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  • PHP: How To call Standard Library Functions

    - by Andi
    Hi, I'm starting with PHP for dynamic web pages. I have some libaries written in ANSI C for getting/setting parameters and other proprietary stuff. I wonder, is there a simple solution to use a wrapper inside PHP to call this funtions? Is there a already existing class/library? What would be the best practice to do this on my own? I don't want do make calls to external applications and use stdin/stdout! Is there a simple example available? I don't want to dig through the Zend documentation for now, I only need a feeling for the complexity. Thanks, kind regards, Andi

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  • Using the standard Flash AS3 scrollbar class

    - by WebDevHobo
    Flash has a scrollbar class, documented here: http://help.adobe.com/en_US/AS3LCR/Flash_10.0/fl/controls/ScrollBar.html However, besides listing functions and variables, there's no real explanation of how to hook an instance of this class to a textfield. Everything I've tried either ends up in errors or the scrollbar not showing. The documentation lacks a clear way of how you should bind the textfield and the scrollbar toghether, and CS4 isn't providing any help either. Can someone explain, or link to an example of how scrollbars work with textfield?

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  • Registration Open for 2015 Oracle Value Chain Summit

    - by Terri Hiskey
    Registration has opened for the Oracle Value Chain Summit, taking place January 26-28 in San Jose, California. Register now and take advantage of the Super Saver rate of only $495 (a $400 savings from the regular registration rate), good through September 26. Click here to register today, or to check out further information about the Summit. Keynote speakers to the 2015 event include former 49ers quarterback Steve Young and leading green business expert and author of the best-selling Green to Gold, Andrew Winston.

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  • Summer Upgrade Workshops are Open!

    - by roy.swonger
    The listing of upcoming events is located in the right sidebar of the main blog page, down below the flag counter. If you haven't checked out our schedule lately, you might be surprised at how active we will be with travel this summer. Coming up next week will be upgrade workshops in the USA (St. Louis and Minneapolis) followed by a pair in Canada (Toronto and Montreal) and then two in Europe (Brussels and Utrecht). Make your plans now to attend an upgrade workshop in your area. As you can see from the long list of planned events, it is very likely that Mike or I will be coming to your area sometime soon!

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  • Problems with .net and toolbar, menu & status bar rendermode (blue) and standard form (grey)

    - by Andrew White
    Hiya, I'm a bit of a newbie to .NET so please ignore my ignorance. If you look at the above image (a complete prototype, ignore black bits :)) you will see lovely menus, toolbars & statusbars all using windows XP render mode and in a funky blue. Look at the form, labels, checkboxes and other buttons and you see horrible old school windows grey. These components don't have a render mode. My question: is there any way to show everything in XP style or do I have to chose new components? Thx. A.

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  • keeping connection open all time in sql

    - by Costi
    I have developed a Windows application in c# in which multiple users can add some numbers and their name and can view the data entered. The problem that I have is that the sever is on my laptop and every time I log off or close my laptop, they are losing connection to the DB and can not add or view any more. It seems that the port is closed or something. Is there a way to keep the port and their connection established all the time even when I'm logging out?

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  • October 2012 Chicago IT Architects Registration Open

    - by Tim Murphy
    This month Tom Benton will be presenting The Platform and Architecture of Windows Store apps in Windows 8.  This is a subject that was requested by attendees over the last few months.  Tom has been presenting this topic in Redmond recently and this should be a great discussion. As usual we are interested in hearing what topics that community would like to see presented.  Leave any ideas in the comments of this post.  If you have a topic you are interested in presenting please contact me through this blog. Please come and join us this month and join in the discussion. Register here. del.icio.us Tags: Chicago Information Technology Architects Group,CITAG,Windows 8,Tom Benton

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  • how to label a cuboid using open gl?

    - by usha
    hi this is how my 3dcuboid looks ,i have attached complete code , i want to label this cuboid using different name across sides how is it possible using opengl in android...plz help me out public class MyGLRenderer implements Renderer { Context context; Cuboid rect; private float mCubeRotation; // private static float angleCube = 0; // Rotational angle in degree for cube (NEW) // private static float speedCube = -1.5f; // Rotational speed for cube (NEW) public MyGLRenderer(Context context) { rect = new Cuboid(); this.context = context; } public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset the model-view matrix gl.glTranslatef(0.2f, 0.0f, -8.0f); // Translate right and into the screen gl.glScalef(0.8f, 0.8f, 0.8f); // Scale down (NEW) gl.glRotatef(mCubeRotation, 1.0f, 1.0f, 1.0f); // gl.glRotatef(angleCube, 1.0f, 1.0f, 1.0f); // rotate about the axis (1,1,1) (NEW) rect.draw(gl); mCubeRotation -= 0.15f; //angleCube += speedCube; } public void onSurfaceChanged(GL10 gl, int width, int height) { // TODO Auto-generated method stub if (height == 0) height = 1; // To prevent divide by zero float aspect = (float)width / height; // Set the viewport (display area) to cover the entire window gl.glViewport(0, 0, width, height); // Setup perspective projection, with aspect ratio matches viewport gl.glMatrixMode(GL10.GL_PROJECTION); // Select projection matrix gl.glLoadIdentity(); // Reset projection matrix // Use perspective projection GLU.gluPerspective(gl, 45, aspect, 0.1f, 100.f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select model-view matrix gl.glLoadIdentity(); // Reset } public void onSurfaceCreated(GL10 gl, EGLConfig config) { // TODO Auto-generated method stub gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // Set color's clear-value to black gl.glClearDepthf(1.0f); // Set depth's clear-value to farthest gl.glEnable(GL10.GL_DEPTH_TEST); // Enables depth-buffer for hidden surface removal gl.glDepthFunc(GL10.GL_LEQUAL); // The type of depth testing to do gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); // nice perspective view gl.glShadeModel(GL10.GL_SMOOTH); // Enable smooth shading of color gl.glDisable(GL10.GL_DITHER); // Disable dithering for better performance }} public class Cuboid{ private FloatBuffer mVertexBuffer; private FloatBuffer mColorBuffer; private ByteBuffer mIndexBuffer; private float vertices[] = { //width,height,depth -2.5f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, -2.5f, 1.0f, -1.0f, -2.5f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -2.5f, 1.0f, 1.0f }; private float colors[] = { // R,G,B,A COLOR 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; private byte indices[] = { // VERTEX 0,1,2,3,4,5,6,7 REPRESENTATION FOR FACES 0, 4, 5, 0, 5, 1, 1, 5, 6, 1, 6, 2, 2, 6, 7, 2, 7, 3, 3, 7, 4, 3, 4, 0, 4, 7, 6, 4, 6, 5, 3, 0, 1, 3, 1, 2 }; public Cuboid() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mVertexBuffer = byteBuf.asFloatBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(colors.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mColorBuffer = byteBuf.asFloatBuffer(); mColorBuffer.put(colors); mColorBuffer.position(0); mIndexBuffer = ByteBuffer.allocateDirect(indices.length); mIndexBuffer.put(indices); mIndexBuffer.position(0); } public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); gl.glColorPointer(4, GL10.GL_FLOAT, 0, mColorBuffer); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } } public class Draw3drect extends Activity { private GLSurfaceView glView; // Use GLSurfaceView // Call back when the activity is started, to initialize the view @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); glView = new GLSurfaceView(this); // Allocate a GLSurfaceView glView.setRenderer(new MyGLRenderer(this)); // Use a custom renderer this.setContentView(glView); // This activity sets to GLSurfaceView } // Call back when the activity is going into the background @Override protected void onPause() { super.onPause(); glView.onPause(); } // Call back after onPause() @Override protected void onResume() { super.onResume(); glView.onResume(); } }

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  • Unity Dash and top toolbar won't open after updating to 12.10

    - by pgrytdal
    Today, I updated to Ubuntu 12.10. After re-starting, like the updater suggested, the toolbar on the top of the screen, and the dash won't load. I seem to be missing other features, as well, like alttab to switch windows, etc. I am able to access the Terminal, by typing CtrlAltT, which is how I was bale to access Firefox. How do I fix this problem? Edit: 2:10 PM on 10/19/12 As Chris Carter suggested, I'm including the results of the teminal command lspci (Sorry... I dont know how to format between Back-tics): 00:00.0 Host bridge: Advanced Micro Devices [AMD] RS780 Host Bridge 00:01.0 PCI bridge: Acer Incorporated [ALI] AMD RS780/RS880 PCI to PCI bridge (int gfx) 00:04.0 PCI bridge: Advanced Micro Devices [AMD] RS780/RS880 PCI to PCI bridge (PCIE port 0) 00:06.0 PCI bridge: Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 2) 00:07.0 PCI bridge: Advanced Micro Devices [AMD] RS780 PCI to PCI bridge (PCIE port 3) 00:11.0 SATA controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 SATA Controller [AHCI mode] 00:12.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:12.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0 USB OHCI1 Controller 00:12.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:13.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:13.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:14.0 SMBus: Advanced Micro Devices [AMD] nee ATI SBx00 SMBus Controller (rev 3a) 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 LPC host controller 00:14.4 PCI bridge: Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge 00:18.0 Host bridge: Advanced Micro Devices [AMD] Family 11h Processor HyperTransport Configuration (rev 40) 00:18.1 Host bridge: Advanced Micro Devices [AMD] Family 11h Processor Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] Family 11h Processor DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] Family 11h Processor Miscellaneous Control 00:18.4 Host bridge: Advanced Micro Devices [AMD] Family 11h Processor Link Control 01:05.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RS780M/RS780MN [Mobility Radeon HD 3200 Graphics] 01:05.1 Audio device: Advanced Micro Devices [AMD] nee ATI RS780 HDMI Audio [Radeon HD 3000-3300 Series] 03:00.0 Ethernet controller: Broadcom Corporation NetLink BCM5784M Gigabit Ethernet PCIe (rev 10) 09:00.0 Network controller: Atheros Communications Inc. AR928X Wireless Network Adapter (PCI-Express) (rev 01)

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  • Sortie de Sonar 2.1, l'outil de qualimétrie logicielle Open Source pour les projets Java par SonarSo

    Bonjour, SonarSource a annoncé la release de Sonar 2.1 qui correspond à un lot de 51 améliorations / corrections dont des fonctionnalités comme :plugin "Squid" : de nouvelles règles pour détecter les méthodes private/protected non utilisées ainsi que les appels de méthodes dépréciées nouvelle page "Libraries" permettant de restituer les librairies utilisées (projets Maven) nouvelle page "Dependencies" pour rechercher les projets utilisant une version donnée d'une librairie nouvelle page "System Info" permettant d'auditer le système (plugins installés, statistiques de la base de données et de la JVM, etc.) Que pensez-vous de Sonar ? Quelles fonctionnalités lui apporteraient de la vale...

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  • Transform RSS-Feed into another "standard" XML-Format with PHP

    - by ChrisBenyamin
    Hey friends, quick question: I need to transform a default RSS Structure into another XML-format. The RSS File is like.... Name des RSS Feed Feed Beschreibung de http://xml-rss.de Sat, 1 Jan 2000 00:00:00 GMT Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 Titel der Nachricht Die Nachricht an sich http://xml-rss.de/link-zur-nachricht.htm Sat, 1. Jan 2000 00:00:00 GMT 01012000-000000 ...and I want to extract only the item-elements (with childs and attributes) XML like: <?xml version="1.0" encoding="ISO-8859-1"?> <item> <title>Titel der Nachricht</title> <description>Die Nachricht an sich</description> <link>http://xml-rss.de/link-zur-nachricht.htm</link> <pubDate>Sat, 1. Jan 2000 00:00:00 GMT</pubDate> <guid>01012000-000000</guid> </item> ... It hasn't to be stored into a file. I need just the output. I tried different approaches with DOMNode, SimpleXML, XPath, ... but without success. Thanks chris

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  • Paypal Payment Link into Email (Website Payments Standard)

    - by knightrider
    Hello, I trying to do billing service. Seller can create bill from my website and send to the buyer. Once seller created bill, bill detail will be send to buyer email address. What I want to know is, at the bill information email, can i send payment link whether buyer can click payment link and carried to the paypal payment page directly. Will not be landing or redirecting from our page. Can it be possible ? Because when someone request money from paypal, we get the payment link from paypal which is directly go to the payment page. Thanks. Any suggestion and information will be greatly appreciated.

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