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  • Performance degrades for more than 2 threads on Xeon X5355

    - by zoolii
    Hi All, I am writing an application using boost threads and using boost barriers to synchronize the threads. I have two machines to test the application. Machine 1 is a core2 duo (T8300) cpu machine (windows XP professional - 4GB RAM) where I am getting following performance figures : Number of threads :1 , TPS :21 Number of threads :2 , TPS :35 (66 % improvement) further increase in number of threads decreases the TPS but that is understandable as the machine has only two cores. Machine 2 is a 2 quad core ( Xeon X5355) cpu machine (windows 2003 server with 4GB RAM) and has 8 effective cores. Number of threads :1 , TPS :21 Number of threads :2 , TPS :27 (28 % improvement) Number of threads :4 , TPS :25 Number of threads :8 , TPS :24 As you can see, performance is degrading after 2 threads (though it has 8 cores). If the program has some bottle neck , then for 2 thread also it should have degraded. Any idea? , Explanations ? , Does the OS has some role in performance ? - It seems like the Core2duo (2.4GHz) scales better than Xeon X5355 (2.66GHz) though it has better clock speed. Thank you -Zoolii

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  • Custom webserver caching

    - by Mark Kinsella
    I'm working with a custom webserver on an embedded system and having some problems correctly setting my HTTP Headers for caching. Our webserver is generating all dynamic content as XML and we're using semi-static XSL files to display it with some dynamic JSON requests thrown in for good measure along with semi-static images. I say "semi-static" because the problems occur when we need to do a firmware update which might change the XSL and image files. Here's what needs to be done: cache the XSL and image files and do not cache the XML and JSON responses. I have full control over the HTTP response and am currently: Using ETags with the XSL and image files, using the modified time and size to generate the ETag Setting Cache-Control: no-cache on the XML and JSON responses As I said, everything works dandy until a firmware update when the XSL and image files are sometimes cached. I've seen it work fine with the latest versions of Firefox and Safari but have had some problems with IE. I know one solution to this problem would be simply rename the XSL and image files after each version (eg. logo-v1.1.png, logo-v1.2.png) and set the Expires header to a date in the future but this would be difficult with the XSL files and I'd like to avoid this. Note: There is a clock on the unit but requires the user to set it and might not be 100% reliable which is what might be causing my caching issues when using ETags. What's the best practice that I should employ? I'd like to avoid as many webserver requests as possible but invalidating old XSL and image files after a software update is the #1 priority.

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  • "hour" int taken from NSDate not behaving as expected at midnight??

    - by Eric
    I feel like I've lost my mind. Can someone tell me what's going on here? Also, I'm sure there is a better way to do what I'm trying to do, but I'm not interested in that now. I'd just like to solve the mystery of why my ints are not responding to logic as expected. // Set "At: " field close to current time NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; [dateFormatter setDateFormat:@"HH"]; int hour = [[dateFormatter stringFromDate:[NSDate date]] intValue]; [dateFormatter setDateFormat:@"mm"]; int minute = [[dateFormatter stringFromDate:[NSDate date]] intValue]; NSLog(@"currently %i:%i",hour, minute); if(hour >= 12){ // convert to AM/PM selectedMeridiem = 1; if(hour != 12){ hour = hour - 12; } } else{ selectedMeridiem = 0; } selectedHour = hour - 1; if(selectedHour <= 0){ selectedHour = 11; } When I debug the above code with my clock set to 12:XX AM, the integer "hour" returned is 0. But then any if statements with the condition if(hour == 0) are not evaluated. Likewise, this would not be evaluated either: if(hour < 1). The code above puts the hour int into another int, selectedHour (don't worry about why I'm doing this for now), but selectedHour suffers from the same weird behavior; the if(selectedHour <= 0) line is never evaluated. Am I going crazy, or am I just an idiot? Maybe there's some behavior of 0 integers that I'm not aware of. All of my code runs fine as long as it's not 12:XX AM.

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  • Win32 DLL importing issues (DllMain)

    - by brady
    I have a native DLL that is a plug-in to a different application (one that I have essentially zero control of). Everything works just great until I link with an additional .lib file (links my DLL to another DLL named ABQSMABasCoreUtils.dll). This file contains some additional API from the parent application that I would like to utilize. I haven't even written any code to use any of the functions exported but just linking in this new DLL is causing problems. Specifically I get the following error when I attempt to run the program: The application failed to initialize properly (0xc0000025). Clock on OK to terminate the application. I believe I have read somewhere that this is typically due to a DllMain function returning FALSE. Also, the following message is written to the standard output: ERROR: Memory allocation attempted before component initialization I am almost 100% sure this error message is coming from the application and is not some type of Windows error. Looking into this a little more (aka flailing around and flipping every switch I know of) I linked with /MAP turned on and found this in the resulting .map file: 0001:000af220 ??3@YAXPEAX@Z 00000001800b0220 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af226 ??2@YAPEAX_K@Z 00000001800b0226 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af22c ??_U@YAPEAX_K@Z 00000001800b022c f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll 0001:000af232 ??_V@YAXPEAX@Z 00000001800b0232 f ABQSMABasCoreUtils_import:ABQSMABasCoreUtils.dll If I undecorate those names using "undname" they give the following (same order): void __cdecl operator delete(void * __ptr64) void * __ptr64 __cdecl operator new(unsigned __int64) void * __ptr64 __cdecl operator new[](unsigned __int64) void __cdecl operator delete[](void * __ptr64) I am not sure I understand how anything from ABQSMABasCoreUtils.dll can exist within this .map file or why my DLL is even attempting to load ABQSMABasCoreUtils.dll if I don't have any code that references this DLL. Can anyone help me put this information together and find out why this isn't working? For what it's worth I have confirmed via "dumpbin" that the parent application imports the same DLL (ABQSMABasCoreUtils.dll), so it is being loaded no matter what. I have also tried delay loading this DLL in my DLL but that did not change the results.

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  • updating system's time using .Net

    - by user62958
    I am trying to update my system time using the following: [StructLayout(LayoutKind.Sequential)] private struct SYSTEMTIME { public ushort wYear; public ushort wMonth; public ushort wDayOfWeek; public ushort wDay; public ushort wHour; public ushort wMinute; public ushort wSecond; public ushort wMilliseconds; } [DllImport("kernel32.dll", EntryPoint = "GetSystemTime", SetLastError = true)] private extern static void Win32GetSystemTime(ref SYSTEMTIME lpSystemTime); [DllImport("kernel32.dll", EntryPoint = "SetSystemTime", SetLastError = true)] private extern static bool Win32SetSystemTime(ref SYSTEMTIME lpSystemTime); public void SetTime() { TimeSystem correctTime = new TimeSystem(); DateTime sysTime = correctTime.GetSystemTime(); // Call the native GetSystemTime method // with the defined structure. SYSTEMTIME systime = new SYSTEMTIME(); Win32GetSystemTime(ref systime); // Set the system clock ahead one hour. systime.wYear = (ushort)sysTime.Year; systime.wMonth = (ushort)sysTime.Month; systime.wDayOfWeek = (ushort)sysTime.DayOfWeek; systime.wDay = (ushort)sysTime.Day; systime.wHour = (ushort)sysTime.Hour; systime.wMinute = (ushort)sysTime.Minute; systime.wSecond = (ushort)sysTime.Second; systime.wMilliseconds = (ushort)sysTime.Millisecond; Win32SetSystemTime(ref systime); } When I debug everything looks good and all the values are correct but when it calles the Win32SetSystemTime(ref systime) th actual time of system(display time) doesn't change and stays the same. The strange part is that when I call the Win32GetSystemTime(ref systime) it gives me the new updated time. Can someone give me some help on this?

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  • Algorithm for count-down timer that can add on time

    - by Person
    I'm making a general timer that has functionality to count up from 0 or count down from a certain number. I also want it to allow the user to add and subtract time. Everything is simple to implement except for the case in which the timer is counting down from some number, and the user adds or subtracts time from it. For example: (m_clock is an instance of SFML's Clock) float Timer::GetElapsedTime() { if ( m_forward ) { m_elapsedTime += m_clock.GetElapsedTime() - m_elapsedTime; } else { m_elapsedTime -= m_elapsedTime - m_startingTime + m_clock.GetElapsedTime(); } return m_elapsedTime; } To be a bit more clear, imagine that the timer starts at 100 counting down. After 10 seconds, the above function would look like 100 -= 100 - 100 + 10 which equals 90. If it was called after 20 more seconds it would look like 90 -= 90 - 100 + 30 which equals 70. This works for normal counting, but if the user calls AddTime() ( just m_elapsedTime += arg ) then the algorithm for backwards counting fails miserably. I know that I can do this using more members and keeping track of previous times, etc. but I'm wondering whether I'm missing some implementation that is extremely obvious. I'd prefer to keep it as simple as possible in that single operation.

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  • Why ntp settle time toe long?

    - by fercis
    I simply try to set-up NTP to my system. Both server and clients will run on my computer which are linked together with local link. One of them will have the reference clock. Both the server and Client are linux Ubuntu. I install ntp daemon to both sides. In clients, I enter the ip address of the server to /etc/ntp.conf. Everything works fine. However, the setting of the time to correct time in client side takes too long time (around 17 minutes). Is it possible to gather correct time just at startup. I write some code that regularly calls "ntpdate " by system call and the problem is solved but there has to be something that allows me to decrease the poll time of the client to 1-2 minutes. There are some settings as maxpoll - minpoll in ntp.conf, but I couldn't manage to understand their function, because with the best configuration (minpoll 4? 16 seconds?) I also cannot see that client side corrects its time before 10 minutes. In addition, in some cases my client is an embedded system (ARM - IGEP board) and it always opens with an irrelevant date (2-3 years ago). So the time that takes to correct the time should not depend on the time difference also.

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  • Given a main function and a cleanup function, how (canonically) do I return an exit status in Bash/Linux?

    - by Zac B
    Context: I have a bash script (a wrapper for other scripts, really), that does the following pseudocode: do a main function if the main function returns: $returncode = $? #most recent return code if the main function runs longer than a timeout: kill the main function $returncode = 140 #the semi-canonical "exceeded allowed wall clock time" status run a cleanup function if the cleanup function returns an error: #nonzero return code exit $? #exit the program with the status returned from the cleanup function else #cleanup was successful .... Question: What should happen after the last line? If the cleanup function was successful, but the main function was not, should my program return 0 (for the successful cleanup), or $returncode, which contains the (possibly nonzero and unsuccessful) return code of the main function? For a specific application, the answer would be easy: "it depends on what you need the script for." However, this is more of a general/canonical question (and if this is the wrong place for it, kill it with fire): in Bash (or Linux in general) programming, do you typically want to return the status that "means" something (i.e. $returncode) or do you ignore such subjectivities and simply return the code of the most recent function? This isn't Bash-specific: if I have a standalone executable of any kind, how, canonically should it behave in these cases? Obviously, this is somewhat debatable. Even if there is a system for these things, I'm sure that a lot of people ignore it. All the same, I'd like to know. Cheers!

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • C++ syntax issue

    - by Doug
    It's late and I can't figure out what is wrong with my syntax. I have asked other people and they can't find the syntax error either so I came here on a friend's advice. template <typename TT> bool PuzzleSolver<TT>::solve ( const Clock &pz ) { possibConfigs_.push( pz.getInitial() ); vector< Configuration<TT> > next_; //error is on next line map< Configuration<TT> ,Configuration<TT> >::iterator found; while ( !possibConfigs_.empty() && possibConfigs_.front() != pz.getGoal() ) { Configuration<TT> cfg = possibConfigs_.front(); possibConfigs_.pop(); next_ = pz.getNext( cfg ); for ( int i = 0; i < next_.size(); i++ ) { found = seenConfigs_.find( next_[i] ); if ( found != seenConfigs_.end() ) { possibConfigs_.push( next_[i] ); seenConfigs_.insert( make_pair( next_[i], cfg ) ); } } } } What is wrong? Thanks for any help.

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  • Boost Date_Time problem compiling a simple program

    - by Andry
    Hello! I'm writing a very stupid program using Boost Date_Time library. int main(int srgc, char** argv) { using namespace boost::posix_time; date d(2002,Feb,1); //an arbitrary date ptime t1(d, hours(5)+nanosec(100)); //date + time of day offset ptime t2 = t1 - minutes(4)+seconds(2); ptime now = second_clock::local_time(); //use the clock date today = now.date(); //Get the date part out of the time } Well I cannot compile it, compiler does not recognize a type... Well I used many features of Boost libs like serialization and more... I correctly built them and, looking in my /usr/local/lib folder I can see that libboost_date_time.so is there (a good sign which means I was able to build that library) When I compile I write the following: g++ -lboost_date_time main.cpp But the errors it showed me when I specify the lib are the same of those ones where I do not specify any lib. What is this? Anyone knows? The error is main.cpp: In function ‘int main(int, char**)’: main.cpp:9: error: ‘date’ was not declared in this scope main.cpp:9: error: expected ‘;’ before ‘d’ main.cpp:10: error: ‘d’ was not declared in this scope main.cpp:10: error: ‘nanosec’ was not declared in this scope main.cpp:13: error: expected ‘;’ before ‘today’

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  • Storing date/times as UTC in database

    - by James
    I am storing date/times in the database as UTC and computing them inside my application back to local time based on the specific timezone. Say for example I have the following date/time: 01/04/2010 00:00 Say it is for a country e.g. UK which observes DST (Daylight Savings Time) and at this particular time we are in daylight savings. When I convert this date to UTC and store it in the database it is actually stored as: 31/03/2010 23:00 As the date would be adjusted -1 hours for DST. This works fine when your observing DST at time of submission. However, what happens when the clock is adjusted back? When I pull that date from the database and convert it to local time that particular datetime would be seen as 31/03/2009 23:00 when in reality it was processed as 01/04/2010 00:00. Correct me if I am wrong but isn't this a bit of a flaw when storing times as UTC? Example of Timezone conversion Basically what I am doing is storing the date/times of when information is being submitted to my system in order to allow users to do a range report. Here is how I am storing the date/times: public DateTime LocalDateTime(string timeZoneId) { var tzi = TimeZoneInfo.FindSystemTimeZoneById(timeZoneId); return TimeZoneInfo.ConvertTimeFromUtc(DateTime.UtcNow, tzi).ToLocalTime(); } Storing as UTC: var localDateTime = LocalDateTime("AUS Eastern Standard Time"); WriteToDB(localDateTime.ToUniversalTime());

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  • Delphi: How to avoid EIntOverflow underflow when subtracting?

    - by Ian Boyd
    Microsoft already says, in the documentation for GetTickCount, that you could never compare tick counts to check if an interval has passed. e.g.: Incorrect (pseudo-code): DWORD endTime = GetTickCount + 10000; //10 s from now ... if (GetTickCount > endTime) break; The above code is bad because it is suceptable to rollover of the tick counter. For example, assume that the clock is near the end of it's range: endTime = 0xfffffe00 + 10000 = 0x00002510; //9,488 decimal Then you perform your check: if (GetTickCount > endTime) Which is satisfied immediatly, since GetTickCount is larger than endTime: if (0xfffffe01 > 0x00002510) The solution Instead you should always subtract the two time intervals: DWORD startTime = GetTickCount; ... if (GetTickCount - startTime) > 10000 //if it's been 10 seconds break; Looking at the same math: if (GetTickCount - startTime) > 10000 if (0xfffffe01 - 0xfffffe00) > 10000 if (1 > 10000) Which is all well and good in C/C++, where the compiler behaves a certain way. But what about Delphi? But when i perform the same math in Delphi, with overflow checking on ({Q+}, {$OVERFLOWCHECKS ON}), the subtraction of the two tick counts generates an EIntOverflow exception when the TickCount rolls over: if (0x00000100 - 0xffffff00) > 10000 0x00000100 - 0xffffff00 = 0x00000200 What is the intended solution for this problem? Edit: i've tried to temporarily turn off OVERFLOWCHECKS: {$OVERFLOWCHECKS OFF}] delta = GetTickCount - startTime; {$OVERFLOWCHECKS ON} But the subtraction still throws an EIntOverflow exception. Is there a better solution, involving casts and larger intermediate variable types?

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  • How to resolve the only ImagePicker control view in landscap mode and whole application in portrait mode?

    - by Wolvorin
    I have tried almost all the answers during last two days provided by Google and SO but no luck :( What I want is my whole application is in portrait mode only. And it working fine in ios 6+. The only support required at now. But the problem is I need to launch UIImagePickerViewController with image source type camera in only landscap mode. What I tried till now is : (1) I try to create one category for UIImagePickerController for orientation. -(BOOL)shouldAutorotate { return NO; } -(NSUInteger)supportedInterfaceOrientations { return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeLeft; } Like this. But the camera view is not proper aligned. It just follows the orientation of device with some +/- 90 angle but not what I required. Even the button of the camera shown by camera view as camera control is also follows the camera view, ie. the view is rotated to 90 anti clock vise and stays to that way. Is there any way to use the camera with proper alignment? or have to use other framework to work with it? Please help me. I stuck with it for last two days.

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  • High precision event timer

    - by rahul jv
    #include "target.h" #include "xcp.h" #include "LocatedVars.h" #include "osek.h" /** * This task is activated every 10ms. */ long OSTICKDURATION; TASK( Task10ms ) { void XCP_FN_TYPE Xcp_CmdProcessor( void ); uint32 startTime = GetQueryPerformanceCounter(); /* Trigger DAQ for the 10ms XCP raster. */ if( XCPEVENT_DAQ_OVERLOAD & Xcp_DoDaqForEvent_10msRstr() ) { ++numDaqOverload10ms; } /* Update those variables which are modified every 10ms. */ counter16 += slope16; /* Trigger STIM for the 10ms XCP raster. */ if( enableBypass10ms ) { if( XCPEVENT_MISSING_DTO & Xcp_DoStimForEvent_10msRstr() ) { ++numMissingDto10ms; } } duration10ms = (uint32)( ( GetQueryPerformanceCounter() - startTime ) / STOPWATCH_TICKS_PER_US ); } What would be the easiest (and/or best) way to synchronise to some accurate clock to call a function at a specific time interval, with little jitter during normal circumstances, from C++? I am working on WINDOWS operating system now. The above code is for RTAS OSEK but I want to call a function at a specific time interval for windows operating system. Could anyone assist me in c++ language ??

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  • Passing time from server to client

    - by gskoli
    Dear all, i am creating a digital clock using images & javascript but i want to pass a server time that time ... How to do that ... I am getting time from server and passing it to Date Following i have given snippet . var time_str = document.clock_form.time_str.value ; //alert (time_str); function dotime(){ theTime=setTimeout('dotime();',1000); //d = new Date(Date.parse(time_str)); d= new Date(time_str); hr= d.getHours()+100; mn= d.getMinutes()+100; se= d.getSeconds()+100; var time_str = document.clock_form.time_str.value ; //alert (time_str); alert(' TIME ---> '+hr+' :: '+mn+' :: '+ se); if(hr==100){ hr=112;am_pm='am'; } else if(hr<112){ am_pm='am'; } else if(hr==112){ am_pm='pm'; } else if(hr>112){ am_pm='pm';hr=(hr-12); } tot=''+hr+mn+se; document.hr1.src = '/flash_files/digits/dg'+tot.substring(1,2)+'.gif'; document.hr2.src = '/flash_files/digits/dg'+tot.substring(2,3)+'.gif'; document.mn1.src = '/flash_files/digits/dg'+tot.substring(4,5)+'.gif'; document.mn2.src = '/flash_files/digits/dg'+tot.substring(5,6)+'.gif'; document.se1.src = '/flash_files/digits/dg'+tot.substring(7,8)+'.gif'; document.se2.src = '/flash_files/digits/dg'+tot.substring(8,9)+'.gif'; document.ampm.src= '/flash_files/digits/dg'+am_pm+'.gif'; } dotime(); But it is not working Help me out Thanks in advance.

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  • new Date() In javascript :: need Help

    - by gskoli
    Dear all, i am creating a digital clock using images & javascript but i want to pass a server time that time ... How to do that ... I am getting time from server and passing it to Date Following i have given snippet . var time_str = document.clock_form.time_str.value ; //alert (time_str); function dotime(){ theTime=setTimeout('dotime();',1000); //d = new Date(Date.parse(time_str)); d= new Date(time_str); hr= d.getHours()+100; mn= d.getMinutes()+100; se= d.getSeconds()+100; var time_str = document.clock_form.time_str.value ; //alert (time_str); alert(' TIME ---> '+hr+' :: '+mn+' :: '+ se); if(hr==100){ hr=112;am_pm='am'; } else if(hr<112){ am_pm='am'; } else if(hr==112){ am_pm='pm'; } else if(hr>112){ am_pm='pm';hr=(hr-12); } tot=''+hr+mn+se; document.hr1.src = '/flash_files/digits/dg'+tot.substring(1,2)+'.gif'; document.hr2.src = '/flash_files/digits/dg'+tot.substring(2,3)+'.gif'; document.mn1.src = '/flash_files/digits/dg'+tot.substring(4,5)+'.gif'; document.mn2.src = '/flash_files/digits/dg'+tot.substring(5,6)+'.gif'; document.se1.src = '/flash_files/digits/dg'+tot.substring(7,8)+'.gif'; document.se2.src = '/flash_files/digits/dg'+tot.substring(8,9)+'.gif'; document.ampm.src= '/flash_files/digits/dg'+am_pm+'.gif'; } dotime(); But it is not working Help me out Thanks in advance.

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  • How Should I Generate Trade Statistics For CouchDB/Rails3 Application?

    - by James
    My Problem: I am trying to developing a web application for currency traders. The application allows traders to enter or upload information about their trades and I want to calculate a wide variety of statistics based on what the user entered. Now, normally I would use a relational database for this, but I have two requirements that don't fit well with a relational database so I am attempting to use couchdb. Those two problems are: 1) Primarily, I have a companion desktop application that users will be able to work with and replicate to the site using couchdb's awesome replication feature and 2) I would like to allow users to be able to define their own custom things to track about trades and generate results based off of what they enter. The schema less nature of couch seems perfect here, but it may end up being harder than it sounds. (I already know couch requires you to define views in advance and such so I was just planning on sticking all the custom attributes in an array and then emitting the array in the view and further processing from there.) What I Am Doing: Right now I am just emitting each trade in couch keyed by each user's system and querying with the key of the system to get an array of trades per system. Simple. I am not using a reduce function currently to calculate any stats because I couldn't figure out how to get everything I need without getting a reduce overflow error. Here is an example of rows that are getting emitted from couch: {"total_rows":134,"offset":0,"rows":[ {"id":"5b1dcd47221e160d8721feee4ccc64be", "key":["80e40ba2fa43589d57ec3f1d19db41e6","2010/05/14 04:32:37 +0000"], null, "doc":{ "_id":"5b1dcd47221e160d8721feee4ccc64be", "_rev":"1-bc9fe763e2637694df47d6f5efb58e5b", "couchrest-type":"Trade", "system":"80e40ba2fa43589d57ec3f1d19db41e6", "pair":"EUR/USD", "direction":"Buy", "entry":12600, "exit":12700, "stop_loss":12500, "profit_target":12700, "status":"Closed", "slug":"101332132375", "custom_tracking": [{"name":"signal", "value":"Pin Bar"}] "updated_at":"2010/05/14 04:32:37 +0000", "created_at":"2010/05/14 04:32:37 +0000", "result":100}} ]} In my rails 3 controller I am basically just populating an array of trades such as the one above and then extracting out the relevant data into smaller arrays that I can compute my statistics on. Here is my show action for the page that I want to display the stats and all the trades: def show @trades = Trade.by_system(:startkey => [@system.id], :endkey => [@system.id, Time.now ]) @trades.each do |trade| if trade.result > 0 @winning_trades << trade.result elsif trade.result < 0 @losing_trades << trade.result else @breakeven_trades << trade.result end if trade.direction == "Buy" @long_trades << trade.result else @short_trades << trade.result end if trade["custom_tracking"] != nil @custom_tracking << {"result" => trade.result, "variables" => trade["custom_tracking"]} end end end I am omitting some other stuff that is going on, but that is the gist of what I am doing. Then I am calculating stuff in the view layer to produce some results: <% winning_long_trades = @long_trades.reject {|trade| trade <= 0 } %> <% winning_short_trades = @short_trades.reject {|trade| trade <= 0 } %> <ul> <li>Total Trades: <%= @trades.count %></li> <li>Winners: <%= @winning_trades.size %></li> <li>Biggest Winner (Pips): <%= @winning_trades.max %></li> <li>Average Win(Pips): <%= @winning_trades.sum/@winning_trades.size %></li> <li>Losers: <%= @losing_trades.size %></li> <li>Biggest Loser (Pips): <%= @losing_trades.min %></li> <li>Average Loss(Pips): <%= @losing_trades.sum/@losing_trades.size %></li> <li>Breakeven Trades: <%= @breakeven_trades.size %></li> <li>Long Trades: <%= @long_trades.size %></li> <li>Winning Long Trades: <%= winning_long_trades.size %></li> <li>Short Trades: <%= @short_trades.size %></li> <li>Winning Short Trades: <%= winning_short_trades.size %></li> <li>Total Pips: <%= @winning_trades.sum + @losing_trades.sum %></li> <li>Win Rate (%): <%= @winning_trades.size/@trades.count.to_f * 100 %></li> </ul> This produces the following results, which aside from a few things is exactly what I want: Total Trades: 134 Winners: 70 Biggest Winner (Pips): 1488 Average Win(Pips): 440 Losers: 58 Biggest Loser (Pips): -516 Average Loss(Pips): -225 Breakeven Trades: 6 Long Trades: 125 Winning Long Trades: 67 Short Trades: 9 Winning Short Trades: 3 Total Pips: 17819 Win Rate (%): 52.23880597014925 What I Am Wondering- Finally The Actual Questions: I am starting to get really skeptical of how well this method will work when a user has 5,000 trades instead of just 134 like in this example. I anticipate most users will only have somewhere under 200 per year, but some users may have a couple thousand trades per year. Probably no more than 5,000 per year. It seems to work ok now, but the page load times are already getting a tad high for my tastes. (About 800ms to generate the page according to rails logs with about a 250ms of that spent in the view layer.) I will end up caching this page I am sure, but I still need the regenerate the page each time a trade is updated and I can't afford to have this be too slow. Sooo..... Is doing something similar here possible with a straight couchdb reduce function? I am assuming handing this off to couch would possibly help with larger data sets. I couldn't figure out how, but I suppose that doesn't mean it isn't possible. If possible, any hints will be helpful. Could I use a list function if a reduce was not available due to reduce constraints? Are couchdb list functions suitable for this type of calculations? Anyone have any idea of whether or not list functions perform well? Any hints what one would look like for the type of calculations I am trying to achieve? I thought about other options such as running the calculations at the time each trade was saved or nightly if I had to and saving the results to a statistics doc that I could then query so that all the processing was done ahead of time. I would like this to be the last resort because then I can't really filter out trades by time periods dynamically like I would really like to. (I want to have a slider that a user can slide to only show trades from that time period using the startkey and endkey in couchdb if I can.) If I should continue running the calculations inside the rails app at the time of the page view, what can I do to improve my current implementation. I am new to rails, couch and programming in general. I am sure that I could be doing something better here. Do I need to create an array for each stat or is there a better way to do that. I guess I just would really like some advice on how to tackle this problem. I want to keep the page generation time minimal since I anticipate these being some of the highest trafficked pages. My gut is that I will need to offload the statistics calculation to either couch or run the stats in advance of when they are called, but I am not sure. Lastly: Like I mentioned above, one of the primary reasons for using couch is to allow users to define their own things to track per trade. Getting the data into couch is no problem, but how would I be able to take the custom_tracking array and find how many winning trades for each named tracking attribute. If anyone can give me any hints to the possibility of doing this that would be great. Thanks a bunch. Would really appreciate any help. Willing to fork out some $$$ if someone wants to take on the problem for me. (Don't know if that is allowed on stack overflow or not.)

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  • how should i create my own 'now' / DateTime.Now ?

    - by Michel
    Hi all, i'm starting to build a part of a system which will hold a lot of DateTime validations, and a lot of 'if it was done before now' or 'if it will start in an hour etc'. Usual way to go is to use DateTime.Now to get the actual time. I predict however, that during unit test that will give me a real headache because i will have to setup my testdata for the time when the test will run in stead of use a default set of test data. So i thought: why not use my own 'now' so i can set the current datetime to any moment in time. As i don't want to set the testservers internal clock i was thinking about this solution, and i was wondering what you think of it. Base thought is that i use my own DateTime class. That class gives you the current datetime, but you can also set your own time from outside. public static class MyDateTime { private static TimeSpan _TimeDifference = TimeSpan.Zero; public static DateTime Now { get { return DateTime.Now + _TimeDifference; } } public static void SetNewNow(DateTime newNow) { _TimeDifference = newNow - DateTime.Now; } public static void AddToRealTime(TimeSpan timeSpan ) { _TimeDifference = timeSpan; } public static void SubtractFromRealTime(TimeSpan timeSpan) { _TimeDifference = - timeSpan; } }

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  • Measuring the CPU frequency scaling effect

    - by Bryan Fok
    Recently I am trying to measure the effect of the cpu scaling. Is it accurate if I use this clock to measure it? template<std::intmax_t clock_freq> struct rdtsc_clock { typedef unsigned long long rep; typedef std::ratio<1, clock_freq> period; typedef std::chrono::duration<rep, period> duration; typedef std::chrono::time_point<rdtsc_clock> time_point; static const bool is_steady = true; static time_point now() noexcept { unsigned lo, hi; asm volatile("rdtsc" : "=a" (lo), "=d" (hi)); return time_point(duration(static_cast<rep>(hi) << 32 | lo)); } }; Update: According to the comment from my another post, I believe redtsc cannot use for measure the effect of cpu frequency scaling because the counter from the redtsc does not affected by the CPU frequency, am i right?

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  • Update text on CCLabelTFF end in bad access?

    - by TheDeveloper
    I'm doing a little game in Coco2D and I have a countdown clock Note: As I am just trying to fix a bug, I am not working on cleanup so the timer can stop, etc. Here is my code I'm using to setup the label and start the timer: timer = [CCLabelTTF labelWithString:@"10.0000" fontName:@"Helvetica" fontSize:20]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self addChild:timerDisplay]; timeLeft = 10; timerObject = [NSTimer scheduledTimerWithTimeInterval:0.1 target:self selector:@selector(updateTimer) userInfo:nil repeats:YES]; Note: timeLeft is a double This is updateTimers's code: -(void)updateTimer { NSLog(@"Got Called!"); timeLeft = timeLeft -0.1; [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; timerDisplay = timer; timerDisplay.position = ccp(277,310); [self removeChild:timerDisplay cleanup:YES]; //[self addChild:timerDisplay]; if (timeLeft <= 0) { [timerObject invalidate]; } } When I run this I toggle between crashing on this this: [timer setString:[NSString stringWithFormat:@"%f",timeLeft]]; and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8) and 0x197a7ff: movl 16(%edi), %esi and in the green arrow thing it gives Thread 1: EXEC_BAD_ACCESS (code=2, address=0x8)

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  • issue with vhdl structural coding

    - by user3699982
    The code below is a simple vhdl structural architecture, however, the concurrent assignment to the signal, comb1, is upsetting the simulation with the outputs (tb_lfsr_out) and comb1 becoming undefined. Please, please help, thank you, Louise. library IEEE; use IEEE.STD_LOGIC_1164.all; entity testbench is end testbench; architecture behavioural of testbench is CONSTANT clock_frequency : REAL := 1.0e9; CONSTANT clock_period : REAL := (1.0/clock_frequency)/2.0; signal tb_master_clk, comb1: STD_LOGIC := '0'; signal tb_lfsr_out : std_logic_vector(2 DOWNTO 0) := "111"; component dff port ( q: out STD_LOGIC; d, clk: in STD_LOGIC ); end component; begin -- Clock/Start Conversion Generator tb_master_clk <= (NOT tb_master_clk) AFTER (1 SEC * clock_period); comb1 <= tb_lfsr_out(0) xor tb_lfsr_out(2); dff6: dff port map (tb_lfsr_out(2), tb_lfsr_out(1), tb_master_clk); dff7: dff port map (tb_lfsr_out(1), tb_lfsr_out(0), tb_master_clk); dff8: dff port map (tb_lfsr_out(0), comb1, tb_master_clk); end behavioural;

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  • Running a process at the Windows 7 Welcome Screen

    - by peelman
    So here's the scoop: I wrote a tiny C# app a while back that displays the hostname, ip address, imaged date, thaw status (we use DeepFreeze), current domain, and the current date/time, to display on the welcome screen of our Windows 7 lab machines. This was to replace our previous information block, which was set statically at startup and actually embedded text into the background, with something a little more dynamic and functional. The app uses a Timer to update the ip address, deepfreeze status, and clock every second, and it checks to see if a user has logged in and kills itself when it detects such a condition. If we just run it, via our startup script (set via group policy), it holds the script open and the machine never makes it to the login prompt. If we use something like the start or cmd commands to start it off under a separate shell/process, it runs until the startup script finishes, at which point Windows seems to clean up any and all child processes of the script. We're currently able to bypass that using psexec -s -d -i -x to fire it off, which lets it persist after the startup script is completed, but can be incredibly slow, adding anywhere between 5 seconds and over a minute to our startup time. We have experimented with using another C# app to start the process, via the Process class, using WMI Calls (Win32_Process and Win32_ProcessStartup) with various startup flags, etc, but all end with the same result of the script finishing and the info block process getting killed. I tinkered with rewriting the app as a service, but services were never designed to interact with the desktop, let alone the login window, and getting things operating in the right context never really seemed to work out. So for the question: Does anybody have a good way to accomplish this? Launch a task so that it would be independent of the startup script and run on top of the welcome screen?

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  • Any workarounds for non-static member array initialization?

    - by TomiJ
    In C++, it's not possible to initialize array members in the initialization list, thus member objects should have default constructors and they should be properly initialized in the constructor. Is there any (reasonable) workaround for this apart from not using arrays? [Anything that can be initialized using only the initialization list is in our application far preferable to using the constructor, as that data can be allocated and initialized by the compiler and linker, and every CPU clock cycle counts, even before main. However, it is not always possible to have a default constructor for every class, and besides, reinitializing the data again in the constructor rather defeats the purpose anyway.] E.g. I'd like to have something like this (but this one doesn't work): class OtherClass { private: int data; public: OtherClass(int i) : data(i) {}; // No default constructor! }; class Foo { private: OtherClass inst[3]; // Array size fixed and known ahead of time. public: Foo(...) : inst[0](0), inst[1](1), inst[2](2) {}; }; The only workaround I'm aware of is the non-array one: class Foo { private: OtherClass inst0; OtherClass inst1; OtherClass inst2; OtherClass *inst[3]; public: Foo(...) : inst0(0), inst1(1), inst2(2) { inst[0]=&inst0; inst[1]=&inst1; inst[2]=&inst2; }; }; Edit: It should be stressed that OtherClass has no default constructor, and that it is very desirable to have the linker be able to allocate any memory needed (one or more static instances of Foo will be created), using the heap is essentially verboten. I've updated the examples above to highlight the first point.

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  • C++ Function pointers vs Switch

    - by Perfix
    What is faster: Function pointers or switch? The switch statement would have around 30 cases, consisting of enumarated unsigned ints from 0 to 30. I could do the following: class myType { FunctionEnum func; string argv[123]; int someOtherValue; }; // In another file: myType current; // Iterate through a vector containing lots of myTypes // ... for ( i=0; i < myVecSize; i ++ ) switch ( current.func ) { case 1: //... break; // ........ case 30: // blah break; } And go trough the switch with func every time. The good thing about switch would also be that my code is more organized than with 30 functions. Or I could do that (not so sure with that): class myType { myReturnType (*func); string argv[123]; int someOtherValue; }; I'd have 30 different functions then, at the beginning a pointer to one of them is assigned to myType. What is probably faster: Switch statement or function pointer? Calls per second: Around 10 million. I can't just test it out - that would require me to rewrite the whole thing. Currently using switch. I'm building an interpreter which I want to be faster than Python & Ruby - every clock cycle matters!

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