Search Results

Search found 18112 results on 725 pages for 'memory layout'.

Page 110/725 | < Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >

  • Using the Onboard VGA output with a PCIe video card. Both nVidia

    - by sebikul
    I have 2 video cards, one On board, a nVidia 6150SE nForce 430 and a PCIe nVidia GeForce GT 220 1GB DDR2 RAM I have already configured the PCIe card to use the dual monitor feature, using the VGA and HDMI ports, but now I want to add a third monitor, using the On board VGA port I have managed to enable the On board graphics processor, which is taking 400MB of ram, but I cant manage to use it, nvidia-settings does not detect it, like it's not usable (but is there) My questions are the following: How can I manage to get the On board VGA display to work together with the PCIe graphics card? If possible, how can I recover those 400 MB the on board card is taking (even without being used) or how can I get it to use the PCIe card available memory? System Details: Linux 2.6.35-28-generic i686 Ubuntu 10.10 (All updates installed) NVIDIA Driver Version: 260.19.06 (Official) If more info is needed please let me know. Here is the lspci output when the On board card is disabled: 00:00.0 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: nVidia Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: nVidia Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a2) 00:01.3 Co-processor: nVidia Corporation MCP61 SMU (rev a2) 00:02.0 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:02.1 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:04.0 PCI bridge: nVidia Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: nVidia Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: nVidia Corporation MCP61 Ethernet (rev a2) 00:08.0 IDE interface: nVidia Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0c.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0d.0 VGA compatible controller: nVidia Corporation C61 [GeForce 6150SE nForce 430] (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:09.0 Ethernet controller: Intel Corporation 82557/8/9/0/1 Ethernet Pro 100 (rev 08) 02:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 220] (rev a2) 02:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) And this is when both are enabled: 00:00.0 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a1) 00:01.0 ISA bridge: nVidia Corporation MCP61 LPC Bridge (rev a2) 00:01.1 SMBus: nVidia Corporation MCP61 SMBus (rev a2) 00:01.2 RAM memory: nVidia Corporation MCP61 Memory Controller (rev a2) 00:01.3 Co-processor: nVidia Corporation MCP61 SMU (rev a2) 00:02.0 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:02.1 USB Controller: nVidia Corporation MCP61 USB Controller (rev a3) 00:04.0 PCI bridge: nVidia Corporation MCP61 PCI bridge (rev a1) 00:05.0 Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2) 00:06.0 IDE interface: nVidia Corporation MCP61 IDE (rev a2) 00:07.0 Bridge: nVidia Corporation MCP61 Ethernet (rev a2) 00:08.0 IDE interface: nVidia Corporation MCP61 SATA Controller (rev a2) 00:09.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0b.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0c.0 PCI bridge: nVidia Corporation MCP61 PCI Express bridge (rev a2) 00:0d.0 VGA compatible controller: nVidia Corporation C61 [GeForce 6150SE nForce 430] (rev a2) 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control 01:09.0 Ethernet controller: Intel Corporation 82557/8/9/0/1 Ethernet Pro 100 (rev 08) 02:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 220] (rev a2) 02:00.1 Audio device: nVidia Corporation High Definition Audio Controller (rev a1) Output of lshw -class display: *-display description: VGA compatible controller product: GT216 [GeForce GT 220] vendor: nVidia Corporation physical id: 0 bus info: pci@0000:02:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:df000000-dfffffff memory:c0000000-cfffffff memory:da000000-dbffffff ioport:ef80(size=128) memory:def80000-deffffff *-display description: VGA compatible controller product: C61 [GeForce 6150SE nForce 430] vendor: nVidia Corporation physical id: d bus info: pci@0000:00:0d.0 version: a2 width: 64 bits clock: 66MHz capabilities: pm msi vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:22 memory:dd000000-ddffffff memory:b0000000-bfffffff memory:dc000000-dcffffff memory:deb40000-deb5ffff If what I'm looking for is not possible, please tell me, so I can disable the On board card and recover those 400MB of wasted RAM Thanks for your help!

    Read the article

  • WPF WriteableBitmap Memory Leak?

    - by Mario
    Hello, everyone! I'm trying to figure out how to release a WriteableBitmap memory. In the next section of code I fill the backbuffer of a WriteableBitmap with a really large amount of data from "BigImage" (3600 * 4800 px, just for testing) If I comment the lines where bitmap and image are equaled to null, the memory it´s not release and the application consumes ~230 MB, even when Image and bitmap are no longer used! As you can see at the end of the code its necessary to call GC.Collect() to release the memory. So the question is, what is the right way to free the memory used by a WriteableBitmap object? Is GC.Collect() the only way? Any help would be great. PS. Sorry for my bad english. private void buttonTest_Click(object sender, RoutedEventArgs e) { Image image = new Image(); image.Source = new BitmapImage(new Uri("BigImage")); WriteableBitmap bitmap = new WriteableBitmap( (BitmapSource)image.Source); bitmap.Lock(); // Bitmap processing bitmap.Unlock(); image = null; bitmap = null; GC.Collect(); }

    Read the article

  • Rails.cache throws "marshal dump" error when changed from memory store to memcached store

    - by gsmendoza
    If I set this in my environment config.action_controller.cache_store = :mem_cache_store ActionController::Base.cache_store will use a memcached store but Rails.cache will use a memory store instead: $ ./script/console >> ActionController::Base.cache_store => #<ActiveSupport::Cache::MemCacheStore:0xb6eb4bbc @data=<MemCache: 1 servers, ns: nil, ro: false>> >> Rails.cache => #<ActiveSupport::Cache::MemoryStore:0xb78b5e54 @data={}> In my app, I use Rails.cache.fetch(key){ object } to cache objects inside my helpers. All this time, I assumed that Rails.cache uses the memcached store so I'm surprised that it uses memory store. If I change the cache_store setting in my environment to config.cache_store = :mem_cache_store both ActionController::Base.cache_store and Rails.cache will now use the same memory store, which is what I expect: $ ./script/console >> ActionController::Base.cache_store => #<ActiveSupport::Cache::MemCacheStore:0xb7b8e928 @data=<MemCache: 1 servers, ns: nil, ro: false>, @middleware=#<Class:0xb7b73d44>, @thread_local_key=:active_support_cache_mem_cache_store_local_cache> >> Rails.cache => #<ActiveSupport::Cache::MemCacheStore:0xb7b8e928 @data=<MemCache: 1 servers, ns: nil, ro: false>, @middleware=#<Class:0xb7b73d44>, @thread_local_key=:active_support_cache_mem_cache_store_local_cache> However, when I run the app, I get a "marshal dump" error in the line where I call Rails.cache.fetch(key){ object } no marshal_dump is defined for class Proc Extracted source (around line #1): 1: Rails.cache.fetch(fragment_cache_key(...), :expires_in => 15.minutes) { ... } vendor/gems/memcache-client-1.8.1/lib/memcache.rb:359:in 'dump' vendor/gems/memcache-client-1.8.1/lib/memcache.rb:359:in 'set_without_newrelic_trace' What gives? Is Rails.cache meant to be a memory store? Should I call controller.cache_store.fetch in the places where I call Rails.cache.fetch?

    Read the article

  • problem disposing class in Dictionary it is Still in the heap memory although using GC.Collect

    - by Bahgat Mashaly
    Hello i have a problem disposing class in Dictionary this is my code private Dictionary<string, MyProcessor> Processors = new Dictionary<string, MyProcessor>(); private void button1_Click(object sender, EventArgs e) { if (!Processors.ContainsKey(textBox1.Text)) { Processors.Add(textBox1.Text, new MyProcessor()); } } private void button2_Click(object sender, EventArgs e) { MyProcessor currnt_processor = Processors[textBox1.Text]; Processors.Remove(textBox2.Text); currnt_processor.Dispose(); currnt_processor = null; GC.Collect(); } public class MyProcessor: IDisposable { private bool isDisposed = false; string x = ""; public MyProcessor() { for (int i = 0; i < 20000; i++) { //this line only to increase the memory usage to know if the class is dispose or not x = x + "gggggggggggg"; } this.Dispose(); GC.SuppressFinalize(this); } public void Dispose() { this.Dispose(true); GC.SuppressFinalize(this); } public void Dispose(bool disposing) { if (!this.isDisposed) { isDisposed = true; this.Dispose(); } } ~MyProcessor() { Dispose(false); } } i use "ANTS Memory Profiler" to monitor heap memory the disposing work only when i remove all keys from dictionary how can i destroy the class from heap memory ? thanks in advance

    Read the article

  • ViewFliper in layout

    - by Surabhi Kale
    i am doing one application in android but i have one problem in layout file i am doing by viewFliper here is code <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" > <TextView android:id="@+id/Quesiontext" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_marginTop="44dp" android:text="@string/Question" android:textSize="18sp" /> <RadioGroup android:id="@+id/radioGroupOptions" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_below="@+id/Quesiontext" android:layout_marginTop="30dp" > <RadioButton android:id="@+id/optionOne" android:layout_width="wrap_content" android:layout_height="wrap_content" android:checked="false" android:text="@string/option1" /> <RadioButton android:id="@+id/optionTwo" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/option2" /> <RadioButton android:id="@+id/optionthree" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/option3" /> <RadioButton android:id="@+id/optionFour" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/option4" /> </RadioGroup> <TextView android:id="@+id/corrertView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:layout_below="@+id/radioGroupOptions" android:layout_marginRight="48dp" android:text="@string/correct" /> <Button android:id="@+id/btnNext" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/corrertView" android:layout_below="@+id/corrertView" android:layout_marginTop="42dp" android:text="@string/Next" android:textSize="16sp" /> <Button android:id="@+id/Btnpervious" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignBaseline="@+id/btnNext" android:layout_alignBottom="@+id/btnNext" android:layout_alignParentLeft="true" android:text="@string/Pervious" android:textSize="16sp" /> <RelativeLayout android:id="@id/layout"//error android:layout_width="match_parent" android:layout_height="match_parent"> <ViewFlipper android:id="@+id/ViewFlipper01" android:layout_width="wrap_content" android:layout_height="wrap_content" > </RelativeLayout> </RelativeLayout> i didnt get it that how i put another button into ViewFliper ..its confusion and generating error...

    Read the article

  • Html layout with <DIV> work on html editor but not on brownser

    - by DomingoSL
    Hello, i made this layout: <div id="todo" align="center" > <form method="post"> <div id="cabeza" style="width:850px;height:100px"> </div> <div id="contenido" style="width:420px;height:220px;background-image: url(IMG/cuadrologin.png); margin-top: 1px" > <div id="usuario" style="width:348px; height:35px; margin-top: 58px"> <input name="username" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> <div id="clave" style="width:348px; height:35px; margin-top: 22px"> <input name="clave" type="text" style="width: 250px; height: 30px;background-color: transparent;border: 0px solid #000000;font-size:x-large;color: #222; font-family: 'Trebuchet MS', 'Lucida Sans Unicode', 'Lucida Grande', 'Lucida Sans', Arial, sans-serif; font-weight: bold;" size="299" /> </div> </div> </form> </div> And in my html editor looks just fine: But when i see it on the browser (Chrome & Firefox) looks like this: Im very new to layout with tag, any idea of what im making worng?

    Read the article

  • 3 columns layout, want middle column to stretch wider when column 1 and 3 are empty

    - by Blankman
    I have a 3 column layout using table-less design. <div id="main"> <div id="left"></div> <div id="content"></div> <div id="right"></div> </div> The CSS: #left {width: 200px;float:left;display:inline;} #content {width: 600px;float:left;display:inline;padding: 0 10px;} #right {width: 160px;float:left;display:inline;} I am using a web application, and I can't change the layout. By can't change, I mean the div's with left/content/right cannot be removed. On some pages, both the left and right columns are completely empty. And I want the #content div to expand more than the 600px. is this possible, without altering the HTML? What are my options? Thanks allot!

    Read the article

  • Using ServletOutputStream to write very large files in a Java servlet without memory issues

    - by Martin
    I am using IBM Websphere Application Server v6 and Java 1.4 and am trying to write large CSV files to the ServletOutputStream for a user to download. Files are ranging from a 50-750MB at the moment. The smaller files aren't causing too much of a problem but with the larger files it appears that it is being written into the heap which is then causing an OutOfMemory error and bringing down the entire server. These files can only be served out to authenticated users over https which is why I am serving them through a Servlet instead of just sticking them in Apache. The code I am using is (some fluff removed around this): resp.setHeader("Content-length", "" + fileLength); resp.setContentType("application/vnd.ms-excel"); resp.setHeader("Content-Disposition","attachment; filename=\"export.csv\""); FileInputStream inputStream = null; try { inputStream = new FileInputStream(path); byte[] buffer = new byte[1024]; int bytesRead = 0; do { bytesRead = inputStream.read(buffer, offset, buffer.length); resp.getOutputStream().write(buffer, 0, bytesRead); } while (bytesRead == buffer.length); resp.getOutputStream().flush(); } finally { if(inputStream != null) inputStream.close(); } The FileInputStream doesn't seem to be causing a problem as if I write to another file or just remove the write completly the memory usage doesn't appear to be a problem. What I am thinking is that the resp.getOutputStream().write is being stored in memory until the data can be sent through to the client. So the entire file might be read and stored in the resp.getOutputStream() causing my memory issues and crashing! I have tried Buffering these streams and also tried using Channels from java.nio, none of which seems to make any bit of difference to my memory issues. I have also flushed the outputstream once per iteration of the loop and after the loop, which didn't help.

    Read the article

  • jQuery and XHTML layout problems in ie7

    - by abysslogic
    Hi there, I am back again with more layout problems on my up and coming website. I am able to achieve the proper animation, positioning and results with my layout / splash on every modern browser (excluding ie7 or older). I have an image in the center of the page, that is text-align: center'd, and pushed to a vertical center by having a div (#SPLASH_HEAD) set to 50% on the top half of the page. The loading animation changes the height of #SPLASH_HEAD to 0px, to drag the image to the top (and then do other things). In ie7 (or compatability mode), it appears that there is an error in jquery-1.4.2.min.js, line 116 char 165 (which I dont think has anything to do with the actual jQuery file itself). The splash is not centered either vertically (#SPLASH_HEAD does not register at 50% of window height) and is not centered properly with margin-left. Also, none of the other elements are hidden properly (with .hide()) as ie7 does not appear to be loading all of my jQuery / javascript. heres a link: www.voidsync.com/test (it would be easier to view the source on there) thanks!

    Read the article

  • d3.js force layout increase linkDistance

    - by user1159833
    How to increase linkDistance without affecting the node alignment, example: http://mbostock.github.com/d3/talk/20110921/force.html when I try to increase the circle radius and linkDistance the it collapse <script type="text/javascript"> var w = 1280, h = 800, z = d3.scale.category20c(); var force = d3.layout.force() .size([w, h]); var svg = d3.select("#chart").append("svg:svg") .attr("width", w) .attr("height", h); svg.append("svg:rect") .attr("width", w) .attr("height", h); d3.json("flare.json", function(root) { var nodes = flatten(root), links = d3.layout.tree().links(nodes); force .nodes(nodes) .links(links) .start(); var link = svg.selectAll("line") .data(links) .enter().insert("svg:line") .style("stroke", "#999") .style("stroke-width", "1px"); var node = svg.selectAll("circle.node") .data(nodes) .enter().append("svg:circle") .attr("r", 4.5) .style("fill", function(d) { return z(d.parent && d.parent.name); }) .style("stroke", "#000") .call(force.drag); force.on("tick", function(e) { link.attr("x1", function(d) { return d.source.x; }) .attr("y1", function(d) { return d.source.y; }) .attr("x2", function(d) { return d.target.x; }) .attr("y2", function(d) { return d.target.y; }); node.attr("cx", function(d) { return d.x; }) .attr("cy", function(d) { return d.y; }); }); }); function flatten(root) { var nodes = []; function recurse(node, depth) { if (node.children) { node.children.forEach(function(child) { child.parent = node; recurse(child, depth + 1); }); } node.depth = depth; nodes.push(node); } recurse(root, 1); return nodes; } </script>

    Read the article

  • A map and set which uses contiguous memory and has a reserve function

    - by edA-qa mort-ora-y
    I use several maps and sets. The lack of contiguous memory, and high number of (de)allocations, is a performance bottleneck. I need a mainly STL-compatbile map and set class which can use a contiguous block of memory for internal objects (or multiple blocks). It also needs to have a reserve function so that I can preallocate for expected sizes. Before I write my own I'd like to check what is available first. Is there something in Boost which does this? Does somebody know of an available implementation elsewhere? Intrusive collection types are not usable here as the same objects need to exist in several collections. As far as I know STL memory pools are per-type, not per instance. These global pools are not efficient with respect to memory locality in mutli-cpu/core processing. Object pools don't work as the types will be shared between instance but their pool should not. In many cases a hash map may be an option in some cases.

    Read the article

  • Out Of Memory error while executing mysqldump

    - by Nishaz Salam
    Hi, I am getting the following error when trying to backup a database using mysqldump from the command prompt. C:\Documents and Settings\bobC:\Adobe\LiveCycle8.2\mysql\bin\mysqldump --quick --add-locks --lock-tables -c --default-character-set=utf8 --skip-opt -pxxxx -u adobe -r C:\Adobe\LiveCycle8.2\configurationManager\working\upgrade\mysql\adobe. sql -B adobe --port=3306 --host=localhost mysqldump: Out of memory (Needed 10380928 bytes) mysqldump: Got error: 2008: MySQL client ran out of memory when retrieving data from server As you can see i am using the --quick and --skip-opt too; cannot figure out what is causing the issue. The server log has the following messages 100420 15:16:39 InnoDB: Error: cannot allocate 4814100 bytes of memory for InnoDB: a BLOB with malloc! Total allocated memory InnoDB: by InnoDB 33427880 bytes. Operating system errno: 2 InnoDB: Check if you should increase the swap file or InnoDB: ulimits of your operating system. InnoDB: On FreeBSD check you have compiled the OS with InnoDB: a big enough maximum process size. 100420 15:16:40 InnoDB: Warning: could not allocate 3814100 + 1000000 bytes to retrieve InnoDB: a big column. Table name adobe/tb_form_data Any help on this regard is highly appreciated P.S: The backup works fine without any issues when i use the MYSQL Administrator, but since an external app( adobe livecycle installer) uses the above command to backup the database during install, i need to get this working. Thanks, Nishaz Salam

    Read the article

  • form layout in drupal from a module

    - by EricP
    I created my own module called "cssswitch". I'm trying to create my own html layout to display the admin form portion of the module. I understand how to use the hook_form_alter() to modify form elements, but I need to create the entire form layout to make some fields appear next to each other. It seems I need something like the way I have the frontend view of the node displayed with theme_cssswitch_display(), but for the admin part of the node. function cssswitch_form_alter(&$form, $form_state, $form_id) { switch($form_id) { case 'cssswitch_node_form': $form['hour_start']['#prefix'] = '<div class="start-box">'; $form['ampm_start']['#suffix'] = '</div>'; $form['ampm_start']['#attributes'] = array("style" => "border-width:2px;"); break; } } function cssswitch_theme() { return array( 'cssswitch_display' => array( 'arguments' => array('node'), ), ); } // to display the view of the node function theme_cssswitch_display($node) { $output = '<div class="cssswitch-cssfilename">Filename: '. check_plain($node->cssfilename). '</div>'; $output .= '<div class="cssswitch-time_start">Start: '. check_plain($node->hour_start). ':'.check_plain($node->minute_start).' '.check_plain($node->ampm_start).'</div>'; $output .= '<div class="cssswitch-time_end">End: '. check_plain($node->hour_end). ':'.check_plain($node->minute_end).' '.check_plain($node->ampm_end).'</div>'; return $output; } thanks for any help

    Read the article

  • Porting - Shared Memory x32 & x64 processes

    - by dpb
    A 32 bit host Windows application setups shared memory (using memory mapped file / CreateFileMapping() API), and then other 32 bit client processes use this shared memory to communicate with each other. I am planning to port the host application to 64 bit platform and once it is ready, I intend that both 32 bit and 64 bit client processes should be able to use the shared memory setup by the main 64 bit host application. The original code written for host x32 application uses "size_t" almost everywhere, since this differs from 4 bytes to 8 bytes as we move from x32 to x64, I am looking for replacing it. I intend to replace "size_t" by "unsigned long long", so that its size will be same on 32 bit & 64 bit. Can you please suggest me better alternative? Also, will the use of "unsigned long long" have performance impact on x32 app .. i guess yes? Research Done - Found very useful articles - a) 20 issue in porting from 32 bit to 64 bit (www.viva64.com) b) No way to restrict/change "size_t" on x64 platform to 4 bytes using compiler flags or any hooks/crooks since it is typedef

    Read the article

  • Bootstarap: want to trigger some costum events on layout change

    - by DS_web_developer
    So, there are some events in my app that changes layout on my page (re-position of the elements)... mostly is done by bootstrap collapsing and fading (tabs, collapsibles, accordions)... I would like to fire an event whenever a change is about to happen and another when the change is done.. right now I came out with something like that $('.collapse').on("shown hidden", function(){ jQuery(myAPP).trigger("layoutchanged"); }); $('.collapse').on("show hide", function(){ jQuery(myAPP).trigger("layoutchanging"); }); and then... jQuery(myAPP).on("layoutchanging", function(e){ log("Start changing"); }); jQuery(myAPP).on("layoutchanged", function(e){ log("Layout changed"); }); it works for collapse and accordions OK. but on tabs, where the markup is like this: <ul class="nav nav-tabs can_deactivate"> <li><a href="#tab_1" data-toggle="tab">Open Tab 1</a></li> <li><a href="#tab_2" data-toggle="tab">Open Tab 2</a></li> </ul> <div class="tab-content"> <div class="tab-pane fade" id="tab_1"> Lorem ipsum </div> <div class="tab-pane fade" id="tab_2"> Lorem ipsum </div> </div> Works only on show, but not on hide... what can I do? JS FIDDLE: http://jsfiddle.net/KL7Af/

    Read the article

  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

    Read the article

  • How to make HTML layout whitespace-agnostic?

    - by ssg
    If you have consecutive inline-blocks white-space becomes significant. It adds some level of space between elements. What's the "correct" way of avoiding whitespace effect to HTML layout if you want those blocks to look stuck to each other? Example: <span>a</span> <span>b</span> This renders differently than: <span>a</span><span>b</span> because of the space inbetween. I want whitespace-effect to go away without compromising HTML source code layout. I want my HTML templates to stay clean and well-indented. I think these options are ugly: 1) Tweaking text-indent, margin, padding etc. (Because it would be dependent on font-size, default white-space width etc) 2) Putting everything on a single line, next to each other. 3) Zero font-size. That would require overriding font-size in blocks, which would otherwise be inherited. 4) Possible document-wide solutions. I want the solution to stay local for a certain block of HTML. Any ideas, any obvious points which I'm missing?

    Read the article

  • HTML dynamic tags insert looks different compared to static layout

    - by Andrew Florko
    I program HTML interface with jquery. There is editable list of publications on the page and user can click any publication to edit details. Popup window appears with data and there is list of authors embedded into details form. There are edit/delete buttons against every of them + "add new author" button. User manipulates authors without page reload. When I insert a new author there are new edit/delete buttons created dynamically & embedded into page. I insert tags like this: <td class="author-actions"> <img onclick='edit(id)' .../> <img onclick='delete(id)' .../> </td> Just the same html-layout that is sent from web-server when popup window appears. But somehow it looks different. There is extraspace between images though firebug demonstrates the same css attributes applied. If I select with mouse inserted layout with IE, somehow it can reorder and become the same-looklike as the those, send by web-server. What can it be?

    Read the article

  • iPhone OpenGLES: Textures are consuming too much memory and the program crashes with signal "0"

    - by CustomAppsMan
    I am not sure what the problem is. My app is running fine on the simulator but when I try to run it on the iPhone it crashes during debugging or without debugging with signal "0". I am using the Texture2D.m and OpenGLES2DView.m from the examples provided by Apple. I profiled the app on the iPhone with Instruments using the Memory tracer from the Library and when the app died the final memory consumed was about 60Mb real and 90+Mb virtual. Is there some other problem or is the iPhone just killing the application because it has consumed too much memory? If you need any information please state it and I will try to provide it. I am creating thousands of textures at load time which is why the memory consumption is so high. Really cant do anything about reducing the number of pics being loaded. I was running before on just UIImage but it was giving me really low frame rates. I read on this site that I should use OpenGLES for higher frame rates. Also sub question is there any way not to use UIImage to load the png file and then use the Texture class provided to create the texture for OpenGLES functions to use it for drawing? Is there some function in OpenGLES which will create a texture straight from a png file?

    Read the article

  • Concept: Information Into Memory Location.

    - by Richeve S. Bebedor
    I am having troubles conceptualizing an algorithm to be used to transform any information or data into a specific appropriate and reasonable memory location in any data structure that I will be devising. To give you an idea, I have a JPanel object instance and I created another Container type object instance of any subtype (note this is in Java because I love this language), then I collected those instances into a data structure not specifically just for those instances but also applicable to any type of object. Now my procedure for fetching those data again is to extract the object specific features similar in category to all object in that data structure and transform it into a integer data memory location (specifically as much as possible) or any type of data that will pertain to this transformation. And I can already access that memory location without further sorting or applications of O(n) time complex algorithms (which I think preferable but I wanted to do my own way XD). The data structure is of any type either binary tree, linked list, arrays or sets (and the like XD). What is important is I don't need to have successive comparing and analysis of data just to locate information in big structures. To give you a technical idea, I have to an array DS that contains JLabel object instance with a specific name "HelloWorld". But array DS contains other types of object (in multitude). Now this JLabel object has a location in the array at index [124324] (which is if you do any type of searching algorithm just to arrive at that location is conceivably slow because added to it the data structure used was an array *note please disregard the efficiency of the data structure to be used I just want to explain to you my concept XD). Now I want to equate "HelloWorld" to 124324 by using a conceptually made function applicable to all data types. So that I can do a direct search by doing this DS[extractLocation("HelloWorld")] just to get that JLabel instance. I know this may sound crazy but I want to test my concept of non-sorting feature extracting search algorithm for any data structure wherein my main problem is how to transform information to be stored into memory location of where it was stored.

    Read the article

  • Servlet File Upload Memory Consumption

    - by Scott
    Hi, I'm using a servlet to do a multi fileupload (using apache commons fileupload to help). A portion of my code is posted below. My problem is that if I upload several files at once, the memory consumption of the app server jumps rather drastically. This is probably OK if it were only until the file upload is finished, but the app server seems to hang on to the memory and never return it to the OS. I'm worried that when I put this into production I'll end up getting an out of memory exception on the server. Any ideas on why this is happening? I'm thinking the server may have started a session and will give the memory back after it expires, but I'm not 100% positive. if(ServletFileUpload.isMultipartContent(request)) { ServletFileUpload upload = new ServletFileUpload(); FileItemIterator iter = upload.getItemIterator(request); while(iter.hasNext()) { FileItemStream license = iter.next(); if(license.getFieldName().equals("upload_button") || license.getName().equals("")) continue; //DataInputStream stream = new DataInputStream(license.openStream()); InputStream stream = license.openStream(); ArrayList<Integer> byteArray = new ArrayList<Integer>(); int tempByte; do { tempByte = stream.read(); byteArray.add(tempByte); }while(tempByte != -1); stream.close(); byteArray.remove(byteArray.size()-1); byte[] bytes = new byte[byteArray.size()]; int i = 0; for(Integer tByte : byteArray) { bytes[i++] = tByte.byteValue(); } Thanks in advanced!!

    Read the article

  • Can't get Dialog hosting a WebView to layout properly

    - by user246114
    Hi, I'm trying to host a webview on a dialog, without a titlebar, but I'm getting odd layout results. Example test: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); WindowManager wm = (WindowManager)getContext().getSystemService(Context.WINDOW_SERVICE); Display display = wm.getDefaultDisplay(); LinearLayout ll = new LinearLayout(getContext()); ll.setOrientation(LinearLayout.VERTICAL); ll.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); ll.setMinimumWidth(display.getWidth() - 10); ll.setMinimumHeight(display.getHeight() - 10); WebView wv = new WebView(getContext()); wv.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); wv.getSettings().setJavaScriptEnabled(true); ll.addView(mWebView); setContentView(ll, new LinearLayout.LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); } the dialog is inflated at startup, but the webview is not visible. If I rotate the device, it becomes visible, and fills the whole parent layout as requested. What is the right way to do this? I simply want a dialog which occupies most of the device screen, and has a WebView on it which fills the entire space. Thanks

    Read the article

  • How can I layout a sidebar or pullquote?

    - by Rich
    I have 4 divs in a fixed width layout: a, b, c, and d, and they are ordered in the html like this: <div id="a"> </div> <div id="b"> </div> <div id="c"> </div> <div id="d"> </div> Using CSS, I want them to be laid out with divs a, b, and d in a vertical column, and div c to the right of and top-aligned with div b, like this: aaa aaa aaa bbbccc bbbccc bbbccc ddd ddd ddd I need this layout to work even though the divs contain unknown content, and so could be of varying length: aaa aaa aaa bbbccc bbbccc dddccc dddccc ddd or: aaa aaa aaa bbbccc bbb bbb ddd ddd ddd or even (if possible): aaa aaa bbbccc dddccc eeeccc eee I can't simply float div c to the right and then move it up, because, without using Javascript, I don't know the height of div b, and so don't know how much to move it up by. Is this possible in HTML and CSS, without reordering the divs?

    Read the article

  • Creating Linear Layout with TextViews using a for loop

    - by cad8
    Hi all, I was wondering if there is a way to dynamically create an additional linear layout with a textview within a predefined liner layout. THis is my code so you get the gist of what I am asking: LinearLayout MainLL= (LinearLayout) findViewById(R.id.myLayoutId); for(int i=0; i<5; i++) { LinearLayout childLL= new LinearLayout(this); childLL.setOrientation(LinearLayout.VERTICAL); childLL.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); childLL.setGravity(Gravity.LEFT); TextView text = new TextView(this); text.setText("The Value of i is :"i); text.setTextSize(12); text.setGravity(Gravity.LEFT); text.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT)); childLL.addView(text); MainLL.addView(childLL); } My problem is that I am only getting "The Value of i is :0" as the output, i.e. the first instance. Any help would be much appreciated

    Read the article

  • Can reducing index length in Javascript associative array save memory

    - by d777
    I am trying to build a large Associative Array in JavaScript (22,000 elements). Do I need to worry about the length of the indices with regards to memory usage? In other words, which of the following options saves memory? or are they the same in memory consumption? Option 1: var student = new Array(); for (i=0; i<22000; i++) student[i] = { "studentName": token[0], "studentMarks": token[1], "studentDOB": token[2] }; Option 2: var student = new Array(); for (i=0; i<22000; i++) student[i] = { "n": token[0], "m": token[1], "d": token[2] }; I tried to test this on Google Chrome DevTools, but the numbers are inconsistent to make a decision. My best guess is that because the Array indices repeat, the browser can optimize memory usage by not repeating them for each student[i], but that is just a guess. Thanks.

    Read the article

< Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >