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  • CodePlex Daily Summary for Friday, June 14, 2013

    CodePlex Daily Summary for Friday, June 14, 2013Popular ReleasesBlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????BrightstarDB: BrightstarDB 1.3.40613: This is the first "official" BrightstarDB release under the MIT open source license. The code base has been reworked to replace / remove the use of third-party closed-source tools and has been updated to use a patched version of dotNetRDF 1.0 that includes the most recent updates for SPARQL 1.1 and Turtle. We have also extended the core RDF API to support targeting a specific graph with an update or query operation and made a change to the core profiling code to disable it by default, leadin...Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busPokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Web Pages CMS: 0.5.0.5: Added empty media directoryModern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This samples illustrates the use of ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (WF) and Microsoft Ente...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...MapWindow 4: MapWindow GIS v4.8.8 - Release Candidate - 32Bit: Download the release notes here: http://svn.mapwindow.org/svnroot/MapWindow4Dev/Bin/MapWindowNotes.rtfLINQ to Twitter: LINQ to Twitter v2.1.06: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.VR Player: VR Player 0.3.1 ALPHA: New plugin system with individual folders TrackIR support Maya and 3ds max formats support Dual screen support Mono layouts (left and right) Cylinder height parameter Barel effect factor parameter Razer hydra filter parameter VRPN bug fixes UI improvements Performances improvements Stabilization and logging with Log4Net New default values base on users feedback CTRL key to open menuSimCityPak: SimCityPak 0.1.0.8: SimCityPak 0.1.0.8 New features: Import BMP color palettes for vehicles Import RASTER file (uncompressed 8.8.8.8 DDS files) View different channels of RASTER files or preview of all layers combined Find text in javascripts TGA viewer Ground textures added to lot editor Many additional identified instances and propertiesWsus Package Publisher: Release v1.2.1306.09: Add more verifications on certificate validation. WPP will not let user to try publishing an update until the certificate is valid. Add certificate expiration date on the 'About' form. Filter Approbation to avoid a user to try to approve an update for uninstallation when the update do not support uninstallation. Add the server and console version on the 'About' form. WPP will not let user to publish an update until the server and console are not at the same level. WPP do not let user ...AJAX Control Toolkit: June 2013 Release: AJAX Control Toolkit Release Notes - June 2013 Release Version 7.0607June 2013 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - Instructions for using the AJAX Control Toolkit with ASP.NET 4.5 can be found at...Rawr: Rawr 5.2.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...VG-Ripper & PG-Ripper: PG-Ripper 1.4.13: changes NEW: Added Support for "ImageJumbo.com" links FIXED: Ripping of Threads with multiple pagesNew ProjectsControl de stock: sistema para control de stockEmails Outlook Mac Recovery Software That Is Provenly Better Than Others: Recover OLM Emails with Outlook Mac Recovery Software that restore Mac OLM files as well as Convert OLM files in EML and DBX file format. Horarios e Disciplinas: O projeto de Grade Horária do CEPE é desenvolvido por um analista programador experiente e dois estagiários ciosos de conhecimento nas linguagens C#, Razor, Entity Framework, AJAX.Hyper-v VHost and VM Inventory Reports: Get a detailed inventory/report from your VHost and it's VMs. Powershell script that dumps the report as a test file.jean0614changbranch: ddjean0614jabbrchangebranch: dLandscape: Planned Maintenance System, is a system being used for any fleet of assets where a regular maintenance is required.MongoCamp: MongoCamp for MongoDBNo-nonsense Flickr Uploader: Simple, easy to-use, stable, flickr uploader for large batch uploads.Outlook PST Converter to Export, Convert & Save PST in Other Formats: Outlook PST Converter to export Outlook emails in other formats from PST format which will be a better option to change format of Outlook PST file to PDF, MSG.Penrose Tiles: A simple windows forms based penrose tile generator.Ranch Master - an Object Oriented Progamming 2013 College Project: Raise the sheep by maintaining the Hunger & Thirst level low, keep the condition to 'Healthy', collect wools produced, trade the wools into points.SH Demo App: Summary!Stock Right: Initial releaseTesting Project: testingtestjabbr0613: testUnits of Measure: Simple solution to cope with units of measure in C# applications. You can develop your own unit system, be it SI-based or anything else that suits your needs.User Friendly Registration Plugin for DotNetNuke: This plugin makes DotNetNuke registration process more user friendly. Main idea is to inform user about possible mistakes in the registration form immediately,

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  • CodePlex Daily Summary for Thursday, November 15, 2012

    CodePlex Daily Summary for Thursday, November 15, 2012Popular ReleasesMVC Bootstrap: MVC Boostrap 0.5.6: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. Added features to the Membership provider, a "lock out" feature to help fight brute force hacking of accounts. After a set number of log in attempts, the account is locked for a set time. If you download and use this project, please give some feedback, good or bad!Home Access Plus+: v8.4: This release only contains fixes for the 97576 release, you can download the v8.3 release files which aren't in this release from 97576 Changes: Fixed: Setup.aspx wrong jquery reference Fixed: Issue with loading the user's photo Changed: The JSON Urls to use a number of a date rather than a string Added: Code to hopefully, finally, fix the AD Browser not working some times File Changes: ~/bin/hap.ad.dll ~/bin/hap.web.dll ~/bin/hap.web.configuration.dll ~/bin/hap.web.livetiles.dl...OnTopReplica: Release 3.4: Update to the 3 version with major fixes and improvements. Compatible with Windows 8. Now runs (and requires) .NET Framework v.4.0. Added relative mode for region selection (allows the user to select regions as margins from the borders of the thumbnail, useful for windows which have a variable size but fixed size controls, like video players). Improved window seeking when restoring cloned thumbnail or cloning a window by title or by class. Improved settings persistence. Improved co...DotSpatial: DotSpatial 1.4: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...JSLint for Resharper: 0.2.4701 (Resharper 7.1): Added settings dialog. May now prioritize before Resharper JS messages JSLint settings may be set as default. (For example browser: true, indent: 2) Added support for JSLint directives in mixed language files. Upgraded to Resharper 7.1.WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.5: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes Docum...Social Network Importer for NodeXL: SocialNetImporter(v.1.6.1): This new version includes: - Fixes for some reported bugs. To use the new graph data provider, do the following: Unzip the Zip file into the "PlugIns" folder that can be found in the NodeXL installation folder (i.e "C:\Program Files\Social Media Research Foundation\NodeXL Excel Template\PlugIns") Open NodeXL template and you can access the new importer from the "Import" menuAcDown?????: AcDown????? v4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...SoftRenderer: SoftRenderer v0.2: SPONZA DEMO SoftRender is a CPU based renderer. It render 3D scene only on CPU. It's a project for learning purpose. SoftRender ????????,??????????。 http://i3.codeplex.com/Download?ProjectName=sr&DownloadId=528732 ?????????????,???compilehwshader.bat???????shader SoftRenderer.exe?vc10???????bin?? SoftRenderer_avx.exe?intel????????avx???cpu?????bin??WallSwitch: WallSwitch 1.2.1: Version 1.2.1 Changes: Improved collage image distribution to overlap older images first. Set default collage background blur distance to 4 (provides a more gradual effect). Fixed issue where wallpaper not displayed on Windows Vista when Cross-Fade transitions enabled. Fixed issue with duplicated themes not updating history view correctly.????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...???????: Monitor 2012-11-11: This is the first releasehttpclient?????????: httpclient??????? 1.0: httpclient??????? (1)?????????? (2)????????? (3)??2012-11-06??,???????。VidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadNew ProjectsCreatorRSS: CreatorRSS - A Simple Desktop tray RSS Reader This is a simple desktop RSS reader that will help in managing your feeds and get notifications. CreatorRSS is based on .NET framework 2.0 and is coded in C#. This was tested only on Windows Xp Professional Sp2 but it should work on any Windows operating systems that support .NET framework. Extensions Library: Extension Library adds several helpful extensions to your project including: - SharePoint Logging - Event Viewer Logging - Exception Handling - .Net ExtensionsHoliday Calendar: This project contains a holiday calendar user control to be used in Windows Form applications.InputSQL: C# InputSQLInstall Visual Basic 6 in Windows 8: Please see the home page.KaartenSolution: A very simple card game.MezanmiNet_TaxiReviews: just a review application on the mobile platformMSHelpMeHD: A Windows 8 Store App.ProjectSocial: This is just a project to try coding.Rabbit MQ Client for Windows Store apps: rabbitmq client support for windows apps storeRFC 822 DateTime: Parse or write a date and time formatted according to the RFC 822 specification. RxJS TypeScript difinition: TypeScript d.ts files for RxJS(ReactiveExtensions for JavaScript)Samurai Blades - Webapp: A mimic of a classic board game (Shogun) created for web using HTML5 and ASP.NET MVC 4 (including the new typescript js compiler). servicehook: testSIMS Bulk Import: SIMS .net is the most popular MIS system used by schools across the UK. This tool allows you to bulk import email addresses and information into UDF fields.SpaceFlight: This project is a browser for the SloanDigital Sky Survey Data sets that allows for unconstrained movement within the data set.Sparse matrix format converter: Convert matrix market files to CSR0, CSR1 format. SPAutoSuggestion: A JavaScript application to show auto-suggestions in SharePoint search site's text boxes like in Google.SpreadsheetLight by Vincent Tan: For the latest release of SpreadsheetLight always go to http://www.spreadsheetlight.com, Anele MbangaSSTU: SSTU - this is simple client for Russian "Saratov State Technical University" web-site.Username generator library: Helps generate usernamesVideoStream: First attempt at a Windows Store Style App, aims to make it easy to browse videos from links provided in social media streams.WP8 Async WebClient: Provides async/await (TPL) capability to WebClient within Windows Phone 8wsccprototype: this is a prototype of what the main website will look like. Every other customization will be made in time.wsubi: A spiced-up way to manage scripts. This is a Windows port of the the 'sub' project from 37signals (https://github.com/37signals/sub).??C#????????: ?????????????ROYcms?????????! 1.?????????,?????? 2.????????,?????????? 3.?????,?????,????????????????,??????????? 4.???????????,????

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  • CodePlex Daily Summary for Tuesday, November 12, 2013

    CodePlex Daily Summary for Tuesday, November 12, 2013Popular ReleasesExport Version History Of SharePoint 2010 List Items to Microsoft Excel.: ExportVersionHistory_R9: Fix for "&" in List TitleSharePoint Client Browser for SharePoint 2010 and 2013: SharePoint 2013 Client Browser v1.1: SharePoint 2013 Client Browser v1.1, released: 11/12/2013 - Added splash screen on startup for better user experience - Added support for Taxonomy (Term Store, Group, Term Set and Terms) - Added limited support for User Profiles, only showing current user profile - Fixed columns issue with Raw Data tab (clearing columns)sb0t v.5: sb0t 5.16 r2: Fixed PM blocking bug. Allow room scribbles by supported clients. Link user list bug hopefully fixed. Ignore scribbles for ignored users. Fixed additional PM bug.NuGet: NuGet 2.7.2: 2.7.2 releaseDomain Oriented N-Layered .NET 4.5: AutoNLayered v1.1.1: - MVC 5 - Entity Framework 6 (Asynchronous architecture - TAP) - Improvements in services, repository, uow...Paint.NET PSD Plugin: 2.4.0: PSDPlugin version 2.4.0 requires Paint.NET 3.5.11. Changes: Multichannel images can now be loaded, with each channel showing up as a separate grayscale layer. More reliable loading of files with layer groups created in Photoshop CS5 and CS6. Faster loading of PSD files. Speed improvement of 1.1x to 1.5x on 8-bit images, and about 15% on 32-bit RGB images. More efficient RLE compression, with file sizes reduced by about 4% on average. The PsdFile class can now load and save most PSD...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.3.3: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Magick.NET: Magick.NET 6.8.7.501: Magick.NET linked with ImageMagick 6.8.7.5. Breaking changes: - Refactored MagickImageStatistics to prepare for upcoming changes in ImageMagick 7. - Renamed MagickImage.SetOption to SetDefine.Media Companion: Media Companion MC3.587b: Fixed* TV - Locked shows display correctly after refresh * TV - missing episodes display in correct colour for missed or to be aired * TV - Rescrape of Multi-episodes working. * TV - Cache fix where was writing episodes multiple times * TV - Fixed Cache writing missing episodes when Display missing eps was disabled. Revision HistoryGenerate report of user mailbox size for Exchange 2010: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Generate-report-of-user-e4e9afcaCheck SQL Server a specified database index fragmentation percentage (SQL): Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Check-SQL-Server-a-a5758043Save attachments from multiple selected items in Outlook (VBA): Script Download: Script Download: http://gallery.technet.microsoft.com/scriptcenter/Save-attachments-from-5b6bf54bRemove Windows Store apps in Windows 8: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4PCSX-Reloaded: 1.9.94: General changes:Support for compressed audio in cue files. ECM support. OS X changes:32-bit support has been dropped Partial French and Hungarian translationsVidCoder: 1.5.12 Beta: Added an option to preserve Created and Last Modified times when converting files. In Options -> Advanced. Added an option to mark an automatically selected subtitle track as "Default". Updated HandBrake core to SVN 5878. Fixed auto passthrough not applying just after switching to it. Fixed bug where preset/profile/tune could disappear when reverting a preset.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word documents directly from your own desktop and folders into page content Allow you to install Composite For...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.10 binaries: Now row summaries are updated whenever autofilter value sis modified.New Projectsasmhighlighter fork for Visual Studio 2013: asmhighlighter fork for Visual Studio 2013 Added more customizable colors in Visual Studio 2013->Options->Font and colors Centrafuse Plugin for Mapfactor Navigator: This Centrafuse plugin embeds Mapfactor Navigator as a window into Centrafuse and integrates it as the Navigation Engine.Coded UI Hybrid Test Automation Framework: A blueprint of a Hybrid Coded UI Test Automation Framework which aims to eliminate hardships and increase its adoption across various organizations.Excel add-in for Generalized Jarrow-Rudd option pricing: Excel add-in to call fmsgjr code.FindFileTool: This is the program file has been released Lotte search toolFJYC_PLAN(new): PLANGeneralized Jarrow-Rudd Option Pricing: Perturb cumulants of normal distributions instead of lognormal.Hawk LAN Messenger: My First LAN Messenger Project............ Hydration Kit for App-V 5 Sequencing: This kit builds automated installers for Microsoft Application Virtualization (App-V) 5.0 sequencing environments.MDCC Taxi: Overwrite of the scheduled and ordeder taxis to drive employees of Microsoft Development Centre Copenhagen to the local train in SkodsborgMeetSomeNearbyStranger: This project represents a web service for an android application with the same name.MsgBox: This project contains a message box service locator implementation implemented in C# and WPF.SuperSocket FTP Server: A pure C# FTP Server base on SuperSocketxRM Import-Export Solution Manager for Microsoft Dynamics CRM: This tool provides the ability to automatise the Import-Export of Solutions in Microsoft Dynamics CRM 2011 and 2013, also generating a powershell outcome

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  • CodePlex Daily Summary for Sunday, November 03, 2013

    CodePlex Daily Summary for Sunday, November 03, 2013Popular ReleasesuComponents: uComponents v6.0.0: This release of uComponents will compile against and support the new API in Umbraco v6.1.0. What's new in uComponents v6.0.0? New DataTypesImage Point XML DropDownList XPath Templatable List New features / Resolved issuesThe following workitems have been implemented and/or resolved: 14781 14805 14808 14818 14854 14827 14868 14859 14790 14853 14790 DataType Grid 14788 14810 14873 14833 14864 14855 / 14860 14816 14823 Drag & Drop support for rows Su...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.1: New FeaturesAdded option Limit to current basket subtotal to HadSpentAmount discount rule Items in product lists can be labelled as NEW for a configurable period of time Product templates can optionally display a discount sign when discounts were applied Added the ability to set multiple favicons depending on stores and/or themes Plugin management: multiple plugins can now be (un)installed in one go Added a field for the HTML body id to store entity (Developer) New property 'Extra...WPF Extended DataGrid: WPF Extended DataGrid 2.0.0.9 binaries: Fixed issue with ICollectionView containg null values (AutoFilter issue)Community TFS Build Extensions: October 2013: The October 2013 release contains Scripts - a new addition to our delivery. These are a growing library of PowerShell scripts to use with VS2013. See our documentation for more on scripting. VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 Community TFS Build Manager VS2013 The Community TFS Build Managers for VS2010, 2012 and 2013 can also be found in the Visual Studio Gallery where upda...WMI Inventory Client: WMI Inventory Client: WMI Inventory Client ?????????????? ?????????????? ?? WMISuperSocket, an extensible socket server framework: SuperSocket 1.6 stable: Changes included in this release: Process level isolation SuperSocket ServerManager (include server and client) Connect to client from server side initiatively Client certificate validation New configuration attributes "textEncoding", "defaultCulture", and "storeLocation" (certificate node) Many bug fixes http://docs.supersocket.net/v1-6/en-US/New-Features-and-Breaking-ChangesFile System Explorer: Beta 1: Try me and please give feedback via Discussions and issues Installation: Download the zip file Unblock it Unzip to a suitable location Just run Filesystemexplorer.exe Enjoy Updates: V1.1 Beta: Fixed some low level file search issuesBarbaTunnel: BarbaTunnel 8.1: Check Version History for more information about this release.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.1: v 2.1 Added the 'Should' class instead of the 'Validate' class. The 'Validate' class is now obsolete. Added 'Toolkit.Annotations' to support the Mugen MVVM Toolkit ReSharper plugin. Updated JetBrains annotations within the project. Added the 'GlobalSettings.DefaultActivationPolicy' property to represent the default activation policy. Removed the 'GetSettings' method from the 'ViewModelBase' class. Instead of it, the 'GlobalSettings.DefaultViewModelSettings' property is used. Updated...SharePoint User Permission Check: SP User Permission Check: Modified Current.Web.Title in output label.TFS Event Workflows: TFS Event Workflows 0.10.41576.0 - TFS 2012-2013: Supports TFS 2012 and TFS 2013 For a TFS 2010 version look at https://tfseventworkflows.codeplex.com/releases/view/102444 New Features multiple application tiers storage of workflows, configurations and activities in the version control support for async execution in TFS job agent selection of collection/project filters in config file simple disable in config file simplified configurationCrowd CMS: Crowd CMS FREE - Official Release: This is the original source files for Crowd CMS Free (v1.0.0) and is the latest stable release which has been bug-tested and fixed.Sea Dragon AJAX Viewer Web Part: Sea Dragon Ajax Web Part: The Seadragon Viewer WSP and companion literature. There are three seperate guides that explain how to get up and running: - Seadragon Viewer Web Part Installation Guide Creating Deep Zoom Images for Seadragon Viewer Bringing it all together These guides are currently very basic and are offered as guides for getting full usage out Seadragon. Please post any suggestions for further documentation in the discussions forumProject Nonnon: 2013_10_30: ----------==========----------==========----------==========---------- "No news is good news." ----------==========----------==========----------==========---------- Change Log 2013/10/30 BUGFIX win32/explorer.c n_explorer_path_get() : comment OLD : typo NEW : fixed Felis Win8 or latert : Link Maker OLD : not function in some cases NEW : fixed Nyaurism Formatter : byte count label : when resized OLD : text will be broken NEW : fixed NEW_FEATURE win...NAudio: NAudio 1.7: full release notes available at http://mark-dot-net.blogspot.co.uk/2013/10/naudio-17-release-notes.htmlFormula Calculation Toolkit: FCT Library: Alfa release for Formula Calculation Toolkit.WebExtras: v1.3.0 Beta: Enh: Adding support for Bootstrap 3.x Enh: Adding support for Gumby 2.5.x Enh: Adding a new string extension Remove() to remove occurences of given string Enh: Adding a ToDictionary() for name value collections Enh: The dataTable sort extension is now a little more intelligent and robust Enh: General under the hood code enhancements Fix: Hyperlink extensions now handle MVC Areas Fix: Marking JsFunc as serializable otherwise when using the ASP.NET State Server, the object does no...DirectX Tool Kit: October 2013: October 28, 2013 Updated for Visual Studio 2013 and Windows 8.1 SDK RTM Added DGSLEffect, DGSLEffectFactory, VertexPositionNormalTangentColorTexture, and VertexPositionNormalTangentColorTextureSkinning Model loading and effect factories support loading skinned models MakeSpriteFont now has a smooth vs. sharp antialiasing option: /sharp Model loading from CMOs now handles UV transforms for texture coordinates A number of small fixes for EffectFactory Minor code and project cleanup ...ExtJS based ASP.NET Controls: FineUI v4.0beta1: +2013-10-28 v4.0 beta1 +?????Collapsed???????????????。 -????:window/group_panel.aspx??,???????,???????,?????????。 +??????SelectedNodeIDArray???????????????。 -????:tree/checkbox/tree_checkall.aspx??,?????,?????,????????????。 -??TimerPicker???????(????、????ing)。 -??????????????????????(???)。 -?????????????,??type=text/css(??~`)。 -MsgTarget???MessageTarget,???None。 -FormOffsetRight?????20px??5px。 -?Web.config?PageManager??FormLabelAlign???。 -ToolbarPosition??Left/Right。 -??Web.conf...CODE Framework: 4.0.31028.0: See change notes in the documentation section for details on what's new. Note: If you download the class reference help file with, you have to right-click the file, pick "Properties", and then unblock the file, as many browsers flag the file as blocked during download (for security reasons) and thus hides all content.New Projects.NET Site Storage: Write .NET code to use an abstract storage system that can work with a variety of storage, such as local file system and Azure blob.Asp.net Mvc Ajax Infinite Scroll: Asp.net Mvc 4 Ajax Json Infinite Scrollblueblue: tetCar: CArCSharp Generic Data Access: Yet another generic data access for .NETDotNet Manuals: DotNet Manuals aims to provide developers an easy way to create, manage and distribute manuals and various documentation for their applications and libraries.EIB Watcher .Net Library: .Net Library for EIB/NKX bus accessopenGamification: This intends to become an open source gamification framework based on TypeScript.PaginaWebCursoNetAcc: aSimple Person Manager: The application accepts POST requests with JSON data about a Person, stored the values in Azure Table Storage and accepts GET requests to retrieve it back.Stock Track: If you have a small retail store with simple stock management and tracking requirements, this program might work for you. Stock Track easily categorises your ptrapawebapp: testVisualStateManager: This is a simple, but quite powerful mechanism allowing you to separate the application UI from application logic in Windows Forms.Yet Another VirtualBox ToolSet: This is going to be another VirtualBox Toolset.Zodinet: Co ca ngua

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  • CascadingDropDown jQuery Plugin for ASP.NET MVC

    - by rajbk
    CascadingDropDown is a jQuery plugin that can be used by a select list to get automatic population using AJAX. A sample ASP.NET MVC project is attached at the bottom of this post.   Usage The code below shows two select lists : <select id="customerID" name="customerID"> <option value="ALFKI">Maria Anders</option> <option value="ANATR">Ana Trujillo</option> <option value="ANTON">Antonio Moreno</option> </select>   <select id="orderID" name="orderID"> </select> When a customer is selected in the first select list, the second list will auto populate itself with the following code: $("#orderID").CascadingDropDown("#customerID", '/Sales/AsyncOrders'); Internally, an AJAX post is made to ‘/Sales/AsyncOrders’ with the post body containing  customerID=[selectedCustomerID]. This executes the action AsyncOrders on the SalesController with signature AsyncOrders(string customerID).  The AsyncOrders method returns JSON which is then used to populate the select list. The JSON format expected is shown below : [{ "Text": "John", "Value": "10326" }, { "Text": "Jane", "Value": "10801" }] Details $(targetID).CascadingDropDown(sourceID, url, settings) targetID The ID of the select list that will auto populate.  sourceID The ID of the select list, which, on change, causes the targetID to auto populate. url The url to post to Options promptText Text for the first item in the select list Default : -- Select -- loadingText Optional text to display in the select list while it is being loaded. Default : Loading.. errorText Optional text to display if an error occurs while populating the list Default: Error loading data. postData Data you want posted to the url in place of the default Example : { postData : { customerID : $(‘#custID’), orderID : $(‘#orderID’) }} will cause customerID=ALFKI&orderID=2343 to be sent as the POST body. Default: A text string obtained by calling serialize on the sourceID onLoading (event) Raised before the list is populated. onLoaded (event) Raised after the list is populated, The code below shows how to “animate” the  select list after load. Example using custom options: $("#orderID").CascadingDropDown("#customerID", '/Sales/AsyncOrders', { promptText: '-- Pick an Order--', onLoading: function () { $(this).css("background-color", "#ff3"); }, onLoaded: function () { $(this).animate({ backgroundColor: '#ffffff' }, 300); } }); To return JSON from our action method, we use the Json ActionResult passing in an IEnumerable<SelectListItem>. public ActionResult AsyncOrders(string customerID) { var orders = repository.GetOrders(customerID).ToList().Select(a => new SelectListItem() { Text = a.OrderDate.HasValue ? a.OrderDate.Value.ToString("MM/dd/yyyy") : "[ No Date ]", Value = a.OrderID.ToString(), }); return Json(orders); } Sample Project using VS 2010 RTM NorthwindCascading.zip

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  • Cocos2d-xna memory management for WP8

    - by Arkiliknam
    I recently upgraded to VS2012 and try my in dev game out on the new WP8 emulators but was dismayed to find out the emulator now crashes and throws an out of memory exception during my sprite loading procedure (funnily, it still works in WP7 emulators and on my WP7). Regardless of whether the problem is the emulator or not, I want to get a clear understanding of how I should be managing memory in the game. My game consists of a character whom has 4 or more different animations. Each animation consists of 4 to 7 frames. On top of that, the character has up to 8 stackable visualization modifications (eg eye type, nose type, hair type, clothes type). Pre memory issue, I preloaded all textures for each animation frame and customization and created animate action out of them. The game then plays animations using the customizations applied to that current character. I re-looked at this implementation when I received the out of memory exceptions and have started playing with RenderTexture instead, so instead of pre loading all possible textures, it on loads textures needed for the character, renders them onto a single texture, from which the animation is built. This means the animations use 1/8th of the sprites they were before. I thought this would solve my issue, but it hasn't. Here's a snippet of my code: var characterTexture = CCRenderTexture.Create((int)width, (int)height); characterTexture.BeginWithClear(0, 0, 0, 0); // stamp a body onto my texture var bodySprite = MethodToCreateSpecificSprite(); bodySprite.Position = centerPoint; bodySprite.Visit(); bodySprite.Cleanup(); bodySprite = null; // stamp eyes, nose, mouth, clothes, etc... characterTexture.End(); As you can see, I'm calling CleanUp and setting the sprite to null in the hope of releasing the memory, though I don't believe this is the right way, nor does it seem to work... I also tried using SharedTextureCache to load textures before Stamping my texture out, and then clearing the SharedTextureCache with: CCTextureCache.SharedTextureCache.RemoveAllTextures(); But this didn't have an effect either. Any tips on what I'm not doing? I used VS to do a memory profile of the emulation causing the crash. Both WP7.1 and WP8 emulators peak at about 150mb of usage. WP8 crashes and throws an out of memory exception. Each customisation/frame is 15kb at the most. Lets say there are 8 layers of customisation = 120kb but I render then onto one texture which I would assume is only 15kb again. Each animation is 8 frames at the most. That's 15kb for 1 texture, or 960kb for 8 textures of customisation. There are 4 animation sets. That's 60Kb for 4 sets of 1 texture, or 3.75MB for 4 sets of 8 textures of customisation. So even if its storing every layer, its 3.75MB.... no where near the 150mb breaking point my profiler seems to suggest :( WP 7.1 Memory Profile (max 150MB) WP8 Memory Profile (max 150MB and crashes)

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  • Soapi.CS : A fully relational fluent .NET Stack Exchange API client library

    - by Sky Sanders
    Soapi.CS for .Net / Silverlight / Windows Phone 7 / Mono as easy as breathing...: var context = new ApiContext(apiKey).Initialize(false); Question thisPost = context.Official .StackApps .Questions.ById(386) .WithComments(true) .First(); Console.WriteLine(thisPost.Title); thisPost .Owner .Questions .PageSize(5) .Sort(PostSort.Votes) .ToList() .ForEach(q=> { Console.WriteLine("\t" + q.Score + "\t" + q.Title); q.Timeline.ToList().ForEach(t=> Console.WriteLine("\t\t" + t.TimelineType + "\t" + t.Owner.DisplayName)); Console.WriteLine(); }); // if you can think it, you can get it. Output Soapi.CS : A fully relational fluent .NET Stack Exchange API client library 21 Soapi.CS : A fully relational fluent .NET Stack Exchange API client library Revision code poet Revision code poet Votes code poet Votes code poet Revision code poet Revision code poet Revision code poet Votes code poet Votes code poet Votes code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Revision code poet Votes code poet Comment code poet Revision code poet Votes code poet Revision code poet Revision code poet Revision code poet Answer code poet Revision code poet Revision code poet 14 SOAPI-WATCH: A realtime service that notifies subscribers via twitter when the API changes in any way. Votes code poet Revision code poet Votes code poet Comment code poet Comment code poet Comment code poet Votes lfoust Votes code poet Comment code poet Comment code poet Comment code poet Comment code poet Revision code poet Comment lfoust Votes code poet Revision code poet Votes code poet Votes lfoust Votes code poet Revision code poet Comment Dave DeLong Revision code poet Revision code poet Votes code poet Comment lfoust Comment Dave DeLong Comment lfoust Comment lfoust Comment Dave DeLong Revision code poet 11 SOAPI-EXPLORE: Self-updating single page JavaSript API test harness Votes code poet Votes code poet Votes code poet Votes code poet Votes code poet Comment code poet Revision code poet Votes code poet Revision code poet Revision code poet Revision code poet Comment code poet Revision code poet Votes code poet Comment code poet Question code poet Votes code poet 11 Soapi.JS V1.0: fluent JavaScript wrapper for the StackOverflow API Comment George Edison Comment George Edison Comment George Edison Comment George Edison Comment George Edison Comment George Edison Answer George Edison Votes code poet Votes code poet Votes code poet Votes code poet Revision code poet Revision code poet Answer code poet Comment code poet Revision code poet Comment code poet Comment code poet Comment code poet Revision code poet Revision code poet Votes code poet Votes code poet Votes code poet Votes code poet Comment code poet Comment code poet Comment code poet Comment code poet Comment code poet 9 SOAPI-DIFF: Your app broke? Check SOAPI-DIFF to find out what changed in the API Votes code poet Revision code poet Comment Dennis Williamson Answer Dennis Williamson Votes code poet Votes Dennis Williamson Comment code poet Question code poet Votes code poet About A robust, fully relational, easy to use, strongly typed, end-to-end StackOverflow API Client Library. Out of the box, Soapi provides you with a robust client library that abstracts away most all of the messy details of consuming the API and lets you concentrate on implementing your ideas. A few features include: A fully relational model of the API data set exposed via a fully 'dot navigable' IEnumerable (LINQ) implementation. Simply tell Soapi what you want and it will get it for you. e.g. "On my first question, from the author of the first comment, get the first page of comments by that person on any post" my.Questions.First().Comments.First().Owner.Comments.ToList(); (yes this is a real expression that returns the data as expressed!) Full coverage of the API, all routes and all parameters with an intuitive syntax. Strongly typed Domain Data Objects for all API data structures. Eager and Lazy Loading of 'stub' objects. Eager\Lazy loading may be disabled. When finer grained control of requests is desired, the core RouteMap objects may be leveraged to request data from any of the API paths using all available parameters as documented on the help pages. A rich Asynchronous implementation. A configurable request cache to reduce unnecessary network traffic and to simplify your usage logic. There is no need to go out of your way to be frugal. You may set a distinct cache duration for any particular route. A configurable request throttle to ensure compliance with the api terms of usage and to simplify your code in that you do not have to worry about and respond to 50X errors. The RequestCache and Throttled Queue are thread-safe, so can make as many requests as you like from as many threads as you like as fast as you like and not worry about abusing the api or having to write reams of management/compensation code. Configurable retry threshold that will, by default, make up to 3 attempts to retrieve a request before failing. Every request made by Soapi is properly formed and directed so most any http error will be the result of a timeout or other network infrastructure. A retry buffer provides a level of fault tolerance that you can rely on. An almost identical javascript library, Soapi.JS, and it's full figured big brother, Soapi.JS2, that will enable you to leverage your server cycles and bandwidth for only those tasks that require it and offload things like status updates to the client's browser. License Licensed GPL Version 2 license. Why is Soapi.CS GPL? Can I get an LGPL license for Soapi.CS? (hint: probably) Platforms .NET 3.5 .NET 4.0 Silverlight 3 Silverlight 4 Windows Phone 7 Mono Download Source code lives @ http://soapics.codeplex.com. Binary releases are forthcoming. codeplex is acting up again. get the source and binaries @ http://bitbucket.org/bitpusher/soapi.cs/downloads The source is C# 3.5. and includes projects and solutions for the following IDEs Visual Studio 2008 Visual Studio 2010 ModoDevelop 2.4 Documentation Full documentation is available at http://soapi.info/help/cs/index.aspx Sample Code / Usage Examples Sample code and usage examples will be added as answers to this question. Full API Coverage all API routes are covered Full Parameter Parity If the API exposes it, Soapi giftwraps it for you. Building a simple app with Soapi.CS - a simple app that gathers all traces of a user in the whole stackiverse. Fluent Configuration - Setting up a Soapi.ApiContext could not be easier Bulk Data Import - A tiny app that quickly loads a SQLite data file with all users in the stackiverse. Paged Results - Soapi.CS transparently handles multi-page operations. Asynchronous Requests - Soapi.CS provides a rich asynchronous model that is especially useful when writing api apps in Silverlight or Windows Phone 7. Caching and Throttling - how and why Apps that use Soapi.CS Soapi.FindUser - .net utility for locating a user anywhere in the stackiverse Soapi.Explore - The entire API at your command Soapi.LastSeen - List users by last access time Add your app/site here - I know you are out there ;-) if you are not comfortable editing this post, simply add a comment and I will add it. The CS/SL/WP7/MONO libraries all compile the same code and with the exception of environmental considerations of Silverlight, the code samples are valid for all libraries. You may also find guidance in the test suites. More information on the SOAPI eco-system. Contact This library is currently the effort of me, Sky Sanders (code poet) and can be reached at gmail - sky.sanders Any who are interested in improving this library are welcome. Support Soapi You can help support this project by voting for Soapi's Open Source Ad post For more information about the origins of Soapi.CS and the rest of the Soapi eco-system see What is Soapi and why should I care?

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  • Silverlight Cream for March 24, 2010 -- #819

    - by Dave Campbell
    In this Issue: Nokola, Tim Heuer, Christian Schormann, Brad Abrams, David Kelley, Phil Middlemiss, Michael Klucher, Brandon Watson, Kunal Chowdhury, Jacek Ciereszko, and Unni. Shoutouts: Michael Klucher has a short post up For Love of the Game (Development)…, where he's looking for some input from the developer community. Shawn Hargreaves has a link post up of all the Windows Phone MIX10 presentations Chris Cavanagh has a Soft-Body Physics for Windows Phone 7 post up that goes along with one he did 1-1/2 years ago! Jeff Weber posted An Open Letter To Microsoft Regarding The Silverlight Game Development Community Pete Brown posted his MIX10 Recap ... lots of information, and discussion of what he was up to ... I liked the Trivia app Pete... glad to hear that was yours :) I've changed my mind and added a WP7 tag to SilverlightCream. I'll straighten out all the Mobile plus Silverlight links to point at the WP7 tab hopefully tonight. From SilverlightCream.com: EasyPainter Source Pack 3: Adorners, Mouse Cursors and Frames Nokola has been busy with EasyPainter adding in Custom, Extensible Mouse Cursors and Customizable Adorners with extensible adorner frames, and best of all... all with source code! Simulate Geo Location in Silverlight Windows Phone 7 emulator Among the things we don't have in our WP7 emulators is Geo Location... Tim Heuer comes to the rescue with a simulator for it... too cool, Tim! Blend 4: About Path Layout, Part II Christian Schormann is back with Part 2 of his tutorial sequence on the new Path Layout. Really good info and definitely cool presentations of the control. Silverlight 4 + RIA Services - Ready for Business: Exposing OData Services Brad Abrams continues his series with a post on exposing OData services. This looks like a great tutorial on the topic... will probably resolve some questions I've been having :) No Silverlight and Preloader Experience(ish) - in 10 seconds... David Kelley exposes the code he uses on his site, designed to be friendly to Silverlight and non-Silverlight users alike. Merged Dictionaries of Style Resources and Blend Phil Middlemiss has a nice article up on Merged Dictionaries and using multiple resource dictionaries that the app chooses, but also be compatible with Prism and Blend while not eating your system resources out of house and home. XNA Game Studio and Windows Phone Emulator Compatibility Michael Klucher has a definitive post up about getting your XNA and system up-to-speed for WP7... a must-read if you've been running any of the other XNA drops. Windows Phone 7 301 Redirect Bug Brandon Watson reports a 301 Redirect bug on WP7 ... see the code and how he got it, then follow along as he explains all the debug paths he took and what the resolution (?) really is :) Silverlight 4: How to use the new Printing API? Kunal Chowdhury has a tutorial up on printing with Silverlight 4 RC... from the project layout to printing and then printing a smaller section... all good Printing problem in Silverlight 4.0 RC - loading images in code behind Jacek Ciereszko also is writing about printing, and in his case he had problems with loading an image dynamically and printing it... plus he provides a solution to the 'blank page' problem. ToolboxExampleAttribute - a new extension point in Blend 4 (and a few other extensibility related changes) Unni has an article up about Expression Blend 4's new ToolboxExampleAttribute which allow you to have multiple examples of the same type resulting in different XAML produced. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone    MIX10

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  • Anatomy of a serialization killer

    - by Brian Donahue
    As I had mentioned last month, I have been working on a project to create an easy-to-use managed debugger. It's still an internal tool that we use at Red Gate as part of product support to analyze application errors on customer's computers, and as such, should be easy to use and not require installation. Since the project has got rather large and important, I had decided to use SmartAssembly to protect all of my hard work. This was trivial for the most part, but the loading and saving of results was broken by SA after using the obfuscation, rendering the loading and saving of XML results basically useless, although the merging and error reporting was an absolute godsend and definitely worth the price of admission. (Well, I get my Red Gate licenses for free, but you know what I mean!)My initial reaction was to simply exclude the serializable results class and all of its' members from obfuscation, and that was just dandy, but a few weeks on I decided to look into exactly why serialization had broken and change the code to work with SA so I could write any new code to be compatible with SmartAssembly and save me some additional testing and changes to the SA project.In simple terms, SA does all that it can to prevent serialization problems, for instance, it will not obfuscate public members of a DLL and it will exclude any types with the Serializable attribute from obfuscation. This prevents public members and properties from being made private and having the name changed. If the serialization is done inside the executable, however, public members have the access changed to private and are renamed. That was my first problem, because my types were in the executable assembly and implemented ISerializable, but did not have the Serializable attribute set on them!public class RedFlagResults : ISerializable        {        }The second problem caused by the pruning feature. Although RedFlagResults had public members, they were not truly properties, and used the GetObjectData() method of ISerializable to serialize the members. For that reason, SA could not exclude these members from pruning and further broke the serialization. public class RedFlagResults : ISerializable        {                public List<RedFlag.Exception> Exceptions;                 #region ISerializable Members                 public void GetObjectData(SerializationInfo info, StreamingContext context)                {                                info.AddValue("Exceptions", Exceptions);                }                 #endregionSo to fix this, it was necessary to make Exceptions a proper property by implementing get and set on it. Also, I added the Serializable attribute so that I don't have to exclude the class from obfuscation in the SA project any more. The DoNotPrune attribute means I do not need to exclude the class from pruning.[Serializable, SmartAssembly.Attributes.DoNotPrune]        public class RedFlagResults        {                public List<RedFlag.Exception> Exceptions {get;set;}        }Similarly, the Exception class gets the Serializable and DoNotPrune attributes applied so all of its' properties are excluded from obfuscation.Now my project has some protection from prying eyes by scrambling up the code so it's harder to reverse-engineer, without breaking anything. SmartAssembly has also provided the benefit of merging so that the end-user doesn't need to extract all of the DLL files needed by RedFlag into a directory, and can be run directly from the .zip archive. When an error occurs (hey, I'm only human!), an exception report can be sent to me so I can see what went wrong without having to, er, debug the debugger.

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  • Oracle Big Data Software Downloads

    - by Mike.Hallett(at)Oracle-BI&EPM
    Companies have been making business decisions for decades based on transactional data stored in relational databases. Beyond that critical data, is a potential treasure trove of less structured data: weblogs, social media, email, sensors, and photographs that can be mined for useful information. Oracle offers a broad integrated portfolio of products to help you acquire and organize these diverse data sources and analyze them alongside your existing data to find new insights and capitalize on hidden relationships. Oracle Big Data Connectors Downloads here, includes: Oracle SQL Connector for Hadoop Distributed File System Release 2.1.0 Oracle Loader for Hadoop Release 2.1.0 Oracle Data Integrator Companion 11g Oracle R Connector for Hadoop v 2.1 Oracle Big Data Documentation The Oracle Big Data solution offers an integrated portfolio of products to help you organize and analyze your diverse data sources alongside your existing data to find new insights and capitalize on hidden relationships. Oracle Big Data, Release 2.2.0 - E41604_01 zip (27.4 MB) Integrated Software and Big Data Connectors User's Guide HTML PDF Oracle Data Integrator (ODI) Application Adapter for Hadoop Apache Hadoop is designed to handle and process data that is typically from data sources that are non-relational and data volumes that are beyond what is handled by relational databases. Typical processing in Hadoop includes data validation and transformations that are programmed as MapReduce jobs. Designing and implementing a MapReduce job usually requires expert programming knowledge. However, when you use Oracle Data Integrator with the Application Adapter for Hadoop, you do not need to write MapReduce jobs. Oracle Data Integrator uses Hive and the Hive Query Language (HiveQL), a SQL-like language for implementing MapReduce jobs. Employing familiar and easy-to-use tools and pre-configured knowledge modules (KMs), the application adapter provides the following capabilities: Loading data into Hadoop from the local file system and HDFS Performing validation and transformation of data within Hadoop Loading processed data from Hadoop to an Oracle database for further processing and generating reports Oracle Database Loader for Hadoop Oracle Loader for Hadoop is an efficient and high-performance loader for fast movement of data from a Hadoop cluster into a table in an Oracle database. It pre-partitions the data if necessary and transforms it into a database-ready format. Oracle Loader for Hadoop is a Java MapReduce application that balances the data across reducers to help maximize performance. Oracle R Connector for Hadoop Oracle R Connector for Hadoop is a collection of R packages that provide: Interfaces to work with Hive tables, the Apache Hadoop compute infrastructure, the local R environment, and Oracle database tables Predictive analytic techniques, written in R or Java as Hadoop MapReduce jobs, that can be applied to data in HDFS files You install and load this package as you would any other R package. Using simple R functions, you can perform tasks such as: Access and transform HDFS data using a Hive-enabled transparency layer Use the R language for writing mappers and reducers Copy data between R memory, the local file system, HDFS, Hive, and Oracle databases Schedule R programs to execute as Hadoop MapReduce jobs and return the results to any of those locations Oracle SQL Connector for Hadoop Distributed File System Using Oracle SQL Connector for HDFS, you can use an Oracle Database to access and analyze data residing in Hadoop in these formats: Data Pump files in HDFS Delimited text files in HDFS Hive tables For other file formats, such as JSON files, you can stage the input in Hive tables before using Oracle SQL Connector for HDFS. Oracle SQL Connector for HDFS uses external tables to provide Oracle Database with read access to Hive tables, and to delimited text files and Data Pump files in HDFS. Related Documentation Cloudera's Distribution Including Apache Hadoop Library HTML Oracle R Enterprise HTML Oracle NoSQL Database HTML Recent Blog Posts Big Data Appliance vs. DIY Price Comparison Big Data: Architecture Overview Big Data: Achieve the Impossible in Real-Time Big Data: Vertical Behavioral Analytics Big Data: In-Memory MapReduce Flume and Hive for Log Analytics Building Workflows in Oozie

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  • ODI 11g – Oracle Multi Table Insert

    - by David Allan
    With the IKM Oracle Multi Table Insert you can generate Oracle specific DML for inserting into multiple target tables from a single query result – without reprocessing the query or staging its result. When designing this to exploit the IKM you must split the problem into the reusable parts – the select part goes in one interface (I named SELECT_PART), then each target goes in a separate interface (INSERT_SPECIAL and INSERT_REGULAR). So for my statement below… /*INSERT_SPECIAL interface */ insert  all when 1=1 And (INCOME_LEVEL > 250000) then into SCOTT.CUSTOMERS_NEW (ID, NAME, GENDER, BIRTH_DATE, MARITAL_STATUS, INCOME_LEVEL, CREDIT_LIMIT, EMAIL, USER_CREATED, DATE_CREATED, USER_MODIFIED, DATE_MODIFIED) values (ID, NAME, GENDER, BIRTH_DATE, MARITAL_STATUS, INCOME_LEVEL, CREDIT_LIMIT, EMAIL, USER_CREATED, DATE_CREATED, USER_MODIFIED, DATE_MODIFIED) /* INSERT_REGULAR interface */ when 1=1  then into SCOTT.CUSTOMERS_SPECIAL (ID, NAME, GENDER, BIRTH_DATE, MARITAL_STATUS, INCOME_LEVEL, CREDIT_LIMIT, EMAIL, USER_CREATED, DATE_CREATED, USER_MODIFIED, DATE_MODIFIED) values (ID, NAME, GENDER, BIRTH_DATE, MARITAL_STATUS, INCOME_LEVEL, CREDIT_LIMIT, EMAIL, USER_CREATED, DATE_CREATED, USER_MODIFIED, DATE_MODIFIED) /*SELECT*PART interface */ select        CUSTOMERS.EMAIL EMAIL,     CUSTOMERS.CREDIT_LIMIT CREDIT_LIMIT,     UPPER(CUSTOMERS.NAME) NAME,     CUSTOMERS.USER_MODIFIED USER_MODIFIED,     CUSTOMERS.DATE_MODIFIED DATE_MODIFIED,     CUSTOMERS.BIRTH_DATE BIRTH_DATE,     CUSTOMERS.MARITAL_STATUS MARITAL_STATUS,     CUSTOMERS.ID ID,     CUSTOMERS.USER_CREATED USER_CREATED,     CUSTOMERS.GENDER GENDER,     CUSTOMERS.DATE_CREATED DATE_CREATED,     CUSTOMERS.INCOME_LEVEL INCOME_LEVEL from    SCOTT.CUSTOMERS   CUSTOMERS where    (1=1) Firstly I create a SELECT_PART temporary interface for the query to be reused and in the IKM assignment I state that it is defining the query, it is not a target and it should not be executed. Then in my INSERT_SPECIAL interface loading a target with a filter, I set define query to false, then set true for the target table and execute to false. This interface uses the SELECT_PART query definition interface as a source. Finally in my final interface loading another target I set define query to false again, set target table to true and execute to true – this is the go run it indicator! To coordinate the statement construction you will need to create a package with the select and insert statements. With 11g you can now execute the package in simulation mode and preview the generated code including the SQL statements. Hopefully this helps shed some light on how you can leverage the Oracle MTI statement. A similar IKM exists for Teradata. The ODI IKM Teradata Multi Statement supports this multi statement request in 11g, here is an extract from the paper at www.teradata.com/white-papers/born-to-be-parallel-eb3053/ Teradata Database offers an SQL extension called a Multi-Statement Request that allows several distinct SQL statements to be bundled together and sent to the optimizer as if they were one. Teradata Database will attempt to execute these SQL statements in parallel. When this feature is used, any sub-expressions that the different SQL statements have in common will be executed once, and the results shared among them. It works in the same way as the ODI MTI IKM, multiple interfaces orchestrated in a package, each interface contributes some SQL, the last interface in the chain executes the multi statement.

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  • 12.04 installation started to black screen during boot today

    - by Cedric
    NOTE: Most of this question is now irrelevant. UPDATE 3 summarizes the problem as it stands. I've been running 12.04 on my Lenovo laptop for one month now (updated from 11.04), and I have not had any significant problem until today. This morning, when I boot, I pass the Grub screen, then I get to the purple loading screen with dots as usual, then for some reason I got to the terminal login, with no GUI. startx gives me a black screen. Ctrl+F7-F8 didn't help either. It's similar to: After the update today no graphical interface anymore - 12.04 I followed the instructions at the end, to flush the ATI drivers (which I had installed), and fall back to the community drivers. That made me lose the login! Now I just get a black screen after the Ubuntu loading screen. I can still access the console through recovery, and I've gotten into VESA mode once or twice (not reproducible, for some reason). I've tried various permutations of xorg.conf, without success. Xorg -configure fails for now, though I might be able to get it to work. apt-get update/upgrade doesn't improve anything either. However, both Windows and the 12.04 Live CD still work beautifully, and I know that all my data is still there. Is there any way that I could somehow take the configuration from the Live CD and roll with it? I know that I could reinstall, but that sucks, frankly, especially given that there's no straight-forward way of keeping the home (which, incidentally, is unaccessible from the Live CD) Thank you. Update: it seems that the fglrx drivers are still active, even after I've --purged them. From Xorg.0.log: [ 18.235] (WW) fglrx(0): *********************************************************** [ 18.235] (WW) fglrx(0): * DRI initialization failed * [ 18.235] (WW) fglrx(0): * kernel module (fglrx.ko) may be missing or incompatible * [ 18.235] (WW) fglrx(0): * 2D and 3D acceleration disabled * [ 18.235] (WW) fglrx(0): *********************************************************** [ 18.235] Fatal server error: [ 18.235] AddScreen/ScreenInit failed for driver 0 There's also a mention of the "fbdev" module. What is it? PARTIALLY SOLVED: I've undone the damage from the fglrx purge. I'm still mystified as to why uninstalling the packages didn't kill fglrx entirely, but I've now recovered the prompt. The solution to the DRI initialization error was to add radeon.modeset=0 to the GRUB boot options. So I'm back to being dropped to a prompt without any GUI. startx gives me a bunch of messages, though no obvious errors. I have little reason to suspect the video drivers, as they worked fine before today. There is no apparent error message in any of the log files. UPDATE: When I startx, I get an error, Plymounth command failed mountall: Disconnected from Plymouth This is all over the Internet, but I have not found anything that works for me yet. UPDATE 3: If I press ESC during boot, the splash screen (Plymouth!) disappears, and I no longer have any error from Plymouth. The last error message is: Stopping mount filesystems on boot I can then Ctrl+Alt+F1 to get the TTY1, but startx still does not work. Sadly, the Internet knows nothing about this error message, and neither do I. Help!

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  • Charms and the App Bar

    - by Dennis Vroegop
    Ok. I admit. I made a mistake in the last post about our planespotter app. I have dedicated a full part of the hub to Social. I also had a section called Friends but that made sense since I said that “Friends” is a special group of people that connect to each other through our app and only our app. Social however is sharing our spots with Twitter, Facebook and so on. Now, we could write that functionality in our app in a different section but there is one small problem with that: users don’t expect that. Ok, I admit. The mistake was quite deliberate to give me an excuse to write this part. But still: the mistake is one I see a lot. People are trying to do stuff in their application that they shouldn’t be doing. This always strike me as slightly odd: why do some work when others have already done it for you and you can just use it? After all: good developers are lazy (lazy people will always try to find the easiest way to do something and in development land this usually means the cleanest and best to support way…) So. What is that part that Microsoft has done for us and we don’t have to do ourselves? The answer lies on the right hand of your Win8 screen: This is a screenshot of my tablet (as you can see I am writing this right now….) When I swipe my finger from out of the screen on the right inside the screen (or move the mouse to the upper right corner) this menu will appear. Next to settings and the start menu button we’ll find the Search and the Share charms. These are two ways that your app can share the information it contains with the rest of the world, or at least: the rest of your system. So don’t write a Search feature in your app. Don’t write a Share feature in your app. It’s here already. Users, once they are used to Windows 8, will use that feature and expect it to work. If it doesn’t, they won’t like your app and you can kiss you dreams of everlasting fame goodbye. So use these two. What are they? Well, simply they are parts of a contract. In your app you say somewhere in code that you are supporting Search and Share. So when the user selects Share the system will interrogate the current app in the foreground if it supports this feature. Your app will say “But why, yes, I do!” Then the system will ask the app “Ok then, wisecrack, then share!” and you will have to provide the system with some information about the format. Other applications have subscribed to be at the receiving end of the Share contract. They have told the system that they support Sharing (receiving) and which formats they understand. If one or more of them support the formats you specify, the user will see them. The user clicks / taps on the app of their choice and data is moved from your app to the new one. So if you say you support Facebook and Twitter users can post data from your app to these networks by selecting Share. The same applies to Search. Don’t make a “search” button in your app but use the contract to tell the system that you support search and use that instead. Users will be grateful (remember that bar with men/women/creatures that are waiting for you?) The more and more people get to know Windows 8, the more they will use this. And if you are one of the people who wrote an app that helped them learn the system, well, that’s even better. So. We don’t have a Share or a Search button. We do have other buttons. Most important: we probably need a “New Spot” button. And a “Filter” might be useful. Or someway to open the camera so you can add a picture to the spot. Where will be put those? The answer is the “Appbar” . This is a application / context aware menu that slides up from the bottom of the screen when you move your finger / mouse from below the screen into it. From above downwards works just as well. Here you see an example of the appbar from the People app. (click on it for a larger version). This appears whenever you slide your finger up from below of down from above. This is where you put your commands. Remember, this is context aware so this menu will change when you are in different parts of your app or when you have selected different items. There are a few conventions when you create this appbar. First, the items on the right are “General” items, meaning they have little to do with what is on the screen right now. I think this would be a great place to add our “New Spot” icon. On the far left are items associated with the current selected item or screen. So if you have a spot selected, the button for Add Photo should be visible here and on the left hand side. Not everything is as clear as this, but this is what you should strive for. Group items together. And please note: this is the only place in Metro design where we are allowed to use lines as separators. So when you want to separate a group of icons from another group, add a line. Also note the simplicity of the buttons. No colors, no lights or shadows, no 3D. After a couple of years of fancy almost realistic looking icons people have finally decided that hey, this is a virtual world: it’s ok to look virtual as well. So make things as readable and clear as possible and don’t try to duplicate nature. It’s all about the information, remember? (If you don’t remember I’d like to point you to a older blog post of mine about the what and why of Metro). So.. think about the buttons a bit and think about Share and Search. What will you put there? Remember: this is the way the users interact with your apps and while you shouldn’t judge a book by its covers when it comes to people, this isn’t entirely so when it comes to apps. People DO judge an app by its looks and the way it feels. Take advantage of that. History has learned that a crappy app with a GREAT user interface gets better reviews than a GREAT app with a lousy UI… I know: developers will find this extremely unfair but that’s the world we live in (No, I am not saying you should deliver rubbish apps). Next time: we’ll start by building the darn thing!

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  • Ubuntu 12.04 Install - Black Screen - No Grub - Have run Boot Repair Disk

    - by Pat
    Day 4 of my purgatory. History: Had problems with live CD at first, had to set the "nomodeset" option ... and then it worked fine. Installed Ubuntu "Alongside" Windows XP from live CD (NOT wubi) Upon reboot after installation, I get the BIOS ... and then a black screen. If I hit shift after the BIOS screen I get text that says "loading GRUB ..", but then no GRUB ... just a black screen. What I have tried to do: Total re-installation ... 3 times now. Also tried with wubi, same black screen. Have gone back to the normal (non-wubi) install. After installation, I tried re-booting the live cd ... and trying to change GRUB file using: sudo gedit /etc/default/grub ... to "nomodeset" and "timeout=10" ... but won't let me save my changes because I'm using the live cd "in memory" system and don't have permissions to the disks (I think). I tried logging in ... but it won't let me. I then read many posts on this site. I'm stuck. This morning, I ran the "boot repair disk". Results here: http://paste.ubuntu.com/1132333/ What I think is wrong: Since I can get the live CD to run (perfectly) with the "nomodeset" option, I think all I need to do is get to GRUB to change that ... but I can't get to GRUB. Appreciate any advice. Pat Day 5 ... I downloaded "Super Grub 2 Disk" from: http://www.supergrubdisk.org/super-grub2-disk/ This looks promising. I can boot the disk and it brings me to a GRUB program that allows me to: 1) Boot to Windows ... which works 2) Boot to Ubuntu ... which does NOT work When I choose boot to Ubuntu, I get lines across the screen which is an obvious video card problem. Likely because I need to set the "nomodeset" option. So, I attempted to use super grub2 to edit the grub file ... but it is TOTALLY different than the Ubuntu grub file ... and I don't know where to put the "nomodeset" option. Still stuck ... The bottom line is that: 1) I need to edit /etc/default/grub on sda(1) ... which is my boot drive ... to add the "nomodeset" option 2) To do that I need to get into grub ... but, I can't. Holding down shift just echo's "loading grub .." and then takes me to a black screen 3) I can boot to the live CD by setting nomodeset .... but I cannot access the hard disk as root ... I can't save my changes! Can anyone tell me how to login as root for the filesystem from the live CD ... so I can edit the grub file on the HARD DISK ... and then run update-grub??

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  • C++ problem with assimp 3D model loader

    - by Brendan Webster
    In my game I have model loading functions for Assimp model loading library. I can load the model and render it, but the model displays incorrectly. The models load in as if they were using a seperate projection matrix. I have looked over my code over and over again, but I probably keep on missing the obvious reason why this is happening. Here is an image of my game: It's simply a 6 sided cube, but it's off big time! Here are my code snippets for rendering the cube to the screen: void C_MediaLoader::display(void) { float tmp; glTranslatef(0,0,0); // rotate it around the y axis glRotatef(angle,0.f,0.f,1.f); glColor4f(1,1,1,1); // scale the whole asset to fit into our view frustum tmp = scene_max.x-scene_min.x; tmp = aisgl_max(scene_max.y - scene_min.y,tmp); tmp = aisgl_max(scene_max.z - scene_min.z,tmp); tmp = (1.f / tmp); glScalef(tmp/5, tmp/5, tmp/5); // center the model //glTranslatef( -scene_center.x, -scene_center.y, -scene_center.z ); // if the display list has not been made yet, create a new one and // fill it with scene contents if(scene_list == 0) { scene_list = glGenLists(1); glNewList(scene_list, GL_COMPILE); // now begin at the root node of the imported data and traverse // the scenegraph by multiplying subsequent local transforms // together on GL's matrix stack. recursive_render(scene, scene->mRootNode); glEndList(); } glCallList(scene_list); } void C_MediaLoader::recursive_render (const struct aiScene *sc, const struct aiNode* nd) { unsigned int i; unsigned int n = 0, t; struct aiMatrix4x4 m = nd->mTransformation; // update transform aiTransposeMatrix4(&m); glPushMatrix(); glMultMatrixf((float*)&m); // draw all meshes assigned to this node for (; n < nd->mNumMeshes; ++n) { const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]]; apply_material(sc->mMaterials[mesh->mMaterialIndex]); if(mesh->mNormals == NULL) { glDisable(GL_LIGHTING); } else { glEnable(GL_LIGHTING); } for (t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace* face = &mesh->mFaces[t]; GLenum face_mode; switch(face->mNumIndices) { case 1: face_mode = GL_POINTS; break; case 2: face_mode = GL_LINES; break; case 3: face_mode = GL_TRIANGLES; break; default: face_mode = GL_POLYGON; break; } glBegin(face_mode); for(i = 0; i < face->mNumIndices; i++) { int index = face->mIndices[i]; if(mesh->mColors[0] != NULL) glColor4fv((GLfloat*)&mesh->mColors[0][index]); if(mesh->mNormals != NULL) glNormal3fv(&mesh->mNormals[index].x); glVertex3fv(&mesh->mVertices[index].x); } glEnd(); } } // draw all children for (n = 0; n < nd->mNumChildren; ++n) { recursive_render(sc, nd->mChildren[n]); } glPopMatrix(); } Sorry there is so much code to look through, but I really cannot find the problem, and I would love to have help.

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  • Tweaking Remote Control (In-Kernel LIRC)

    - by Geoff
    I've recently rebuilt my MythTV box using Mythbuntu 12.04, to take advantage of newer hardware (Ivy Bridge). On my previous build I used lirc to manage the remote, i.e. the mapping of key codes - keypresses - application keys; it was quite a journey to learn it all, and I ended up fairly comfortable with how it all worked. What I have: I have a cheap Chinavasion remote and USB dongle, which I've found several articles on; these largely revolve around working with XBMC (interesting, but I don't think directly applicable) and also around getting a Harmony remote to work (it's a Chinavasion CVSB-983 - very useful, since I needed this to get my Harmony 900 working). Mythbuntu 12.04 64-bit MythTV 0.25 (likely irrelevant) How it is right now When I plug this in, it 'just works'. Which is great, except that Ubuntu uses it natively, and prevents some of the button presses from getting through to Myth. For example, I can send a button from the remote that equates to Ctrl-Alt-A (which I assume Ubuntu isn't interested in), and then trap that in Mythfrontend, but the remote's Play button is caught by Ubuntu (which displays a large circle with a line though it, as there's no media player loaded). I understand that this is because lirc is merged into the kernel now, and I like that. What I've done so far: Found the device using lsusb: $ lsusb Bus 001 Device 004: ID 073a:2230 Chaplet Systems, Inc. infrared dongle for remote Found the event device number: $ cat /proc/bus/input/devices I: Bus=0003 Vendor=073a Product=2230 Version=0110 N: Name="HID 073a:2230" P: Phys=usb-0000:00:1a.0-1.2/input0 S: Sysfs=/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.0/input/input5 U: Uniq= H: Handlers=sysrq kbd mouse1 event5 js0 B: PROP=0 B: EV=10001f B: KEY=4c37fff072ff32d bf54445600000000 ffffffffff 30c100b17c007 ffa67bfad951dfff febeffdfffefffff fffffffffffffffe B: REL=343 B: ABS=100030000 B: MSC=10 Tested the input with evtest (I pressed Play): $ sudo evtest /dev/input/event5 Input driver version is 1.0.1 Input device ID: bus 0x3 vendor 0x73a product 0x2230 version 0x110 Input device name: "HID 073a:2230" Supported events: Event type 0 (EV_SYN) Event type 1 (EV_KEY) Event code 1 (KEY_ESC) Event code 2 (KEY_1) Event code 3 (KEY_2) Event code 4 (KEY_3) Event code 5 (KEY_4) Event code 6 (KEY_5) Event code 7 (KEY_6) <------------snipped lots of 'Event code' lines------------> Testing ... (interrupt to exit) Event: time 1336435683.230656, -------------- SYN_REPORT ------------ Event: time 1336435683.246648, type 4 (EV_MSC), code 4 (MSC_SCAN), value c00cd Event: time 1336435683.246652, type 1 (EV_KEY), code 164 (KEY_PLAYPAUSE), value 0 Event: time 1336435683.246655, -------------- SYN_REPORT ------------ Tested showkey, again for the Play key: $ sudo showkey -s kb mode was RAW [ if you are trying this under X, it might not work since the X server is also reading /dev/console ] press any key (program terminates 10s after last keypress)... 0xe0 0x22 0xe0 0xa2 What I want: I'd like a way to scan the incoming button presses, if the above method isn't correct. I'd like to either remap each button press to something that Ubuntu/Unity will ignore, or even better pass the keypress directly to Myth (I suspect this later is only possible with lirc, but I could be wrong). I would really like to do this with the in-kernel drivers, i.e. without explicitly loading lirc; if that's the way the world is going, I'd rather find a way to map the current behaviour to what I want, rather than forcing the 'old' arrangement of loading lirc outside the kernel. Learning something new is also worthwhile! My guess: I'm assuming that this will require using setkeycodes, but have had trouble finding enough information to configure this. Any help greatly appreciated!

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  • Modernizr Rocks HTML5

    - by Laila
    HTML5 is a moving target.  At the moment, we don't know what will be in future versions.  In most circumstances, this really matters to the developer. When you're using Adobe Air, you can be reasonably sure what works, what is there, and what isn't, since you have a version of the browser built-in. With Metro, you can assume that you're going to be using at least IE 10.   If, however,  you are using HTML5 in a web application, then you are going to rely heavily on Feature Detection.  Feature-Detection is a collection of techniques that tell you, via JavaScript, whether the current browser has this feature natively implemented or not Feature Detection isn't just there for the esoteric stuff such as  Geo-location,  progress bars,  <canvas> support,  the new <input> types, Audio, Video, web workers or storage, but is required even for semantic markup, since old browsers make a pigs ear out of rendering this.  Feature detection can't rely just on reading the browser version and inferring from that what works. Instead, you must use JavaScript to check that an HTML5 feature is there before using it.  The problem with relying on the user-agent is that it takes a lot of historical data  to work out what version does what, and, anyway, the user-agent can be, and sometimes is, spoofed. The open-source library Modernizr  is just about the most essential  JavaScript library for anyone using HTML5, because it provides APIs to test for most of the CSS3 and HTML5 features before you use them, and is intelligent enough to alter semantic markup into 'legacy' 'markup  using shims  on page-load  for old browsers. It also allows you to check what video Codecs are installed for playing video. It also provides media queries  and conditional resource-loading (formerly YepNope.js.).  Generally, Modernizr gives you the choice of what you do about browsers that don't support the feature that you want. Often, the best choice is graceful degradation, but the resource-loading feature allows you to dynamically load JavaScript Shims to replace the standard API for missing or defective HTML5 functionality, called 'PolyFills'.  As the Modernizr site says 'Yes, not only can you use HTML5 today, but you can use it in the past, too!' The evolutionary progress of HTML5  requires a more defensive style of JavaScript programming where the programmer adopts a mindset of fearing the worst ( IE 6)  rather than assuming the best, whilst exploiting as many of the new HTML features as possible for the requirements of the site or HTML application.  Why would anyone want the distraction of developing their own techniques to do this when  Modernizr exists to do this for you? Laila

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  • Problem with Assimp 3D model loader

    - by Brendan Webster
    In my game I have model loading functions for Assimp model loading library. I can load the model and render it, but the model displays incorrectly. The models load in as if they were using a seperate projection matrix. I have looked over my code over and over again, but I probably keep on missing the obvious reason why this is happening. Here is an image of my game: It's simply a 6 sided cube, but it's off big time! Here are my code snippets for rendering the cube to the screen: void C_MediaLoader::display(void) { float tmp; glTranslatef(0,0,0); // rotate it around the y axis glRotatef(angle,0.f,0.f,1.f); glColor4f(1,1,1,1); // scale the whole asset to fit into our view frustum tmp = scene_max.x-scene_min.x; tmp = aisgl_max(scene_max.y - scene_min.y,tmp); tmp = aisgl_max(scene_max.z - scene_min.z,tmp); tmp = (1.f / tmp); glScalef(tmp/5, tmp/5, tmp/5); // center the model //glTranslatef( -scene_center.x, -scene_center.y, -scene_center.z ); // if the display list has not been made yet, create a new one and // fill it with scene contents if(scene_list == 0) { scene_list = glGenLists(1); glNewList(scene_list, GL_COMPILE); // now begin at the root node of the imported data and traverse // the scenegraph by multiplying subsequent local transforms // together on GL's matrix stack. recursive_render(scene, scene->mRootNode); glEndList(); } glCallList(scene_list); } void C_MediaLoader::recursive_render (const struct aiScene *sc, const struct aiNode* nd) { unsigned int i; unsigned int n = 0, t; struct aiMatrix4x4 m = nd->mTransformation; // update transform aiTransposeMatrix4(&m); glPushMatrix(); glMultMatrixf((float*)&m); // draw all meshes assigned to this node for (; n < nd->mNumMeshes; ++n) { const struct aiMesh* mesh = scene->mMeshes[nd->mMeshes[n]]; apply_material(sc->mMaterials[mesh->mMaterialIndex]); if(mesh->mNormals == NULL) { glDisable(GL_LIGHTING); } else { glEnable(GL_LIGHTING); } for (t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace* face = &mesh->mFaces[t]; GLenum face_mode; switch(face->mNumIndices) { case 1: face_mode = GL_POINTS; break; case 2: face_mode = GL_LINES; break; case 3: face_mode = GL_TRIANGLES; break; default: face_mode = GL_POLYGON; break; } glBegin(face_mode); for(i = 0; i < face->mNumIndices; i++) { int index = face->mIndices[i]; if(mesh->mColors[0] != NULL) glColor4fv((GLfloat*)&mesh->mColors[0][index]); if(mesh->mNormals != NULL) glNormal3fv(&mesh->mNormals[index].x); glVertex3fv(&mesh->mVertices[index].x); } glEnd(); } } // draw all children for (n = 0; n < nd->mNumChildren; ++n) { recursive_render(sc, nd->mChildren[n]); } glPopMatrix(); } Sorry there is so much code to look through, but I really cannot find the problem, and I would love to have help.

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  • Ubuntu 10.04 and fedora 14 grub conflict

    - by sawren
    I tried to triple boot Windows xp, Fedora 14 and Ubuntu 10.04. I first installed Windows xp, then fedora followed by Ubuntu. The problem is that i don't get option to boot Ubuntu while Xp boots fine. It seems Ubuntu was unable to replace Fedora's grub with its own at MBR. Looking at their grub conf file, Fedora and Ubuntu identifies same harddisk as two different devices and i do have another 80 GB harddisk which doesn't have any OS. Below is the details on my partitions and partial information from grub files of both OS. Device Boot Start End Blocks Id System /dev/sda1 * 63 40965749 20482843+ 7 HPFS/NTFS /dev/sda2 102414436 312576704 105081134+ f W95 Ext'd (LBA) /dev/sda3 40965750 102414374 30724312+ 83 Linux - /Home (for fedora) /dev/sda5 102414438 204812684 51199123+ 7 HPFS/NTFS /dev/sda6 204812748 253634219 24410736 83 Linux -- ubuntu /dev/sda7 253634283 302455754 24410736 83 Linux -- fedora /dev/sda8 302455818 312576704 5060443+ 82 Linux swap / Solaris grub.cfg from ubuntu ### BEGIN /etc/grub.d/10_linux ### menuentry 'Ubuntu, with Linux 2.6.32-21-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,7)' search --no-floppy --fs-uuid --set cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 linux /boot/vmlinuz-2.6.32-21-generic root=UUID=cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 ro quiet splash initrd /boot/initrd.img-2.6.32-21-generic } menuentry 'Ubuntu, with Linux 2.6.32-21-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,7)' search --no-floppy --fs-uuid --set cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 echo 'Loading Linux 2.6.32-21-generic ...' linux /boot/vmlinuz-2.6.32-21-generic root=UUID=cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.32-21-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod ext2 set root='(hd1,7)' search --no-floppy --fs-uuid --set cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod ext2 set root='(hd1,7)' search --no-floppy --fs-uuid --set cd55e078-a2c1-4d8a-9e87-ae838b6f4a05 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Microsoft Windows XP Professional (on /dev/sdb1)" { insmod ntfs set root='(hd1,1)' search --no-floppy --fs-uuid --set cad48cc6d48cb5eb drivemap -s (hd0) ${root} chainloader +1 } menuentry "Fedora (2.6.35.14-96.fc14.i686) (on /dev/sdb6)" { insmod ext2 set root='(hd1,6)' search --no-floppy --fs-uuid --set 6aee34cf-f77a-489a-9361-85d07194b84b linux /boot/vmlinuz-2.6.35.14-96.fc14.i686 ro root=UUID=6aee34cf-f77a-489a-9361-85d07194b84b rd_NO_LUKS rd_NO_LVM rd_NO_MD rd_NO_DM LANG=en_US.UTF-8 SYSFONT=latarcyrheb-sun16 KEYBOARDTYPE=pc KEYTABLE=us rhgb quiet initrd /boot/initramfs-2.6.35.14-96.fc14.i686.img } menuentry "Fedora (2.6.35.6-45.fc14.i686) (on /dev/sdb6)" { insmod ext2 set root='(hd1,6)' search --no-floppy --fs-uuid --set 6aee34cf-f77a-489a-9361-85d07194b84b linux /boot/vmlinuz-2.6.35.6-45.fc14.i686 ro root=UUID=6aee34cf-f77a-489a-9361-85d07194b84b rd_NO_LUKS rd_NO_LVM rd_NO_MD rd_NO_DM LANG=en_US.UTF-8 SYSFONT=latarcyrheb-sun16 KEYBOARDTYPE=pc KEYTABLE=us rhgb quiet initrd /boot/initramfs-2.6.35.6-45.fc14.i686.img } ### END /etc/grub.d/30_os-prober ### grub.conf from fedora default=0 timeout=5 splashimage=(hd0,5)/boot/grub/splash.xpm.gz hiddenmenu title Fedora (2.6.35.14-96.fc14.i686) root (hd0,5) kernel /boot/vmlinuz-2.6.35.14-96.fc14.i686 ro root=UUID=6aee34cf-f77a-489a-9361-85d07194b84b rd_NO_LUKS rd_NO_LVM rd_NO_MD rd_NO_DM LANG=en_US.UTF-8 SYSFONT=latarcyrheb-sun16 KEYBOARDTYPE=pc KEYTABLE=us rhgb quiet initrd /boot/initramfs-2.6.35.14-96.fc14.i686.img title Fedora (2.6.35.6-45.fc14.i686) root (hd0,5) kernel /boot/vmlinuz-2.6.35.6-45.fc14.i686 ro root=UUID=6aee34cf-f77a-489a-9361-85d07194b84b rd_NO_LUKS rd_NO_LVM rd_NO_MD rd_NO_DM LANG=en_US.UTF-8 SYSFONT=latarcyrheb-sun16 KEYBOARDTYPE=pc KEYTABLE=us rhgb quiet initrd /boot/initramfs-2.6.35.6-45.fc14.i686.img title Other rootnoverify (hd0,0) chainloader +1

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  • Enable grub boot menu on new system

    - by Remus Rigo
    I have installed Ubuntu 11.04 and I would like to see the boot menu when the system starts (by default it is hidden or the timeout=0) # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm fi terminal_output gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 set locale_dir=($root)/boot/grub/locale set lang=en_US insmod gettext if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 insmod jpeg if background_image /boot/grub/boot.jpg; then true else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### if [ ${recordfail} != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "$linux_gfx_mode" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 2.6.38-8-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 linux /boot/vmlinuz-2.6.38-8-generic root=UUID=44f311b4-0b40-4d10-b004-78108539fc39 ro quiet splash vt.handoff=7 initrd /boot/initrd.img-2.6.38-8-generic } menuentry 'Ubuntu, with Linux 2.6.38-8-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail set gfxpayload=$linux_gfx_mode insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 echo 'Loading Linux 2.6.38-8-generic ...' linux /boot/vmlinuz-2.6.38-8-generic root=UUID=44f311b4-0b40-4d10-b004-78108539fc39 ro single echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.38-8-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root 44f311b4-0b40-4d10-b004-78108539fc39 linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### if [ "x${timeout}" != "x-1" ]; then if keystatus; then if keystatus --shift; then set timeout=-1 else set timeout=0 fi else if sleep --interruptible 3 ; then set timeout=0 fi fi fi ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ###

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  • Fixing some Visual Studio RC install issues

    - by terje
    The Visual Studio RC has shown some install issues in some cases, particularly for those who upgrades from VS 11 Beta.  I have listed the fixes known now below, and will update if there are more issues.  Note that a repair will not fix the issue, and a Windows restore and subsequent reinstall may not fix it either.  The system seems to remember too much. That was the case for me, at least.  The fixes below however, cures these issues. 1. The Team Explorer Build node doesn’t work You get an error saying System.TypeLoadException like this: To solve this do as follows: 1. Open a command prompt as administrator 2. Go to your program files directory for VS 2012 and down to  the extension folder like:   C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\CommonExtensions\Microsoft\TeamFoundation\Team Explorer 3. Run “gacutil –if Microsoft.TeamFoundation.Build.Controls.dll     2. The SQL Editor gives loading error When you start up VS 2012 RC you get a loading error message.  The same happens if you try to go from the menu to  SQL/Transact-SQL Editor/New Query.    To solve this do as follows: 1. Open Control Panel/Programs and Features 2. Locate the “Microsoft SQL Server 2012 Data-Tier App Framework     (Note , you might find up to 4 such instances) The ones with version numbers ending in 55 is from the SQL 2012 RC, the ones ending in 60 is from the SQL 2012 RTM.  There are two of each, one for x32 and one for x64.  Which is which no one knows. 3. Right click each of them, and select Repair. (It would be nice if someone with this issue tries only the latest RTM ones, and see if that clears the error, and comment back to this post. I am out of non-functioning VS’s )   3.  Errors referring to some extension You get errors referring to some extension that can’t be loaded, or can’t be found.  Check the activity log (see below), and verify there.  If you see yellow collision warnings there, the fix here should solve those too. To solve these:    1. Open a Visual Studio 2012 command prompt 2.  Run:   devenv /resetsettings     How to check for errors using the log Do as follows to get to the activity log for Visual studio 2012 RC 1. Open a Visual Studio 2012 command prompt 2. Run:   devenv /log This starts up Visual Studio.  3. Go to %appdata%/Microsoft\VisualStudio\11.0 4. Double click the file named ActivityLog.xml.  It will start up in your browser, and be formatted using the xslt in the same directory. 5.  Look for items marked in red.  Example for Issue 1 :

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  • Generate texture for a heightmap

    - by James
    I've recently been trying to blend multiple textures based on the height at different points in a heightmap. However i've been getting poor results. I decided to backtrack and just attempt to recreate one single texture from an SDL_Surface (i'm using SDL) and just send that into opengl. I'll put my code for creating the texture and reading the colour values. It is a 24bit TGA i'm loading, and i've confirmed that the rest of my code works because i was able to send the surfaces pixels directly to my createTextureFromData function and it drew fine. struct RGBColour { RGBColour() : r(0), g(0), b(0) {} RGBColour(unsigned char red, unsigned char green, unsigned char blue) : r(red), g(green), b(blue) {} unsigned char r; unsigned char g; unsigned char b; }; // main loading code SDLSurfaceReader* reader = new SDLSurfaceReader(m_renderer); reader->readSurface("images/grass.tga"); // new texture unsigned char* newTexture = new unsigned char[reader->m_surface->w * reader->m_surface->h * 3 * reader->m_surface->w]; for (int y = 0; y < reader->m_surface->h; y++) { for (int x = 0; x < reader->m_surface->w; x += 3) { int index = (y * reader->m_surface->w) + x; RGBColour colour = reader->getColourAt(x, y); newTexture[index] = colour.r; newTexture[index + 1] = colour.g; newTexture[index + 2] = colour.b; } } unsigned int id = m_renderer->createTextureFromData(newTexture, reader->m_surface->w, reader->m_surface->h, RGB); // functions for reading pixels RGBColour SDLSurfaceReader::getColourAt(int x, int y) { Uint32 pixel; Uint8 red, green, blue; RGBColour rgb; pixel = getPixel(m_surface, x, y); SDL_LockSurface(m_surface); SDL_GetRGB(pixel, m_surface->format, &red, &green, &blue); SDL_UnlockSurface(m_surface); rgb.r = red; rgb.b = blue; rgb.g = green; return rgb; } // this function taken from SDL documentation // http://www.libsdl.org/cgi/docwiki.cgi/Introduction_to_SDL_Video#getpixel Uint32 SDLSurfaceReader::getPixel(SDL_Surface* surface, int x, int y) { int bpp = m_surface->format->BytesPerPixel; Uint8 *p = (Uint8*)m_surface->pixels + y * m_surface->pitch + x * bpp; switch (bpp) { case 1: return *p; case 2: return *(Uint16*)p; case 3: if (SDL_BYTEORDER == SDL_BIG_ENDIAN) return p[0] << 16 | p[1] << 8 | p[2]; else return p[0] | p[1] << 8 | p[2] << 16; case 4: return *(Uint32*)p; default: return 0; } } I've been stumped at this, and I need help badly! Thanks so much for any advice.

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  • Grub2 : Windows 7 can't boot installing with Ubuntu 10.04 on different hard drive

    - by dellphi
    I use a dual boot with two hard disks and two OS is Ubuntu 10.04 and Windows 7. Windows 7 installed on the first disk, first partition. Grub is installed on a second hard disk MBR, and Ubuntu installed on an extended partition on a second hard drive. When I select Windows 7 on the Grub menu, the HDD lamp lights up briefly and then black screen on the monitor, with the status of the keyboard is still functioning. Until now (with the default boot from first HDD), I have to press F12 to get into the Grub to run Linux on a second HDD. ================ fdisk -l ================================ dellph1@dellph1-desktop:~$ fdisk -l omitting empty partition (5) Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00087dec Device Boot Start End Blocks Id System /dev/sda1 * 1 23104 185582848+ 7 HPFS/NTFS /dev/sda2 23105 121601 791177122 5 Extended /dev/sda5 36107 74408 307660783+ 7 HPFS/NTFS /dev/sda6 74409 100081 206218341 7 HPFS/NTFS /dev/sda7 100082 121601 172859368+ 7 HPFS/NTFS Disk /dev/sdb: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x6d43dfb2 Device Boot Start End Blocks Id System /dev/sdb1 1 10030 80560066 5 Extended /dev/sdb5 * 1 5560 44657601 83 Linux /dev/sdb6 5560 9387 30736384 83 Linux /dev/sdb7 9387 10030 5164032 82 Linux swap / Solaris dellph1@dellph1-desktop:~$ ================= grub.cfg ================== # DO NOT EDIT THIS FILE # It is automatically generated by /usr/sbin/grub-mkconfig using templates from /etc/grub.d and settings from /etc/default/grub # BEGIN /etc/grub.d/00_header if [ -s $prefix/grubenv ]; then load_env fi set default="0" if [ ${prev_saved_entry} ]; then set saved_entry=${prev_saved_entry} save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z ${boot_once} ]; then saved_entry=${chosen} save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n ${have_grubenv} ]; then if [ -z ${boot_once} ]; then save_env recordfail; fi; fi } insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=1024x768 insmod gfxterm insmod vbe if terminal_output gfxterm ; then true ; else # For backward compatibility with versions of terminal.mod that don't # understand terminal_output terminal gfxterm fi fi insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 set locale_dir=($root)/boot/grub/locale set lang=en insmod gettext if [ ${recordfail} = 1 ]; then set timeout=-1 else set timeout=5 fi END /etc/grub.d/00_header BEGIN /etc/grub.d/05_debian_theme insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 insmod jpeg if background_image /usr/share/backgrounds/CurlsbyCandy.jpg ; then set color_normal=white/black set color_highlight=black/light-gray else set menu_color_normal=white/black set menu_color_highlight=black/light-gray fi END /etc/grub.d/05_debian_theme BEGIN /etc/grub.d/10_linux menuentry 'Ubuntu, with Linux 2.6.32-24-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 linux /boot/vmlinuz-2.6.32-24-generic root=UUID=2f014a3a-35f3-4d05-87aa-34ca677160b7 ro splash vga=795 quiet splash nomodeset video=uvesafb:mode_option=1280x1024-24,mtrr=3,scroll=ywrap initrd /boot/initrd.img-2.6.32-24-generic } menuentry 'Ubuntu, with Linux 2.6.32-24-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod ext2 set root='(hd1,5)' search --no-floppy --fs-uuid --set 2f014a3a-35f3-4d05-87aa-34ca677160b7 echo 'Loading Linux 2.6.32-24-generic ...' linux /boot/vmlinuz-2.6.32-24-generic root=UUID=2f014a3a-35f3-4d05-87aa-34ca677160b7 ro single splash vga=795 echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-2.6.32-24-generic } END /etc/grub.d/10_linux BEGIN /etc/grub.d/30_os-prober menuentry "Windows 7 (loader) (on /dev/sda1)" { insmod ntfs set root='(hd0,1)' search --no-floppy --fs-uuid --set 5cac2139ac210f58 chainloader +1 } END /etc/grub.d/30_os-prober BEGIN /etc/grub.d/40_multisystem Ajout de MultiSystem MULTISYSTEM MENU menuentry "PLoP Boot Manager" { linux16 /boot/plpbt } menuentry "Smart Boot Manager" { search --set -f /boot/sbootmgr.dsk linux16 /boot/memdisk initrd16 /boot/sbootmgr.dsk } FIN MULTISYSTEM MENU END /etc/grub.d/40_multisystem ================================================ I want to keep the Grub on the second HDD. I have been using the Startup Manager, Boot Manager and Grub Customizer, and this problem still unsolved. The easiest thing that I can possibly do is to install Grub on first HDD, but I was curious and maybe someone can help.

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  • Single use download script - Modification [on hold]

    - by Iulius
    I have this Single use download script! This contain 3 php files: page.php , generate.php and variables.php. Page.php Code: <?php include("variables.php"); $key = trim($_SERVER['QUERY_STRING']); $keys = file('keys/keys'); $match = false; foreach($keys as &$one) { if(rtrim($one)==$key) { $match = true; $one = ''; } } file_put_contents('keys/keys',$keys); if($match !== false) { $contenttype = CONTENT_TYPE; $filename = SUGGESTED_FILENAME; readfile(PROTECTED_DOWNLOAD); exit; } else { ?> <html> <head> <meta http-equiv="refresh" content="1; url=http://docs.google.com/"> <title>Loading, please wait ...</title> </head> <body> Loading, please wait ... </body> </html> <?php } ?> Generate.php Code: <?php include("variables.php"); $password = trim($_SERVER['QUERY_STRING']); if($password == ADMIN_PASSWORD) { $new = uniqid('key',TRUE); if(!is_dir('keys')) { mkdir('keys'); $file = fopen('keys/.htaccess','w'); fwrite($file,"Order allow,deny\nDeny from all"); fclose($file); } $file = fopen('keys/keys','a'); fwrite($file,"{$new}\n"); fclose($file); ?> <html> <head> <title>Page created</title> <style> nl { font-family: monospace } </style> </head> <body> <h1>Page key created</h1> Your new single-use page link:<br> <nl> <?php echo "http://" . $_SERVER['HTTP_HOST'] . DOWNLOAD_PATH . "?" . $new; ?></nl> </body> </html> <?php } else { header("HTTP/1.0 404 Not Found"); } ?> And the last one Variables.php Code: <? define('PROTECTED_DOWNLOAD','download.php'); define('DOWNLOAD_PATH','/.work/page.php'); define('SUGGESTED_FILENAME','download-doc.php'); define('ADMIN_PASSWORD','1234'); define('EXPIRATION_DATE', '+36 hours'); header("Cache-Control: no-cache, must-revalidate"); header("Expires: ".date('U', strtotime(EXPIRATION_DATE))); ?> The http://www.site.com/generate.php?1234 will generate a unique link like page.php?key1234567890. This link page.php?key1234567890 will be sent by email to my user. Now how can I generate a link like this page.php?key1234567890&[email protected] ? So I think I must access the generator page like this generate.php?1234&[email protected] . P.S. This variable will be posted on the download page by "Hello, " I tried everthing to complete this, and no luck. Thanks in advance for help.

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  • Texture displays on Android emulator but not on device

    - by Rob
    I have written a simple UI which takes an image (256x256) and maps it to a rectangle. This works perfectly on the emulator however on the phone the texture does not show, I see only a white rectangle. This is my code: public void onSurfaceCreated(GL10 gl, EGLConfig config) { byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuffer.asFloatBuffer(); vertexBuffer.put(cardshape); vertexBuffer.position(0); byteBuffer = ByteBuffer.allocateDirect(shape.length * 4); byteBuffer.order(ByteOrder.nativeOrder()); textureBuffer = byteBuffer.asFloatBuffer(); textureBuffer.put(textureshape); textureBuffer.position(0); // Set the background color to black ( rgba ). gl.glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Enable Smooth Shading, default not really needed. gl.glShadeModel(GL10.GL_SMOOTH); // Depth buffer setup. gl.glClearDepthf(1.0f); // Enables depth testing. gl.glEnable(GL10.GL_DEPTH_TEST); // The type of depth testing to do. gl.glDepthFunc(GL10.GL_LEQUAL); // Really nice perspective calculations. gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); gl.glEnable(GL10.GL_TEXTURE_2D); loadGLTexture(gl); } public void onDrawFrame(GL10 gl) { gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glDisable(GL10.GL_DEPTH_TEST); gl.glMatrixMode(GL10.GL_PROJECTION); // Select Projection gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glOrthof(0f, 480f, 0f, 800f, -1f, 1f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select Modelview Matrix gl.glPushMatrix(); // Push The Matrix gl.glLoadIdentity(); // Reset The Matrix gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glLoadIdentity(); gl.glTranslatef(card.x, card.y, 0.0f); gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); } public void onSurfaceChanged(GL10 gl, int width, int height) { // Sets the current view port to the new size. gl.glViewport(0, 0, width, height); // Select the projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); // Reset the projection matrix gl.glLoadIdentity(); // Calculate the aspect ratio of the window GLU.gluPerspective(gl, 45.0f, (float) width / (float) height, 0.1f, 100.0f); // Select the modelview matrix gl.glMatrixMode(GL10.GL_MODELVIEW); // Reset the modelview matrix gl.glLoadIdentity(); } public int[] texture = new int[1]; public void loadGLTexture(GL10 gl) { // loading texture Bitmap bitmap; bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.image); // generate one texture pointer gl.glGenTextures(0, texture, 0); //adds texture id to texture array // ...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, texture[0]); //activates texture to be used now // create nearest filtered texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); // Use Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); // Clean up bitmap.recycle(); } As per many other similar issues and resolutions on the web i have tried setting the minsdkversion is 3, loading the bitmap via an input stream bitmap = BitmapFactory.decodeStream(is), setting BitmapFactory.Options.inScaled to false, putting the images in the nodpi folder and putting them in the raw folder.. all of which didn't help. I'm not really sure what else to try..

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