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  • a c++ code for scheduling tasks [closed]

    - by scheduling
    This code has no errors but then when i execute it, there is no output and the program automatically shuts down saying the program has stopped working. #include<unistd.h> #include<stdio.h> #include<stdlib.h> #include<time.h> #include<string.h> int main() { char *timetoken; char currtime[7]; char schedtime[7]; int i; struct tm *localtimeptr; strcpy(schedtime,"15:25:00"); while(6!=9) { time_t lt; sleep(1); lt = time(NULL); localtimeptr = localtime(lt); timetoken=strtok(asctime(localtimeptr)," "); for(i=1;i<5;i++) timetoken=strtok('\0'," "); if(i==3) { strcpy(currtime,timetoken); } } printf("The current time is: %s\n",currtime); printf("We are waiting for: %s\n",schedtime); if(!strcmp(currtime,schedtime)) { printf("Time to do stuff \n"); system("C:\PROJECT X"); } getch(); return 0; }

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  • Adding Unobtrusive Validation To MVCContrib Fluent Html

    - by srkirkland
    ASP.NET MVC 3 includes a new unobtrusive validation strategy that utilizes HTML5 data-* attributes to decorate form elements.  Using a combination of jQuery validation and an unobtrusive validation adapter script that comes with MVC 3, those attributes are then turned into client side validation rules. A Quick Introduction to Unobtrusive Validation To quickly show how this works in practice, assume you have the following Order.cs class (think Northwind) [If you are familiar with unobtrusive validation in MVC 3 you can skip to the next section]: public class Order : DomainObject { [DataType(DataType.Date)] public virtual DateTime OrderDate { get; set; }   [Required] [StringLength(12)] public virtual string ShipAddress { get; set; }   [Required] public virtual Customer OrderedBy { get; set; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note the System.ComponentModel.DataAnnotations attributes, which provide the validation and metadata information used by ASP.NET MVC 3 to determine how to render out these properties.  Now let’s assume we have a form which can edit this Order class, specifically let’s look at the ShipAddress property: @Html.LabelFor(x => x.Order.ShipAddress) @Html.EditorFor(x => x.Order.ShipAddress) @Html.ValidationMessageFor(x => x.Order.ShipAddress) .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now the Html.EditorFor() method is smart enough to look at the ShipAddress attributes and write out the necessary unobtrusive validation html attributes.  Note we could have used Html.TextBoxFor() or even Html.TextBox() and still retained the same results. If we view source on the input box generated by the Html.EditorFor() call, we get the following: <input type="text" value="Rua do Paço, 67" name="Order.ShipAddress" id="Order_ShipAddress" data-val-required="The ShipAddress field is required." data-val-length-max="12" data-val-length="The field ShipAddress must be a string with a maximum length of 12." data-val="true" class="text-box single-line input-validation-error"> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } As you can see, we have data-val-* attributes for both required and length, along with the proper error messages and additional data as necessary (in this case, we have the length-max=”12”). And of course, if we try to submit the form with an invalid value, we get an error on the client: Working with MvcContrib’s Fluent Html The MvcContrib project offers a fluent interface for creating Html elements which I find very expressive and useful, especially when it comes to creating select lists.  Let’s look at a few quick examples: @this.TextBox(x => x.FirstName).Class("required").Label("First Name:") @this.MultiSelect(x => x.UserId).Options(ViewModel.Users) @this.CheckBox("enabled").LabelAfter("Enabled").Title("Click to enable.").Styles(vertical_align => "middle")   @(this.Select("Order.OrderedBy").Options(Model.Customers, x => x.Id, x => x.CompanyName) .Selected(Model.Order.OrderedBy != null ? Model.Order.OrderedBy.Id : "") .FirstOption(null, "--Select A Company--") .HideFirstOptionWhen(Model.Order.OrderedBy != null) .Label("Ordered By:")) .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } These fluent html helpers create the normal html you would expect, and I think they make life a lot easier and more readable when dealing with complex markup or select list data models (look ma: no anonymous objects for creating class names!). Of course, the problem we have now is that MvcContrib’s fluent html helpers don’t know about ASP.NET MVC 3’s unobtrusive validation attributes and thus don’t take part in client validation on your page.  This is not ideal, so I wrote a quick helper method to extend fluent html with the knowledge of what unobtrusive validation attributes to include when they are rendered. Extending MvcContrib’s Fluent Html Before posting the code, there are just a few things you need to know.  The first is that all Fluent Html elements implement the IElement interface (MvcContrib.FluentHtml.Elements.IElement), and the second is that the base System.Web.Mvc.HtmlHelper has been extended with a method called GetUnobtrusiveValidationAttributes which we can use to determine the necessary attributes to include.  With this knowledge we can make quick work of extending fluent html: public static class FluentHtmlExtensions { public static T IncludeUnobtrusiveValidationAttributes<T>(this T element, HtmlHelper htmlHelper) where T : MvcContrib.FluentHtml.Elements.IElement { IDictionary<string, object> validationAttributes = htmlHelper .GetUnobtrusiveValidationAttributes(element.GetAttr("name"));   foreach (var validationAttribute in validationAttributes) { element.SetAttr(validationAttribute.Key, validationAttribute.Value); }   return element; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The code is pretty straight forward – basically we use a passed HtmlHelper to get a list of validation attributes for the current element and then add each of the returned attributes to the element to be rendered. The Extension In Action Now let’s get back to the earlier ShipAddress example and see what we’ve accomplished.  First we will use a fluent html helper to render out the ship address text input (this is the ‘before’ case): @this.TextBox("Order.ShipAddress").Label("Ship Address:").Class("class-name") .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } And the resulting HTML: <label id="Order_ShipAddress_Label" for="Order_ShipAddress">Ship Address:</label> <input type="text" value="Rua do Paço, 67" name="Order.ShipAddress" id="Order_ShipAddress" class="class-name"> Now let’s do the same thing except here we’ll use the newly written extension method: @this.TextBox("Order.ShipAddress").Label("Ship Address:") .Class("class-name").IncludeUnobtrusiveValidationAttributes(Html) .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } And the resulting HTML: <label id="Order_ShipAddress_Label" for="Order_ShipAddress">Ship Address:</label> <input type="text" value="Rua do Paço, 67" name="Order.ShipAddress" id="Order_ShipAddress" data-val-required="The ShipAddress field is required." data-val-length-max="12" data-val-length="The field ShipAddress must be a string with a maximum length of 12." data-val="true" class="class-name"> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Excellent!  Now we can continue to use unobtrusive validation and have the flexibility to use ASP.NET MVC’s Html helpers or MvcContrib’s fluent html helpers interchangeably, and every element will participate in client side validation. Wrap Up Overall I’m happy with this solution, although in the best case scenario MvcContrib would know about unobtrusive validation attributes and include them automatically (of course if it is enabled in the web.config file).  I know that MvcContrib allows you to author global behaviors, but that requires changing the base class of your views, which I am not willing to do. Enjoy!

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  • Package system broken - E: Sub-process /usr/bin/dpkg returned an error code (1)

    - by delha
    After installing some packages and libraries I have an error on Package Manager, I can't run any update because it says: "The package system is broken If you are using third party repositories then disable them, since they are a common source of problems. Now run the following command in a terminal: apt-get install -f " I've tried to do what it says and it returns me: jara@jara-Aspire-5738:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libcaca-dev libopencv2.3-bin nite-dev python-bluez ps-engine libslang2-dev python-sphinx ros-electric-geometry-tutorials ros-electric-geometry-visualization python-matplotlib libzzip-dev ros-electric-orocos-kinematics-dynamics ros-electric-physics-ode libbluetooth-dev libaudiofile-dev libassimp2 libnetpbm10-dev ros-electric-laser-pipeline python-epydoc ros-electric-geometry-experimental libasound2-dev evtest python-matplotlib-data libyaml-dev ros-electric-bullet ros-electric-executive-smach ros-electric-documentation libgl2ps0 libncurses5-dev ros-electric-robot-model texlive-fonts-recommended python-lxml libwxgtk2.8-dev daemontools libxxf86vm-dev libqhull-dev libavahi-client-dev ros-electric-geometry libgl2ps-dev libcurl4-openssl-dev assimp-dev libusb-1.0-0-dev libopencv2.3 ros-electric-diagnostics-monitors libsdl1.2-dev libjs-underscore libsdl-image1.2 tipa libusb-dev libtinfo-dev python-tz python-sip libfltk1.1 libesd0 libfreeimage-dev ros-electric-visualization x11proto-xf86vidmode-dev python-docutils libvtk5.6 ros-electric-assimp x11proto-scrnsaver-dev libnetcdf-dev libidn11-dev libeigen3-dev joystick libhdf5-serial-1.8.4 ros-electric-joystick-drivers texlive-fonts-recommended-doc esound-common libesd0-dev tcl8.5-dev ros-electric-multimaster-experimental ros-electric-rx libaudio-dev ros-electric-ros-tutorials libwxbase2.8-dev ros-electric-visualization-common python-sip-dev ros-electric-visualization-tutorials libfltk1.1-dev libpulse-dev libnetpbm10 python-markupsafe openni-dev tk8.5-dev wx2.8-headers freeglut3-dev libavahi-common-dev python-roman python-jinja2 ros-electric-robot-model-visualization libxss-dev libqhull5 libaa1-dev ros-electric-eigen freeglut3 ros-electric-executive-smach-visualization ros-electric-common-tutorials ros-electric-robot-model-tutorials libnetcdf6 libjs-sphinxdoc python-pyparsing libaudiofile0 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcv-dev The following NEW packages will be installed libcv-dev 0 upgraded, 1 newly installed, 0 to remove and 4 not upgraded. 2 not fully installed or removed. Need to get 0 B/3,114 kB of archives. After this operation, 11.1 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 261801 files and directories currently installed.) Unpacking libcv-dev (from .../libcv-dev_2.1.0-7build1_amd64.deb) ... dpkg: error processing /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb (-- unpack): trying to overwrite '/usr/bin/opencv_haartraining', which is also in package libopencv2.3-bin 2.3.1+svn6514+branch23-12~oneiric dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libcv-dev_2.1.0-7build1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I've tried everything people recommend on internet like: sudo apt-get clean sudo apt-get autoremove sudo apt-get update sudo apt-get upgrade sudo apt-get -f install Also I've tried to install the synaptic manager but it doesn't let me install anything.. As you can see nothing works so I'm desperate! I'm using ubuntu 11.10, 64 bits Thanks!!

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  • ming 0.4.2 compilation errors on Ubuntu 12.04 when installing from source code

    - by gmuhammad
    I am trying to install ming 0.4.2 from source code and it was compilable before on Ubuntu 10.04, but now it' giving following compilation errors when I try to install using command sudo make install (libpng is already installed). /bin/bash ../libtool --tag=CC --mode=link gcc -g -O2 -Wall -DSWF_LITTLE_ENDIAN -o img2swf img2swf.o ../src/libming.la libtool: link: gcc -g -O2 -Wall -DSWF_LITTLE_ENDIAN -o .libs/img2swf img2swf.o ../src/.libs/libming.so gcc -DHAVE_CONFIG_H -I. -I../src -I../src -g -O2 -Wall -DSWF_LITTLE_ENDIAN -MT png2dbl.o -MD -MP -MF .deps/png2dbl.Tpo -c -o png2dbl.o png2dbl.c png2dbl.c: In function ‘readPNG’: png2dbl.c:64:8: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] mv -f .deps/png2dbl.Tpo .deps/png2dbl.Po /bin/bash ../libtool --tag=CC --mode=link gcc -g -O2 -Wall -DSWF_LITTLE_ENDIAN -o png2dbl png2dbl.o ../src/libming.la libtool: link: gcc -g -O2 -Wall -DSWF_LITTLE_ENDIAN -o .libs/png2dbl png2dbl.o ../src/.libs/libming.so png2dbl.o: In function `readPNG': /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:69: undefined reference to `png_create_read_struct' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:74: undefined reference to `png_create_info_struct' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:82: undefined reference to `png_create_info_struct' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:97: undefined reference to `png_init_io' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:98: undefined reference to `png_set_sig_bytes' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:99: undefined reference to `png_read_info' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:101: undefined reference to `png_get_IHDR' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:127: undefined reference to `png_get_valid' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:156: undefined reference to `png_read_update_info' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:158: undefined reference to `png_get_IHDR' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:162: undefined reference to `png_get_channels' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:187: undefined reference to `png_get_rowbytes' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:194: undefined reference to `png_read_image' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:128: undefined reference to `png_set_expand' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:135: undefined reference to `png_set_strip_16' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:143: undefined reference to `png_set_gray_to_rgb' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:151: undefined reference to `png_set_filler' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:125: undefined reference to `png_set_packing' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:107: undefined reference to `png_get_valid' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:117: undefined reference to `png_get_PLTE' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:78: undefined reference to `png_destroy_read_struct' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:92: undefined reference to `png_destroy_read_struct' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:86: undefined reference to `png_destroy_read_struct' png2dbl.o: In function `writeDBL': /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:278: undefined reference to `floor' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:280: undefined reference to `compress2' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:278: undefined reference to `floor' /home/gmuhammad/Downloads/ming-0.4.2/util/png2dbl.c:280: undefined reference to `compress2' collect2: ld returned 1 exit status make[1]: *** [png2dbl] Error 1 make[1]: Leaving directory `/home/gmuhammad/Downloads/ming-0.4.2/util' make: *** [install-recursive] Error 1

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  • A Quick HLSL Question (How to modify some HLSL code)

    - by electroflame
    Thanks for wanting to help! I'm trying to create a circular, repeating ring (that moves outward) on a texture. I've achieved this, to a degree, with the following code: float distance = length(inTex - in_ShipCenter); float time = in_Time; ///* Simple distance/time combination */ float2 colorIndex = float2(distance - time, .3); float4 shipColor = tex2D(BaseTexture, inTex); float4 ringColor = tex2D(ringTexture, colorIndex); float4 finalColor; finalColor.rgb = (shipColor.rgb) + (ringColor.rgb); finalColor.a = shipColor.a; // Use the base texture's alpha (transparency). return finalColor; This works, and works how I want it to. The ring moves outward from the center of the texture at a steady rate, and is constrained to the edges of the base texture (i.e. it won't continue past an edge). However, there are a few issues with it that I would like some help on, though. They are: By combining the color additively (when I set finalColor.rgb), it makes the resulting ring color much lighter than I want (which, is pretty much the definition of additive blending, but I don't really want additive blending in this case). I would really like to be able to pass in the color that I want the ring to be. Currently, I have to pass in a texture that contains the color of the ring, but I think that doing it that way is kind of wasteful and overly-cumbersome. I know that I'm probably being an idiot over this, so I greatly appreciate the help. Some other (possibly relevant) information: I'm using XNA. I'm applying this by providing it to a SpriteBatch (as an Effect). The SpriteBatch is using BlendState.NonPremultiplied. Thanks in advance! EDIT: Thanks for the answers thus far, as they've helped me get a better grasp of the color issue. However, I'm still unsure of how to pass a color in and not use a texture. i.e. Can I create a tex2D by using a float4 instead of a texture? Or can I make a texture from a float4 and pass the texture in to the tex2D? DOUBLE EDIT: Here's some example pictures: With the effect off: With the effect on: With the effect on, but with the color weighting set to full: As you can see, the color weighting makes the base texture completely black (The background is black, so it looks transparent). You can also see the red it's supposed to be, and then the white-ish it really is when blended additively.

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  • Binary on the Coat of Arms of the Governor General of Canada

    - by user132636
    Can you help me further this investigation? Here is about 10% of the work I have done on it. I present it only to see if there are any truly curious people among you. I made a video a few weeks ago showing some strange things about the Governor General's Coat of Arms and the binary on it. Today, I noticed something kinda cool and thought I would share. Here is the binary as it appears on the COA: 110010111001001010100100111010011 As DEC: 6830770643 (this is easily found on the web) Take a close look at that number. What do you notice about it? It has a few interesting features, but here is the one no one has pointed out... Split it down the middle and you have 68307 70643. The first digit is double the value of the last digit. The second digit is double the second last digit. The third digit is half of the third to last digit. And the middle ones are even or neutral. At first, I thought of it as energy. ++-nnnn+-- But actually you can create something else with it using the values. 221000211. See how that works. You may be asking why that is significant. Bare with me. I know 99% are rolling their eyes. 221000211 as base3 gives you this as binary: 100011101000111 100011101000111 as HEX is 4747, which converts to "GG". Initials of Governor General. GG.ca is his website. When you convert to base 33 (there are 33 digits in the original code) you get "GOV" Interesting? :D There is a lot more to it. I'll continue to show some strange coincidences if anyone is interested. Sorry if I am not explaining this correctly. By now you have probably figured out that I have no background in this. Which is why I am here. Thank you.

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  • How (recipe) to build only one kernel module?

    - by Pro Backup
    I have a bug in a Linux kernel module that causes the stock Ubuntu 14.04 kernel to oops (crash). That is why I want to edit/patch the source of only that single kernel module to add some extra debug output. The kernel module in question is mvsas and not necessary to boot. For that reason I don't see any need to update any initrd images. I have read a lot of information (as shown below) and find the setup and build process confusion. I need two recipes: to setup/configure the build environment once steps to do after editing any source file of this kernel module (.c and .h) and converting that edit into a new kernel module (.ko) The sources that have been used are: build one kernel module - Google search http://www.linuxquestions.org/questions/linux-kernel-70/rebuilding-a-single-kernel-module-595116/ http://stackoverflow.com/questions/8744087/how-to-recompile-just-a-single-kernel-module http://www.pixelbeat.org/docs/rebuild_kernel_module.html How do I build a single in-tree kernel module? http://ubuntuforums.org/showthread.php?t=1153067 http://ubuntuforums.org/showthread.php?t=2112166 http://ubuntuforums.org/showthread.php?t=1115593 build one kernel module ubuntu - Google search 'make +single +kernel +module' - Ask Ubuntu 'make +kernel +module' - Ask Ubuntu My makefile results in: No rule to make target `arch/x86/tools/relocs.c', needed '"Invalid module format"' - Ask Ubuntu Driver installation: compiling source code for newer kernel Modprobe: 'Invalid nodule format', yet works after insmod "Symbol version dump" "is missing" - Google search http://stackoverflow.com/questions/9425523/should-i-care-that-the-symbol-version-dump-is-missing-how-do-i-get-one Where can I find the corresponding Module.symvers and .config files for 12.04.3 i386 server? "no symbol version for module_layout" when trying to load usbhid.ko Broken links inside Linux header file folder 'make modules_install' - Ask Ubuntu 'modules_install' - Ask Ubuntu Empty build directory in custom compiled kernel Not able to see pr_info output In which directory are the kernel source files and how can I recompile it? How can I compile and install that patched libata-eh.c file? 'modules_install +depmod' - Ask Ubuntu modules_install depmod - Google search "make modules_install" - Google search http://www.csee.umbc.edu/courses/undergraduate/CMSC421/fall02/burt/projects/howto_build_kernel.html http://unix.stackexchange.com/questions/20864/what-happens-in-each-step-of-the-linux-kernel-building-process https://wiki.ubuntu.com/KernelCustomBuild http://www.cyberciti.biz/tips/build-linux-kernel-module-against-installed-kernel-source-tree.html http://www.linuxforums.org/forum/kernel/170617-solved-make-modules_install-different-path.html "make prepare" - Google search "make prepare" "scripts/kconfig/conf --silentoldconfig Kconfig" - Google search http://ubuntuforums.org/showthread.php?t=1963515 ubuntu "make prepare" version - Google search http://stackoverflow.com/questions/8276245/how-to-compile-a-kernel-module-against-a-new-source https://help.ubuntu.com/community/Kernel/Compile How do I compile a kernel module? How to add a custom driver to my kernel? Compile and loading kernel module without compiling the kernel

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  • Upgrading Code from 2007 to 2010

    - by MOSSLover
    So I’ve been doing some upgrades just to see if things will work from 2007 to 2010.  So far most of the stuff I want works, but obviously there are some things that break.  Did you guys know that in 2007 you could add a webpart to the view pages for lists and libraries without losing the toolbar?  In 2010 the ribbon disappears every time you add a webpart.  So if you are using Scot Hillier’s Codeplex project to hide buttons it will not work the same way, because the ribbon is going to disappear altogether. I have also learned another reason why standalone installations are the bane of my existence.  Nine times out of ten the installation is done using Network Service as the application pool account.  You are wondering why is this bad?  Well, let’s just say the site collection administrator with local admin rights wants to attach the IIS Worker process and debug say a webpart.  Visual Studio 2010 will throw a nasty error that tells you that you are not an administrator.  You will say, but I am an administrator?  I have all the correct group permissions on the server and on SQL and in SharePoint.  Then you will go in and decide let’s add my own admin account just to see if I can attach the debugger and you will notice that works properly.  So the morale of the story is create a separate account on your development environment to run all the SharePoint Services and such.  You don’t need to go all out and create the best practices amount of accounts if it’s just your dev environment.  I would at least create one single account to run all your SharePoint process (Services, SQL, and App Pool).  Also, don’t run a standalone install unless you want to kill kittens (this is a quote from Todd Klindt).  We love kittens they are cute and awesome.  Besides you learn more if you click Complete and just skip standalone.  You will learn how to setup SQL Server 2008 and you will learn how to configure your environment.  It will help you in the long run.  So I have ranted enough for today I figure these are enough tidbits for you this time around.  The two of you who read my blog and I know some of you are friends who don’t understand SharePoint.  I might as well have just done “wahwahwahwah” in Charlie Brown adult speak.  Thanks for reading as usual.  I’ll catch you all when I complain more about the upgrade process and share more tidbits, which will inevitably become a presentation at a conference or two. Technorati Tags: Upgrade Code SharePoint 2007 to 2010,Visuaul Studio 2010,SharePoint 2010

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  • Any reliable polygon normal calculation code?

    - by Jenko
    I'm currently calculating the normal vector of a polygon using this code, but for some faces here and there it calculates a wrong normal. I don't really know what's going on or where it fails but its not reliable. Do you have any polygon normal calculation that's tested and found to be reliable? // calculate normal of a polygon using all points var n:int = points.length; var x:Number = 0; var y:Number = 0; var z:Number = 0 // ensure all points above 0 var minx:Number = 0, miny:Number = 0, minz:Number = 0; for (var p:int = 0, pl:int = points.length; p < pl; p++) { var po:_Point3D = points[p] = points[p].clone(); if (po.x < minx) { minx = po.x; } if (po.y < miny) { miny = po.y; } if (po.z < minz) { minz = po.z; } } for (p = 0; p < pl; p++) { po = points[p]; po.x -= minx; po.y -= miny; po.z -= minz; } var cur:int = 1, prev:int = 0, next:int = 2; for (var i:int = 1; i <= n; i++) { // using Newell method x += points[cur].y * (points[next].z - points[prev].z); y += points[cur].z * (points[next].x - points[prev].x); z += points[cur].x * (points[next].y - points[prev].y); cur = (cur+1) % n; next = (next+1) % n; prev = (prev+1) % n; } // length of the normal var length:Number = Math.sqrt(x * x + y * y + z * z); // turn large values into a unit vector if (length != 0){ x = x / length; y = y / length; z = z / length; }else { throw new Error("Cannot calculate normal since triangle has an area of 0"); }

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  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

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  • Problems upgrading VB.Net 2008 project into VS2010

    - by Brett Rigby
    Hi there, I have been upgrading several different VS2008 projects into VS2010 and have found a problem with VB.Net projects when they are converted. Once converted, the .vbproj files have changed from this in VS2008: <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <DefineDebug>true</DefineDebug> <DefineTrace>true</DefineTrace> <OutputPath>bin\Debug\</OutputPath> <DocumentationFile>CustomerManager.xml</DocumentationFile> <WarningsAsErrors>41999,42016,42017,42018,42019,42020,42021,42022,42032,42036</WarningsAsErrors> </PropertyGroup> To this in VS2010: <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <DefineDebug>true</DefineDebug> <DefineTrace>true</DefineTrace> <OutputPath>bin\Debug\</OutputPath> <DocumentationFile>CustomerManager.xml</DocumentationFile> <NoWarn>42353,42354,42355</NoWarn> <WarningsAsErrors>41999,42016,42017,42018,42019,42020,42021,42022,42032,42036</WarningsAsErrors> </PropertyGroup> The main difference, is that in the VS2010 version, the 42353,42354,42355 value has been added; Inside the IDE, this manifests itself as the following setting in the Project Properties | Compile section as: "Function returning intrinsic value type without return value" = None This isn't a problem when building code inside Visual Studio 2010, but when trying to build the code through our continuous integration scripts, it fails with the following errors: [msbuild] vbc : Command line error BC2026: warning number '42353' for the option 'nowarn' is either not configurable or not valid [msbuild] vbc : Command line error BC2026: warning number '42354' for the option 'nowarn' is either not configurable or not valid [msbuild] vbc : Command line error BC2026: warning number '42355' for the option 'nowarn' is either not configurable or not valid I couldn't find anything on Google for these messages, which is strange, as I am trying to find out why this is happening. Any suggestions as to why Visual Studio 2010's conversion wizard is doing this?

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  • Custom HTTP Status Codes (a la Twitter 420: Enhance Your Calm) [migrated]

    - by Max Bucknell
    I'm currently implementing an HTTP API, my first ever. I've been spending a lot of time looking at the Wikipedia page for HTTP status codes, because I'm determined to implement the right codes for the right situations. Listed on that page is a code with number 420, which is a custom code that Twitter used to use for rate limiting. There is already a code for rate limiting, though. It's 429. This led me to wonder why they would set a custom one, when there is already a use case. Is that just being cute? And if so, then which circumstances would make it acceptable to return a different status code, and what, if any problems may clients have with it? I read somewhere that Mozilla doesn't implement the joke 418: I’m a teapot response, which makes me think that clients choose which status codes they implement. If that's true, then I can imagine Twitter's funny little enhance your calm code being problematic. Unless I'm mistaken, and we can appropriate any code number to mean whatever we like, and that only convention dictates that 404 means not found, and 429 means take it easy.

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  • codes to convert from avi to asf

    - by George2
    Hello everyone, No matter what library/SDK to use, I want to convert from avi to asf very quickly (I could even sacrifice some quality of video and audio). I am working on Windows platform (Vista and 2008 Server), better .Net SDK/code, C++ code is also fine. :-) I learned from the below link, that there could be a very quick way to convert from avi to asf to support streaming better, as mentioned "could convert the video from AVI to ASF format using a simple copy (i.e. the content is the same, but container changes).". My question is after some hours of study and trial various SDK/tools, as a newbie, I do not know how to begin with so I am asking for reference sample code to do this task. :-) (as this is a different issue, we decide to start a new topic. :-) ) http://stackoverflow.com/questions/743220/streaming-avi-file-issue thanks in advance, George EDIT 1: I have tried to get the binary of ffmpeg from, http://ffmpeg.arrozcru.org/autobuilds/ffmpeg-latest-mingw32-static.tar.bz2 then run the following command, C:\software\ffmpeg-latest-mingw32-static\bin>ffmpeg.exe -i test.avi -acodec copy -vcodec copy test.asf FFmpeg version SVN-r18506, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --enable-memalign-hack --prefix=/mingw --cross-prefix=i686-ming w32- --cc=ccache-i686-mingw32-gcc --target-os=mingw32 --arch=i686 --cpu=i686 --e nable-avisynth --enable-gpl --enable-zlib --enable-bzlib --enable-libgsm --enabl e-libfaac --enable-pthreads --enable-libvorbis --enable-libmp3lame --enable-libo penjpeg --enable-libtheora --enable-libspeex --enable-libxvid --enable-libfaad - -enable-libschroedinger --enable-libx264 libavutil 50. 3. 0 / 50. 3. 0 libavcodec 52.25. 0 / 52.25. 0 libavformat 52.32. 0 / 52.32. 0 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 1 / 0. 7. 1 built on Apr 14 2009 04:04:47, gcc: 4.2.4 Input #0, avi, from 'test.avi': Duration: 00:00:44.86, start: 0.000000, bitrate: 5291 kb/s Stream #0.0: Video: msvideo1, rgb555le, 1280x1024, 5 tbr, 5 tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Output #0, asf, to 'test.asf': Stream #0.0: Video: CRAM / 0x4D415243, rgb555le, 1280x1024, q=2-31, 1k tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 224 fps=222 q=-1.0 Lsize= 29426kB time=44.80 bitrate=5380.7kbits/s video:26910kB audio:1932kB global headers:0kB muxing overhead 2.023317% C:\software\ffmpeg-latest-mingw32-static\bin> http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6 then have the following error when using Windows Media Player to play it, does anyone have any ideas? http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6

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  • Why ((Integer) weightModel.getObject()).intValue(); throws exception

    - by yakup
    I am learning Wicket by "Enjoying Web Development with Wicket" book. And in an example: int weight = ((Integer) weightModel.getObject()).intValue(); is used. When I click Submit button it throws exception. But after changed the code to: int weight=Integer.parseInt( (String) weightModel.getObject()); It works fine. What is the reason for throwing the exception? The full code: GetRequest.java package myapp.postage; import java.util.HashMap; import java.util.Map; import org.apache.wicket.markup.html.WebPage; import org.apache.wicket.markup.html.form.Form; import org.apache.wicket.markup.html.form.TextField; import org.apache.wicket.model.Model; @SuppressWarnings("unchecked") public class GetRequest extends WebPage { private Model weightModel=new Model(); private Model patronCodeModel=new Model(); private Map patronCodeToDiscount; public GetRequest(){ patronCodeToDiscount=new HashMap(); patronCodeToDiscount.put("p1", new Integer(90)); patronCodeToDiscount.put("p2", new Integer(95)); Form form=new Form("form"){ @Override protected void onSubmit(){ int weight = ((Integer) weightModel.getObject()).intValue(); Integer discount=(Integer)patronCodeToDiscount.get(patronCodeModel.getObject()); int postagePerKg=10; int postage=weight*postagePerKg; if(discount!=null){ postage=postage*discount.intValue()/100; } ShowPostage showPostage=new ShowPostage(postage); setResponsePage(showPostage); } }; TextField weight=new TextField("weight",weightModel); form.add(weight); TextField patronCode=new TextField("patronCode",patronCodeModel); form.add(patronCode); add(form); } } The html file GetRequest.html: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <form wicket:id="form"> <table> <tr> <td>Weight</td> <td><input type="text" wicket:id="weight"/></td> </tr> <tr> <td>Patron code:</td> <td><input type="text" wicket:id="patronCode"/></td> </tr> <tr> <td></td> <td><input type="submit"/></td> </tr> </table> </form> </html>

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  • TypeConverter prevents ApplyPropertyChanges in EntityFramework

    - by Felix
    I ran into an interesting problem (hopefully, interesting not just for me :) I am running Entity Framework 1 (.NET 3.5) and ASP.NET MVC 2. I have a Customer class that has many-to-one relationship with Country class (in other words, Country is a lookup table for customers - I described more in this post: http://stackoverflow.com/questions/2404801/explicit-casting-doesnt-work-in-default-model-binding ) I got TypeConverter to work; so I am getting a perfect object into controller's Post method. Create works fine; however, in Edit I am getting the following error when I call ApplyPropertyChanges: The existing object in the ObjectContext is in the Added state. Changes can only be applied when the existing object is in an unchanged or modified state. The controller code is fairly trivial: public ActionResult Edit(Customer customerToEdit) { if (ModelState.IsValid) { Customer cust = (Customer)context.GetObjectByKey( new EntityKey("BAEntities.Customers", "CustomerID", customerToEdit.CustomerID)); context.ApplyPropertyChanges(cust.EntityKey.EntitySetName, customerToEdit); context.SaveChanges(); } return View(...); } If I remove country from the form, it works fine; and if I assign dropdown value to EntityReference "manually" - it works as well. TypeConverter code is also fairly simple, but I've never used TypeConverter before, so I may be missing something here: public override object ConvertFrom(ITypeDescriptorContext typeContext, CultureInfo culture, object value) { if (value is string) { int countryID = Int16.Parse((string)value); Country country = (Country)context.GetObjectByKey( new EntityKey("BAEntities.Countries", "CountryID", countryID)); return country; } return base.ConvertFrom(typeContext, culture, value); }

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  • Converting PDF to images using ImageMagick.NET - how to set the DPI

    - by Avi Pinto
    Hi, I'm trying to convert pdf files to images. ImageMagick is a great tool, and using the command line tool gets me desired result. but i need to do this in my code, So added a reference to http://imagemagick.codeplex.com/ And the following code sample renders each page of the pdf as an image: MagickNet.InitializeMagick(); using (ImageList im = new ImageList()) { im.ReadImages(@"E:\Test\" + fileName + ".pdf"); int count = 0; foreach (Image image in im) { image.Quality = 100; image.CompressType = mageMagickNET.CompressionType.LosslessJPEGCompression; image.Write(@"E:\Test\" + fileName + "-" + count.ToString() + ".jpg"); ++count; } } The problem: IT LOOKS LIKE CRAP the rendered image is hardly readable. the problem i realized is it uses the default 72 DPI of ImageMagick. and i can't find a way to set it(96dpi or 120dpi gives good results) via the .Net wrapper. Am I missing something , or there is really no way to set it via this wrapper? Thanks

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  • "Invalid use of Null" when using Str() with a Null Recordset field, but Str(Null) works fine

    - by Mike Spross
    I'm banging my head against the wall on this one. I was looking at some old database reporting code written in VB6 and case across this line (the code is moving data from a "source" database into a reporting database): rsTarget!VehYear = Trim(Str(rsSource!VehYear)) When rsSource!VehYear is Null, the above line generates an "Invalid use of Null" run-time error. If I break on the above line and type the following in the Immediate pane: ?rsSource!VehYear It outputs Null. Fine, that makes sense. Next, I try to reproduce the error: ?Str(rsSource!VehYear) I get an "Invalid use of Null" error. However, if I type the following into the Immediate window: ?Str(Null) I don't get an error. It simply outputs Null. If I repeat the same experiment with Trim() instead of Str(), everything works fine. ?Trim(rsSource!VehYear) returns Null, as does ?Trim(Null). No run-time errors. So, my question is, how can Str(rsSource!VehYear) possibly throw an "Invalid use of Null" error when Str(Null) does not, when I know that rsSource!VehYear is equal to Null?

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  • how to convert video from one format to another using php

    - by Meena
    hi i want to include the vedio download option in my webpage. I am using ffmpeg, but it seems to work very slow. Is there is any other way to do this or how to spead up the ffmpeg. i am using this code to get the frames from the vedio. to convert the vedio $call="ffmpeg -i ".$_SESSION['video_to_convert']." -vcodec libvpx -r 30 -b ".$quality." -acodec libvorbis -ab 128000 -ar ".$audio." -ac 2 -s ".$size." ".$converted_vids.$name.".".$type." -y 2> log/".$name.".txt"; $convert = (popen("start /b ".$call, "r")); pclose($convert); to get the frame from the vedio exec("ffmpeg -vframes 1 -ss ".$time_in_seconds." -i $converted_vids video_images.jpg -y 2>); but this code does not generate any error its loading continously.

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  • How do i return integers from a string ?

    - by kannan.ambadi
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Suppose you are passing a string(for e.g.: “My name has 1 K, 2 A and 3 N”)  which may contain integers, letters or special characters. I want to retrieve only numbers from the input string. We can implement it in many ways such as splitting the string into an array or by using TryParse method. I would like to share another idea, that’s by using Regular expressions. All you have to do is, create an instance of Regular Expression with a specified pattern for integer. Regular expression class defines a method called Split, which splits the specified input string based on the pattern provided during object initialization.     We can write the code as given below:   public static int[] SplitIdSeqenceValues(object combinedArgs)         {             var _argsSeperator = new Regex(@"\D+", RegexOptions.Compiled);               string[] splitedIntegers = _argsSeperator.Split(combinedArgs.ToString());               var args = new int[splitedIntegers.Length];               for (int i = 0; i < splitedIntegers.Length; i++)                 args[i] = MakeSafe.ToSafeInt32(splitedIntegers[i]);                           return args;         }    It would be better, if we set to RegexOptions.Compiled so that the regular expression will have performance boost by faster compilation.   Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Happy Programming  :))   

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  • Guarding against CSRF Attacks in ASP.NET MVC2

    - by srkirkland
    Alongside XSS (Cross Site Scripting) and SQL Injection, Cross-site Request Forgery (CSRF) attacks represent the three most common and dangerous vulnerabilities to common web applications today. CSRF attacks are probably the least well known but they are relatively easy to exploit and extremely and increasingly dangerous. For more information on CSRF attacks, see these posts by Phil Haack and Steve Sanderson. The recognized solution for preventing CSRF attacks is to put a user-specific token as a hidden field inside your forms, then check that the right value was submitted. It's best to use a random value which you’ve stored in the visitor’s Session collection or into a Cookie (so an attacker can't guess the value). ASP.NET MVC to the rescue ASP.NET MVC provides an HTMLHelper called AntiForgeryToken(). When you call <%= Html.AntiForgeryToken() %> in a form on your page you will get a hidden input and a Cookie with a random string assigned. Next, on your target Action you need to include [ValidateAntiForgeryToken], which handles the verification that the correct token was supplied. Good, but we can do better Using the AntiForgeryToken is actually quite an elegant solution, but adding [ValidateAntiForgeryToken] on all of your POST methods is not very DRY, and worse can be easily forgotten. Let's see if we can make this easier on the program but moving from an "Opt-In" model of protection to an "Opt-Out" model. Using AntiForgeryToken by default In order to mandate the use of the AntiForgeryToken, we're going to create an ActionFilterAttribute which will do the anti-forgery validation on every POST request. First, we need to create a way to Opt-Out of this behavior, so let's create a quick action filter called BypassAntiForgeryToken: [AttributeUsage(AttributeTargets.Method, AllowMultiple=false)] public class BypassAntiForgeryTokenAttribute : ActionFilterAttribute { } Now we are ready to implement the main action filter which will force anti forgery validation on all post actions within any class it is defined on: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] public class UseAntiForgeryTokenOnPostByDefault : ActionFilterAttribute { public override void OnActionExecuting(ActionExecutingContext filterContext) { if (ShouldValidateAntiForgeryTokenManually(filterContext)) { var authorizationContext = new AuthorizationContext(filterContext.Controller.ControllerContext);   //Use the authorization of the anti forgery token, //which can't be inhereted from because it is sealed new ValidateAntiForgeryTokenAttribute().OnAuthorization(authorizationContext); }   base.OnActionExecuting(filterContext); }   /// <summary> /// We should validate the anti forgery token manually if the following criteria are met: /// 1. The http method must be POST /// 2. There is not an existing [ValidateAntiForgeryToken] attribute on the action /// 3. There is no [BypassAntiForgeryToken] attribute on the action /// </summary> private static bool ShouldValidateAntiForgeryTokenManually(ActionExecutingContext filterContext) { var httpMethod = filterContext.HttpContext.Request.HttpMethod;   //1. The http method must be POST if (httpMethod != "POST") return false;   // 2. There is not an existing anti forgery token attribute on the action var antiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(ValidateAntiForgeryTokenAttribute), false);   if (antiForgeryAttributes.Length > 0) return false;   // 3. There is no [BypassAntiForgeryToken] attribute on the action var ignoreAntiForgeryAttributes = filterContext.ActionDescriptor.GetCustomAttributes(typeof(BypassAntiForgeryTokenAttribute), false);   if (ignoreAntiForgeryAttributes.Length > 0) return false;   return true; } } The code above is pretty straight forward -- first we check to make sure this is a POST request, then we make sure there aren't any overriding *AntiForgeryTokenAttributes on the action being executed. If we have a candidate then we call the ValidateAntiForgeryTokenAttribute class directly and execute OnAuthorization() on the current authorization context. Now on our base controller, you could use this new attribute to start protecting your site from CSRF vulnerabilities. [UseAntiForgeryTokenOnPostByDefault] public class ApplicationController : System.Web.Mvc.Controller { }   //Then for all of your controllers public class HomeController : ApplicationController {} What we accomplished If your base controller has the new default anti-forgery token attribute on it, when you don't use <%= Html.AntiForgeryToken() %> in a form (or of course when an attacker doesn't supply one), the POST action will throw the descriptive error message "A required anti-forgery token was not supplied or was invalid". Attack foiled! In summary, I think having an anti-CSRF policy by default is an effective way to protect your websites, and it turns out it is pretty easy to accomplish as well. Enjoy!

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  • Figuring out the IIS Version for a given OS in .NET Code

    - by Rick Strahl
    Here's an odd requirement: I need to figure out what version of IIS is available on a given machine in order to take specific configuration actions when installing an IIS based application. I build several configuration tools for application configuration and installation and depending on which version of IIS is available on IIS different configuration paths are taken. For example, when dealing with XP machine you can't set up an Application Pool for an application because XP (IIS 5.1) didn't support Application pools. Configuring 32 and 64 bit settings are easy in IIS 7 but this didn't work in prior versions and so on. Along the same lines I saw a question on the AspInsiders list today, regarding a similar issue where somebody needed to know the IIS version as part of an ASP.NET application prior to when the Request object is available. So it's useful to know which version of IIS you can possibly expect. This should be easy right? But it turns there's no real easy way to detect IIS on a machine. There's no registry key that gives you the full version number - you can detect installation but not which version is installed. The easiest way: Request.ServerVariables["SERVER_SOFTWARE"] The easiest way to determine IIS version number is if you are already running inside of ASP.NET and you are inside of an ASP.NET request. You can look at Request.ServerVariables["SERVER_SOFTWARE"] to get a string like Microsoft-IIS/7.5 returned to you. It's a cinch to parse this to retrieve the version number. This works in the limited scenario where you need to know the version number inside of a running ASP.NET application. Unfortunately this is not a likely use case, since most times when you need to know a specific version of IIS when you are configuring or installing your application. The messy way: Match Windows OS Versions to IIS Versions Since Version 5.x of IIS versions of IIS have always been tied very closely to the Operating System. Meaning the only way to get a specific version of IIS was through the OS - you couldn't install another version of IIS on the given OS. Microsoft has a page that describes the OS version to IIS version relationship here: http://support.microsoft.com/kb/224609 In .NET you can then sniff the OS version and based on that return the IIS version. The following is a small utility function that accomplishes the task of returning an IIS version number for a given OS: /// <summary> /// Returns the IIS version for the given Operating System. /// Note this routine doesn't check to see if IIS is installed /// it just returns the version of IIS that should run on the OS. /// /// Returns the value from Request.ServerVariables["Server_Software"] /// if available. Otherwise uses OS sniffing to determine OS version /// and returns IIS version instead. /// </summary> /// <returns>version number or -1 </returns> public static decimal GetIisVersion() { // if running inside of IIS parse the SERVER_SOFTWARE key // This would be most reliable if (HttpContext.Current != null && HttpContext.Current.Request != null) { string os = HttpContext.Current.Request.ServerVariables["SERVER_SOFTWARE"]; if (!string.IsNullOrEmpty(os)) { //Microsoft-IIS/7.5 int dash = os.LastIndexOf("/"); if (dash > 0) { decimal iisVer = 0M; if (Decimal.TryParse(os.Substring(dash + 1), out iisVer)) return iisVer; } } } decimal osVer = (decimal) Environment.OSVersion.Version.Major + ((decimal) Environment.OSVersion.Version.MajorRevision / 10); // Windows 7 and Win2008 R2 if (osVer == 6.1M) return 7.5M; // Windows Vista and Windows 2008 else if (osVer == 6.0M) return 7.0M; // Windows 2003 and XP 64 bit else if (osVer == 5.2M) return 6.0M; // Windows XP else if (osVer == 5.1M) return 5.1M; // Windows 2000 else if (osVer == 5.0M) return 5.0M; // error result return -1M; } } Talk about a brute force apporach, but it works. This code goes only back to IIS 5 - anything before that is not something you possibly would want to have running. :-) Note that this is updated through Windows 7/Windows Server 2008 R2. Later versions will need to be added as needed. Anybody know what the Windows Version number of Windows 8 is?© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  IIS   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Code Structure / Level Design: Plants vs Zombies game level dissection

    - by lalan
    Hi Friends, I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: http://www.youtube.com/watch?v=89DfdOIJ4xw. How would I go ahead and design the code, mostly structure & classes, which allows for maximum flexibility & clean development? I am familiar with data driven design concepts, and would use events to handle most of dynamic behavior. Dissection at macro level: (Once every Level) Load tilemap, props, etc -- basically build the map (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) Show Enemies you'll face during present level (Once every Level) Unit Selection Window/Panel - selection of defensive plants (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) HUD Creation - based on unit selection (Level Loop) Enemy creation - based on types of zombies allowed (Level Loop) Sun/Resource generation (Level Loop) Show messages like 'huge wave of zombies coming', 'final wave' (Level Loop) Other unique events - Spawn gifts, money, tombstones, etc (Once every Level) Unlock new plant Potential game scripts: a) Level definitions: Level_1_1.xml, Level_1_2.xml, etc. Level_1_1.xml :: Sample script <map> <tilemap>tilemapFrontLawn</tilemap> <SpawnPoints> tiles where particular type of zombies (land vs water) may spawn</spawnPoints> <props> position, entity array -- lawnmower, </props> </map> <zombies> <... list of zombies who gonna attack by ids...> </zombies> <plants> <... list by plants which are available for defense by ids...> </plants> <progression> <ZombieWave name='first wave' spawnScript='zombieLightWave.lua' unlock='null'> <startMessages time=1.5>Ready</startMessages> <endMessages time=1.5>Huge wave of zombies incoming</endMessages> </ZombieWave> </progression> b) Entities definitions: .xmls containing zombies, plants, sun, lawnmower, coins, etc description. Potential classes: //LevelManager - Based on the level under play, it will load level script. Few of the // functions it may have: class LevelManager { public: bool load(string levelFileName); bool enter(); bool update(float deltatime); bool exit(); private: LevelData* mLevelData; } // LevelData - Contains the details of level loaded by LevelManager. class LevelData { private: string file; // array of camera,dialog,attackwaves, etc in active level LevelCutSceneCamera** mArrayCutSceneCamera; LevelCutSceneDialog** mArrayCutSceneDialog; LevelAttackWave** mArrayAttackWave; .... // which camera,dialog,attackwave is active in level uint mCursorCutSceneCamera; uint mCursorCutSceneDialog; uint mCursorAttackWave; public: // based on cursor, get the next camera,dialog,attackwave,etc in active level // return false/true based on failure/success bool nextCutSceneCamera(LevelCutSceneCamera**); bool nextCutSceneDialog(LevelCutSceneDialog**); } // LevelUnderPlay- LevelManager class LevelUnderPlay { private: LevelCutSceneCamera* mCutSceneCamera; LevelCutSceneDialog* mCutSceneDialog; LevelAttackWave* mAttackWave; Entities** mSelectedPlants; Entities** mAllowedZombies; bool isCutSceneCameraActive; public: bool enter(); bool update(float deltatime); bool exit(); } I am totally confused.. :( Does it make sense of using class composition (have flat class hierarchy) for managing levels. Is it a good idea to just add/remove/update sprites (or any drawable stuff) to current scene from LevelManager or LevelUnderPlay? If I want to make non-linear level design, how should I go ahead? Perhaps I would need a LevelProgression class, which would decide what to do based on decision tree. Any suggestions would be appreciated very much. Thank for your time, lalan

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  • Any reliable polygon normal calculation code?

    - by Jenko
    Do you have any reliable face normal calculation code? I'm using this but it fails when faces are 90 degrees upright or similar. // the normal point var x:Number = 0; var y:Number = 0; var z:Number = 0; // if is a triangle with 3 points if (points.length == 3) { // read vertices of triangle var Ax:Number, Bx:Number, Cx:Number; var Ay:Number, By:Number, Cy:Number; var Az:Number, Bz:Number, Cz:Number; Ax = points[0].x; Bx = points[1].x; Cx = points[2].x; Ay = points[0].y; By = points[1].y; Cy = points[2].y; Az = points[0].z; Bz = points[1].z; Cz = points[2].z; // calculate normal of a triangle x = (By - Ay) * (Cz - Az) - (Bz - Az) * (Cy - Ay); y = (Bz - Az) * (Cx - Ax) - (Bx - Ax) * (Cz - Az); z = (Bx - Ax) * (Cy - Ay) - (By - Ay) * (Cx - Ax); // if is a polygon with 4+ points }else if (points.length > 3){ // calculate normal of a polygon using all points var n:int = points.length; x = 0; y = 0; z = 0 // ensure all points above 0 var minx:Number = 0, miny:Number = 0, minz:Number = 0; for (var p:int = 0, pl:int = points.length; p < pl; p++) { var po:_Point3D = points[p] = points[p].clone(); if (po.x < minx) { minx = po.x; } if (po.y < miny) { miny = po.y; } if (po.z < minz) { minz = po.z; } } if (minx > 0 || miny > 0 || minz > 0){ for (p = 0; p < pl; p++) { po = points[p]; po.x -= minx; po.y -= miny; po.z -= minz; } } var cur:int = 1, prev:int = 0, next:int = 2; for (var i:int = 1; i <= n; i++) { // using Newell method x += points[cur].y * (points[next].z - points[prev].z); y += points[cur].z * (points[next].x - points[prev].x); z += points[cur].x * (points[next].y - points[prev].y); cur = (cur+1) % n; next = (next+1) % n; prev = (prev+1) % n; } } // length of the normal var length:Number = Math.sqrt(x * x + y * y + z * z); // if area is 0 if (length == 0) { return null; }else{ // turn large values into a unit vector x = x / length; y = y / length; z = z / length; }

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  • Team Foundation Server (TFS) Team Build Custom Activity C# Code for Assembly Stamping

    - by Bob Hardister
    For the full context and guidance on how to develop and implement a custom activity in Team Build see the Microsoft Visual Studio Rangers Team Foundation Build Customization Guide V.1 at http://vsarbuildguide.codeplex.com/ There are many ways to stamp or set the version number of your assemblies. This approach is based on the build number.   namespace CustomActivities { using System; using System.Activities; using System.IO; using System.Text.RegularExpressions; using Microsoft.TeamFoundation.Build.Client; [BuildActivity(HostEnvironmentOption.Agent)] public sealed class VersionAssemblies : CodeActivity { /// <summary> /// AssemblyInfoFileMask /// </summary> [RequiredArgument] public InArgument<string> AssemblyInfoFileMask { get; set; } /// <summary> /// SourcesDirectory /// </summary> [RequiredArgument] public InArgument<string> SourcesDirectory { get; set; } /// <summary> /// BuildNumber /// </summary> [RequiredArgument] public InArgument<string> BuildNumber { get; set; } /// <summary> /// BuildDirectory /// </summary> [RequiredArgument] public InArgument<string> BuildDirectory { get; set; } /// <summary> /// Publishes field values to the build report /// </summary> public OutArgument<string> DiagnosticTextOut { get; set; } // If your activity returns a value, derive from CodeActivity<TResult> and return the value from the Execute method. protected override void Execute(CodeActivityContext context) { // Obtain the runtime value of the input arguments string sourcesDirectory = context.GetValue(this.SourcesDirectory); string assemblyInfoFileMask = context.GetValue(this.AssemblyInfoFileMask); string buildNumber = context.GetValue(this.BuildNumber); string buildDirectory = context.GetValue(this.BuildDirectory); // ** Determine the version number values ** // Note: the format used here is: major.secondary.maintenance.build // ----------------------------------------------------------------- // Obtain the build definition name int nameStart = buildDirectory.LastIndexOf(@"\") + 1; string buildDefinitionName = buildDirectory.Substring(nameStart); // Set the primary.secondary.maintenance values // NOTE: these are hard coded in this example, but could be sourced from a file or parsed from a build definition name that includes them string p = "1"; string s = "5"; string m = "2"; // Initialize the build number string b; string na = "0"; // used for Assembly and Product Version instead of build number (see versioning best practices: **TBD reference) // Set qualifying product version information string productInfo = "RC2"; // Obtain the build increment number from the build number // NOTE: this code assumes the default build definition name format int buildIncrementNumberDelimterIndex = buildNumber.LastIndexOf("."); b = buildNumber.Substring(buildIncrementNumberDelimterIndex + 1); // Convert version to integer values int pVer = Convert.ToInt16(p); int sVer = Convert.ToInt16(s); int mVer = Convert.ToInt16(m); int bNum = Convert.ToInt16(b); int naNum = Convert.ToInt16(na); // ** Get all AssemblyInfo files and stamp them ** // Note: the mapping of AssemblyInfo.cs attributes to assembly display properties are as follows: // - AssemblyVersion = Assembly Version - used for the assembly version (does not change unless p, s or m values are changed) // - AssemblyFileVersion = File Version - used for the file version (changes with every build) // - AssemblyInformationalVersion = Product Version - used for the product version (can include additional version information) // ------------------------------------------------------------------------------------------------------------------------------------------------ Version assemblyVersion = new Version(pVer, sVer, mVer, naNum); Version newAssemblyFileVersion = new Version(pVer, sVer, mVer, bNum); Version productVersion = new Version(pVer, sVer, mVer); // Setup diagnostic fields int numberOfReplacements = 0; string addedAssemblyInformationalAttribute = "No"; // Enumerate over the assemblyInfo version attributes foreach (string attribute in new[] { "AssemblyVersion", "AssemblyFileVersion", "AssemblyInformationalVersion" }) { // Define the regular expression to find in each and every Assemblyinfo.cs files (which is for example 'AssemblyVersion("1.0.0.0")' ) Regex regex = new Regex(attribute + @"\(""\d+\.\d+\.\d+\.\d+""\)"); foreach (string file in Directory.EnumerateFiles(sourcesDirectory, assemblyInfoFileMask, SearchOption.AllDirectories)) { string text = File.ReadAllText(file); // Read the text from the AssemblyInfo file // If the AsemblyInformationalVersion attribute is not in the file, add it as the last line of the file // Note: by default the AssemblyInfo.cs files will not contain the AssemblyInformationalVersion attribute if (!text.Contains("[assembly: AssemblyInformationalVersion(\"")) { string lastLine = Environment.NewLine + "[assembly: AssemblyInformationalVersion(\"1.0.0.0\")]"; text = text + lastLine; addedAssemblyInformationalAttribute = "Yes"; } // Search for the expression Match match = regex.Match(text); if (match.Success) { // Get file attributes FileAttributes fileAttributes = File.GetAttributes(file); // Set file to read only File.SetAttributes(file, fileAttributes & ~FileAttributes.ReadOnly); // Insert AssemblyInformationalVersion attribute into the file text if does not already exist string newText = string.Empty; if (attribute == "AssemblyVersion") { newText = regex.Replace(text, attribute + "(\"" + assemblyVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyFileVersion") { newText = regex.Replace(text, attribute + "(\"" + newAssemblyFileVersion + "\")"); numberOfReplacements++; } if (attribute == "AssemblyInformationalVersion") { newText = regex.Replace(text, attribute + "(\"" + productVersion + " " + productInfo + "\")"); numberOfReplacements++; } // Publish diagnostics to build report (diagnostic verbosity only) context.SetValue(this.DiagnosticTextOut, " Added AssemblyInformational Attribute: " + addedAssemblyInformationalAttribute + " Number of replacements: " + numberOfReplacements + " Build number: " + buildNumber + " Build directory: " + buildDirectory + " Build definition name: " + buildDefinitionName + " Assembly version: " + assemblyVersion + " New file version: " + newAssemblyFileVersion + " Product version: " + productVersion + " AssemblyInfo.cs Text Last Stamped: " + newText); // Write the new text in the AssemblyInfo file File.WriteAllText(file, newText); // restore the file's original attributes File.SetAttributes(file, fileAttributes); } } } } } }

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  • New Analytic settings for the new code

    - by Steve Tunstall
    If you have upgraded to the new 2011.1.3.0 code, you may find some very useful settings for the Analytics. If you didn't already know, the analytic datasets have the potential to fill up your OS hard drives. The more datasets you use and create, that faster this can happen. Since they take a measurement every second, forever, some of these metrics can get in the multiple GB size in a matter of weeks. The traditional 'fix' was that you had to go into Analytics -> Datasets about once a month and clean up the largest datasets. You did this by deleting them. Ouch. Now you lost all of that historical data that you might have wanted to check out many months from now. Or, you had to export each metric individually to a CSV file first. Not very easy or fun. You could also suspend a dataset, and have it not collect data at all. Well, that fixed the problem, didn't it? of course you now had no data to go look at. Hmmmm.... All of this is no longer a concern. Check out the new Settings tab under Analytics... Now, I can tell the ZFSSA to keep every second of data for, say, 2 weeks, and then average those 60 seconds of each minute into a single 'minute' value. I can go even further and ask it to average those 60 minutes of data into a single 'hour' value.  This allows me to effectively shrink my older datasets by a factor of 1/3600 !!! Very cool. I can now allow my datasets to go forever, and really never have to worry about them filling up my OS drives. That's great going forward, but what about those huge datasets you already have? No problem. Another new feature in 2011.1.3.0 is the ability to shrink the older datasets in the same way. Check this out. I have here a dataset called "Disk: I/O opps per second" that is about 6.32M on disk (You need not worry so much about the "In Core" value, as that is in RAM, and it fluctuates all the time. Once you stop viewing a particular metric, you will see that shrink over time, just relax).  When one clicks on the trash can icon to the right of the dataset, it used to delete the whole thing, and you would have to re-create it from scratch to get the data collecting again. Now, however, it gives you this prompt: As you can see, this allows you to once again shrink the dataset by averaging the second data into minutes or hours. Here is my new dataset size after I do this. So it shrank from 6.32MB down to 2.87MB, but i can still see my metrics going back to the time I began the dataset. Now, you do understand that once you do this, as you look back in time to the minute or hour data metrics, that you are going to see much larger time values, right? You will need to decide what size of granularity you can live with, and for how long. Check this out. Here is my Disk: Percent utilized from 5-21-2012 2:42 pm to 4:22 pm: After I went through the delete process to change everything older than 1 week to "Minutes", the same date and time looks like this: Just understand what this will do and how you want to use it. Right now, I'm thinking of keeping the last 6 weeks of data as "seconds", and then the last 3 months as "Minutes", and then "Hours" forever after that. I'll check back in six months and see how the sizes look. Steve 

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