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  • Upcoming MySQL Events in Europe

    - by Bertrand Matthelié
    @font-face { font-family: "Arial"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }h2 { margin: 12pt 0cm 3pt; page-break-after: avoid; font-size: 14pt; font-family: "Times New Roman"; font-style: italic; }a:link, span.MsoHyperlink { color: blue; text-decoration: underline; }a:visited, span.MsoHyperlinkFollowed { color: purple; text-decoration: underline; }span.Heading2Char { font-family: Calibri; font-weight: bold; font-style: italic; }span.apple-style-span { }div.Section1 { page: Section1; } Oracle’s European MySQL team is active running many events during the upcoming couple of months. We hope to see you there - Register Now! Scale with MySQL Are you looking to scale with MySQL? On-premise or in the cloud? Leveraging SQL and NoSQL Access? Join us for a free Oracle seminar focusing on best practices for MySQL performance and scalability. April 25: London May 22: Berlin MySQL Enterprise Edition Workshop In this hands-on seminar we will present the MySQL Enterprise Edition management tools under guidance of Oracle’s MySQL experts providing hints and tips. May 8: Düsseldorf High Availability Solutions for MySQL Web-based and business critical applications must typically be available 24/7. In addition to being very costly due to lost revenue opportunities, downtime can be extremely detrimental to customer loyalty, and present regulatory issues if data is compromised. Join us for this seminar to better understand how to achieve high availability with MySQL. May 10: Helsinki May 23: Munich May 24: Baden-Dättwil (near Zürich)

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  • How to read values from RESX file in ASP.NET using ResXResourceReader

    Here is the method which returns the value for a particular key in a given resource file. Below method assumes resourceFileName is the resource filename and key is the string for which the value has to be retrieved. public static string ReadValueFromResourceFile(String resourceFileName, String key)    {        String _value = String.Empty;        ResXResourceReader _resxReader = new ResXResourceReader(            String.Format("{0}{1}\\{2}",System.AppDomain.CurrentDomain.BaseDirectory.ToString(), StringConstants.ResourceFolderName , resourceFileName));        foreach (DictionaryEntry _item in _resxReader)        {            if (_item.Key.Equals(key))            {                _value = _item.Value.ToString();                break;            }        }        return _value;    } span.fullpost {display:none;}

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  • Formação: Gestão do Conhecimento 2.0 - (18/Mai/10)

    - by Claudia Costa
    Nas organizações o conceito de intranet está a evoluir de um simples repositório de documentos e links para uma plataforma colaborativa, onde os colaboradores podem consultar, navegar, publicar, analisar, comentar e valorizar os seus conhecimentos e de outros.   Durante esta sessão apresentaremos os produtos e proposta de valor da Oracle para a evolução da intranet e gestão do conhecimento 2.0 (também conhecido como Social KM).   Agenda 09:15 - Café de Boas Vindas & Registo 09:30 - Gestão do Conhecimento 2.0 10:30 - Demo de GdC 2.0 com Oracle 11:00 - Coffee Break 11:30 - Oracle WebCenter Framework 12:30 - Oracle WebCenter Spaces 13:30 - Conclusão   Pré-requisitos Cada participante deverá trazer o seu Laptop preparado com as seguintes características: ·         2GB RAM, com acesso a WiFi ·         Disco rígido com 25GB de espaço livre (caso queira gravar a máquina virtal a disponibilizar durante a sessão)   --------------------------------------------------------------------------------------------------   Clique aqui e registe-se.   Horário e Local: 9h30 - 14h30 Instalações Oracle Lagoas Park - Edf. 8 Porto Salvo   Para mais informações, por favor contacte: Melissa Lopes 214235194

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  • Script Task/Component and Template Information

    The Script Task and Script component are often used by people developing SSIS packages because they are easy to use and now because SSIS could be perceived to be more developer friendly they are very powerful. That being said we should no be using them everywhere.  There are generally Tasks/Components already provided that will do the job it may be that we have to rethink the way we want to draw our package. I had cause last week to break out the script component in SQL Server 2008 SP1 and found that it was broken.  I don’t know when it broke as I do not use them all that often.  My error was as below.     Something must have overwritten this template information.  I looked in Event Viewer and tried the things it suggested but the templates still did not work.  Here is how I got them eventually to work for me (Your Mileage may vary) Open up a Command Prompt window using an administrator level account and “as an administrator” vsta.exe /hostid SSIS_ScriptTask /setup vsta.exe /hostid SSIS_ScriptComponent /setup   This worked for me.  Hope it helps.

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  • Visual Studio 2010 Productivity Tips and Tricks-Part 2: Key Shortcuts

    - by ToStringTheory
    Ask anyone that knows me, and they will confirm that I hate the mouse.  This isn’t because I deny affection to objects that don’t look like their mammalian-named self, but rather for a much more simple and not-insane reason: I have terrible eyesight.  Introduction Thanks to a degenerative eye disease known as Choroideremia, I have learned to rely more on the keyboard which I can feel digital/static positions of keys relative to my fingers, than the much more analog/random position of the mouse.  Now, I would like to share some of the keyboard shortcuts with you now, as I believe that they not only increase my productivity, but yours as well once you know them (if you don’t already of course)...  I share one of my biggest tips for productivity in the conclusion at the end. Visual Studio Key Shortcuts Global Editor Shortcuts These are shortcuts that are available from almost any application running in Windows, however are many times forgotten. Shortcut Action Visual Studio 2010 Functionality Ctrl + X Cut This shortcut works without a selection. If nothing is selected, the entire line that the caret is on is cut from the editor. Ctrl + C Copy This shortcut works without a selection. If nothing is selected, the entire line that the caret is on is copied from the editor. Ctrl + V Paste If you copied an entire line by the method above, the data is pasted in the line above the current caret line. Ctrl + Shift + V Next Clipboard Element Cut/Copy multiple things, and then hit this combo repeatedly to switch to the next clipboard item when pasting. Ctrl + Backspace Delete Previous Will delete the previous word from the editor directly before the caret. If anything is selected, will just delete that. Ctrl + Del Delete Next Word Will delete the next word/space from the editor directly after the caret. If anything is selected, will just delete that. Shift + Del Delete Focused Line Will delete the line from the editor that the caret is on. If something is selected, will just delete that. Ctrl + ? or Ctrl + ? Left/Right by Word This will move the caret left or right by word or special character boundary. Holding Shift will also select the word. Ctrl + F Quick Find Either the Quick Find panel, or the search bar if you have the Productivity Power Tools installed. Ctrl + Shift + F Find in Solution Opens up the 'Find in Files' window, allowing you to search your solution, as well as using regex for pattern matching. F2 Rename File... While not debugging, selecting a file in the solution explorer\navigator and pressing F2 allows you to rename the selected file. Global Application Shortcuts These are shortcuts that are available from almost any application running in Windows, however are many times forgotten... Again... Shortcut Action Visual Studio 2010 Functionality Ctrl + N New File dialog Opens up the 'New File' dialog to add a new file to the current directory in the Solution\Project. Ctrl + O Open File dialog Opens up the 'Open File' dialog to open a file in the editor, not necessarily in the solution. Ctrl + S Save File dialog Saves the currently focused editor tab back to your HDD/SSD. Ctrl + Shift + S Save All... Quickly save all open/edited documents back to your disk. Ctrl + Tab Switch Panel\Tab Tapping this combo switches between tabs quickly. Holding down Ctrl when hitting tab will bring up a chooser window. Building Shortcuts These are shortcuts that are focused on building and running a solution. These are not usable when the IDE is in Debug mode, as the shortcut changes by context. Shortcut Action Visual Studio 2010 Functionality Ctrl + Shift + B Build Solution Starts a build process on the solution according to the current build configuration manager settings. Ctrl + Break Cancel a Building Solution Will cancel a build operation currently in progress. Good for long running builds when you think of one last change. F5 Start Debugging Will build the solution if needed and launch debugging according to the current configuration manager settings. Ctrl + F5 Start Without Debugger Will build the solution if needed and launch the startup project without attaching a debugger. Debugging Shortcuts These are shortcuts that are used when debugging a solution. Shortcut Action Visual Studio 2010 Functionality F5 Continue Execution Continues execution of code until the next breakpoint. Ctrl + Alt + Break Pause Execution Pauses the program execution. Shift + F5 Stop Debugging Stops the current debugging session. NOTE: Web apps will still continue processing after stopping the debugger. Keep this in mind if working on code such as credit card processing. Ctrl + Shift + F5 Restart Debugging Stops the current debugging session and restarts the debugging session from the beginning. F9 Place Breakpoint Toggles/Places a breakpoint in the editor on the current line. Set a breakpoint in condensed code by highlighting the statement first. F10 Step Over Statement When debugging, executes all code in methods/properties on the current line until the next line. F11 Step Into Statement When debugging, steps into a method call so you can walk through the code executed there (if available). Ctrl + Alt + I Immediate Window Open the Immediate Window to execute commands when execution is paused. Navigation Shortcuts These are shortcuts that are used for navigating in the IDE or editor panel. Shortcut Action Visual Studio 2010 Functionality F4 Properties Panel Opens the properties panel for the selected item in the editor/designer/solution navigator (context driven). F12 Go to Definition Press F12 with the caret on a member to navigate to its declaration. With the Productivity tools, Ctrl + Click works too. Ctrl + K Ctrl + T View Call Hierarchy View the call hierarchy of the member the caret is on. Great for going through n-tier solutions and interface implementations! Ctrl + Alt + B Breakpoint Window View the breakpoint window to manage breakpoints and their advanced options. Allows easy toggling of breakpoints. Ctrl + Alt + L Solution Navigator Open the solution explorer panel. Ctrl + Alt + O Output Window View the output window to see build\general output from Visual Studio. Ctrl + Alt + Enter Live Web Preview Only available with the Web Essential plugin. Launches the auto-updating Preview panel. Testing Shortcuts These are shortcuts that are used for running tests in the IDE. Please note, Visual Studio 2010 is all about context. If your caret is within a test method when you use one of these combinations, the combination will apply to that test. If your caret is within a test class, it will apply to that class. If the caret is outside of a test class, it will apply to all tests. Shortcut Action Visual Studio 2010 Functionality Ctrl + R T Run Test(s) Run all tests in the current context without a debugger attached. Breakpoints will not be stopped on. Ctrl + R Ctrl + T Run Test(s) (Debug) Run all tests in the current context with a debugger attached. This allows you to use breakpoints. Substitute A for T from the preceding combos to run/debug ALL tests in the current context. Substitute Y for T from the preceding combos to run/debug ALL impacted/covering tests for a method in the current context. Advanced Editor Shortcuts These are shortcuts that are used for more advanced editing in the editor window. Shortcut Action Visual Studio 2010 Functionality Shift + Alt + ? Shift + Alt + ? Multiline caret up/down Use this combo to edit multiple lines at once. Not too many uses for it, but once in a blue moon one comes along. Ctrl + Alt + Enter Insert Line Above Inserts a blank line above the line the caret is currently on. No need to be at end or start of line, so no cutting off words/code. Ctrl + K Ctrl + C Comment Selection Comments the current selection out of compilation. Ctrl + K Ctrl + U Uncomment Selection Uncomments the current selection into compilation. Ctrl + K Ctrl + D Format Document Automatically formats the document into a structured layout. Lines up nodes or code into columns intelligently. Alt + ? Alt + ? Code line up/down *Use this combo to move a line of code up or down quickly. Great for small rearrangements of code. *Requires the Productivity Power pack from Microsoft. Conclusion This list is by no means meant to be exhaustive, but these are the shortcuts I use regularly every hour/minute of the day. There are still 100s more in Visual Studio that you can discover through the configuration window, or by tooltips. Something that I started doing months ago seems to have interest in my office.. In my last post, I talked about how I hated a cluttered UI. One of the ways that I aimed to resolve that was by systematically cleaning up the toolbars week by week. First day, I removed ALL icons that I already knew shortcuts to, or would never use them (Undo in a toolbar?!). Then, every week from that point on, I make it a point to remove an icon/two from the toolbar and make an effort to remember its key combination. I gain extra space in the toolbar area, AND become more productive at the same time! I hope that you found this article interesting or at least somewhat informative.. Maybe a shortcut or two you didn't know. I know some of them seem trivial, but I often see people going to the edit menu for Copy/Paste... Thought a refresher might be helpful!

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  • SharePoint Saturday Charlotte 2010 Recap, Slides and Photos

    - by Brian Jackett
    This past weekend I attended SharePoint Saturday Charlotte (SPSCLT) in Charlotte, North Carolina.  For those unfamiliar, SharePoint Saturday is a community driven event where various speakers gather to present at a FREE conference on all topics related to SharePoint.  This made my fourth SharePoint Saturday attended and third I’ve spoken at.  The event was very well organized, attended, and a pleasure to be a part of along with many other great speakers.     At SharePoint Saturday Charlotte I had the opportunity to give two presentations.  First was “The Power of PowerShell + SharePoint 2007” and second was a new one “Managing SharePoint 2010 Farms with PowerShell.”  I want to thank everyone who attended either of my sessions and for all of the feedback given.  Below you will find links to my slides, demo scripts, and pictures taken throughout the event.  If anyone has any questions from the slides or scripts feel free to drop me a line.   Pictures SharePoint Saturday Charlotte Apr '10 Pictures on Facebook (recommend these with comments and tagging)   View Full Album   Slides, Scripts, and Rating Links SharePoint Saturday Charlotte Apr '10 Slides and Demo Scripts SpeakerRate: The Power of PowerShell + SharePoint 2007 SpeakerRate: Managing SharePoint 2010 Farms with PowerShell   Conclusion     Big thanks out to Brian Gough (@bkgough), Dan Lewis (@sharepointcomic) and all of the other organizers of this event.  Also a big thanks out to the other speakers and sponsors (too many to list) who made the event possible.  Lastly thanks to my Sogeti coworker Kelly Jones (@kellydjones) for picking me up from the airport and a ride back to Columbus.  I hope everyone that attended got something out of the event and will continue to grow the SharePoint community.  I’m on a break from conferences for a few weeks and then have 3 more back to back weekends in May, blog posts announcing those coming later.  Enjoy the slides, scripts, and pictures.         -Frog Out

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  • Guest Post: Using IronRuby and .NET to produce the &lsquo;Hello World of WPF&rsquo;

    - by Eric Nelson
    [You might want to also read other GuestPosts on my blog – or contribute one?] On the 26th and 27th of March (2010) myself and Edd Morgan of Microsoft will be popping along to the Scottish Ruby Conference. I dabble with Ruby and I am a huge fan whilst Edd is a “proper Ruby developer”. Hence I asked Edd if he was interested in creating a guest post or two for my blog on IronRuby. This is the second of those posts. If you should stumble across this post and happen to be attending the Scottish Ruby Conference, then please do keep a look out for myself and Edd. We would both love to chat about all things Ruby and IronRuby. And… we should have (if Amazon is kind) a few books on IronRuby with us at the conference which will need to find a good home. This is me and Edd and … the book: Order on Amazon: http://bit.ly/ironrubyunleashed Using IronRuby and .NET to produce the ‘Hello World of WPF’ In my previous post I introduced, to a minor extent, IronRuby. I expanded a little on the basics of by getting a Rails app up-and-running on this .NET implementation of the Ruby language — but there wasn't much to it! So now I would like to go from simply running a pre-existing project under IronRuby to developing a whole new application demonstrating the seamless interoperability between IronRuby and .NET. In particular, we'll be using WPF (Windows Presentation Foundation) — the component of the .NET Framework stack used to create rich media and graphical interfaces. Foundations of WPF To reiterate, WPF is the engine in the .NET Framework responsible for rendering rich user interfaces and other media. It's not the only collection of libraries in the framework with the power to do this — Windows Forms does the trick, too — but it is the most powerful and flexible. Put simply, WPF really excels when you need to employ eye candy. It's all about creating impact. Whether you're presenting a document, video, a data entry form, some kind of data visualisation (which I am most hopeful for, especially in terms of IronRuby - more on that later) or chaining all of the above with some flashy animations, you're likely to find that WPF gives you the most power when developing any of these for a Windows target. Let's demonstrate this with an example. I give you what I like to consider the 'hello, world' of WPF applications: the analogue clock. Today, over my lunch break, I created a WPF-based analogue clock using IronRuby... Any normal person would have just looked at their watch. - Twitter The Sample Application: Click here to see this sample in full on GitHub. Using Windows Presentation Foundation from IronRuby to create a Clock class Invoking the Clock class   Gives you The above is by no means perfect (it was a lunch break), but I think it does the job of illustrating IronRuby's interoperability with WPF using a familiar data visualisation. I'm sure you'll want to dissect the code yourself, but allow me to step through the important bits. (By the way, feel free to run this through ir first to see what actually happens). Now we're using IronRuby - unlike my previous post where we took pure Ruby code and ran it through ir, the IronRuby interpreter, to demonstrate compatibility. The main thing of note is the very distinct parallels between .NET namespaces and Ruby modules, .NET classes and Ruby classes. I guess there's not much to say about it other than at this point, you may as well be working with a purely Ruby graphics-drawing library. You're instantiating .NET objects, but you're doing it with the standard Ruby .new method you know from Ruby as Object#new — although, the root object of all your IronRuby objects isn't actually Object, it's System.Object. You're calling methods on these objects (and classes, for example in the call to System.Windows.Controls.Canvas.SetZIndex()) using the underscored, lowercase convention established for the Ruby language. The integration is so seamless. The fact that you're using a dynamic language on top of .NET's CLR is completely abstracted from you, allowing you to just build your software. A Brief Note on Events Events are a big part of developing client applications in .NET as well as under every other environment I can think of. In case you aren't aware, event-driven programming is essentially the practice of telling your code to call a particular method, or other chunk of code (a delegate) when something happens at an unpredictable time. You can never predict when a user is going to click a button, move their mouse or perform any other kind of input, so the advent of the GUI is what necessitated event-driven programming. This is where one of my favourite aspects of the Ruby language, blocks, can really help us. In traditional C#, for instance, you may subscribe to an event (assign a block of code to execute when an event occurs) in one of two ways: by passing a reference to a named method, or by providing an anonymous code block. You'd be right for seeing the parallel here with Ruby's concept of blocks, Procs and lambdas. As demonstrated at the very end of this rather basic script, we are using .NET's System.Timers.Timer to (attempt to) update the clock every second (I know it's probably not the best way of doing this, but for example's sake). Note: Diverting a little from what I said above, the ticking of a clock is very predictable, yet we still use the event our Timer throws to do this updating as one of many ways to perform that task outside of the main thread. You'll see that all that's needed to assign a block of code to be triggered on an event is to provide that block to the method of the name of the event as it is known to the CLR. This drawback to this is that it only allows the delegation of one code block to each event. You may use the add method to subscribe multiple handlers to that event - pushing that to the end of a queue. Like so: def tick puts "tick tock" end timer.elapsed.add method(:tick) timer.elapsed.add proc { puts "tick tock" } tick_handler = lambda { puts "tick tock" } timer.elapsed.add(tick_handler)   The ability to just provide a block of code as an event handler helps IronRuby towards that very important term I keep throwing around; low ceremony. Anonymous methods are, of course, available in other more conventional .NET languages such as C# and VB but, as usual, feel ever so much more elegant and natural in IronRuby. Note: Whether it's a named method or an anonymous chunk o' code, the block you delegate to the handling of an event can take arguments - commonly, a sender object and some args. Another Brief Note on Verbosity Personally, I don't mind verbose chaining of references in my code as long as it doesn't interfere with performance - as evidenced in the example above. While I love clean code, there's a certain feeling of safety that comes with the terse explicitness of long-winded addressing and the describing of objects as opposed to ambiguity (not unlike this sentence). However, when working with IronRuby, even I grow tired of typing System::Whatever::Something. Some people enjoy simply assuming namespaces and forgetting about them, regardless of the language they're using. Don't worry, IronRuby has you covered. It is completely possible to, with a call to include, bring the contents of a .NET-converted module into context of your IronRuby code - just as you would if you wanted to bring in an 'organic' Ruby module. To refactor the style of the above example, I could place the following at the top of my Clock class: class Clock include System::Windows::Shape include System::Windows::Media include System::Windows::Threading # and so on...   And by doing so, reduce calls to System::Windows::Shapes::Ellipse.new to simply Ellipse.new or references to System::Windows::Threading::DispatcherPriority.Render to a friendlier DispatcherPriority.Render. Conclusion I hope by now you can understand better how IronRuby interoperates with .NET and how you can harness the power of the .NET framework with the dynamic nature and elegant idioms of the Ruby language. The manner and parlance of Ruby that makes it a joy to work with sets of data is, of course, present in IronRuby — couple that with WPF's capability to produce great graphics quickly and easily, and I hope you can visualise the possibilities of data visualisation using these two things. Using IronRuby and WPF together to create visual representations of data and infographics is very exciting to me. Although today, with this project, we're only presenting one simple piece of information - the time - the potential is much grander. My day-to-day job is centred around software development and UI design, specifically in the realm of healthcare, and if you were to pay a visit to our office you would behold, directly above my desk, a large plasma TV with a constantly rotating, animated slideshow of charts and infographics to help members of our team do their jobs. It's an app powered by WPF which never fails to spark some conversation with visitors whose gaze has been hooked. If only it was written in IronRuby, the pleasantly low ceremony and reduced pre-processing time for my brain would have helped greatly. Edd Morgan blog Related Links: Getting PhP and Ruby working on Windows Azure and SQL Azure

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  • Using SharePoint PeoplePicker control in custom ASP.NET pages

    - by Jignesh Gangajaliya
    I was developing custom ASP.NET page for a SharePoint project, and the page uses SharePoint PeoplePicker control. I needed to manipulate the control on the client side based on the user inputs. PeoplePicker Picker is a complex control and the difficult bit is that it contains many controls on the page (use the page source viewer to see the HTML tags generated). So getting into the right bit is tricky and also the default JavaScript functions like, control.disabled; control.focus(); will not work with PeoplePicker control. After some trial and error I came up with the solution to manipulate the control using JavaScript.  Here I am posting the JavaScript code snippet to enable/disable the PeoplePicker Control: function ToggleDisabledPeoplePicker(element, isDisabled) {     try     {         element.disabled = isDisabled;     }            catch(exception)     {}            if ((element.childNodes) && (element.childNodes.length > 0))     {         for (var index = 0; index < element.childNodes.length; index++)         {             ToggleDisabledPeoplePicker(element.childNodes[index], isDisabled);         }     } } // to disable the control ToggleDisabledPeoplePicker(document.getElementById("<%=txtMRA.ClientID%>"), true); The script shown below can be used to set focus back to the PeoplePicker control from custom JavaScript validation function: var found = false;         function SetFocusToPeoplePicker(element) {     try     {         if (element.id.lastIndexOf("upLevelDiv") !=-1)         {             element.focus();             found = true;             return;         }     }             catch(exception)     {}             if ((element.childNodes) && (element.childNodes.length > 0))     {         for (var index = 0; index < element.childNodes.length; index++)         {             if (found)             {                 found = false;                 break;             }                      SetFocusToPeoplePicker(element.childNodes[index]);         }     } } - Jignesh

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  • Friday Fun: Christmas Tree Light Up

    - by Asian Angel
    Another week has thankfully passed by, so it is time to take a break and have some fun. This week’s game tests your ability to light up the whole Christmas tree…can you figure out the correct wiring configuration? Christmas Tree Light Up The object of the game is simple…light up all of the bulbs on the Christmas tree. While the game may look quick and easy at first you will need to do some thinking and experimenting to come up with the correct wiring configuration. The instructions are very simple…just click on any of the wiring sections or bulbs to rotate them. Keep in mind that you may have to click a few times to line the wiring sections or bulbs up as desired since the rotation is always clockwise. Note: You will need use all of the wiring sections available to completely light the tree up. Each time you will be presented with a different starting setup coming from your power source. Time to hook up the lights! Note: It is recommended that you disable the sound for the game since the “rotation” sounds can be slightly irritating. A nice start but there are still a lot of bulbs to light up. Getting closer… Almost there…only two more bulbs to light up. Success! Have fun playing! Play Christmas Tree Light Up Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • DevDays ‘00 The Netherlands day #2

    - by erwin21
    Day 2 of DevDays 2010 and again 5 interesting sessions at the World Forum in The Hague. The first session of the today in the big world forum theater was from Scott Hanselman, he gives a lap around .NET 4.0. In his way of presenting he talked about all kind of new features of .NET 4.0 like MEF, threading, parallel processing, changes and additions to the CLR and DLR, WPF and all new language features of .NET 4.0. After a small break it was ready for session 2 from Scott Allen about Tips, Tricks and Optimizations of LINQ. He talked about lazy and deferred executions, the difference between IQueryable and IEnumerable and the two flavors of LINQ syntax. The lunch was again very good prepared and delicious, but after that it was time for session 3 Web Vulnerabilities and Exploits from Alex Thissen. This was no normal session but more like a workshop, we decided what kind of subjects we discussed, the subjects where OWASP, XSS and other injections, validation, encoding. He gave some handy tips and tricks how to prevent such attacks. Session 4 was about the new features of C# 4.0 from Alex van Beek. He talked about Optional- en Named Parameters, Generic Co- en Contra Variance, Dynamic keyword and COM Interop features. He showed how to use them but also when not to use them. The last session of today and also the last session of DevDays 2010 was about WCF Best Practices from Gerben van Loon. He talked about 7 best practices that you must know when you are going to use WCF. With some quick demos he showed the problem and the solution for some common issues. It where two interesting days and next year i sure will be attending again.

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  • SOA &amp; BPM Partner Community Forum XI &ndash; thanks for the great event!

    - by Jürgen Kress
    Thanks to our team in Portugal we are running a great SOA & BPM Partner Community Forum in Lisbon this week. Yes we made our way to Lisbon – thanks to Lufthansa!   Program Wednesday April 21st 2010 Time Plenary agenda 10:00 – 10:15 Welcome & Introduction Paulo Folgado, Oracle 10:15 – 11:15 SOA & Cloud Computing Alexandre Vieira, Oracle 11:15 - 12:30 SOA Reference Case Filipe Carvalho, Wide Scope 12:30 – 13:15 Lunch Break 13:30 – 14:15 BPMN 2.0 Torsten Winterberg, Opitz Consulting 14:15 – 15:00 SOA Partner Sales Campaign Jürgen Kress, Oracle 15:00 – 15:15 Closing notes Jürgen Kress, Oracle 15:15 – 16:00 Cocktail reception You want to attend a SOA Partner Community event in the future? Make sure that you do register for the SOA Partner Community www.oracle.com/goto/emea/soa Program Thursday and Friday April 22nd & 23rd 2010 9:00 BPM hands-on workshop by Clemens Utschig-Utschig 18:30 End of part 1 8:30 BPM hands-on workshop part II 15:30 End of BPM 11g workshop Dear Lufthansa Team, Special thanks for making the magic happen! We all arrived just in time in Lisbon. Here the picture from Munich airport Wednesday morning. cancelled, cancelled, cancelled – Lisbon is boarding!    

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  • Glenn Fiedler's fixed timestep with fake threads

    - by kaoD
    I've implemented Glenn Fiedler's Fix Your Timestep! quite a few times in single-threaded games. Now I'm facing a different situation: I'm trying to do this in JavaScript. I know JS is single-threaded, but I plan on using requestAnimationFrame for the rendering part. This leaves me with two independent fake threads: simulation and rendering (I suppose requestAnimationFrame isn't really threaded, is it? I don't think so, it would BREAK JS.) Timing in these threads is independent too: dt for simulation and render is not the same. If I'm not mistaken, simulation should be up to Fiedler's while loop end. After the while loop, accumulator < dt so I'm left with some unspent time (dt) in the simulation thread. The problem comes in the draw/interpolation phase: const double alpha = accumulator / dt; State state = currentState*alpha + previousState * ( 1.0 - alpha ); render( state ); In my render callback, I have the current timestamp to which I can subtract the last-simulated-in-physics-timestamp to have a dt for the current frame. Should I just forget about this dt and draw using the physics thread's dt? It seems weird, since, well, I want to interpolate for the unspent time between simulation and render too, right? Of course, I want simulation and rendering to be completely independent, but I can't get around the fact that in Glenn's implementation the renderer produces time and the simulation consumes it in discrete dt sized chunks. A similar question was asked in Semi Fixed-timestep ported to javascript but the question doesn't really get to the point, and answers there point to removing physics from the render thread (which is what I'm trying to do) or just keeping physics in the render callback too (which is what I'm trying to avoid.)

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  • SonicAgile 2.0 with a Real-Time Backlog and Kanban

    - by Stephen.Walther
    I’m excited to announce the launch of SonicAgile 2.0 which is a free Agile Project Management tool.  You can start using it right now (for free) by visiting the following address: http://sonicagile.com/ What’s special about SonicAgile?  SonicAgile supports a real-time backlog and kanban. When you make changes to the backlog or kanban then those changes appear on every browser in real-time. For example, if multiple people open the Kanban in their browser, and you move a card on the backlog from the To Do column to the Done column then the card moves in every browser in real-time. This makes SonicAgile a great tool to use with distributed teams. SonicAgile has all of the features that you need in an Agile Project Management tool including: Real-time Backlog – Prioritize all of your stories using drag-and-drop. Real-time Kanban – Move stories from To Do, In Progress, to Done Burndown Charts – Track the progress of your team as your work burns down over time. Iterations – Group work into iterations (sprints). Tasks – Break long stories into tasks. Acceptance Criteria – Create a checklist of requirements for a story to be done. Agile Estimation – Estimate the amount of work required to complete a story using Points, Shirt Sizes, or Coffee Cup sizes. Time-Tracking – Track how long it takes to complete each story and task. Roadmap – Do release planning by creating epics and organizing the epics into releases. Discussions – Discuss each story or epic by email. Watch the following video for a quick 3 minute introduction: http://sonicagile.com/ Read the following guide for a more in-depth overview of the features included in SonicAgile: http://sonicagile.com/guide-agile-project-management-using-sonicagile/ I’d love to hear your feedback!  Let me know what you think by posting a comment.

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  • Custom Content Pipeline with Automatic Serialization Load Error

    - by Direweasel
    I'm running into this error: Error loading "desert". Cannot find type TiledLib.MapContent, TiledLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List1& newTypeReaders) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 When trying to run the game. This is a basic demo to try and utilize a separate project library called TiledLib. I have four projects overall: TiledLib (C# Class Library) TiledTest (Windows Game) TiledTestContent (Content) TMX CP Ext (Content Pipeline Extension Library) TiledLib contains MapContent which is throwing the error, however I believe this may just be a generic error with a deeper root problem. EMX CP Ext contains one file: MapProcessor.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Microsoft.Xna.Framework.Content.Pipeline.Processors; using Microsoft.Xna.Framework.Content; using TiledLib; namespace TMX_CP_Ext { // Each tile has a texture, source rect, and sprite effects. [ContentSerializerRuntimeType("TiledTest.Tile, TiledTest")] public class DemoMapTileContent { public ExternalReference<Texture2DContent> Texture; public Rectangle SourceRectangle; public SpriteEffects SpriteEffects; } // For each layer, we store the size of the layer and the tiles. [ContentSerializerRuntimeType("TiledTest.Layer, TiledTest")] public class DemoMapLayerContent { public int Width; public int Height; public DemoMapTileContent[] Tiles; } // For the map itself, we just store the size, tile size, and a list of layers. [ContentSerializerRuntimeType("TiledTest.Map, TiledTest")] public class DemoMapContent { public int TileWidth; public int TileHeight; public List<DemoMapLayerContent> Layers = new List<DemoMapLayerContent>(); } [ContentProcessor(DisplayName = "TMX Processor - TiledLib")] public class MapProcessor : ContentProcessor<MapContent, DemoMapContent> { public override DemoMapContent Process(MapContent input, ContentProcessorContext context) { // build the textures TiledHelpers.BuildTileSetTextures(input, context); // generate source rectangles TiledHelpers.GenerateTileSourceRectangles(input); // now build our output, first by just copying over some data DemoMapContent output = new DemoMapContent { TileWidth = input.TileWidth, TileHeight = input.TileHeight }; // iterate all the layers of the input foreach (LayerContent layer in input.Layers) { // we only care about tile layers in our demo TileLayerContent tlc = layer as TileLayerContent; if (tlc != null) { // create the new layer DemoMapLayerContent outLayer = new DemoMapLayerContent { Width = tlc.Width, Height = tlc.Height, }; // we need to build up our tile list now outLayer.Tiles = new DemoMapTileContent[tlc.Data.Length]; for (int i = 0; i < tlc.Data.Length; i++) { // get the ID of the tile uint tileID = tlc.Data[i]; // use that to get the actual index as well as the SpriteEffects int tileIndex; SpriteEffects spriteEffects; TiledHelpers.DecodeTileID(tileID, out tileIndex, out spriteEffects); // figure out which tile set has this tile index in it and grab // the texture reference and source rectangle. ExternalReference<Texture2DContent> textureContent = null; Rectangle sourceRect = new Rectangle(); // iterate all the tile sets foreach (var tileSet in input.TileSets) { // if our tile index is in this set if (tileIndex - tileSet.FirstId < tileSet.Tiles.Count) { // store the texture content and source rectangle textureContent = tileSet.Texture; sourceRect = tileSet.Tiles[(int)(tileIndex - tileSet.FirstId)].Source; // and break out of the foreach loop break; } } // now insert the tile into our output outLayer.Tiles[i] = new DemoMapTileContent { Texture = textureContent, SourceRectangle = sourceRect, SpriteEffects = spriteEffects }; } // add the layer to our output output.Layers.Add(outLayer); } } // return the output object. because we have ContentSerializerRuntimeType attributes on our // objects, we don't need a ContentTypeWriter and can just use the automatic serialization. return output; } } } TiledLib contains a large amount of files including MapContent.cs using System; using System.Collections.Generic; using System.Globalization; using System.Xml; using Microsoft.Xna.Framework.Content.Pipeline; namespace TiledLib { public enum Orientation : byte { Orthogonal, Isometric, } public class MapContent { public string Filename; public string Directory; public string Version = string.Empty; public Orientation Orientation; public int Width; public int Height; public int TileWidth; public int TileHeight; public PropertyCollection Properties = new PropertyCollection(); public List<TileSetContent> TileSets = new List<TileSetContent>(); public List<LayerContent> Layers = new List<LayerContent>(); public MapContent(XmlDocument document, ContentImporterContext context) { XmlNode mapNode = document["map"]; Version = mapNode.Attributes["version"].Value; Orientation = (Orientation)Enum.Parse(typeof(Orientation), mapNode.Attributes["orientation"].Value, true); Width = int.Parse(mapNode.Attributes["width"].Value, CultureInfo.InvariantCulture); Height = int.Parse(mapNode.Attributes["height"].Value, CultureInfo.InvariantCulture); TileWidth = int.Parse(mapNode.Attributes["tilewidth"].Value, CultureInfo.InvariantCulture); TileHeight = int.Parse(mapNode.Attributes["tileheight"].Value, CultureInfo.InvariantCulture); XmlNode propertiesNode = document.SelectSingleNode("map/properties"); if (propertiesNode != null) { Properties = new PropertyCollection(propertiesNode, context); } foreach (XmlNode tileSet in document.SelectNodes("map/tileset")) { if (tileSet.Attributes["source"] != null) { TileSets.Add(new ExternalTileSetContent(tileSet, context)); } else { TileSets.Add(new TileSetContent(tileSet, context)); } } foreach (XmlNode layerNode in document.SelectNodes("map/layer|map/objectgroup")) { LayerContent layerContent; if (layerNode.Name == "layer") { layerContent = new TileLayerContent(layerNode, context); } else if (layerNode.Name == "objectgroup") { layerContent = new MapObjectLayerContent(layerNode, context); } else { throw new Exception("Unknown layer name: " + layerNode.Name); } // Layer names need to be unique for our lookup system, but Tiled // doesn't require unique names. string layerName = layerContent.Name; int duplicateCount = 2; // if a layer already has the same name... if (Layers.Find(l => l.Name == layerName) != null) { // figure out a layer name that does work do { layerName = string.Format("{0}{1}", layerContent.Name, duplicateCount); duplicateCount++; } while (Layers.Find(l => l.Name == layerName) != null); // log a warning for the user to see context.Logger.LogWarning(string.Empty, new ContentIdentity(), "Renaming layer \"{1}\" to \"{2}\" to make a unique name.", layerContent.Type, layerContent.Name, layerName); // save that name layerContent.Name = layerName; } Layers.Add(layerContent); } } } } I'm lost as to why this is failing. Thoughts? -- EDIT -- After playing with it a bit, I would think it has something to do with referencing the projects. I'm already referencing the TiledLib within my main windows project (TiledTest). However, this doesn't seem to make a difference. I can place the dll generated from the TiledLib project into the debug folder of TiledTest, and this causes it to generate a different error: Error loading "desert". Cannot find ContentTypeReader for Microsoft.Xna.Framework.Content.Pipeline.ExternalReference`1[Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent]. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper..ctor(ContentTypeReaderManager manager, FieldInfo fieldInfo, PropertyInfo propertyInfo, Type memberType, Boolean canWrite) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper.TryCreate(ContentTypeReaderManager manager, Type declaringType, FieldInfo fieldInfo) at Microsoft.Xna.Framework.Content.ReflectiveReader1.Initialize(ContentTypeReaderManager manager) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 This is all incredibly frustrating as the demo doesn't appear to have any special linking properties. The TiledLib I am utilizing is from Nick Gravelyn, and can be found here: https://bitbucket.org/nickgravelyn/tiledlib. The demo it comes with works fine, and yet in recreating I always run into this error.

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  • /planes and /clubs or /wiki/planes and /wiki/clubs

    - by Jelmer
    I am currently working on a nice application about which I can't share all the details, but it will have some sort of a wiki part. In this wiki, you will be able to change the planes as well as the clubs, maybe in the future it will be possible to change the countries and manufacturers as well. But I have to think about this and I have to check how good this is. But, you will understand that it has to be expendable! That is really important. Use the planes controller with a edit page and the same for the clubs Route the planes and clubs controller to the wiki controller, so we have 1 nice "path" to edit this stuff. I want to have it called wiki that is for sure. Because that is what it is, but I am storing the planes and clubs data in its down table in my database. I think that is kinda obvious since it has to be maintainable. Right now you could edit a plane via the url: example.com/wiki/planes/edit/Duo_Discus.html Do you think that is better than example.com/planes/edit/Duo_Discus.html since it is easy to understand for the user, that he is working in the wiki instead of in the planes ? Or do you think this will break the user experience?

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  • New Regular Expression Features in Java 8

    - by Jan Goyvaerts
    Java 8 brings a few changes to Java’s regular expression syntax to make it more consistent with Perl 5.14 and later in matching horizontal and vertical whitespace. \h is a new feature. It is a shorthand character class that matches any horizontal whitespace character as defined in the Unicode standard. In Java 4 to 7 \v is a character escape that matches only the vertical tab character. In Java 8 \v is a shorthand character class that matches any vertical whitespace, including the vertical tab. When upgrading to Java 8, make sure that any regexes that use \v still do what you want. Use \x0B or \cK to match just the vertical tab in any version of Java. \R is also a new feature. It matches any line break as defined by the Unicode standard. Windows-style CRLF pairs are always matched as a whole. So \R matches \r\n while \R\R fails to match \r\n. \R is equivalent to (?\r\n|[\n\cK\f\r\u0085\u2028\u2029]) with an atomic group that prevents it from matching only the CR in a CRLF pair. Oracle’s documentation for the Pattern class omits the atomic group when explaining \R, which is incorrect. You cannot use \R inside a character class. RegexBuddy and RegexMagic have been updated to support Java 8. Java 4, 5, 6, and 7 are still supported. When you upgrade to Java 8 you can compare or convert your regular expressions between Java 8 and the Java version you were using previously.

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  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

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  • Are project managers useful in Scrum?

    - by Martin Wickman
    There are three roles defined in Scrum: Team, Product Owner and Scrum Master. There is no project manager, instead the project manager job is spread across the three roles. For instance: The Scrum Master: Responsible for the process. Removes impediments. The Product Owner: Manages and prioritizes the list of work to be done to maximize ROI. Represents all interested parties (customers, stakeholders). The Team: Self manage its work by estimating and distributing it among themselves. Responsible for meeting their own commitments. So in Scrum, there is no longer a single person responsible for project success. There is no command-and-control structure in place. That seems to baffle a lot of people, specifically those not used to agile methods, and of course, PM's. I'm really interested in this and what your experiences are, as I think this is one of the things that can make or break a Scrum implementation. Do you agree with Scrum that a project manager is not needed? Do you think such a role is still required? Why?

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  • deWitters Game loop in libgdx(Android)

    - by jaysingh
    I am a beginner and I want a complete example in LibGDX for android(Fixed time game loop) how to limit the framerate to 50 or 60. Also how to mangae interpolation between game state with simple example code e.g. deWiTTERS Game Loop: @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } libgdx comments:- There is a Gdx.graphics.setVsync() method (generic = backend-independant), but it is not present in 0.9.1, only in the Nightlies. "Relying on vsync for fixed time steps is a REALLY bad idea. It will break on almost all hardware out there. See LwjglApplicationConfiguration, there's a flag in there that let s use toggle gpu/software vsynching. Play around with it." (Mario) NOTE that none of these limit the framerate to a specific value... if you REALLY need to limit the framerate for some reason, you'll have to handle it yourself by returning from render calls if xxx ms haven't passed since the last render call. li

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  • Black screen on login, can get thru decrypt disk and access command line but no GUI

    - by t3lf3c
    Running 12.04 64 bit fresh alternative install, with disk crypto on a new Lenovo laptop Install didn't connect and install modules, even though I had the network cable plugged in and don't have any whacky proxy settings. I had to manually install ubunut-desktop and define sources after initial installation, so this seemed a bit weird (ISO matched MD5 sum though) I unplug the network cable, otherwise I get a black screen that I can do nothing with. So I turn laptop on, I have disk encryption, I type in the password at the Ubuntu decryption GUI then get "set up successfully" message "Waiting for network configuration ..." then "Waiting for up to 60 more seconds for network configuration" At this stage (a) If I wait for it then I get a black screen that I can do nothing with. (b) If I interrupt the process by pressing escape, then I break through to the command line. From the command line, I can go ahead and login, then plug my network cable in to do apt-get commands. As a precaution I do some house keeping which takes a few mins to run: sudo apt-get update sudo apt-get upgrade Running startx to get to the GUI gives: Fatal server errror: no screens found The .Xauthority file is being created in my home directory but it's empty. I review my order and note the system graphics: Intel HD Graphics (WWAN or mSATA capable) So it's weird that I can't get to the Gnome. It looks like drivers aren't working. Is there a way of getting Intel drivers from the command line? Or do you have any other suggestions on what to try next?

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  • Triangulation A* (TA*) pathfinding algorithm

    - by hyn
    I need help understanding the Triangle A* (TA*) algorithm that is described by Demyen in his paper Efficient Triangulation-Based Pathfinding, on pages 76-81. He describes how to adapt the regular A* algorithm for triangulation, to search for other possibly more optimal paths, even after the final node is reached/expanded. Regular A* stops when the final node is expanded, but this is not always the best path when used in a triangulated graph. This is exactly the problem I'm having. The problem is illustrated on page 78, Figure 5.4: I understand how to calculate the g and h values presented in the paper (page 80). And I think the search stop condition is: if (currentNode.fCost > shortestDistanceFound) { // stop break; } where currentNode is the search node popped from the open list (priority queue), which has the lowest f-score. shortestDistanceFound is the actual distance of the shortest path found so far. But how do I exclude the previously found paths from future searches? Because if I do the search again, it will obviously find the same path. Do I reset the closed list? I need to modify something, but I don't know what it is I need to change. The paper lacks pseudocode, so that would be helpful.

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  • How do I make complex SQL queries easier to write?

    - by DragonLord
    I'm finding it very difficult to write complex SQL queries involving joins across many (at least 3-4) tables and involving several nested conditions. The queries I'm being asked to write are easily described by a few sentences, but can require a deceptive amount of code to complete. I'm finding myself often using temporary views to write these queries, which seem like a bit of a crutch. What tips can you provide that I can use to make these complex queries easier? More specifically, how do I break these queries down into the steps I need to use to actually write the SQL code? Note that I'm the SQL I'm being asked to write is part of homework assignments for a database course, so I don't want software that will do the work for me. I want to actually understand the code I'm writing. More technical details: The database is hosted on a PostgreSQL server running on the local machine. The database is very small: there are no more than seven tables and the largest table has less than about 50 rows. The SQL queries are being passed unchanged to the server, via LibreOffice Base.

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  • Learning Objective-C for iPad/iPhone/iPod Development

    - by Jeff Julian
    I am learning how to write apps for the iPad/iPhone/iPod!  Why, well several reasons.  One reason, I have 5 devices in my house on the platform.  I had an iPad and iPhone, Michelle has an iPhone, and each of the kids have iPod Touches.  They are excellent devices for life management, entertainment, and learning.  I am amazed at how well the kids pick up on it and how much it effects the way they learn.  My two year old knows how to use it better than any other device we own and she is learning new words and letters so quickly. Because of this saturation at home, it would be fun to write some apps my family could use.  Some games to bring the hobby of development back into my life.  Second reason is we want to have a Geekswithblogs app for the iPhone and iPad.  We are not sure if it is purely informational (blog posts and tweets) or if members want to be able to publish from the app.  Creating a blog editor would be tough stuff, but could be just the right challenge. There are so many more reasons, but the last one that really makes me excited is that it is a new domain of development where I get excited when I think about writing apps.  That excitement level where I want to see if there are User Groups and if we are just watching TV, to break out the MBP and start working on it.  That excitement level where I could really read a development book cover to cover and not just use as a reference.  I really do like this feeling. Who knows how long this will last and I am definitely not leaving .NET.  Microsoft software will always be my main focus, but for the time, my hobby is changing and I am getting excited about development again.   Technorati Tags: Apple,iPad Development,Objective-C,New Frontiers Image: Courtesy of Apple

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  • Silverlight 4, MVVM and Test-Driven Development

    - by Martin Hinshelwood
    As part of his UK tour Microsoft's Jesse Liberty will be talking in Edinburgh for an evening on Silverlight 4. [Register Now, there are some places left]  The Talk MVVM and Silverlight to build test-driven programs Understanding Refactoring and Dependency Injection A Walk through of a non-trivial application The Speaker Jesse Liberty, Silverlight Geek, is a Developer Community Program Manager for Microsoft (US). Lately he has been focused on Component-based, Test-Driven, Cross-platform line-of-business application development, and has led the development of the open source  Silverlight HyperVideo Platform. Liberty is the author of over two dozen books, and his blog is a required resource for Silverlight programmers. His twenty years of programming experience include stints as a Distinguished Software Engineer at AT&T; Vice President of Human-Computer Interaction at Citibank and Software Architect at PBS/Learning Link. The Venue We are meeting at Microsoft's offices in Edinburgh in Waterloo Place. This is the building on the corner of North Bridge at the east end of Princes Street. Parking can be found at the nearby Greenside Row car park which is just off Leith Walk (used for the Omni Centre). The venue is approximately 2-3 minutes walk away from Edinburgh Waverly train station. The Agenda 18:30 Doors open 19:00 Welcome 19:10 Part 1 20:00 Break 20:10 Part 2 20:50 Feedback and Prizes 21:00 End   [Register Now, there are some places left] Technorati Tags: Silverlight,MVVM,TDD

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  • INCLUDE ON YOUR SOLUTION ORACLE'S BUSINESS INTELLIGENCE SOFTWARE / 22 Fev 11

    - by Claudia Costa
    Convidamo-lo a assistir à sessão ISV Partner Embedded BI que decorrerá no prximo dia 22 de Fevereiro nas instalações da Oracle, em Porto Salvo. Não perca esta oportunidade de descobrir como pode modernizar a sua aplicação através da inclusão do Oracle Business Intelligence (OBI 11g). Durante esta sessão, ficará a saber como tornar os seus relatórios e a informação de apoio à gestão mais competitivos, e em simultâneo como pode proporcionar aos seus clientes informação de gestão com um visual apelativo. Qual a importância que esta temática tem para si? Ao encorporar a solução Oracle BI na sua aplicação, poderá mais rapidamente endereçar oportunidades de mercado, acrescentando valor ao seu produto. Poderá também baixar o custo total de propriedade (TCO) e proporcionar um retorno de investimento maior. Em caso de dúvida ou eventual esclarecimento, por favor contacte Claudia Costa - Telf: 21 4235027 ou email: [email protected]. Contamos com a sua presença! Agenda 09:15 Registo 09:30 Boas Vindas e Introdução - Paulo Costa, ISV Manager Oracle Portugal 09:40 The BI&EPM Market and Oracle's Strategic Position - Mike Hallet, BI and EPM Director Oracle EMEA 10:00 Oracle Business Intelligence 11g - Most Complete, Open, Integrated and Embeddable solution - Guy Ernoul, Master Principal Sales Consultant 11:00 Coffee Break 11:20 Introduction to the embedded BI program for ISV partners - Mike Hallet, BI and EPM Director Oracle EMEA 12:00 Partner showcase of an Oracle Embedded BI solution 13:00 Lunch 14:00 Technical Presentation - Guy Ernoul, Master Principal Sales Consultant OBI Administration: Architecture Creating & Manage the (Presentation, Model, Physical) Layer Administration using FMW control Diagnostic and performance for Enterprise Manager Demonstration OBI Utilization: Analyse & Dashboard Reports Action Framework Map & Scorecard APIs for Embedding OBI 11g (Go, Xml, ADF) Demonstration 16:00 Encerramento22 Fevereiro de 2011 9.30 a.m. - 4.00 p.m. Instalações Oracle Showroom Lagoas Park - Edf 8 Porto SalvoAssista a este evento exclusivo Inscrições Gratuitas. Lugares Limitados!Registe-se já!

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