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  • Why are my hardware tabs disabled for my VMWare player image?

    - by djangofan
    I just installed a Ubuntu 10.10 image on VMWare player and after I finished installing I was messing with the hardware settings and I did the following: 1. disabled the floppy device 2. changed the CDRom to "use system cdrom" 3. tried to enable the VMWare tools but it complained that the vm was in "Easy Install" mode After I fiddled with the VM now my floppy and 2 CD rom devices as well as sound card and USB settings are all disabled in the VM hardware settings. Any idea on why this occurred and how to fix it?

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  • Is an I/O benchmark made for hardware an accurate assessment of a Windows VM's performance under vSphere 5?

    - by Jeremy
    We support an enterprise application running on Windows Server 2008 R2. One of our customers has chosen to install to VMWare, and what I'm finding is that the VM's are relatively slow compared to hardware. Our product development team has advised that many VMs appear to run particularly slow on I/O benchmarks, which impact performance in production. I've tried the AttoSoft I/O benchmark and find that for smaller I/O blocks (1-32K) the VM I'm looking at is 25x slower than hardware and for larger I/O blocks (1-8MB) it's 10x slower. Is this a fair benchmark? If not, any suggestions for a fair test?

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  • Hosing website on own server. What is Hardware requirement and Cost [closed]

    - by KuKu
    As i am about to finish my dream website, i need to host it on some server. I checked Amazon AWS Free Tier, i found it pretty complex. As i made full website in java(JSP + Servlet + mysql + Node.js), its been expensive to host. So i thought that why not to host on own server so that i will be fully dependent on my resources, not on any one else. And i know, in future i need to pay more and more to the other hosting company(because of uploading images and number of incoming users). So my question is, On initial stage what kind of hardware i will required. What can be the cost of that hardware? I already have 12MBPS broadband connection, will it be sufficient? It has static IP Address as well.

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  • How to kill unkillable Python-processes running as root

    - by Andrei
    I am experiencing an annoying problem with sshuttle running it on 10.7.3, MBA with the latest firmware update -- after I stop it (ctrl+c twice), or loose connection, or close the lid, I cannot restore it until I restart the system. The restarting takes notably more time, than it would normally take. I have tried to flush ipfw rules - not helping. Could you advice me how to restore sshuttle connection (without restarting os)? The following processes remain running as root, which I do not know how to kill (tried sudo kill -9 <pid> with no luck): root 14464 python ./main.py python -v -v --firewall 12296 12296 root 14396 python ./main.py python -v -v --firewall 12297 12297 root 14306 python ./main.py python -v -v --firewall 12298 12298 root 3678 python ./main.py python -v -v --firewall 12299 12299 root 2263 python ./main.py python -v -v --firewall 12300 12300 The command I use to run proxy: ./sshuttle --dns -r [email protected] 10.0.0.0/8 -vv The last message I get trying to restore the connection: ... firewall manager: starting transproxy. s: Ready: 1 r=[4] w=[] x=[] s: < channel=0 cmd=PING len=7 s: > channel=0 cmd=PONG len=7 (fullness=554) s: mux wrote: 15/15 s: Waiting: 1 r=[4] w=[] x=[] (fullness=561/0) >> ipfw -q add 12300 check-state ip from any to any >> ipfw -q add 12300 skipto 12301 tcp from any to 127.0.0.0/8 >> ipfw -q add 12300 fwd 127.0.0.1,12300 tcp from any to 10.0.0.0/8 not ipttl 42 keep-state setup >> ipfw -q add 12300 divert 12300 udp from any to 10.0.1.1/32 53 not ipttl 42 >> ipfw -q add 12300 divert 12300 udp from any 12300 to any not ipttl 42 Update: $ ps -ax|grep python 1611 ?? 0:06.49 python ./main.py python -v -v --firewall 12300 12300 48844 ?? 0:00.05 python ./main.py python -v -v --firewall 12299 12299 49538 ttys000 0:00.00 grep python

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  • Win32: Is there a replacement GDI32.dll that uses hardware acceleration?

    - by Ian Boyd
    Has anyone out there created a version of GDI32.dll that takes advantage of hardware acceleration available on the machine? gdiplus.dll? Starting with Windows Vista, GDI is no longer hardware accelerated. (GDI+ was never hardware accelerated). Without Microsoft fixing GDI (and GDI+) to be able to run well on the computer: native applications (C++ MFC, Delphi, etc), and managed WinForms applications, will continue to run poorly forever. While i could use Direct2D for business applications, i cannot control the fact that the development environment still creates controls, with decades of library support code, that assumes the presence of GDI.

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  • Windows Azure: Announcing release of Windows Azure SDK 2.2 (with lots of goodies)

    - by ScottGu
    Earlier today I blogged about a big update we made today to Windows Azure, and some of the great new features it provides. Today I’m also excited to also announce the release of the Windows Azure SDK 2.2. Today’s SDK release adds even more great features including: Visual Studio 2013 Support Integrated Windows Azure Sign-In support within Visual Studio Remote Debugging Cloud Services with Visual Studio Firewall Management support within Visual Studio for SQL Databases Visual Studio 2013 RTM VM Images for MSDN Subscribers Windows Azure Management Libraries for .NET Updated Windows Azure PowerShell Cmdlets and ScriptCenter The below post has more details on what’s available in today’s Windows Azure SDK 2.2 release.  Also head over to Channel 9 to see the new episode of the Visual Studio Toolbox show that will be available shortly, and which highlights these features in a video demonstration. Visual Studio 2013 Support Version 2.2 of the Window Azure SDK is the first official version of the SDK to support the final RTM release of Visual Studio 2013. If you installed the 2.1 SDK with the Preview of Visual Studio 2013 we recommend that you upgrade your projects to SDK 2.2.  SDK 2.2 also works side by side with the SDK 2.0 and SDK 2.1 releases on Visual Studio 2012: Integrated Windows Azure Sign In within Visual Studio Integrated Windows Azure Sign-In support within Visual Studio is one of the big improvements added with this Windows Azure SDK release.  Integrated sign-in support enables developers to develop/test/manage Windows Azure resources within Visual Studio without having to download or use management certificates.  You can now just right-click on the “Windows Azure” icon within the Server Explorer inside Visual Studio and choose the “Connect to Windows Azure” context menu option to connect to Windows Azure: Doing this will prompt you to enter the email address of the account you wish to sign-in with: You can use either a Microsoft Account (e.g. Windows Live ID) or an Organizational account (e.g. Active Directory) as the email.  The dialog will update with an appropriate login prompt depending on which type of email address you enter: Once you sign-in you’ll see the Windows Azure resources that you have permissions to manage show up automatically within the Visual Studio Server Explorer (and you can start using them): With this new integrated sign in experience you are now able to publish web apps, deploy VMs and cloud services, use Windows Azure diagnostics, and fully interact with your Windows Azure services within Visual Studio without the need for a management certificate.  All of the authentication is handled using the Windows Azure Active Directory associated with your Windows Azure account (details on this can be found in my earlier blog post). Integrating authentication this way end-to-end across the Service Management APIs + Dev Tools + Management Portal + PowerShell automation scripts enables a much more secure and flexible security model within Windows Azure, and makes it much more convenient to securely manage multiple developers + administrators working on a project.  It also allows organizations and enterprises to use the same authentication model that they use for their developers on-premises in the cloud.  It also ensures that employees who leave an organization immediately lose access to their company’s cloud based resources once their Active Directory account is suspended. Filtering/Subscription Management Once you login within Visual Studio, you can filter which Windows Azure subscriptions/regions are visible within the Server Explorer by right-clicking the “Filter Services” context menu within the Server Explorer.  You can also use the “Manage Subscriptions” context menu to mange your Windows Azure Subscriptions: Bringing up the “Manage Subscriptions” dialog allows you to see which accounts you are currently using, as well as which subscriptions are within them: The “Certificates” tab allows you to continue to import and use management certificates to manage Windows Azure resources as well.  We have not removed any functionality with today’s update – all of the existing scenarios that previously supported management certificates within Visual Studio continue to work just fine.  The new integrated sign-in support provided with today’s release is purely additive. Note: the SQL Database node and the Mobile Service node in Server Explorer do not support integrated sign-in at this time. Therefore, you will only see databases and mobile services under those nodes if you have a management certificate to authorize access to them.  We will enable them with integrated sign-in in a future update. Remote Debugging Cloud Resources within Visual Studio Today’s Windows Azure SDK 2.2 release adds support for remote debugging many types of Windows Azure resources. With live, remote debugging support from within Visual Studio, you are now able to have more visibility than ever before into how your code is operating live in Windows Azure.  Let’s walkthrough how to enable remote debugging for a Cloud Service: Remote Debugging of Cloud Services To enable remote debugging for your cloud service, select Debug as the Build Configuration on the Common Settings tab of your Cloud Service’s publish dialog wizard: Then click the Advanced Settings tab and check the Enable Remote Debugging for all roles checkbox: Once your cloud service is published and running live in the cloud, simply set a breakpoint in your local source code: Then use Visual Studio’s Server Explorer to select the Cloud Service instance deployed in the cloud, and then use the Attach Debugger context menu on the role or to a specific VM instance of it: Once the debugger attaches to the Cloud Service, and a breakpoint is hit, you’ll be able to use the rich debugging capabilities of Visual Studio to debug the cloud instance remotely, in real-time, and see exactly how your app is running in the cloud. Today’s remote debugging support is super powerful, and makes it much easier to develop and test applications for the cloud.  Support for remote debugging Cloud Services is available as of today, and we’ll also enable support for remote debugging Web Sites shortly. Firewall Management Support with SQL Databases By default we enable a security firewall around SQL Databases hosted within Windows Azure.  This ensures that only your application (or IP addresses you approve) can connect to them and helps make your infrastructure secure by default.  This is great for protection at runtime, but can sometimes be a pain at development time (since by default you can’t connect/manage the database remotely within Visual Studio if the security firewall blocks your instance of VS from connecting to it). One of the cool features we’ve added with today’s release is support that makes it easy to enable and configure the security firewall directly within Visual Studio.  Now with the SDK 2.2 release, when you try and connect to a SQL Database using the Visual Studio Server Explorer, and a firewall rule prevents access to the database from your machine, you will be prompted to add a firewall rule to enable access from your local IP address: You can simply click Add Firewall Rule and a new rule will be automatically added for you. In some cases, the logic to detect your local IP may not be sufficient (for example: you are behind a corporate firewall that uses a range of IP addresses) and you may need to set up a firewall rule for a range of IP addresses in order to gain access. The new Add Firewall Rule dialog also makes this easy to do.  Once connected you’ll be able to manage your SQL Database directly within the Visual Studio Server Explorer: This makes it much easier to work with databases in the cloud. Visual Studio 2013 RTM Virtual Machine Images Available for MSDN Subscribers Last week we released the General Availability Release of Visual Studio 2013 to the web.  This is an awesome release with a ton of new features. With today’s Windows Azure update we now have a set of pre-configured VM images of VS 2013 available within the Windows Azure Management Portal for use by MSDN customers.  This enables you to create a VM in the cloud with VS 2013 pre-installed on it in with only a few clicks: Windows Azure now provides the fastest and easiest way to get started doing development with Visual Studio 2013. Windows Azure Management Libraries for .NET (Preview) Having the ability to automate the creation, deployment, and tear down of resources is a key requirement for applications running in the cloud.  It also helps immensely when running dev/test scenarios and coded UI tests against pre-production environments. Today we are releasing a preview of a new set of Windows Azure Management Libraries for .NET.  These new libraries make it easy to automate tasks using any .NET language (e.g. C#, VB, F#, etc).  Previously this automation capability was only available through the Windows Azure PowerShell Cmdlets or to developers who were willing to write their own wrappers for the Windows Azure Service Management REST API. Modern .NET Developer Experience We’ve worked to design easy-to-understand .NET APIs that still map well to the underlying REST endpoints, making sure to use and expose the modern .NET functionality that developers expect today: Portable Class Library (PCL) support targeting applications built for any .NET Platform (no platform restriction) Shipped as a set of focused NuGet packages with minimal dependencies to simplify versioning Support async/await task based asynchrony (with easy sync overloads) Shared infrastructure for common error handling, tracing, configuration, HTTP pipeline manipulation, etc. Factored for easy testability and mocking Built on top of popular libraries like HttpClient and Json.NET Below is a list of a few of the management client classes that are shipping with today’s initial preview release: .NET Class Name Supports Operations for these Assets (and potentially more) ManagementClient Locations Credentials Subscriptions Certificates ComputeManagementClient Hosted Services Deployments Virtual Machines Virtual Machine Images & Disks StorageManagementClient Storage Accounts WebSiteManagementClient Web Sites Web Site Publish Profiles Usage Metrics Repositories VirtualNetworkManagementClient Networks Gateways Automating Creating a Virtual Machine using .NET Let’s walkthrough an example of how we can use the new Windows Azure Management Libraries for .NET to fully automate creating a Virtual Machine. I’m deliberately showing a scenario with a lot of custom options configured – including VHD image gallery enumeration, attaching data drives, network endpoints + firewall rules setup - to show off the full power and richness of what the new library provides. We’ll begin with some code that demonstrates how to enumerate through the built-in Windows images within the standard Windows Azure VM Gallery.  We’ll search for the first VM image that has the word “Windows” in it and use that as our base image to build the VM from.  We’ll then create a cloud service container in the West US region to host it within: We can then customize some options on it such as setting up a computer name, admin username/password, and hostname.  We’ll also open up a remote desktop (RDP) endpoint through its security firewall: We’ll then specify the VHD host and data drives that we want to mount on the Virtual Machine, and specify the size of the VM we want to run it in: Once everything has been set up the call to create the virtual machine is executed asynchronously In a few minutes we’ll then have a completely deployed VM running on Windows Azure with all of the settings (hard drives, VM size, machine name, username/password, network endpoints + firewall settings) fully configured and ready for us to use: Preview Availability via NuGet The Windows Azure Management Libraries for .NET are now available via NuGet. Because they are still in preview form, you’ll need to add the –IncludePrerelease switch when you go to retrieve the packages. The Package Manager Console screen shot below demonstrates how to get the entire set of libraries to manage your Windows Azure assets: You can also install them within your .NET projects by right clicking on the VS Solution Explorer and using the Manage NuGet Packages context menu command.  Make sure to select the “Include Prerelease” drop-down for them to show up, and then you can install the specific management libraries you need for your particular scenarios: Open Source License The new Windows Azure Management Libraries for .NET make it super easy to automate management operations within Windows Azure – whether they are for Virtual Machines, Cloud Services, Storage Accounts, Web Sites, and more.  Like the rest of the Windows Azure SDK, we are releasing the source code under an open source (Apache 2) license and it is hosted at https://github.com/WindowsAzure/azure-sdk-for-net/tree/master/libraries if you wish to contribute. PowerShell Enhancements and our New Script Center Today, we are also shipping Windows Azure PowerShell 0.7.0 (which is a separate download). You can find the full change log here. Here are some of the improvements provided with it: Windows Azure Active Directory authentication support Script Center providing many sample scripts to automate common tasks on Windows Azure New cmdlets for Media Services and SQL Database Script Center Windows Azure enables you to script and automate a lot of tasks using PowerShell.  People often ask for more pre-built samples of common scenarios so that they can use them to learn and tweak/customize. With this in mind, we are excited to introduce a new Script Center that we are launching for Windows Azure. You can learn about how to scripting with Windows Azure with a get started article. You can then find many sample scripts across different solutions, including infrastructure, data management, web, and more: All of the sample scripts are hosted on TechNet with links from the Windows Azure Script Center. Each script is complete with good code comments, detailed descriptions, and examples of usage. Summary Visual Studio 2013 and the Windows Azure SDK 2.2 make it easier than ever to get started developing rich cloud applications. Along with the Windows Azure Developer Center’s growing set of .NET developer resources to guide your development efforts, today’s Windows Azure SDK 2.2 release should make your development experience more enjoyable and efficient. If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Can I have a virtual firewall forward packets to another virtual machine on the same server?

    - by cowgod
    I currently have a web server running Apache using iptables for a firewall. What I would like to do is setup a new machine with XenServer and install two virtual machines--one running IPCop and one running Linux with Apache. Then I would configure IPCop to have the external IP address and forward port 80 to an internal IP on the second virtual machine. Is this even possible?

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  • How can I forward all web traffic from my Cisco ASA 5100 to a checkpoint firewall?

    - by Scott Clements
    Hi, I currently have two Cisco ASA 5100 routers setup with a site-to-site VPN at different physical locations. They are successfully configured so that all traffic at our remote site is forwarded over this VPN tunnel to our router here, which is fine, however I need the web traffic that comes here to then be forwarded onto our Check Point firewall router. Can someone please tell me how I can configure this?? Many Thanks, Scott

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  • Server 2012 intermittently fails to respond to pings from single host, even with firewall disabled, but responds to non-ICMP requests fine

    - by James Westbury
    This one is kind of weird. I've got the following machines involved: DC01 - 10.1.2.42, Server 2012, domain controller & DNS server, physical machine nagiosv - 10.1.2.35, CentOS 6.4, Nagios, virtual machine CB01 - 10.1.3.81, Ubuntu 12.04 LTS, couchbase server, virtual machine So, I noticed something was wrong while configuring this new Nagios VM. I started seeing DC01's state flapping. I logged into nagiosv when I saw this happening, and attempted to ping DC01, both by FQDN and its IP address. Neither worked. I tried pinging the machine from CB01, which is another VM on the same virtual switch/physical NIC as nagiosv, and that worked fine. Pings still failing from nagiosv at this time. DC01 is also an internal DNS server, so I ran dig google.com from nagiosv, and was able to run a query against DC01 just fine: ;; Query time: 1 msec ;; SERVER: 10.1.2.42#53(10.1.2.42) ;; WHEN: Fri Nov 1 07:53:51 2013 ;; MSG SIZE rcvd: 204 Pings still failing from nagiosv, though. I can ping from DC01 to nagiosv, and that works, and I can still ping from other VMs on the same physical NIC into DC01, and that works. I should mention at this point that I've disabled the firewall on DC01 for testing purposes, and it doesn't make a damned bit of difference. (Even with the firewall enabled, I have a blanket exception for ICMP from the local subnet, so it shouldn't make a difference, but I figured I should test it anyway.) I loaded up Wireshark on DC01 and pinged it from nagiosv again. What I see is a bunch of echo requests coming in and not a single reply going back out. Filtered results here, showing all ICMP traffic during a 15-second period. A few more bits of info: There are no IP conflicts on the network. MAC addresses on the incoming pings match the MAC on the VM. There are no duplicate MACs on the network, as far as I can see. I have absolutely no idea why DC01 is failing to respond, here. Any ideas?

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  • Sony Vaio PCG-71315L "Wireless is disabled by hardware switch" Help!

    - by Luke Rossi
    I'm a new user to Ubuntu and Linux as a whole, I've had it for a few months and just as I'm starting to get a feel for things my wireless decided to quit on me. This puzzled me so i checked all the switches on the Vaio; my wireless switch was on (my bluetooth was also working), and in my windows partition the problem is non-existent. Help please? Anyways after executing the "rfkill list" command this was the outcome: 1: sony-wifi: Wireless LAN Soft blocked: yes Hard blocked: no 2: sony-bluetooth: Bluetooth Soft blocked: no Hard blocked: no 3: phy0: Wireless LAN Soft blocked: yes Hard blocked: yes 4: hci0: Bluetooth Soft blocked: no Hard blocked: no As stated in the title my laptop is a Sony Vaio PCG-71315L

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  • What is the *correct* term for a program that makes use of multiple hardware processor cores?

    - by Ryan Thompson
    I want to say that my program is capable of splitting some work across multiple CPU cores on a single system. What is the simple term for this? It's not multi-threaded, because that doesn't automatically imply that the threads run in parallel. It's not multi-process, because multiprocessing seems to be a property of a computer system, not a program. "capable of parallel operation" seems too wordy, and with all the confusion of terminology, I'm not even sure if it's accurate. So is there a simple term for this?

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  • Can't use the hardware scissor any more, should I use the stencil buffer or manually clip sprites?

    - by Alex Ames
    I wrote a simple UI system for my game. There is a clip flag on my widgets that you can use to tell a widget to clip any children that try to draw outside their parent's box (for scrollboxes for example). The clip flag uses glScissor, which is fed an axis aligned rectangle. I just added arbitrary rotation and transformations to my widgets, so I can rotate or scale them however I want. Unfortunately, this breaks the scissor that I was using as now my clip rectangle might not be axis aligned. There are two ways I can think of to fix this: either by using the stencil buffer to define the drawable area, or by having a wrapper function around my sprite drawing function that will adjust the vertices and texture coords of the sprites being drawn based on the clipper on the top of a clipper stack. Of course, there may also be other options I can't think of (something fancy with shaders possibly?). I'm not sure which way to go at the moment. Changing the implementation of my scissor functions to use the stencil buffer probably requires the smallest change, but I'm not sure how much overhead that has compared to the coordinate adjusting or if the performance difference is even worth considering.

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  • What is a technique for 2D ray-box intersection that is suitable for old console hardware?

    - by DJCouchyCouch
    I'm working on a Sega Genesis homebrew game (it has a 7mhz 68000 CPU). I'm looking for a way to find the intersection between a particle sprite and a background tile. Particles are represented as a point with a movement vector. Background tiles are 8 x 8 pixels, with an (X,Y) position that is always located at a multiple of 8. So, really, I need to find the intersection point for a ray-box collision; I need to find out where along the edge of the tile the ray/particle hits. I have these two hard constraints: I'm working with pixel locations (integers). Floating point is too expensive. It doesn't have to be super exact, just close enough. Multiplications, divisions, dot products, et cetera, are incredibly expensive and are to be avoided. So I'm looking for an efficient algorithm that would fit those constraints. Any ideas? I'm writing it in C, so that would work, but assembly should be good as well.

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  • Why isn't Japanese software industry as strong as their hardware technology?

    - by Joan Venge
    I admire Japanese technology and their innovation. They always seem to be one step ahead of everyone else. But why isn't their software industry just as developed? Why aren't there any Japanese operating systems, high-end game engines, 3D digital content creation applications? I would like to see their take on these and I think it could bring alot of innovation. Btw I mentioned 3D software because the animation industry is strong there as well, but they are using North American software for this.

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  • What the different hardware temperatures listed in psensor, sensor viewer etc reffer to?

    - by cipricus
    I have installed psensor and see a list of temperatures, but listed as ”Temperature 1”, 2, 3 etc . I can only guess where the processor is: but who's who for sure? The same question stands for Sensors Viewer. I can also type sensors in Terminal but I get no more than that acpi -t gives Thermal 0: ok, 65.0 degrees C Thermal 1: ok, 37.9 degrees C Thermal 2: ok, 56.0 degrees C Thermal 3: active, 71.0 degrees C Considering psensor, I know for a fact that: - the temperature that varies most depending on the CPU use is Temp1 and it is one of the two highest - the other high temperature is Temp4 and it goes to the ceiling when using youtube/flash - Temp2 is very stable at a medium level of 50-60 degrees Celsius - Temp3 is by far the lowest and most imobile So, I guess Temp1 is the CPU temperature, and Temp4 is the GPU temperature. Temp2 and 3 must be the motherboard and the hdd. Does anybody know for sure?

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  • Déploiement et configuration réseau (firewall) d'une instance CloudStack avec Apache préinstallé, troisième tutoriel d'une série sur Cloudstack

    Bonjour, Citation: CloudStack est un logiciel de cloud computing open source pour la création, la gestion et le déploiement de services de cloud d'infrastructure. Il utilise des hyperviseurs existants tels que KVM, vSphere, XenServer et / XCP pour la virtualisation. En plus de sa propre API, CloudStack prend également en charge les Amazon Web Services. Voici une série de tests effectués par Ikoula sur ce logiciel. Je vous présente ce troisième tutoriel sur Cloudstack:Déploiement...

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  • What does "kTriangles/s" mean in hardware graphics benchmark reports?

    - by swquinn
    I've looked around and found several sites offering benchmarking statistics for mobile platforms and I've been seeing the unit of measure as "kTriangles/s". Originally I misread this, missing the 'k'; does this translate to "thousand(s) of triangles/s", e.g.: 8902 kTriangles/s = 8,902,000 triangles/s (I'm pretty sure that my interpretation is correct, but I hope someone can confirm this for me) Thanks!

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  • Hardware question; booting ubuntu off of USB flash drive?

    - by Kon
    I'm currently running ubuntu off of a USB 3.0 flash drive on my laptop, and I have another USB 3.0 flash drive I use for storing larger files that I need to access and whatnot. But the issue is that both of the usb 3.0 flash drives don't fit next to each other at all, so I'm forced to use another usb 2.0 port located in a different spot on my laptop. Now my question is that if I use a USB 3.0 hub will that slow my connections down at all? or cause some sort of interference? Another question I had which I was unable to find anywhere on the internet is if there was a USB 3.0 hub with more than one upstream connection? Thanks for your time!

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  • why there is a lot change in the hardware support features in different linux os?

    - by TrazerWalker
    i am using lenovo b460 with 3 GB ram and 500 GB hard disk,(no graphics card). when i live boot Linux mint i was able to connect to WiFi.but when i booted up Ubuntu 11.4 i was not able to connect through WiFi.then later i installed Ubuntu 12.4 and then i got connected with WiFi, but after installing icons and themes through my unity i am not able to view the content in the terminal and the WiFi is also not connecting now even after i changed them all back. wireless connectivity

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