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  • Create My own language with "Functional Programming Language"

    - by esehara
    I prefer Haskell. I already know How to create my own language with Procedural Language (for example: C, Java, Python, etc). But, I know How to create my own language with Functional Language (for example Haskell, Clojure and Scala). I've already read: Internet Resources Write Yourself a Scheme in 48 Hours Real World Haskell - Chapter 16.Using Persec Writing A Lisp Interpreter In Haskell Parsec, a fast combinator parser Implementing functional languages: a tutorial Books Introduction Functional Programming Using Haskell 2nd Edition -- Haskell StackOverflow (but with procedural language) Learning to write a compiler create my own programming language Source Libraries and tools/HJS -- Haskell Are there any other good sources? I wants to get more links,or sources.

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  • Getting php tips and tutorials as daily emails to improve the knowledge in php programming

    - by Sourabh
    Hi Thanks for your time. This question is related to php programming but not a programming question.I have a young team of php (LAMP + javascript) programmers.I want them to learn better coding and keep themselves updated with the latest advancements in web domain. I was thinking if there was any web site which send daily emails about php questions / problems/ solutions to common problems/ tips which will practically help the people to spend 10-15 minutes daily and enjoy the learning.This will also kind of automate the habit of self learning on daily basis. There are lots of PHP forums and php tutorials website, I tried to google but I did not find any website which does what I am looking for. Please let me know if you know such website.If you have any other ideas to achieve the goal are also welcome. -Sourabh

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  • "The C Programming Language" question about quote in the preface

    - by kurige
    From the preface of the second edition of Kernighan and Ritchie's "The C Programming Language": As before, all examples have been tested directly from the text, which is in machine-readable form. That quote threw me for a loop. What exactly does it mean? Was the original manuscript written as a literate program? My first thought was that this book, published in 1988 (original, first edition in 1978) predates literate programming, but now I'm not so sure. Can anybody shed some light on this?

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  • newb to assembly programming

    - by ida
    i am on a mac (10.6.3) with snow leopard. i hear that the assembly language i work with has to be valid with the chipset that you use. i am completly new to this i have a basic background in C and Objective-C programming and an almost strong background in php. Ive always wanted to see what assembly is all about. the tutorial ill be looking at is by VTC via (http://www.vtc.com/products/Assembly-Language-Programming-Tutorials.htm). what i want to know is are the tutorials that im about to do compatible with the version of mac that i have? sorry i am completly new to this language although i do recall studying some of it way way back in the day. i do have xcode and what i'm wondering is what kind of document would i open in xcode to work with assembly and does the mac have a built in hex editor (when it comes time to needing it)? thanks

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  • Any solution or programming tips for Inner class?

    - by huahsin68
    Hi, I'm having some toubt here. Hope you guys can share out some programming tips. Just curious to know whether is it a good programming practice if I do something like the code below. class Outer { public: class Inner { public: Inner() {} } Outer() {} }; I have been doing this for structure where I only want my structure to be expose to my class instead of global. But the case is different here, I am using a class now? Have you guys facing such a situation before? Very much appreciated on any advice from you ;)

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  • Do You Really Know Your Programming Languages?

    - by Kristopher Johnson
    I am often amazed at how little some of my colleagues know or care about their craft. Something that constantly frustrates me is that people don't want to learn any more than they need to about the programming languages they use every day. Many programmers seem content to learn some pidgin sub-dialect, and stick with that. If they see a keyword or construct that they aren't familiar with, they'll complain that the code is "tricky." What would you think of a civil engineer who shied away from calculus because it had "all those tricky math symbols?" I'm not suggesting that we all need to become "language lawyers." But if you make your living as a programmer, and claim to be a competent user of language X, then I think at a minimum you should know the following: Do you know the keywords of the language and what they do? What are the valid syntactic forms? How are memory, files, and other operating system resources managed? Where is the official language specification and library reference for the language? The last one is the one that really gets me. Many programmers seem to have no idea that there is a "specification" or "standard" for any particular language. I still talk to people who think that Microsoft invented C++, and that if a program doesn't compile under VC6, it's not a valid C++ program. Programmers these days have it easy when it comes to obtaining specs. Newer languages like C#, Java, Python, Ruby, etc. all have their documentation available for free from the vendors' web sites. Older languages and platforms often have standards controlled by standards bodies that demand payment for specs, but even that shouldn't be a deterrent: the C++ standard is available from ISO for $30 (and why am I the only person I know who has a copy?). Programming is hard enough even when you do know the language. If you don't, I don't see how you have a chance. What do the rest of you think? Am I right, or should we all be content with the typical level of programming language expertise? Update: Several great comments here. Thanks. A couple of people hit on something that I didn't think about: What really irks me is not the lack of knowledge, but the lack of curiosity and willingness to learn. It seems some people don't have any time to hone their craft, but they have plenty of time to write lots of bad code. And I don't expect people to be able to recite a list of keywords or EBNF expressions, but I do expect that when they see some code, they should have some inkling of what it does. Few people have complete knowledge of every dark corner of their language or platform, but everyone should at least know enough that when they see something unfamiliar, they will know how to get whatever additional information they need to understand it.

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  • Flow Based Programming

    - by Software Monkey
    I have been doing a little reading on Flow Based Programming over the last few days. There is a wiki which provides further detail. And wikipedia has a good overview on it too. My first thought was, "Great another proponent of lego-land pretend programming" - a concept harking back to the late 80's. But, as I read more, I must admit I have become intrigued. Have you used FBP for a real project? What is your opinion of FBP? Does FBP have a future? In some senses, it seems like the holy grail of reuse that our industry has pursued since the advent of procedural languages.

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  • An Attitude of Programming Gratitude

    - by DonnyD
    A few years ago, I felt privileged to be involved in a mature open-source project where my salary was paid by a government research grant. As it turned out, I was ill-equipped for this three-month contract which included some very stressful network support in a medical setting and, to add to that, the project was poorly managed with poor lines of communication. My dream job had suddenly become a nightmare. Never, in my experience, though, did I learn as much about programming in as short a period of time. Psychologically, the only way through this episode in my life was for me to actively look for the good in things and focus on my love of programming. What role has gratitude played in your life as a programmer?

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  • C++ USB Programming

    - by JB_SO
    Hi, I am new to hardware programming(especially USB) so please bear with me and my questions. I am using C++ and I need to send/receive some data (a byte array) to/from a USB port on a microprocessor board. Now, I have done some serial port programming before and I know that for a serial port you have to open a port, setup, perform i/o and finally close the port. I am guessing to use a USB port, it is not as simple as what I mentioned above. I do know that I want to use Microsoft standard drivers and implement standard Windows IO commands to accomplish this, since I believe there are no drivers for the microprocessor board for me to interact with. If somebody can point me in the right direction as to the steps needed to "talk" to a USB port (open, setup, i/o) via standard Windows IO commands, I would truly and greatly appreciate it. Thanks you so much!!

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  • Programming tutorials for people with zero experience

    - by www.aegisub.net
    A friend of mine is interested in learning how to program computers, but she knows nothing about programming. I suggested that Python might be a good language to start with, but after some googling, I couldn't find any tutorials that covered both programming and Python in an adequate way. I don't want her to go through the tiresome "learn algorithms in pseudocode first" routine. Instead, I'd like a tutorial that will explain the basic ideas while working towards a real goal, e.g. a very simple console game. Does anyone know of any such tutorials? Do you think that I'm mistaken in how I'm handling this? Is Python a bad choice? I know that something like C, C++ or Java won't work - too many details will be very counterproductive. On the other hand, I think that Lisp might be too mathematical and abstract. Python, on the other hand, will let her even do something like coding primitive graphical games in a short period of time.

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  • Proper programming procedure?

    - by Rob
    I am creating a scoring application which is dependent upon what a user selects at the beginning menu. Example: If a user clicks 18, I want it to base itself off 18 holes of golf. If a user clicks 9, I want it to base itself off 9 holes of golf. Is it better to create a separate class for the code for 9 holes, and then another for 18 holes and then launch whichever depending on what the user selects? Or should I keep everything in 1 file and use a global variable to define different parameters? Still very new to android programming (or programming in general) so not sure of the proper "etiquette" if you will... Also what would be the pro's and con's of doing it either way? (If any) Thanks in advance!

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  • Problems with dynamic programming

    - by xan
    I've got difficulties with understanding dynamic programming, so I decided to solve some problems. I know basic dynamic algorithms like longest common subsequence, knapsack problem, but I know them because I read them, but I can't come up with something on my own :-( For example we have subsequence of natural numbers. Every number we can take with plus or minus. At the end we take absolute value of this sum. For every subsequence find the lowest possible result. in1: 10 3 5 4; out1: 2 in2: 4 11 5 5 5; out2: 0 in3: 10 50 60 65 90 100; out3: 5 explanation for 3rd: 5 = |10+50+60+65-90-100| what it worse my friend told me that it is simple knapsack problem, but I can't see any knapsack here. Is dynamic programming something difficult or only I have big problems with it?

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  • gVim and multiple programming languages

    - by Abhi
    My day job involves coding with Perl. At home I play around with Python and Erlang. For Perl I want to indent my code with two spaces. Whereas for Python the standard is 4. Also I have some key bindings to open function declarations which I would like to use with all programming languages. How can this be achieved in gVim? As in, is there a way to maintain a configuration file for each programming language or something of that sort?

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  • Resources for Win32 C/C++ programming

    - by EricM
    I have experience in a variety of languages (Java, Perl, C#, PHP, javascript, ansi-C for microprocessors, Objective-C and others), with Win32 programming not being an area I've done a lot of work in. Now part of my job entails maintaining a large Win32 codebase that stretches back 15 years and includes everything from C written originally for Win95 to MFC to COM to 64-bit code for Win7 to C++ using Boost and so on. If there's a variation on how to do something it's in there. Are there any good Win32 C/C++ references that discuss both the proper way to do things today and give you a little sense of how things evolved? Something like this discussion of all the various boolean types, or how to approach the API monstrosity of simply copying a string. I don't see my career heading too far down this path, but I do like to understand what I'm working with and I think this is an important part of programming history. thanks, Eric

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  • Value of A.S. Degree in Programming

    - by MiseryIndex
    I am in a quite unusual family situation. For the next two years, I have to stay at home where the only post-secondary institution available is a community college. After two years, I will have to start earning a living. I do not really have any real-world programming experience to put on my résumé. I did some not-too-advanced work in PHP for family and friends, and I’m pretty sure that I want to program for a living. I have been working on an A.S. Degree in Computer Programming and Analysis since fall. My question regarding the degree is: is it worth anything to potential employers or am I just wasting my time? Is there a better way to spend the oncoming two years? If I could get an internship and some experience, would that hold more weight than a two-year degree without experience?

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