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  • Grails GORM on multiple Forms

    - by Fabien Barbier
    Usually I'm using One-to-many relationship by this way : class Subject { static hasMany = [ crfs : Crf ] String name ... } class Crf { String title String info ... } I can extend this relationship to others domains, Ex : static hasMany = [ crfs : Crf, crfb : CrfBlood ...] But in my case I have to link the Subject domain to 30 others domains, maybe more...(ex : CrfBlood, CrfMedical, crfFamily, etc...). What domain model implementation should I use in my case ? I would like to keep the dynamic finders usability in my project.

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  • Ninject: Abstract Class

    - by Pickels
    Hello, Do I need to do something different in an abstract class to get dependency injection working with Ninject? I have a base controller with the following code: public abstract class BaseController : Controller { public IAccountRepository AccountRepository { get; set; } } My module looks like this: public class WebDependencyModule : NinjectModule { public override void Load() { Bind<IAccountRepository>().To<AccountRepository>(); } } And this is my Global.asax: protected override void OnApplicationStarted() { Kernel.Load(new WebDependencyModule()); } protected override IKernel CreateKernel() { return new StandardKernel(); } It works when I decorate the IAccountRepository property with the [Inject] attribute. Thanks in advance.

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  • dynamic behavior of factory class

    - by manu1001
    I have a factory class that serves out a bunch of properties. Now, the properties might come either from a database or from a properties file. This is what I've come up with. public class Factory { private static final INSTANCE = new Factory(source); private Factory(DbSource source) { // read from db, save properties } private Factory(FileSource source) { // read from file, save properties } // getInstance() and getProperties() here } What's a clean way of switching between these behaviors based on the environment. I want to avoid having to recompile the class each time.

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  • Where to put constant strings in C++: static class members or anonymous namespaces

    - by stone
    I need to define some constant strings that will be used only by one class. It looks like I have three options: Embed the strings directly into locations where they are used. Define them as private static constant members of the class: //A.h class A { private: static const std::string f1; static const std::string f2; static const std::string f3; }; //A.cpp const std::string f1 = "filename1"; const std::string f2 = "filename2"; const std::string f3 = "filename3"; //strings are used in this file Define them in an anonymous namespace in the cpp file: //A.cpp namespace { const std::string f1 = "filename1"; const std::string f2 = "filename2"; const std::string f3 = "filename3"; } //strings are used in this file Given these options, which one would you recommend and why? Thanks.

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  • Reading a file with a supplied name in C++

    - by Cosmina
    I must read a file with a given name (it's caled "hamlet.txt"). The class used to read the file is defined like this #ifndef READWORDS_H #define READWORDS_H /** * ReadWords class. Provides mechanisms to read a text file, and return * capitalized words from that file. */ using namespace std; #include <string> #include <fstream> class ReadWords { public: /** * Constructor. Opens the file with the default name "text.txt". * Program exits with an error message if the file does not exist. */ ReadWords(); /** * Constructor. Opens the file with the given filename. * Program exits with an error message if the file does not exist. * @param filename - a C string naming the file to read. */ ReadWords(char *filename); My definition of the members of the classis this: #include<string> #include<fstream> #include<iostream> #include "ReadWords.h" using namespace std; ReadWords::ReadWords() { wordfile.open("text.txt"); if( !wordfile ) { cout<<"Errors while opening the file!"<<endl; } } ReadWords::ReadWords(char *filename) { wordfile.open(filename); if ( !wordfile ) { cout<<"Errors while opening the file!"<<endl; } wordfile>>nextword; } And the main to test it. using namespace std; #include #include #include "ReadWords.h" int main() { char name[30]; cout<<"Please input a name for the file that you wish to open"; cin>>name; ReadWords x( name[] ); } When I complie it gives me the error: main.cpp:14: error: expected primary-expression before ']' token I know it's got something to do with the function ReadWords( char *filename), but I do not know what. Any help please?

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  • AS3: Adding get/set methods to a class via prototype

    - by LiraNuna
    I'm looking for a way to extend a class via prototype by adding a get and set functions. The following code will add a function to the class' prototype: MyClass.prototype.newMethod = function(... args) { }; However I want to add both a get and set functions. I tried: MyClass.prototype.fakeProperty = get function(... args) { }; MyClass.prototype.fakeProperty = set function(... args) { }; But that seem to throw compile errors. Is this even possible? Is there some 'internal' naming convention for get/set functions? I am not looking for answers such as 'create a new class and new get/set functions there'.

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  • Java: How do you access a sub-object of an object with no "getXXX" method to that sub-object

    - by Daxon
    I'll explain with pictures from Eclipse Debugger I have an Class called "FieldContext", (I can't edit it, it's compiled in the Java OVal API) Within "FieldContext" on the eclipse variable tab are "CompileTimeType" and "field" Q1 Is there a legend for the icons in the variables tab? like what the red box with the "F" means + yellow diamond boxes? Now I want to access the fields inside the "field" object (RedBox) .. preferably "name" But the "FieldContext" does not have a "getField()" method, yet it has a "getCompileTimeType()" method. Q2 So is there anyway to get that field object being a "SerializableField" Class from the "FieldContext"? If eclipse debugger can see/get/edit them then I hope I can do the same in Java.

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  • Can I use a class as an object in .NET to create instances of that class?

    - by Troy
    I'm writing a fairly uncomplicated program which can "connect" to several different types of data sources including text files and various databases. I've decided to implement each of these connection types as a class inherited from an interface I called iConnection. So, for example, I have TextConnection, MySQLConnection, &c... as classes. In another static class I've got a dictionary with human-readable names for these connections as keys. For the value of each dictionary entry, I want the class itself. That way, I can do things like: newConnection = new dict[connectionTypeString](); Is there a way to do something like this? I'm fairly new to C# so I'd appreciate any help.

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  • Specifying different page base classes for different directories in your web.config file

    - by gbinflames
    I have a website (coded in vb.net) with an "admin" section (the admin section being a folder in the actual site)... So in every page of the site I'm using my own custom class as the page base (which has been set in the web.config file) but I want to inherit from different class for the files in the "admin" folder... Is there any way to inherit different classes for pages in different folders using the web.config or some other equally as global method? (meaning some other way than inheriting on a per page basis.)

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  • Lua class instance with nested tables

    - by Anonnobody
    Hello, Simple lua game with simple class like so: creature = class({ name = "MONSTER BADDY!", stats = { power = 10, agility = 10, endurance = 10, filters = {} }, other_things = ... }) creatureA = creature.new() creatureB = creature.new() creatureA.name = "Frank" creatureB.name = "Zappa" creatureA.stats.agility = 20 creatureB.stats.power = 12 -- blah blah blah Non table values are individual to each instance, but table values are shared among all instances and if I modify a stats.X value in one instance, all other instances see the same stats table. Q1: Is my OO implementation flawed? I tried LOOP and the same result occured, is there a fundamental flaw in my logic? Q2: How would you have each instance of creature have it's own stats table (and sub tables)? PS. I cannot flatten my class table as it's a bit more complicated than the example and other parts of the code are simplified with this nested table implementation. Thanks a bunch.

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  • Compiler doesn't find methods from base class

    - by Paul
    I am having a problem with my virtual methods in a derived class. Here are my (simplified) C++ classes. class Base virtual method accept( MyVisitor1* v ) { /*implementation is here*/ }; virtual method accept( MyVisitor2* v ) { /*implementation is here*/ }; virtual method accept( MyVisitor3* v ) { /*implementation is here*/ }; class DerivedClass virtual method accept( MyVisitor2* v ) { /*implementation is here*/ }; The following use causes VS 2005 to give: "error C2664: 'DerivedClass::accept' : cannot convert parameter 1 from 'Visitor1*' to 'Visitor2 *'". DerivedClass c; MyVisitor1 v1; c.accept(v1); I was expecting the compiler to find and call Base::accept(MyVisitor1) for my DerivedClass as well. Obviously this is not working, but I don't understand why. Any ideas? Thanks, Paul

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  • Question regarding checking the state of a checkbox class

    - by Joseph
    I'll try and make this question simple. Can I assign a class to a series of different checkboxes, and use Jquery to do something when any one of those checkboxes is checked? Searching around on the internet I have found documentation on grabbing the name: $('input[name=foo]').is(':checked') but when I swap out the name attribute for the class attr, it won't work! How can I set an event to occur if any of the checkboxes with this certain class is checked? Please help me out! Thanks

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  • How to add ServiceReference to an embedded file?

    - by TruMan1
    I have a class library. In one of the classes, I am adding a script reference on the page like this: protected override void OnPreRender(EventArgs e) { base.OnPreRender(e); if (this.Page != null) { ScriptManager sm = ScriptManager.GetCurrent(this.Page); ServiceReference reference = new ServiceReference("~/Sitefinity/Admin/Services/ContactsService.asmx"); reference.InlineScript = true; sm.Services.Add(reference); } } For the ServiceReference file path, is there a way to add an embedded file instead? I want to keep everything self-contained in my class library instead of dropping a file into the website folder.

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  • NoClassDefFoundError points to the wrong class.

    - by Sora
    I'm validating the installation of a program that consists of a few separate modules. They are not co-dependent. I have apple.jar and orange.jar, they are placed in the same folder and were developed in the same project, but run independent of each other. Running apple.jar goes fine, but orange.jar gives me a NoClassDefFoundError pointing to apple.jar. /usr/java/jre1.6.0_14/bin/java -jar validator.jar Exception in thread "main" java.lang.NoClassDefFoundError: orange/client/Apple Caused by: java.lang.ClassNotFoundException: orange.client.Apple at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) Could not find the main class: validator/client/StormDataXMLGenerator. Program will exit. The manifest file lists Orange as the correct main class. Main-Class: orange/client/Orange Anybody know why it's giving me the NoClassDefFoundError? Thanks in advance!

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  • Class Destructor Problem

    - by user279691
    I am making a simple class that contains a StreamWrite class Logger { private StreamWriter sw; private DateTime LastTime; public Logger(string filename) { LastTime = DateTime.Now; sw = new StreamWriter(filename); } public void Write(string s) { sw.WriteLine((DateTime.Now-LastTime).Ticks/10000+":"+ s); LastTime = DateTime.Now; } public void Flush() { sw.Flush(); } ~Logger() { sw.Close();//Raises Exception! } } But when I close this StreamWriter in the destructor, it raises an exception that the StreamWriter was already deleted? Why? And how to make it work such that when the Logger class is deleted, the StreamWriter is closed before deletion? Thanks!

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  • Java singleton VO class implementing serializable, having default values using getter methods

    - by user309281
    Hi All I have a J2SE application having user threads running in a separate JVM outside JBOSS server. During startup, J2SE invokes a EJB inside jboss, by passing a new object(singleton) of simple JAVA VO class having getter/setter methods. {The VO class is a singleton and implements serialiable(as mandated by EJB)}. EJB receives the object, reads all db configuration and uses the setter methods of new object to set all the values. It then returns back this updated object back to J2SE in the same remote call. After J2SE receives the object(singleton/serializable), if i invoke getter methods, I could see only default values set during object creation before EJB call, and not the values set by the EJB. Kindly throw some light on, why the received object from EJB does not see any updated values and how to rectify this. I believe it got to do with object initialization during deserialization. And i tried overriding readResolve() in the VO class, but of no help. With Regards, Krishna

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  • get static initialization block to run in a java without loading the class

    - by TP
    I have a few classes as shown here public class TrueFalseQuestion implements Question{ static{ QuestionFactory.registerType("TrueFalse", "Question"); } public TrueFalseQuestion(){} } ... public class QuestionFactory { static final HashMap<String, String > map = new HashMap<String,String>(); public static void registerType(String questionName, String ques ) { map.put(questionName, ques); } } public class FactoryTester { public static void main(String[] args) { System.out.println(QuestionFactory.map.size()); // This prints 0. I want it to print 1 } } How can I change TrueFalseQuestion Type so that the static method is always run so that I get 1 instead of 0 when I run my main method? I do not want any change in the main method. I am actually trying to implement the factory patterns where the subclasses register with the factory but i have simplified the code for this question.

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  • Grails: Property Null error

    - by richardhell
    I've a domain called Modulo with some properties and a Controller with a method that create a object from model and save it, when execute save the shell show this error: La propiedad [{0}] de la clase [{1}] no puede ser nulo But if i set the constraint nullable to true, the error show again. I think that i should not set this cosntraint. The model is linked to a mysql table with all properties except id allow null. I think I am not doing something wrong here. Any advice?? Domain: Modulo class Modulo { String nombre String icon String url //static constraint = { // url(nullable:true) //} } Controller: Example class ExampleController { def index = { def modulo = new Modulo( nombre:'xxx', icon:'xxx' ) if (modulo.save()){ println 'ok' }else{ modulo.errors.allErrors.each { println it.defaultMessage} } } } Thanks. José

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  • How can I run code in a C# class definition each time any instance of the class is deserialized?

    - by Ben
    I am trying to derive a class from ObservableCollection and I need to run just a single line of code each and every time any instance of this class is deserialized. My thought was to do this: [Serializable] public class ObservableCollection2<T> : ObservableCollection<T>, ISerializable { public ObservableCollection2() : base() { } public ObservableCollection2(SerializationInfo info, StreamingContext context) : base(info, context) { // Put additional code here. } void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { base.GetObjectData(info, context); } } But I don't have access to those base methods related to serialization. Am I forced to re-write all of the serialization manually?

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  • Using static mutex in a class

    - by Dmitry Yudakov
    I have a class that I can have many instances of. Inside it creates and initializes some members from a 3rd party library (that use some global variables) and is not thread-safe. I thought about using static boost::mutex, that would be locked in my class constructor and destructor. Thus creating and destroying instances among my threads would be safe for the 3rd party members. class MyClass { static boost::mutex mx; // 3rd party library members public: MyClass(); ~MyClass(); }; MyClass::MyClass() { boost::mutex::scoped_lock scoped_lock(mx); // create and init 3rd party library stuff } MyClass::~MyClass() { boost::mutex::scoped_lock scoped_lock(mx); // destroy 3rd party library stuff } I cannot link because I receive error: undefined reference to `MyClass::mx` Do I need some special initialization of such static member? Is the whole conception of static mutex wrong?

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  • Getting progress status out of a class library method

    - by Richard
    This app that I am doing uses a class library (if I dare call it that) to do the bulk of the work: 2 main methods in there (DoWork and UndoWork) use the other classes to achieve thier goal. Now that that works, I want to get out of the Console test enviroment and do a GUI. How would I get the status of say, the DoWork() method to update a progress bar? Should I multilate the class library (which currently works with the Console and Windows.Forms) to update? The problem with that is that I would surely have to make the class library use Window.Forms which will mess up the console testing apps (And there are lots of them - I tested all the way through, and then all together). Could you suggest some ideas, or places I can read up about ideas (the whole point of writing this this program is to learn, afer all)? Oh, by the way, suggestions like "foresight" or "planning" probably won't help here...(now, anywyay!) - But certainly will in future projects!

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  • How to extract delegates from ViewController class?

    - by adranle
    Hi I have the problem that my view controller class has too many delegates and starts to get big. I want to write the delegates in separate classes to keep the view controller class small. For delegates that are programmatically created (like UIAlertViewDelegate) I could do it easily. The problem is in the delegates assigned in Interface Builder. How can I tell the IB to assign, for example, another class as the UITableViewDelegate or UITableViewDataSource? Or how to choose another IBAction method for a Touch UP inside Event on a button? One solution would be to delete the connections from IB and write them programmatically at ViewDidLoad, but since I have a lot of ViewControllers, this would take a long time. any other ideas?

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  • Class inheriting from several Interfaces having same method signature

    - by Manish
    Say, I have three interfaces: public interface I1 { void XYZ(); } public interface I2 { void XYZ(); } public interface I3 { void XYZ(); } A class inheriting from these three interfaces: class ABC: I1,I2, I3 { // method definitions } Questions: If I implement like this: class ABC: I1,I2, I3 { public void XYZ() { MessageBox.Show("WOW"); } } It compiles well and runs well too! Does it mean this single method implementation is sufficient for inheriting all the three Interfaces? How can I implement the method of all the three interfaces and CALL THEM? I know it can done using explicit implementation but I'm not able to call them. :(

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  • Handle leaks with .NET System.Threading.Thread class

    - by Mahno
    I've a problem that number of Handles in my app is continuously growing. I did the debugging and recognize that this is caused by System.Threading.Thread class which is used for some routine. To simplify the debugging I’ve created a sample .NET application: ... private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(DoWork); t.Start(); } public void DoWork(object parameter) { // Do something... } ... Each time I’m clicking the button, a thread is created using System.Threading.Thread class. The problem is that looks like the thread do not frees Handles because each click cause number of Handles growing by ~5. The question is: how can I manually free all Handles created by System.Threading.Thread class? Thanks in advance.

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