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  • How can I tell if an ADODB::_RecordsetPtr has already been created?

    - by scottm
    I am trying to write a class that uses ADO to retrieve SQL records. The intent is for the class to maintain one private recordset an other methods move forward, retrieve fields, etc. This is a basic example of my class: class SqlADO { private: ADODB::_RecordsetPtr m_recordset; public: void Open(); //open the connection void Execute(const char* sql); // creates or replaces current recordset void Next(); //moves recordset cursor forward void Field(const char* fieldName); //retrieves field name from current record of the recordset }; My Questions: In the Execute method, how can I check to see that the recordset instance has been created (or do I need to) so that I can close it first? Do you know of any good ADO COM Interop references?

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  • Why isn't my IO executed in order?

    - by HaskellElephant
    Hi, I'm having some fun learning about the haskell IO. However in my recent exploration of it I have encountered some problems with IO not executing in order, even inside a do construct. In the following code I am just keeping track of what cards are left, where the card is a tuple of chars (one for suit and one for value) then the user is continously asked for wich cards have been played. I want the putStr to be executed between each input, and not at the very end like it is now. module Main where main = doLoop cards doLoop xs = do putStr $ show xs s <- getChar n <- getChar doLoop $ remove (s,n) xs suits = "SCDH" vals = "A23456789JQK" cards = [(s,n) | s <- suits, n <- vals] type Card = (Char,Char) remove :: Card -> [Card] -> [Card] remove card xs = filter (/= card) xs

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  • Is there any memory leak in the normal routine of sqlite3_*()?

    - by reer
    A normal routine of sqlite3_prepare_v2() + sqlite3_step() + sqlite3_finalize() could contain leak. It sound ridiculous. But the test code seems to say it. Or I used the sqlite3_*() wrongly. Appreciate for any reply. __code________________________ include include // for usleep() include int multi_write (int j); sqlite3 *db = NULL; int main (void) { int ret = -1; ret = sqlite3_open("test.db", &db); ret = sqlite3_exec(db,"CREATE TABLE data_his (id INTEGER PRIMARY KEY, d1 CHAR(16))", NULL,NULL,NULL); usleep (100000); int j=0; while (1) { multi_write (j++); usleep (2000000); printf (" ----------- %d\n", j); } ret = sqlite3_close (db); return 0; } int multi_write (int j) { int ret = -1; char *sql_f = "INSERT OR REPLACE INTO data_his VALUES (%d, %Q)"; char *sql = NULL; sqlite3_stmt *p_stmt = NULL; ret = sqlite3_prepare_v2 (db, "BEGIN TRANSACTION", -1, &p_stmt, NULL); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); int i=0; for (i=0; i<100; i++) { sql = sqlite3_mprintf ( sql_f, j*100000 + i, "00000000000068FD"); ret = sqlite3_prepare_v2 (db, sql, -1, &p_stmt, NULL ); sqlite3_free ( sql ); //printf ("sqlite3_prepare_v2(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_step ( p_stmt ); //printf ("sqlite3_step(): %d, %s\n", ret, sqlite3_errmsg (db)); ret = sqlite3_finalize ( p_stmt ); //printf ("sqlite3_finalize(): %d, %s\n\n", ret, sqlite3_errmsg (db)); } ret = sqlite3_prepare_v2 (db, "COMMIT TRANSACTION", -1, &p_stmt, NULL ); ret = sqlite3_step ( p_stmt ); ret = sqlite3_finalize ( p_stmt ); return 0; } __result________________________ And I watch the the process's run by top. At first, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1104 5% 7% ./sqlite3multiwrite When the printf() in while(1){} of main() prints the 150, the memory statistics is: PID PPID USER STAT VSZ %MEM %CPU COMMAND 17731 15488 root S 1552 5% 7% ./sqlite3multiwrite It sounds that after 150 for-cycles, the memory used by sqlite3multiwrite increase from 1104KB to 1552KB. What does it mean? memory leak or other thing?

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  • Please see following code and answer

    - by user323422
    template <class T> class _cExplicitInstation { public: void show1(T c) { double d =10.02 ; std::cout<<c; } void show2(T d) { std::cout<<d; } }; template _cExplicitInstation<char>; template void _cExplicitInstation<int>::show1(int c); int main() { _cExplicitInstation<char> abc; _cExplicitInstation<int>().show2(10);// it should show error as i have // explicitly declare for show1() function but its working // can u tell why? }

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  • How do I get characters common to two vectors in C++?

    - by Sam Phelps
    I am trying to compare two vector objects, and return a single vector containing all the chars which appear in both vectors. How would I go about this without writing some horribly complex manual method which compares every char in the first vector to every char in the second vector and using an if to add it to a third vector (which would be returned) if they match. Maybe my lack of real experience with vectors is making me imagine this will be harder than it really is, but I suspect there is some simplier way which I have been unable to find through searching.

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  • C : Memory layout of C program execution

    - by pavun_cool
    Hi All , I wanted know how the kernel is providing memory for simple C program . For example : #include<stdio.h> #include<malloc.h> int my_global = 10 ; main() { char *str ; static int val ; str = ( char *) malloc ( 100 ) ; scanf ( "%s" , str ) ; printf( " val:%s\n",str ) ; } See, In this program I have used static , global and malloc for allocating dynamic memory So , how the memory lay out will be ... ? Any one give me url , which will have have details information about this process..

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  • Dereferencing deleted pointers always result in an Access Violation ??

    - by m3rLinEz
    I have a very simple C++ code here: char *s = new char[100]; strcpy(s, "HELLO"); delete [] s; int n = strlen(s); If I run this code from Visual C++ 2008 by pressing F5 (Start Debugging,) this always result in crash (Access Violation.) However, starting this executable outside the IDE, or using the IDE's Ctrl+F5 (Start without Debugging) doesn't result in any crash. What could be the difference? I also want to know if it's possible to stably reproduce the Access Violation crash caused from accessing deleted area? Is this kind of crash rare in real-life?

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  • java decmail string to AS 3.0 conversion procedure

    - by Jack Smith
    Hello, I have a problem with conversion java code to action script 3. Anyone can help with code translation? Thanks. public static short[] decmail_str_to_binary_data(String s) { short[] data = new short[s.length()/2]; for (int i = 0; i < s.length(); i += 2) { char c1 = s.charAt(i); char c2 = s.charAt(i + 1); int comb = Character.digit(c1, 16) & 0xff; comb <<= 4; comb += Character.digit(c2, 16) & 0xff; data[i/2] = (short)comb; } return data; }

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  • What are the implications of using static const instead of #define?

    - by Simon Elliott
    gcc complains about this: #include <stdio.h> static const int YY = 1024; extern int main(int argc, char*argv[]) { static char x[YY]; } $ gcc -c test1.c test1.c: In function main': test1.c:5: error: storage size of x' isn't constant test1.c:5: error: size of variable `x' is too large Remove the “static” from the definition of x and all is well. I'm not exactly clear what's going on here: surely YY is constant? I had always assumed that the "static const" approach was preferable to "#define". Is there any way of using "static const" in this situation?

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  • Is there a simple script to convert C++ enum to string?

    - by Edu Felipe
    Suppose we have some named enums: enum MyEnum { FOO, BAR = 0x50 }; What I googled for is a script (any language) that scans all the headers in my project and generates a header with one function per enum. char* enum_to_string(MyEnum t); And a implementation with something like this: char* enum_to_string(MyEnum t){ switch(t){ case FOO: return "FOO"; case BAR: return "BAR"; default: return "INVALID ENUM"; } } The gotcha is really with typedefed enums, and unnamed C style enums. Does anybody know something for this? EDIT: The solution should not modify my source, except for the generated functions. The enums are in an API, so using the solutions proposed until now is just not an option.

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  • Sending while recieving in C

    - by Spidfire
    Ive made a piece of code in whats on my server, the problem is that it doesnt send while im recieving? so if i send something to client 1 to client 2, client2 only recieves if he sends something himself.. how can i solve this ? /* Thread*/ while (! stop_received) { nr_bytes_recv = recv(s, buffer, BUFFSIZE, 0); if(strncmp(buffer, "SEND", 4) == 0) { char *message = "Text asads \n"; rv = send(users[0].s, message, strlen(message), 0); rv = send(users[1].s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } }else{ char *message = "Unknown command \n"; rv = send(s, message, strlen(message), 0); if (rv < 0) { perror("Error sending"); exit(EXIT_FAILURE); } } }

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  • Need help with displaying the message correctly in the pole display always starting at the beginning

    - by SA
    Hi, I am using an HP RS232 pole display with the following setting: Char type: USA/Europe (default) Command mode: EPSON (default) Baud rate: 9600, n , 8, 1 (default?) Passthru None (Default) Here's the code using System.IO.Ports; private SerialPort port; port = new SerialPort("COM2", 9600, Parity.None, 8, StopBits.One); port.Handshake = Handshake.None; Port.WriteLine("Welocome to something something"); It has 2 lines consisting of 20 characters each with a total of 40 characters. I have no control how and where the characters get displayed. I would like it to always begin on line 1 position 1 but as I said earlier how would I be able to do that. The same program if I run again and again it moves a character to the left. I have set it to accept ASCII char set and so I am able to type as is visble in the Writeline message

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  • The ** idiom in C++ for object construction

    - by bobobobo
    In a lot of C++ API'S (COM-based ones spring to mind) that make something for you, the pointer to the object that is constructed is usually required as a ** pointer (and the function will construct and init it for you) You usually see signatures like: HRESULT createAnObject( int howbig, Object **objectYouWantMeToInitialize ) ; -- but you seldom see the new object being passed as a return value. Besides people wanting to see error codes, what is the reason for this? Is it better to use the ** pattern rather than a returned pointer for simpler operations such as: wchar_t* getUnicode( const char* src ) ; Or would this better be written as: void getUnicode( const char* src, wchar_t** dst ) ; The most important thing I can think of is to remember to free it, and the ** way, for some reason, tends to remind me that I have to deallocate it as well.

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  • Declaring a data type dynamically in C++

    - by Bobby
    I want to be able to do the following: I have an array of strings that contain data types: string DataTypeValues[20] = {"char", "unsigned char", "short", "int"}; Then later, I would like to create a variable of one of the data types at runtime. I won't know at compile time what the correct data type should be. So for example, if at runtime I determined a variable x needed to be of type int: DataTypeValues[3] x = 100; Obviously this won't work, so how could I do something like this?

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  • jquery ui autcomplete does not disapper with no result

    - by mike
    Hi, I'm using jquery ui autocomplete with the following code: $('#company').autocomplete({ source: function(request, response) { var company_name = $('#company').val(); $.ajax({ type: 'post', url: 'http://new.admin.localhost/client/helper/lookup_company_name', cache: false, data: { company : company_name }, dataType: 'json', success: function(data) { //alert(data); response($.map(data.companies, function(item) { return { label: item.company, value: item.company } })) } }) }, minLength: 2, }); This works as expected... The problem is, if the first few chars match something and then you enter a char that should "break" any match, it just keeps the drop down in place with the results for the last matched char... make sense? Would this be something I needed to change in the script that returns the data or something in the jquery? thanks!

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  • Preprocessor directive to test if this is C or C++

    - by Collin
    I'm trying to find a standard macro which will test whether a header file is being compiled as C or as C++. The purpose of this is that the header may be included by either C or C++ code, and must behave slightly differently depending on which. Specifically: In C, I need this to be the code: extern size_t insert (const char*); In C++, I need this to be the code: extern "C" size_t insert (const char*); Additionally, is there a way to avoid putting #ifdef's around every declaration in the header?

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  • Perfect Forwarding to async lambda

    - by Alexander Kondratskiy
    I have a function template, where I want to do perfect forwarding into a lambda that I run on another thread. Here is a minimal test case which you can directly compile: #include <thread> #include <future> #include <utility> #include <iostream> #include <vector> /** * Function template that does perfect forwarding to a lambda inside an * async call (or at least tries to). I want both instantiations of the * function to work (one for lvalue references T&, and rvalue reference T&&). * However, I cannot get the code to compile when calling it with an lvalue. * See main() below. */ template <typename T> std::string accessValueAsync(T&& obj) { std::future<std::string> fut = std::async(std::launch::async, [](T&& vec) mutable { return vec[0]; }, std::forward<T>(obj)); return fut.get(); } int main(int argc, char const *argv[]) { std::vector<std::string> lvalue{"Testing"}; // calling with what I assume is an lvalue reference does NOT compile std::cout << accessValueAsync(lvalue) << std::endl; // calling with rvalue reference compiles std::cout << accessValueAsync(std::move(lvalue)) << std::endl; // I want both to compile. return 0; } For the non-compiling case, here is the last line of the error message which is intelligible: main.cpp|13 col 29| note: no known conversion for argument 1 from ‘std::vector<std::basic_string<char> >’ to ‘std::vector<std::basic_string<char> >&’ I have a feeling it may have something to do with how T&& is deduced, but I can't pinpoint the exact point of failure and fix it. Any suggestions? Thank you! EDIT: I am using gcc 4.7.0 just in case this could be a compiler issue (probably not)

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  • how to send Zip(binary) file Through HTTP post method in mFC/C++?

    - by Mahantesh
    I am posting the file to server and its working fine, But the my code fails when i try to post the .zip file. May be my code is wrong in the reading the zip file contents data. ifstream::pos_type size; char * memblock; ifstream file ("example.zip", ios::in|ios::binary|ios::ate); if (file.is_open()) { size = file.tellg(); memblock = new char [size]; file.seekg (0, ios::beg); file.read (memblock, size); file.close(); postBody.AppendFormat("Content-Disposition: form-data; name=\"datafile\"; filename=\"%s\"; \r\n\n%s", zipFilePath, memblock); postBody.AppendFormat("\r\n--%s--\r\n", boundary); }

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  • How to get size of file in visual c++?

    - by karikari
    Below is my code. My problem is, my destination file always has a lot more strings than the originating file. Then, inside the for loop, instead of using i < sizeof more, I realized that I should use i < sizeof file2 . Now my problem is, how to get the size of file2? int i = 0; FILE *file2 = fopen(LOG_FILE_NAME,"r"); wfstream file3 (myfile, ios_base::out); // char more[1024]; char more[SIZE-OF-file2]; for(i = 0; i < SIZE-OF-file2 ; i++) { fgets(more, SIZE-OF-file2, file2); file3 << more; } fclose(file2); file3.close();

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  • C String input confusion

    - by ahref
    C really isn't my strong point and after reading 3 chapters of a book on the subject and spending ages trying to get stuff working it just doesn't: #include <stdio.h> char *a,*b; int main( ) { char input[10]; fgets(input,sizeof input, stdin); a = input; fgets(input,sizeof input, stdin); b = input; printf("%s : %s",a,b); } I've isolated the problem from my main project. This code is meant to read in two strings and then print them however it seems to be setting a and b to point to input. Sample output from this code when A and B are entered is(don't worry about the \n's i can remove them): A B B : B How do i store the value of input in another variable eg. a or b so that in the above case A B A : B Is output? Thanks

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  • Function naming: sendCharacter or receiveCharacter?

    - by bobobobo
    I'm trying to name a function that runs when a character is received by the object. For the caller, it should be named sendCharacter, so that it can call: object->sendCharacter( character ) ; That looks nice for the caller.. but for the receiver, it implements a method /// Called when this object is do something /// with a character /// from the caller void sendCharacter( char c ) ; So for the recipient class, it looks like this method will actually send a character out, not receive one. So then, I could call the function receiveCharacter /// Called when this object is do something /// with a character /// from the caller void receiveCharacter( char c ) ; But now the caller does this: object->receiveCharacter( character ) ; Which just looks odd. How can I better name this function?

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  • c: memory allocation (what's going on)

    - by facha
    Hi, everyone Please take a look at this piece of code. I'm allocating one byte for the first variable and another byte for the second one. However, it seems like the compiler allocates more (or I'm missing something). The program outputs both strings, even though their length is more the one byte. void main() { char* some1 = malloc(1); sprintf(some1,"cool"); char* some2 = malloc(1); sprintf(some2,"face"); printf("%s ",some1); printf("%s\n",some2); } Please, could anyone spot some light on what's going on when memory is being allocated.

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  • Statically initialize anonymous union in C++

    - by wpfwannabe
    I am trying to statically initialize the following structure in Visual Studio 2010: struct Data { int x; union { char ch; const Data* data; }; }; The following is fails with error C2440: 'initializing' : cannot convert from 'Data *' to 'char'. static Data d1; static Data d = {1, &d1}; I have found references to some ways this can be initialized properly but none of them work in VS2010. Any ideas?

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  • Create a modifiable string literal in C++

    - by Anne
    Is it possible to create a modifiable string literal in C++? For example: char* foo[] = { "foo", "foo" }; char* afoo = foo[0]; afoo[2] = 'g'; // access violation This produces an access violation because the "foo"s are allocated in read only memory (.rdata section I believe). Is there any way to force the "foo"s into writable memory (.data section)? Even via a pragma would be acceptable! (Visual Studio compiler) I know I can do strdup and a number of other things to get around the problem, but I want to know specifically if I can do as I have asked. :)

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  • reading unicode

    - by user121196
    I'm using java io to retrieve text from a server that might output character such as é. then output it using System.err, they turn out to be '?'. I am using UTF8 encoding. what's wrong? int len=0; char[]buffer=new char[1024]; OutputStream os = sock.getOutputStream(); InputStream is = sock.getInputStream(); os.write(query.getBytes("UTF8"));//iso8859_1")); Reader reader = new InputStreamReader(is, Charset.forName("UTF-8")); do{ len = reader.read(buffer); if (len0) { if(outstring==null)outstring=new StringBuffer(); outstring.append(buffer,0,len); } }while(len0); System.err.println(outstring);

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