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  • Ask the Readers: Favorite Deal App?

    - by Jason Fitzpatrick
    Black Friday is mere days away and the holiday shopping season is upon us. This week we want to hear about your favorite deals apps—how do you find the best deals on the go? The parameters for this week’s Ask the Readers question are pretty straight forward: we want to hear about your favorite deal finding/deal comparison smart phone app. Whether it’s for Android, iOS, or a web site with a very cleanly formatted mobile interface, we want to hear about how you score serious deals out in the field. How do you know if the deal you see in the store is the best deal? Sound off in the comments with your favorite deal app and then check in on Friday for the What You Said roundup. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • DIY Standing Desk Sports Super Sturdy Galvanized Pipe Legs

    - by Jason Fitzpatrick
    If you’re looking for a standing desk sturdy enough you can tap dance on it this DIY creation features thick pipe legs and a solid oak desktop. Courtesy of designer Jessica Allen, this standing desk can easily support a bank of monitors, heavy equipment, and even your entire body if need be, thanks to a sturdy galvanized plumbing pipe undercarriage and a 1″ thick oak top. We love the clean lines of the desk but we’d be tempted to clutter them up a little with a tower-rack mounted under the desk or on the inside of the thick pipe legs. Hit up the link below to check out the full build log. Have a cool standing desk (or desk tutorial) to share? Sound off in the comments. Steel Pipe Standing Desk HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full

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  • Adding IP address to OpenVZ VPS (OpenVZ Web Panel)

    - by andy
    I apologise if I sound at all dumb. This is my first dedicated server having used a VPS for over a year and I'm trying to setup a VPS on this new server. I purchased a subnet from my hosting provider that I believe allows me 6 usable IP addresses: 177.xx.xxx.201 - 177.xx.xxx.206 The subnet address looks like this: 177.xx.xxx.200/29. I've gone on my server and added them like it said on a wiki like so: ip addr add 177.**.***.201/29 dev eth0 I done that for all six and now when I go to them in the browser they point to my server. The problem is, I'm using OpenVZ web panel to create VMs (http://code.google.com/p/ovz-web-panel/) so I created a VM and assigned one of those IPs to it. However when SSHing to that IP it SSH's to the dedicated server and not the VM. Am I missing something?

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  • Ask the Readers: How Do You Remote Desktop Access Distant Computers?

    - by Jason Fitzpatrick
    You’re at a computer at point A, but the computer you want to interact with is at point B, and the only thing connecting you is a series of network switches and cabling. How do you comfortably control the remote computer? While there are a variety of ways to control a computer from afar, sometimes there’s just no good substitute for accessing the user interface as if you were sitting at the computer–a feat made possibly by remote desktop software. This week we want to hear about both your favorite remote desktop tool and your best tips for getting the most out of a remote desktop session–from banishing lag to improving mouse-cursor tracking, any tips are fair game. Sound off in the comments below with your remote desktop tips and then check back in on Friday for the What You Said roundup. Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For? HTG Explains: What is DNS?

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  • POP Culture

    - by [email protected]
    When we hear the word POP, we normally think of a soft drink, or a soda, while for others, it might be their favourite kind of music. In my case, it's the sound my knee makes when I bend down. Within Oracle though, when we talk about POP, we are referring to the Partner Ordering Portal. The Partner Ordering Portal, or POP as we like to call it, provides AutoVue Partners with a method to submit their orders online. POP offers Partners with up-to-date pricing and licensing information, efficient order processing, as most data is validated on screen, thereby reducing errors and enabling faster processing and, online order status and tracking. POP is not yet available in every country, but it is available in most. Click here to check out the POP home page (OPN Login information required) to see if your country of business is eligible to use POP and, for access to creating an account, watching instructional training viewlets, etc.

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  • Mac OS ? Assembly Language Esoteria

    - by veryfoolish
    I've been playing around with assembly and object files in general on Mac OS ? and was wondering if somebody could provide some edification. Specifically, I'm wondering what the extra code GCC generates when compiling the C file in the following example does. I have a toy C program so I can comprehend the assembly output. int main() { int a = 5; int b = 5; int c = a + b; } Running this through gcc -S creates the following assembly: .text .globl _main _main: LFB2: pushq %rbp LCFI0: movq %rsp, %rbp LCFI1: movl $5, -4(%rbp) movl $5, -8(%rbp) movl -8(%rbp), %eax addl -4(%rbp), %eax movl %eax, -12(%rbp) leave ret LFE2: .section __TEXT,__eh_frame,coalesced,no_toc+strip_static_syms+live_support EH_frame1: .set L$set$0,LECIE1-LSCIE1 .long L$set$0 LSCIE1: .long 0x0 .byte 0x1 .ascii "zR\0" .byte 0x1 .byte 0x78 .byte 0x10 .byte 0x1 .byte 0x10 .byte 0xc .byte 0x7 .byte 0x8 .byte 0x90 .byte 0x1 .align 3 LECIE1: .globl _main.eh _main.eh: LSFDE1: .set L$set$1,LEFDE1-LASFDE1 .long L$set$1 LASFDE1: .long LASFDE1-EH_frame1 .quad LFB2-. .set L$set$2,LFE2-LFB2 .quad L$set$2 .byte 0x0 .byte 0x4 .set L$set$3,LCFI0-LFB2 .long L$set$3 .byte 0xe .byte 0x10 .byte 0x86 .byte 0x2 .byte 0x4 .set L$set$4,LCFI1-LCFI0 .long L$set$4 .byte 0xd .byte 0x6 .align 3 LEFDE1: .subsections_via_symbols The LCFI1 section seems to contain the actual logic for the program, but I'm not sure what the misc. other stuff is for... also, is there any scheme these labels are following? I'm sorry this is such a vague question. I'd appreciate anything, including being pointed to a resource where I can find out more about this. Thanks!

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  • Ask the Readers: Are You A Second Screen Multi-tasker?

    - by Jason Fitzpatrick
    Television watchers are no longer keeping their eyes continuously glued to the screen–increasingly smartphone, tablet, and laptop users have merged their mobile device and television time. Are you one of the second screen multi-taskers? Image courtesy of Umani, a TV-companion application for iPad. According to Nielsen user surveys, at least 80% of mobile device owners have used their device while watching television in the past month–27% said they use their mobile device alongside the television multiple times a day. What the survey results are light on, however, is an in depth look at what the users are doing with their second screen. This week we want to hear about whether or not you’re one of the second screen multi-taskers and what you use your mobile device for during your television/movie time. Sound off in the comments and then check back in on Friday for the What You Said roundup. How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

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  • Performance Enhancement in Full-Text Search Query

    - by Calvin Sun
    Ever since its first release, we are continuing consolidating and developing InnoDB Full-Text Search feature. There is one recent improvement that worth blogging about. It is an effort with MySQL Optimizer team that simplifies some common queries’ Query Plans and dramatically shorted the query time. I will describe the issue, our solution and the end result by some performance numbers to demonstrate our efforts in continuing enhancement the Full-Text Search capability. The Issue: As we had discussed in previous Blogs, InnoDB implements Full-Text index as reversed auxiliary tables. The query once parsed will be reinterpreted into several queries into related auxiliary tables and then results are merged and consolidated to come up with the final result. So at the end of the query, we’ll have all matching records on hand, sorted by their ranking or by their Doc IDs. Unfortunately, MySQL’s optimizer and query processing had been initially designed for MyISAM Full-Text index, and sometimes did not fully utilize the complete result package from InnoDB. Here are a couple examples: Case 1: Query result ordered by Rank with only top N results: mysql> SELECT FTS_DOC_ID, MATCH (title, body) AGAINST ('database') AS SCORE FROM articles ORDER BY score DESC LIMIT 1; In this query, user tries to retrieve a single record with highest ranking. It should have a quick answer once we have all the matching documents on hand, especially if there are ranked. However, before this change, MySQL would almost retrieve rankings for almost every row in the table, sort them and them come with the top rank result. This whole retrieve and sort is quite unnecessary given the InnoDB already have the answer. In a real life case, user could have millions of rows, so in the old scheme, it would retrieve millions of rows' ranking and sort them, even if our FTS already found there are two 3 matched rows. Apparently, the million ranking retrieve is done in vain. In above case, it should just ask for 3 matched rows' ranking, all other rows' ranking are 0. If it want the top ranking, then it can just get the first record from our already sorted result. Case 2: Select Count(*) on matching records: mysql> SELECT COUNT(*) FROM articles WHERE MATCH (title,body) AGAINST ('database' IN NATURAL LANGUAGE MODE); In this case, InnoDB search can find matching rows quickly and will have all matching rows. However, before our change, in the old scheme, every row in the table was requested by MySQL one by one, just to check whether its ranking is larger than 0, and later comes up a count. In fact, there is no need for MySQL to fetch all rows, instead InnoDB already had all the matching records. The only thing need is to call an InnoDB API to retrieve the count The difference can be huge. Following query output shows how big the difference can be: mysql> select count(*) from searchindex_inno where match(si_title, si_text) against ('people')  +----------+ | count(*) | +----------+ | 666877 | +----------+ 1 row in set (16 min 17.37 sec) So the query took almost 16 minutes. Let’s see how long the InnoDB can come up the result. In InnoDB, you can obtain extra diagnostic printout by turning on “innodb_ft_enable_diag_print”, this will print out extra query info: Error log: keynr=2, 'people' NL search Total docs: 10954826 Total words: 0 UNION: Searching: 'people' Processing time: 2 secs: row(s) 666877: error: 10 ft_init() ft_init_ext() keynr=2, 'people' NL search Total docs: 10954826 Total words: 0 UNION: Searching: 'people' Processing time: 3 secs: row(s) 666877: error: 10 Output shows it only took InnoDB only 3 seconds to get the result, while the whole query took 16 minutes to finish. So large amount of time has been wasted on the un-needed row fetching. The Solution: The solution is obvious. MySQL can skip some of its steps, optimize its plan and obtain useful information directly from InnoDB. Some of savings from doing this include: 1) Avoid redundant sorting. Since InnoDB already sorted the result according to ranking. MySQL Query Processing layer does not need to sort to get top matching results. 2) Avoid row by row fetching to get the matching count. InnoDB provides all the matching records. All those not in the result list should all have ranking of 0, and no need to be retrieved. And InnoDB has a count of total matching records on hand. No need to recount. 3) Covered index scan. InnoDB results always contains the matching records' Document ID and their ranking. So if only the Document ID and ranking is needed, there is no need to go to user table to fetch the record itself. 4) Narrow the search result early, reduce the user table access. If the user wants to get top N matching records, we do not need to fetch all matching records from user table. We should be able to first select TOP N matching DOC IDs, and then only fetch corresponding records with these Doc IDs. Performance Results and comparison with MyISAM The result by this change is very obvious. I includes six testing result performed by Alexander Rubin just to demonstrate how fast the InnoDB query now becomes when comparing MyISAM Full-Text Search. These tests are base on the English Wikipedia data of 5.4 Million rows and approximately 16G table. The test was performed on a machine with 1 CPU Dual Core, SSD drive, 8G of RAM and InnoDB_buffer_pool is set to 8 GB. Table 1: SELECT with LIMIT CLAUSE mysql> SELECT si_title, match(si_title, si_text) against('family') as rel FROM si WHERE match(si_title, si_text) against('family') ORDER BY rel desc LIMIT 10; InnoDB MyISAM Times Faster Time for the query 1.63 sec 3 min 26.31 sec 127 You can see for this particular query (retrieve top 10 records), InnoDB Full-Text Search is now approximately 127 times faster than MyISAM. Table 2: SELECT COUNT QUERY mysql>select count(*) from si where match(si_title, si_text) against('family‘); +----------+ | count(*) | +----------+ | 293955 | +----------+ InnoDB MyISAM Times Faster Time for the query 1.35 sec 28 min 59.59 sec 1289 In this particular case, where there are 293k matching results, InnoDB took only 1.35 second to get all of them, while take MyISAM almost half an hour, that is about 1289 times faster!. Table 3: SELECT ID with ORDER BY and LIMIT CLAUSE for selected terms mysql> SELECT <ID>, match(si_title, si_text) against(<TERM>) as rel FROM si_<TB> WHERE match(si_title, si_text) against (<TERM>) ORDER BY rel desc LIMIT 10; Term InnoDB (time to execute) MyISAM(time to execute) Times Faster family 0.5 sec 5.05 sec 10.1 family film 0.95 sec 25.39 sec 26.7 Pizza restaurant orange county California 0.93 sec 32.03 sec 34.4 President united states of America 2.5 sec 36.98 sec 14.8 Table 4: SELECT title and text with ORDER BY and LIMIT CLAUSE for selected terms mysql> SELECT <ID>, si_title, si_text, ... as rel FROM si_<TB> WHERE match(si_title, si_text) against (<TERM>) ORDER BY rel desc LIMIT 10; Term InnoDB (time to execute) MyISAM(time to execute) Times Faster family 0.61 sec 41.65 sec 68.3 family film 1.15 sec 47.17 sec 41.0 Pizza restaurant orange county california 1.03 sec 48.2 sec 46.8 President united states of america 2.49 sec 44.61 sec 17.9 Table 5: SELECT ID with ORDER BY and LIMIT CLAUSE for selected terms mysql> SELECT <ID>, match(si_title, si_text) against(<TERM>) as rel  FROM si_<TB> WHERE match(si_title, si_text) against (<TERM>) ORDER BY rel desc LIMIT 10; Term InnoDB (time to execute) MyISAM(time to execute) Times Faster family 0.5 sec 5.05 sec 10.1 family film 0.95 sec 25.39 sec 26.7 Pizza restaurant orange county califormia 0.93 sec 32.03 sec 34.4 President united states of america 2.5 sec 36.98 sec 14.8 Table 6: SELECT COUNT(*) mysql> SELECT count(*) FROM si_<TB> WHERE match(si_title, si_text) against (<TERM>) LIMIT 10; Term InnoDB (time to execute) MyISAM(time to execute) Times Faster family 0.47 sec 82 sec 174.5 family film 0.83 sec 131 sec 157.8 Pizza restaurant orange county califormia 0.74 sec 106 sec 143.2 President united states of america 1.96 sec 220 sec 112.2  Again, table 3 to table 6 all showing InnoDB consistently outperform MyISAM in these queries by a large margin. It becomes obvious the InnoDB has great advantage over MyISAM in handling large data search. Summary: These results demonstrate the great performance we could achieve by making MySQL optimizer and InnoDB Full-Text Search more tightly coupled. I think there are still many cases that InnoDB’s result info have not been fully taken advantage of, which means we still have great room to improve. And we will continuously explore the area, and get more dramatic results for InnoDB full-text searches. Jimmy Yang, September 29, 2012

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  • Code from my DevConnections Talks and Workshop

    - by dwahlin
    Thanks to everyone who attended my sessions at DevConnections Las Vegas. I had a great time meeting new people, discussing business problems and solutions and interacting. Here’s the code and slides for the sessions.  For those that came to the full-day Silverlight workshop I’ve included the slides that didn’t get printed plus a ton of code to help you get started with various Silverlight topics.   Get Started Building Silverlight Applications Building Architecturally Sound Silverlight Applications Using WCF RIA Services in Silverlight Applications (will post soon) Silverlight Data Integration Options and Usage Scenarios Silverlight Workshop Code

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  • How to report a crash bug with nothing on screen

    - by winniemiel05
    I would like to report an installation bug, but I can't launch ubuntu-bug : On my tablet (LDLC Janus, an Intel based tablet without OS installed by default), I have a problem when I install Ubuntu 11.04 or 11.10. Once the installation is finished, when I reboot, there is ABSOLUTELY nothing on screen, but Ubuntu boot correctly anyway : I choosed auto-login mode and I can hear the login sound. Even if I Ctrl+Alt+F1 or F2... there is nothing. But the livecd works fine (even touch screen even if without multi touch). I tried to install 10.10 it works, but as soon as I upgrade the same problem occure. i installed Fedora 15 and then Fedora 16 (because of other problems) and no problems with them. I would like to report this bug on launchpad but I don't know how to do to give devs logs files and other useful files which could help debug. Thanks a lot for your answer, I would really prefer using my tablet with Ubuntu (I miss U1, USC, Unity)

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  • Ten Benefits to Video Game Play [Video]

    - by Jason Fitzpatrick
    Want to justify spending the whole weekend playing video games? We’re here to help. Courtesy of AllTime10, this video rounds up ten benefits to playing video games ranging from improved dexterity to pain relief. Want to highlight a benefit not listed in the video? Sound off in the comments. [via Geeks Are Sexy] Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Bastion on ubuntu 12.04 64bit black screen

    - by dm03514
    I just downloaded the Humblebundle with bastion. After installing Bastion and starting it up, only a blank screen shows the the mouse arrow. I can here the sound fine. I read a message board that recommended starting it with -windowed -x 1280 -y 720 which does not work. I am on ubuntu 12.04 64 bit, with a intel 3000 integrated graphics card. Does anyone know how I can get this to work properly? thank you.

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  • xna networking, dedicated server possible?

    - by Jake
    Hi I want to release my xna game to the XBOX platform, but I'm worried about the networking limitations. Basically, I want to have a dedicated (authoritative) server, but it sounds like that is not possible. Which is why I'm wondering about: a.) Using port 80 web calls to php-driven database b.) Using an xbox as a master-server (is that possible?) I like the sound of [b] , because I could write my own application to run on the xbox, and I would assume other users could connect to it similar to the p2p architecture. Anyone able to expand on theory [b] above? or [a] as worst-case scenario?

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  • Jr developer report bug to maybe futur boss

    - by Cryptoforce
    I applied for a Web developer job in Quebec City and they call me back for a phone interview everything went well it last for over a hours and at the end they ask me to send code simple and a portfolio but in my research about the company and their products I found a PHP error(bug) in their app. Should I tell them or I will look like a total jerk and blew my chance for a interview? I know it might sound stupid, as a Jr developer I did 2 interviews they didn't went so well and I am very interested in this position part of my question is like a big lack of confidence so to make it short should I tell them about where is the error and how to fix it? Thanks

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  • "Unrecoverable error" during installation

    - by Sal
    I have an old Dell computer and I want to switch from windows xp and install the new ubuntu. I have tried multiple times to download it via cd-r but keep getting the same error message: unrecoverable error. The error happens after the menu which lists try ubuntu, install ubuntu, etc.It only gets as far as the Screen with a toolbar on the top that includes power, sound, and two arrows. That is when the message displays. switching to desktop version to find what the problem is( or something like that.) What is going wrong?

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  • Host Matching Interview Tips?

    - by Lambert
    So I've gotten past the technical interviews for a company, and now I'm having an interview with my potential host for an internship during the summer. What are some tips for interviews like these? I know they're not really technical, but I'm not sure what exactly they are meant to gauge. Any tips on what to say, how to show my interest in the project, questions I should ask, etc.? Edit: Side question: What's a good synonym for the word "interesting" or "interested"? I find that I use those words a bit too often (e.g. "I'm definitely interested in working on the front-end!" or "Yeah, that sounds really interesting, I would love learning more about it." or "Those all sound really interesting, I'm definitely interested in all of them!", etc.)... but I can't seem to find any good synonyms. (Online sites don't really give me good synonyms.) Any ideas?

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  • Ask the Readers: Favorite Web Clipping Tool?

    - by Jason Fitzpatrick
    Bookmarking is great if you want a link to visit later, but what if you want to save the page itself for later perusal? This week we want to hear all about your favorite web clipping tool and how you use it to read what you want, when you want it. Web clipping tools are simple tools (browser extensions, bookmarklets, etc.) that make it easy to clip text and multimedia elements from web pages in order to archive them and/or read them at a later date. Whether you clip to a bursting at the seams web-notebook or you clip to send to your Kindle, we want to hear about your favorite tools and how they fit into your reading workflow. Sound off in the comments and then make sure to check back on Friday for the What You Said roundup where we highlight popular picks and clever tips. HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed How to Run Android Apps on Your Desktop the Easy Way

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  • How can I continue playing music after hibernating my laptop?

    - by Olivier
    I have a laptop with ubuntu 12.04, I want to be able to play music with it while it is on hybernate mode, the problem is: when I close my laptop it goes to hybernate (I know this is a default and I know where to change this, but I can't change whether the system is playing music during hybernate or not) while I'm playing music, it stops the music as well (this sounds logical because hybernate mode is for saving power, but I'd like my computer to continue playing music). Is there a possibility of changing this? If not, can there be an update or something which creates a tiny option in the hybernate or the sound menu for this?

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  • Video Recorder Tool (Screencast) that is up to date

    - by Luis Alvarado
    I was looking at this post How to create a screencast? which mentions some of the Video Recorders (Screencast) that I was looking for but some of them are more than 8 months old with not one single update made to them. Am looking for a Screencast that is at least update recently and that I know that if I keep using it I could count on it being updated. The most important part is video recording but sound is good too. Maybe a windows area, mouse tracking, etc.. But it needs to be up to date and not abandoned or very old. And of course that works in 11.10 and has in mind to work in 12.04.

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  • How can I adjust system volume from within XBMC?

    - by d3vid
    While running XBMC, I can adjust the volume of the XBMC application itself. However, this volume is limited by the current system volume. For example, if the system volume is at 80% and XBMC is at 100%, I am effectively at 80% and cannot go higher. Or if the sound is too soft and needs a boost, I would normally increase the system volume beyond 100%. XBMC takes over the whole screen, so the system volume is not accessible. Pressing the Super key brings up the dash and top menu, but clicking on it is difficult and inconsistent, and very quickly XBMC takes over the screen again. How can I adjust the system volume without having to quit XBMC?

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  • Collaborate 2010 Sunday Update

    - by mike.donohue
    Landed safe and sound in Las Vegas and had a lively meeting with the OAUG BI Publisher SIG run by Abhishek Chandan from Ideametrics. For those attending and specifically for those planning to attend the Hands On Lab on Monday at 3:45, I put the wrong room in my earlier post. The Hands On Lab will be in Palm B. 3:45 pm - 4:45 pm Oracle Business Intelligence Publisher Hands On Lab (1) Session: 217 Location: Palm B By: Noelle and Mike Here is a PDF version of the Focus On BI Publisher for Collaborate 2010 listing all the sessions we know about that cover BI Publisher ... hopefully the correct location. FocusOnBIPublisher at Collaborate2010.pdf

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  • Gnome-Screenshot error in Ubuntu GNOME 13.10

    - by Lucas Zanella
    I recently installed Ubuntu GNOME 13.10 (it came with GNOME 3.8, but I replaced by GNOME 3.10) and after a few problems, the only one I couldn't solve was the screenshot problem. When I press the PrtSc key, nothing happens. No sound, no nothing. When I execute it via Terminal by writing "Gnome-Screenshot", it does work and saves in my Pictures folder. I have already tried to re-install the program, but still didn't work. I also tried to create a shortcut with this command line, but still nothing happend. I tried to replace the PrtSc key by another one, just for make sure the problem wasn't in the key, and it still failed. Can anyone help me?

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  • CodePlex Daily Summary for Saturday, November 27, 2010

    CodePlex Daily Summary for Saturday, November 27, 2010Popular ReleasesMahTweets for Windows Phone: Nightly 69: Latest nightly for build 69XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.WatchersNET.SiteMap: WatchersNET.SiteMap 01.03.02: Whats NewNew Tax Filter, You can now select which Terms you want to Use.Minecraft GPS: Minecraft GPS 1.1: 1.1 Release New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Typps (formerly jiffycms) wysiwyg rich text HTML editor for ASP.NET AJAX: Typps 2.9: -When uploading files (not images), through the file uploader and the multi-file uploader, FileUploaded and MultiFileUploaded event handlers were reporting an empty event argument, this is fixed now. -Fixed also url field not updating when uploading a file ( not image)Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.SQL Monitor: SQL Monitor 1.4: 1.added automatically load sql server instances 2.added friendly wait cursor 3.fixed problem with 4.0 fx 4.added exception handlingSexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)Deep Zoom for WPF: First Release: This first release of the Deep Zoom control has the same source code, binaries and demos as the CodeProject article (http://www.codeproject.com/KB/WPF/DeepZoom.aspx).Simple Service Locator: Simple Service Locator v0.12: The Simple Service Locator is an easy-to-use Inversion of Control library that is a complete implementation of the Common Service Locator interface. It solely supports code-based configuration and is an ideal starting point for developers unfamiliar with larger IoC / DI libraries New features in this release Collections that are registered using RegisterAll<T> can now be injected using automatic constructor injection. A new RegisterAll<T>(params T[]) method overload is added that allows ea...BlogEngine.NET: BlogEngine.NET 2.0 RC: This is a Release Candidate version for BlogEngine.NET 2.0. The most current, stable version of BlogEngine.NET is version 1.6. Find out more about the BlogEngine.NET 2.0 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation and the installation screencast. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. As this ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.156: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a feature for aggregating the overall metrics in a folder full of NodeXL workbooks, adds geographical coordinates to the Twitter import features, and fixes a memory-related bug. See the Complete NodeXL Release History for details. Please Note: There is a new option in the setup program to install for "Just Me" or "Everyone." Most people...VFPX: FoxBarcode v.0.11: FoxBarcode v.0.11 - Released 2010.11.22 FoxBarcode is a 100% Visual FoxPro class that provides a tool for generating images with different bar code symbologies to be used in VFP forms and reports, or exported to other applications. Its use and distribution is free for all Visual FoxPro Community. Whats is new? Added a third parameter to the BarcodeImage() method Fixed some minor bugs History FoxBarcode v.0.10 - Released 2010.11.19 - 85 Downloads Project page: FoxBarcodeDotNetAge -a lightweight Mvc jQuery CMS: DotNetAge 1.1.0.5: What is new in DotNetAge 1.1.0.5 ?Document Library features and template added. Resolve issues of templates Improving publishing service performance Opml support added. What is new in DotNetAge 1.1 ? D.N.A Core updatesImprove runtime performance , more stabilize. The DNA core objects model added. Personalization features added that allows users create the personal website, manage their resources, store personal data DynamicUIFixed the PageManager could not move page node bug. ...ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.3.1 and demos: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form and Pager tested on mozilla, safari, chrome, opera, ie 9b/8/7/6MDownloader: MDownloader-0.15.24.6966: Fixed Updater; Fixed minor bugs;WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.1: Version: 2.0.0.1 (Milestone 1): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...New ProjectsCommunity Megaphone for Windows Phone: The Official CommunityMegaphone application for Windows Phone. Releases are in XAP format, allowing you to upload the compiled application into a device using the Windows Phone Application Deployment tool. Download the source code to learn how to build Windows Phone applications.Group positioning GPS: this is a project for a subject in the university geographic information systems, its about a group of gadjets that can know the position of the other devices in the same group.IIS HTTPS Binder: On IIS 7 that you can not create more than one HTTPS binding, even though you have more then one SSL certificate and you need HTTPS binding on different hosted websites. If you have one IP address you can bind only one SSL to chosen website. This small application can fix this.Inspired Faith Now Playing: A ClickOnce-deployed desktop application that sits in your application tray and notifies you when any of your favorite Messianic Jewish and Christian artists or songs play on the Inspired Faith online radio station (http://inspiredfaith.org)MA Manager: The goal of this software is to help manage a martial arts school through multiple clients and platforms. This allows instructors to easily track students progress overtime.MathModels: This project contains commonly used algorithm implementations in C# .netMyFlickr API: MyFlickr API is a library for developers allows them to call Flickr API from any .Net Application.NerdOnRails.DynamicProxy: a small dynamic-proxy implementation using the new dynamic object that was introduced with .Net 4.NerdOnRails.Injector: a small dependency injection framework for .netNHyperV: NHyperV is a C# Hyper-V programming model.Power Scheme Switcher: This is a very simple utility that exposes an icon in the system tray and allows you to quickly change the Power Plan Scheme from there. It is developed in c# with Vs 2010(WinForm)rcforms: Custom sharepoint forms exampleRobo Commander: This is a Lego NXT commander developed under Visual Studio. This console will have basic commands and uses the NXT++ libraries. Shared Genomics Project - Workbench Codebase: The Shared Genomics workbench enables a diverse user group of researchers to explore the associations between genetic and other factors in their datasets. It provides a graphical user interface to the analysis functions published in a sister Codeplex project i.e. MPI Codebase.SharePoint 2010 PowerShell v2 reference: This project hosts a complete PowerShell v2 reference for SharePoint 2010.Social PowerFlow: Experiments with PowerWF and the social network - integrating Windows Powershell and Windows Workflow Foundation with Facebook and TwitterTweetSayings: Twitter SayingsXamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery/WPF is a lightweight yet powerful library that enables rapid development in WPF. It simplifies several tasks like page/window traversing; finding controls by name, type, style, property value or position in control tree; event handling; animating and much more.XmlDSigEx XML Digital Signature Library: The XmlDSigEx library is an alternative to using the SignedXml classes in the .Net Framework. It addresses some of the shortcomings of the standard types particularly in regards to canonicalisation and the enveloped transform. It is currently under development.Yoi's Online Project: This is online storage for Yovi's project?????? ???? ???: ?????? ???? ?? ????? ??? ?????? ? ??????? ?? ???? ??? ????

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  • Amnesia doesn't start due to audio problems

    - by james
    I have a problem with amnesia game. After Intro and clicking continue button few times, when game is supposed to start it crashes. Here is console output: ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe ALSA lib pcm.c:2217:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib audio/pcm_bluetooth.c:1614:(audioservice_expect) BT_GET_CAPABILITIES failed : Input/output error(5) ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started I should mention I have integrated both graphic and sound card.

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