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  • Reusing a NSString variable - does it cause a memory leak?

    - by Chris S
    Coming from a .NET background I'm use to reusing string variables for storage, so is the code below likely to cause a memory leak? The code is targeting OS X on the iphone/itouch so no automatic GC. -(NSString*) stringExample { NSString *result = @"example"; result = [result stringByAppendingString:@" test"]; // where does "example" go? return result; } What confuses me is an NSStrings are immutable, but you can reuse an 'immutable' variable with no problem.

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  • How to remove a text from a variable? (php)

    - by Glister
    I have a variable $link_item, it's used with echo and gives the strings like <span class="name">Google</span>http://google.com How to remove "<span class="name">Google</span>" from string? It should give just "http://google.com". Heard it can be done with regex(), please help.

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  • Most inappropriate function or variable names you have encountered?

    - by Andrioid
    I was reading through my daily doze of RSS when I noticed a link to the python compiler documentation where class names like assList, assName and assTuple exist. While starting names with 'ass' is perfectly acceptable to me, it just sparked this idea that there probably exist much better examples of this. Have you personally used or otherwise encountered any inappropriate function or variable names? Personally I have used 'crap' and 'moo' for temporary purposes, forgot them and at a later point they came too integrated for me to bother with fixing them.

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  • A more elegant way to parse a string with ruby regular expression using variable grouping?

    - by i0n
    At the moment I have a regular expression that looks like this: ^(cat|dog|bird){1}(cat|dog|bird)?(cat|dog|bird)?$ It matches at least 1, and at most 3 instances of a long list of words and makes the matching words for each group available via the corresponding variable. Is there a way to revise this so that I can return the result for each word in the string without specifying the number of groups beforehand? ^(cat|dog|bird)+$ works but only returns the last match separately , because there is only one group.

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  • Is there a "fancy" Ruby way to check whether a local variable is both defined and evaluates to true without using ands and ors?

    - by Steven Xu
    This is quite a quick question. I currently use do_this if (testvar ||= false) Which works just fine. But this approach unnerves me because while fast, it does not short-circuit like defined?(testvar) && testvar does, and it instantiates and assigns a value to a local variable that is subsequently never used, which seems inefficient. I enjoy the very reasonable fact that instance variables are nil before assignment, but I'd like for the situation to be just as easy for local variables.

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  • Passing parameter to base class constructor or using instance variable?

    - by deamon
    All classes derived from a certain base class have to define an attribute called "path". In the sense of duck typing I could rely upon definition in the subclasses: class Base: pass # no "path" variable here def Sub(Base): def __init__(self): self.path = "something/" Another possiblity would be to use the base class constructor: class Base: def __init__(self, path): self.path = path def Sub(Base): def __init__(self): super().__init__("something/") What would you prefer and why? Is there a better way?

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • In C++, what happens when you return a variable?

    - by wowus
    What happens, step by step, when a variable is returned. I know that if it's a built-in and fits, it's thrown into rax/eax/ax. What happens when it doesn't fit, and/or isn't built-in? More importantly, is there a guaranteed copy constructor call? edit: What about the destructor? Is that called "sometimes", "always", or "never"?

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