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  • Unified data source for k2 installed Joomla websites

    - by Özkan ÖZLÜ
    I am responsible for a few web sites of my organization. I use Joomla! 2.5.9 for those web sites. They all are running at the same server. I use K2 component for content managing. I have a general website in which shows all the staff information at the 'Staff' page. Also some of those people and their contents are shown in another department's website. So, there are databases for each web site. For example: In the general website (let's say general.org), when I click on the 'Staff' menu item, page shows all of the people work at my organization. Also they work at different departments. In another web site (eg: education.general.org) when I click on the 'Staff' menu item, it shows the people work at education department. But for each web site, I have different user accounts which means a modification in one of them does not affect the other one. If the one of the education staff tries to change his profile picture on the education web site, he also has to do it on the general web site. And sometimes one person might be working at two departments. Thus he has to edit three times of his data. Is it possible to merge the records for all websites? In other words, I want everyone to insert/update their data on the general web site, and the other web sites will be updated automatically.

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  • Where to find a list of online TV/video/Webcam sources ?

    - by Frank
    I know there are lots of web sites that offer online TV/Stream viewing, such as : http://tvunetworks.com , http://www.hulu.com/ and more, but the source of their streams are usually well hidden, I wonder if there is any open source project that collects the online TV/video/Webcam sources so that TV stations and individuals can publicly list their stream source in the following format, you can copy the urls below into a browser and start watching : Greek TV|mms://eu02.egihosting.com/938657?MSWMExt=.asf Turkish TV|http://www.bizidinle.com/player/SAlone.asp?id=7 Even if there is no public open source project, is there any where that I can find such a list so that I can get to the stream urls ?

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  • Unable to retrive open-id password wheras able to login via gmail only???

    - by diEcho
    Hello All, I have two OPEN-ID accounts referenced with same gmail address, now i forget one of my Open ID account's password and when i tried to recover my password then the mail sent by The MyOpen ID Team having second one open-id account's password change link whereas i need first one open-id password. i tries a lot of times to recover but each time mail having second open-id passord change link so what do i do to recover my first open-id password whereas i m able to login from that open-id via gmail account. i have mailed to open id teams many times already? but no answer?? how do i collect all open ID password reset link referencing same email address??

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  • Google déploie Android 4.2 et publie son code source ainsi que son SDK

    Fuite des fonctionnalités d'Android 4.2 : nouveau Google Play, gestion du multi-utilisateur et contrôle parental Google a récemment envoyé des invitations à la presse pour un évènement Android le 29 octobre prochain à New York. Au cours de cet évènement, l'éditeur pourrait dévoiler Android 4.2, une mise à jour mineure de la version 4.1, Jelly Bean. Cette nouvelle a laissé place à des rumeurs qui viennent dévoiler quelques-unes des nouvelles fonctionnalités et améliorations qu'apportera cette version d'Android. Selon le site spécialisé Android Police, la prochaine mise à jour de l'OS mobile de Google apportera une nouvelle version de la galerie d'applications...

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  • Ubuntu 12.10 webapps don't open correctly when using Chromium

    - by Alex
    I have just installed Ubuntu 12.10 completely fresh, the old version of Ubuntu was discarded or overwritten (or whatever you call it). I want to use the Ubuntu webapps with Chromium but I've had several problems. }The first problem is that Chromium won't ask me if I want to install a webapp if I go to a supported site (and I don't already have the webapp installed). The second problem is that when I install the webapp by visiting the site in Firefox, and then I try to open it in Chromium, Ubuntu will open a completely new Chromium icon and window in the Launcher, and the icon will be labeled "Untitled"; also there is no search bar in the new window, only the tab at the top. I've tried using several webapps with Firefox set as the default browser and they work as expected: once the webapp icon is clicked a Firefox window is opened on the Firefox launcher icon, and the window has 'new tab' button and search bar.

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  • How can you plan long range resources and budgets when using Agile methodology?

    - by Mystere Man
    Agile does not encourage a lot of up-front design. This is good from a requirements management and software development standpoint, and allows the project to adapt to changing business needs. However, how does one do any long range planning of resources if you don't really know what you're going to build when you start? Oh sure, you have a conceptual model of what you're going to build, but you don't have any measurable detail from which to gague how many resources you will need to complete the project, or how much it will cost. Does anyone have any suggestions on how to go about long range planning in an agile environment?

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  • Project: Building An All-Text Linux Workstation

    <b>LinuxCommand.org:</b> "Over the next few weeks, I will show you how to take an old, slow computer and make it into a text-only Linux workstation with surprising capabilities, including document production, email, instant messaging, audio playback, USENET news, calendaring, and, yes, even web browsing."

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  • Open with Wine/Photoshop not working properly

    - by Kendor
    I am running Photoshop CS2 under Ubuntu 10.10 with Wine 1.3.23. I would like to be able to associate various file types with Photoshop. I'd previously used this script: #!/bin/sh QUICKPARLOCATION="c:\\Program Files\\Adobe\\Adobe Photoshop CS2\\Photoshop.exe" PARAM=`winepath -w "$*"` wine "$QUICKPARLOCATION" "$PARAM" exit 0 If I make this script be the customer command that's tied to "Open With," Photoshop launches, but doesn't appear to be properly passing the file name, so that file doesn't open. I'd had this working previously under earlier versions of Ubuntu and wine. P.S. please no commentary on using GIMP or other Photoshop alternatives

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  • KVM, QEMU, and kernel project management

    <b>LWN.net:</b> "Both the code and its development model are seen as conforming much more closely to the Linux way of doing things than the alternatives; KVM is expected to be the long-term virtualization solution for Linux. So, one might well wonder, why has KVM been the topic of one of the more massive and less pleasant linux-kernel discussions in some time?"

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  • Learning Java with a simple project

    - by phodu_insaan
    As i remember the time when i was learning PHP, it was suggested to build a simple blog or a forum after reading the language fundamentals. I was told/read that this would cover everything that I would need to learn about PHP from a beginners book. This advice was out there in a number of places, and after following and working with PHP it seems quite good advice. Now, i am learning Java and reading the book "Thinking in Java" by Bruce Eckel. I wonder if there is any such set of similar, small projects that I could take up, that would cover all the essentials and most of what is covered in the book.

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  • Does *every* project benefit from written specifications?

    - by nikie
    I know this is holy war territory, so please read the question to the end before answering. There are many cases where written specifications make a lot of sense. For example, if you're a contractor and you want to get paid, you need written specs. If you're working in a team with 20 persons, you need written specs. If you're writing a programming language compiler or interpreter (and it's not perl), you'll usually write a formal specification. I don't doubt that there are many more cases where written specifications are a really good idea. I just think that there are cases where there's so little benefit in written specs, that it doesn't outweigh the costs of writing and maintaining them. EDIT: The close votes say that "it is difficult to say what is asked here", so let me clarify: The usefulness of written, detailed specifications is often claimed like a dogma. (If you want examples, look at the comments.) But I don't see the use of them for the kind of development I'm doing. So what is asked here is: How would written specifications help me? Background information: I work for a small company that's developing vertical market software. If our product is easier to use and has better performance than the competition, it sells. If it's harder to use, even if it behaves 100% as the specification says, it doesn't sell. So there are no "external forces" for having written specs. The advantage would have to be somewhere in the development process. Now, I can see how frozen specifications would make a developer's life easier. But we'll never have frozen specs. If we see in the middle of development that feature X is not intuitive to use the way it's specified, then we can only choose between changing the specification or developing a product that won't sell. You'll probably ask by now: How do you know when you're done? Well, we're continually improving our product. The competition does the same. So (hopefully) we're never done. We keep improving the software, and when we reach a point when the benefits of the improvements we've added since the last release outweigh the costs of an update, we create a new release that is then tested, localized, documented and deployed. This also means that there's rarely any schedule pressure. Nobody has to do overtime to make a deadline. If the feature isn't done by the time we want to release the next version, it'll simply go into the next version. The next question might be: How do your developers know what they're supposed to implement? The answer is: They have a lot of domain knowledge. They know the customers business well enough, so a high-level description of the feature (or even just the problem that the customer needs solved) is enough to implement it. If it's not clear, the developer creates a few fake screens to get feedback from marketing/management or customers, but this is nowhere near the level of detail of actual specifications. This might be inefficient for larger teams, but for a small team with low turnover it works quite well. It has the additional benefit that the developer in question often comes up with a better solution than the person writing the specs might have. This question is already getting very long, but let me address one last point: Testing. Like I said in the beginning, if our software behaves 100% like the spec says, it still can be crap. In fact, if it's so unintuitive that you need a spec to know how to test it, it probably is crap. It makes sense to have fixed, written tests for some core functionality and for regression bugs, but again, this is nowhere near a full written spec of how the software should behave when. The main test is: hand the software to a user who doesn't know it yet and tell him to use the new feature X. If she can figure out how to use it and it works, it works.

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  • The latest version of the EJB 3.2 spec available on java.net project

    - by Marina Vatkina
    If you are not following us on the users alias, here is a quick update. Just before JavaOne, I uploaded the latest version of the EJB 3.2 Core document to the ejb-spec.java.net downloads. If you want to see the detailed changes, download it If you are interested in the high-level list, or would like to know what to look for, this is the list of changes since the previous version (found on the same download page): Specified that the SessionContext object in a the singleton session bean is thread-safe Clarified that the EJB timers distribution and failover rules apply only to persistent timers Clarified that non-persistent timers returned by getTimers and getAllTimers methods are from the same JVM as the caller Fixed section numbering (left over after moving it to its own chapter) in Ch 17 Noted that only 3.0 and 3.1 deployment descriptors are required to be supported in EJB 3.2 Lite for prior versions of the applications Fixes for EJB_SPEC-61 (Ambiguity in EJB lite local view support) and EJB_SPEC-59 (Improve references to the component-defining annotations) JMS/MDB changes: added new standard activation properties and the unique identifier, and rearranged sections for easier navigation Fixed unresolved cross-refs Updated the rule: only local asynchronous session bean invocations are supported in EJB 3.2 Lite Synchronized permissions in the Table with the permissions listed for the EJB Components in the Java EE Platform Specification Table EE.6-2 Specified that during processing of the close() method, the embeddable container cancels all pending asynchronous invocations and non-persistent timers Updated most of the referenced documents to their latest versions Happy reading!

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  • digital magazine publishing engine licensing question

    - by nosarious
    I have a publishing engine I have been developing for thirty months but find myself being unable to work on it during my masters degree. I would like to make it open source in the interim to get others to use it and improve how it works. I would like to consider a licensing system that allows for multiple instances of the software for singular users (ie, a newspaper/magazine or zine hosting the code on their own). I would like to limit it from becoming the basis of a larger magazine hosting service right now because it is intended to be an integral part of a much larger publishing ecosystem which allows for the creation, dissemination and collection of publications as a free or very inexpensive service. Right now there is no license associated with it, which is why I am not posting a link here. (This system was developed to counter implied censorship for digital magazines and remove costly and confusing 'barriers to entry' for creators wishing to make interactive digital content. It is intended to be useful for free, but I would like to prevent people taking the code and using it to take advantage of others. It needs a bit of work to separate the content from the page itself to allow the access of multiple which I cannot develop right now) Any help or suggestion on how to handle licensing this code for contributions and use would be appreciated, and if anyone would like to see examples or the github I would be happy to send it.

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  • Need efficient way to keep enemy from getting hit multiple times by same source

    - by TenFour04
    My game's a simple 2D one, but this probably applies to many types of scenarios. Suppose my player has a sword, or a gun that shoots a projectile that can pass through and hit multiple enemies. While the sword is swinging, there is a duration where I am checking for the sword making contact with any enemy on every frame. But once an enemy is hit by that sword, I don't want him to continue getting hit over and over as the sword follows through. (I do want the sword to continue checking whether it is hitting other enemies.) I've thought of a couple different approaches (below), but they don't seem like good ones to me. I'm looking for a way that doesn't force cross-referencing (I don't want the enemy to have to send a message back to the sword/projectile). And I'd like to avoid generating/resetting multiple array lists with every attack. Each time the sword swings it generates a unique id (maybe by just incrementing a global static long). Every enemy keeps a list of id's of swipes or projectiles that have already hit them, so the enemy knows not to get hurt by something multiple times. Downside is that every enemy may have a big list to compare to. So projectiles and sword swipes would have to broadcast their end-of-life to all enemies and cause a search and remove on every enemy's array list. Seems kind of slow. Each sword swipe or projectile keeps its own list of enemies that it has already hit so it knows not to apply damage. Downsides: Have to generate a new list (probably pull from a pool and clear one) every time a sword is swung or a projectile shot. Also, this breaks down modularity, because now the sword has to send a message to the enemy, and the enemy has to send a message back to the sword. Seems to me that two-way streets like this are a great way to create very difficult-to-find bugs.

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  • Project Euler Problem 14

    - by MarkPearl
    The Problem The following iterative sequence is defined for the set of positive integers: n n/2 (n is even) n 3n + 1 (n is odd) Using the rule above and starting with 13, we generate the following sequence: 13 40 20 10 5 16 8 4 2 1 It can be seen that this sequence (starting at 13 and finishing at 1) contains 10 terms. Although it has not been proved yet (Collatz Problem), it is thought that all starting numbers finish at 1. Which starting number, under one million, produces the longest chain? NOTE: Once the chain starts the terms are allowed to go above one million. The Solution   public static long NextResultOdd(long n) { return (3 * n) + 1; } public static long NextResultEven(long n) { return n / 2; } public static long TraverseSequence(long n) { long x = n; long count = 1; while (x > 1) { if (x % 2 == 0) x = NextResultEven(x); else x = NextResultOdd(x); count++; } return count; } static void Main(string[] args) { long largest = 0; long pos = 0; for (long i = 1000000; i > 1; i--) { long temp = TraverseSequence(i); if (temp > largest) { largest = temp; pos = i; } } Console.WriteLine("{0} - {1}", pos, largest); Console.ReadLine(); }

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  • TFS API The All New Team Project Picker &ndash; Beautiful!

    - by Tarun Arora
    The Team Project Picker in TFS 2011 looks gorgeous. I specially like the status bar on the working state, at least let’s you know that the project picker is still working on getting the details and of course the new icons for team project collection and team projects are stunning too.     How do I get the Team Project Picker using the TFS API? That is fairly straight forward. Add a reference to the Microsoft.TeamFoundation.Client dll available in C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\ReferenceAssemblies\v2.0 and use the below code, public void ConnectToTfs() { TeamProjectPicker tfsPP = new TeamProjectPicker(TeamProjectPickerMode.MultiProject, false, new UICredentialsProvider()); tfsPP.ShowDialog(); }   Download a sample application here Why does my project picker look different? You might run into an issue, where the project picker looks like the below, When the Team Project Picker is run from inside of VS the colour theme will be picked up from VS itself. When running outside of VS the windows theme colours are used, so there can be differences between the two. Currently there isn’t a way to change that since the dialog itself is not public (just the wrapper that launches the dialog). So don’t be surprised if the Team Project Picker looks different then expected :-]

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • Non-mathematical Project Euler (or similar)?

    - by Juha Untinen
    I checked the post (Where can I find programming puzzles and challenges?) where there's a lot of programming challenges and such, but after checking several of them, they all seem to be about algorithms and mathematics. Is there a similar site for purely logic/functionality-based challenges? For example: - Retrieve data using a web service - Generate output X from a CSV file - Protect this code against SQL injection - Make this code more secure - What is wrong with this code (where the error is in logic, not syntax) - Make this loop more efficient Does a challenge site like that exist? Especially one that provides hints and/or correct solutions. That would be a very helpful learning site.

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