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  • Google App Engine and Git best practices

    - by systempuntoout
    I'm developing a small pet project on Google App Engine and i would like to keep code under source control using github; this will allow a friend of mine to checkout and modify the sources. I just have a directory with all sources (call it PetProject) and Google App Engine development server points to that directory. Is it correct to create a repo directly from PetProject directory or is it preferable to create a second directory mirroring the develop PetProject directory? In the latter case, anytime my friend will release something new, i need to pull fetch from Git copying the modified files to the develop PetProject directory. If i decide to keep the repo inside the develop directory, skipping .git on Gae yaml is enough? What are the best practices here?

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  • How can we call an activity through service in android???

    - by Shalini Singh
    Hi! friends, i am a android developer,,, want to know is it possible to call an activity through background service in android like : import android.app.Service; import android.content.Intent; import android.content.SharedPreferences; import android.media.MediaPlayer; import android.os.Handler; import android.os.IBinder; import android.os.Message; public class background extends Service{ private int timer1; @Override public void onCreate() { // TODO Auto-generated method stub super.onCreate(); SharedPreferences preferences = getSharedPreferences("SaveTime", MODE_PRIVATE); timer1 = preferences.getInt("time", 0); startservice(); } @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } private void startservice() { Handler handler = new Handler(); handler.postDelayed(new Runnable(){ public void run() { mediaPlayerPlay.sendEmptyMessage(0); } }, timer1*60*1000); } private Handler mediaPlayerPlay = new Handler(){ @Override public void handleMessage(Message msg) { try { getApplication(); MediaPlayer mp = new MediaPlayer(); mp = MediaPlayer.create(background.this, R.raw.alarm); mp.start(); } catch(Exception e) { e.printStackTrace(); } super.handleMessage(msg); } }; /* * (non-Javadoc) * * @see android.app.Service#onDestroy() */ @Override public void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } } i want to call my activity......

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  • Copied App.config to (Assembly).exe.config but from folder debug application doesn't run

    - by uugan
    Gives error: "The specified named connection is either not found in the configuration, not intended to be used with the EntityClient provider, or not valid" App.config looks like and it's same as (Assembly.exe.config) config file for output: <?xml version="1.0" encoding="utf-8"?> <configuration> <connectionStrings> <add name="Entities1" connectionString="metadata=res://*/;provider=System.Data.SqlClient;provider connection string='data source=localhost;initial catalog=DatabaseName;integrated security=True;multipleactiveresultsets=True;App=EntityFramework'" providerName="System.Data.EntityClient" /> </connectionStrings> </configuration> How to run exe with it's configuration file? I tried to change '' to quot but nothing has changed.

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  • How to parse app.config using ConfigurationManager?

    - by Amokrane
    I was using a certain method for parsing my app.config file. Then I was told that using ConfigurationManager is better and simpler. But the thing is I don't know how to do it with ConfigurationManager. My original code looked like this: XmlNode xmlProvidersNode; XmlNodeList xmlProvidersList; XmlNodeList xmlTaskFactoriesList; XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load("app.config"); xmlProvidersNode = xmlDoc.DocumentElement.SelectSingleNode("TaskProviders"); xmlProvidersList = xmlProvidersNode.SelectNodes("TaskProvider"); foreach (XmlNode xmlProviderElement in xmlProvidersList) { if (xmlProviderElement.Attributes.GetNamedItem("Name").Value.Equals(_taskProvider)) { xmlTaskFactoriesList = xmlProviderElement.SelectNodes("TaskTypeFactory"); foreach (XmlNode xmlTaskFactoryElement in xmlTaskFactoriesList) { if (xmlTaskFactoryElement.Attributes.GetNamedItem("TaskType").Value.Equals(_taskType)) { taskTypeFactory = xmlTaskFactoryElement.Attributes.GetNamedItem("Class").Value; } } } } What would be the equivalent using ConfigurationManager? (Because all I can see is how to get keys not nodes..) Thanks

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  • How do I get an imageview to rotate while translating in Android?

    - by Ravedave
    I am trying to make an imageview that rotates while sliding across the screen. I setup a rotate animation for 180 degrees, and it works by itself. I setup a translate animation and it works by itself. When I combine them I get an imageview that makes a big spiral. I would like the imageview to rotate around the center of the imageview while being translated. AnimationSet animSet = new AnimationSet(true); //Translate upwards and to the right. TranslateAnimation anim = new TranslateAnimation( Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, +80.0f, Animation.ABSOLUTE, 0.0f, Animation.ABSOLUTE, -100.0f ); anim.setInterpolator(new DecelerateInterpolator()); anim.setDuration(400); animSet.addAnimation(anim); //Rotate around center of Imageview RotateAnimation ranim = new RotateAnimation(0f, 180f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); //, 200, 200); // canvas.getWidth() / 2, canvas.getHeight() / 2); ranim.setDuration(400); ranim.setInterpolator(new DecelerateInterpolator()); animSet.addAnimation(ranim); imageBottom.startAnimation(animSet);

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  • Problems with testing in app purchases

    - by sashaeve
    I am trying to test my application with in app purchases. I created features, test user, logged out from iTunes on the iPhone and used developer certificate. Load app from XCode in debug mode. When I click "Buy" button I pass all checks for internet availability, canMakePayments and call SKPayment *payment = [SKPayment paymentWithProductIdentifier:featureId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; But all what I see is a pending view and after some minutes it failed in - (void) failedTransaction: (SKPaymentTransaction *)transaction { if (transaction.error.code != SKErrorPaymentCancelled) { NSLog(@"failedTransaction"); } [[MKStoreManager sharedManager] paymentCanceled]; [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } Please advice in what direction I should go to figure out the problem and what else I should check. P.S. All related questions on SO were checked with no luck.

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  • Mixing static and dynamic endpoints in app.yaml file

    - by Greg
    I'm trying to describe endpoints in my App Engine app and am having difficulty for directory structures that mix static and dynamic content. But my yaml rules are conflicting with one another. Before I change my directory structure, does anyone have a recommendation? The goal is to create a directory that contains both documentation (static html files) and implementations. /api - /v1 - getitdone.py - doc.html - index.html What I think I should be doing with my application yaml... - url: /api/v1/getitdone script: api/v1/getitdone.py - url: /api/ static_files: api/index.html upload: api/index.html - url: /api static_dir: api But this causes the dynamic endpoints to fail. I'm assuming the static_dir reference is breaking it. How can I do this without describing every script and static file reference (I have many more than are listed here)?

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  • When is onBind or onCreate called in an android service browser plugin?

    - by anselm
    I have adapted the example plugin of the android source and the browser recognises the plugin without any problem. Here is an extract of AndroidManifest.xml: <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <service android:name="com.domain.plugin.PluginService"> <intent-filter> <action android:name="android.webkit.PLUGIN" /> </intent-filter> </service> </application> <uses-sdk android:minSdkVersion="7" /> <uses-permission android:name="android.webkit.permission.PLUGIN"></uses-permission> The actual Service class looks like so: public class PluginService extends Service { @Override public IBinder onBind(Intent arg0) { Log.d("PluginService", "onBind"); return null; } @Override public void onCreate() { Log.d("PluginService", "onCreate"); // TODO Auto-generated method stub super.onCreate(); AssetInstaller.getInstance(this).installAssets("/data/data/com.domain.plugin"); } } The AssetInstaller code is supposed to extract some files required by the actual plugin into the /data/data/com.domain.plugin directory, however wether onBind nor onCreate are called. But I get lot's of debug trace of the actual libnpplugin.so file I'm using. So the puzzle is when and under what circumstance is the Service bound or created in case of a browser plugin. As things look the service seems to be a dummy service. Having said that, is there another intent that can be executed at installation time probably? The only solution I see right now is installing the needed files from the native plugin code instead. Any ideas? I know this is quite a tricky question ;)

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  • Google App Engine Python: get image upload size server-side

    - by goggin13
    I am building a Google App Engine App that lets users upload images; I have everything working fine, but I am struggling to find a way to ensure that the user does not upload an image too large (because I am resizing the images, so this crashes my python script). When a user uploads a large image, I get this error RequestTooLargeError: The request to API call images.Transform() was too large. I know that there is a size limitation on what GAE allows for it's image API, I am just trying to find a way to deal with this server side; something along the lines of if (image is too large): inform user else: proceed I haven't had any luck finding the right python code to do this; can anyone help me out?

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  • Java based Atom/RSS Library that works in Google App Engine

    - by Littlejon
    I am trying to publish an Atom/RSS feed in my Java based Google App Engine code. I have tried using Rome and keep getting the following error (tried googling without success), also the code I am running that generates the error is the demo code (so I get the feeling Rome won't work with GAE) java.lang.NoClassDefFoundError: org/jdom/JDOMException at com.sun.syndication.io.SyndFeedOutput.<init>(SyndFeedOutput.java:44) What I am looking for is recommendations for a simple Java library to create and publish an Atom feed from within Google App Engine. Thanks.

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  • how to limit the number of images to be displayed at a time in android imageswitcher control?

    - by Rupesh Chavan
    Hello Everyone, I have checked the working demo of ImageSwitcher and gallery. Actually i want to display 4 images at a time on screen and by default it displays number of images that it can fit in a screen say for ex. 6 images. Now i want to limit the number of images(to 4 images ) to be displayed on ImageSwitcher at the same time. Any help will be appreciated. Thank you, Rupesh

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  • why custom state won't work with compound drawable?

    - by schwiz
    Hello I am trying to make a password registration widget that will show a little checkbox in the textbox when both password boxes match. I decided to go about this by extending EditText to implement a valid and an empty state and then just use a state-list drawable to handle everything else. I followed the same method that the CompoundButton uses to add a custom state and everything seems to be right but the image will never change no matter what the state is (custom state or even state_focused etc) Is there some reason that the compound drawables of a TextView wouldn't work as a state-list drawable? Or, am I doing something wrong? Here is attrs.xml <resources> <declare-styleable name="ValidyState"> <attr name="state_valid" format="boolean"/> <attr name="state_has_text" format="boolean"/> </declare-styleable> </resources> my selector <selector xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res/com.schwiz.test"> <item android:drawable="@drawable/emptyspace" app:state_has_text="false"/> <item android:drawable="@drawable/ic_valid" app:state_valid="true" app:state_has_text="true"/> <item android:drawable="@drawable/ic_invalid" app:state_valid="false" app:state_has_text="true"/> </selector> and in my overridden EditText class private static final int[] VALID_STATE_SET = { R.attr.state_valid }; private static final int[] HASTEXT_STATE_SET = { R.attr.state_has_text }; ... private void refreshDrawables(){ Drawable[] drawables = getCompoundDrawables(); for(int i = 0; i < drawables.length; i++){ if(drawables[i] != null) { drawables[i].setState(getDrawableState()); } } invalidate(); } @Override protected void drawableStateChanged() { super.drawableStateChanged(); refreshDrawables(); } @Override protected int[] onCreateDrawableState(int extraSpace) { final int[] drawableState = super.onCreateDrawableState(extraSpace + 2); if(hasText){ mergeDrawableStates(drawableState, HASTEXT_STATE_SET); } if(isValid){ mergeDrawableStates(drawableState, VALID_STATE_SET); } return drawableState; }

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  • Artificial Intelligence in online game using Google App Engine

    - by Hortinstein
    I am currently in the planning stages of a game for google app engine, but cannot wrap my head around how I am going to handle AI. I intend to have persistant NPCs that will move about the map, but short of writing a program that generates the same XML requests I use to control player actions, than run it on another server I am stuck on how to do it. I have looked at the Task Queue feature, but due to long running processes not being an option on the App engine, I am a little stuck. I intend to run multiple server instances with 200+ persistant NPC entities that I will need to update. Most action is slowly roaming around based on player movements/concentrations, and attacking close range players...(you can probably guess the type of game im developing)

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  • Bind any version of MySql.Data using the app.config

    - by Martin Kirsche
    How do I bind any version or a range of versions of an assembly by using the app.config? I'm currently binding the MySql.Data assembly like this: <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1" applies-to="v2.0.50727"> <qualifyAssembly partialName="MySql.Data" fullName="MySql.Data, Version=6.2.2.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL"/> </assemblyBinding> </runtime> Any version of MySql.Data other than 6.2.2.0 is not working this way. The versions of this assembly are changing fast so I either want to bind any or all versions beginning with 6.2 to my application without changing the app.config each time.

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  • setting url in yaml file for google app engin (page not found) problem

    - by mswallace
    I am new to python and I am super excited to learn. I am building my first app on app engin and I am not totally understanding why my yaml file is not resolving to the url that I set up. here is the code handlers: - url: .* script: main.py - url: /letmein/.* script: letmein.py so if I go to http://localhost:8080/letmein/ I get a link is brooken or page not found error. here is the python code that I have in letmein.py from google.appengine.ext import webapp from google.appengine.ext.webapp import util class LetMeInHandler(webapp.RequestHandler): def get(self): self.response.out.write('letmein!') def main(): application = webapp.WSGIApplication([('/letmein/', LetMeInHandler)], debug=True) util.run_wsgi_app(application) if __name__ == '__main__': main() thanks in advance for the help!

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  • Getting strange response on calling verifyReceipt to verify an in-app

    - by lostInTransit
    Hi I am making a call to verifyReceipt to validate an in-app purchase but am getting a very strange response (the response is b) The same code worked till some time back. But I stopped the app debugging while the trans was being verified at one point. From there on, the only response I get is b. I checked the code and it has nothing wrong. As I said, the same code worked till I stopped this trans mid-way. Any idea what could be wrong? Thanks.

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  • Google App Engine with local Django 1.1 gets Intermittent Failures

    - by Jon Watte
    I'm using the Windows Launcher development environment for Google App Engine. I have downloaded Django 1.1.2 source, and un-tarrred the "django" subdirectory to live within my application directory (a peer of app.yaml) At the top of each .py source file, I do this: import settings import os os.environ["DJANGO_SETTINGS_MODULE"] = 'settings' In my file settings.py (which lives at the root of the app directory, as well), I do this: DEBUG = True TEMPLATE_DIRS = ('html') INSTALLED_APPS = ('filters') import os os.environ["DJANGO_SETTINGS_MODULE"] = 'settings' from google.appengine.dist import use_library use_library('django', '1.1') from django.template import loader Yes, this looks a bit like overkill, doesn't it? I only use django.template. I don't explicitly use any other part of django. However, intermittently I get one of two errors: 1) Django complains that DJANGO_SETTINGS_MODULE is not defined. 2) Django complains that common.html (a template I'm extending in other templates) doesn't exist. 95% of the time, these errors are not encountered, and they randomly just start happening. Once in that state, the local server seems "wedged" and re-booting it generally fixes it. What's causing this to happen, and what can I do about it? How can I even debug it? Here is the traceback from the error: Traceback (most recent call last): File "C:\code\kwbudget\edit_budget.py", line 34, in get self.response.out.write(t.render(template.Context(values))) File "C:\code\kwbudget\django\template\__init__.py", line 165, in render return self.nodelist.render(context) File "C:\code\kwbudget\django\template\__init__.py", line 784, in render bits.append(self.render_node(node, context)) File "C:\code\kwbudget\django\template\__init__.py", line 797, in render_node return node.render(context) File "C:\code\kwbudget\django\template\loader_tags.py", line 71, in render compiled_parent = self.get_parent(context) File "C:\code\kwbudget\django\template\loader_tags.py", line 66, in get_parent raise TemplateSyntaxError, "Template %r cannot be extended, because it doesn't exist" % parent TemplateSyntaxError: Template u'common.html' cannot be extended, because it doesn't exist And edit_budget.py starts with exactly the lines that I included up top. All templates live in a directory named "html" in my root directory, and "html/common.html" exists. I know the template engine finds them, because I start out with "html/edit_budget.html" which extends common.html. It looks as if the settings module somehow isn't applied (because that's what adds html to the search path for templates).

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  • SelfReferenceProperty vs. ListProperty Google App Engine

    - by John
    Hi All, I am experimenting with the Google App Engine and have a question. For the sake of simplicity, let's say my app is modeling a computer network (a fairly large corporate network with 10,000 nodes). I am trying to model my Node class as follows: class Node(db.Model): name = db.StringProperty() neighbors = db.SelfReferenceProperty() Let's suppose, for a minute, that I cannot use a ListProperty(). Based on my experiments to date, I can assign only a single entity to 'neighbors' - and I cannot use the "virtual" collection (node_set) to access the list of Node neighbors. So... my questions are: Does SelfReferenceProperty limit you to a single entity that you can reference? If I instead use a ListProperty, I believe I am limited to 5,000 keys, which I need to exceed. Thoughts? Thanks, John

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  • Best practice for Google app engine and Git.

    - by systempuntoout
    I'm developing a small pet project on Google App Engine and i would like to keep code under source control using github; this will allow a friend of mine to checkout and modify the sources. I just have a directory with all sources (call it PetProject) and Google App Engine development server points to that directory. Is it correct to create a Repo directly from PetProject directory or is it preferable to create a second directory (mirror of the develop PetProject directory); in this case, anytime my friend will release something new, i need to pull from Git and then copy the modified files to the develop PetProject directory. If i decide to keep the Repo inside the develop directory, skippin .git on yaml is enough? What's the best practice here?

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