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  • How do I get AutoMapper to map this?

    - by Randy Minder
    Say I have this class: public class Account { public int AccountID { get; set; } public Enterprise Enterprise { get; set; } public List<User> UserList { get; set; } } When I use AutoMapper to map the Account class, I would also like it to map the Enterprise class, and the list of users (UserList) in the returned object. How can I get AutoMapper to do this? Thanks!

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  • Updating List Elements, Haskell

    - by Tom
    I have homework where I am to update a list using a function that takes two elements and returns a value of part of the first element given in the function. So it's required to update the entire listing by going through each element and update its value by applying the function against all other elements in the list (including itself). So far I've been trying to firstly map the list (so that each element is done the same) and then specifically update each elements value by mapping again just the value of the specified element however in trying to map just the specific value through: the function, the specific element and the entire list I keep getting complaints that I'm inferring the list of values made from the 'map function p@list list' rather than simply giving the value at p@list. Is this the correct method to try to update a list against the entire list itself? EDIT: spelling mistakes and grammar

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  • google map V-3 simple problem with latlng

    - by amar
    hi, i was using v2 of google maps. Now i shifted to v3. In version 2, this WAS working GEvent.addListener(map, "click", function(overlay, latlng) { myLatitude = latlng.lat(); myLongitude = latlng.lng(); alert(myLatitude + ' data ' + myLongitude); }); what should be the equvalant of this code in v3 ?? i searched a lot, but couldn't find any good result.. I have tried this.. google.maps.event.addListener(map, 'click', function(overlay , latlng) { myLatitude = latlng.lat(); //myLongitude = latlng.lng(); alert('hi! ' + myLatitude); }); but no results.. thanks

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  • Google map API v3 event click raise when clickingMarkerClusterer?

    - by lucian.jp
    I have a Google Map API v3 map object on a page that uses MarkerClusterer. I have a function that need to run when we click on the map to it is registered as: google.maps.event.addListener(map, 'click', function (event) { CallMe(event.latLng); }); So my problem is as follows: When I click on a cluster of MarkerClusterer instead of behaving like a marker and not raise the click event on the map but only the one from the marker it calls the click from the map. To test this I have generated an alert from the markerclusterer click: google.maps.event.addListener(markerClusterer, "clusterclick", function (cluster) { alert('MarkerClusterer click event'); }); So the clusterclick rises after the click event of map object. I then can't remove the listener of map object as a solution. Is there any way to test if there was a clusterer click in the click event of the map? Or a way to replicate the marker behaviour and do not raise the click event of map when clustererclick is called? Google and documentation didn’t help me. Thx

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  • iphone sdk conditional in switch function

    - by Oliver
    I'm trying to make a random image appear on the press of a button. So it generates a random number, and the switch algorithm swaps the chosen image with the one in the imgview. but I want a switch in the settings app to toggle which set of images to use. I know pretty much how to do it...it's just that it doesn't work. I'm missing some syntax thing...Please help, stackoverflow? it's my birthday. int Number = rand() %30; NSString *toggleValue = [[NSUserDefaults standardUserDefaults] stringForKey:@"enabled_preference"]; switch (Number) { if (*toggleValue == 0) { case 0: picture.image = [UIImage imageNamed:@"1.png"]; break; case 1: picture.image = [UIImage imageNamed:@"2.png"]; break;} else { case 0: picture.image = [UIImage imageNamed:@"3.png"]; break; case 1: picture.image = [UIImage imageNamed:@"4.png"]; break;} }

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  • Google map in user control not loading from aspx code behind

    - by poojad
    I am using Google maps API for proximity search. I have all this in an ascx client side. I have a button in the aspx code behind. The initial load of the map is fine. But on the button click, the map is not being loaded though all the other controls are loading properly. The controls are in an Update Panel and I am new to using these. Would appreciate in any suggestions made.

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  • Tap, Pan for a map & fixed headers - event conflict

    - by kaiser
    I'm currently developing a small WebApp that makes use of Google Maps (front-end uses jquery-ui-maps) jQuery Mobile with a fixed header & footer Now I encountered a conflict that appears on touch enabled devices as well as on desktop/mouse controlled "click" events: When I "tap" or "click" the map to actually "pan" it, then my header/footer toggles it's visibility. As I want to keep the toggle behaviour, I can't simply deactivate it, but showing/hiding the header/footer on every "pan" of the map is odd. After thinking some time about it, I think I got a concept that should work: Question: How I can I add a delay to the visibility toggle for the header/footer? So when I don't release the finger/mouse after XYms, the header/footer doesn't show/hide? Example: jQuery( '#map_page' ).live( "pageinit" ,function() { // Att.: pseudo code if ( $.mobile.taphold ) don't toggle fixed if ( mousedown > XYms ) don't toggle fixed } ); Thanks!

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  • Grayscale image with colored spotlight in JavaFX

    - by DaUltimateTrooper
    I need a way to have a gray scale image in an ImageView and on mouse moved if the cursor position is in the ImageView bounds to show a colored spotlight on the mouse position. I have created a sample to help you understand what I need. This sample negates the colors of a colored image on the onMouseMoved event. package javafxapplication3; import javafx.scene.effect.BlendMode; import javafx.scene.Group; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; import javafx.scene.paint.Color; import javafx.scene.paint.RadialGradient; import javafx.scene.paint.Stop; import javafx.scene.Scene; import javafx.scene.shape.Circle; import javafx.stage.Stage; var spotlightX = 0.0; var spotlightY = 0.0; var visible = false; var anImage = Image { url: "{__DIR__}picture1.jpg" } Stage { title: "Spotlighting" scene: Scene { fill: Color.WHITE content: [ Group { blendMode: BlendMode.EXCLUSION content: [ ImageView { image: anImage onMouseMoved: function (me: MouseEvent) { if (me.x > anImage.width - 10 or me.x < 10 or me.y > anImage.height - 10 or me.y < 10) { visible = false; } else { visible = true; } spotlightX = me.x; spotlightY = me.y; } }, Group { id: "spotlight" content: [ Circle { visible: bind visible translateX: bind spotlightX translateY: bind spotlightY radius: 60 fill: RadialGradient { centerX: 0.5 centerY: 0.5 stops: [ Stop { offset: 0.1, color: Color.WHITE }, Stop { offset: 0.5, color: Color.BLACK }, ] } } ] } ] }, ] }, } I am a total newbie what can I say...

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  • API access to a manually-created Google Map

    - by rutherford
    I have a number of public custom Google Maps created via http://maps.google.com/ - obviously associated with my google account. Can I access these maps via the Google Maps javascript api? The api doesn't appear to work with the manually created maps located on maps.google.com from what I can tell? And if not, is there another way to store overlay data (markers, etc) that the javascript api can grab and load into the map on the client's browser? Am thinking a service like dabbleDB, except that I don't think they offer write access via javascript (this would be necessary for the user adding markers to the map, for example) Obviously I could create a db layer on my server, but am looking for a 'cloud' solution that removes the strain from my databases!!

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  • stl::map insert segmentation fault

    - by Jakub Czaplicki
    Why does this code stop with the segmentation fault : class MapFile { public: /* ... */ std::map <unsigned int, unsigned int> inToOut; }; bool SwitchMapFile::LoadMapFile( const wxString& fileName ) { /* ... */ inToOut.insert( std::make_pair(spmPort,fibreId) ); } but this one works fine : class MapFile { public: /* ... */ }; bool MapFile::LoadMapFile( const wxString& fileName ) { /* ... */ std::map <unsigned int, unsigned int> inToOut; inToOut.insert( std::make_pair(input,output) ); } ?

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  • std::map default value for build-in type

    - by Qifa Zhao
    Recently, I was confused by the std::map operator[] function. In the MSDN library, it says: "If the argument key value is not found, then it is inserted along with the default value of the data type." I tryed to search much more exactly explanation for this issue. For example here: std::map default value In this page, Michael Anderson said that "the default value is constructed by the default constructor(zero parameter constructor)". Now my quest comes to this:"what the default value for the build-in type?". Was it compiler related? Or is there a standard for this issue by the c++ stardard committee? I did a test on visual studio 2008 for the "int" type, and found the "int" type is construted with the value 0.

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  • image not loading

    - by Delirium tremens
    trying to run the code // Create a label with an image Image image = new Image(display, "interspatial.gif"); Label imageLabel = new Label(shell, SWT.NONE); imageLabel.setImage(image); is giving me the error message Exception in thread "main" org.eclipse.swt.SWTException: i/o error (java.io.FileNotFoundException: interspatial.gif (O sistema não pode encontrar o arquivo especificado)) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.SWT.error(Unknown Source) at org.eclipse.swt.graphics.ImageLoader.load(Unknown Source) at org.eclipse.swt.graphics.ImageDataLoader.load(Unknown Source) at org.eclipse.swt.graphics.ImageData.<init>(Unknown Source) at org.eclipse.swt.graphics.Image.<init>(Unknown Source) at examples.ch5.LabelExample.main(LabelExample.java:31) Caused by: java.io.FileNotFoundException: interspatial.gif (O sistema não pode encontrar o arquivo especificado) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(FileInputStream.java:106) at java.io.FileInputStream.<init>(FileInputStream.java:66) at org.eclipse.swt.internal.Compatibility.newFileInputStream(Unknown Source) ... 5 more Additional information: In Eclipse, I had expanded Chapter05, then examples.ch5, then right-clicked LabelExample.java, then chose Run As, then 1 Java Application. I tried placing interspatial.gif in the Chapter05 dir, the examples dir, the ch5 dir and the images dir (probably related to an other source code from the same chapter). There is "a package examples.ch5;" line in the beginning of the file. Why is the image not loading?

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  • Help in J2ME for creating image and parse it

    - by HAMED
    Can anyone tell me how i can parse a png image into many png images in J2ME??? for examole:I just wnat to have a source image 150*150 pixel and parse it to 10 image with 15*15 pixel. I write an elemantary code that have exeption. This is my code: public class HelloMIDlet extends MIDlet implements CommandListener { private boolean midletPaused = false; private Command exitCommand; private Form form; private StringItem stringItem; Image im , im2; Form form1 = null; public HelloMIDlet() { try { // create source image im = Image.createImage("/image1.JPG"); int height = im.getHeight() ; int width = im.getWidth() ; int x = 0 ; int y = 0 ; while ( y < height ){ while ( x < width ){ // create 15*15 pixel of source image im2 = im.createImage(im, x, y, 15, 15, Sprite.TRANS_NONE) ; x += 15 ; } y += 15 ; x = 0 ; } } catch (IOException ex) { ex.printStackTrace(); } } please help me to make it right....It's emergency! Thanks a lot guys...

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  • Beagleboard: How do I send/receive data to/from the DSP?

    - by snakile
    I have a beagleboard with TMS320C64x+ DSP. I'm working on an image processing beagleboard application. Here's how it's going to work: The ARM reads an image from a file and put the image in a 2D array. The arm sends the matrix to the DSP. The DSP receives the matrix. The DSP performs the image processing algorithm on the received matrix (the algorithm code uses about 5MB of dynamically allocated memory). The DSP sends the processed image (matrix) to the ARM. The arm received the matrix. The arm saved the processed image to a file. I'v already written the code for steps 1,3,5. What is the easiest way to do steps 3+4 (sending the data)? Code examples are welcome.

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  • Image appearing in the wrong place.

    - by Luke
    I have a list that I want to precede on each line with a small image. The CSS: .left div.arrow{background-image: url(../images/design/box.png); float:left; height:15px; width:15px; margin-right:2px;} .left a.list:link, a:visited, a:active {color:black; font-size:0.8em; text-decoration:none; display:block; float:left;} The HTML: <div class="panel">My quick links</div> <div class="arrow"></div> <a href="/messages.php?p=new" class="list">Send a new message</a> <br /> <div class="arrow"></div> <a href="/settings.php#password" class="list">Change my password</a> <br /> <div class="arrow"></div> <a href="/settings.php#picture" class="list">Upload a new site image</a> <br /> As you can see, each image should go before the writing. On the first line, the text "Send a new message" has the preceeding image. However, each line afterwards has the image at the end. So "Send a new message" has an image at the start and finish. It is like the images are staying at the end of the previous line. Any ideas?

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  • Using a map with set_intersection

    - by Robin Welch
    Not used set_intersection before, but I believe it will work with maps. I wrote the following example code but it doesn't give me what I'd expect: #include <map> #include <string> #include <iostream> #include <algorithm> using namespace std; struct Money { double amount; string currency; bool operator< ( const Money& rhs ) const { if ( amount != rhs.amount ) return ( amount < rhs.amount ); return ( currency < rhs.currency ); } }; int main( int argc, char* argv[] ) { Money mn[] = { { 2.32, "USD" }, { 2.76, "USD" }, { 4.30, "GBP" }, { 1.21, "GBP" }, { 1.37, "GBP" }, { 6.74, "GBP" }, { 2.55, "EUR" } }; typedef pair< int, Money > MoneyPair; typedef map< int, Money > MoneyMap; MoneyMap map1; map1.insert( MoneyPair( 1, mn[1] ) ); map1.insert( MoneyPair( 2, mn[2] ) ); map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) MoneyMap map2; map1.insert( MoneyPair( 3, mn[3] ) ); // (3) map1.insert( MoneyPair( 4, mn[4] ) ); // (4) map1.insert( MoneyPair( 5, mn[5] ) ); map1.insert( MoneyPair( 6, mn[6] ) ); map1.insert( MoneyPair( 7, mn[7] ) ); MoneyMap out; MoneyMap::iterator out_itr( out.begin() ); set_intersection( map1.begin(), map1.end(), map2.begin(), map2.end(), inserter( out, out_itr ) ); cout << "intersection has " << out.size() << " elements." << endl; return 0; } Since the pair labelled (3) and (4) appear in both maps, I was expecting that I'd get 2 elements in the intersection, but no, I get: intersection has 0 elements. I'm sure this is something to do with the comparitor on the map / pair but can't figure it out.

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  • Google Map Overlay Icon disappears at certain zoom level

    - by Lawrence Teo
    I notice that Firefox 3 demonstrates this problem. I put down an overlay icon and play around with the map zoom. At certain zoom level, I found that the icon disappears for some unknown reason. Zooming out brings back the icon. Or during the disappearance, I click on the Google Map and it will somehow trigger to bring back the icon. I suspect it has something to do with the event triggering. Internet Explorer doesn't demonstrate the same problem though. Any advice? Like how to trigger update event on Firefox?

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  • map.resource, parameter restrictions

    - by Tiago
    I've a controller :platform here. I'm trying to do something like: /:platform_name/ to redirect to its show, with the parameter. Here is what I've got: map.resource :platform, :as => ':platform_name', :platform_name => /pc|ps2|ps3|wii|ds|psp|xbox-360/ It's working fine. I've other neasted resources to it, and all them are accessing. But. The problem is, I've only those platform names, but when it doesnt fine another route, it aways fall on this. if I try /whatever/, it will look for the *platform_name = whatever*. I was expecting it to fall into the map.connect ':controller/:action/:id' rule. When I did *:platform_name = /pc|ps2|ps3|wii|ds|psp|xbox-360/*, wasnt expected that this rule only apply when the regular expression is fit? how could i restrict this?

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  • Question about Architecture for Viewing Images in ASP.NET MVC App

    - by Charlie Flowers
    I have an approach in mind for an image viewer in a web app, and want to get a sanity check and any thoughts you stackoverflowers might have. Here's the whirlwind nutshell summary: I'm working on an ASP.NET MVC application that will run in my company's retail stores. Even though it is a web application, we own the store machines and have control over them. We have a "windows agent" running on the store machine which we can talk to from the browser via javascript (it is a WCF service, and our web app has permission to talk to it from the browser). One of the web pages needs to be an "image viewer" page with some common things like Rotate & Zoom. Now, there are some WebForms controls that offer Rotate and Zoom. However, they take up server resources and generate a good bit of traffic between the server and the browser. For example, the Rotate function would cause an ajax call to the server, which would then generate a new image written to a .NET Canvas object, which would then be written to a file on the server, which would then be returned from the ajax call and refreshed inside the browser. Normally, that's a pretty good way of doing things. But in our case, we have code running on the store machine that we can communicate with. This leads me to consider the following approach: When the user asks to view an image, we tell our "windows agent" to download it from our image server to the store machine. We then redirect our browser to our image viewer page, which will pull the image from the local file we just wrote to the store machine. When the user clicks "Rotate", we cause JavaScript code in the browser to call our "windows agent" software, asking it to perform the "Rotate" function. The "windows agent" does the rotation using the same kind of imaging control that would formerly have been used on the server, but it does so now on the store machine. Javascript in the browser then refreshes the image on the page to show the newly rotated image. Zoom and similar features would be implemented the same way. This seems to be much more efficient, scalable, and responsive for the end-users. However, I've never heard of anything like it being done, mostly because it's rare to have this combination of a web app plus a "windows agent" on the client machine. What do you think? Feasible? Reasonable? Any pitfalls I overlooked or improvements / suggestions you can see? Has anyone done anything like this who would like to offer the wisdom of experience? Thanks!

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  • routing map a action controller

    - by Luca Romagnoli
    Hi i have a controller named "places" with some action like "view", "new", "create" When a user try to launch mysite.com/places i want that is execute the action show of a another controller called "cores" so in the routes.rb file i've put this: map.connect '/:id/show', :controller => "cores", :action => "show" But it doesn't work. I receive this error: Processing PlacesController#show (for 127.0.0.1 at 2010-04-16 00:52:07) [GET] ActionController::UnknownAction (No action responded to show. Actions: admin_denied, admin_required, auto_complete_for_location, auto_complete_for_name, change_location, create, create_facebook_session, create_facebook_session_with_secret, edit, exist, facebook_params, facebook_session, facebook_session_expired, facebook_session_parameters, get_form, is_admin?, new, one_or_true, redirect_to, render_publisher_error, render_publisher_interface, render_publisher_response, set_facebook_session, top_redirect_to, update, wants_interface?, and zero_or_false): How can i do to map that action in another controller? thanks

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  • Google Map key in Android?

    - by Amandeep singh
    I am developing an android app in which i have to show map view i have done it once in a previous app but the key i used in the previous is not working int his app . It is just showing a pin in the application with blank screen. Do i have to use a different Map key for each project , If not Kindly help me how can i use my previous Key in this. and also I tried generating a new key but gave the the same key back . Here is the code i used public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); btn=(Button)findViewById(R.id.mapbtn); str1=getIntent().getStringExtra("LATITUDE"); str2=getIntent().getStringExtra("LONGITUDE"); mapView = (MapView)findViewById(R.id.mapView1); //View zoomView = mapView.getZoomControls(); mapView.setBuiltInZoomControls(true); //mapView.setSatellite(true); mc = mapView.getController(); btn.setOnClickListener(this); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String coordinates[] = {str1, str2}; double lat = Double.parseDouble(coordinates[0]); double lng = Double.parseDouble(coordinates[1]); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); mapView.invalidate(); //mp.equals(o); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); Paint mPaint = new Paint(); mPaint.setDither(true); mPaint.setColor(Color.RED); mPaint.setStyle(Paint.Style.FILL_AND_STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pin); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } Thanks....

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  • Pig: Count number of keys in a map

    - by Donald Miner
    I'd like to count the number of keys in a map in Pig. I could write a UDF to do this, but I was hoping there would be an easier way. data = LOAD 'hbase://MARS1' USING org.apache.pig.backend.hadoop.hbase.HBaseStorage( 'A:*', '-loadKey true -caching=100000') AS (id:bytearray, A_map:map[]); In the code above, I want to basically build a histogram of id and how many items in column family A that key has. In hoping, I tried c = FOREACH data GENERATE id, COUNT(A_map); but that unsurprisingly didn't work. Or, perhaps someone can suggest a better way to do this entirely. If I can't figure this out soon I'll just write a Java MapReduce job or a Pig UDF.

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  • How to refresh an activity?

    - by poeschlorn
    Hi Guys, after implementing some Android Apps, including several Map activities, I try to refresh the activity when the GPS listener's onLocationChanged() mehtod is called. I have no Idea how to tell the map activity to refresh on its own and display the new coords... the coords to store will have to be in global values, so that the location listener will have access to it. In my sample GPS-class (see code below) I just changed the text of a text view....but how to do that in map view? private class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { final TextView tv = (TextView) findViewById(R.id.myTextView); if (loc != null) { tv.setText("Location changed : Lat: " + loc.getLatitude() + " Lng: " + loc.getLongitude()); } } I think the solution of this Problem won't be very difficult, but I just need the beginning ;-) This whole app shall work like a really simple navigation system. It would be great if someone could help me a little bit further :) nice greetings, Poeschlorn

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