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  • Regular Expression Help in .NET

    - by Matt H.
    I have a simple pattern I am trying to match, any characters captured between parenthesis at the end of an HTML paragraph. I am running into trouble any time there is additional parentheticals in that paragraph: i.e. If the input string is "..... (321)</p" i want to get the value (321) However, if the paragraph has this text: "... (123) (321)</p" my regex is returning "(123) (321)" (everything between the opening "(" and closing ")" I am using the regex pattern "\s(.+)</p" How can I grab the correct value (using VB.NET) This is what I'm doing so far: Dim reg As New Regex("\s\(.+\)</P>", RegexOptions.IgnoreCase) Dim matchC As MatchCollection = reg.Matches(su.Question) If matchC.Count > 0 Then Dim lastMatch As Match = matchC(matchC.Count - 1) Dim DesiredValue As String = lastMatch.Value End If

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  • please help me to interpret the naive bayes result in weka..

    - by resmi
    Anybody please help me to interpret the following result generated in weka for classification using naive bayes.....Please explain clearly what is this Normal Distribution , Mean , StandardDev , WeightSum and Precision.Please help me.Am new in weka. ** Naive Bayes Classifier Class Normal: Prior probability = 0.5 1374195_at: Normal Distribution. Mean = 218.06 StandardDev = 6.0572 WeightSum = 3 Precision = 36.34333334 1373315_at: Normal Distribution. Mean = 1142.58 StandardDev = 21.1589 WeightSum = 3 Precision = 126.95333339999999

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  • Help with infrequent segmentation fault in accessing struct

    - by Sarah
    I'm having trouble debugging a segmentation fault. I'd appreciate tips on how to go about narrowing in on the problem. The error appears when an iterator tries to access an element of a struct Infection, defined as: struct Infection { public: explicit Infection( double it, double rt ) : infT( it ), recT( rt ) {} double infT; // infection start time double recT; // scheduled recovery time }; These structs are kept in a special structure, InfectionMap: typedef boost::unordered_multimap< int, Infection > InfectionMap; Every member of class Host has an InfectionMap carriage. Recovery times and associated host identifiers are kept in a priority queue. When a scheduled recovery event arises in the simulation for a particular strain s in a particular host, the program searches through carriage of that host to find the Infection whose recT matches the recovery time (double recoverTime). (For reasons that aren't worth going into, it's not as expedient for me to use recT as the key to InfectionMap; the strain s is more useful, and coinfections with the same strain are possible.) assert( carriage.size() > 0 ); pair<InfectionMap::iterator,InfectionMap::iterator> ret = carriage.equal_range( s ); InfectionMap::iterator it; for ( it = ret.first; it != ret.second; it++ ) { if ( ((*it).second).recT == recoverTime ) { // produces seg fault carriage.erase( it ); } } I get a "Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: KERN_INVALID_ADDRESS at address..." on the line specified above. The recoverTime is fine, and the assert(...) in the code is not tripped. As I said, this seg fault appears 'randomly' after thousands of successful recovery events. How would you go about figuring out what's going on? I'd love ideas about what could be wrong and how I can further investigate the problem.

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  • Rails help looping trough has one and belongs to association

    - by Rails beginner
    This is my kategori controller show action: def show @kategori = Kategori.find(params[:id]) @konkurrancer = @kategori.konkurrancer respond_to do |format| format.html # show.html.erb format.xml { render :xml => @kategori } end end This is kategori view show file: <% @konkurrancer.each do |vind| %> <td><%= vind.name %></td> <td>4 ud af 5</td> <td><%= number_to_currency(vind.vaerdi, :unit => "DKK", :separator => ".", :delimiter => ".", :format => "%n %u", :precision => 0) %></td> <td>2 min</td> <td>Nyhedsbrev</td> <td><%= vind.udtraekkes.strftime("%d %B") %></td> </tr> <% end %> My kategori model: class Kategori < ActiveRecord::Base has_one :konkurrancer end My konkurrancer model: class Konkurrancer < ActiveRecord::Base belongs_to :kategori end I want show all of the konkurrancer that have an association to the kategori model With my code I get the following error: NoMethodError in Kategoris#show Showing C:/Rails/konkurranceportalen/app/views/kategoris/show.html.erb where line #12 raised: undefined method `each' for "#":Konkurrancer

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  • Help to resolve 'Out of memory' exception when calling DrawImage

    - by Jack Juiceson
    Hi guys, About one percent of our users experience sudden crash while using our application. The logs show below exception, the only thing in common that I've seen so far is that, they all have XP SP3. Thanks in advance Out of memory. at System.Drawing.Graphics.CheckErrorStatus(Int32 status) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttrs, DrawImageAbort callback, IntPtr callbackData) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr, DrawImageAbort callback) at System.Drawing.Graphics.DrawImage(Image image, Rectangle destRect, Int32 srcX, Int32 srcY, Int32 srcWidth, Int32 srcHeight, GraphicsUnit srcUnit, ImageAttributes imageAttr) at System.Windows.Forms.ControlPaint.DrawBackgroundImage(Graphics g, Image backgroundImage, Color backColor, ImageLayout backgroundImageLayout, Rectangle bounds, Rectangle clipRect, Point scrollOffset, RightToLeft rightToLeft) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e) at System.Windows.Forms.Control.PaintTransparentBackground(PaintEventArgs e, Rectangle rectangle, Region transparentRegion) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset) at System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle) at System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Operation System Information ---------------------------- Name = Windows XP Edition = Home Service Pack = Service Pack 3 Version = 5.1.2600.196608 Bits = 32

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  • Help repaiting a Component

    - by serhio
    I am working with Microsoft.VisualBasic.PowerPacks.RectangleShape, but the question is common for components or controls in general. I added to a TextRectangleShape : RectangleShape a Text property: Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs) MyBase.OnPaint(e) Dim f As Font = Me.Font Dim g As Graphics = e.Graphics Dim textRect As Rectangle = New Rectangle(Me.Location, Me.Size) Using br As New SolidBrush(Me._TextColor) g.DrawString(_Text, f, br, textRect) End Using End Sub Now when I move this control the text does not disappear from the former location. Maybe I could invalidate each time the Parent in the OnPaint, but if this is not a good solution if the parent has a time consuming repaint logic or I have a lot of my custom component moving at the same time. How do I properly repaint the component?

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  • Getting help on MATLAB's com.mathworks internals

    - by Richie Cotton
    It is possible to access bits of MATLAB's internal java code to programmatically change MATLAB itself. For example, you can programmatically open a document in the editor using editorServices = com.mathworks.mlservices.MLEditorServices; editorServices.newDocument() %older versions of MATLAB seem to use new() You can see the method signatures (but not what they do) using viewmethods. viewmethods(com.mathworks.mlservices.MLEditorServices) I have a few related questions about using these Java methods. Firstly, is there any documentation on these things (either from the Mathworks or otherwise)? Secondly, how do you find out what methods are available? The ones I've come across appear to be contained in JAR files in matlabroot\java\jar, but I'm not sure what the best way to inspect a JAR file is. Thirdly, are there functions for inspecting the classes, other than viewmethods? Finally, are there any really useful methods that anyone has found?

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  • help needed on deciphering the g++ vtable dumps

    - by Ganesh Kundapur
    Hi, for the fallow class hierarchy class W { public: virtual void f() { cout << "W::f()" << endl; } virtual void g() { cout << "W::g()" << endl; } }; class AW : public virtual W { public: void g() { cout << "AW::g()" << endl; } }; class BW : public virtual W { public: void f() { cout << "BW::f()" << endl; } }; class CW : public AW, public BW { }; g++ -fdump-class-hierarchy is Vtable for W W::_ZTV1W: 4u entries 0 (int ()(...))0 4 (int ()(...))(& _ZTI1W) 8 W::f 12 W::g Class W size=4 align=4 base size=4 base align=4 W (0xb6e3da50) 0 nearly-empty vptr=((& W::_ZTV1W) + 8u) Vtable for AW AW::_ZTV2AW: 7u entries 0 0u 4 0u 8 0u 12 (int ()(...))0 16 (int ()(...))(& _ZTI2AW) 20 W::f 24 AW::g VTT for AW AW::_ZTT2AW: 2u entries 0 ((& AW::_ZTV2AW) + 20u) 4 ((& AW::_ZTV2AW) + 20u) Class AW size=4 align=4 base size=4 base align=4 AW (0xb6dbf6c0) 0 nearly-empty vptridx=0u vptr=((& AW::_ZTV2AW) + 20u) W (0xb6e3da8c) 0 nearly-empty virtual primary-for AW (0xb6dbf6c0) vptridx=4u vbaseoffset=-0x00000000000000014 Vtable for BW BW::_ZTV2BW: 7u entries 0 0u 4 0u 8 0u 12 (int ()(...))0 16 (int ()(...))(& _ZTI2BW) 20 BW::f 24 W::g VTT for BW BW::_ZTT2BW: 2u entries 0 ((& BW::_ZTV2BW) + 20u) 4 ((& BW::_ZTV2BW) + 20u) Class BW size=4 align=4 base size=4 base align=4 BW (0xb6dbf7c0) 0 nearly-empty vptridx=0u vptr=((& BW::_ZTV2BW) + 20u) W (0xb6e3dac8) 0 nearly-empty virtual primary-for BW (0xb6dbf7c0) vptridx=4u vbaseoffset=-0x00000000000000014 Vtable for CW CW::_ZTV2CW: 14u entries 0 0u 4 0u 8 4u 12 (int ()(...))0 16 (int ()(...))(& _ZTI2CW) 20 BW::_ZTv0_n12_N2BW1fEv 24 AW::g 28 4294967292u 32 4294967292u 36 0u 40 (int ()(...))-0x00000000000000004 44 (int ()(...))(& _ZTI2CW) 48 BW::f 52 0u Construction vtable for AW (0xb6dbf8c0 instance) in CW CW::_ZTC2CW0_2AW: 7u entries 0 0u 4 0u 8 0u 12 (int ()(...))0 16 (int ()(...))(& _ZTI2AW) 20 W::f 24 AW::g Construction vtable for BW (0xb6dbf900 instance) in CW CW::_ZTC2CW4_2BW: 13u entries 0 4294967292u 4 4294967292u 8 0u 12 (int ()(...))0 16 (int ()(...))(& _ZTI2BW) 20 BW::f 24 0u 28 0u 32 4u 36 (int ()(...))4 40 (int ()(...))(& _ZTI2BW) 44 BW::_ZTv0_n12_N2BW1fEv 48 W::g VTT for CW CW::_ZTT2CW: 7u entries 0 ((& CW::_ZTV2CW) + 20u) 4 ((& CW::_ZTC2CW0_2AW) + 20u) 8 ((& CW::_ZTC2CW0_2AW) + 20u) 12 ((& CW::_ZTC2CW4_2BW) + 20u) 16 ((& CW::_ZTC2CW4_2BW) + 44u) 20 ((& CW::_ZTV2CW) + 20u) 24 ((& CW::_ZTV2CW) + 48u) Class CW size=8 align=4 base size=8 base align=4 CW (0xb6bea2d0) 0 vptridx=0u vptr=((& CW::_ZTV2CW) + 20u) AW (0xb6dbf8c0) 0 nearly-empty primary-for CW (0xb6bea2d0) subvttidx=4u W (0xb6e3db04) 0 nearly-empty virtual primary-for AW (0xb6dbf8c0) vptridx=20u vbaseoffset=-0x00000000000000014 BW (0xb6dbf900) 4 nearly-empty lost-primary subvttidx=12u vptridx=24u vptr=((& CW::_ZTV2CW) + 48u) W (0xb6e3db04) alternative-path what are each entries in Vtable for AW AW::_ZTV2AW: 7u entries 0 0u // ? 4 0u // ? 8 0u // ? Vtable for CW CW::_ZTV2CW: 14u entries 0 0u // ? 4 0u // ? 8 4u // ? 12 (int ()(...))0 16 (int ()(...))(& _ZTI2CW) 20 BW::_ZTv0_n12_N2BW1fEv // ? 24 AW::g 28 4294967292u // ? 32 4294967292u // ? 36 0u // ? 40 (int ()(...))-0x00000000000000004 // some delta 44 (int ()(...))(& _ZTI2CW) 48 BW::f 52 0u // ? Thanks, Ganesh

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  • WordPress Multi Language Help

    - by Cameron
    I have a WordPress website that needs to have its articles in multiple languages. The authors will be writing the articles themselves so I don't need an automatic translation tool. The plan is that a user can choose a language from a drop-down list which will then show the different language. Any ideas on how I can do this?

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  • Need Help With Simple Counting Bug in iPhone SDK

    - by seanny94
    So I'm basically making an app that adds a count to a number and then displays it each time you tap the button. However, the first tap issued doesn't take any action but adds one (just as planned) on the second tap. I've searched to the ends of the earth looking for the solution with no luck, so I'll see what you guys can make of this. :) #import "MainView.h" @implementation MainView int count = 0; -(void)awakeFromNib { counter.text = @"0"; } - (IBAction)addUnit { if(count >= 999) return; NSString *numValue = [[NSString alloc] initWithFormat:@"%d", count++]; counter.text = numValue; [numValue release]; } - (IBAction)subtractUnit { if(count <= 0) return; NSString *numValue = [[NSString alloc] initWithFormat:@"%d", count--]; counter.text = numValue; [numValue release]; } @end

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  • Needs some help with an apache mod-rewrite issue

    - by mike
    I've modified my .htaccess file to have the following statement RewriteCond $1 !^index.php$ RewriteRule ^/?([^/]+)$ index.php?c=home&m=details&seo=$1 [L,NS] This allows me to use product URL's like this: http://domain.com/product_name However, when trying to access a file at the same level as index.php, it always calls the RewriteRule above and errors out. I need to be able to access files like below, but each URL currently attempts to load index.php. http://domain.com/about.htm http://domain.com/terms.htm http://domain.com/robots.txt etc Any suggestions on how I can modify my htaccess file to get this to work correctly?

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  • Regular expressions help

    - by Michael
    If I had the following HTML: <li><a href="aaa"> Thisislink1</a></li> <li><a href="abcdef"> Thisisanotherlink</a></li> <li><a href="12345"> Onemorelink</a></li> Where each link will be different in length and value. How can I search for the values inside the link (IE: Thisislink1, Thisisanotherlink and Onemorelink) with a search phrase, say 'another'. So in this example, only 'Thisisanotherlink' would be returned, but if I changed the search phrase to 'link', then all 3 values will be returned.

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  • need help about add navigationItem

    - by RAGOpoR
    according to my picture the upper picture is an original create automatically when navigation controller is push if i try to create like this one it will appear like bottom picture. how can i programmatic to create Back Button like upper picture? here is my code to create Done button self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(backtohome)];

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  • help me to cheat with numericUpDown1_ValueChanged event

    - by alex
    I have a Form and numericupdown control located on it. I want that in some conditions (_condition1) user cannot be able to change a value of numericupdown control. How can I do it ? I wrote some code but it works twice (double time). class Form1 : Form { bool _condition1; int _previousValue; void numericUpDown1_ValueChanged(object sender, EventArgs e) { if(_condition1) { numericUpDown1.Value = (decimal)_previousValue; } else { _previousValue = (int)numericUpDown1.Value; } } } Control must be enable.

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  • Help with jQuery issue

    - by Espen Arnoy
    I have a simple page with a list if "items". I am allowing users to vote on these items, but I only want to allow the user to vote one per. item. Therefore i have made a jQuery script that adds a class to the items the user has voted on: if(! $(this).find(".item span").hasClass("voted")) { $(".item").hover(function() { $(this).find(".ratingbar").hide(); $(this).find(".votebar").show(); }, function() { $(this).find(".votebar").hide(); $(this).find(".ratingbar").show(); }); }; This is the script that prevents the user from voting again on the same item. $(".votebutton").click(function() { $("div#"+offerid).find(".item").addClass("voted"); } My problem is that this doesn´t work. When hovering an item, the hover function still runs even though the second script successfully added the class "voted" to the html. Why can this be?

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  • Help with complex sql query

    - by eugeneK
    To make story short, i'm building self-learning banner management system. Users will be able to insert these banners to their site when banners will be shown based on sales/impressions ratio. I have 4 tables Banners bannerID int bannerImage varchar.... SmartBanners smartBannerID int smartBannerArrayID int bannerID int impressionsCount int visibility tinyint (percents) SmartBannerArrays smartBannerArrayID int userID int Statistics bannerID int saleAmountPerDay decimal... Each night i need to generate new "visibility" for each SmartBanner based on whole SmartBannerArray that same user has. So i need to get sum of impressions and sales for each bannerID in SmartBannerArray. All comes to my mind is to use double cursor, one will loop thought SmartBannerArrays get needed values for sum of impressions and sales and then inner loop which will access each SmartBanner and change it's "visibility" percentage based on (sales/impressions)/(sumOfSales/sumOfImpressions)*100 Hope you get the picture... Is there any other way to design better tables or not to use double cursor to avoid server overload ?

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  • Help with Role Based Security.

    - by Bill K
    Hello, I'm trying to understand role based security and I have the following method: [PrincipalPermission(SecurityAction.Demand, Role = "Administrators")] static void Test() { //administratos only can call this code } What I wanna do is that only users that are members of the Windows Administrators group can call this code, however, if I do the following, it works: GenericIdentity genericIdentity = new GenericIdentity("test", "test"); GenericPrincipal genericPrincipal = new GenericPrincipal(genericIdentity, new string[] { "Administrators" }); AppDomain.CurrentDomain.SetThreadPrincipal(genericPrincipal); Test(); So, how can I make it work only if the user is in the Administrators windows group? thanks!

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  • Need help with fonts in latex: output too dim

    - by laspal
    I have a problem where all fonts come out too dim. Is there any thing I can do to get a different look and feel from the pdfs? My tex file looks like \documentclass[a4paper,twoside]{article}` \usepackage{graphics} \usepackage{color} \usepackage{hyperref} \usepackage{multirow} \usepackage{longtable} \usepackage{fullpage} \usepackage[pdftex]{graphicx} \usepackage{fancyhdr} \oddsidemargin 0cm \evensidemargin 0cm \pagestyle{fancy} \renewcommand{\headrulewidth}{0.0pt} \rfoot{Raval, Ketan R -13223} \textwidth 15.5cm \topmargin -1cm \parindent 0cm \textheight 26.5cm \parskip 1mm \begin{document} \fontencoding{\encodingdefault} \renewcommand{\familydefault}{\sfdefault} \fontshape{\shapedefault} \selectfont So how can I improve my overall look and feel of the pdf? Thanks

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  • Need help with implementing collision detection using the Separating Axis Theorem

    - by Eddie Ringle
    So, after hours of Googling and reading, I've found that the basic process of detecting a collision using SAT is: for each edge of poly A project A and B onto the normal for this edge if intervals do not overlap, return false end for for each edge of poly B project A and B onto the normal for this edge if intervals do not overlap, return false end for However, as many ways as I try to implement this in code, I just cannot get it to detect the collision. My current code is as follows: for (unsigned int i = 0; i < asteroids.size(); i++) { if (asteroids.valid(i)) { asteroids[i]->Update(); // Player-Asteroid collision detection bool collision = true; SDL_Rect asteroidBox = asteroids[i]->boundingBox; // Bullet-Asteroid collision detection for (unsigned int j = 0; j < player.bullets.size(); j++) { if (player.bullets.valid(j)) { Bullet b = player.bullets[j]; collision = true; if (b.x + (b.w / 2.0f) < asteroidBox.x - (asteroidBox.w / 2.0f)) collision = false; if (b.x - (b.w / 2.0f) > asteroidBox.x + (asteroidBox.w / 2.0f)) collision = false; if (b.y - (b.h / 2.0f) > asteroidBox.y + (asteroidBox.h / 2.0f)) collision = false; if (b.y + (b.h / 2.0f) < asteroidBox.y - (asteroidBox.h / 2.0f)) collision = false; if (collision) { bool realCollision = false; float min1, max1, min2, max2; // Create a list of vertices for the bullet CrissCross::Data::LList<Vector2D *> bullVerts; bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y + b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y + b.h / 2.0f)); // Create a list of vectors of the edges of the bullet and the asteroid CrissCross::Data::LList<Vector2D *> bullEdges; CrissCross::Data::LList<Vector2D *> asteroidEdges; for (int k = 0; k < 4; k++) { int n = (k == 3) ? 0 : k + 1; bullEdges.insert(new Vector2D(bullVerts[k]->x - bullVerts[n]->x, bullVerts[k]->y - bullVerts[n]->y)); asteroidEdges.insert(new Vector2D(asteroids[i]->vertices[k]->x - asteroids[i]->vertices[n]->x, asteroids[i]->vertices[k]->y - asteroids[i]->vertices[n]->y)); } for (unsigned int k = 0; k < asteroidEdges.size(); k++) { Vector2D *axis = asteroidEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } if (realCollision == false) { for (unsigned int k = 0; k < bullEdges.size(); k++) { Vector2D *axis = bullEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } } if (realCollision) { player.bullets.remove(j); int numAsteroids; float newDegree; srand ( j + asteroidBox.x ); if ( asteroids[i]->degree == 90.0f ) { if ( rand() % 2 == 1 ) { numAsteroids = 3; newDegree = 30.0f; } else { numAsteroids = 2; newDegree = 45.0f; } for ( int k = 0; k < numAsteroids; k++) asteroids.insert(new Asteroid(asteroidBox.x + (10 * k), asteroidBox.y + (10 * k), newDegree)); } delete asteroids[i]; asteroids.remove(i); } while (bullVerts.size()) { delete bullVerts[0]; bullVerts.remove(0); } while (bullEdges.size()) { delete bullEdges[0]; bullEdges.remove(0); } while (asteroidEdges.size()) { delete asteroidEdges[0]; asteroidEdges.remove(0); } } } } } } bullEdges is a list of vectors of the edges of a bullet, asteroidEdges is similar, and bullVerts and asteroids[i].vertices are, obviously, lists of vectors of each vertex for the respective bullet or asteroid. Honestly, I'm not looking for code corrections, just a fresh set of eyes.

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  • Google Products listing help

    - by joesalvator
    I am so fed up with this Google products I am Ready to give someone my UN and PS and pay them to do it. I keep getting a error message when i upload my data feed. I get the error saying Text, I followed the instructions , they said to do it in excel and save as a text then upload the data feed thank you microcomputerctr.com

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