sends a connect request it gets rejected if the server side socket is listening but connects if the server side program is not running. I can see the server side program getting the client request when debugging. It seems as if the client cannot connect to a listening socket. Any suggestions on a resolution? The server side accept code snippet is this. void CSocketListen::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); CSocketServer* SocketPtr = new CSocketServer(); if (Accept(*SocketPtr)) { // add to list of client sockets connected } else { delete SocketPtr; } The client side code connect is like this. SOCKET cellModem; sockaddr_in handHeld; handHeld.sin_family = AF_INET; //Address family handHeld.sin_addr.s_addr = inet_addr("127.0.0.1"); handHeld.sin_port = htons((u_short)1113); //port to use cellModem=socket(AF_INET,SOCK_STREAM,0); if(cellModem == INVALID_SOCKET) { // log socket failure return false; } else { // log socket success } if (connect(cellModem,(const struct sockaddr*)&handHeld, sizeof(handHeld)) != 0 ) { // log socket connection success } else { // log socket connection failure closesocket(cellModem); }

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  • Template operator linker error

    - by Dani
    I have a linker error I've reduced to a simple example. The build output is: debug/main.o: In function main': C:\Users\Dani\Documents\Projects\Test1/main.cpp:5: undefined reference tolog& log::operator<< (char const (&) [6])' collect2: ld returned 1 exit status It looks like the linker ignores the definition in log.cpp. I also cant put the definition in log.h because I include the file alot of times and it complains about redefinitions. main.cpp: #include "log.h" int main() { log() << "hello"; return 0; } log.h: #ifndef LOG_H #define LOG_H class log { public: log(); template<typename T> log &operator <<(T &t); }; #endif // LOG_H log.cpp: #include "log.h" #include <iostream> log::log() { } template<typename T> log &log::operator <<(T &t) { std::cout << t << std::endl; return *this; }

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  • Need help in reading callgrind output

    - by n179911
    Hi, I have run callgrind with my application like this "valgrind --tool=callgrind MyApplication" and then call 'callgrind_annotate --auto=yes ./callgrind.out.2489' I see output like 768,097,560 PROGRAM TOTALS -------------------------------------------------------------------------------- Ir file:function -------------------------------------------------------------------------------- 18,624,794 /build/buildd/eglibc-2.11.1/elf/dl-lookup.c:do_lookup_x [/lib/ld-2.11.1.so] 18,149,492 /src/js/src/jsgc.cpp:JS_CallTracer'2 [/src/firefox-debug-objdir/js/src/libmozjs.so] 16,328,897 /src/layout/style/nsCSSDataBlock.cpp:nsCSSExpandedDataBlock::DoAssertInitialState() [/src/firefox-debug-objdir/toolkit/library/libxul.so] 13,376,634 /build/buildd/eglibc-2.11.1/nptl/pthread_getspecific.c:pthread_getspecific [/lib/libpthread-2.11.1.so] 13,005,623 /build/buildd/eglibc-2.11.1/malloc/malloc.c:_int_malloc [/lib/libc-2.11.1.so] 10,404,453 ???:0x0000000000009190 [/usr/lib/libpangocairo-1.0.so.0.2800.0] 10,358,646 /src/xpcom/io/nsFastLoadFile.cpp:NS_AccumulateFastLoadChecksum(unsigned int*, unsigned char const*, unsigned int, int) [/src/firefox-debug-objdir/toolkit/library/libxul.so] 8,543,634 /src/js/src/jsscan.cpp:js_GetToken [/src/firefox-debug-objdir/js/src/libmozjs.so] 7,451,273 /src/xpcom/typelib/xpt/src/xpt_arena.c:XPT_ArenaMalloc [/src/firefox-debug-objdir/toolkit/library/libxul.so] 7,335,131 ???:g_type_check_instance_is_a [/usr/lib/libgobject-2.0.so.0.2400.0] I have a few questions: What does the number on the right mean? Does it mean it spend accumulative that long in calling the function on the right? How can I tell how many times that function has been called and Does that include the time spend in calling the functions called by that function? What does line with ??? mean? e.g. ???:0x0000000000009190 [/usr/lib/libpangocairo-1.0.so.0.2800.0] Thank you.

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  • lambda traits inconsistency across C++0x compilers

    - by Sumant
    I observed some inconsistency between two compilers (g++ 4.5, VS2010 RC) in the way they match lambdas with partial specializations of class templates. I was trying to implement something like boost::function_types for lambdas to extract type traits. Check this for more details. In g++ 4.5, the type of the operator() of a lambda appears to be like that of a free standing function (R (*)(...)) whereas in VS2010 RC, it appears to be like that of a member function (R (C::*)(...)). So the question is are compiler writers free to interpret any way they want? If not, which compiler is correct? See the details below. template <typename T> struct function_traits : function_traits<decltype(&T::operator())> { // This generic template is instantiated on both the compilers as expected. }; template <typename R, typename C> struct function_traits<R (C::*)() const> { // inherits from this one on VS2010 RC typedef R result_type; }; template <typename R> struct function_traits<R (*)()> { // // inherits from this one g++ 4.5 typedef R result_type; }; int main(void) { auto lambda = []{}; function_traits<decltype(lambda)>::result_type *r; // void * } This program compiles on both g++ 4.5 and VS2010 but the function_traits that are instantiated are different as noted in the code.

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  • How to covert UTF8 string to UTF16 in JNI

    - by Er Rahul Rajkumar Gupta
    Can anyone please tell me that what is going on wrong with me in this code.Actually in following line of codes I am taking the path of sdcard in a string in jni (C code) and in concatenate function concatenating these manually using loop.The string returned by concatenate works fine but when I am converting it to jstring it prints garbage value in my logcat. Kindly tell me what is the problem. jstring str=(jstring)env->CallObjectMethod(sdcard,storagestring); const char jclass cfile=env->FindClass("java/io/File"); jmethodID fileid=env->GetMethodID(cfile,"<init>","(Ljava/lang/String;)V"); jclass envir=env->FindClass("android/os/Environment"); jmethodID storageid=env->GetStaticMethodID(envir,"getExternalStorageDirectory","()Ljava/io/File;"); jobject sdcard=env->CallStaticObjectMethod(envir,storageid); jclass sdc=env->GetObjectClass(sdcard); jmethodID storagestring=env->GetMethodID(sdc,"toString","()Ljava/lang/String;"); *nativeString = env->GetStringUTFChars(str, 0); char *s =concatenate(nativeString,"/f1.3gp"); //fpath=s; fpath=env->NewStringUTF(s); jobject fobject=env->NewObject(cfile,fileid,fpath); LOGI("size of char=%d size of string=%d",sizeof("/f1.3gp"),sizeof(fpath)); jmethodID existid=env->GetMethodID(cfile,"exists","()Z"); if(env->CallBooleanMethod(fobject,existid)) { jmethodID delid=env->GetMethodID(cfile,"delete","()Z"); if(env->CallBooleanMethod(fobject,delid)) LOGE("File is deleting...%s",env->NewStringUTF("/f1.3gp")); } jmethodID newfileid=env->GetMethodID(cfile,"createNewFile","()Z"); if(env->CallBooleanMethod(fobject,newfileid)) LOGE("dig dig %s",fpath); jthrowable exc=env->ExceptionOccurred(); if(exc) { env->ExceptionDescribe(); env->ExceptionClear(); } LOGE("creating file %s",fpath); }

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  • PDCurses TUI with C++ Win32 console application

    - by Bach
    I have downloaded pdcurses source and was able to successfully include curses.h in my project, linked the pre-compiled library and all good. After few hours of trying out the library, I saw the tuidemo.c in the demos folder, compiled it into an executable and brilliant! exactly what I needed for my project. Now the problem is that it's a C code, and I am working on a C++ project in VS c++ 2008. The files I need are tui.c and tui.h How can I include that C file in my C++ code? I saw few suggestions here but the compiler was not too happy with 100's of warnings and errors. How can I go on including/using that TUI pdcurses includes!? Thanks EDIT: I added extern "C" statement, so my test looks like this now, but I'm getting some other type of error #include <stdio.h> #include <stdlib.h> using namespace std; extern "C" { #include <tui.h> } void sub0(void) { //do nothing } void sub1(void) { //do nothing } int main (int argc, char * const argv[]) { menu MainMenu[] = { { "Asub", sub0, "Go inside first submenu" }, { "Bsub", sub1, "Go inside second submenu" }, { "", (FUNC)0, "" } /* always add this as the last item! */ }; startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); return 0; } Although it is compiling successfully, it is throwing an Error at runtime: 0xC0000005: Access violation reading location 0x021c52f9 at line startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); Not sure where to go from here. thanks again.

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