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  • Cocoa: Using UNIX based commands to write a file

    - by BryCry
    I'm looking for help with a program im making. I create a *.sh file as follows: SVN_StatGenAppDelegate.h: NSWindow *window; NSTask *touch; NSArray *touchArguments; NSString *svnURLStr; NSString *SVNStatStr; NSString *destDirStr; SVN_StatGenApplDelegate.m: NSString *locationStr = [NSString stringWithFormat:@"%@/exec.sh", destDirStr]; NSLog(@"%@", locationStr); touch = [[NSTask alloc] init]; [touch setLaunchPath:@"/usr/bin/touch"]; touchArguments = [NSArray arrayWithObjects:locationStr, nil]; [touch setArguments:touchArguments]; [touch launch]; This works, i get a file called exec.sh created in the location i craete with the destDirStr. Now is my next question, i need to get that file filled with the following: svn co http://repo.com/svn/test C:\users\twan\desktop\pres\_temp cd C:\users\twan\desktop\pres\_temp svn log -v --xml > logfile.log copy C:\users\twan\desktop\statsvn.jar C:\users\twan\desktop\pres\_temp cd .. java -jar _temp\statsvn.jar C:\users\twan\desktop\pres\_temp/logfile.log C:\users\twan\desktop\pres\_temp rmdir /s /Q _temp The actual idea is that this script is written into the sh file, and all the _temp and other locations are replaced by the vars i get from textfields etc. so c:\users\twan\desktop\pres_temp would be a var called tempDirStr that i get from my inputfields. (i know these cmomands and locations are windows based, im doing this with a friend and he made a .net counterpart of the application. Can you guys help me out?:D thanks in advance!

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  • Can I avoid explicitly casting objects with a common subclass?

    - by prendio2
    I have an iPodLibraryGroup object and Artist and Album both inherit from it. When it comes to my view controllers though I find that I'm duplicate lots of code, for example I have an ArtistListViewController and and AlbumListViewController even though they're both doing basically the same thing. The reason I've ended up duplicating the code is because these view controllers each refer to either an Artist object or al Album object and I'm not sure how to set it up so that one view controller could handle both — these view controllers are mainly accessing methods that that the objects have in common from iPodLibraryGroup. As an example, to hopefully make this clearer consider this code in AlbumListViewController: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { Album *album = nil; album = [self albumForRowAtIndexPath:indexPath inTableView:tableView]; … if (!album.thumbnail) { [self startThumbnailDownload:album forIndexPath:indexPath inTableView:tableView]; cell.imageView.image = [UIImage imageNamed:@"Placeholder.png"]; } else { cell.imageView.image = album.thumbnail; } return cell; } This is essentially completely repeated (along with a hell of a lot more repeated code) in ArtistListViewController just so that I can typecast the local variable as an Artist instead of an Album. Is there a way to not explicitly need to set Artist or Album here so that the same code could work for any object that is a child of iPodLibraryGroup?

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  • NSCFString leak inVolving NSString

    - by Srilakshmi Manthena
    Hi, I am getting leak at NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; CODE: +(NSString *)getValueForProperty:(ABPropertyID)propertyId forContact:(NSString *)contactId { if (addressBook == nil) { addressBook = ABAddressBookCreate(); } ABRecordID contactIntId = [contactId intValue]; ABRecordRef person = ABAddressBookGetPersonWithRecordID(addressBook, contactIntId); CFStringRef firstName; char *firstNameString; firstName = ABRecordCopyValue(person, propertyId); // Paso a char* los datos para que se puedan escribir static char* fallback = ""; int fbLength = strlen(fallback); int firstNameLength = fbLength; bool firstNameFallback = true; if (firstName != NULL) { firstNameLength = (int) CFStringGetLength(firstName); firstNameFallback = false; } if (firstNameLength == 0) { firstNameLength = fbLength; firstNameFallback = true; } firstNameString = malloc(sizeof(char)*(firstNameLength+1)); if (firstNameFallback == true) { strcpy(firstNameString, fallback); } else { CFStringGetCString(firstName, firstNameString, 10*CFStringGetLength(firstName), kCFStringEncodingASCII); } if (firstName != NULL) { CFRelease(firstName); } NSString *firstNameStr = [NSString stringWithFormat:@"%s",firstNameString]; free(firstNameString); return firstNameStr; }

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  • Producer consumer with qualifications

    - by tgguy
    I am new to clojure and am trying to understand how to properly use its concurrency features, so any critique/suggestions is appreciated. So I am trying to write a small test program in clojure that works as follows: there 5 producers and 2 consumers a producer waits for a random time and then pushes a number onto a shared queue. a consumer should pull a number off the queue as soon as the queue is nonempty and then sleep for a short time to simulate doing work the consumers should block when the queue is empty producers should block when the queue has more than 4 items in it to prevent it from growing huge Here is my plan for each step above: the producers and consumers will be agents that don't really care for their state (just nil values or something); i just use the agents to send-off a "consumer" or "producer" function to do at some time. Then the shared queue will be (def queue (ref [])). Perhaps this should be an atom though? in the "producer" agent function, simply (Thread/sleep (rand-int 1000)) and then (dosync (alter queue conj (rand-int 100))) to push onto the queue. I am thinking to make the consumer agents watch the queue for changes with add-watcher. Not sure about this though..it will wake up the consumers on any change, even if the change came from a consumer pulling something off (possibly making it empty) . Perhaps checking for this in the watcher function is sufficient. Another problem I see is that if all consumers are busy, then what happens when a producer adds something new to the queue? Does the watched event get queued up on some consumer agent or does it disappear? see above I really don't know how to do this. I heard that clojure's seque may be useful, but I couldn't find enough doc on how to use it and my initial testing didn't seem to work (sorry don't have the code on me anymore)

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  • Same code, not the same place, different results

    - by Tom
    Hi! I'm trying to something pretty simple but I don't understand why the second bit of code is giving me a bad access error... First: - (UITableViewCell *)tableView:tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Tom: Converting the row int to a string and adding 1 to it so that the rows fit with the array indexes.) NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); cell.textLabel.text = [array objectAtIndex:1]; return cell; } That code gives me exactly what I want: 2010-03-18 15:18:12.884 PremierSoins[28005:40b] 1 2010-03-18 15:18:12.885 PremierSoins[28005:40b] ( 7, Blessures ) 2010-03-18 15:18:12.892 PremierSoins[28005:40b] 2 2010-03-18 15:18:12.893 PremierSoins[28005:40b] ( 18, "Test 2" ) But then, the second: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *key = [NSString stringWithFormat:@"%d", indexPath.row+1]; NSArray *array = [self.tableDataSource objectForKey:key]; NSLog(@"%@", key); NSLog(@"%@", [array description]); } Is only able to get me the key, but the description of the array makes it crash... tableDataSource is a NSMutableDictionary containing multiple arrays... Like this: { 1 = ( 7, Blessures ); 2 = ( 18, "Test 2" ); } Do you have any clue? I've been looking at this since yesterday... Thanks! Tom

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  • Delphi Pascal / Windows API - Small problem with SetFilePointerEx and parameter FILE_END

    - by SuicideClutchX2
    I know I am about to be slapped by at least one person who was helping me with this API. Alright I have been able to use SetFilePointerEx just fine, when setting the position only. SetFilePointerEx(PD,512,@PositionVar,FILE_BEGIN); SetFilePointerEx(PD,0,@PositionVar,FILE_CURRENT); Both work, I can set positions and even check my current one. But when I set FILE_END as per the documentation no matter what the second parameter is and whether or not i provide a pointer for the third parameter it fails even on a valid handle that many other operations are able to use without fail. For Example: SetFailed := SetFilePointerEx(PD,0,@PositionVar,FILE_END); SetFailed := SetFilePointerEx(PD,0,nil,FILE_END); Whatever I put it fails. I am working with a handle to a physical disk and it most definitely has an end. SetFilePointer works just fine its just a little more trouble than I would like. Its not the end of the world, but whats happening.

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  • Cocos2d and MPMoviePlayerViewController - NSNotificationCenter not working

    - by digi_0315
    I'm using cocos2d with MPMoviePlayerViewController class, but when I tryed to catch notification status when the movie is finished I got this error: Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString movieFinishedCallback]: unrecognized selector sent to instance 0x5d23730' my playVideoController.m are: @implementation PlayVideoViewController +(id) scene{ CCScene *scene = [CCScene node]; CCLayer *layer = [credits node]; [scene addChild: layer]; return scene; } -(id)initWithPath:(NSString *)moviePath{ if ((self = [super init])){ movieURL = [NSURL fileURLWithPath:moviePath]; [movieURL retain]; playerViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:movieURL]; player = [playerViewController moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(movieFinishedCallback) name:MPMoviePlayerPlaybackDidFinishNotification object:player]; [[[CCDirector sharedDirector] openGLView] addSubview:playerViewController.view]; [player play]; } return self; } -(void)movieFinishedCallback{ CCLOG(@"video finished!!"); } in .h: #import <UIKit/UIKit.h> #import "cocos2d.h" #import <MediaPlayer/MediaPlayer.h> @interface PlayVideoViewController : CCLayer { NSURL *movieURL; MPMoviePlayerViewController *playerViewController; MPMoviePlayerController *player; } +(id) scene; @end and I call it in appDelegate.m: - (void) applicationDidFinishLaunching:(UIApplication*)application { CC_DIRECTOR_INIT(); CCDirector *director = [CCDirector sharedDirector]; [director setDeviceOrientation:kCCDeviceOrientationLandscapeLeft]; EAGLView *glView = [director openGLView]; [glView setMultipleTouchEnabled:YES]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888];//kEAGLColorFormatRGBA8 NSString *path = [[NSBundle mainBundle] pathForResource:@"intro" ofType:@"mov" inDirectory:nil]; vi ewController = [[[PlayVideoViewController alloc] initWithPath:path] autorelease]; } what i'm doing wrong? anyone can help me please?? I'm try to solve it since a lot of hours ago but I can't!

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  • iOS: click counter for row in tableview

    - by roger.arliner21
    I am developing and tableView in which in each row I have to display the click counter and row number.Each cell must have an initial click counter value of 0 when application is initialized. Then increment the click counter value within a cell whenever a user clicks on the cell. I have take 26 fixed rows. I have taken tableData.plist file as in the attached image. I am initializing the self.dataArray with the plist . Now I want to do implementation in the didSelectRowAtIndexPath delegate method,if any row is tapped that row's click counter should increment. - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tableData" ofType:@"plist"]; self.dataArray = [NSMutableArray arrayWithContentsOfFile:path];//array initialized with plist } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.dataArray count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *kCustomCellID = @"MyCellID"; UILabel *label1 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 2.0f, 30.0f, 20.0f)]; UILabel *label2 = [[UILabel alloc] initWithFrame:CGRectMake(160.0f, 24.0f, 30.0f, 30.0f)]; label2.textColor = [UIColor grayColor]; UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:kCustomCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:kCustomCellID] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; } if([self.dataArray count]>indexPath.row) { label1.text = [[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable1"]; label2.text =[[self.dataArray objectAtIndex:indexPath.row] objectForKey:@"Lable2"]; } else { label1.text = @""; label2.text =@""; } [cell.contentView addSubview:label1]; [cell.contentView addSubview:label2]; [label1 release]; [label2 release]; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //implementation for row counter incrementer. }

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  • Facing error in apple multitasking code

    - by user366584
    Actually I am working for multitasking and facing error please assist me, as I need to work on background application and also in foreground application - (void)applicationDidEnterBackground:(UIApplication *)application { UIApplication* app = [UIApplication sharedApplication]; // Request permission to run in the background. Provide an // expiration handler in case the task runs long. NSAssert(bgTask == UIBackgroundTaskInvalid, nil); bgTask = [app beginBackgroundTaskWithExpirationHandler:^{ // Synchronize the cleanup call on the main thread in case // the task actually finishes at around the same time. dispatch_async(dispatch_get_main_queue(), ^{ if (bgTask != UIBackgroundTaskInvalid) { [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; } }); }]; // Start the long-running task and return immediately. dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ // Do the work associated with the task. // Synchronize the cleanup call on the main thread in case // the expiration handler is fired at the same time. dispatch_async(dispatch_get_main_queue(), ^{ if (bgTask != UIBackgroundTaskInvalid) { [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; } }); }); }

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  • NSTimer Reset Not Working

    - by user355900
    hi, i have a nstimer and it works perfectly counting down from 2:00 but when i hit the reset button it does not work it just stops the timer and when i press start again it will carry on with the timer as if it had never been stopped. Here is my code `@implementation TimerAppDelegate @synthesize window; (void)applicationDidFinishLaunching:(UIApplication *)application { timerLabel.text = @"2:00"; seconds = 120; // Override point for customization after application launch [window makeKeyAndVisible]; } (void)viewDidLoad { [timer invalidate]; } (void)countDownOneSecond { seconds--; int currentTime = [timerLabel.text intValue]; int newTime = currentTime - 1; int displaySeconds = !(seconds % 60) ? 0 : seconds < 60 ? seconds : seconds - 60; int displayMinutes = floor(seconds / 60); NSString *time = [NSString stringWithFormat:@"%d:%@%d", displayMinutes, [[NSString stringWithFormat:@"%d", displaySeconds] length] == 1 ? @"0" : @"", displaySeconds ]; timerLabel.text = time; if(seconds == 0) { [timer invalidate]; } } (void)startOrStopTimer { if(timerIsRunning){ [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; } else { timer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countDownOneSecond) userInfo:nil repeats:YES] retain]; [startOrStopButton setTitle:@"Stop" forState:UIControlStateNormal]; } timerIsRunning = !timerIsRunning; } (void)resetTimer { [timer invalidate]; [startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; [timer invalidate]; timerLabel.text = @"2:00"; } (void)dealloc { [window release]; [super dealloc]; } @end` thanks

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • What changes in Core Data after a save?

    - by Splash6
    I have a Core Data based mac application that is working perfectly well until I save a file. When I save a file it seems like something changes in core data because my original fetch request no longer fetches anything. This is the fetch request that works before saving but returns an empty array after saving. NSEntityDescription *outputCellEntityDescription = [NSEntityDescription entityForName:@"OutputCell" inManagedObjectContext:[[self document] managedObjectContext]]; NSFetchRequest *outputCellRequest = [[[NSFetchRequest alloc] init] autorelease]; [outputCellRequest setEntity:outputCellEntityDescription]; NSPredicate *outputCellPredicate = [NSPredicate predicateWithFormat:@"(cellTitle = %@)", outputCellTitle]; [outputCellRequest setPredicate:outputCellPredicate]; NSError *outputCellError = nil; NSArray *outputCellArray = [[[self document] managedObjectContext] executeFetchRequest:outputCellRequest error:&outputCellError]; I have checked with [[[self document] managedObjectContext] registeredObjects] to see that the object still exists after the save and nothing seems to have changed and the object still exists. It is probably something fairly basic but does anyone know what I might be doing wrong? If not can anyone give me any pointers to what might be different in the Core Data model after a save so I might have some clues why the fetch request stops working after saving?

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  • UIImage - should be loaded with [UIImage imageNamed:@""] or not ?

    - by sagar
    Hello ! every one. I am having number of images with in my application. ( images more than 50 - approximately & it can extend according to client's need ) Each image are very large round about - 1024 x 768 & 150 dpi Now, I have to add all this images in a scroll view & display it. Ok, My question is as follows. According to me there are two options of loading large images imageNamed:@"" load asynchronously when viewDidLoad Called. Which is more preferable ? imgModel.image=[UIImage imageNamed:[dMain valueForKey:@"imgVal"]]; or like this. NSURL *ur=[[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:lblModelName.text ofType:@"png"] isDirectory:NO]; NSURLRequest *req=[NSURLRequest requestWithURL:ur cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:40]; [ur release]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self]; if(con){ myWebData=[[NSMutableData data] retain]; } else { } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { [connection release]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { NSLog(@"ImageView Ref From - %@",imgV); // my image view & set image imgV.image=[UIImage imageWithData:myWebData]; [connection release]; connection=nil; }

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  • Chinese records of sqlite databse are in not accessable in iphone app

    - by Mas
    Hi! I'm creating an iphone app. In which I'm reading data from the sqlite db and presenting it in the tableview control. Problem is that the data is in chinese language. Due to unknown reason, when I read/fetch record from the sqlite table, some records are presented and other are missed by objc. Even objc reads some columns of the missing values, But returns the nil results of the some columns. In reality these columns are not empty. I tried many solutions but didn't find any suitable. Same database is working perfectly in the android version of the app. Any one can help here is the code of reading the chinese records from table Quote *q = [[Quote alloc] init]; q.catId = sqlite3_column_int(statement, 0); q.subCatId = sqlite3_column_int(statement, 1); q.quote = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; and here is the some records which iphone misses ??????·??? ??????,????????! ??????,??????? Thanks

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  • Paperclip failing to upload on specific scaffold, yet works on others

    - by Saifis
    I know there are tons of questions about paperclip, but I failed to find the answer to my problem. I know its prob just something simple, but I I'm running out of hair to pull out. I have paperclip working on other parts of my project, they work with no problem, however, a certain scaffold fails to upload, all the attributes to the uploaded file are nil. Here are the relevant information. Model: has_attached_file :foo, :styles => { :thumb => "140x140>" }, :url => "/data/:id/:style/:basename.:extension", :path => ":rails_root/public/data/:id/:style/:basename.:extension" View: <% form_for(@bar, :html => { :multipart => true }) do |f| %> <%= f.error_messages %> ---------- <li><%= f.label :top %> <%= f.file_field :foo %></li> ---------- <ul><%= f.submit "Save" %></ul> <% end %> Also, comparing the logs to the parts that work, the :foo attribute seems to be passing different values than in the ones that work. In the logs, when the paperclip function works, it looks like this "image"=>#<File:/var/folders/M5/M5HEb+WhFxmqNDGH5s-pNE+++TI/-Tmp-/RackMultipart20100512-1302-5e2e6e-0> when it does not, it seems to pass the file name directly "foo"=>"foo_image.png" I am developing locally on MacOSX using local rails and ruby libs.

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  • Excess errors on model from somewhere

    - by gmile
    I have a User model, and use an acts_as_authentic (from authlogic) on it. My User model have 3 validations on username and looks as following: User < ActiveRecord::Base acts_as_authentic validates_presence_of :username validates_length_of :username, :within => 4..40 validates_uniqueness_of :username end I'm writing a test to see my validations in action. Somehow, I get 2 errors instead of one when validating a uniqueness of a name. To see excess error, I do the following test: describe User do before(:each) do @user = Factory.build(:user) end it "should have a username longer then 3 symbols" do @user2 = Factory(:user) @user.username = @user2.username @user.save puts @user.errors.inspect end end I got 2 errors on username: @errors={"username"=>["has already been taken", "has already been taken"]}. Somehow the validation passes two times. I think authlogic causes that, but I don't have a clue on how to avoid that. Another case of problem is when I set username to nil. Somehow I get four validation errors instead of three: @errors={"username"=>["is too short (minimum is 3 characters)", "should use only letters, numbers, spaces, and .-_@ please.", "can't be blank", "is too short (minimum is 4 characters)"]} I think authlogic is one that causes this strange behaviour. But I can't even imagine on how to solve that. Any ideas?

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  • Exception calling remote SOAP call from thread

    - by Duncan
    This is an extension / next step of this question I asked a few minutes ago. I've a Delphi application with a main form and a thread. Every X seconds the thread makes a web services request for a remote object. It then posts back to the main form which handles updating the UI with the new information. I was previously using a TTimer object in my thread, and when the TTimer callback function ran, it ran in the context of the main thread (but the remote web services request did work). This rather defeated the purpose of the separate thread, and so I now have a simple loop and sleep routine in my thread's Execute function. The problem is, an exception is thrown when returning from GetIMySOAPService(). procedure TPollingThread.Execute; var SystemStatus : TCWRSystemStatus; begin while not Terminated do begin sleep(5000); try SystemStatus := GetIMySOAPService().GetSystemStatus; PostMessage( ParentHandle, Integer(apiSystemStatus), Integer(SystemStatus), 0 ); SystemStatus.DataContext := nil; LParam(SystemStatus) := 0; except end; end; end; Can anyone advise as to why this exception is being thrown when calling this function from the thread? I'm sure I'm overlooking something fundamental and simple. Thanks, Duncan

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  • Initializing Detail View from nib with parameters passed from Root View

    - by culov
    I'm have a map view with a number of annotations on it... once the callout is clicked, i need to pass several parameters to the DetailViewController, so ive been trying to do this through the constructor. I've debugged a bit and discovered that the arguments are being passed properly and are being received as expected within the constructor, but for some reason whenever I try to change the values of the IBOutlets I've positioned in the nib, it never has an effect. Here's what im passing (btw, im getting a "No initWithNibName : bundle : header' method found" warning at this line): DetailViewController *dvc = [[DetailViewController alloc] initWithNibName:@"DetailViewController" bundle:nil header:headerText]; [self.navigationController pushViewController:dvc animated:YES]; Now heres my constructor: - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil header:(UILabel*)headerLabel { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { self.headerTextView = headerLabel; NSLog(@"header:%@", headerLabel.text); } return self; } Once again, the problem is that headerLabel.text is printed properly in the console, but the line self.headerTextView = headerLabel; doesnt seem to be doing what I want it to do. Thanks!

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  • pdf page display problem in ipad

    - by mohsinpathan
    I am able to parse content of pdf. I am able to display pdf page as a image in scroll view. but pdf page is cut when width is more than scroll view. I want to display pdf whole page without lost its quality and contents. please give me hint.`NSArray *temp=[[contentsAtPath objectAtIndex:i]componentsSeparatedByString:@".pdf"]; NSString *c=[temp objectAtIndex:0]; filePath=[[NSString alloc] initWithString:[[NSBundle mainBundle] pathForResource:c ofType:@"pdf" inDirectory:@"appPdf"] ]; [pdfNames addObject:filePath]; initialPage=1; mainString=[[NSMutableString alloc] init]; myTable=nil; myTable = CGPDFOperatorTableCreate(); CGPDFOperatorTableSetCallback(myTable, "TJ", arrayCallback); CGPDFOperatorTableSetCallback(myTable, "Tj", stringCallback); CGRect pdfSize = GetPdfSize(UIGraphicsGetCurrentContext(), initialPage, [filePath UTF8String],myTable,mainString); //UIImageView *imgV=[[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 598,768)]; UIImageView *imgV=[[UIImageView alloc]initWithFrame:CGRectMake(0, 0, pdfSize.size.width,pdfSize.size.height)]; UIGraphicsBeginImageContext(CGSizeMake(pdfSize.size.width,pdfSize.size.height)); MyDisplayPDFPage(UIGraphicsGetCurrentContext(), initialPage, [filePath UTF8String],myTable,mainString); imgV.image=UIGraphicsGetImageFromCurrentImageContext(); imgV.image=[imgV.image rotate:UIImageOrientationDownMirrored]; UIButton *doneBtn = [UIButton buttonWithType:UIButtonTypeCustom]; doneBtn.frame=CGRectMake(0,0,598,pdfSize.size.height); [doneBtn setImage:imgV.image forState:UIControlStateNormal]; [doneBtn addTarget:self action:@selector(getDetail) forControlEvents:UIControlEventTouchDown]; doneBtn.tag=i+1; [scrollView addSubview:doneBtn];`

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  • iPhone Localization: simple project not working

    - by gonso
    Hello Im doing my first localized project and I've been fighting with it for several hours with no luck. I have to create an app that, based on the user selection, shows texts and images in different languages. I've read most of Apple's documents on the matter but I cant make a simple example work. This are my steps so far: 1) Create a new project. 2) Manually create a "en.lproj" directory in the projects folder. 3) Using TexEdit create file called "Localizable.strings" and store it in Unicode UTF-16. The file looks like this: /* Localizable.strings Multilanguage02 Created by Gonzalo Floria on 5/6/10. Copyright 2010 __MyCompanyName__. All rights reserved. */ "Hello" = "Hi"; "Goodbye" = "Bye"; 4) I drag this file to the Resources Folder on XCode and it appear with the "subdir" "en" underneath it (with the dropdown triangle to the left). If I try to see it on XCode it looks all wrong, whit lots of ? symbols, but Im guessing thats because its a UTF-16 file. Right? 5) Now on my view did load I can access this strings like this: NSString *translated; translated = NSLocalizedString(@"Hello", @"User greetings"); NSLog(@"Translated text is %@",translated); My problem is allowing the user to switch language. I have create an es.lproj with the Localizable.strings file (in Spanish), but I CANT access it. I've tried this line: [[NSUserDefaults standardUserDefaults] setObject: [NSArray arrayWithObjects:@"es", nil] forKey:@"AppleLanguages"]; But that only works the NEXT time you load the application. Is there no way to allow the user to switch languages while running the application?? Do I have to implement my own Dictionary files and forget all about NSLocalizableString family? Thanks for ANY advice or pointers. Gonso

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  • TextField Covering UIAlertView's Button.

    - by XcodeDev
    Hi, I am using a UIAlertView with three buttons: "Dismiss", "Submit Score" and @"View Leaderboard". The UIAlertView also contains a UITextField called username. At the moment the UITextField "username" is covering one of the buttons in the UIAlertView. I just wanted to know how I could stop the UITextField from covering one of the buttons, i.e move the buttons down. Here is an image of what is happening: And here is my code: [username setBackgroundColor:[UIColor whiteColor]]; [username setBorderStyle:UITextBorderStyleRoundRect]; username.backgroundColor = [UIColor clearColor]; username.returnKeyType = UIReturnKeyDone; username.keyboardAppearance = UIKeyboardAppearanceAlert; username.placeholder = @"Enter your name here"; username = [[UITextField alloc] initWithFrame:CGRectMake(20.0, 45.0, 245.0, 25.0)]; username.borderStyle = UITextBorderStyleRoundedRect; [username resignFirstResponder]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Congratulations" message:[NSString stringWithFormat:@"You tapped %i times in %i seconds!\n", tapAmount, originalCountdownTime] delegate:self cancelButtonTitle:@"Dismiss" otherButtonTitles:@"Submit To High Score Leaderboard", @"View Leaderboard", nil]; alert.tag = 01; [alert addSubview:username]; [alert show]; [alert release];

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  • Delphi TRttiType.GetMethods return zero TRttiMethod instances

    - by conciliator
    I've recently been able to fetch a TRttiType for an interface using TRttiContext.FindType using Robert Loves "GetType"-workaround ("registering" the interface by an explicit call to ctx.GetType, e.g. RType := ctx.GetType(TypeInfo(IMyPrettyLittleInterface));). One logical next step would be to iterate the methods of said interface. Consider program rtti_sb_1; {$APPTYPE CONSOLE} uses SysUtils, Rtti, mynamespace in 'mynamespace.pas'; var ctx: TRttiContext; RType: TRttiType; Method: TRttiMethod; begin ctx := TRttiContext.Create; RType := ctx.GetType(TypeInfo(IMyPrettyLittleInterface)); if RType <> nil then begin for Method in RType.GetMethods do WriteLn(Method.Name); end; ReadLn; end. This time, my mynamespace.pas looks like this: IMyPrettyLittleInterface = interface ['{6F89487E-5BB7-42FC-A760-38DA2329E0C5}'] procedure SomeProcedure; end; Unfortunately, RType.GetMethods returns a zero-length TArray-instance. Are there anyone able to reproduce my troubles? (Note that in my example I've explicitly fetched the TRttiType using TRttiContext.GetType, not the workaround; the introduction is included to warn readers that there might be some unresolved issues regarding rtti and interfaces.) Thanks!

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  • Dynamically changing background color of a UIView

    - by EricM
    Hello- Here's my setup. I have a viewcontroller that I'm creating and adding as a subview. The viewcontroller presents some options that a user can chose from. The viewcontroller is being pushed in response to a "long press" gesture. Within the viewcontroller, I added a child UIView to group some other controls together so I can move them around the screen as a unit and, when they are displayed, center them on the location of the long press. Here is the code that instantiates the view controller, changes its location, and adds it as a subview: UserOptions *opts = [[UserOptions alloc] initWithNibName:@"UserOptions" bundle:nil]; [opts recenterOptions:location]; [self.view addSubview:opts.view]; That bit of code does create and push the viewcontroller, but the call to recenterOptions doesn't do anything. Here is that method: - (void) recenterOptions:(CGPoint)location { CGRect oldFrame = self.optionsView.frame; CGFloat newX = location.x; // + oldFrame.size.width / 2.0; CGFloat newY = location.y; // + oldFrame.size.height / 2.0; CGRect newFrame = CGRectMake(newX, newY, oldFrame.size.width, oldFrame.size.height); self.optionsView.frame = newFrame; } Note that self.optionsView is the child UIView that I added to the viewcontroller's nib. Does anyone know why I'm unable to change the location of the UIView? Regards, Eric

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  • Table view with custom cell (programmatically)

    - by gotye
    Hey guys, So far, I used to create custom nibs to make my cell as I wanted but this time, the height of a cell will change from one to another so that I can't create a fixed-size cell's nib. So I decided to create it programmatically ... Is the way below the good way to achieve it ? // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; UILabel *pseudoAndDate = [[UILabel alloc] initWithFrame:CGRectMake(0.0,0.0,320.0,20.0)]; [pseudoAndDate setTag:1]; [cell addSubview:pseudoAndDate]; [pseudoAndDate release]; } CommentRecord *thisRecord = [comments objectAtIndex:[indexPath row]]; UILabel *label = (UILabel *)[cell viewWithTag:1]; [label setText:[NSString stringWithFormat:@"%@ | %@",thisRecord.author,thisRecord.date]]; return cell; } or .. am i missing something here ? Cause so far it doesn't seem to work ;) Thanks, Gotye.

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  • Using Quartz to draw every second via NSTimer (iPhone)

    - by stuartloxton
    Hi, I'm relatively new to Objective-C + Quartz and am running into what is probably a very simple issue. I have a custom UIView sub class which I am using to draw simple rectangles via Quartz. However I am trying to hook up an NSTimer so that it draws a new object every second, the below code will draw the first rectangle but will never draw again. The function is being called (the NSLog is run) but nothing is draw. Code: - (void)drawRect:(CGRect)rect { context = UIGraphicsGetCurrentContext(); [self step:self]; [NSTimer scheduledTimerWithTimeInterval:(NSTimeInterval)(2) target:self selector:@selector(step:) userInfo:nil repeats:TRUE]; } - (void) step:(id) sender { static double trans = 0.5f; CGContextSetRGBFillColor(context, 1, 0, 0, trans); CGContextAddRect(context, CGRectMake(10, 10, 10, 10)); CGContextFillPath(context); NSLog(@"Trans: %f", trans); trans += 0.01; } context is in my interface file as: CGContextRef context; Any help will be greatly appreciated!

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