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  • CodePlex Daily Summary for Saturday, March 24, 2012

    CodePlex Daily Summary for Saturday, March 24, 2012Popular Releasesmenu4web: menu4web 0.0.3: menu4web 0.0.3Craig's Utility Library: Craig's Utility Library 3.1: This update adds about 60 new extension methods, a couple of new classes, and a number of fixes including: Additions Added DateSpan class Added GenericDelimited class Random additions Added static thread friendly version of Random.Next called ThreadSafeNext. AOP Manager additions Added Destroy function to AOPManager (clears out all data so system can be recreated. Really only useful for testing...) ORM additions Added PagedCommand and PageCount functions to ObjectBaseClass (same as M...SQL Monitor - managing sql server performance: SQLMon 4.2 alpha 14: 1. improved accuracy of logic fault checking in analysisMapWindow 6 Desktop GIS: MapWindow 6.1.1: MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial templateDotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Indiefreaks Game Framework: 0.9.2.0: Feature: Added SunBurn engine v2.0.18.7 support (doesn't support versions below). Feature: Added GammaCorrection Post processor to allow developers or even players to tweak the Gamma of the game depending on their screen (courtesy of bamyazi) Feature: Added Windows, Xbox 360 & WP7 enabled StorageManager (based on Nick Gravelyn's EasyStorage) to read/write files for player or game data. Feature: Added VirtualGamePad feature for WP7 allowing developers to define Touch areas on screen and mapped...Code for Rapid C# Windows Development eBook + LINQPad and Data Tools: LLBLGen LINQPad Data Context Driver Version 2.1: Sixth release of a LLBLGen Pro Typed Data Context Driver for LINQPad. For LLBLGen Pro versions 3.1 and 3.5(coming). New features:When you switch the query language to SQL, LINQPad updates the Schema Explorer to show SQL column names rather than CLR property names Connection dialog unloads assemblies when it has closed down so they are no longer locked - this allows them to be rebuilt while LINQPad is still open Connection dialog includes a button to quickly add assemblies needed for the...People's Note: People's Note 0.40: Version 0.40 adds an option to compact the database from the profile screen. Compacting a database can make it smaller and faster by removing empty spaces left over by editing, moving, and deleting notes. To install: copy the appropriate CAB file onto your WM device and run it.Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.WebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;Image 3D Viewer: Image 3D Viewer: WPF .Net 3.5 .Net 4 .Net 4.5Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...SCCM Client Actions Tool: SCCM Client Actions Tool v1.11: SCCM Client Actions Tool v1.11 is the latest version. It comes with following changes since last version: Fixed a bug when ping and cmd.exe kept running in endless loop after action progress was finished. Fixed update checking from Codeplex RSS feed. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA...WebSocket4Net: WebSocket4Net 0.5: Changes in this release fixed the wss's default port bug improved JsonWebSocket supported set client access policy protocol for silverlight fixed a handshake issue in Silverlight fixed a bug that "Host" field in handshake hadn't contained port if the port is not default supported passing in Origin parameter for handshaking supported reacting pings from server side fixed a bug in data sending fixed the bug sending a closing handshake with no message which would cause an excepti...SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.5: Changes included in this release: supported closing handshake queue checking improved JSON subprotocol supported sending ping from server to client fixed a bug about sending a closing handshake with no message refactored the code to improve protocol compatibility fixed a bug about sub protocol configuration loading in Mono improved BasicSubProtocol added JsonWebSocketSessionSurvey™ - web survey & form engine: Survey™ 2.0: The new stable Survey™ Project 2.0.0.1 version contains many new features like: Technical changes: - Use of Jquery, ASTreeview, Tabs, Tooltips and new menuprovider Features & Bugfixes: Survey list and search function Folder structure for surveys New Menustructure Library list New Library fields User list and search functions Layout options for a survey with CSS, page header and footer New IP filter security feature Enhanced Token Management New Question fields as ID, Alias...Speed up Printer migration using PrintBrm and it's configuration files: BRMC.EXE: Run the tool from the extracted directory of the printbrm backup. You can use the following command to extract a backup file to a directory - PRINTBRM.EXE -R -D C:\TEMP\EXPAND -F C:\TEMP\PRINTERBACKUP.PRINTEREXPORTNew ProjectsAsp.NET Url Router: 1.Url rewritting. 2.Provider regex matcher 3.Support custom url validate handler.BC-Web: ch projectCape: Dynamically generates Capistrano recipes for Rake tasks.cstgamebgs: Project for wp7GCalculator: GCalculator for performing basic arithmetic operations. Windows Sidebar Gadget invacc: Invacc- for inventory and Account Onlineirgsh-node: Worker nodes of BlankOn Package Factory - http://irgsh.blankonlinux.or.id/irgsh-repo: Repository manager node of BlankOn Package Factory - http://irgsh.blankonlinux.or.id/irgsh-web: Web interface and task manager of BlankOn Package Factory - http://irgsh.blankonlinux.or.id/Kinect Explorer For SharePoint 2010: Kinect Explorer for SharePoint is a tool which provide Natural User Interface to browse through SharePoint sites. Use body gestures to browse, read, move, copy documents. Use Speech services to read-out the files.MCU: mcu devMVC3ShellCode: MVC3ShellCode MVC3ShellCode MVC3ShellCode MVC3ShellCode MVC3ShellCode MVC3ShellCode NetWatch: NetWatch - network watchdog Small application primary designed for network connectivity monitoring. You can configure set of network tests (ping, http, ...) and time plan for this tests. Application is running in windows notification area and notife you each problem. NMortgage: The goal of this project will be to give a prospective home buyer or an existing home owner the insight they need to explore effects of different repayment strategies or different mortgage structures. Nucleo.NET MVP: The Nucleo MVP framework provides a Model-View-Presenter approach that isn't obtrusive, can be utilized in multiple environments, and is versatile. Providing a lot of features you see in other frameworks, the Nucleo MVP framework provides many extensibility points, pretty much allowing you to rewrite most of the framework. It features dynamic injection support, presenter and view initializers (like what you see in ASP.NET MVC), model property injection, attribute- and convention-based vie...P2PShare: This project is to build a new and moden System for p2p file shearing supporting downloads from HTTP, HTTPS, FTP support for P2Pshare client list servers so files can point to a server or a host only file so no servers are used and only p2p is usedPipeLayer: proyecto de sistemas inteligentespython-irgsh: Python library for BlankOn Package Factory - http://irgsh.blankonlinux.or.id/RamGec XNA Controls - Window Elements Library for XNA Solutions: Lightweight, ultra-high performance and flexible library for displaying and managing Window Controls for XNA system. Features its own Window Designer for creating custom windows and controls.RPG Character Generators and Tools: Various tools for pen and paper style role playing games.Screen scraper: A program that can be used to download public domain MP3 and other media such as pdf documents.SharePoint Bdc request library: The given set of classes simplifies an access to the external data, which can be reached through BDC. The library allows to make simple requests for values from external data source, using a BDC Entity Instance Identifier(s) or a value of a certain BDC Entity field. Developed to interact with Business Data Connectivity of SharePoint 2010.testtom03232012git01: testtom03232012git01testtom03232012git02: testtom03232012git02the north star uc: University projectTyphon: Typhon is a role playing simulation management application, much like Nova, but written in MVC/C#.VRE LabTrove-SharePoint connector: The VRE LabTrove-SharePoint Connector provides a means of integrating the ability to view, post to, and edit posts stored in a LabTrove electronic laboratory notebook from within the familiar environment of Microsoft SharePoint. Once installed and configured, these Web Parts give SharePoint users a straightforward way to interact with any LabTrove installation that they wish to use. They also facilitate users to attach data that is stored in a SharePoint Document Library to the LabTrove posts...

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  • Using LINQ to Twitter OAuth with Windows 8

    - by Joe Mayo
    In previous posts, I explained how to use LINQ to Twitter with Windows 8, but the example was a Twitter Search, which didn’t require authentication. Much of the Twitter API requires authentication, so this post will explain how you can perform OAuth authentication with LINQ to Twitter in a Windows 8 Metro-style application. Getting Started I have earlier posts on how to create a Windows 8 app and add pages, so I’ll assume it isn’t necessary to repeat here. One difference is that I’m using Visual Studio 2012 RC and some of the terminology and/or library code might be slightly different.  Here are steps to get started: Create a new Windows metro style app, selecting the Blank App project template. Create a new Basic Page and name it OAuth.xaml.  Note: You’ll receive a prompt window for adding files and you should click Yes because those files are necessary for this demo. Add a new Basic Page named TweetPage.xaml. Open App.xaml.cs and change !rootFrame.Navigate(typeof(MainPage)) to !rootFrame.Navigate(typeof(TweetPage)). Now that the project is set up you’ll see the reason why authentication is required by setting up the TweetPage. Setting Up to Tweet a Status In this section, I’ll show you how to set up the XAML and code-behind for a tweet.  The tweet logic will check to see if the user is authenticated before performing the tweet. To tweet, I put a TextBox and Button on the XAML page. The following code omits most of the page, concentrating primarily on the elements of interest in this post: <StackPanel Grid.Row="1"> <TextBox Name="TweetTextBox" Margin="15" /> <Button Name="TweetButton" Content="Tweet" Click="TweetButton_Click" Margin="15,0" /> </StackPanel> Given the UI above, the user types the message they want to tweet, and taps Tweet. This invokes TweetButton_Click, which checks to see if the user is authenticated.  If the user is not authenticated, the app navigates to the OAuth page.  If they are authenticated, LINQ to Twitter does an UpdateStatus to post the user’s tweet.  Here’s the TweetButton_Click implementation: void TweetButton_Click(object sender, RoutedEventArgs e) { PinAuthorizer auth = null; if (SuspensionManager.SessionState.ContainsKey("Authorizer")) { auth = SuspensionManager.SessionState["Authorizer"] as PinAuthorizer; } if (auth == null || !auth.IsAuthorized) { Frame.Navigate(typeof(OAuthPage)); return; } var twitterCtx = new TwitterContext(auth); Status tweet = twitterCtx.UpdateStatus(TweetTextBox.Text); new MessageDialog(tweet.Text, "Successful Tweet").ShowAsync(); } For authentication, this app uses PinAuthorizer, one of several authorizers available in the LINQ to Twitter library. I’ll explain how PinAuthorizer works in the next section. What’s important here is that LINQ to Twitter needs an authorizer to post a Tweet. The code above checks to see if a valid authorizer is available. To do this, it uses the SuspensionManager class, which is part of the code generated earlier when creating OAuthPage.xaml. The SessionState property is a Dictionary<string, object> and I’m using the Authorizer key to store the PinAuthorizer.  If the user previously authorized during this session, the code reads the PinAuthorizer instance from SessionState and assigns it to the auth variable. If the user is authorized, auth would not be null and IsAuthorized would be true. Otherwise, the app navigates the user to OAuthPage.xaml, which I’ll discuss in more depth in the next section. When the user is authorized, the code passes the authorizer, auth, to the TwitterContext constructor. LINQ to Twitter uses the auth instance to build OAuth signatures for each interaction with Twitter.  You no longer need to write any more code to make this happen. The code above accepts the tweet just posted in the Status instance, tweet, and displays a message with the text to confirm success to the user. You can pull the PinAuthorizer instance from SessionState, instantiate your TwitterContext, and use it as you need. Just remember to make sure you have a valid authorizer, like the code above. As shown earlier, the code navigates to OAuthPage.xaml when a valid authorizer isn’t available. The next section shows how to perform the authorization upon arrival at OAuthPage.xaml. Doing the OAuth Dance This section shows how to authenticate with LINQ to Twitter’s built-in OAuth support. From the user perspective, they must be navigated to the Twitter authentication page, add credentials, be navigated to a Pin number page, and then enter that Pin in the Windows 8 application. The following XAML shows the relevant elements that the user will interact with during this process. <StackPanel Grid.Row="2"> <WebView x:Name="OAuthWebBrowser" HorizontalAlignment="Left" Height="400" Margin="15" VerticalAlignment="Top" Width="700" /> <TextBlock Text="Please perform OAuth process (above), enter Pin (below) when ready, and tap Authenticate:" Margin="15,15,15,5" /> <TextBox Name="PinTextBox" Margin="15,0,15,15" Width="432" HorizontalAlignment="Left" IsEnabled="False" /> <Button Name="AuthenticatePinButton" Content="Authenticate" Margin="15" IsEnabled="False" Click="AuthenticatePinButton_Click" /> </StackPanel> The WebView in the code above is what allows the user to see the Twitter authentication page. The TextBox is for entering the Pin, and the Button invokes code that will take the Pin and allow LINQ to Twitter to complete the authentication process. As you can see, there are several steps to OAuth authentication, but LINQ to Twitter tries to minimize the amount of code you have to write. The two important parts of the code to make this happen are the part that starts the authentication process and the part that completes the authentication process. The following code, from OAuthPage.xaml.cs, shows a couple events that are instrumental in making this process happen: public OAuthPage() { this.InitializeComponent(); this.Loaded += OAuthPage_Loaded; OAuthWebBrowser.LoadCompleted += OAuthWebBrowser_LoadCompleted; } The OAuthWebBrowser_LoadCompleted event handler enables UI controls when the browser is done loading – notice that the TextBox and Button in the previous XAML have their IsEnabled attributes set to False. When the Page.Loaded event is invoked, the OAuthPage_Loaded handler starts the OAuth process, shown here: void OAuthPage_Loaded(object sender, RoutedEventArgs e) { auth = new PinAuthorizer { Credentials = new InMemoryCredentials { ConsumerKey = "", ConsumerSecret = "" }, UseCompression = true, GoToTwitterAuthorization = pageLink => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => OAuthWebBrowser.Navigate(new Uri(pageLink, UriKind.Absolute))) }; auth.BeginAuthorize(resp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (resp.Status) { case TwitterErrorStatus.Success: break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(resp.Error.ToString(), resp.Message).ShowAsync(); break; } })); } The PinAuthorizer, auth, a field of this class instantiated in the code above, assigns keys to the Credentials property. These are credentials that come from registering an application with Twitter, explained in the LINQ to Twitter documentation, Securing Your Applications. Notice how I use Dispatcher.RunAsync to marshal the web browser navigation back onto the UI thread. Internally, LINQ to Twitter invokes the lambda expression assigned to GoToTwitterAuthorization when starting the OAuth process.  In this case, we want the WebView control to navigate to the Twitter authentication page, which is defined with a default URL in LINQ to Twitter and passed to the GoToTwitterAuthorization lambda as pageLink. Then you need to start the authorization process by calling BeginAuthorize. This starts the OAuth dance, running asynchronously.  LINQ to Twitter invokes the callback assigned to the BeginAuthorize parameter, allowing you to take whatever action you need, based on the Status of the response, resp. As mentioned earlier, this is where the user performs the authentication process, enters the Pin, and clicks authenticate. The handler for authenticate completes the process and saves the authorizer for subsequent use by the application, as shown below: void AuthenticatePinButton_Click(object sender, RoutedEventArgs e) { auth.CompleteAuthorize( PinTextBox.Text, completeResp => Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { switch (completeResp.Status) { case TwitterErrorStatus.Success: SuspensionManager.SessionState["Authorizer"] = auth; Frame.Navigate(typeof(TweetPage)); break; case TwitterErrorStatus.RequestProcessingException: case TwitterErrorStatus.TwitterApiError: new MessageDialog(completeResp.Error.ToString(), completeResp.Message).ShowAsync(); break; } })); } The PinAuthorizer CompleteAuthorize method takes two parameters: Pin and callback. The Pin is from what the user entered in the TextBox prior to clicking the Authenticate button that invoked this method. The callback handles the response from completing the OAuth process. The completeResp holds information about the results of the operation, indicated by a Status property of type TwitterErrorStatus. On success, the code assigns auth to SessionState. You might remember SessionState from the previous description of TweetPage – this is where the valid authorizer comes from. After saving the authorizer, the code navigates the user back to TweetPage, where they can type in a message, click the Tweet button, and observe that they have successfully tweeted. Summary You’ve seen how to get started with using LINQ to Twitter in a Metro-style application. The generated code contained a SuspensionManager class with way to manage information across multiple pages via its SessionState property. You also saw how LINQ to Twitter performs authorization in two steps of starting the process and completing the process when the user provides a Pin number. Remember to marshal callback thread back onto the UI – you saw earlier how to use Dispatcher.RunAsync to accomplish this. There were a few steps in the process, but LINQ to Twitter did minimize the amount of code you needed to write to make it happen. You can download the MetroOAuthDemo.zip sample on the LINQ to Twitter Samples Page.   @JoeMayo

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  • CodePlex Daily Summary for Thursday, July 25, 2013

    CodePlex Daily Summary for Thursday, July 25, 2013Popular ReleasesEnglish Practice Helper: English Practice Helper Demo v1.0: The first demoTweetinvi a friendly C# Twitter API: Alpha 0.8.0.1: This is the first release of Tweetinvi. Please report any issue in the discussion or issues. Sincerely, LinviKartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksMagelia WebStore Open-source Ecommerce software: Magelia WebStore 2.4: Magelia WebStore version 2.4 introduces new and improved features: Basket and order calculation have been redesigned with a more modular approach geographic zone algorithms for tax and shipping calculations have been re-developed. The Store service has been split in three services (store, basket, order). Product start and end dates have been added. For variant products a unique code has been introduced for the top (variable) product, product attributes can now be defined at the top ...LogicCircuit: LogicCircuit 2.13.07.22: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionYou can make visual elements of the circuit been visible on its symbols. This way you can build composite displays, keyboards and reuse them. Please read about displays for more details http://ww...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SMSGateWay: SMSGateWayLaunch: CMPP,SGIP,SMGP ????SP?? ??,????,????,????,VPS??,?????,???. ??????,????,?????,????......????? ????SPID ,MsgSrc,???,???IP,?????? ?????,?????,??,???? ??QQ:3483305Centrify DirectControl PowerShell Module: 1.5.709: -fix- Computer password is correctly set when preparing Computer account for Self-Service join and hostname is longer than 14 charsDLog: DLog v1.0: Log v1.0SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.PantheR's GraphX for .NET: GraphX for .NET v0.9.5 BETA: BETA 0.9.5 + Added GraphArea.SaveAsImage() method that supports different image formats + Added GraphArea.UseNativeObjectArrange property. True by default. If set to False it will use different coordinates handling that helps to soften vertex drag issues to the top and left area sides. + Added GraphArea.Translation property. It is needed to get correct translation coordinates when determining object position from the mouse coordinates. + Added new VertexControl.PositionChanged event along wit....NET Code Migrator for Dynamics CRM: v1.0.12: Combined the main macros, generated macros from a sample organization, and the CreateVisualStudioMacros utility into a single package.Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...CodeGen Code Generator: CodeGen 4.2.11: Changes in this release include: Added several new alternate forms of the <FIELD_SELWND> token to provide template developers better control over the case of field selection window names. Also added a new token <FIELD_SELWND_ORIGINAL> to preserve the case of selection window names in the same way that <FIELD_SELWND> used to. Enhanced UI Toolkit window script selection window processing (-ws) so that selection window names are no longer case sensitive (they aren't in UI Toolkit). Also the -w...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...New ProjectsActive Directory Web App Availability Monitor for SCOM 2012: Extend the web application availability monitoring in System Center Operations Manager 2012 with the ability to monitor Active Directory Authenticated Web SitesArgoWinform: ArgoWinform ASP.NET Routing Optional Parameters in body of Urls: This library allows ASP.NET MVC developers to have custom parameters in the body of Urls. Routes that are defined by this library accepts a LookupService that wAutomate Variations in SharePoint 2013 using C#: Automating variations settings and configuration so whenever a deployment is needed, you will be ready with your PowerShell scripts.Automate Variations in SharePoint 2013 using PowerShell: Automating variations settings and configuration so whenever a deployment is needed, you will be ready with your PowerShell scripts.BingosoftSwimming: ?????????ContentCreator for Orchard: Orchard Module that is suposed to replace the Orchard.ContentPicker module by letting you create contentItems directlyGET - General Emitter Templates: GET: General Emitter Templates. Language: C# Given a data file (in xml format), it models the data according with the directives specified in the template file.GTS Project: This project is a private personal educational project to study and learn DNN and ASP.NET MVCJustCompare: Just Compare is human made tool to help humans to compare two digital files. We are now concentrating on source code files only. Media Tool: A collection of tool to manage media files (Pictures and videos)MVVMlight Navigation Service for Windows Phone 8: A simple project to make navigation in MVVMlight on windows phone faster.Qibla Compass for Windows Phone: Qibla compass is one of the mostly used community applications/utility among Muslims. It allows users to determine the correct location / direction of Ka’aba.QuickWebLauncherWP: Una aplicación para windows phone para leer fuentes de sindicación y coleccionar enlaces a los artículos que se desean leerSimpleBingWallpaper: It's a simple project for get bingwallpaper. if you like it. please +1.. ThanksStyrApp: Template Application for technology testingTataFm: Tata FM for Windows 8 app.TimeZoneInfoForm: Exercises timezone related classes and methods in .NET. It can be used as sample code or to troubleshoot suspected timezone issues in .NET.Wix Test: *WIX Test Solution* - is a simple WIX solution for learning some new features. This project is currently in setup mode and free.

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  • CodePlex Daily Summary for Sunday, November 03, 2013

    CodePlex Daily Summary for Sunday, November 03, 2013Popular ReleasesuComponents: uComponents v6.0.0: This release of uComponents will compile against and support the new API in Umbraco v6.1.0. What's new in uComponents v6.0.0? New DataTypesImage Point XML DropDownList XPath Templatable List New features / Resolved issuesThe following workitems have been implemented and/or resolved: 14781 14805 14808 14818 14854 14827 14868 14859 14790 14853 14790 DataType Grid 14788 14810 14873 14833 14864 14855 / 14860 14816 14823 Drag & Drop support for rows Su...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.1: New FeaturesAdded option Limit to current basket subtotal to HadSpentAmount discount rule Items in product lists can be labelled as NEW for a configurable period of time Product templates can optionally display a discount sign when discounts were applied Added the ability to set multiple favicons depending on stores and/or themes Plugin management: multiple plugins can now be (un)installed in one go Added a field for the HTML body id to store entity (Developer) New property 'Extra...WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.9 binaries: Fixed issue with ICollectionView containg null values (AutoFilter issue)Community TFS Build Extensions: October 2013: The October 2013 release contains Scripts - a new addition to our delivery. These are a growing library of PowerShell scripts to use with VS2013. See our documentation for more on scripting. VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 Community TFS Build Manager VS2013 The Community TFS Build Managers for VS2010, 2012 and 2013 can also be found in the Visual Studio Gallery where upda...WMI Inventory Client: WMI Inventory Client: WMI Inventory Client ?????????????? ?????????????? ?? WMISuperSocket, an extensible socket server framework: SuperSocket 1.6 stable: Changes included in this release: Process level isolation SuperSocket ServerManager (include server and client) Connect to client from server side initiatively Client certificate validation New configuration attributes "textEncoding", "defaultCulture", and "storeLocation" (certificate node) Many bug fixes http://docs.supersocket.net/v1-6/en-US/New-Features-and-Breaking-ChangesFile System Explorer: Beta 1: Try me and please give feedback via Discussions and issues Installation: Download the zip file Unblock it Unzip to a suitable location Just run Filesystemexplorer.exe Enjoy Updates: V1.1 Beta: Fixed some low level file search issuesBarbaTunnel: BarbaTunnel 8.1: Check Version History for more information about this release.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.1: v 2.1 Added the 'Should' class instead of the 'Validate' class. The 'Validate' class is now obsolete. Added 'Toolkit.Annotations' to support the Mugen MVVM Toolkit ReSharper plugin. Updated JetBrains annotations within the project. Added the 'GlobalSettings.DefaultActivationPolicy' property to represent the default activation policy. Removed the 'GetSettings' method from the 'ViewModelBase' class. Instead of it, the 'GlobalSettings.DefaultViewModelSettings' property is used. Updated...SharePoint User Permission Check: SP User Permission Check: Modified Current.Web.Title in output label.TFS Event Workflows: TFS Event Workflows 0.10.41576.0 - TFS 2012-2013: Supports TFS 2012 and TFS 2013 For a TFS 2010 version look at https://tfseventworkflows.codeplex.com/releases/view/102444 New Features multiple application tiers storage of workflows, configurations and activities in the version control support for async execution in TFS job agent selection of collection/project filters in config file simple disable in config file simplified configurationCrowd CMS: Crowd CMS FREE - Official Release: This is the original source files for Crowd CMS Free (v1.0.0) and is the latest stable release which has been bug-tested and fixed.Sea Dragon AJAX Viewer Web Part: Sea Dragon Ajax Web Part: The Seadragon Viewer WSP and companion literature. There are three seperate guides that explain how to get up and running: - Seadragon Viewer Web Part Installation Guide Creating Deep Zoom Images for Seadragon Viewer Bringing it all together These guides are currently very basic and are offered as guides for getting full usage out Seadragon. Please post any suggestions for further documentation in the discussions forumProject Nonnon: 2013_10_30: ----------==========----------==========----------==========---------- "No news is good news." ----------==========----------==========----------==========---------- Change Log 2013/10/30 BUGFIX win32/explorer.c n_explorer_path_get() : comment OLD : typo NEW : fixed Felis Win8 or latert : Link Maker OLD : not function in some cases NEW : fixed Nyaurism Formatter : byte count label : when resized OLD : text will be broken NEW : fixed NEW_FEATURE win...NAudio: NAudio 1.7: full release notes available at http://mark-dot-net.blogspot.co.uk/2013/10/naudio-17-release-notes.htmlFormula Calculation Toolkit: FCT Library: Alfa release for Formula Calculation Toolkit.WebExtras: v1.3.0 Beta: Enh: Adding support for Bootstrap 3.x Enh: Adding support for Gumby 2.5.x Enh: Adding a new string extension Remove() to remove occurences of given string Enh: Adding a ToDictionary() for name value collections Enh: The dataTable sort extension is now a little more intelligent and robust Enh: General under the hood code enhancements Fix: Hyperlink extensions now handle MVC Areas Fix: Marking JsFunc as serializable otherwise when using the ASP.NET State Server, the object does no...DirectX Tool Kit: October 2013: October 28, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM Added DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and VertexPositionNormalTangentColorTextureSkinning Model loading and effect factories support loading skinned models MakeSpriteFont now has a smooth vs. sharp antialiasing option: /sharp Model loading from CMOs now handles UV transforms for texture coordinates A number of small fixes for EffectFactory Minor code and project cleanup ...ExtJS based ASP.NET Controls: FineUI v4.0beta1: +2013-10-28 v4.0 beta1 +?????Collapsed???????????????。 -????:window/group_panel.aspx??,???????,???????,?????????。 +??????SelectedNodeIDArray???????????????。 -????:tree/checkbox/tree_checkall.aspx??,?????,?????,????????????。 -??TimerPicker???????(????、????ing)。 -??????????????????????(???)。 -?????????????,??type=text/css(??~`)。 -MsgTarget???MessageTarget,???None。 -FormOffsetRight?????20px??5px。 -?Web.config?PageManager??FormLabelAlign???。 -ToolbarPosition??Left/Right。 -??Web.conf...CODE Framework: 4.0.31028.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.New Projects.NET Site Storage: Write .NET code to use an abstract storage system that can work with a variety of storage, such as local file system and Azure blob.Asp.net Mvc Ajax Infinite Scroll: Asp.net Mvc 4 Ajax Json Infinite Scrollblueblue: tetCar: CArCSharp Generic Data Access: Yet another generic data access for .NETDotNet Manuals: DotNet Manuals aims to provide developers an easy way to create, manage and distribute manuals and various documentation for their applications and libraries.EIB Watcher .Net Library: .Net Library for EIB/NKX bus accessopenGamification: This intends to become an open source gamification framework based on TypeScript.PaginaWebCursoNetAcc: aSimple Person Manager: The application accepts POST requests with JSON data about a Person, stored the values in Azure Table Storage and accepts GET requests to retrieve it back.Stock Track: If you have a small retail store with simple stock management and tracking requirements, this program might work for you. Stock Track easily categorises your ptrapawebapp: testVisualStateManager: This is a simple, but quite powerful mechanism allowing you to separate the application UI from application logic in Windows Forms.Yet Another VirtualBox ToolSet: This is going to be another VirtualBox Toolset.Zodinet: Co ca ngua

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • Windows Phone 7 : Dragging and flicking UI controls

    - by TechTwaddle
    Who would want to flick and drag UI controls!? There might not be many use cases but I think some concepts here are worthy of a post. So we will create a simple silverlight application for windows phone 7, containing a canvas element on which we’ll place a button control and an image and then, as the title says, drag and flick the controls. Here’s Mainpage.xaml, <Grid x:Name="LayoutRoot" Background="Transparent">   <Grid.RowDefinitions>     <RowDefinition Height="Auto"/>     <RowDefinition Height="*"/>   </Grid.RowDefinitions>     <!--TitlePanel contains the name of the application and page title-->   <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28">     <TextBlock x:Name="ApplicationTitle" Text="KINETICS" Style="{StaticResource PhoneTextNormalStyle}"/>     <TextBlock x:Name="PageTitle" Text="drag and flick" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>   </StackPanel>     <!--ContentPanel - place additional content here-->   <Grid x:Name="ContentPanel" Grid.Row="1" >     <Canvas x:Name="MainCanvas" HorizontalAlignment="Stretch" VerticalAlignment="Stretch">       <Canvas.Background>         <LinearGradientBrush StartPoint="0 0" EndPoint="0 1">           <GradientStop Offset="0" Color="Black"/>           <GradientStop Offset="1.5" Color="BlanchedAlmond"/>         </LinearGradientBrush>       </Canvas.Background>     </Canvas>   </Grid> </Grid> the second row in the main grid contains a canvas element, MainCanvas, with its horizontal and vertical alignment set to stretch so that it occupies the entire grid. The canvas background is a linear gradient brush starting with Black and ending with BlanchedAlmond. We’ll add the button and image control to this canvas at run time. Moving to Mainpage.xaml.cs the Mainpage class contains the following members, public partial class MainPage : PhoneApplicationPage {     Button FlickButton;     Image FlickImage;       FrameworkElement ElemToMove = null;     double ElemVelX, ElemVelY;       const double SPEED_FACTOR = 60;       DispatcherTimer timer; FlickButton and FlickImage are the controls that we’ll add to the canvas. ElemToMove, ElemVelX and ElemVelY will be used by the timer callback to move the ui control. SPEED_FACTOR is used to scale the velocities of ui controls. Here’s the Mainpage constructor, // Constructor public MainPage() {     InitializeComponent();       AddButtonToCanvas();       AddImageToCanvas();       timer = new DispatcherTimer();     timer.Interval = TimeSpan.FromMilliseconds(35);     timer.Tick += new EventHandler(OnTimerTick); } We’ll look at those AddButton and AddImage functions in a moment. The constructor initializes a timer which fires every 35 milliseconds, this timer will be started after the flick gesture completes with some inertia. Back to AddButton and AddImage functions, void AddButtonToCanvas() {     LinearGradientBrush brush;     GradientStop stop1, stop2;       Random rand = new Random(DateTime.Now.Millisecond);       FlickButton = new Button();     FlickButton.Content = "";     FlickButton.Width = 100;     FlickButton.Height = 100;       brush = new LinearGradientBrush();     brush.StartPoint = new Point(0, 0);     brush.EndPoint = new Point(0, 1);       stop1 = new GradientStop();     stop1.Offset = 0;     stop1.Color = Colors.White;       stop2 = new GradientStop();     stop2.Offset = 1;     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color;       brush.GradientStops.Add(stop1);     brush.GradientStops.Add(stop2);       FlickButton.Background = brush;       Canvas.SetTop(FlickButton, rand.Next(0, 400));     Canvas.SetLeft(FlickButton, rand.Next(0, 200));       MainCanvas.Children.Add(FlickButton);       //subscribe to events     FlickButton.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickButton.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } this function is basically glorifying a simple task. After creating the button and setting its height and width, its background is set to a linear gradient brush. The direction of the gradient is from top towards bottom and notice that the second stop color is the PhoneAccentColor, which changes along with the theme of the device. The line,     stop2.Color = (Application.Current.Resources["PhoneAccentBrush"] as SolidColorBrush).Color; does the magic of extracting the PhoneAccentBrush from application’s resources, getting its color and assigning it to the gradient stop. AddImage function is straight forward in comparison, void AddImageToCanvas() {     Random rand = new Random(DateTime.Now.Millisecond);       FlickImage = new Image();     FlickImage.Source = new BitmapImage(new Uri("/images/Marble.png", UriKind.Relative));       Canvas.SetTop(FlickImage, rand.Next(0, 400));     Canvas.SetLeft(FlickImage, rand.Next(0, 200));       MainCanvas.Children.Add(FlickImage);       //subscribe to events     FlickImage.ManipulationDelta += new EventHandler<ManipulationDeltaEventArgs>(OnManipulationDelta);     FlickImage.ManipulationCompleted += new EventHandler<ManipulationCompletedEventArgs>(OnManipulationCompleted); } The ManipulationDelta and ManipulationCompleted handlers are same for both the button and the image. OnManipulationDelta() should look familiar, a similar implementation was used in the previous post, void OnManipulationDelta(object sender, ManipulationDeltaEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       double Left = Canvas.GetLeft(Elem);     double Top = Canvas.GetTop(Elem);       Left += args.DeltaManipulation.Translation.X;     Top += args.DeltaManipulation.Translation.Y;       //check for bounds     if (Left < 0)     {         Left = 0;     }     else if (Left > (MainCanvas.ActualWidth - Elem.ActualWidth))     {         Left = MainCanvas.ActualWidth - Elem.ActualWidth;     }       if (Top < 0)     {         Top = 0;     }     else if (Top > (MainCanvas.ActualHeight - Elem.ActualHeight))     {         Top = MainCanvas.ActualHeight - Elem.ActualHeight;     }       Canvas.SetLeft(Elem, Left);     Canvas.SetTop(Elem, Top); } all it does is calculate the control’s position, check for bounds and then set the top and left of the control. OnManipulationCompleted() is more interesting because here we need to check if the gesture completed with any inertia and if it did, start the timer and continue to move the ui control until it comes to a halt slowly, void OnManipulationCompleted(object sender, ManipulationCompletedEventArgs args) {     FrameworkElement Elem = sender as FrameworkElement;       if (args.IsInertial)     {         ElemToMove = Elem;           Debug.WriteLine("Linear VelX:{0:0.00}  VelY:{1:0.00}", args.FinalVelocities.LinearVelocity.X,             args.FinalVelocities.LinearVelocity.Y);           ElemVelX = args.FinalVelocities.LinearVelocity.X / SPEED_FACTOR;         ElemVelY = args.FinalVelocities.LinearVelocity.Y / SPEED_FACTOR;           timer.Start();     } } ManipulationCompletedEventArgs contains a member, IsInertial, which is set to true if the manipulation was completed with some inertia. args.FinalVelocities.LinearVelocity.X and .Y will contain the velocities along the X and Y axis. We need to scale down these values so they can be used to increment the ui control’s position sensibly. A reference to the ui control is stored in ElemToMove and the velocities are stored as well, these will be used in the timer callback to access the ui control. And finally, we start the timer. The timer callback function is as follows, void OnTimerTick(object sender, EventArgs e) {     if (null != ElemToMove)     {         double Left, Top;         Left = Canvas.GetLeft(ElemToMove);         Top = Canvas.GetTop(ElemToMove);           Left += ElemVelX;         Top += ElemVelY;           //check for bounds         if (Left < 0)         {             Left = 0;             ElemVelX *= -1;         }         else if (Left > (MainCanvas.ActualWidth - ElemToMove.ActualWidth))         {             Left = MainCanvas.ActualWidth - ElemToMove.ActualWidth;             ElemVelX *= -1;         }           if (Top < 0)         {             Top = 0;             ElemVelY *= -1;         }         else if (Top > (MainCanvas.ActualHeight - ElemToMove.ActualHeight))         {             Top = MainCanvas.ActualHeight - ElemToMove.ActualHeight;             ElemVelY *= -1;         }           Canvas.SetLeft(ElemToMove, Left);         Canvas.SetTop(ElemToMove, Top);           //reduce x,y velocities gradually         ElemVelX *= 0.9;         ElemVelY *= 0.9;           //when velocities become too low, break         if (Math.Abs(ElemVelX) < 1.0 && Math.Abs(ElemVelY) < 1.0)         {             timer.Stop();             ElemToMove = null;         }     } } if ElemToMove is not null, we get the top and left values of the control and increment the values with their X and Y velocities. Check for bounds, and if the control goes out of bounds we reverse its velocity. Towards the end, the velocities are reduced by 10% every time the timer callback is called, and if the velocities reach too low values the timer is stopped and ElemToMove is made null. Here’s a short video of the program, the video is a little dodgy because my display driver refuses to run the animations smoothly. The flicks aren’t always recognised but the program should run well on an actual device (or a pc with better configuration), You can download the source code from here: ButtonDragAndFlick.zip

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  • CodePlex Daily Summary for Sunday, August 26, 2012

    CodePlex Daily Summary for Sunday, August 26, 2012Popular ReleasesPhysics Helper XAML: Physics Helper XAML 1.1.0.0: This release supports creation of 2D Physics apps for Windows 8 RTM, Windows Phone 7.1 development, and Silverlight 5. It includes source code and samples in three separate solutions.TouchInjector: TouchInjector 1.0: Version 1.0BlackJumboDog: Ver5.7.1: 2012.08.25 Ver5.7.1 (1)?????·?????LING?????????????? (2)SMTP???(????)????、?????\?????????????????????Peulot Heshbon: Peulot Heshbon version 3.0.0: Available quizzes:Plus for Natural, Real and fragments Minus for Natural, Real and fragments Multiplication for Natural, Real and fragments Divide for Natural, Real and fragments Random for Natural, Real and fragments Compare 2 percentages Compare 2 fragments (Just for easy difficulty) Check if a number can be divided with another number exactly. Available Languages:Hebrew English Russian What's NewAdded new quiz: Compare 2 fragments. It is available only if you are in Eas...Visual Studio Team Foundation Server Branching and Merging Guide: v2 - Visual Studio 2012: Welcome to the Branching and Merging Guide Quality-Bar Details Documentation has been reviewed by Visual Studio ALM Rangers Documentation has been through an independent technical review Documentation has been reviewed by the quality and recording team All critical bugs have been resolved Known Issues / Bugs Spelling, grammar and content revisions are in progress. Hotfix will be published.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.62: Fix for issue #18525 - escaped characters in CSS identifiers get double-escaped if the character immediately after the backslash is not normally allowed in an identifier. fixed symbol problem with nuget package. 4.62 should have nuget symbols available again.nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.65: As some of you may know we were planning to release version 2.70 much later (the end of September). But today we have to release this intermediate version (2.65). It fixes a critical issue caused by a third-party assembly when running nopCommerce on a server with .NET 4.5 installed. No major features have been introduced with this release as our development efforts were focused on further enhancements and fixing bugs. To see the full list of fixes and changes please visit the release notes p...MyRouter (Virtual WiFi Router): MyRouter 1.2.9: . Fix: Some missing changes for fixing the window subclassing crash. · Fix: fixed bug when Run MyRouter at the first Time. · Fix: Log File · Fix: improve performance speed application · fix: solve some Exception.eel Browser: eel 1.1.0.41 beta: Improved UI New features Bug fixesDynamics CRM 2011 Dummy Entity: First Release: This has been tested on CRM 2011 RU8 On-Premise IFD. Known Issue: The Test Dummy CRM page load event may throw an exception loading the first time as the iframe may not have finished loading. I have not been able to get the iframe OnReadyStateChange event to fire. But it is only a sample anyway. The zip file contains: Dummy Entity Visual studio solution. Test Dummy Visual Studio solution. Dummy Entity CRM Solution Test Dummy CRM Solution Installation: Unzip and import the CRM Solutions...Private cloud DMS: Essential server-client full package: Requirements: - SQL server >= 2008 (minimal Express - for Essential recommended) - .NET 4.0 (Server) - .NET 4.0 Client profile (Client) This version allow: - full file system functionality Restrictions: - Maximum 2 parallel users - No share spaces - No hosted business groups - No digital sign functionality - No ActiveDirectory connector - No Performance cache - No workflow - No messagingJavaScript Prototype Extensions: Release 1.1.0.0: Release 1.1.0.0 Add prototype extension for object. Add prototype extension for array.Glyphx: Version 1.2: This release includes the SdlDotNet.dll dependency in the setup, which you will need.TFS Project Test Migrator: TestPlanMigration v1.0.0: Release 1.0.0 This first version do not create the test cases in the target project because the goal was to restore a Test Plan + Test Suite hierarchy after a manual user deletion without restoring all the Project Collection Database. As I discovered, deleting a Test Plan will do the following : - Delete all TestSuiteEntry (the link between a Test Suite node and a Test Case) - Delete all TestSuite (the nodes in the test hierarchy), including root TestSuite - Delete the TestPlan Test c...ERPStore eCommerce FrontOffice: ERPStore.Core V4.0.0.2 MVC4 RTM: ERPStore.Core V4.0.0.2 MVC4 RTM (Code Source)ZXing.Net: ZXing.Net 0.8.0.0: sync with rev. 2393 of the java version improved API, direct support for multiple barcode decoding, wrapper for barcode generating many other improvements and fixes encoder and decoder command line clients demo client for emguCV dev documentation startedScintillaNET: ScintillaNET 2.5.1: This release has been built from the 2.5 branch. Issues closed: Issue # Title 32524 32524 32550 32550 32552 32552 25148 25148 32449 32449 32551 32551 32711 32711 MFCMAPI: August 2012 Release: Build: 15.0.0.1035 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeDocument.Editor: 2013.2: Whats new for Document.Editor 2013.2: New save as Html document Improved Traslate support Minor Bug Fix's, improvements and speed upsPulse: Pulse Beta 5: Whats new in this release? Well to start with we now have Wallbase.cc Authentication! so you can access favorites or NSFW. This version requires .NET 4.0, you probably already have it, but if you don't it's a free and easy download from Microsoft. Pulse can bet set to start on Windows startup now too. The Wallpaper setter has settings now, so you can change the background color of the desktop and the Picture Position (Tile/Center/Fill/etc...) I've switched to Windows Forms instead of WPF...New Projects508 Compliance Validator: This tool checks aspx and ascx pages against 508 Accessibilty guidelines and also allows you to add your own rules.BF for WP: BF for WP is a visual Brainfuck interpter for Windows Phone.Climate Control: App lets you vote on whether you're too hot or too cold so the dummy next to the air con controls can adjust the thermostat.Custom Captcha Plugin for Kooboo CMS for adding content or sending feedback: Custom Captcha Plugin for Kooboo CMS for adding content or sending feedbackGalleryDownloader: This project takes aim on downloading free photogalleries through the Internet. Highly Maintainable Web Services: The Highly Maintainable Web Services project is a reference architecture application for .NET that demonstrates how to build highly maintainable web services.Its.Validation: A C# DSL for writing rules in a composable, functional style.Kaku by wifi: The projects purpose: Make your phone a part of your house hold by being able to control certail elektric devices with your phone such as, light, electric curtaLogin with Google in ASP.Net MVC3 & Get data from Google User: ASP.Net developer can use this code: asp.net mvc3 web project which contains login with google and pull data from user's google accountMabiCommerce: MabiCommerce is an advanced Commerce Calculator for the MMORPG Mabinogi.Mapture the FLAG: A location based game for wp7mn: sumSharePoint 2010: SharePoint 2010 utilitiesSHIORI.NET: ???SHIORI????????????????????Temp and Stress: Tieni sotto controllo le temperature della tua CPU e effettua Stress Test e Benchmark!VisiblityControl – An Alternative to Converters: A templated content control hosting to remove the pain of using the BooleanToVisibilityConverter. The property IsTrue determines what is shown.Whatsnexx Integration for Orchard CMS: Orchard Whatsnexx makes it easier for Orchard users to send an event to the Whatsnexx Ticket Bus service API, of the Whatsnexx GatewayWINRT \ Metro Store \ open marketing solution: This project is aimed at creating a public shopping cart, that is available to all windows 8 users free. products are screened added by administrators

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  • Error 0x800f0922 installing .NET 3.5 on Windows 8

    - by Benjamin Nolan
    I'm trying to install .NET 3.5 on my Windows 8 box and it keeps throwing Error 0x800f0922 at me. From what I've read on answers.microsoft.com and StackOverflow I gather the easiest way to fix this is to perform a system refresh, however this will remove all software I've installed from discs. I've just moved house, so I'd rather not do that as I don't know where all the installation media actually are for a lot of my software, so if possible I'd prefer to track down where the problem is actually occurring. (Also, I have a LOT of software installed. It'd take me a long time to reinstall it all, and I unfortunately haven't got that time.) The on-demand error screen sends me to KB2734782 (can't link it as I'm <10 rep), which doesn't help much. When I run this DISM line from the StackOverflow post: Dism.exe /online /enable-feature /featurename:NetFX3 /All /Source:C:\Windows\WinSxS /LimitAccess I get the following output on the terminal: Microsoft Windows [Version 6.2.9200] (c) 2012 Microsoft Corporation. All rights reserved. C:\Windows\system32>Dism.exe /online /enable-feature /featurename:NetFX3 /All /Source:C:\Windows\WinSxS /LimitAccess Deployment Image Servicing and Management tool Version: 6.2.9200.16384 Image Version: 6.2.9200.16384 Enabling feature(s) [==========================100.0%==========================] Error: 0x800f0922 DISM failed. No operation was performed. For more information, review the log file. The DISM log file can be found at C:\Windows\Logs\DISM\dism.log C:\Windows\system32> Incidentally, it jumps straight from 0 to 100% and then sits on that line for about 5 minutes before the error line occurs. dism.log contains the following lines around that time: (Link to full logs is at bottom of post) 2013-07-02 00:56:58, Info DISM DISM.EXE: Succesfully registered commands for the provider: Edition Manager. 2013-07-02 00:56:58, Info DISM DISM Provider Store: PID=5768 TID=5780 Getting Provider DISM Package Manager - CDISMProviderStore::GetProvider 2013-07-02 00:56:58, Info DISM DISM Provider Store: PID=5768 TID=5780 Provider has previously been initialized. Returning the existing instance. - CDISMProviderStore::Internal_GetProvider 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Processing the top level command token(enable-feature). - CPackageManagerCLIHandler::Private_ValidateCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Attempting to route to appropriate command handler. - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Routing the command... - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered the option "featurename" with value "NetFX3" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered an unknown option "featurename" with value "NetFX3" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered the option "source" with value "C:\Windows\WinSxS" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:58, Info DISM DISM Package Manager: PID=5768 TID=5780 Encountered an unknown option "source" with value "C:\Windows\WinSxS" - CPackageManagerCLIHandler::Private_GetPackagesFromCommandLine 2013-07-02 00:56:59, Info DISM DISM Package Manager: PID=5768 TID=5780 Initiating Changes on Package with values: 5, 7 - CDISMPackage::Internal_ChangePackageState 2013-07-02 00:56:59, Info DISM DISM Package Manager: PID=5768 TID=5780 CBS session options=0x20100! - CDISMPackageManager::Internal_Finalize 2013-07-02 01:00:27, Info DISM DISM Package Manager: PID=5768 TID=2420 Error in operation: (null) (CBS HRESULT=0x800f0922) - CCbsConUIHandler::Error 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed finalizing changes. - CDISMPackageManager::Internal_Finalize(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed processing package changes with session options - CDISMPackageManager::ProcessChangesWithOptions(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed ProcessChanges. - CPackageManagerCLIHandler::Private_ProcessFeatureChange(hr:0x800f0922) 2013-07-02 01:00:27, Error DISM DISM Package Manager: PID=5768 TID=5780 Failed while processing command enable-feature. - CPackageManagerCLIHandler::ExecuteCmdLine(hr:0x800f0922) 2013-07-02 01:00:27, Info DISM DISM Package Manager: PID=5768 TID=5780 Further logs for online package and feature related operations can be found at %WINDIR%\logs\CBS\cbs.log - CPackageManagerCLIHandler::ExecuteCmdLine 2013-07-02 01:00:27, Error DISM DISM.EXE: DISM Package Manager processed the command line but failed. HRESULT=800F0922 cbs.log has the following chunks around then which could be relevant: 2013-07-02 00:55:06, Info CBS Exec: This is a PSF Package. Job has been saved and we are returning to client. 2013-07-02 00:55:06, Info CSI 0000042d@2013/7/1:23:55:06.203 CSI Transaction @0xe2f5e59500 destroyed 2013-07-02 00:55:06, Info CBS Exec: DPX job state saved for one or more packages, aborting the staging and install of execution. 2013-07-02 00:55:06, Info CSI 0000042e@2013/7/1:23:55:06.207 CSI Transaction @0xe2f5e58480 destroyed 2013-07-02 00:55:06, Info CBS Perf: Stage chain complete. 2013-07-02 00:55:06, Info CBS Failed to stage execution chain. [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS Failed to process single phase execution. [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS WER: Failure is not worth reporting [HRESULT = 0x800f0816 - CBS_E_DPX_JOB_STATE_SAVED] 2013-07-02 00:55:06, Info CBS Reboot mark cleared and further down: 2013-07-02 00:59:19, Info CSI 000004e6 Begin executing advanced installer phase 38 (0x00000026) index 253 (0x00000000000000fd) (sequence 289) Old component: [l:0]"" New component: [ml:306{153},l:304{152}]"NetFx35CDF-CDF_GenericCommands, Culture=neutral, Version=6.2.9200.16384, PublicKeyToken=31bf3856ad364e35, ProcessorArchitecture=x86, versionScope=NonSxS" Install mode: install Installer ID: {81a34a10-4256-436a-89d6-794b97ca407c} Installer name: [15]"Generic Command" 2013-07-02 00:59:19, Info CSI 000004e7 Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:19fc6600b776ce01c91f0000fc07a816} pathid: {l:16 b:19fc6600b776ce01ca1f0000fc07a816} path: [l:214{107}]"\SystemRoot\WinSxS\x86_netfx35cdf-cdf_genericcommands_31bf3856ad364e35_6.2.9200.16384_none_0cec490be12fb858" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:19, Info CSI 000004e8 Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:27236700b776ce01cb1f0000fc07a816} pathid: {l:16 b:27236700b776ce01cc1f0000fc07a816} path: [l:210{105}]"\SystemRoot\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:19, Info CSI 000004e9 Calling generic command executable (sequence 1): [122]"C:\Windows\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716\WFServicesReg.exe" CmdLine: [139]""C:\Windows\WinSxS\x86_netfx35cdf-csd_cdf_installer_31bf3856ad364e35_6.2.9200.16384_none_55072425fd5c3716\WFServicesReg.exe" /c /b /v /m /i" 2013-07-02 00:59:20, Info CSI 000004ea Performing 1 operations; 1 are not lock/unlock and follow: (0) LockComponentPath (10): flags: 0 comp: {l:16 b:bd790401b776ce01cd1f0000fc07a816} pathid: {l:16 b:bd790401b776ce01ce1f0000fc07a816} path: [l:234{117}]"\SystemRoot\WinSxS\x86_microsoft.windows.s..ation.badcomponents_31bf3856ad364e35_6.2.9200.16384_none_353ccb4c94858655" pid: 7fc starttime: 130171962799582915 (0x01ce76b5e2626ec3) 2013-07-02 00:59:20, Info CSI 000004eb Creating NT transaction (seq 27), objectname [6]"(null)" 2013-07-02 00:59:20, Info CSI 000004ec Created NT transaction (seq 27) result 0x00000000, handle @0x24b8 2013-07-02 00:59:20, Info CSI 000004ed@2013/7/1:23:59:20.933 Beginning NT transaction commit... 2013-07-02 00:59:22, Info CSI 000004ee@2013/7/1:23:59:22.065 CSI perf trace: CSIPERF:TXCOMMIT;1387723 2013-07-02 00:59:22, Error CSI 000004ef (F) Done with generic command 1; CreateProcess returned 0, CPAW returned S_OK Process exit code 255 (0x000000ff) resulted in success? FALSE Process output: [l:28479 [4096]"DDSet_Entry: WFServicesReg.exe DDSet_Status: CFxInstaller::CopyConfigFilesToTemp is64bit=0 DDSet_Status: CFileHelper::CopyConfigFilesToTempLocation DDSet_Status: CFxInstaller::SetupBaseComponents isInstall=1 DDSet_Status: CFxInstaller::SetupBaseComponents Calling SetupExtensions. isInstall=1 (0x000000FF -- The extended attributes are inconsistent. ??) And a bit further down: 2013-07-02 00:59:22, Error [0x018007] CSI 000004f0 (F) Failed execution of queue item Installer: Generic Command ({81a34a10-4256-436a-89d6-794b97ca407c}) with HRESULT HRESULT_FROM_WIN32(14109). Failure will not be ignored: A rollback will be initiated after all the operations in the installer queue are completed; installer is reliable (2)[gle=0x80004005] [...snip...] 2013-07-02 00:59:22, Info CBS Not able to add pending.xml.bad to Windows Error Report. [HRESULT = 0x80070002 - ERROR_FILE_NOT_FOUND] 2013-07-02 00:59:28, Info CSI 000004f1@2013/7/1:23:59:28.467 CSI Advanced installer perf trace: CSIPERF:AIDONE;{81a34a10-4256-436a-89d6-794b97ca407c};NetFx35CDF-CDF_GenericCommands, Version = 6.2.9200.16384, pA = PROCESSOR_ARCHITECTURE_INTEL (0), Culture neutral, VersionScope = 1 nonSxS, PublicKeyToken = {l:8 b:31bf3856ad364e35}, Type neutral, TypeName neutral, PublicKey neutral;10609242us 2013-07-02 00:59:28, Info CSI 000004f2 End executing advanced installer (sequence 289) Completion status: HRESULT_FROM_WIN32(ERROR_ADVANCED_INSTALLER_FAILED) [...snip...] 2013-07-02 01:00:26, Info CBS Exec: Cancelled pending transactions after rollback. [HRESULT = 0x00000000 - S_OK] 2013-07-02 01:00:26, Error CBS Exec: An error occurred while committing the transaction, the transaction could not be rolled back. [HRESULT = 0x800f0922 - CBS_E_INSTALLERS_FAILED] The full DISM and CBS logs are at http://ben.mu/files/dotnet35_dism_cbs.zip as the CBS log is nearly 167MB uncompressed. o.o dism.log gives the timeframe of where its errors occur--00:56:20ish to 01:00:22. Does anyone have any ideas what's actually causing the installation to fail, and if so how I can fix it? Please don't just say "Refresh the OS". :)

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  • What is the best Battleship AI?

    - by John Gietzen
    Battleship! Back in 2003, (when I was 17,) I competed in a Battleship AI coding competition. Even though I lost that tournament, I had a lot of fun and learned a lot from it. Now, I would like to resurrect this competition, in the search of the best battleship AI. Here is the framework: Battleship.zip The winner will be awarded +450 reputation! The competition will be held starting on the 17th of November, 2009. No entries or edits later than zero-hour on the 17th will be accepted. (Central Standard Time) Submit your entries early, so you don't miss your opportunity! To keep this OBJECTIVE, please follow the spirit of the competition. Rules of the game: The game is be played on a 10x10 grid. Each competitor will place each of 5 ships (of lengths 2, 3, 3, 4, 5) on their grid. No ships may overlap, but they may be adjacent. The competitors then take turns firing single shots at their opponent. A variation on the game allows firing multiple shots per volley, one for each surviving ship. The opponent will notify the competitor if the shot sinks, hits, or misses. Game play ends when all of the ships of any one player are sunk. Rules of the competition: The spirit of the competition is to find the best Battleship algorithm. Anything that is deemed against the spirit of the competition will be grounds for disqualification. Interfering with an opponent is against the spirit of the competition. Multithreading may be used under the following restrictions: No more than one thread may be running while it is not your turn. (Though, any number of threads may be in a "Suspended" state). No thread may run at a priority other than "Normal". Given the above two restrictions, you will be guaranteed at least 3 dedicated CPU cores during your turn. A limit of 1 second of CPU time per game is allotted to each competitor on the primary thread. Running out of time results in losing the current game. Any unhandled exception will result in losing the current game. Network access and disk access is allowed, but you may find the time restrictions fairly prohibitive. However, a few set-up and tear-down methods have been added to alleviate the time strain. Code should be posted on stack overflow as an answer, or, if too large, linked. Max total size (un-compressed) of an entry is 1 MB. Officially, .Net 2.0 / 3.5 is the only framework requirement. Your entry must implement the IBattleshipOpponent interface. Scoring: Best 51 games out of 101 games is the winner of a match. All competitors will play matched against each other, round-robin style. The best half of the competitors will then play a double-elimination tournament to determine the winner. (Smallest power of two that is greater than or equal to half, actually.) I will be using the TournamentApi framework for the tournament. The results will be posted here. If you submit more than one entry, only your best-scoring entry is eligible for the double-elim. Good luck! Have fun! EDIT 1: Thanks to Freed, who has found an error in the Ship.IsValid function. It has been fixed. Please download the updated version of the framework. EDIT 2: Since there has been significant interest in persisting stats to disk and such, I have added a few non-timed set-up and tear-down events that should provide the required functionality. This is a semi-breaking change. That is to say: the interface has been modified to add functions, but no body is required for them. Please download the updated version of the framework. EDIT 3: Bug Fix 1: GameWon and GameLost were only getting called in the case of a time out. Bug Fix 2: If an engine was timing out every game, the competition would never end. Please download the updated version of the framework. EDIT 4: Results!

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  • Problem with room/screen/menu controller in python game: old rooms are not removed from memory

    - by Jordan Magnuson
    I'm literally banging my head against a wall here (as in, yes, physically, at my current location, I am damaging my cranium). Basically, I've got a Python/Pygame game with some typical game "rooms", or "screens." EG title screen, high scores screen, and the actual game room. Something bad is happening when I switch between rooms: the old room (and its various items) are not removed from memory, or from my event listener. Not only that, but every time I go back to a certain room, my number of event listeners increases, as well as the RAM being consumed! (So if I go back and forth between the title screen and the "game room", for instance, the number of event listeners and the memory usage just keep going up and up. The main issue is that all the event listeners start to add up and really drain the CPU. I'm new to Python, and don't know if I'm doing something obviously wrong here, or what. I will love you so much if you can help me with this! Below is the relevant source code. Complete source code at http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip MAIN.PY class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() EVENT_MANAGER.PY class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.last_listeners = {} self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def clear(self): del self.listeners[:] #---------------------------------------------------------------------- def post(self, event): # if isinstance(event, MouseButtonLeftEvent): # debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" print 'Number of listeners: ' + str(len(self.listeners)) for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) def notify(self, event): pass #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent) or isinstance(incoming_event, BoardCreationTick): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 2: #Button 2 pos = pygame.mouse.get_pos() ev = MouseButtonRightEvent(pos) elif event.type == pygame.MOUSEBUTTONUP and not self.input_freeze: if event.button == 2: #Button 2 Release pos = pygame.mouse.get_pos() ev = MouseButtonRightReleaseEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) # elif isinstance(event, BoardCreationTick): # #Share some time with other processes, so we don't hog the cpu # pygame.time.wait(5) # # #If this event manager has an associated PGU GUI app, notify it of the event # if self.ev_manager.gui_app: # self.ev_manager.gui_app.event(event) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent(fps=fps)) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False EXAMPLE CLASS USING EVENT MANAGER class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1

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  • "Randomly" occurring errors...

    - by ClarkeyBoy
    Hi, My website has a setup whereby when the application starts a module called SiteContent is "created". This runs a clearup function which basically deletes any irrelevant data from the database, in case any has been left in there from previously run functions. The module has instances of Manager classes - namely RangeManager, CollectionManager, DesignManager. There are others but I will just use these as an example. Each Manager class contains an array of items - items may be of type Range, Collection or Design, whichever one is relevant. Data for each range is then read into an instance of Range, Collection or Design. I know this is basically duplicating data - not very efficient but its my final year project at the moment so I can always change it to use Linq or something similar later, when I am not pressured by the one month deadline. I have a form which, on clicking the Save button, saves data by calling SiteContent.RangeManager.Create(vars) or SiteContent.RangeManager.Update(Range As Range, vars) (or the equivalent for other manager classes, whichever one happens to be relevant). These functions call a stored procedure to insert or update in the relevant table. Classes Range, Collection and Design all have attributes such as Name, Description, Display and several others. When the Create or Update function is called, the Manager loops through all the other items to check if an item with the same name already exists. The Update function ensures that it does not compare the item being updated to itself. A custom exception (ItemAlreadyExistsException) is thrown if another item with the same name is found. For some weird reason, if I go into a Range, Collection or Design in edit mode, change something and try to update it, it occasionally doesnt update the item. When I say occasionally I mean every 3 - 4 page loads, sometimes more. I see absolutely no pattern in when or why it occurs. I have a try-catch statement which catches ItemAlreadyExistsException, and outputs "An item with this name already exists" when caught. Occasionally it will output this; other times it will not. Does anyone have any idea why this could happen? Maybe a mistake which someone has made and solved before? I used to have regular expressions in place that the names were compared to - I believe it was [a-zA-Z]{1, 100} (between 1 and 100 lower- or upper-case characters). For some reason the customer who I am developing the site for used to get errors saying its not in the correct format. Yet he could try the same text 5 minutes later and it would work fine. I am thinking this could well be the same problem, since both problems occur at random. Many thanks in advance. Regards, Richard Clarke Edit: After much time spent narrowing down the code, I have decided to wait till my brother, who has been a programmer for at least 8 years more than I have, to come down over Easter and get him to have a look at it. If he cant solve it then I will zip the files up and put them somewhere for people to access and have a go at. I narrowed it down literally to the minimum number of files possible, and it still occurs. It seems to be about every 10th time. Having said that, I force the manager classes to refresh every 10 page loads or 5 minutes (whichever one is sooner). I may look into this - this could be causing a problem. Basically each Manager contains an array of an object. This array is populated using data from the database. The Update function takes an instance of the item and the new values to be set for the object. If it happens to be a page load where the array is reset (ie the data is loaded freshly from the database) then the object instance with the same ID wont be the same instance as the one being passed in. This explains the fact that it throws an ItemAlreadyExistsException now and then. It all makes sense now the more I think about it. If I were to pass in the ID of the object to be altered, rather than the object itself, then it should work perfectly. I will answer the question if I solve it..

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  • How to count each digit in a range of integers?

    - by Carlos Gutiérrez
    Imagine you sell those metallic digits used to number houses, locker doors, hotel rooms, etc. You need to find how many of each digit to ship when your customer needs to number doors/houses: 1 to 100 51 to 300 1 to 2,000 with zeros to the left The obvious solution is to do a loop from the first to the last number, convert the counter to a string with or without zeros to the left, extract each digit and use it as an index to increment an array of 10 integers. I wonder if there is a better way to solve this, without having to loop through the entire integers range. Solutions in any language or pseudocode are welcome. Edit: Answers review John at CashCommons and Wayne Conrad comment that my current approach is good and fast enough. Let me use a silly analogy: If you were given the task of counting the squares in a chess board in less than 1 minute, you could finish the task by counting the squares one by one, but a better solution is to count the sides and do a multiplication, because you later may be asked to count the tiles in a building. Alex Reisner points to a very interesting mathematical law that, unfortunately, doesn’t seem to be relevant to this problem. Andres suggests the same algorithm I’m using, but extracting digits with %10 operations instead of substrings. John at CashCommons and phord propose pre-calculating the digits required and storing them in a lookup table or, for raw speed, an array. This could be a good solution if we had an absolute, unmovable, set in stone, maximum integer value. I’ve never seen one of those. High-Performance Mark and strainer computed the needed digits for various ranges. The result for one millon seems to indicate there is a proportion, but the results for other number show different proportions. strainer found some formulas that may be used to count digit for number which are a power of ten. Robert Harvey had a very interesting experience posting the question at MathOverflow. One of the math guys wrote a solution using mathematical notation. Aaronaught developed and tested a solution using mathematics. After posting it he reviewed the formulas originated from Math Overflow and found a flaw in it (point to Stackoverflow :). noahlavine developed an algorithm and presented it in pseudocode. A new solution After reading all the answers, and doing some experiments, I found that for a range of integer from 1 to 10n-1: For digits 1 to 9, n*10(n-1) pieces are needed For digit 0, if not using leading zeros, n*10n-1 - ((10n-1) / 9) are needed For digit 0, if using leading zeros, n*10n-1 - n are needed The first formula was found by strainer (and probably by others), and I found the other two by trial and error (but they may be included in other answers). For example, if n = 6, range is 1 to 999,999: For digits 1 to 9 we need 6*105 = 600,000 of each one For digit 0, without leading zeros, we need 6*105 – (106-1)/9 = 600,000 - 111,111 = 488,889 For digit 0, with leading zeros, we need 6*105 – 6 = 599,994 These numbers can be checked using High-Performance Mark results. Using these formulas, I improved the original algorithm. It still loops from the first to the last number in the range of integers, but, if it finds a number which is a power of ten, it uses the formulas to add to the digits count the quantity for a full range of 1 to 9 or 1 to 99 or 1 to 999 etc. Here's the algorithm in pseudocode: integer First,Last //First and last number in the range integer Number //Current number in the loop integer Power //Power is the n in 10^n in the formulas integer Nines //Nines is the resut of 10^n - 1, 10^5 - 1 = 99999 integer Prefix //First digits in a number. For 14,200, prefix is 142 array 0..9 Digits //Will hold the count for all the digits FOR Number = First TO Last CALL TallyDigitsForOneNumber WITH Number,1 //Tally the count of each digit //in the number, increment by 1 //Start of optimization. Comments are for Number = 1,000 and Last = 8,000. Power = Zeros at the end of number //For 1,000, Power = 3 IF Power 0 //The number ends in 0 00 000 etc Nines = 10^Power-1 //Nines = 10^3 - 1 = 1000 - 1 = 999 IF Number+Nines <= Last //If 1,000+999 < 8,000, add a full set Digits[0-9] += Power*10^(Power-1) //Add 3*10^(3-1) = 300 to digits 0 to 9 Digits[0] -= -Power //Adjust digit 0 (leading zeros formula) Prefix = First digits of Number //For 1000, prefix is 1 CALL TallyDigitsForOneNumber WITH Prefix,Nines //Tally the count of each //digit in prefix, //increment by 999 Number += Nines //Increment the loop counter 999 cycles ENDIF ENDIF //End of optimization ENDFOR SUBROUTINE TallyDigitsForOneNumber PARAMS Number,Count REPEAT Digits [ Number % 10 ] += Count Number = Number / 10 UNTIL Number = 0 For example, for range 786 to 3,021, the counter will be incremented: By 1 from 786 to 790 (5 cycles) By 9 from 790 to 799 (1 cycle) By 1 from 799 to 800 By 99 from 800 to 899 By 1 from 899 to 900 By 99 from 900 to 999 By 1 from 999 to 1000 By 999 from 1000 to 1999 By 1 from 1999 to 2000 By 999 from 2000 to 2999 By 1 from 2999 to 3000 By 1 from 3000 to 3010 (10 cycles) By 9 from 3010 to 3019 (1 cycle) By 1 from 3019 to 3021 (2 cycles) Total: 28 cycles Without optimization: 2,235 cycles Note that this algorithm solves the problem without leading zeros. To use it with leading zeros, I used a hack: If range 700 to 1,000 with leading zeros is needed, use the algorithm for 10,700 to 11,000 and then substract 1,000 - 700 = 300 from the count of digit 1. Benchmark and Source code I tested the original approach, the same approach using %10 and the new solution for some large ranges, with these results: Original 104.78 seconds With %10 83.66 With Powers of Ten 0.07 A screenshot of the benchmark application: If you would like to see the full source code or run the benchmark, use these links: Complete Source code (in Clarion): http://sca.mx/ftp/countdigits.txt Compilable project and win32 exe: http://sca.mx/ftp/countdigits.zip Accepted answer noahlavine solution may be correct, but l just couldn’t follow the pseudo code, I think there are some details missing or not completely explained. Aaronaught solution seems to be correct, but the code is just too complex for my taste. I accepted strainer’s answer, because his line of thought guided me to develop this new solution.

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  • External USB attached drive works in Windows XP but not in Windows 7. How to fix?

    - by irrational John
    Earlier this week I purchased this "N52300 EZQuest Pro" external hard drive enclosure from here. I can connect the enclosure using USB 2.0 and access the files in both NTFS partitions on the MBR partitioned drive when I use either Windows XP (SP3) or Mac OS X 10.6. So it works as expected in XP & Snow Leopard. However, the enclosure does not work in Windows 7 (Home Premium) either 64-bit or 32-bit or in Ubuntu 10.04 (kernel 2.6.32-23-generic). I'm thinking this must be a Windows 7 driver problem because the enclosure works in XP & Snow Leopard. I do know that no special drivers are required to use this enclosure. It is supported using the USB mass storage drivers included with XP and OS X. It should also work fine using the mass storage support in Windows 7, no? FWIW, I have also tried using 32-bit Windows 7 on both my desktop, a Gigabyte GA-965P-DS3 with a Pentium Dual-Core E6500 @ 2.93GHz, and on my early 2008 MacBook. I see the same failure in both cases that I see with 64-bit Windows 7. So it doesn't appear to be specific to one hardware platform. I'm hoping someone out there can help me either get the enclosure to work in Windows 7 or convince me that the enclosure hardware is bad and should be RMAed. At the moment though an RMA seems pointless since this appears to be a (Windows 7) device driver problem. I have tried to track down any updates to the mass storage drivers included with Windows 7 but have so far come up empty. Heck, I can't even figure out how to place a bug report with Microsoft since apparently the grace period for Windows 7 email support is only a few months. I came across a link to some USB troubleshooting steps in another question. I haven't had a chance to look over the suggestions on that site or try them yet. Maybe tomorrow if I have time ... ;-) I'll finish up with some more details about the problem. When I connect the enclosure using USB to Windows 7 at first it appears everything worked. Windows detects the drive and installs a driver for it. Looking in Device Manager there is an entry under the Hard Drives section with the title, Hitachi HDT721010SLA360 USB Device. When you open Windows Disk Management the first time after the enclosure has been attached the drive appears as "Not initialize" and I'm prompted to initialize it. This is bogus. After all, the drive worked fine in XP so I know it has already been initialized, partitioned, and formatted. So of course I never try to initialize it "again". (It's a 1 GB drive and I don't want to lose the data on it). Except for this first time, the drive never shows up in Disk Management again unless I uninstall the Hitachi HDT721010SLA360 USB Device entry under Hard Drives, unplug, and then replug the enclosure. If I do that then the process in the previous paragraph repeats. In Ubuntu the enclosure never shows up at all at the file system level. Below are an excerpt from kern.log and an excerpt from the result of lsusb -v after attaching the enclosure. It appears that Ubuntu at first recongnizes the enclosure and is attempting to attach it, but encounters errors which prevent it from doing so. Unfortunately, I don't know whether any of this info is useful or not. excerpt from kern.log [ 2684.240015] usb 1-2: new high speed USB device using ehci_hcd and address 22 [ 2684.393618] usb 1-2: configuration #1 chosen from 1 choice [ 2684.395399] scsi17 : SCSI emulation for USB Mass Storage devices [ 2684.395570] usb-storage: device found at 22 [ 2684.395572] usb-storage: waiting for device to settle before scanning [ 2689.390412] usb-storage: device scan complete [ 2689.390894] scsi 17:0:0:0: Direct-Access Hitachi HDT721010SLA360 ST6O PQ: 0 ANSI: 4 [ 2689.392237] sd 17:0:0:0: Attached scsi generic sg7 type 0 [ 2689.395269] sd 17:0:0:0: [sde] 1953525168 512-byte logical blocks: (1.00 TB/931 GiB) [ 2689.395632] sd 17:0:0:0: [sde] Write Protect is off [ 2689.395636] sd 17:0:0:0: [sde] Mode Sense: 11 00 00 00 [ 2689.395639] sd 17:0:0:0: [sde] Assuming drive cache: write through [ 2689.412003] sd 17:0:0:0: [sde] Assuming drive cache: write through [ 2689.412009] sde: sde1 sde2 [ 2689.455759] sd 17:0:0:0: [sde] Assuming drive cache: write through [ 2689.455765] sd 17:0:0:0: [sde] Attached SCSI disk [ 2692.620017] usb 1-2: reset high speed USB device using ehci_hcd and address 22 [ 2707.740014] usb 1-2: device descriptor read/64, error -110 [ 2722.970103] usb 1-2: device descriptor read/64, error -110 [ 2723.200027] usb 1-2: reset high speed USB device using ehci_hcd and address 22 [ 2738.320019] usb 1-2: device descriptor read/64, error -110 [ 2753.550024] usb 1-2: device descriptor read/64, error -110 [ 2753.780020] usb 1-2: reset high speed USB device using ehci_hcd and address 22 [ 2758.810147] usb 1-2: device descriptor read/8, error -110 [ 2763.940142] usb 1-2: device descriptor read/8, error -110 [ 2764.170014] usb 1-2: reset high speed USB device using ehci_hcd and address 22 [ 2769.200141] usb 1-2: device descriptor read/8, error -110 [ 2774.330137] usb 1-2: device descriptor read/8, error -110 [ 2774.440069] usb 1-2: USB disconnect, address 22 [ 2774.440503] sd 17:0:0:0: Device offlined - not ready after error recovery [ 2774.590023] usb 1-2: new high speed USB device using ehci_hcd and address 23 [ 2789.710020] usb 1-2: device descriptor read/64, error -110 [ 2804.940020] usb 1-2: device descriptor read/64, error -110 [ 2805.170026] usb 1-2: new high speed USB device using ehci_hcd and address 24 [ 2820.290019] usb 1-2: device descriptor read/64, error -110 [ 2835.520027] usb 1-2: device descriptor read/64, error -110 [ 2835.750018] usb 1-2: new high speed USB device using ehci_hcd and address 25 [ 2840.780085] usb 1-2: device descriptor read/8, error -110 [ 2845.910079] usb 1-2: device descriptor read/8, error -110 [ 2846.140023] usb 1-2: new high speed USB device using ehci_hcd and address 26 [ 2851.170112] usb 1-2: device descriptor read/8, error -110 [ 2856.300077] usb 1-2: device descriptor read/8, error -110 [ 2856.410027] hub 1-0:1.0: unable to enumerate USB device on port 2 [ 2856.730033] usb 3-2: new full speed USB device using uhci_hcd and address 11 [ 2871.850017] usb 3-2: device descriptor read/64, error -110 [ 2887.080014] usb 3-2: device descriptor read/64, error -110 [ 2887.310011] usb 3-2: new full speed USB device using uhci_hcd and address 12 [ 2902.430021] usb 3-2: device descriptor read/64, error -110 [ 2917.660013] usb 3-2: device descriptor read/64, error -110 [ 2917.890016] usb 3-2: new full speed USB device using uhci_hcd and address 13 [ 2922.911623] usb 3-2: device descriptor read/8, error -110 [ 2928.051753] usb 3-2: device descriptor read/8, error -110 [ 2928.280013] usb 3-2: new full speed USB device using uhci_hcd and address 14 [ 2933.301876] usb 3-2: device descriptor read/8, error -110 [ 2938.431993] usb 3-2: device descriptor read/8, error -110 [ 2938.540073] hub 3-0:1.0: unable to enumerate USB device on port 2 excerpt from lsusb -v Bus 001 Device 017: ID 0dc4:0000 Macpower Peripherals, Ltd Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 idVendor 0x0dc4 Macpower Peripherals, Ltd idProduct 0x0000 bcdDevice 0.01 iManufacturer 1 EZ QUEST iProduct 2 USB Mass Storage iSerial 3 220417 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 32 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 5 Config0 bmAttributes 0xc0 Self Powered MaxPower 0mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 2 bInterfaceClass 8 Mass Storage bInterfaceSubClass 6 SCSI bInterfaceProtocol 80 Bulk (Zip) iInterface 4 Interface0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x01 EP 1 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0200 1x 512 bytes bInterval 0 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0001 Self Powered Update: Results using Firewire to connect. Today I recieved a 1394b 9 pin to 1394a 6 pin cable which allowed me to connect the "EZQuest Pro" via Firewire. Everything works. When I use Firewire I can connect whether I'm using Windows 7 or Ubuntu 10.04. I even tried booting my Gigabyte desktop as an OS X 10.6.3 Hackintosh and it worked there as well. (Though if I recall correctly, it also worked when using USB 2.0 and booting OS X on the desktop. Certainly it works with USB 2.0 and my MacBook.) I believe the firmware on the device is at the latest level available, v1.07. I base this on the excerpt below from the OS X System Profiler which shows Firmware Revision: 0x107. Bottom line: It's nice that the enclosure is actually usable when I connect with Firewire. But I am still searching for an answer as to why it does not work correctly when using USB 2.0 in Windows 7 (and Ubuntu ... but really Windows 7 is my biggest concern). OXFORD IDE Device 1: Manufacturer: EZ QUEST Model: 0x0 GUID: 0x1D202E0220417 Maximum Speed: Up to 800 Mb/sec Connection Speed: Up to 400 Mb/sec Sub-units: OXFORD IDE Device 1 Unit: Unit Software Version: 0x10483 Unit Spec ID: 0x609E Firmware Revision: 0x107 Product Revision Level: ST6O Sub-units: OXFORD IDE Device 1 SBP-LUN: Capacity: 1 TB (1,000,204,886,016 bytes) Removable Media: Yes BSD Name: disk3 Partition Map Type: MBR (Master Boot Record) S.M.A.R.T. status: Not Supported

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  • Custom styled select box

    - by Ivan
    Hi to all am trying to use javascript for custom styled select boxes from www.gerrendesign.com/entry_images/selectboxdemo.zip and as I have plenty entries inside one of select box I need to make but am stuck in creation of scrolling function. As this select boxes are compatible with almost all older and new browsers. I need only suggestion or solution how to add scroll in this linked/attached files above - if select box is populated with plenty of entries (example cities, states, or exchange rates...) Am stuck here... Thanks for your cooperation Ivan THIS IS CODE: $(document).ready(function(){ // first locate all of the select tags on the page and hide them $("select.changeMe").css('display','none'); //now, for each select box, run this function $("select.changeMe").each(function(){ var curSel = $(this); // get the CSS width from the original select box var gddWidth = $(curSel).css('width'); var gddWidthL = gddWidth.slice(0,-2); var gddWidth2 = gddWidthL - 28; var gddWidth3 = gddWidthL - 16; // build the new div structure var gddTop = '<div style="width:' + gddWidthL + 'px" class="selectME" tabindex="0"><div class="cornerstop"><div><div></div></div></div><div class="middle"><div><div><div>'; //get the default selected option var whatSelected = $(curSel).children('option:selected').text(); //write the default var gddFirst = '<div class="first"><span class="selectME gselected" style="width:'+ gddWidth2 + 'px;">'+ whatSelected +'</span><span id="arrowImg"></span><div class="clears"></div></div><ul class="selectME">'; // create a new array of div options from the original's options var addItems = new Array(); $(curSel).children('option').each( function() { var text = $(this).text(); var selVal = $(this).attr('value'); var before = '<li style="width:' + gddWidthL + 'px;"><a href="#" rel="' + selVal + '" tabindex="0" style="width:' + gddWidth3 + 'px;">'; var after = '</a></li>'; addItems.push(before + text + after); }); //hide the default from the list of options var removeFirst = addItems.shift(); // create the end of the div selectbox and close everything off var gddBottom ='</ul></div></div></div></div><div class="cornersbottom"><div><div></div></div></div></div>' //write everything after each selectbox var GDD = gddTop + gddFirst + addItems.join('') + gddBottom; $(curSel).after(GDD); //this var selects the div select box directly after each of the origials var nGDD = $(curSel).next('div.selectME'); $(nGDD).find('li:first').addClass("first"); $(nGDD).find('li:last').addClass('last'); //handle the on click functions - push results back to old text box $(nGDD).click( function(e) { var myTarA = $(e.target).attr('rel'); var myTarT = $(e.target).text(); var myTar = $(e.target); //if closed, then open if( $(nGDD).find('li').css('display') == 'none') { //this next line closes any other selectboxes that might be open $('div.selectME').find('li').css('display','none'); $(nGDD).find('li').css('display','block'); //if user clicks off of the div select box, then shut the whole thing down $(document.window || 'body').click( function(f) { var myTar2 = $(f.target); if (myTar2 !== nGDD) {$(nGDD).find('li').css('display','none');} }); return false; } else { if (myTarA == null){ $(nGDD).find('li').css('display','none'); return false; } else { //set the value of the old select box $(curSel).val(myTarA); //set the text of the new one $(nGDD).find('span.gselected').text(myTarT); $(nGDD).find('li').css('display','none'); return false; } } //handle the tab index functions }).focus( function(e) { $(nGDD).find('li:first').addClass('currentDD'); $(nGDD).find('li:last').addClass('lastDD'); function checkKey(e){ //on keypress handle functions function moveDown() { var current = $(nGDD).find('.currentDD:first'); var next = $(nGDD).find('.currentDD').next(); if ($(current).is('.lastDD')){ return false; } else { $(next).addClass('currentDD'); $(current).removeClass('currentDD'); } } function moveUp() { var current = $(nGDD).find('.currentDD:first'); var prev = $(nGDD).find('.currentDD').prev(); if ($(current).is('.first')){ return false; } else { $(prev).addClass('currentDD'); $(current).removeClass('currentDD'); } } var curText = $(nGDD).find('.currentDD:first').text(); var curVal = $(nGDD).find('.currentDD:first a').attr('rel'); switch (e.keyCode) { case 40: $(curSel).val(curVal); $(nGDD).find('span.gselected').text(curText); moveDown(); return false; break; case 38: $(curSel).val(curVal); $(nGDD).find('span.gselected').text(curText); moveUp(); return false; break; case 13: $(nGDD).find('li').css('display','none'); } } $(document).keydown(checkKey); }).blur( function() { $(document).unbind('keydown'); }); }); });

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  • ColdFusion Server crash after thousands of HTTP requests

    - by Jason Bristol
    We are running ColdFusion 8 on a windows server 2003 VPS with an API that exposes student records to a partner API through a connector. Our API returns around 50k student records serialized in XML format pretty seamlessly. My question originates when something very frightening happened today when we tested our connector to our partners API. Our entire website and web host went down. We assumed that our host was just having some issues and after 4 hours with no resolution and no response from their customer service we finally got a response from them claiming that they had an "unauthorized user" in their network. After our server was back up we were unable to connect to our website as if the web service or coldfusion itself had froze. This is really where my concern comes from as I fear we may have overloaded the web service. As I mentioned before we tried sending over 50k HTTP POST requests over to our partner's API, however everything stopped after around 1.6k Is this bad practice or is there some sort of rate limiting I can relax somewhere in server configuration? We managed to find a workaround, but it bypasses our connector which is critical to our design. This would have been a one time deal as the purpose of so many requests was to populate our partner's website with current data, after that hourly syncs will keep requests down to around 100 per hour. UPDATE Our partner API is owned and operated by Pardot. We are converting students to prospects by passing student data to their API which unfortunately only seems to accept one student at a time. For that reason we have to do all 50k requests individually. Our server has 4GB of RAM, an Intel Core 2 Duo @ 2.8GHz running Windows Server 2003 SP2. I monitored the server during a 100 student sync, a 400 student sync, and a 1.4k student sync with the following results: 100 students - 2.25GB of Memory, 30-40% CPU utilization, 0.2-0.3% network bandwidth 400 students - 2.30GB of Memory, 30-50% CPU utilization, 0.2-1.0% network bandwidth 1.4k students - 2.30GB of Memory, 30-70% CPU utilization, 0.2-1.0% network bandwidth I know this is a far cry from 50k students, but I don't want to risk taking down our CMS system again assuming that was the cause. To give you a look at our code: <cfif (#getStudents.statusCode# eq "200 OK")> <cftry> <cfloop index="StudentXML" array="#XmlSearch(responseSTUD,'/students/student')#"> <cfset StudentXML = XmlParse(StudentXML)> <cfhttp url="#PARDOT_CMS_UPSERT#" method="post" timeout="10000" > <cfhttpparam type="url" name="user_key" value="#PARDOT_CMS_USERKEY#"> <cfhttpparam type="url" name="api_key" value="#api_key#"> <cfhttpparam type="url" name="email" value="#StudentXML.student.email.XmlText#"> <cfhttpparam type="url" name="first_name" value="#StudentXML.student.first.XmlText#"> <cfhttpparam type="url" name="last_name" value="#StudentXML.student.last.XmlText#"> <cfhttpparam type="url" name="in_cms" value="#StudentXML.student.studentid.XmlText#"> <cfhttpparam type="url" name="company" value="#StudentXML.student.agencyname.XmlText#"> <cfhttpparam type="url" name="country" value="#StudentXML.student.countryname.XmlText#"> <cfhttpparam type="url" name="address_one" value="#StudentXML.student.address.XmlText#"> <cfhttpparam type="url" name="address_two" value="#StudentXML.student.address2.XmlText#"> <cfhttpparam type="url" name="city" value="#StudentXML.student.city.XmlText#"> <cfhttpparam type="url" name="state" value="#StudentXML.student.state_province.XmlText#"> <cfhttpparam type="url" name="zip" value="#StudentXML.student.postalcode.XmlText#"> <cfhttpparam type="url" name="phone" value="#StudentXML.student.phone.XmlText#"> <cfhttpparam type="url" name="fax" value="#StudentXML.student.fax.XmlText#"> <cfhttpparam type="url" name="output" value="simple"> </cfhttp> </cfloop> <cfcatch type="any"> <cfdump var="#cfcatch.Message#"> </cfcatch> </cftry> </cfif> UPDATE 2 I checked the CF logs and found a couple of these: "Error","jrpp-8","06/06/13","16:10:18","CMS-API","Java heap space The specific sequence of files included or processed is: D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm, line: 675 " java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:2882) at java.io.CharArrayWriter.write(CharArrayWriter.java:105) at coldfusion.runtime.CharBuffer.replace(CharBuffer.java:37) at coldfusion.runtime.CharBuffer.replace(CharBuffer.java:50) at coldfusion.runtime.NeoBodyContent.write(NeoBodyContent.java:254) at cfapi2ecfm292155732._factor30(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:675) at cfapi2ecfm292155732._factor31(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:662) at cfapi2ecfm292155732._factor36(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:659) at cfapi2ecfm292155732._factor42(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:657) at cfapi2ecfm292155732._factor37(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor44(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:456) at cfapi2ecfm292155732._factor38(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor46(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:455) at cfapi2ecfm292155732._factor39(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm) at cfapi2ecfm292155732._factor47(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:453) at cfapi2ecfm292155732.runPage(D:\Clients\www.xxx.com\www\dev.cms\api\v1\api.cfm:1) at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:192) at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:366) at coldfusion.filter.CfincludeFilter.invoke(CfincludeFilter.java:65) at coldfusion.filter.ApplicationFilter.invoke(ApplicationFilter.java:279) at coldfusion.filter.RequestMonitorFilter.invoke(RequestMonitorFilter.java:48) at coldfusion.filter.MonitoringFilter.invoke(MonitoringFilter.java:40) at coldfusion.filter.PathFilter.invoke(PathFilter.java:86) at coldfusion.filter.ExceptionFilter.invoke(ExceptionFilter.java:70) at coldfusion.filter.ClientScopePersistenceFilter.invoke(ClientScopePersistenceFilter.java:28) at coldfusion.filter.BrowserFilter.invoke(BrowserFilter.java:38) at coldfusion.filter.NoCacheFilter.invoke(NoCacheFilter.java:46) at coldfusion.filter.GlobalsFilter.invoke(GlobalsFilter.java:38) at coldfusion.filter.DatasourceFilter.invoke(DatasourceFilter.java:22) at coldfusion.CfmServlet.service(CfmServlet.java:175) at coldfusion.bootstrap.BootstrapServlet.service(BootstrapServlet.java:89) at jrun.servlet.FilterChain.doFilter(FilterChain.java:86) Looks like I might have crashed the JVM in CF, is there a better way to do this? We are thinking of just exporting all records initially as a CSV file and importing it into Pardot seeing as we will never have to do a request this large again.

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  • EF4 generates invalid script

    - by Jaxidian
    When I right-click in a .EDMX file and click Generate Database From Model, the resulting script is obviously wrong because of the table names. What it generates is the following script. Note the table names in the DROP TABLE part versus the CREATE TABLE part. Why is this inconsistent? This is obviously not a reusable script. What I created was an Entity named "Address" and an Entity named "Company", etc (all singular). The EntitySet names are pluralized. The "Pluralize New Objects" boolean does not change this either. So what's the deal? For what it's worth, I originally generated the EDMX by pointing it to a database that had tables with non-pluralized names and now that I've made some changes, I want to go back the other way. I'd like to have the option to go back and forth as neither the db-first nor the model-first model is ideal in all scenarios, and I have the control to ensure that there will be no merging issues from multiple people going both ways at the same time. -- -------------------------------------------------- -- Dropping existing FOREIGN KEY constraints -- NOTE: if the constraint does not exist, an ignorable error will be reported. -- -------------------------------------------------- ALTER TABLE [Address] DROP CONSTRAINT [FK_Address_StateID-State_ID]; GO ALTER TABLE [Company] DROP CONSTRAINT [FK_Company_AddressID-Address_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_BossEmployeeID-Employee_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_CompanyID-Company_ID]; GO ALTER TABLE [Employee] DROP CONSTRAINT [FK_Employee_PersonID-Person_ID]; GO ALTER TABLE [Person] DROP CONSTRAINT [FK_Person_AddressID-Address_ID]; GO -- -------------------------------------------------- -- Dropping existing tables -- NOTE: if the table does not exist, an ignorable error will be reported. -- -------------------------------------------------- DROP TABLE [Address]; GO DROP TABLE [Company]; GO DROP TABLE [Employee]; GO DROP TABLE [Person]; GO DROP TABLE [State]; GO -- -------------------------------------------------- -- Creating all tables -- -------------------------------------------------- -- Creating table 'Addresses' CREATE TABLE [Addresses] ( [ID] int IDENTITY(1,1) NOT NULL, [StreetAddress] nvarchar(100) NOT NULL, [City] nvarchar(100) NOT NULL, [StateID] int NOT NULL, [Zip] nvarchar(10) NOT NULL ); GO -- Creating table 'Companies' CREATE TABLE [Companies] ( [ID] int IDENTITY(1,1) NOT NULL, [Name] nvarchar(100) NOT NULL, [AddressID] int NOT NULL ); GO -- Creating table 'People' CREATE TABLE [People] ( [ID] int IDENTITY(1,1) NOT NULL, [FirstName] nvarchar(100) NOT NULL, [LastName] nvarchar(100) NOT NULL, [AddressID] int NOT NULL ); GO -- Creating table 'States' CREATE TABLE [States] ( [ID] int IDENTITY(1,1) NOT NULL, [Name] nvarchar(100) NOT NULL, [Abbreviation] nvarchar(2) NOT NULL ); GO -- Creating table 'Employees' CREATE TABLE [Employees] ( [ID] int IDENTITY(1,1) NOT NULL, [PersonID] int NOT NULL, [CompanyID] int NOT NULL, [Position] nvarchar(100) NOT NULL, [BossEmployeeID] int NULL ); GO -- -------------------------------------------------- -- Creating all PRIMARY KEY constraints -- -------------------------------------------------- -- Creating primary key on [ID] in table 'Addresses' ALTER TABLE [Addresses] ADD CONSTRAINT [PK_Addresses] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'Companies' ALTER TABLE [Companies] ADD CONSTRAINT [PK_Companies] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'People' ALTER TABLE [People] ADD CONSTRAINT [PK_People] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'States' ALTER TABLE [States] ADD CONSTRAINT [PK_States] PRIMARY KEY ([ID] ); GO -- Creating primary key on [ID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [PK_Employees] PRIMARY KEY ([ID] ); GO -- -------------------------------------------------- -- Creating all FOREIGN KEY constraints -- -------------------------------------------------- -- Creating foreign key on [StateID] in table 'Addresses' ALTER TABLE [Addresses] ADD CONSTRAINT [FK_Address_StateID_State_ID] FOREIGN KEY ([StateID]) REFERENCES [States] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Address_StateID_State_ID' CREATE INDEX [IX_FK_Address_StateID_State_ID] ON [Addresses] ([StateID]); GO -- Creating foreign key on [AddressID] in table 'Companies' ALTER TABLE [Companies] ADD CONSTRAINT [FK_Company_AddressID_Address_ID] FOREIGN KEY ([AddressID]) REFERENCES [Addresses] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Company_AddressID_Address_ID' CREATE INDEX [IX_FK_Company_AddressID_Address_ID] ON [Companies] ([AddressID]); GO -- Creating foreign key on [AddressID] in table 'People' ALTER TABLE [People] ADD CONSTRAINT [FK_Person_AddressID_Address_ID] FOREIGN KEY ([AddressID]) REFERENCES [Addresses] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Person_AddressID_Address_ID' CREATE INDEX [IX_FK_Person_AddressID_Address_ID] ON [People] ([AddressID]); GO -- Creating foreign key on [CompanyID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_CompanyID_Company_ID] FOREIGN KEY ([CompanyID]) REFERENCES [Companies] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_CompanyID_Company_ID' CREATE INDEX [IX_FK_Employee_CompanyID_Company_ID] ON [Employees] ([CompanyID]); GO -- Creating foreign key on [BossEmployeeID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_BossEmployeeID_Employee_ID] FOREIGN KEY ([BossEmployeeID]) REFERENCES [Employees] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_BossEmployeeID_Employee_ID' CREATE INDEX [IX_FK_Employee_BossEmployeeID_Employee_ID] ON [Employees] ([BossEmployeeID]); GO -- Creating foreign key on [PersonID] in table 'Employees' ALTER TABLE [Employees] ADD CONSTRAINT [FK_Employee_PersonID_Person_ID] FOREIGN KEY ([PersonID]) REFERENCES [People] ([ID]) ON DELETE NO ACTION ON UPDATE NO ACTION; -- Creating non-clustered index for FOREIGN KEY 'FK_Employee_PersonID_Person_ID' CREATE INDEX [IX_FK_Employee_PersonID_Person_ID] ON [Employees] ([PersonID]); GO -- -------------------------------------------------- -- Script has ended -- --------------------------------------------------

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  • JQuery text display problem?

    - by SLAPme
    Kind of new to JQuery and I was wondering how can I state that the users submitted info was saved when they click the submit button by displaying the message Changes saved at the top of the form and then have it disappear when the user leaves the web page and return back to it? Right now my code only displays that changes were saved at the bottom of the form outside of the lists and will not disappear when the users leave the web page and return back to it. Here is the JQuery code. $(function() { $(".save-button").click(function() { $.post($("#contact-form").attr("action"), $("#contact-form").serialize(), function(html) { $("div.contact-info-form").html(html); $('#contact-form').append('<li>Changes saved!</li>'); }); return false; // prevent normal submit }); }); Here is the html code. <div id="contact-info-form" class="form-content"> <h2>Contact Information</h2> <form method="post" action="index.php" id="contact-form"> <fieldset> <ul> <li><label for="address">Address 1: </label><input type="text" name="address" id="address" size="25" class="input-size" value="<?php if (isset($_POST['address'])) { echo $_POST['address']; } else if(!empty($address)) { echo $address; } ?>" /></li> <li><label for="address_two">Address 2: </label><input type="text" name="address_two" id="address_two" size="25" class="input-size" value="<?php if (isset($_POST['address_two'])) { echo $_POST['address_two']; } else if(!empty($address_two)) { echo $address_two; } ?>" /></li> <li><label for="city_town">City/Town: </label><input type="text" name="city_town" id="city_town" size="25" class="input-size" value="<?php if (isset($_POST['city_town'])) { echo $_POST['city_town']; } else if(!empty($city_town)) { echo $city_town; } ?>" /></li> <li><label for="state_province">State/Province: </label> <?php echo '<select name="state_province" id="state_province">' . "\n"; foreach($state_options as $option) { if ($option == $state_province) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="zipcode">Zip/Post Code: </label><input type="text" name="zipcode" id="zipcode" size="5" class="input-size" value="<?php if (isset($_POST['zipcode'])) { echo $_POST['zipcode']; } else if(!empty($zipcode)) { echo $zipcode; } ?>" /></li> <li><label for="country">Country: </label> <?php echo '<select name="country" id="country">' . "\n"; foreach($countries as $option) { if ($option == $country) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else if($option == "-------------") { echo '<option value="' . $option . '" disabled="disabled">' . $option . '</option>'; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="email">Email Address: </label><input type="text" name="email" id="email" size="25" class="input-size" value="<?php if (isset($_POST['email'])) { echo $_POST['email']; } else if(!empty($email)) { echo $email; } ?>" /><br /><span>We don't spam or share your email with third parties. We respect your privacy.</span></li> <li><input type="submit" name="submit" value="Save Changes" class="save-button" /> <input type="hidden" name="contact_info_submitted" value="true" /> <input type="submit" name="submit" value="Preview Changes" class="preview-changes-button" /></li> </ul> </fieldset> </form> </div>

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  • A couple PHP/MySQL questions...

    - by Jeff
    I am a college student taking a course in php and mysql progamming and my first question is about the "$variable" variables in the following code: <?php ob_start(); ?> <?php session_start(); if ($_SESSION['auth'] != "true") { header("Location: login.php"); exit; } $uid = $_SESSION['user']; $connection = mysql_connect("localhost", "username", "password"); mysql_select_db("username", $connection); $result = mysql_query ( "SELECT * FROM users where user_id = '$uid'", $connection); $num = mysql_numrows($result); $i=0; while ($i < $num) { $f1=mysql_result($result,$i,"firstname"); $f2=mysql_result($result,$i,"lastname"); ?> <html><body> <p> <td><center><font size = "18" face="Arial"><?php echo "Name: $f1 "; echo $f2; ?> </font></center></td> </p> </body></html> <?php $i++; } ?> <?php $result1 = mysql_query ( "SELECT * FROM phone where user_id = '$uid'", $connection); $num1 = mysql_numrows($result1); $j=0; while ($j < $num1) { $f3=mysql_result($result1,$j,"type"); $f4=mysql_result($result1,$j,"number"); ?> <html><body> <p> <br> <td><center><font size = "12" face="Arial"><?php echo "$f5: "; echo "($f3) "; echo "$f4 <br />"; ?> </font></center></td> </p> </body></html> <?php $j++; } ?> <?php $result2 = mysql_query ( "SELECT * FROM address where user_id = '$uid'", $connection); $num2 = mysql_numrows($result2); $h=0; while ($h < $num2) { $f6=mysql_result($result2,$h,"type"); $f7=mysql_result($result2,$h,"address"); $f8=mysql_result($result2,$h,"city"); $f9=mysql_result($result2,$h,"state"); $f10=mysql_result($result2,$h,"zip"); ?> <html><body> <p> <br> <td><center><font size = "12" face="Arial"><?php echo "$f10 Address: $f6, $f7, $f8 $f9"; ?></font></center></td> </p> </body></html> <?php $h++; } ?> <?php include 'navbar.php'; ob_end_flush(); ?> I just don't really understand the $variables at all. Are they user-generated or are they entities in the database? And how does the code know which $result is which? My second question is that, if this was someone else in my class's code and I wanted to modify it to make it my own and substitute my own variables, how would I go about doing that? Do the $variables need to be changed if they are not user-defined and if so, how? I apologize if these are dumb questions, but I am a beginner at this programming language. Thanks in advance for your help. -Jeff

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  • JQuery form submit Question?

    - by SLAPme
    I'm kind of new to JQuery and was wondering how can I have the following text appear when the user submits there changes <p>Your changes have been saved.</p>? How do I fix my code so it displays this message? JQuery script. $(function() { $(".save-button").click(function() { $.post($("#contact-form").attr("action"), $("#contact-form").serialize(), function(html) { $("div.contact-info-form").html(html); }); return false; // prevent normal submit }); }); Here is the html. <div id="contact-info-form" class="form-content"> <h2>Contact Information</h2> <form method="post" action="index.php" id="contact-form"> <fieldset> <ul> <li><label for="address">Address 1: </label><input type="text" name="address" id="address" size="25" class="input-size" value="<?php if (isset($_POST['address'])) { echo $_POST['address']; } else if(!empty($address)) { echo $address; } ?>" /></li> <li><label for="address_two">Address 2: </label><input type="text" name="address_two" id="address_two" size="25" class="input-size" value="<?php if (isset($_POST['address_two'])) { echo $_POST['address_two']; } else if(!empty($address_two)) { echo $address_two; } ?>" /></li> <li><label for="city_town">City/Town: </label><input type="text" name="city_town" id="city_town" size="25" class="input-size" value="<?php if (isset($_POST['city_town'])) { echo $_POST['city_town']; } else if(!empty($city_town)) { echo $city_town; } ?>" /></li> <li><label for="state_province">State/Province: </label> <?php echo '<select name="state_province" id="state_province">' . "\n"; foreach($state_options as $option) { if ($option == $state_province) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="zipcode">Zip/Post Code: </label><input type="text" name="zipcode" id="zipcode" size="5" class="input-size" value="<?php if (isset($_POST['zipcode'])) { echo $_POST['zipcode']; } else if(!empty($zipcode)) { echo $zipcode; } ?>" /></li> <li><label for="country">Country: </label> <?php echo '<select name="country" id="country">' . "\n"; foreach($countries as $option) { if ($option == $country) { echo '<option value="' . $option . '" selected="selected">' . $option . '</option>' . "\n"; } else if($option == "-------------") { echo '<option value="' . $option . '" disabled="disabled">' . $option . '</option>'; } else { echo '<option value="'. $option . '">' . $option . '</option>'."\n"; } } echo '</select>'; ?> </li> <li><label for="email">Email Address: </label><input type="text" name="email" id="email" size="25" class="input-size" value="<?php if (isset($_POST['email'])) { echo $_POST['email']; } else if(!empty($email)) { echo $email; } ?>" /><br /><span>We don't spam or share your email with third parties. We respect your privacy.</span></li> <li><p>Changes have been saved</p><input type="submit" name="submit" value="Save Changes" class="save-button" /> <input type="hidden" name="contact_info_submitted" value="true" /> <input type="submit" name="submit" value="Preview Changes" class="preview-changes-button" /></li> </ul> </fieldset> </form> </div>

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  • Permissions denied on apache rewrite module virtual host configuration

    - by sina
    All of a sudden I keep getting "Permissions denied" on apache 2 virtualhost once we moved it to its own conf file. I have tried all the suggestions I have found here but none work. Please can someone tell me what I am doing wrong? Thanks! <VirtualHost *:80> DocumentRoot "/var/www/mm" <Directory "/var/www/mm"> Options +Indexes +MultiViews +FollowSymLinks AllowOverride all Order deny,allow Allow from all AddType text/vnd.sun.j2me.app-descriptor .jad AddType application/vnd.rim.cod .cod </Directory> Alias /holdspace "/var/www/mm/holdspace" RewriteLogLevel 9 RewriteLog "/var/log/httpd/rewrite.log" RewriteEngine on # 91xx RewriteCond %{HTTP_USER_AGENT} BlackBerry.9105 RewriteRule ^/download/(.*) /holdspace/bb6-360x480/$1 [L] # 92xx RewriteCond %{HTTP_USER_AGENT} BlackBerry.9220 RewriteRule ^/download/(.*) /holdspace/bb5-320x240/$1 [L] Errors in error.log: [Wed May 28 12:44:58 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /download/eazymoney.jad denied [Wed May 28 12:44:58 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /error/HTTP_FORBIDDEN.html.var denied [Wed May 28 12:44:59 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /favicon.ico denied [Wed May 28 12:44:59 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /error/HTTP_FORBIDDEN.html.var denied [Wed May 28 12:44:59 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /favicon.ico denied [Wed May 28 12:44:59 2014] [error] [client 197.255.173.95] (13)Permission denied: access to /error/HTTP_FORBIDDEN.html.var denied Errors in rewrite.log: 197.255.173.95 - - [28/May/2014:12:46:01 +0100] [41.203.113.103/sid#7fe41704ca28][rid#7fe417123378/initial/redir#1] (3) applying pattern '^/download/(.*)' to uri '/error/HTTP_FORBIDDEN.html.var' 197.255.173.95 - - [28/May/2014:12:46:01 +0100] [41.203.113.103/sid#7fe41704ca28][rid#7fe417123378/initial/redir#1] (3) applying pattern '^/download/(.*)' to uri '/error/HTTP_FORBIDDEN.html.var' Apache Configuration file: ServerTokens Prod ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 60 KeepAlive Off MaxKeepAliveRequests 100 KeepAliveTimeout 15 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 4 MaxClients 300 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> Listen 80 LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule auth_digest_module modules/mod_auth_digest.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authn_alias_module modules/mod_authn_alias.so LoadModule authn_anon_module modules/mod_authn_anon.so LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule authz_owner_module modules/mod_authz_owner.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule ldap_module modules/mod_ldap.so LoadModule authnz_ldap_module modules/mod_authnz_ldap.so LoadModule include_module modules/mod_include.so LoadModule log_config_module modules/mod_log_config.so LoadModule logio_module modules/mod_logio.so LoadModule env_module modules/mod_env.so LoadModule ext_filter_module modules/mod_ext_filter.so LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule expires_module modules/mod_expires.so LoadModule deflate_module modules/mod_deflate.so LoadModule headers_module modules/mod_headers.so LoadModule usertrack_module modules/mod_usertrack.so LoadModule setenvif_module modules/mod_setenvif.so LoadModule mime_module modules/mod_mime.so LoadModule dav_module modules/mod_dav.so LoadModule status_module modules/mod_status.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule info_module modules/mod_info.so LoadModule dav_fs_module modules/mod_dav_fs.so LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule dir_module modules/mod_dir.so LoadModule actions_module modules/mod_actions.so LoadModule speling_module modules/mod_speling.so LoadModule userdir_module modules/mod_userdir.so LoadModule alias_module modules/mod_alias.so LoadModule substitute_module modules/mod_substitute.so LoadModule rewrite_module modules/mod_rewrite.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_ftp_module modules/mod_proxy_ftp.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_ajp_module modules/mod_proxy_ajp.so LoadModule proxy_connect_module modules/mod_proxy_connect.so LoadModule cache_module modules/mod_cache.so LoadModule suexec_module modules/mod_suexec.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule cgi_module modules/mod_cgi.so LoadModule version_module modules/mod_version.so Include conf.d/*.conf User apache Group apache ServerAdmin root@localhost ServerName sv001zma002.africa.int.myorg.com UseCanonicalName Off DocumentRoot "/var/www/html" <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/var/www/html"> Options FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> <IfModule mod_userdir.c> UserDir disabled </IfModule> DirectoryIndex index.html index.html.var AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy All </Files> TypesConfig /etc/mime.types DefaultType text/plain <IfModule mod_mime_magic.c> MIMEMagicFile conf/magic </IfModule> HostnameLookups Off ErrorLog logs/error_log LogLevel warn LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent CustomLog logs/access_log combined ServerSignature Off TraceEnable Off Alias /icons/ "/var/www/icons/" <Directory "/var/www/icons"> Options MultiViews FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> <IfModule mod_dav_fs.c> DAVLockDB /var/lib/dav/lockdb </IfModule> ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> IndexOptions FancyIndexing VersionSort NameWidth=* HTMLTable Charset=UTF-8 AddIconByEncoding (CMP,/icons/compressed.gif) x-compress x-gzip AddIconByType (TXT,/icons/text.gif) text/* AddIconByType (IMG,/icons/image2.gif) image/* AddIconByType (SND,/icons/sound2.gif) audio/* AddIconByType (VID,/icons/movie.gif) video/* AddIcon /icons/binary.gif .bin .exe AddIcon /icons/binhex.gif .hqx AddIcon /icons/tar.gif .tar AddIcon /icons/world2.gif .wrl .wrl.gz .vrml .vrm .iv AddIcon /icons/compressed.gif .Z .z .tgz .gz .zip AddIcon /icons/a.gif .ps .ai .eps AddIcon /icons/layout.gif .html .shtml .htm .pdf AddIcon /icons/text.gif .txt AddIcon /icons/c.gif .c AddIcon /icons/p.gif .pl .py AddIcon /icons/f.gif .for AddIcon /icons/dvi.gif .dvi AddIcon /icons/uuencoded.gif .uu AddIcon /icons/script.gif .conf .sh .shar .csh .ksh .tcl AddIcon /icons/tex.gif .tex AddIcon /icons/bomb.gif core AddIcon /icons/back.gif .. AddIcon /icons/hand.right.gif README AddIcon /icons/folder.gif ^^DIRECTORY^^ AddIcon /icons/blank.gif ^^BLANKICON^^ DefaultIcon /icons/unknown.gif ReadmeName README.html HeaderName HEADER.html IndexIgnore .??* *~ *# HEADER* README* RCS CVS *,v *,t AddLanguage ca .ca AddLanguage cs .cz .cs AddLanguage da .dk AddLanguage de .de AddLanguage el .el AddLanguage en .en AddLanguage eo .eo AddLanguage es .es AddLanguage et .et AddLanguage fr .fr AddLanguage he .he AddLanguage hr .hr AddLanguage it .it AddLanguage ja .ja AddLanguage ko .ko AddLanguage ltz .ltz AddLanguage nl .nl AddLanguage nn .nn AddLanguage no .no AddLanguage pl .po AddLanguage pt .pt AddLanguage pt-BR .pt-br AddLanguage ru .ru AddLanguage sv .sv AddLanguage zh-CN .zh-cn AddLanguage zh-TW .zh-tw LanguagePriority en ca cs da de el eo es et fr he hr it ja ko ltz nl nn no pl pt pt-BR ru sv zh-CN zh-TW ForceLanguagePriority Prefer Fallback AddDefaultCharset UTF-8 AddType application/x-compress .Z AddType application/x-gzip .gz .tgz AddType application/x-x509-ca-cert .crt AddType application/x-pkcs7-crl .crl AddHandler type-map var AddType text/html .shtml AddOutputFilter INCLUDES .shtml ProxyErrorOverride On Alias /error/ "/var/www/error/" <IfModule mod_negotiation.c> <IfModule mod_include.c> <Directory "/var/www/error"> AllowOverride None Options IncludesNoExec AddOutputFilter Includes html AddHandler type-map var Order allow,deny Allow from all LanguagePriority en es de fr ForceLanguagePriority Prefer Fallback </Directory> ErrorDocument 400 /error/HTTP_BAD_REQUEST.html.var ErrorDocument 401 /error/HTTP_UNAUTHORIZED.html.var ErrorDocument 403 /error/HTTP_FORBIDDEN.html.var ErrorDocument 404 /error/HTTP_NOT_FOUND.html.var </IfModule> </IfModule> BrowserMatch "Mozilla/2" nokeepalive BrowserMatch "MSIE 4\.0b2;" nokeepalive downgrade-1.0 force-response-1.0 BrowserMatch "RealPlayer 4\.0" force-response-1.0 BrowserMatch "Java/1\.0" force-response-1.0 BrowserMatch "JDK/1\.0" force-response-1.0 BrowserMatch "Microsoft Data Access Internet Publishing Provider" redirect-carefully BrowserMatch "MS FrontPage" redirect-carefully BrowserMatch "^WebDrive" redirect-carefully BrowserMatch "^WebDAVFS/1.[0123]" redirect-carefully BrowserMatch "^gnome-vfs/1.0" redirect-carefully BrowserMatch "^XML Spy" redirect-carefully BrowserMatch "^Dreamweaver-WebDAV-SCM1" redirect-carefully ErrorDocument 400 "Bad Request"

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  • No module named sqlalchemy when installing ckanext-viewhelpers

    - by kean23
    I'm using CKAN as my open data portal and am trying to install the ckanext-viewhelpers Extension by following the instructions at https://github.com/ckan/ckanext-viewhelpers. /usr/lib/ckan/default/src/ckanext-viewhelpers-master$ sudo python setup.py installChecking .pth file support in /usr/local/lib/python2.7/dist-packages/ /usr/bin/python -E -c pass TEST PASSED: /usr/local/lib/python2.7/dist-packages/ appears to support .pth files running bdist_egg running egg_info writing ckanext_viewhelpers.egg-info/PKG-INFO writing namespace_packages to ckanext_viewhelpers.egg-info/namespace_packages.txt writing top-level names to ckanext_viewhelpers.egg-info/top_level.txt writing dependency_links to ckanext_viewhelpers.egg-info/dependency_links.txt writing entry points to ckanext_viewhelpers.egg-info/entry_points.txt reading manifest file 'ckanext_viewhelpers.egg-info/SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'ckanext_viewhelpers.egg-info/SOURCES.txt' installing library code to build/bdist.linux-x86_64/egg running install_lib running build_py creating build/bdist.linux-x86_64/egg creating build/bdist.linux-x86_64/egg/ckanext copying build/lib.linux-x86_64-2.7/ckanext/__init__.py -> build/bdist.linux-x86_64/egg/ckanext creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/plugin.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/__init__.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/tests/__init__.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/tests/test_view.py -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public creating build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public/vendor copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/vendor/queryStringToJSON.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public/vendor copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/resource.config -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters_form.css -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public copying build/lib.linux-x86_64-2.7/ckanext/viewhelpers/public/filters_form.js -> build/bdist.linux-x86_64/egg/ckanext/viewhelpers/public byte-compiling build/bdist.linux-x86_64/egg/ckanext/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/plugin.py to plugin.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests/__init__.py to __init__.pyc byte-compiling build/bdist.linux-x86_64/egg/ckanext/viewhelpers/tests/test_view.py to test_view.pyc creating build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/PKG-INFO -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/SOURCES.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/dependency_links.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/entry_points.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/namespace_packages.txt -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/not-zip-safe -> build/bdist.linux-x86_64/egg/EGG-INFO copying ckanext_viewhelpers.egg-info/top_level.txt -> build/bdist.linux-x86_64/egg/EGG-INFO creating 'dist/ckanext_viewhelpers-0.1-py2.7.egg' and adding 'build/bdist.linux-x86_64/egg' to it removing 'build/bdist.linux-x86_64/egg' (and everything under it) Processing ckanext_viewhelpers-0.1-py2.7.egg removing '/usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg' (and everything under it) creating /usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg Extracting ckanext_viewhelpers-0.1-py2.7.egg to /usr/local/lib/python2.7/dist-packages ckanext-viewhelpers 0.1 is already the active version in easy-install.pth Installed /usr/local/lib/python2.7/dist-packages/ckanext_viewhelpers-0.1-py2.7.egg Processing dependencies for ckanext-viewhelpers==0.1 Finished processing dependencies for ckanext-viewhelpers==0.1 However I am faced with this error which I could not solve after adding viewhelpers in my CKAN config file. paster serve /etc/ckan/default/development.ini Traceback (most recent call last): File "/usr/bin/paster", line 4, in <module> command.run() File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 104, in run invoke(command, command_name, options, args[1:]) File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 143, in invoke exit_code = runner.run(args) File "/usr/lib/python2.7/dist-packages/paste/script/command.py", line 238, in run result = self.command() File "/usr/lib/python2.7/dist-packages/paste/script/serve.py", line 284, in command relative_to=base, global_conf=vars) File "/usr/lib/python2.7/dist-packages/paste/script/serve.py", line 321, in loadapp **kw) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 247, in loadapp return loadobj(APP, uri, name=name, **kw) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 271, in loadobj global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 296, in loadcontext global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 320, in _loadconfig return loader.get_context(object_type, name, global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 454, in get_context section) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 476, in _context_from_use object_type, name=use, global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 406, in get_context global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 296, in loadcontext global_conf=global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 328, in _loadegg return loader.get_context(object_type, name, global_conf) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 620, in get_context object_type, name=name) File "/usr/lib/python2.7/dist-packages/paste/deploy/loadwsgi.py", line 646, in find_egg_entry_point possible.append((entry.load(), protocol, entry.name)) File "/usr/lib/python2.7/dist-packages/pkg_resources.py", line 1989, in load entry = __import__(self.module_name, globals(),globals(), ['__name__']) File "/usr/lib/ckan/default/src/ckan/ckan/config/middleware.py", line 9, in <module> import sqlalchemy as sa ImportError: No module named sqlalchemyckanext-viewhelpers

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  • Pass string between two threads in java

    - by geeta
    I have to search a string in a file and write the matched lines to another file. I have a thread to read a file and a thread to write a file. I want to send the stringBuffer from read thread to write thread. Please help me to pass this. I amm getting null value passed. write thread: class OutputThread extends Thread{ /****************** Writes the line with search string to the output file *************/ Thread runner1,runner; File Out_File; public OutputThread() { } public OutputThread(Thread runner,File Out_File) { runner1 = new Thread(this,"writeThread"); // (1) Create a new thread. this.Out_File=Out_File; this.runner=runner; runner1.start(); // (2) Start the thread. } public void run() { try{ BufferedWriter bufferedWriter=new BufferedWriter(new FileWriter(Out_File,true)); System.out.println("inside write"); synchronized(runner){ System.out.println("inside wait"); runner.wait(); } System.out.println("outside wait"); // bufferedWriter.write(line.toString()); Buffer Buf = new Buffer(); bufferedWriter.write(Buf.buffers); System.out.println(Buf.buffers); bufferedWriter.flush(); } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } } Read Thraed: class FileThread extends Thread{ Thread runner; File dir; String search_string,stats; File Out_File,final_output; StringBuffer sb = new StringBuffer(); public FileThread() { } public FileThread(CountDownLatch latch,String threadName,File dir,String search_string,File Out_File,File final_output,String stats) { runner = new Thread(this, threadName); // (1) Create a new thread. this.dir=dir; this.search_string=search_string; this.Out_File=Out_File; this.stats=stats; this.final_output=final_output; this.latch=latch; runner.start(); // (2) Start the thread. } public void run() { try{ Enumeration entries; ZipFile zipFile; String source_file_name = dir.toString(); File Source_file = dir; String extension; OutputThread out = new OutputThread(runner,Out_File); int dotPos = source_file_name.lastIndexOf("."); extension = source_file_name.substring(dotPos+1); if(extension.equals("zip")) { zipFile = new ZipFile(source_file_name); entries = zipFile.entries(); while(entries.hasMoreElements()) { ZipEntry entry = (ZipEntry)entries.nextElement(); if(entry.isDirectory()) { (new File(entry.getName())).mkdir(); continue; } searchString(runner,entry.getName(),new BufferedInputStream(zipFile.getInputStream(entry)),Out_File,final_output,search_string,stats); } zipFile.close(); } else { searchString(runner,Source_file.toString(),new BufferedInputStream(new FileInputStream(Source_file)),Out_File,final_output,search_string,stats); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } /********* Reads the Input Files and Searches for the String ******************************/ public void searchString(Thread runner,String Source_File,BufferedInputStream in,File output_file,File final_output,String search,String stats) { int count = 0; int countw = 0; int countl=0; String s; String[] str; String newLine = System.getProperty("line.separator"); try { BufferedReader br2 = new BufferedReader(new InputStreamReader(in)); //OutputFile outfile = new OutputFile(); BufferedWriter bufferedWriter = new BufferedWriter(new FileWriter(output_file,true)); Buffer Buf = new Buffer(); //StringBuffer sb = new StringBuffer(); StringBuffer sb1 = new StringBuffer(); while((s = br2.readLine()) != null ) { str = s.split(search); count = str.length-1; countw += count; if(s.contains(search)){ countl++; sb.append(s); sb.append(newLine); } if(countl%100==0) { System.out.println("inside count"); Buf.setBuffers(sb.toString()); sb.delete(0,sb.length()); System.out.println("outside notify"); synchronized(runner) { runner.notify(); } //outfile.WriteFile(sb,bufferedWriter); //sb.delete(0,sb.length()); } } } synchronized(runner) { runner.notify(); } br2.close(); in.close(); if(countw == 0) { System.out.println("Input File : "+Source_File ); System.out.println("Word not found"); System.exit(0); } else { System.out.println("Input File : "+Source_File ); System.out.println("Matched word count : "+countw ); System.out.println("Lines with Search String : "+countl); System.out.println("Output File : "+output_file.toString()); System.out.println(); } } catch(Exception e){ System.out.println(e); e.printStackTrace(); } } }

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  • Passing GLatLng from array to Google

    - by E. Rose
    Hello All, To preface this, I am a complete programming amateur so this may be quite easily solved. As is though, it is frustrating me to no end. Basically, I have a database of Venue Names with GLat and GLng (other stuff too) that I am pulling down to my website based on a geolocated search. The javascript that I have pulls in a formatted subset of the database, dumps the glat and glng into an array and is supposed to take those points and plot out several markers each with an info window containing the details behind each marker. For some reason, the marker geodata is not being populated and/or is not being passed. The array is declared using [] and will not work when normally declared using (). It only brings up a map with the first value in the array and goes blank if i try to manually input later entries. There is a large block of commented out code relating to directions generation. That code worked for some reason. If anyone can tell me what I am doing wrong in rewriting it to map the markers and not give directions, please tell me. Any help would be much appreciated. var letters = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z']; google.load("maps", "2", {"other_params":"sensor=true"}); var map function initialize(){ window.map = new google.maps.Map2(document.getElementById("map")); map.addControl(new GLargeMapControl()); } google.setOnLoadCallback(initialize); function getVenueResults(_zip, _num, _remove){ var rFlag = ''; if(_remove != null){ rFlag = "&removeId=" + _remove; } var url = 'ajax/getVenues.php?zip=' + _zip + "&num=" + _num + rFlag; new Ajax.Updater('resultsContainer', url, { onComplete: processResults }); } function processResults(){ window.map.clearOverlays(); var waypoints = []; var resultsList = $$('.resultWrapper'); var stepList = $$('.resultDirections'); for(i=0; i for(i=0; i<resultsList.length; i++){ var resultsElem = resultsList[i]; resultsElem.removeClassName('firstResult'); resultsElem.removeClassName('lastResult'); if(i == 0){ resultsElem.addClassName('firstResult'); } if(i == resultsList.length - 1){ resultsElem.addClassName('lastResult'); } var insertContent = '<div class="resultDirections" id="resultDirections' + i + '"></div>'; Element.insert(resultsElem, { bottom : insertContent }) var num = resultsElem.getElementsByClassName('numHolder'); num[0].innerHTML = '<b>' + letters[i] + ".</b> "; var geolat = resultsElem.getElementsByClassName('geolat')[0].value; var geolong = resultsElem.getElementsByClassName('geolong')[0].value; var point = new GLatLng(geolat, geolong); waypoints[i] = point; } if(waypoints.length == 1){ map.setCenter(waypoints[0], 16); map.addOverlay(new GMarker(waypoints[0])); resultsElem.getElementsByClassName('numHolder')[0].innerHTML = ''; }else{ map.setCenter(waypoints[0], 16); for(j=0; j< waypoints.length; j++) { var vLoc = waypoints[j]; var vInfo = resultsElem.getElementByClassName('resultBox[j]]').innerHTML; //unfinished function to mine name out of div and make it the marker title //x = resultsElem.getElementsByTagName("b"); // for (i=0;i<x.length;i++) // //marker.value = resultsElem.getElementBy('numHolder').innerHTML var marker = createMarker(vLoc, vInfo); map.addOverlay(marker); } } function createMarker(vLoc, vInfo) { var marker = (new GMarker(vLoc)); var cont = vInfo; GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(cont); }); return marker; } //var directions = new GDirections(window.map, document.getElementById('directionsPanel')); //directions.loadFromWaypoints(waypoints, { travelMode: G_TRAVEL_MODE_WALKING }); //GEvent.addListener(directions, "load" , function() { // var numRoutes = directions.getNumRoutes(); // for(j=0; j< numRoutes; j++){ // var thisRoute = directions.getRoute(j); // var routeText = ''; // for(k=0; k < thisRoute.getNumSteps(); k++){ // var thisStep = thisRoute.getStep(k); // if(k != 0){ routeText += " &nbsp;||&nbsp; "; } // routeText += thisStep.getDescriptionHtml(); // } // $('resultDirections' + j).innerHTML = routeText; // } // $('resultDirections' + numRoutes).hide(); //}); } function moveUp(_obj){ var parentObj = $(_obj).up().up(); var prevSib = parentObj.previous(); prevSib.insert({before: parentObj}); processResults(); } function moveDown(_obj){ var parentObj = $(_obj).up().up(); var nextSib = parentObj.next(); nextSib.insert({after: parentObj}); processResults(); }

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  • Problems with a from CSS

    - by Michael
    I am trying to create a fairly basic form with in my maincontent. I am sure I am coding things incorrectly and it is driving me crazy. Note my code. I get extremely wide vertical spacing in IE 7 and the bacground color between the field sets does not work correctly. All is good in FF. My CSS is: fieldset { margin: 1.5em 0 0 0; padding: 0; border-style: none; border-top: 1px solid #BFBAB0; background-color: #FFFFFF; } legend { margin-left: 1em; color: #000000; font-weight: bold; } fieldset ol { padding: 1em 1em 0 1em; list-style: none; } fieldset li { padding-bottom: 1em; } fieldset.submit { border-style: none; } { var w = document.myform.mylist.selectedIndex; var selected_text = document.myform.mylist.options[w].text; alert(selected_text); } label em { display: block; color: #900; font-size: 85%; font-style: normal; text-transform: uppercase; } This is my html code. <div id="mainContent1"> <form name="myform"> <label for="mylist"><strong>Select an Account Type:</strong></label> <select name="mylist"><option value="traditional">Traditional Account</option> <option value="paperless">Paperless Account</option> </select> </form> <br /><a> </a> <form action="example.php"> <fieldset> <legend>Contact Details</legend> <ol> <li> <label for="name">Name:</label> <input id="name" name="name" class="text" type="text" /> <label for="name"> <em>required</em> </label> </li> <li> <label for="email">Email address:</label> <input id="email" name="email" class="text" type="text" /> <label for="name"> <em>required</em> </li> <li> <label for="phone">Telephone:</label> <input id="phone" name="phone" class="text" type="text" /> <label for="name"> <em>required</em> <ol> <li> <input id="option1" name="option1" class="checkbox" type="checkbox" value="1" /> <label for="option1">Savings</label> </li> <li> <input id="option2" name="option2" class="checkbox" type="checkbox" value="1" /> <label for="option2">Checkings</label> </li> </ol> </fieldset> <fieldset> <legend>Delivery Address</legend> <ol> <li> <label for="address1">Address 1:</label> <input id="address1" name="address1" class="text" type="text" /> </li> <li> <label for="city">City:</label> <input id="city" name="city" class="text" type="text" /> </li> <li> <label for="postcode">Zip Code:</label> <input id="postcode" name="postcode" class="text textSmall" type="text" /> </li> <li> <label for="country">Country:</label> <input id="country" name="country" class="text" type="text" /> </li> </ol> </fieldset> <fieldset class="submit"> <input class="submit" type="submit" value="Submit" /> </fieldset> <fieldset class="clear"> <input class="clear" type="clear" value="Submit" /> </fieldset> </form>

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  • Creating a new plugin for mpld3

    - by sjp14051
    Toward learning how to create a new mpld3 plugin, I took an existing example, LinkedDataPlugin (http://mpld3.github.io/examples/heart_path.html), and modified it slightly by deleting references to lines object. That is, I created the following: class DragPlugin(plugins.PluginBase): JAVASCRIPT = r""" mpld3.register_plugin("drag", DragPlugin); DragPlugin.prototype = Object.create(mpld3.Plugin.prototype); DragPlugin.prototype.constructor = DragPlugin; DragPlugin.prototype.requiredProps = ["idpts", "idpatch"]; DragPlugin.prototype.defaultProps = {} function DragPlugin(fig, props){ mpld3.Plugin.call(this, fig, props); }; DragPlugin.prototype.draw = function(){ var patchobj = mpld3.get_element(this.props.idpatch, this.fig); var ptsobj = mpld3.get_element(this.props.idpts, this.fig); var drag = d3.behavior.drag() .origin(function(d) { return {x:ptsobj.ax.x(d[0]), y:ptsobj.ax.y(d[1])}; }) .on("dragstart", dragstarted) .on("drag", dragged) .on("dragend", dragended); patchobj.path.attr("d", patchobj.datafunc(ptsobj.offsets, patchobj.pathcodes)); patchobj.data = ptsobj.offsets; ptsobj.elements() .data(ptsobj.offsets) .style("cursor", "default") .call(drag); function dragstarted(d) { d3.event.sourceEvent.stopPropagation(); d3.select(this).classed("dragging", true); } function dragged(d, i) { d[0] = ptsobj.ax.x.invert(d3.event.x); d[1] = ptsobj.ax.y.invert(d3.event.y); d3.select(this) .attr("transform", "translate(" + [d3.event.x,d3.event.y] + ")"); patchobj.path.attr("d", patchobj.datafunc(ptsobj.offsets, patchobj.pathcodes)); } function dragended(d, i) { d3.select(this).classed("dragging", false); } } mpld3.register_plugin("drag", DragPlugin); """ def __init__(self, points, patch): print "Points ID : ", utils.get_id(points) self.dict_ = {"type": "drag", "idpts": utils.get_id(points), "idpatch": utils.get_id(patch)} However, when I try to link the plugin to a figure, as in plugins.connect(fig, DragPlugin(points[0], patch)) I get an error, 'module' is not callable, pointing to this line. What does this mean and why doesn't it work? Thanks. I'm adding additional code to show that linking more than one Plugin might be problematic. But this may be entirely due to some silly mistake on my part, or there is a way around it. The following code based on LinkedViewPlugin generates three panels, in which the top and the bottom panel are supposed to be identical. Mouseover in the middle panel was expected to control the display in the top and bottom panels, but updates occur in the bottom panel only. It would be nice to be able to figure out how to reflect the changes in multiple panels. Thanks. import matplotlib import matplotlib.pyplot as plt import numpy as np import mpld3 from mpld3 import plugins, utils class LinkedView(plugins.PluginBase): """A simple plugin showing how multiple axes can be linked""" JAVASCRIPT = """ mpld3.register_plugin("linkedview", LinkedViewPlugin); LinkedViewPlugin.prototype = Object.create(mpld3.Plugin.prototype); LinkedViewPlugin.prototype.constructor = LinkedViewPlugin; LinkedViewPlugin.prototype.requiredProps = ["idpts", "idline", "data"]; LinkedViewPlugin.prototype.defaultProps = {} function LinkedViewPlugin(fig, props){ mpld3.Plugin.call(this, fig, props); }; LinkedViewPlugin.prototype.draw = function(){ var pts = mpld3.get_element(this.props.idpts); var line = mpld3.get_element(this.props.idline); var data = this.props.data; function mouseover(d, i){ line.data = data[i]; line.elements().transition() .attr("d", line.datafunc(line.data)) .style("stroke", this.style.fill); } pts.elements().on("mouseover", mouseover); }; """ def __init__(self, points, line, linedata): if isinstance(points, matplotlib.lines.Line2D): suffix = "pts" else: suffix = None self.dict_ = {"type": "linkedview", "idpts": utils.get_id(points, suffix), "idline": utils.get_id(line), "data": linedata} class LinkedView2(plugins.PluginBase): """A simple plugin showing how multiple axes can be linked""" JAVASCRIPT = """ mpld3.register_plugin("linkedview", LinkedViewPlugin2); LinkedViewPlugin2.prototype = Object.create(mpld3.Plugin.prototype); LinkedViewPlugin2.prototype.constructor = LinkedViewPlugin2; LinkedViewPlugin2.prototype.requiredProps = ["idpts", "idline", "data"]; LinkedViewPlugin2.prototype.defaultProps = {} function LinkedViewPlugin2(fig, props){ mpld3.Plugin.call(this, fig, props); }; LinkedViewPlugin2.prototype.draw = function(){ var pts = mpld3.get_element(this.props.idpts); var line = mpld3.get_element(this.props.idline); var data = this.props.data; function mouseover(d, i){ line.data = data[i]; line.elements().transition() .attr("d", line.datafunc(line.data)) .style("stroke", this.style.fill); } pts.elements().on("mouseover", mouseover); }; """ def __init__(self, points, line, linedata): if isinstance(points, matplotlib.lines.Line2D): suffix = "pts" else: suffix = None self.dict_ = {"type": "linkedview", "idpts": utils.get_id(points, suffix), "idline": utils.get_id(line), "data": linedata} fig, ax = plt.subplots(3) # scatter periods and amplitudes np.random.seed(0) P = 0.2 + np.random.random(size=20) A = np.random.random(size=20) x = np.linspace(0, 10, 100) data = np.array([[x, Ai * np.sin(x / Pi)] for (Ai, Pi) in zip(A, P)]) points = ax[1].scatter(P, A, c=P + A, s=200, alpha=0.5) ax[1].set_xlabel('Period') ax[1].set_ylabel('Amplitude') # create the line object lines = ax[0].plot(x, 0 * x, '-w', lw=3, alpha=0.5) ax[0].set_ylim(-1, 1) ax[0].set_title("Hover over points to see lines") linedata = data.transpose(0, 2, 1).tolist() plugins.connect(fig, LinkedView(points, lines[0], linedata)) # second set of lines exactly the same but in a different panel lines2 = ax[2].plot(x, 0 * x, '-w', lw=3, alpha=0.5) ax[2].set_ylim(-1, 1) ax[2].set_title("Hover over points to see lines #2") plugins.connect(fig, LinkedView2(points, lines2[0], linedata)) mpld3.show()

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