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  • Designing interfaces: predict methods needed, discipline yourself and deal with code that comes to m

    - by fireeyedboy
    Was: Design by contract: predict methods needed, discipline yourself and deal with code that comes to mind I like the idea of designing by contract a lot (at least, as far as I understand the principal). I believe it means you define intefaces first before you start implementing actual code, right? However, from my limited experience (3 OOP years now) I usually can't resist the urge to start coding pretty early, for several reasons: because my limited experience has shown me I am unable to predict what methods I will be needing in the interface, so I might as well start coding right away. or because I am simply too impatient to write out the whole interfaces first. or when I do try it, I still wind up implementing bits of code already, because I fear I might forget this or that imporant bit of code, that springs to mind when I am designing the interfaces. As you see, especially with the last two points, this leads to a very disorderly way of doing things. Tasks get mixed up. I should draw a clear line between designing interfaces and actual coding. If you, unlike me, are a good/disciplined planner, as intended above, how do you: ...know the majority of methods you will be needing up front so well? Especially if it's components that implement stuff you are not familiar with yet. ...resist the urge to start coding right away? ...deal with code that comes to mind when you are designing the interfaces? UPDATE: Thank you for the answers so far. Valuable insights! And... I stand corrected; it seems I misinterpreted the idea of Design By Contract. For clarity, what I actually meant was: "coming up with interface methods before implementing the actual components". An additional thing that came up in my mind is related to point 1): b) How do you know the majority of components you will be needing. How do you flesh out these things before you start actually coding? For arguments sake, let's say I'm a novice with the MVC pattern, and I wanted to implement such a component/architecture. A naive approach would be to think of: a front controller some abstract action controller some abstract view ... and be done with it, so to speak. But, being more familiar with the MVC pattern, I know now that it makes sense to also have: a request object a router a dispatcher a response object view helpers etc.. etc.. If you map this idea to some completely new component you want to develop, with which you have no experience yet; how do you come up with these sort of additional components without actually coding the thing, and stuble upon the ideas that way? How would you know up front how fine grained some components should be? Is this a matter of disciplining yourself to think it out thoroughly? Or is it a matter of being good at thinking in abstractions?

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  • Use bug tracker to get things done and manage personal tasks?

    - by Frank
    This is slightly off-topic, but can only be answered by programmers and is useful to many programmers: Do you think it is useful to use a bug tracking system to keep track of personal todo items and to Get Things Done? I have not tried that; in fact, I don't have much experience with bug tracking systems. For my todo lists, I have played around with Google Tasks and Remember The Milk, but both of them have shortcomings: Google Tasks: I like that you can create todo lists easily, can reorder items in the list and easily create hierarchies. But it is way too simplistic and does not allow to tag tasks or move tasks from one list to another. Remember The Milk: It is nice and sleek, but you cannot create hierarchies of tasks, cannot arbitrarily reorder tasks and cannot set dependencies of tasks. That's where a bug tracking system should come in: Since I think (maybe too much?) like a programmer, my tasks have a natural hierarchy and a tree of dependencies, like in a Makefile. Here are two examples: The task of writing my thesis is done when several milestones are done. Some of these milestones can run in parallel (writing background chapter, running experiments A, running experiments B), others depend on each other (writing main chapter depends on first getting results from experiments A). The same is true for more personal goals: I want to host a dinner party, which requires finding a good date, finishing the guest list, making invitations, finding nice recipes, cooking, ... For me, all these tasks involve hierarchical dependencies and milestones that bug tracking systems should be able to handle? Here is an article that explains how to do advanced GTD with Remember The Milk, but he has to use several workarounds: (1) add a general tag 'wait' to tasks that are waiting for others to be completed but you cannot enter the IDs of the tasks that they are waiting for, (2) starting some special tasks with "." so that they are at the top of the alphabetically sorted list and signal that others are 'below' it as subgoals. Bug tracking systems should be able to handle these things much more naturally? Does anyone have experience and can recommend a lightweight bug tracking system that might be good for this? Other requirements: Should run as web app, should allow me to tag a task with several tags (like 'work', 'fun', 'short-task', 'errands', ...).

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  • Caveats of select/poll vs. epoll reactors in Twisted

    - by David
    Everything I've read and experienced ( Tornado based apps ) leads me to believe that ePoll is a natural replacement for Select and Poll based networking, especially with Twisted. Which makes me paranoid, its pretty rare for a better technique or methodology not to come with a price. Reading a couple dozen comparisons between epoll and alternatives shows that epoll is clearly the champion for speed and scalability, specifically that it scales in a linear fashion which is fantastic. That said, what about processor and memory utilization, is epoll still the champ?

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  • Does the 80/20 rule of time management apply to developers?

    - by Dean
    Jeff's recent article linked to a time management example of the First Fit Decreasing algorithm, which talked about the Pareto principle (or, the 80/20 rule) of time management, that is, that 80% of the work we produce in 20% of our time. Now we've all heard the programmer quote: The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the other 90% of the development time. But all jokes aside, it is often as if 20% of your code is to do what you want, and the other 80% is to handle exceptions... so does the 80/20 rule really apply to developers? Does anyone have any examples of why it does / does not apply to us?

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  • VS 2008 created shortcut doesn't show up in "Send To" menu

    - by Brettski
    I have a WinForms application built using Visual Studio 2008. I added a Setup Project to the solution to create an installation MSI file. I need the setup project to create a shortcut pointing to the application's executable in the users Send To Menu. This way when someone right clicks on a file, my application will show in the Send To list and be selected. I figured out under the file system settings of the Setup project how to add a shortcut to the Users Send To Menu. The problem is, the shortcut doesn't show in the Send To menu when you right click on a file. If I manually create a shortcut to my executable the application does show in the Send To menu. I have read many suggestions on the web to required registry entries for this to work. There is a VBS file written by Ramesh Srinivasan which inserts them. On every system I have tried this on the registry values already existed, so this is not the problem. It seems more to be with the shortcut Visual Studio (or the msi anyway) is creating.

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  • Maximum number of files one ext3 directory while still getting acceptable performance?

    - by knorv
    I have an application writing to an ext3 directory which over time has grown to roughly three million files. Needless to say, reading the file listing of this directory is unbearably slow. I don't blame ext3. The proper solution would have been to let the directory write to sub-directories such as ./a/b/c/abc.ext rather than just ./abc.ext. I'm changing to such a sub-directory structure and my question is simply: roughly how many files should I expect to store in one ext3 directory while still getting acceptable performance? Or in other words; assuming that I need to store three million files in the structure, how many levels deep should the ./a/b/c/abc.ext structure be? Obviously this is a question that cannot be answered exactly, but I'm looking for a ball park estimate.

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  • When is a good time to start thinking about scaling?

    - by Slokun
    I've been designing a site over the past couple days, and been doing some research into different aspects of scaling a site horizontally. If things go as planned, in a few months (years?) I know I'd need to worry about scaling the site up and out, since the resources it would end up consuming would be huge. So, this got me to thinking, when is the best time to start thinking about, and designing for, scalability? If you start too early on, you could easily over complicate your design, and make it impossible to actually build. You could also get too caught up in the details, the architecture, whatever, and wind up getting nothing done. Also, if you do get it working, but the site never takes off, you may have wasted a good chunk of extra effort. On the other hand, you could be saving yourself a ton of effort down the road. Designing it from the ground up to be big would make it much easier later on to let it grow big, with very little rewriting going on. I know for what I'm working on, I've decided to make at least a few choices now on the side of scaling, but I'm not going to do a complete change of thinking to get it to scale completely. Notably, I've redesigned my database from a conventional relational design to one similar to what was suggested on the Reddit site linked below, and I'm going to give memcache a try. So, the basic question, when is a good time to start thinking or worrying about scaling, and what are some good designs, tips, etc. for when doing so? A couple of things I've been reading, for those who are interested: http://www.codinghorror.com/blog/2009/06/scaling-up-vs-scaling-out-hidden-costs.html http://highscalability.com/blog/2010/5/17/7-lessons-learned-while-building-reddit-to-270-million-page.html http://developer.yahoo.com/performance/rules.html

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  • Speccing out new features

    - by christopher-mccann
    I am curious as to how other development teams spec out new features. The team I have just moved up to lead has no real specification process. I have just implemented a proper development process with CI, auto deployment and logging all bugs using Trac and I am now moving on to deal with changes. I have a list of about 20 changes to our product to have done over the next 2 months. Normally I would just spec out each change going into detail of what should be done but I am curious as to how other teams handle this. Any suggestions?

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  • Creating a cocoa Application without nib files/fully pragmatic

    - by Moddy
    Yes, I know this goes against the whole MVC principle! However, I'm just trying to whip up a pretty trivial application - and I've pretty much implemented it pragmatically. However, I have a problem... I create an Empty Project, copy all the frameworks over and set the build settings - and I get errors about the executable.. or lack of executable. The build settings all appear fine, but it tells me there is no executable - it will build + run fine.. however it doesn't run. There is no error either - it just appears to run very fast and cleanly! Unless I try and run gdb which politely tells me I need to give it a file first.. Running… No executable file specified. Use the "file" or "exec-file" command. So I created a Cocoa Application, removed all the stuff I didn't need (i.e the MainMenu.xib file..) and now I can compile my code perfectly.. however it dies with complaining that its "Unable to load nib file: MainMenu, exiting" I have gone through the Project Symbols and see that the code actually relies upon the nib file heavily, even if you don't touch it code-wise. (MVC again I guess..) So my question is - is there a simple way to compile just what you code, no added nib files, just the code you write and the frameworks you add? I assume it would be a blank project but my experience tells me otherwise?!

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  • Effective books for learning the intricacies of business application development?

    - by OffApps Cory
    I am a self taught "developer". I use the term loosely because I only know enough to make myself dangerous. I have no theory background, and I only pick up things to get this little tool to work or make that control do what I want. That said, I am looking for some reading material that explains some of the theory behind application development especially from a business standpoint. Really I need to understand what all of these terms that float around really talk about. Business Logic Layer, UI abstraction level and all that. Anyone got a reading list that they feel helped them understand this stuff? I know how to code stuff up so that it works. It is not pretty mostly because I don't know the elegant way of doing it, and it is not planned out very well (I also don't know how to plan an application). Any help would be appreciated. I have read a number of books on what I thought was the subject, but they all seem to rehash basic coding and what-not. This doesn't have to be specific to VB.NET or WPF (or Entity Framework) but anything with those items would be quite helpful.

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  • Creating a dummy design before the development starts

    - by NLV
    Hello How can i create a dummy design of an application before the actual development starts? How to simulate the UI of the application. After completing the analysis phase do i need to start the design directly using dev tools or can i create some dummies (even images, using Visio or something) with other tools? Thank you

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  • Django and a referrer system question

    - by Hellnar
    Hello, I am trying develop a basic referrer system to my Django website, system will be generating a unique url for each users to share with their friends. Once these friends enter this website, system somehow keep the data that "this user is browsing by the reference of X user" and once this invited person decided to register for an account, system will save this information (maybe as an extra Foreign Key of the inviting user in the UserProfile model) Now how can I keep track of the inviting user from the moment entering using the referred link to the point where he/she registers to the site. Would session framework work on this? If not how could this be done ?

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  • Maximum number of files in one ext3 directory while still getting acceptable performance?

    - by knorv
    I have an application writing to an ext3 directory which over time has grown to roughly three million files. Needless to say, reading the file listing of this directory is unbearably slow. I don't blame ext3. The proper solution would have been to let the application code write to sub-directories such as ./a/b/c/abc.ext rather than using only ./abc.ext. I'm changing to such a sub-directory structure and my question is simply: roughly how many files should I expect to store in one ext3 directory while still getting acceptable performance? What's your experience? Or in other words; assuming that I need to store three million files in the structure, how many levels deep should the ./a/b/c/abc.ext structure be? Obviously this is a question that cannot be answered exactly, but I'm looking for a ball park estimate.

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  • When to rewrite vs. upgrade?

    - by MrGumbe
    All custom legacy software needs changing, or so say our users. Sometimes they want a feature or two added and all that is necessary to change a bit of code, add a control, or some other minor upgrade task. Sometimes they want to ditch their error-prone VB5 desktop solution and rewrite the whole thing as a rich Web 2.0 ASP.NET MVC application. More often, however, the scope of changes to legacy functionality lies somewhere between these two extremes. What rules of thumb to you use to decide whether you should upgrade an existing application or start from scratch?

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  • Capacity Allocation

    - by user1708730
    I am new to VB in Excel. I have a unique requirement for capacity allocation which I want to automate using excel VB and facing hard time doing so, hope you can help. The objective is to maximize profit by allocating maximum capacity to those products which have highest profit potential first. Every Month I get demand along with backlogs of previous month. I need to allocate capacity to backlogs of previous month first and then only the remaining capacity for fresh demand. There are two primary constraints: 1.The number of working days in a month (variable) 2. Not all products can be made on every production line and out of same product may be different for each production line Also there will be losses whenever there is a change over from one SKU to another depending upon the Variant Type and size of next product. If there is variant change then 8 hours of production loss needs to be accounted and 4 hours in case of size change(8 hours in case of both). I have attached sample data(Actual data has 10 production lines and 50 products) https://rapidshare.com/files/1822719405/Sample%20Data.xlsx?bin=1 Thanks in advance for help!

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  • Help Needed Finding a Programmer

    - by ssean
    Good Morning, I am trying to find a programmer to code a piece of custom software for my business. I plan on using this software to manage my business, and possibly sell it to other companies (in the same industry) at a later date. I've never hired a programmer before, so I'm not sure what to expect or where to begin. I know exactly what features I need, and how I want it laid out, I just need someone who can take my ideas and make it happen. This software will be used to manage customer information, and keep track of orders. What I think I need: * SQL Server or similar database that will be located at our office. * Desktop Application, that connects via LAN to the database server (cannot be browser based) * Multiple User Support (Simultaneous users accesing the system) * Needs to be scalable (currently we have 5 employees, but who knows what the future will bring) * Multi-Platform Support (Windows, Linux) I posted a job offer through elance, which seems to raise more questions than answers. How do I decide what language(s) will work best for my situation? (I have received offers for C#, Eclipse, .NET, Powerbuilder, etc. - I want to make sure that I choose the best one now, so I don't run into problems later) Does the programmer hold any rights to the software? (I plan to offer the software for sale at a later date) Any help or insight would be appreciated, and I'd be happy to clarify anything if it helps. Thanks in advance!

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  • Error while trying to run project: Unable to start program &lsquo;&hellip;&rsquo;. The endpoint was not reachable.

    - by Marko Apfel
    During playing with Entity Framework I got the error: “Error while trying to run project: Unable to start program ‘'…’. The endpoint was not reachable.   By running the project in Visual Studio. Outside VS were no problems. A similar project runs fine. So I compared both project files. Indeed the first project file contains the line: <Prefer32bit>false</Prefer32bit> in some property groups. After deleting this line everything runs fine.

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • How can I obfuscate a dll when using a Visual Studio deployment project?

    - by LeeW
    Hi all, I need to obfuscate a dll that is used in a ASP.NET project, the deployment project pruduces a setup.exe which I want to distribute. I have the VS 2008 Dotfuscator installed but when I build the deployment project the project that creates the dll is rebuilt before it is added to the deployment project and added to the setup.exe. Any suggestions on how I can get round this? Many thanks Lee

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  • Am I just not understanding TDD unit testing (Asp.Net MVC project)?

    - by KallDrexx
    I am trying to figure out how to correctly and efficiently unit test my Asp.net MVC project. When I started on this project I bought the Pro ASP.Net MVC, and with that book I learned about TDD and unit testing. After seeing the examples, and the fact that I work as a software engineer in QA in my current company, I was amazed at how awesome TDD seemed to be. So I started working on my project and went gun-ho writing unit tests for my database layer, business layer, and controllers. Everything got a unit test prior to implementation. At first I thought it was awesome, but then things started to go downhill. Here are the issues I started encountering: I ended up writing application code in order to make it possible for unit tests to be performed. I don't mean this in a good way as in my code was broken and I had to fix it so the unit test pass. I mean that abstracting out the database to a mock database is impossible due to the use of linq for data retrieval (using the generic repository pattern). The reason is that with linq-sql or linq-entities you can do joins just by doing: var objs = select p from _container.Projects select p.Objects; However, if you mock the database layer out, in order to have that linq pass the unit test you must change the linq to be var objs = select p from _container.Projects join o in _container.Objects on o.ProjectId equals p.Id select o; Not only does this mean you are changing your application logic just so you can unit test it, but you are making your code less efficient for the sole purpose of testability, and getting rid of a lot of advantages using an ORM has in the first place. Furthermore, since a lot of the IDs for my models are database generated, I proved to have to write additional code to handle the non-database tests since IDs were never generated and I had to still handle those cases for the unit tests to pass, yet they would never occur in real scenarios. Thus I ended up throwing out my database unit testing. Writing unit tests for controllers was easy as long as I was returning views. However, the major part of my application (and the one that would benefit most from unit testing) is a complicated ajax web application. For various reasons I decided to change the app from returning views to returning JSON with the data I needed. After this occurred my unit tests became extremely painful to write, as I have not found any good way to write unit tests for non-trivial json. After pounding my head and wasting a ton of time trying to find a good way to unit test the JSON, I gave up and deleted all of my controller unit tests (all controller actions are focused on this part of the app so far). So finally I was left with testing the Service layer (BLL). Right now I am using EF4, however I had this issue with linq-sql as well. I chose to do the EF4 model-first approach because to me, it makes sense to do it that way (define my business objects and let the framework figure out how to translate it into the sql backend). This was fine at the beginning but now it is becoming cumbersome due to relationships. For example say I have Project, User, and Object entities. One Object must be associated to a project, and a project must be associated to a user. This is not only a database specific rule, these are my business rules as well. However, say I want to do a unit test that I am able to save an object (for a simple example). I now have to do the following code just to make sure the save worked: User usr = new User { Name = "Me" }; _userService.SaveUser(usr); Project prj = new Project { Name = "Test Project", Owner = usr }; _projectService.SaveProject(prj); Object obj = new Object { Name = "Test Object" }; _objectService.SaveObject(obj); // Perform verifications There are many issues with having to do all this just to perform one unit test. There are several issues with this. For starters, if I add a new dependency, such as all projects must belong to a category, I must go into EVERY single unit test that references a project, add code to save the category then add code to add the category to the project. This can be a HUGE effort down the road for a very simple business logic change, and yet almost none of the unit tests I will be modifying for this requirement are actually meant to test that feature/requirement. If I then add verifications to my SaveProject method, so that projects cannot be saved unless they have a name with at least 5 characters, I then have to go through every Object and Project unit test to make sure that the new requirement doesn't make any unrelated unit tests fail. If there is an issue in the UserService.SaveUser() method it will cause all project, and object unit tests to fail and it the cause won't be immediately noticeable without having to dig through the exceptions. Thus I have removed all service layer unit tests from my project. I could go on and on, but so far I have not seen any way for unit testing to actually help me and not get in my way. I can see specific cases where I can, and probably will, implement unit tests, such as making sure my data verification methods work correctly, but those cases are few and far between. Some of my issues can probably be mitigated but not without adding extra layers to my application, and thus making more points of failure just so I can unit test. Thus I have no unit tests left in my code. Luckily I heavily use source control so I can get them back if I need but I just don't see the point. Everywhere on the internet I see people talking about how great TDD unit tests are, and I'm not just talking about the fanatical people. The few people who dismiss TDD/Unit tests give bad arguments claiming they are more efficient debugging by hand through the IDE, or that their coding skills are amazing that they don't need it. I recognize that both of those arguments are utter bullocks, especially for a project that needs to be maintainable by multiple developers, but any valid rebuttals to TDD seem to be few and far between. So the point of this post is to ask, am I just not understanding how to use TDD and automatic unit tests?

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  • Recommended ways of Importing a maven project to IDE ?

    - by Tony
    Many IDEs supports to import maven projects directly, but maven has a maven-eclipse-plugin, when you run : mvn eclipse:eclipse It will generate eclipse project settings ,then you can import as generic eclipse project. Which one is better? I prefer the first one, as my IDE is eclipse 3.5 shiped with WTP 3.1 and m2eclipse, I don't know if maven-eclipse-plugin support WTP 3.1 project settings ? If I don't import correct project settings, I don't think eclipse will recognize my project,when I deploy a web application, it ususally can't find webroot folder.

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  • Does TFS 2010 lock a project collection when it's being cloned?

    - by Hirvox
    We're planning to migrate a project collection currently hosted on TFS 2010 to TFS 2012. We want to keep the current installation running while resolving any issues that might arise, so we need to copy the current project collection to the new server. However, TFS doesn't allow us to attach a restored database backup directly. The database first must be detached from the original TFS installation. We can get around that limitation by cloning the project collection and detaching the clone, but we're not sure whether that would also impact the original project collection. Does TFS lock the original project collection while it's being cloned?

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