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  • Getting UDID from deactivated device?

    - by Moshe
    I installed iPhone OS 4.0 on my friends iPod Touch 3rd gen and forgot to add the udid to the provisioning portal. The device is locked and I can't seem to find a way to revert it to get the UDID. I don't have XCode here. Using iTunes, how can I revert it?

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  • Setting Priorities on Buttons

    - by JONY
    Hello Android Developers, I am trying to figure out how to set priorities on imagebutton. I want to have a layout with a bunch of Icon or buttons that can be selected either by touch, radio, or checked box. As these images are selected they are set on queue to be displayed in order of Precedence. (that is to be pre-determined). The images are displayed once the main action button is touched. Any help will be greatly appreciated. Thank you,

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  • Animating an image in cocos2d

    - by iPhone Fun
    hi all, I am making a game in cocos2d, in that some images of water drops are coming from the top of the screen. My problem is, when that image will reach to bottom of the screen it should be animated like spreading water or something like sparking occur. I don't know how to do animation in cocos2d, if any one knows please tell me. My project is remain due to this thing only. Thanks in advance.

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  • Problems pulling data from NSMutableArray for MapKit?

    - by Graeme
    Hi, I have a class (DataImporter) which has the code to download an RSS feed. I also have a view and separate class (TableView) which displays the data in a UITableView and starts the parsing process, storing parsed information in an NSMutableArray (items). Now I wish to add a UIMapView which displays the items in the items NSMutableArray. I'm struggling to transfer the data into the new class (mapView) to show it in the map - and I preferably don't want to have to create a new class to download the data again for the map. Is there a way I can transfer the information from the NSMutableArray (items) to the mapView? Thanks. Code for viewDidLoad MapKit: Data *data = nil; NSString *ilocation = [data locations]; NSString *ilocation2 = @"New Zealand"; NSString *inewlString; inewlString = [ilocation stringByAppendingString:ilocation2]; NSLog(@"inewlString=%@",inewlString); if(forwardGeocoder == nil) { forwardGeocoder = [[BSForwardGeocoder alloc] initWithDelegate:self]; } // Forward geocode! [forwardGeocoder findLocation: inewlString]; Code for parsing data into NSMutable Array: - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.datas = [NSMutableArray array]; } else { [datas removeAllObjects]; [self.tableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[DataImporter alloc] init]; parser.delegate = self; [parser start]; }

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  • Flipping PDF pages in QuartzDemo application

    - by BittenApple
    I am working on modifying the quartzdemo application so that it can show another page from a multipage pdf on tap screen event. So far I have stripped it down to the point where it displays the PDF on any page as initial page, but I can't seem to get it figured out how to make the quartzview display anything else then the initial page. I'm guessing that the pushViewController has something to do with this. Anyway, here's my method that draws the initial page and in sits in QuartzImages.m file: -(void)drawNewPage:(CGContextRef)myContext { CGContextTranslateCTM(myContext, 0.0, self.bounds.size.height); CGContextScaleCTM(myContext, 1.0, -1.0); CGContextSetRGBFillColor(myContext, 255, 255, 255, 1); CGContextFillRect(myContext, CGRectMake(0, 0, 320, 412)); CGPDFPageRef page = CGPDFDocumentGetPage(pdfFajl, pageNumber); CGContextSaveGState(myContext); CGAffineTransform pdfTransform = CGPDFPageGetDrawingTransform(page, kCGPDFCropBox, self.bounds, 0, true); CGContextConcatCTM(myContext, pdfTransform); CGContextDrawPDFPage(myContext, page); CGContextRestoreGState(myContext); } This gets fired up in MainViewController.m so: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // ### DISPLAY DESIRED PAGE QuartzViewController *targetViewController = [self controllerAtIndexPath:indexPath]; if ([targetViewController.quartzView isKindOfClass:[QuartzPDFView1 class]]) { ((QuartzPDFView1 *)targetViewController.quartzView).pageNumber = 1; CFURLRef pdfURL = CFBundleCopyResourceURL(CFBundleGetMainBundle(), CFSTR("mypdftest.pdf"), NULL, NULL); ((QuartzPDFView1 *)targetViewController.quartzView).pdfFajl = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CFRelease(pdfURL); } [[self navigationController] pushViewController:targetViewController animated:YES]; } Since I'm fairly new to the iPhone development (I'm currently only on page 123 in "beginning iphone 3 development" book) these controllers confuse me as hell. I have setup an event which gets fired up fine on screen tap. The event sits in QuartzView.m and I get a simple alert on screen tap showing that the tap was registered. I would like to use this method to draw a new page instead of showing the alert, page number doesn't matter, I'll work on incrementing (page flipping) later, I need an example of how to call these methods (if its even possible). These are defined in QuartzView.h and I planned on using them in the tap event method: CGPDFDocumentRef pdfFajl; int pageNumber; Thankful for any useful input from "the internets" :)

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  • resignFirstResponder OR - (IBAction) doneButtonOnKeyboardPressed: (id)sender

    - by mihirpmehta
    I was just wondering which approach is better to hide keyboard in iphone application 1 Implement - (IBAction) doneButtonOnKeyboardPressed: (id)sender { } Method on Textfield 's Did End On Exit Event OR In Textfield implement this -(BOOL)textFieldShouldReturn:(UITextField *)theTextField { [txtName resignFirstResponder]; return YES; } Which Option is better to choose in which situation...? Any one Option has advantage over other...?

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  • Wanted: How to reliably, consistently select an MKMapView annotation

    - by jdandrea
    After calling MKMapView's setCenterCoordinate:animated: method (without animation), I'd like to call selectAnnotation:animated: (with animation) so that the annotation pops out from the newly-centered pushpin. For now, I simply watch for mapViewDidFinishLoadingMap: and then select the annotation. However, this is problematic. For instance, this method isn't called when there's no need to load additional map data. In those cases, my annotation isn't selected. :( Very well. I could call this immediately after setting the center coordinate instead. Ahh, but in that case it's possible that there is map data to load (but it hasn't finished loading yet). I'd risk calling it too soon, with the animation becoming spotty at best. Thus, if I understand correctly, it's not a matter of knowing if my coordinate is visible, since it's possible to stray almost a screenful of distance and have to load new map data. Rather, it's a matter of knowing if new map data needs to be loaded, and then acting accordingly. Any ideas on how to accomplish this, or how to otherwise (reliably) select an annotation after re-centering the map view on the coordinate where that annotation lives? Clues appreciated - thanks!

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  • cover/image that will hide a UIButton, but still let it be touched

    - by Sam Jarman
    Any ideas on how to create a cover that has alpha 100 but is able to let a button behind it be touched, and an action to be called. i dont want to apply the action to the cover, nor change the buttons image - as a convaluted set up is required for each one. any ideas? what im after is effective not a see-through button, but a touch through button... Cheers in advance guys sam

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  • NSScanner scanFloat returning unexpected results

    - by E-Madd
    I'm trying to build a UIColor from a comma-delimited list of values for RGB, which is "0.45,0.53,0.65", represented here by the colorConfig object... NSScanner *scanner = [NSScanner scannerWithString:colorConfig]; [scanner setCharactersToBeSkipped:[NSCharacterSet characterSetWithCharactersInString:@"\n, "]]; float red, green, blue; return [UIColor colorWithRed:[scanner scanFloat:&red] green:[scanner scanFloat:&green] blue:[scanner scanFloat:&blue] alpha:1]; But my color is always coming back as black. So I logged the values to my console and I'm seeing Red = -1.988804, Green = -1.988800, Blue = -1.988796 What am I doing wrong?

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  • Reading Resource Files from my own APK in Android Native Environment

    - by Kyle
    I'm porting to Android. My existing project has a ton of resource files that I'm porting into my Android project. I have them all in /res/raw/, and I would like to access those resources in my native library with functions such as fopen() and such. Can this be done, or do I have to go through JNI for this as well? I would really prefer not to, for ease of porting and possible speed and memory reasons.

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  • iTunes App Store API?

    - by Daniel
    Sites like http://www.apptism.com/ readout the app store automatically and display information like title, description, price and images. Where do I find the documentation for this (iTunes API?). I tried to google it but no good result.

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  • Android: Is it better to start and stop a service each time it is needed or to let a service run and

    - by Flo
    I'm developing an app that checks several conditions during an incoming phone call. The main parts of the app are a BroadcastReceiver listening for Intents related to the phone's status and a local Service checking the conditions. At the moment the service is started each time an incoming call is detected and is stopped when the phone status changed back to idle. Now I'm wondering if this procedure is correct and whether it is reasonable to start and stop the service related to the phone's status. Or would it be better to let the service run regardless of the phone's status and bind/unbind to/from it when needed. Are there any performance issues I would have to think about? Perhaps it is more expensive to start/stop a service than letting it run and communicate with it. Are there any best practices out there regarding the implementation of services?

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  • Crashing when pushing a XIB based view controller onto navigation controller stack

    - by Michael
    I was attempting to clean up the implementation for a sub-panel on a navigation controller stack, so that the navigation bar could be customized in the XIB instead of doing it manually in the viewDidLoad method. The original (working) setup had the XIB set up with the "File's Owner" class set to the view controller class, and then the view at the top level. This works fine. In the "Interface Builder User Guide", p. 71, it describes the recommended way to build the XIBs for sub-panels ("additional navigation levels"). This approach leaves the "File's Owner" class as NSObject, but adds a UIViewController at the top level, and nests the view (and navigation item) underneath it. The UIViewController's view automatically gets connected to the contained view. When I try to push the controller init'd with this new XIB, the app crashes because of a missing view: SettingsViewController *controller = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; [self.navigationController pushViewController:controller animated:YES]; 2010-04-23 11:17:37.135 xxxx[1173:207] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '-[UIViewController _loadViewFromNibNamed:bundle:] loaded the "SettingsTestView" nib but the view outlet was not set.' I've double checked everything, and tried building a clean XIB from scratch, but get the same result. I looked through a number of the code sample projects, and NONE of them use the documented/recommended approach--they all use the File's Owner class and manually set up the navigation bar in viewDidLoad like I originally had it. Is it possible to get it working the "recommended" way? Thanks! Michael

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  • how to create a rounded transparent rectangle by using cocoa touch ?

    - by srikanth rongali
    Hi, I need to create a rounded rectangular box in which there will be 6 buttons in iPhone application. And the rectangular box is transparent. Each button have an image and text. And they are also transparent. ( Here transparent means we can see the background image of the box. Sorry for my vocabulary.) I could not get how to start it. I thought of the following one but, By using core graphics draw the outside rounded rectangle and then draw inside rectangles like 2x3 grid. Can I make with this ? Are there any good and easy methods than this. Please give me some idea how to start over with ? Thank you.

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  • SubViewTwoController undeclared (first use in this function) (obj-c)

    - by benny
    Ahoy hoy everyone :) Here is a list of links. You will need it when reading the post. I am a newbie to Objective-C and try to learn it for iPhone-App-Development. I used the tutorial linked in the link list to create a standard app with a simple basic Navigation. This app contains a "RootView" that is displayed at startup. The startup screen itself contains three elements wich all link to SubViewOne. I have got it to work this far. So what i want to change is to make the second element link to SubViewTwo. When i "Build and Go" it, i get the following errors: RootViewController.m: SubViewTwoController *subViewTwoController = [[SubViewTwoController alloc] init]; // SubViewTwoController undeclared (first use in this function) and in SubViewTwoController.m [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview no superclass declared in @interface for ´SubViewTwoController´ and the same thing after - (void)dealloc { [super dealloc]; I think you will also need the header files, so here they are! RootViewController.h #import <UIKit/UIKit.h> @interface RootViewController : UITableViewController { IBOutlet NSMutableArray *views; } @property (nonatomic, retain) IBOutlet NSMutableArray *views; @end SubViewOneController.h #import <UIKit/UIKit.h> @interface SubViewOneController : UIViewController { IBOutlet UILabel *label; IBOutlet UIButton *button; } @property (retain,nonatomic) IBOutlet UILabel *label; @property (retain,nonatomic) IBOutlet UIButton *button; - (IBAction) OnButtonClick:(id) sender; @end and SubViewTwoController.h #import <UIKit/UIKit.h> @interface SubViewTwo : UIViewController { IBOutlet NSMutableArray *views; } @end I would be really great if you would leave your ideas with a short explanation. Thanks a lot in advance! benny

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  • Framework for iPhone wait screens

    - by 4thSpace
    I ran across a small framework some time back that someone put together for iPhone wait screens. But now I can't find any trace of it. Does anyone have a link to it? It may not be a framework as much as a few code snippets. But the guy had it all pre-made. You just needed to implement and specify the type of wait screen you wanted.

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  • How can I get MTK development platform for MT series mobiles with English explanation?

    - by Robert
    You said in a post that you are an engineer and you have MTK development platform for MT series mobiles with English explanation. Can you please tell me how your company obtained it? Did you purchase it from MTK or you downloaded it? If you downloaded it please tell me your source. I am researching how i can develop application in the MTK platform so i hope you could help me with this information.

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  • Opening Another Xib form an Xib

    - by Goods
    Not a Noob as yesterday, but still green. I have been playing around with the code that Elisabeth Robson has put together HERE. I have a UITabbarcontoller and a IUNavigationController they seem to work fine. I have a UITableviewController to which I loads my NSMutable array. The user clicks a cell and didSelectRowAtIndexPath xib is loaded onto the stack. I put a 'Learn More' button on the current xib(BookDetailView). I've tried a few approaches to load a newer xib when the 'Learn More' button is pressed but have failed. Ive Tried IBAction and Pushing the Newer xib to the top. Do I need to create another view controller? Thanks for looking.

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  • Tableview lags, and glitches while scrolling due to images loading in each cell

    - by Luis Tovar
    Hey Guys! Me again! Can someone provide me with some example code of how to properly load images in a tablecell without making the tableview glitch while scrolling. For example if you look at fandago's app, when scrolling through their movies you can see that the image is loaded asynchronously so that the scroll isnt jumping, lagging, or glitchy. Thanks in advance. Right now I have the images loading just fine but it is glitchy as i scroll because the images are loading on main thread. I am creating an app very similar to fandango. PS I am downloading these images via xml. (you know what i mean) Thanks!!

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