Search Results

Search found 35869 results on 1435 pages for 'object context'.

Page 110/1435 | < Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >

  • Object of an abstract class

    - by webgenius
    Why is it not possible to create an object of an abstract class? I understand that the compiler creates a VTABLE with VPTR pointing to NULL. Does this prevent from creating an object of an abstract class?

    Read the article

  • Custom action getting published multiple times on user's timeline for same object

    - by serpent403
    I just noticed that when I publish an action on the user's timeline for the same object multiple times, using facebook's 'built-in' action type (eg: 'read' an article), i get an error response, something like "action is already associated to the user on this object". But when i try to do the same for a custom action that i created(eg: 'agreed' with an article), I don't get any error message, instead the actions gets published multiple times. I want my custom action to behave just like facebook's default action-type.

    Read the article

  • how to tell which object called a delegate method (objective c)

    - by user353877
    Let's say you have two objects (UITextviews) in your class. When the text view changes, you have a delegate method that catches the change.. but how can you tell programatically WHICH object was changed and called the delegate ?? I have to be missing something, because this should be trivial, but I couldnt find anything. Note: In this case, its not possible to just break up the class to only have one object (there by bypassing ambiguity).. I looked for things like assigned variable names for nsobjects, nothing there

    Read the article

  • convert class object collection to List

    - by prince23
    hi, here i have an return type as class object collection. where Emp is class , having properties like Fname, lname,Age WebApplication1.kumar .Job Emp = objEmp.GetJobInfo2(1); i need to convert the oject collections into List List objEmp = new List(); what is the steps that i need to do here to convert class object to List thanks in advance

    Read the article

  • Call Dispose() on a WindowsIdentity object? C#

    - by Andy
    I am retrieving a WindowsIdentity object by calling: win_id = System.Security.Principal.WindowsIdentity.GetCurrent(); with the intention of getting the currently logged on user name, which works fine. WindowsIdentity implements IDisposable, but since I din't create the object myself, do I still need to call .Dispose() on it when I am finished with it or not? Thanks.

    Read the article

  • Cast value from NSNotification's object

    - by E-Madd
    How can I cast the object in a NSNotification to an integer and to a string? When I log the notification to the console I get... NSConcreteNotification 0x20af70 {name = kMessageCountNotification; object = 1} But when I set the text value of a UILabel to that value, I get 72855952

    Read the article

  • post object to wcf rest service

    - by gleasonomicon
    I'm using the WCF Rest service application project template in visual studio. I'm just learning about REST, and I was wondering how I would post a SampleItem object to the following method: [WebInvoke(UriTemplate = "", Method = "POST")] public SampleItem Create(SampleItem instance) { // TODO: Add the new instance of SampleItem to the collection throw new NotImplementedException(); } I get the general concepts of gets for the purposes of grabbing data, but I'm not sure how I would post the object in code (or just through a browser for testing) to the service.

    Read the article

  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

    Read the article

  • Convert object to enum C#

    - by Shawn Mclean
    I have binded a list of enum to a combobox. Now I want to get the SelectedItem return the enum, which currently returns it as type object. How do I convert this object to my enum? My framework is silverlight on windows-phone-7

    Read the article

  • turn array into object active record can use

    - by stormdrain
    I'm running a query and then decrypting it in the controller. After it is decrypted I was putting the results into an array and sending that to the view. The problem is with this solution I need to rewrite all of my views to parse the arrays sent instead of the active record objects sent before. Is there a way to turn the decrypted array back into an object that will work with existing active record code in the view? Before Controller: $name = $this->Clients_model->getNameData('*','client_id='.$clid,''); $data['name'] = $name; $this->load->view('names/name_view',$data); View: if($name->num_rows()) > 0){ foreach($name->result() as $row){ echo $row->data; [...] Now Controller: $name = $this->Clients_model->getNameData('*','client_id='.$clid,''); $nameArray= array(); foreach ($name->result() as $row){ $x = $row; $keys = array('id','client_id'); $unenc = array(); foreach ($x as $key=>$value){ if(! in_array($key, $keys)){ $unenc[$key]=$this->encrypt->decode($value,$this->e_key); }else{ $unenc[$key]=$value; } } array_push($nameArray,$unenc); } //Creates an object with the data, but doesn't work with CI active record //foreach ($nameArray as $akey => $aval) { // $namea -> {$akey} = $aval; //} //return $data; $data['name'] = $nameArray; $this->load->view('names/name_view',$data); View: if(count($name) > 0){ foreach($name as $key=>$row){ echo $row['data']; [...] In the second (now) controller there is some commented out code that will make an object, but it doesn't behave as expected with active record. Is there a way to take the $nameArray() array and change it into an object that will work with existing view code (such as the code in the 'before:view' above)? Thanks!

    Read the article

  • Generating Bezier Control Points for an object

    - by E.F
    Hello everyone, I'm trying to draw objects using Bezier surfaces with openGL's evaluators. I am struggling with defining the control points for my objects. Can anyone please suggest ways to get the control points for an object? Is there some program that I can use to design my object then import the control points into a file that I can use in my application?

    Read the article

  • ((System.Object)p == null)

    - by Daniel Bryars
    Why do this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if ((System.Object)p == null) { return false; } Instead of this: // If parameter cannot be cast to Point return false. TwoDPoint p = obj as TwoDPoint; if (p == null) { return false; } I don't understand why you'd ever write ((System.Object)p)? Regards, Dan

    Read the article

  • Image to Object with as3

    - by tictac
    I'm trying to convert an image in my assets folder "./assets/image1.png" to type Object. It needs to be Object because that's what the function I'm using it in is expecting. Any ideas what would be the simplest way to do this?

    Read the article

  • how to save class object in registry?

    - by younevertell
    Basically I have some class objects, each with three properties. Once one class object is selected in the ComboBox, the corresponding properties shows on three textboxs. I am trying to add one save button. I can change the value of the properties. Once the save button is clicked, all the class ojects with three corresponding properties are saved in the registry. Save setting for later use It seems Registing tryKey.SetValue Method can not save an object directly?

    Read the article

  • Reinject dependencies of a freshly deserialized object

    - by NathanE
    If a program has literally just deserialized an object (doesn't really matter how, but just say BinaryFormatter was used). What is a good design to use for re-injecting the dependencies of this object? Is there a common pattern for this? I suppose I would need to wrap the Deserialize() method up to act as a factory inside the container. Thanks!

    Read the article

  • Passing a complex object to a page while navigating in a WP7 Silverlight application

    - by Andreas Grech
    I have been using the NavigationService's Navigate method to navigate to other pages in my WP7 Silverlight app: NavigationService.Navigate(new Uri("/Somepage.xaml?val=dreas", UriKind.Relative)); From Somepage.xaml, I then retrieve the query string parameters as follows: string val; NavigationContext.QueryString.TryGetValue("val", out val); I now need a way to pass a complex object using a similar manner. How can I do this without having to serialize the object every time I need to pass it to a new page?

    Read the article

  • Javascript: Static member variable containing object instances

    - by tom
    I have the following: function Preferences() { } Preferences.players = { 'player1': new Player() } players is a static member variable of Preferences and I'm trying to make it an object containing an instance of a Player. However, it doesn't appear to let me do this. It seems like it will allow me to define players if I make it a non-static member variable however. Like so: function Preferences() { var players = { 'player1' : new Player() } } Is it possible to create a static member variable containing instances of an object in JS?

    Read the article

< Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >