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  • auth.getSession not working

    - by dC
    hi all, i am having troubles with calling auth.getSession in my proxy. It is being called from a iPhone connect client. When the proxy URL is invocated from the iphone, FB returns a 100 invalid parameter error to the proxy. However the 2nd attempt from iPhone yields success. Both times the proxy is doing the same code, only the auth_token is different. Doing a good search, shows that this is a problematic method. I have tried everything in code and even called in a iPhone expert to see if the problem is on the iPhone client. I have concentrated my efforts on the java api being the problem, however i believe the problem lies else where. I have done the following checked and tested java code checked and test iphone code checked FB application settings. any help is most appreciated. ------Here is my java code.--------- String api_secret = FacebookProperty.getString(FacebookConstants.PROPERTY_API_SECRET); String api_key = FacebookProperty.getString(FacebookConstants.PROPERTY_API_KEY); String call_back_url = FacebookProperty.getString(FacebookConstants.PROPERTY_CALLBACK_URL); int connectTimeout = 200000; //use the xml helper // Make sure the user is logged in to Facebook String authToken = request.getParameter("auth_token"); log.info( "FACEBOOK: auth_token?: " + authToken ); Map<String, Object> model = new HashMap<String, Object>(); model.put(FacebookConstants.MODEL_WELCOME_SELECTED, true); FacebookXmlRestClient facebookRestClient = new FacebookXmlRestClient(api_key, api_secret); boolean generateSessionSecret = true; //always true of connect client try{ facebookRestClient.setConnectTimeout(connectTimeout ); String authSessionKey = facebookRestClient.auth_getSession(authToken, true); } catch (Exception e) { log.log( Level.SEVERE, e.toString()); log.log( Level.SEVERE, e.getMessage()); } String rawResponse = facebookRestClient.getRawResponse(); log.info( rawResponse ); -------the iphone code is ----------- session = [FBSession sessionForApplication:myApiKey getSessionProxy:myURL delegate:self]; -----------the error is -------------- <error_response xmlns="http://api.facebook.com/1.0/" xmlns:xsi="http:// www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http:// api.facebook.com/1.0/ http://api.facebook.com/1.0/facebook.xsd"> <error_code>100</error_code> <error_msg>Invalid parameter</error_msg> <request_args list="true"> <arg> <key>api_key</key> <value>bf22a0512c8558a1656d73160507460b</value> </arg> <arg> <key>auth_token</key> <value>fcd1e597aca5c9ba43875cdd01221be5</value> </arg> <arg> <key>call_id</key> <value>1269066988055</value> </arg> <arg> <key>format</key> <value>xml</value> </arg> <arg> <key>generate_session_secret</key> <value>true</value> </arg> <arg> <key>method</key> <value>facebook.auth.getSession</value> </arg> <arg> <key>sig</key> <value>e9f477fd72adf74cd2de72528fd9aa72</value> </arg> <arg> <key>v</key> <value>1.0</value> </arg> </request_args> </error_response>

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  • objective-c Novice - Needs help with global variables and setter method

    - by user544006
    I am creating a quiz app which has 2 views, MMAppViewController and a subview Level1View. I have declared NSInteger property "theScore" in the MMAppViewController view and have synthesised it. In my Level1View when they answer a correct question the "theScore" int will increase by one. The score has to be a global variable because when you reach so many points it will unlock the next level. For some reason in my switch statement it only lets me use the setTheScore method once. I am getting errors for every other set method in the switch statement. Error: "Duplicate label setTheScore". The statement is in the pushButtonAnswer method: setTheScore: theScore++; Here is my code: #import "Level1View.h" #import "MMAppViewController.h" @implementation Level1View @synthesize answer; @synthesize question; @synthesize userAnswer; @synthesize theScore; @synthesize score; int questionNum=0; NSInteger score=0; NSInteger theScore; BOOL start=FALSE; BOOL optionNum=FALSE; -(IBAction)pushBack{ [self dismissModalViewControllerAnimated:YES]; } -(IBAction)pushButton1{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"1"; [labelAnswer setText:(@"You chose 'A'")]; } -(IBAction)pushButton2{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"2"; [labelAnswer setText:(@"You chose 'B'")]; } -(IBAction)pushButton3{ optionNum=TRUE; labelAnswer.textColor=[UIColor blackColor]; userAnswer=@"3"; [labelAnswer setText:(@"You chose 'C'")]; } -(IBAction)pushButtonAnswer{ labelAnswer.textColor=[UIColor blackColor]; switch (questionNum){ case 1: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")];} [self hideButtons]; break; case 2: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; [labelAnswer setText:(@"correct")]; [self hideButtons]; score++; [self setTheScore: theScore++]; } else if(optionNum==FALSE){ [labelAnswer setText:(@"Please choose an answer below:")];} else{ labelAnswer.textColor=[UIColor redColor]; [labelAnswer setText:(@"wrong")]; [self hideButtons];} break; case 3: if(answer==userAnswer && optionNum==TRUE){ labelAnswer.textColor=[UIColor greenColor]; .... And #import "MMAppViewController.h" #import "Level1View.h" @implementation MMAppViewController @synthesize theScore; NSInteger score; -(IBAction)pushLevel1{ Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:level1View animated:YES]; theScore++; } -(IBAction)pushLevel2{ //Level1View *level1View = [[Level1View alloc] initWithNibName:nil bundle:nil]; //[self presentModalViewController:level1View animated:YES]; NSInteger *temp = Level1View.score; //int theScore=2; [labelChoose setText:[NSString stringWithFormat:@"You scored %i", theScore]]; } Does anyone know why i am getting these errors and if I am coding this correctly?

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  • FMOD surround sound openframeworks

    - by user1449425
    Ok, I hope I don't mess this up, I have had a look for some answers but can't find anything. I am trying to make a simple sampler in openframeworks using the FMOD sound player in 3D mode. I can make a single instance work fine (recording a new file using libsndfilerecorder and then playing it back and moving it in surround. However I want to have 8 layers of looping audio that I can record and replace one layer at a time in a live show. I get a lot of problems as soon as I have more than 1 layer. The first part of my question relates to the FMOD 3D modes, it is listener relative, so I have to define the position of my listener for every sound (I would prefer to have head relative mode but I cannot make this work at all. Again this works fine when I am using a single player but with multiple players only the last listener I update actually works. The main problem I have is that when I use multiple players I get distortion, and often a mix of other currently playing sounds (even when the microphone cannot hear them) in my new recordings. Is there an incompatability with libsndfilerecorder and FMOD? Here I initialise the players for (int i=0; i<CHANNEL_COUNT; i++) { lvelocity[i].set(1, 1, 1); lup[i].set(0, 1, 0); lforward[i].set(0, 0, 1); lposition[i].set(0, 0, 0); sposition[i].set(3, 3, 2); svelocity[i].set(1, 1, 1); //player[1].initializeFmod(); //player[i].loadSound( "1.wav" ); player[i].setVolume(0.75); player[i].setMultiPlay(true); player[i].play(); setupHold[i]==false; recording[i]=false; channelHasFile[i]=false; settingOsc[i]=false; } When I am recording I unload the file and make sure the positions of the player that is not loaded are not updating. void fmodApp::recordingStart( int recordingId ){ if (recording[recordingId]==false) { setupHold[recordingId]=true; //this stops the position updating cout<<"Start recording Channel " + ofToString(recordingId+1)+" setup hold is true \n"; pt=getDateName() +".wav"; player[recordingId].stop(); player[recordingId].unloadSound(); audioRecorder.setup(pt); audioRecorder.setFormat(SF_FORMAT_WAV | SF_FORMAT_PCM_16); recording[recordingId]=true; //this starts the libSndFIleRecorder } else { cout<<"Channel" + ofToString(recordingId+1)+" is already recording \n"; } } And I stop the recording like this. void fmodApp::recordingEnd( int recordingId ){ if (recording[recordingId]=true) { recording[recordingId]=false; cout<<"Stop recording" + ofToString(recordingId+1)+" \n"; audioRecorder.finalize(); audioRecorder.close(); player[recordingId].loadSound(pt); setupHold[recordingId]=false; channelHasFile[recordingId]=true; cout<< "File recorded channel " + ofToString(recordingId+1) + " file is called " + pt + "\n"; } else { cout << "Sorry track" + ofToString(recordingId+1) + "is not recording"; } } I am careful not to interrupt the updating process but I cannot see where I am going wrong. Many Thanks

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  • Problem with evaluating XPath expression in Java

    - by JSteve
    Can somebody help me find the mistake I am doing in evaluating following XPath expression? I want to get all "DataTable" nodes under the node "Model" in my xml through XPath. Here is my XML doc: <?xml version="1.0" encoding="UTF-8"?> <Root> <Application> <Model> <DataSet name="ds" primaryTable="Members" openRows="1"> <DataTable name="Members" openFor="write"> <DataColumn name="id" type="String" mandatory="true" primaryKey="true" valueBy="user"/> <DataColumn name="name" type="String" mandatory="true" valueBy="user"/> <DataColumn name="address" type="String" mandatory="false" valueBy="user"/> <DataColumn name="city" type="String" mandatory="false" valueBy="user"/> <DataColumn name="country" type="String" mandatory="false" valueBy="user"/> </DataTable> </DataSet> </Model> <View> <Composite> <Grid> <Label value="ID:" row="0" column="0" /> <Label value="Name:" row="1" column="0" /> <Label value="Address:" row="2" column="0" /> <Label value="City:" row="3" column="0" /> <Label value="Country:" row="4" column="0" /> <TextField name="txtId" row="0" column="1" /> <TextField name="txtName" row="1" column="1" /> <TextField name="txtAddress" row="2" column="1" /> <TextField name="txtCity" row="3" column="1" /> <TextField name="txtCountry" row="4" column="1" /> </Grid> </Composite> </View> </Application> </Root> Here the Java code to extract required node list: try { DocumentBuilderFactory domFactory = DocumentBuilderFactory.newInstance(); domFactory.setNamespaceAware(true); domFactory.setIgnoringComments(true); domFactory.setIgnoringElementContentWhitespace(true); DocumentBuilder builder = domFactory.newDocumentBuilder(); Document dDoc = builder.parse("D:\TEST\myFile.xml"); XPath xpath = XPathFactory.newInstance().newXPath(); NodeList nl = (NodeList) xpath.evaluate("//Model//DataTable", dDoc, XPathConstants.NODESET); System.out.println(nl.getLength()); }catch (Exception ex) { System.out.println(ex.getMessage()); } There is no problem in loading and parsing xml file and I can see correct nodes in dDoc. Problem is with xpath that returns nothing on evaluating my expression. I tried many other expressions for testing purpose but every time resulting NodeList "nl" does not have any item

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  • Roguelike FOV problem

    - by Manderin87
    I am working on a college compsci project and I would like some help with a field of view algorithm. I works mostly, but in some situations the algorithm sees through walls and hilights walls the player should not be able to see. void cMap::los(int x0, int y0, int radius) { //Does line of sight from any particular tile for(int x = 0; x < m_Height; x++) { for(int y = 0; y < m_Width; y++) { getTile(x,y)->setVisible(false); } } double xdif = 0; double ydif = 0; bool visible = false; float dist = 0; for (int x = MAX(x0 - radius,0); x < MIN(x0 + radius, m_Height); x++) { //Loops through x values within view radius for (int y = MAX(y0 - radius,0); y < MIN(y0 + radius, m_Width); y++) { //Loops through y values within view radius xdif = pow( (double) x - x0, 2); ydif = pow( (double) y - y0, 2); dist = (float) sqrt(xdif + ydif); //Gets the distance between the two points if (dist <= radius) { //If the tile is within view distance, visible = line(x0, y0, x, y); //check if it can be seen. if (visible) { //If it can be seen, getTile(x,y)->setVisible(true); //Mark that tile as viewable } } } } } bool cMap::line(int x0,int y0,int x1,int y1) { bool steep = abs(y1-y0) > abs(x1-x0); if (steep) { swap(x0, y0); swap(x1, y1); } if (x0 > x1) { swap(x0,x1); swap(y0,y1); } int deltax = x1-x0; int deltay = abs(y1-y0); int error = deltax/2; int ystep; int y = y0; if (y0 < y1) ystep = 1; else ystep = -1; for (int x = x0; x < x1; x++) { if ( steep && getTile(y,x)->isBlocked()) { getTile(y,x)->setVisible(true); getTile(y,x)->setDiscovered(true); return false; } else if (!steep && getTile(x,y)->isBlocked()) { getTile(x,y)->setVisible(true); getTile(x,y)->setDiscovered(true); return false; } error -= deltay; if (error < 0) { y = y + ystep; error = error + deltax; } } return true; } If anyone could help me make the first blocked tiles visible but stops the rest, I would appreciate it. thanks, Manderin87

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  • QuickBox2D poly behaviour vs box or circle

    - by Ben Kanizay
    Hi I've played a little with Box2D before and have just started using QuickBox2D which makes things heaps easier. I am however getting different behaviour with a specific poly shape than I am with a box. All other properties are the same. I've included 3 simple examples and their source below. What I really want to work is Example 1 with both objects as poly. As you can see, it seems like the 'paddle' poly is the one that's failing - the 'ball' (whether it's a poly or circle) just falls straight through it instead of bouncing off as it does with a box 'paddle' object. Would appreciate some help or insight. As I can only post one line at this stage, the swf previews of the 3 examples can be seen here Example 1 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg1 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg1() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 2 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg2 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg2() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addBox({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, width:8 }); this.ball = this.sim.addPoly({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, verts:[[-0.34,-1,0.34,-1,0.67,-0.33,0.67,0.33,0.34,1,-0.34,1,-0.67,0.33,-0.67,-0.33]] }); this.sim.start(); } }} Example 3 source: package { import com.actionsnippet.qbox.QuickBox2D; import com.actionsnippet.qbox.QuickObject; import flash.display.MovieClip; public class Eg3 extends MovieClip { private var sim:QuickBox2D; private var paddle:QuickObject; private var ball:QuickObject; public function Eg3() { this.sim = new QuickBox2D(this); this.paddle = this.sim.addPoly({ x:13, y:19, angle:0, density:0, draggable:false, isBullet:true, verts:[[-3.84,-0.67,-2.84,-1,-2.17,-0.33,2.17,-0.33,2.84,-1,3.84,-0.67,2.84,1,-2.51,1]] }); this.ball = this.sim.addCircle({ x:13, y:1, restitution:1, friction:1, draggable:false, isBullet:true, radius:1 }); this.sim.start(); } }}

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  • How to map code points to unicode characters depending on the font used?

    - by Alex Schröder
    The client prints labels and has been using a set of symbolic (?) fonts to do this. The application uses a single byte database (Oracle with Latin-1). The old application I am replacing was not Unicode aware. It somehow did OK. The replacement application I am writing is supposed to handle the old data. The symbols picked from the charmap application often map to particular Unicode characters, but sometimes they don't. What looks like the Moon using the LAB3 font, for example, is in fact U+2014 (EM DASH). When users paste this character into a Swing text field, the character has the code point 8212. It was "moved" into the Private Use Area (by Windows? Java?). When saving this character to the database, Oracle decides that it cannot be safely encoded and replaces it with the dreaded ¿. Thus, I started shifting the characters by 8000: -= 8000 when saving, += 8000 when displaying the field. Unfortunately I discovered that other characters were not shifted by the same amount. In one particular font, for example, ž has the code point 382, so I shifted it by +/-256 to "fix" it. By now I'm dreading the discovery of more strange offsets and I wonder: Can I get at this mapping using Java? Perhaps the TTF font has a list of the 255 glyphs it encodes and what Unicode characters those correspond to and I can do it "right"? Right now I'm using the following kludge: static String fromDatabase(String str, String fontFamily) { if (str != null && fontFamily != null) { Font font = new Font(fontFamily, Font.PLAIN, 1); boolean changed = false; char[] chars = str.toCharArray(); for (int i = 0; i < chars.length; i++) { if (font.canDisplay(chars[i] + 0xF000)) { // WE8MSWIN1252 + WinXP chars[i] += 0xF000; changed = true; } else if (chars[i] >= 128 && font.canDisplay(chars[i] + 8000)) { // WE8ISO8859P1 + WinXP chars[i] += 8000; changed = true; } else if (font.canDisplay(chars[i] + 256)) { // ž in LAB1 Eastern = 382 chars[i] += 256; changed = true; } } if (changed) str = new String(chars); } return str; } static String toDatabase(String str, String fontFamily) { if (str != null && fontFamily != null) { boolean changed = false; char[] chars = str.toCharArray(); for (int i = 0; i < chars.length; i++) { int chr = chars[i]; if (chars[i] > 0xF000) { // WE8MSWIN1252 + WinXP chars[i] -= 0xF000; changed = true; } else if (chars[i] > 8000) { // WE8ISO8859P1 + WinXP chars[i] = (char) (chars[i] - 8000); changed = true; } else if (chars[i] > 256) { // ž in LAB1 Eastern = 382 chars[i] = (char) (chars[i] - 256); changed = true; } } if (changed) return new String(chars); } return str; }

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  • IOException during blocking network NIO in JDK 1.7

    - by Bass
    I'm just learning NIO, and here's the short example I've written to test how a blocking NIO can be interrupted: class TestBlockingNio { private static final boolean INTERRUPT_VIA_THREAD_INTERRUPT = true; /** * Prevent the socket from being GC'ed */ static Socket socket; private static SocketChannel connect(final int port) { while (true) { try { final SocketChannel channel = SocketChannel.open(new InetSocketAddress(port)); channel.configureBlocking(true); return channel; } catch (final IOException ioe) { try { Thread.sleep(1000); } catch (final InterruptedException ie) { } continue; } } } private static byte[] newBuffer(final int length) { final byte buffer[] = new byte[length]; for (int i = 0; i < length; i++) { buffer[i] = (byte) 'A'; } return buffer; } public static void main(final String args[]) throws IOException, InterruptedException { final int portNumber = 10000; new Thread("Reader") { public void run() { try { final ServerSocket serverSocket = new ServerSocket(portNumber); socket = serverSocket.accept(); /* * Fully ignore any input from the socket */ } catch (final IOException ioe) { ioe.printStackTrace(); } } }.start(); final SocketChannel channel = connect(portNumber); final Thread main = Thread.currentThread(); final Thread interruptor = new Thread("Inerruptor") { public void run() { System.out.println("Press Enter to interrupt I/O "); while (true) { try { System.in.read(); } catch (final IOException ioe) { ioe.printStackTrace(); } System.out.println("Interrupting..."); if (INTERRUPT_VIA_THREAD_INTERRUPT) { main.interrupt(); } else { try { channel.close(); } catch (final IOException ioe) { System.out.println(ioe.getMessage()); } } } } }; interruptor.setDaemon(true); interruptor.start(); final ByteBuffer buffer = ByteBuffer.allocate(32768); int i = 0; try { while (true) { buffer.clear(); buffer.put(newBuffer(buffer.capacity())); buffer.flip(); channel.write(buffer); System.out.print('X'); if (++i % 80 == 0) { System.out.println(); Thread.sleep(100); } } } catch (final ClosedByInterruptException cbie) { System.out.println("Closed via Thread.interrupt()"); } catch (final AsynchronousCloseException ace) { System.out.println("Closed via Channel.close()"); } } } In the above example, I'm writing to a SocketChannel, but noone is reading from the other side, so eventually the write operation hangs. This example works great when run by JDK-1.6, with the following output: Press Enter to interrupt I/O XXXX Interrupting... Closed via Thread.interrupt() — meaning that only 128k of data was written to the TCP socket's buffer. When run by JDK-1.7 (1.7.0_25-b15 and 1.7.0-u40-b37), however, the very same code bails out with an IOException: Press Enter to interrupt I/O XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXX Exception in thread "main" java.io.IOException: Broken pipe at sun.nio.ch.FileDispatcherImpl.write0(Native Method) at sun.nio.ch.SocketDispatcher.write(SocketDispatcher.java:47) at sun.nio.ch.IOUtil.writeFromNativeBuffer(IOUtil.java:93) at sun.nio.ch.IOUtil.write(IOUtil.java:65) at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:487) at com.example.TestBlockingNio.main(TestBlockingNio.java:109) Can anyone explain this different behaviour?

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  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

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  • client-side validation in custom validation attribute - asp.net mvc 4

    - by Giorgos Manoltzas
    I have followed some articles and tutorials over the internet in order to create a custom validation attribute that also supports client-side validation in an asp.net mvc 4 website. This is what i have until now: RequiredIfAttribute.cs [AttributeUsage(AttributeTargets.Property, AllowMultiple = true)] //Added public class RequiredIfAttribute : ValidationAttribute, IClientValidatable { private readonly string condition; private string propertyName; //Added public RequiredIfAttribute(string condition) { this.condition = condition; this.propertyName = propertyName; //Added } protected override ValidationResult IsValid(object value, ValidationContext validationContext) { PropertyInfo propertyInfo = validationContext.ObjectType.GetProperty(this.propertyName); //Added Delegate conditionFunction = CreateExpression(validationContext.ObjectType, _condition); bool conditionMet = (bool)conditionFunction.DynamicInvoke(validationContext.ObjectInstance); if (conditionMet) { if (value == null) { return new ValidationResult(FormatErrorMessage(null)); } } return ValidationResult.Success; } private Delegate CreateExpression(Type objectType, string expression) { LambdaExpression lambdaExpression = System.Linq.Dynamic.DynamicExpression.ParseLambda(objectType, typeof(bool), expression); //Added Delegate function = lambdaExpression.Compile(); return function; } public IEnumerable<ModelClientValidationRule> GetClientValidationRules(ModelMetadata metadata, ControllerContext context) { var modelClientValidationRule = new ModelClientValidationRule { ValidationType = "requiredif", ErrorMessage = ErrorMessage //Added }; modelClientValidationRule.ValidationParameters.Add("param", this.propertyName); //Added return new List<ModelClientValidationRule> { modelClientValidationRule }; } } Then i applied this attribute in a property of a class like this [RequiredIf("InAppPurchase == true", "InAppPurchase", ErrorMessage = "Please enter an in app purchase promotional price")] //Added "InAppPurchase" public string InAppPurchasePromotionalPrice { get; set; } public bool InAppPurchase { get; set; } So what i want to do is display an error message that field InAppPurchasePromotionalPrice is required when InAppPurchase field is true (that means checked in the form). The following is the relevant code form the view: <div class="control-group"> <label class="control-label" for="InAppPurchase">Does your app include In App Purchase?</label> <div class="controls"> @Html.CheckBoxFor(o => o.InAppPurchase) @Html.LabelFor(o => o.InAppPurchase, "Yes") </div> </div> <div class="control-group" id="InAppPurchasePromotionalPriceDiv" @(Model.InAppPurchase == true ? Html.Raw("style='display: block;'") : Html.Raw("style='display: none;'"))> <label class="control-label" for="InAppPurchasePromotionalPrice">App Friday Promotional Price for In App Purchase: </label> <div class="controls"> @Html.TextBoxFor(o => o.InAppPurchasePromotionalPrice, new { title = "This should be at the lowest price tier of free or $.99, just for your App Friday date." }) <span class="help-inline"> @Html.ValidationMessageFor(o => o.InAppPurchasePromotionalPrice) </span> </div> </div> This code works perfectly but when i submit the form a full post is requested on the server in order to display the message. So i created JavaScript code to enable client-side validation: requiredif.js (function ($) { $.validator.addMethod('requiredif', function (value, element, params) { /*var inAppPurchase = $('#InAppPurchase').is(':checked'); if (inAppPurchase) { return true; } return false;*/ var isChecked = $(param).is(':checked'); if (isChecked) { return false; } return true; }, ''); $.validator.unobtrusive.adapters.add('requiredif', ['param'], function (options) { options.rules["requiredif"] = '#' + options.params.param; options.messages['requiredif'] = options.message; }); })(jQuery); This is the proposed way in msdn and tutorials i have found Of course i have also inserted the needed scripts in the form: jquery.unobtrusive-ajax.min.js jquery.validate.min.js jquery.validate.unobtrusive.min.js requiredif.js BUT...client side validation still does not work. So could you please help me find what am i missing? Thanks in advance.

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  • convert pixels into image

    - by Zeta Op
    what i am trying to do is to convert a pixel from a video cam, into an image to expalin it better imagine a 3d model so.. the pixels would be each polying, and i want to do is to conver each polyigon into an image. what i have so far is this ** import processing.video.*; PImage hoja; Capture cam; boolean uno, dos, tres, cuatro; import ddf.minim.*; Minim minim; AudioPlayer audio; float set; void setup() { //audio minim = new Minim(this); // audio = minim.loadFile("audio"); // audio.loop(); // uno=false; dos=false; tres=false; cuatro=true; size(640, 480); hoja=loadImage("hoja.gif"); cam = new Capture(this, width, height); cam.start(); } void draw() { if (cam.available() == true) { cam.read(); if (uno==true) { filtroUno(); image(cam, 0, 0, 640, 480); } if (dos==true) { filtroDos(); } if(tres==true){ filtroTres(); } if(cuatro==true){ filtroCuatro(); image(cam, set, 0,640,480); } } // The following does the same, and is faster when just drawing the image // without any additional resizing, transformations, or tint. //set(0, 0, cam); } void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+(j*cam.width); if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=i+(j*cam.width); cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } ** the broblem is that each pixel is creating me a matrix, so.. is not recreating what id that to do. i had the method filtroUno but it wasn't showing ok.. and was the result void filtroUno() { cam.loadPixels(); hoja.loadPixels(); for (int i=0;i<cam.pixels.length;i++) { if (brightness(cam.pixels[i])>110) { cam.pixels[i]=color(0, 255, 255); } else { cam.pixels[i]=color(255, 0, 0); } } for (int i=0;i<cam.width;i+=10) { for (int j=0;j<cam.height;j+=10) { int loc=i+j*hoja.width*10; if (cam.pixels[loc]==color(255, 0, 0)) { for (int x=i;x<i+10;x++) { for (int y=j;y<j+10;y++) { // println("bla"); int locDos=x+y*hoja.height*10; cam.pixels[locDos]=hoja.get(x, y); } } } } } cam.updatePixels(); } i hope you can help me thanks note: each red pixel should be the gif image the imge size is 10x10

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  • How to unit test synchronized code

    - by gillJ
    Hi, I am new to Java and junit. I have the following peice of code that I want to test. Would appreciate if you could send your ideas about what's the best way to go about testing it. Basically, the following code is about electing a leader form a Cluster. The leader holds a lock on the shared cache and services of the leader get resumed and disposed if it somehow looses the lock on the cache. How can i make sure that a leader/thread still holds the lock on the cache and that another thread cannot get its services resumed while the first is in execution? public interface ContinuousService { public void resume(); public void pause(); } public abstract class ClusterServiceManager { private volatile boolean leader = false; private volatile boolean electable = true; private List<ContinuousService> services; protected synchronized void onElected() { if (!leader) { for (ContinuousService service : services) { service.resume(); } leader = true; } } protected synchronized void onDeposed() { if (leader) { for (ContinuousService service : services) { service.pause(); } leader = false; } } public void setServices(List<ContinuousService> services) { this.services = services; } @ManagedAttribute public boolean isElectable() { return electable; } @ManagedAttribute public boolean isLeader() { return leader; } public class TangosolLeaderElector extends ClusterServiceManager implements Runnable { private static final Logger log = LoggerFactory.getLogger(TangosolLeaderElector.class); private String election; private long electionWaitTime= 5000L; private NamedCache cache; public void start() { log.info("Starting LeaderElector ({})",election); Thread t = new Thread(this, "LeaderElector ("+election+")"); t.setDaemon(true); t.start(); } public void run() { // Give the connection a chance to start itself up try { Thread.sleep(1000); } catch (InterruptedException e) {} boolean wasElectable = !isElectable(); while (true) { if (isElectable()) { if (!wasElectable) { log.info("Leadership requested on election: {}",election); wasElectable = isElectable(); } boolean elected = false; try { // Try and get the lock on the LeaderElectorCache for the current election if (!cache.lock(election, electionWaitTime)) { // We didn't get the lock. cycle round again. // This code to ensure we check the electable flag every now & then continue; } elected = true; log.info("Leadership taken on election: {}",election); onElected(); // Wait here until the services fail in some way. while (true) { try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} if (!cache.lock(election, 0)) { log.warn("Cache lock no longer held for election: {}", election); break; } else if (!isElectable()) { log.warn("Node is no longer electable for election: {}", election); break; } // We're fine - loop round and go back to sleep. } } catch (Exception e) { if (log.isErrorEnabled()) { log.error("Leadership election " + election + " failed (try bfmq logs for details)", e); } } finally { if (elected) { cache.unlock(election); log.info("Leadership resigned on election: {}",election); onDeposed(); } // On deposition, do not try and get re-elected for at least the standard wait time. try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} } } else { // Not electable - wait a bit and check again. if (wasElectable) { log.info("Leadership NOT requested on election ({}) - node not electable",election); wasElectable = isElectable(); } try { Thread.sleep(electionWaitTime); } catch (InterruptedException e) {} } } } public void setElection(String election) { this.election = election; } @ManagedAttribute public String getElection() { return election; } public void setNamedCache(NamedCache nc) { this.cache = nc; }

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  • Selected Index Changed event not firing both Autopostback property

    - by TechGuy
    In my Dropdownlist Selected index change event not firing.Here i use auto post back true & View state also true.But Selected Index Changed Event not firing My Code <%@ Page Language="C#" AutoEventWireup="true" CodeFile="AdminEagleViewLogin.aspx.cs" Inherits="AdminEagleViewLogin" %> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <style> body{padding-top:20px;} </style> <title></title> </head> <body> <form id="form1" runat="server"> <div class="container"> <div class="row"> User : <asp:DropDownList ID="drpusr" runat="server" Visible="true" OnSelectedIndexChanged="drpusr_SelectedIndexChanged" AutoPostBack="true" EnableViewState="true" ></asp:DropDownList> Password: <asp:Label ID="lbluserpw" runat="server"></asp:Label> <div class="col-md-4 col-md-offset-4"> <div class="panel panel-default"> <div class="panel-heading"> <h3 class="panel-title">Please sign in</h3> </div> <div class="panel-body"> <form accept-charset="UTF-8" role="form"> <fieldset> <div class="form-group"> <asp:TextBox ID="txtusr" runat="server"></asp:TextBox> </div> <div class="form-group"> <asp:TextBox ID="txtpw" runat="server" TextMode="Password"></asp:TextBox> </div> <div class="checkbox"> <label> <input name="remember" type="checkbox" value="Remember Me"> Remember Me </label> </div> <asp:CheckBox ID="chkremember" runat="server" Visible="false" class="remchkbox" /> <asp:Button ID="submit" runat="server" class="btn btn-lg btn-success btn-block" Text="Submit" OnClick="submit_Click" /> </fieldset> </form> </div> </div> </div> </div> </div> </form> </body> </html> ServerSide User bind to Dropdown is working. public partial class AdminEagleViewLogin : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { BindUsers(); //lbluserpw.Text = Membership.Provider.GetPassword(drpusr.SelectedValue, String.Empty); } protected void submit_Click(object sender, EventArgs e) { if (Membership.ValidateUser(txtusr.Text, txtpw.Text)) { FormsAuthentication.SetAuthCookie(txtusr.Text, chkremember.Checked); string[] CurrentUserRole = Roles.GetRolesForUser(txtusr.Text); var admin = "Administrator"; var manager = "Manager"; var user = "User"; if (CurrentUserRole.Contains(admin)) { Response.Redirect("Administrator.aspx"); } else if (CurrentUserRole.Contains(manager)) { Response.Redirect("Manager.aspx"); } else { Response.Redirect("UserPage.aspx"); } } else { Response.Redirect("AdminEagleViewLogin.aspx"); } } protected void BindUsers() { DataAccess da = new DataAccess(); drpusr.DataSource = da.GetUsers(); drpusr.DataTextField = "UserName"; drpusr.DataValueField = "UserId"; drpusr.DataBind(); drpusr.Items.Insert(0, new ListItem("-- Select User --", "0")); drpusr.Items.RemoveAt(1); } protected void drpusr_SelectedIndexChanged(object sender, EventArgs e) { lbluserpw.Text = Membership.Provider.GetPassword(drpusr.SelectedValue, String.Empty); } }

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  • Iframe Javascript call to Flex

    - by Vince Lowe
    I have a flex application with an iframe layered on top. I want to make a call from the iframe to flex with javascript. So far i have tried this: This is the Object containing the swf embed in the ROOT document <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="IPRS_Dispatcher" width="1400" height="1000" codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab"> <param name="movie" value="DispatcherMain.swf" /> <param name="quality" value="high" /> <!-- <param name="bgcolor" value="${bgcolor}" /> --> <param name="allowScriptAccess" value="sameDomain" /> <param name='flashVars' value='strLang=english&strIPRSSrvHost=&strGPSSrvHost=192.168.1.130&strGPSSrvSoapPort=8081&strGPSSrvFwdPort=26000&strLoginMode=simple&strSOSSrvHost=192.168.1.80&strSOSSrvSoapPort=8082&strSOSSrvFwdPort=26001&strSOSLoginMode=simple&strUserSIP=&strUserPswd=&nDelayForMapReadySecs=10&nGPSUpdatesRateSecs=120&nGPSSubscriptionsIntervalMinutes=10&nLat=35.0&nLng=32.5&nZoomLevel=5&strClientServiceVersion=2.1.36.19&nPathDotsSize=1&nPathWidth=5&bHideAnnounce=false&bHideEmergencyPan=true&strMapMarkerLabelMode=name&key=ABQIAAAAYbXZyR09wFj6QsiYucHpGxQEO34WZEWuIFq1A7yobGXPE-K5exQV9ZYR6NIkF8LCR8wsYvlhOIYsfA' /> <embed id="IPRS_Dispatcher2" src="DispatcherMain.swf" flashVars='strLang=english&strIPRSSrvHost=&strGPSSrvHost=192.168.1.130&strGPSSrvSoapPort=8081&strGPSSrvFwdPort=26000&strLoginMode=simple&strSOSSrvHost=192.168.1.80&strSOSSrvSoapPort=8082&strSOSSrvFwdPort=26001&strSOSLoginMode=simple&strUserSIP=&strUserPswd=&nDelayForMapReadySecs=10&nGPSUpdatesRateSecs=120&nGPSSubscriptionsIntervalMinutes=10&nLat=35.0&nLng=32.5&nZoomLevel=5&strClientServiceVersion=2.1.36.19&nPathDotsSize=1&nPathWidth=5&bHideAnnounce=false&bHideEmergencyPan=true&strMapMarkerLabelMode=name&key=ABQIAAAAYbXZyR09wFj6QsiYucHpGxQEO34WZEWuIFq1A7yobGXPE-K5exQV9ZYR6NIkF8LCR8wsYvlhOIYsfA' width="1400" height="1000" name="IPRS_Dispatcher" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"> <!-- bgcolor="${bgcolor}" --> </embed> </object> I have added addcallback for the function i want to expose ExternalInterface.addCallback("sendToFlash", callFromJavaScript); FYI public function callFromJavaScript(str):void { LogAddItem( 30, str); } In my IFRAME i have added the function function callToFlash(str) { var swf = parent.top.$("#IPRS_Dispatcher"); var bool = swf.sendToFlash(str); } Now getting error in chrome - Uncaught TypeError: Object [object Object] has no method 'sendToFlash' UPDATE 25/06/2012 - output from console.log(swf) [ <embed src=?"DispatcherMain.swf" width=?"100%" height=?"100%" align=?"middle" id=?"IPRS_Dispatcher" quality=?"high" name=?"IPRS_Dispatcher" wmode=?"opaque" allowfullscreen=?"true" allowscriptaccess=?"always" pluginspage=?"http:?/?/?www.adobe.com/?go/?getflashplayer" flashvars=?"strOEM=mt&strSplashImage=./?assets/?loadinglogo.jpg&strLang=english&strSelectableLangs=english,chinese, portuguese_brazil,german,french,spanish&strIPRSSrvHost=85.118.26.10&strGPSSrvHost=85.118.26.16&strGPSSrvSoapPort=8081&strGPSSrvFwdPort=26000&strLoginMode=simple&strUserSIP=&strUserPswd=&strSOSSrvHost=85.118.26.17&strSOSSrvSoapPort=8082&strSOSSrvFwdPort=26001&strClientServicePort=&strSOSLoginMode=simple&themeColor=a7c3e3&showRTTPriority=false&showGPSUpdateRate=true&nSamePosErrMeters=300&nDelayForMapReadySecs=10&nGPSUpdatesRateSecs=65535&nGPSSubscriptionsIntervalMinutes=10&nLat=48.311058&nLng=11.636753&nZoomLevel=13.0&strClientServiceVersion=2.1.36.04&bDispatcherEndsSessions=true&nSOSSubscriptionsIntervalMinutes=1&GPSKATime=20&SOSKATime=20&nPathDotsSize=2&nPathWidth=5&bHideAnnounce=false&bHideEmergencyPan=false&bHideDebugLog=false&showMutedColumn=false&strLogFilter=&strMapMarkerLabelMode=name&key=ABQIAAAAfJEcVYS6-jYp2UOUy8Wh5xSCeXAFBxztfWxjY5w1WzTnKjnSVRS7Uu5XoOIwTg2R_tq_c0QSCPxSHw" type=?"application/?x-shockwave-flash">? ]

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  • a question in NS c programming

    - by bahar
    Hi I added a new patch to my NS and I've seen thise two errors. Does anyone Know what I can do? error: specialization of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' in different namespace from definition of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' and the errors are from this code typedef struct _AlgorithmTime { // Round. int round; // Fase. int fase; // Valore massimo di fase. int last_fase; public: _AlgorithmTime() { round = 0; fase = 0; last_fase = 0; } // Costruttore. _AlgorithmTime(int r, int f, int l) { round = r; fase = f; last_fase = l; } // Costruttore. _AlgorithmTime(const _AlgorithmTime & t) { round = t.round; fase = t.fase; last_fase = t.last_fase; } // Operatore di uguaglianza. bool operator== (struct _AlgorithmTime & t) { return ((t.fase == fase) && (t.round == round)); } // Operatore minore. bool operator < (struct _AlgorithmTime & t) { if (round < t.round) return true; if (round > t.round) return false; if (fase < t.fase) return true; return false; } // Operatore maggiore. bool operator > (struct _AlgorithmTime & t) { if (round > t.round) return true; if (round < t.round) return false; if (fase > t.fase) return true; return false; } void operator++ () { if (fase == last_fase) { round++; fase = 0; return; } fase++; } void operator-- () { if (fase == 0) { round--; fase = last_fase; return; } fase--; } }AlgorithmTime; template< bool std::less::operator()(const AlgorithmTime & t1, const AlgorithmTime & t2)const { if (t1.round < t2.round) return true; if (t1.round t2.round) return false; if (t1.fase < t2.fase) return true; return false; } Thanks

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  • One to many in nhibernate mapping problem

    - by chobo2
    Hi I have this using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Demo.Framework.Domain { public class UserEntity { public virtual Guid UserId { get; protected set; } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TDemo.Framework.Domain { public class Users : UserEntity { public virtual string OpenIdIdentifier { get; set; } public virtual string Email { get; set; } public virtual IList<Movie> Movies { get; set; } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Demo.Framework.Domain { public class Movie { public virtual int MovieId { get; set; } public virtual Guid UserId { get; set; } // not sure if I should inherit UserEntity public virtual string Title { get; set; } public virtual DateTime ReleaseDate { get; set; } // in my ms sql 2008 database I want this to be just a Date type. Not sure how to do that. public virtual int Upc { get; set; } } } <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Demo.Framework" namespace="Demo.Framework.Domain"> <class name="Users"> <id name="UserId"> <generator class="guid.comb" /> </id> <property name="OpenIdIdentifier" not-null="true" /> <property name="Email" not-null="true" /> </class> <subclass name="Movie"> <list name="Movies" cascade="all-delete-orphan"> <key column="MovieId" /> <index column="MovieIndex" /> // not sure what index column is really. <one-to-many class="Movie"/> </list> </subclass> </hibernate-mapping> <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="Demo.Framework" namespace="Demo.Framework.Domain"> <class name="Movie"> <id name="MovieId"> <generator class="native" /> </id> <property name="Title" not-null="true" /> <property name="ReleaseDate" not-null="true" type="Date" /> <property name="Upc" not-null="true" /> <property name="UserId" not-null="true" type="Guid"/> </class> </hibernate-mapping> I get this error 'extends' attribute is not found or is empty. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: NHibernate.MappingException: 'extends' attribute is not found or is empty. Source Error: Line 17: { Line 18: Line 19: var nhConfig = new Configuration().Configure(); Line 20: var sessionFactory = nhConfig.BuildSessionFactory(); Line 21:

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  • C# IOException: The process cannot access the file because it is being used by another process.

    - by Michiel Bester
    Hi, I have a slight problem. What my application is supose to do, is to watch a folder for any newly copied file with the extention '.XSD' open the file and assign the lines to an array. After that the data from the array should be inserted into a MySQL database, then move the used file to another folder if it's done. The problem is that the application works fine with the first file, but as soon as the next file is copied to the folder I get this exception for example: 'The process cannot access the file 'C:\inetpub\admission\file2.XPD' because it is being used by another process'. If two files on the onther hand is copied at the same time there's no problem at all. The following code is on the main window: public partial class Form1 : Form { static string folder = specified path; static FileProcessor processor; public Form1() { InitializeComponent(); processor = new FileProcessor(); InitializeWatcher(); } static FileSystemWatcher watcher; static void InitializeWatcher() { watcher = new FileSystemWatcher(); watcher.Path = folder; watcher.Created += new FileSystemEventHandler(watcher_Created); watcher.EnableRaisingEvents = true; watcher.Filter = "*.XPD"; } static void watcher_Created(object sender, FileSystemEventArgs e) { processor.QueueInput(e.FullPath); } } As you can see the file's path is entered into a queue for processing which is on another class called FileProcessor: class FileProcessor { private Queue<string> workQueue; private Thread workerThread; private EventWaitHandle waitHandle; public FileProcessor() { workQueue = new Queue<string>(); waitHandle = new AutoResetEvent(true); } public void QueueInput(string filepath) { workQueue.Enqueue(filepath); if (workerThread == null) { workerThread = new Thread(new ThreadStart(Work)); workerThread.Start(); } else if (workerThread.ThreadState == ThreadState.WaitSleepJoin) { waitHandle.Set(); } } private void Work() { while (true) { string filepath = RetrieveFile(); if (filepath != null) ProcessFile(filepath); else waitHandle.WaitOne(); } } private string RetrieveFile() { if (workQueue.Count > 0) return workQueue.Dequeue(); else return null; } private void ProcessFile(string filepath) { string xName = Path.GetFileName(filepath); string fName = Path.GetFileNameWithoutExtension(filepath); string gfolder = specified path; bool fileInUse = true; string line; string[] itemArray = null; int i = 0; #region Declare Db variables //variables for each field of the database is created here #endregion #region Populate array while (fileInUse == true) { FileStream fs = new FileStream(filepath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); StreamReader reader = new StreamReader(fs); itemArray = new string[75]; while (!reader.EndOfStream == true) { line = reader.ReadLine(); itemArray[i] = line; i++; } fs.Flush(); reader.Close(); reader.Dispose(); i = 0; fileInUse = false; } #endregion #region Assign Db variables //here all the variables get there values from the array #endregion #region MySql Connection //here the connection to mysql is made and the variables are inserted into the db #endregion #region Test and Move file if (System.IO.File.Exists(gfolder + xName)) { System.IO.File.Delete(gfolder + xName); } Directory.Move(filepath, gfolder + xName); #endregion } } The problem I get occurs in the Populate array region. I read alot of other threads and was lead to believe that by flushing the file stream would help... I am also thinking of adding a try..catch for if the file process was successful, the file is moved to gfolder and if it failed, moved to bfolder Any help would be awesome Tx

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  • Problems with instantiating in JAVA

    - by PUPIALEX
    When running, below programme cannot reach the end of the main function.. I am new to JAVA, and cannot find its defections.. I need your help. Thanks. import java.util.*; class Schedule { public String day; private int startTime, endTime; public Schedule(String input_day, int input_start, int input_end) { day = input_day; startTime = input_start; endTime = input_end; } /* clashWith: to check whether this schedule clash with a Schedule called otherSchedule * PRE-Condition : input must be of Schedule type * POST-Condition : return true if two Schedule clash, return false if not. */ public boolean clashWith(Schedule otherSchedule) { if(this.day != otherSchedule.day || this.endTime <= otherSchedule.startTime || this.startTime >= otherSchedule.endTime) return false; return true; } } class Module { String code; Schedule lecture, tutorial, lab; public Module(String input_code, Schedule input_lecture, Schedule input_tutorial, Schedule input_lab) { code = input_code; lecture = input_lecture; tutorial = input_tutorial; lab = input_lab; } /* count: to count number of classes(lecture, tutorial, and lab of only this Module) on day. * For example: when day = "Monday", lecture is on Monday, tutorial is on Monday * but lab is on Tuesday, then return 2. (lecture and tutorial are on Monday). * PRE-Condition : * POST-Condition : */ public int count(String day) { int num = 0; if(lecture.day == day) num++; if(tutorial.day == day) num++; if(lab.day == day) num++; return num; } /* clashWith: to check whether this module clash with a Module called otherModule * PRE-Condition : * POST-Condition : */ public boolean clashWith(Module otherModule) { if(lecture.clashWith(otherModule.lecture) || lecture.clashWith(otherModule.tutorial) || lecture.clashWith(otherModule.lab) ) return true; if(tutorial.clashWith(otherModule.lecture) || tutorial.clashWith(otherModule.tutorial) || tutorial.clashWith(otherModule.lab)) return true; if(lab.clashWith(otherModule.lecture) || lab.clashWith(otherModule.tutorial) || lab.clashWith(otherModule.lab)) return true; return false; } } class Timetable { Vector<Module> listOfModule; public Timetable() { } /* checkClash: to check whether otherModule clash with one of * the modules in our timetable list. * PRE-Condition : * POST-Condition : */ public boolean checkClash(Module otherModule) { for(Module c: listOfModule) if(c.clashWith(otherModule)) return true; return false; } /* add: to add a new module to the timetable list. * PRE-Condition : * POST-Condition : */ public void add(Module module) { listOfModule.add(module); } /* count: to count number of classes on day. * PRE-Condition : * POST-Condition : */ public int count(String day) { int count_day=0; for(Module c: listOfModule) count_day += c.count(day); return count_day; } } public class Main { public static void main(String[] args) { Scanner input = new Scanner(System.in); int num_operation; String code ; Timetable userTimetable = new Timetable(); num_operation = input.nextInt(); for(int i=0;i<num_operation;i++) { if(input.next() == "MODULE") { code = input.next(); String day; int start, end; Schedule getLecSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Schedule getTutSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Schedule getLabSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Module userModule = new Module(code, getLecSche, getTutSche, getLabSche); System.out.println("Reached line 162"); if(!userTimetable.checkClash(userModule)) { userTimetable.add(userModule); System.out.println("Added"); } else System.out.println("Clashed"); } else if(input.next() == "COUNT"){ code = input.next(); System.out.println(userTimetable.count(code)); } } } }

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  • scroll into view the selected element

    - by yb007
    hi all, i am a newbie to javascript... i have two select boxes with multiple selection enabled.When i select an element from first select box it scrolls into view the corrosponding element from the second list.The single selection goes fine in all browsers explorer,firefox,chrome. now, if i select the first,last element from the first selection box the second select box does not scrolls into view the last selected element in chrome browser.although , it works fine in internet explorer and firefox. Please help me to make it run in google chrome browser. <html> <head> <script language="javascript"> function SyncListsL(){ for (var i = 0; i <= [document.puser.user_select.length]-1; i++) { if(document.puser.user_select.options[i].selected == true) { document.puser.user_select2.options[i].selected=true; document.puser.user_select.options[i].selected=true; } else{ document.puser.user_select2.options[i].selected = false; document.puser.user_select.options[i].selected=false; } } } function SyncListsR(){ for (i = 0; i <= [document.puser.user_select2.length]-1; i++) { if(document.puser.user_select2.options[i].selected == true) { document.puser.user_select.options[i].selected=true; document.puser.user_select2.options[i].selected=true; } else{ document.puser.user_select.options[i].selected = false; document.puser.user_select2.options[i].selected=false; } } } </script> <title>scrollintoview</title> </head> <body bgcolor="e2dbc5"> <form name="puser" > <table align="center"> <tr> <td align="right" bgcolor="#eeeadd"> <font size=2> <select name="user_select2" multiple size="5" onChange="SyncListsR()" style="width:35mm"> <option value="a1" title="a1">a1</option> <option value="a2" title="a2">a2</option> <option value="ab" title="ab">ab</option> <option value="abc" title="abc">abc</option> <option value="e1" title="e1">e1</option> <option value="e2" title="e2">e2</option> <option value="new" title="new">new</option> </select> </font></td> <td align="left" bgcolor="#eeeadd"> <font size=2> <select name="user_select" multiple size="5" onChange="SyncListsL()" style="width:50mm"> <option value="first" title="first">first</option> <option value="last" title="last">last</option> <option value="ghi" title="ghi">ghi</option> <option value="User" title="User">User</option> <option value="ed" title="ed">ed</option> <option value="edit" title="edit">edit</option> <option value="second" title="second">second</option> </select> </font></td> </tr> </table> </form> </body> </html>

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  • Javascript/Jquery Super Scrollorama Navigation Issues

    - by Rosencruez
    On a Wordpress site I am currently working on, my client wanted the different sections of the front page to slide up from the bottom and cover up the previous section, like a wipe or slide transition. Using super scrollorama found here: http://johnpolacek.github.com/superscrollorama/, I managed to achieve the desired result. Next, I needed to create a navigation menu on the front page only. I did so, and set anchors at various different points on the pages. I also used the scrollTo library for scolling animations when I click the nav menu links. However, there are a number of problems I have encountered: When at the top and I click "showcase", it brings me down to the showcase section, but the products section (the div right after it) is overlapping it. Other divs seems to have the same problem of the following divs overlapping the current one I can only navigate forwards. When I try to go backwards, it won't (except for "Home") I thought it might have something to do with the CSS "top" property of the divs, so I tried resetting them every time the click function kicked in, but it didn't work. So I removed it for the time being. Currently set the javascript to prevent the default action of scrolling to the anchors and instead setting it to scroll to the actual divs themselves. However, I'm still having the same issues. Here is the site I am currently working on: http://breathe.simalam.ca/ Here is the javascript for the scrolling: $(document).ready(function() { jQuery('.home-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo(0, 1000, {queue:true}); }); jQuery('.showcase-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#showcase_content', 1000, {queue:true}); }); jQuery('.products-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#products_content', 1000, {queue:true}); }); jQuery('.about-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#about_content', 1000, {queue:true}); }); jQuery('.locator-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#locator_content', 1000, {queue:true}); }); jQuery('.contact-link').click(function(e){ e.preventDefault(); jQuery(window).scrollTo('#contact_content', 1000, {queue:true}); }); }); scrollorama code: $(document).ready(function() { $('#wrapper').css('display','block'); var controller = $.superscrollorama(); var pinDur = 4000; /* set duration of pin scroll in pixels */ // create animation timeline for pinned element var pinAnimations = new TimelineLite(); pinAnimations .append([ TweenMax.to($('#showcase'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#products'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#about'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#locator'), .5, {css:{top:0}}) ], .5) .append([ TweenMax.to($('#contact'), .5, {css:{top:0}}) ], .5) .append(TweenMax.to($('#pin-frame-unpin'), .5, {css:{top:'100px'}})); controller.pin($('#examples-pin'), pinDur, { anim:pinAnimations, onPin: function() { $('#examples-pin').css('height','100%'); }, onUnpin: function() { $('#examples-pin').css('height','2000px'); } }); }); All of the section divs are inside a parent div. The section divs all have a height, width, and top of 100%. The parent div containing all of these section divs are as follows: #examples-pin { position: relative; /* relative positioning for transitions to work? */ width: 101%; /* max width */ height: 2000px; /* height of 2000px for now */ overflow: hidden; /* hide the overflow for transitions to work */ margin-bottom: -200px; /* negative bottom margin */ }

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  • C# - Must declare the scalar variable "@ms_id" - Error

    - by user1075106
    I'm writing an web-app that keeps track of deadlines. With this app you have to be able to update records that are being saved in an SQL DB. However I'm having some problem with my update in my aspx-file. <asp:GridView ID="gv_editMilestones" runat="server" DataSourceID="sql_ds_milestones" CellPadding="4" ForeColor="#333333" GridLines="None" Font-Size="Small" AutoGenerateColumns="False" DataKeyNames="id" Visible="false" onrowupdated="gv_editMilestones_RowUpdated" onrowupdating="gv_editMilestones_RowUpdating" onrowediting="gv_editMilestones_RowEditing"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:CommandField ShowEditButton="True" /> <asp:BoundField DataField="id" HeaderText="id" SortExpression="id" ReadOnly="True" Visible="false"/> <asp:BoundField DataField="ms_id" HeaderText="ms_id" SortExpression="ms_id" ReadOnly="True"/> <asp:BoundField DataField="ms_description" HeaderText="ms_description" SortExpression="ms_description"/> <%-- <asp:BoundField DataField="ms_resp_team" HeaderText="ms_resp_team" SortExpression="ms_resp_team"/>--%> <asp:TemplateField HeaderText="ms_resp_team" SortExpression="ms_resp_team"> <ItemTemplate> <%# Eval("ms_resp_team") %> </ItemTemplate> <EditItemTemplate> <asp:DropDownList ID="DDL_ms_resp_team" runat="server" DataSourceID="sql_ds_ms_resp_team" DataTextField="team_name" DataValueField="id"> <%--SelectedValue='<%# Bind("ms_resp_team") %>'--%> </asp:DropDownList> </EditItemTemplate> </asp:TemplateField> <asp:BoundField DataField="ms_focal_point" HeaderText="ms_focal_point" SortExpression="ms_focal_point" /> <asp:BoundField DataField="ms_exp_date" HeaderText="ms_exp_date" SortExpression="ms_exp_date" DataFormatString="{0:d}"/> <asp:BoundField DataField="ms_deal" HeaderText="ms_deal" SortExpression="ms_deal" ReadOnly="True"/> <asp:CheckBoxField DataField="ms_active" HeaderText="ms_active" SortExpression="ms_active"/> </Columns> <FooterStyle BackColor="#CCCC99" /> <PagerStyle BackColor="#F7F7DE" ForeColor="Black" HorizontalAlign="Right" /> <SelectedRowStyle BackColor="#CE5D5A" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <AlternatingRowStyle BackColor="White" /> <EditRowStyle BackColor="#999999" /> </asp:GridView> <asp:SqlDataSource ID="sql_ds_milestones" runat="server" ConnectionString="<%$ ConnectionStrings:testServer %>" SelectCommand="SELECT [id] ,[ms_id] ,[ms_description] ,(SELECT [team_name] FROM [NSBP].[dbo].[tbl_teams] as teams WHERE milestones.[ms_resp_team] = teams.[id]) as 'ms_resp_team' ,[ms_focal_point] ,[ms_exp_date] ,(SELECT [deal] FROM [NSBP].[dbo].[tbl_deals] as deals WHERE milestones.[ms_deal] = deals.[id]) as 'ms_deal' ,[ms_active] FROM [NSBP].[dbo].[tbl_milestones] as milestones" UpdateCommand="UPDATE [NSBP].[dbo].[tbl_milestones] SET [ms_description] = @ms_description ,[ms_focal_point] = @ms_focal_point ,[ms_active] = @ms_active WHERE [ms_id] = @ms_id"> <UpdateParameters> <asp:Parameter Name="ms_description" Type="String" /> <%-- <asp:Parameter Name="ms_resp_team" Type="String" />--%> <asp:Parameter Name="ms_focal_point" Type="String" /> <asp:Parameter Name="ms_exp_date" Type="DateTime" /> <asp:Parameter Name="ms_active" Type="Boolean" /> <%-- <asp:Parameter Name="ms_id" Type="String" />--%> </UpdateParameters> </asp:SqlDataSource> You can see my complete GridView-structure + my datasource bound to this GridView. There is nothing written in my onrowupdating-function in my code-behind file. Thx in advance

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  • ActionScript 3 Cant see Movieclip

    - by user3697993
    When I play my game it does not show my _Player Movieclip, but it does collide with the ground which is very confusing. So I believe the movieclip is there but not showing the texture/Sprite. I think the problem is in "function Spawn" (First Function). public class PewdyBird extends MovieClip { //Player variables public var Up_Speed:int = 25; public var speed:Number = 0; public var _grav:Number = 0.5; public var isJump:Boolean = false; public var Score:int = 0; public var Player_Live:Boolean = true; public var _Player:Player = new Player(); //Other variables //Environment variables var Floor:int = 480; var Clock:Number = 0; var Clock_restart:Number = 0; var Clock_ON:Boolean = false; var Clock_max:int = 15; var Player_Stage:Boolean = true; private var _X:int; private var _Y:int; private var hit_ground:Boolean = false; private var width_BG:int = 479; //SPAWN function Spawn(e:Event){ _Player.x = 200; _Player.y = 200; stage.addChild(_Player); } //Keyboard Input private function KeyboardListener(e:KeyboardEvent){ if(e.keyCode == Keyboard.SPACE){ Clock = Clock_restart; Clock_ON = true; isJump = true; if(isJump){ _Player.gotoAndPlay("Fly"); speed = -Up_Speed; isJump = false; } } } //Mouse Input & Spawn Listener private function MouseListener(m:MouseEvent){ if(MouseEvent.CLICK){ Clock = Clock_restart; Clock_ON = true; isJump = true; if(isJump){ _Player.gotoAndPlay("Fly"); speed = -Up_Speed; isJump = false; } } } //Rotation Fly function Rot_Fly(){ if(Clock < Clock_max){ _Player.rotation = -15; }else if(Clock >= Clock_max){ if(_Player.rotation < 90){ _Player.rotation += 10; }else if(_Player.rotation >= 90){ _Player.rotation = 90; } } } //END //Update Function function enter_frame(e:Event):void{ Rot_Fly(); //Clock if(Clock_ON){ Clock++; }else if(Clock > Clock_max){ Clock = Clock_max; } //Fall Limits if(speed >= 20){ _Player.y += 20; return; _Player.gotoAndPlay("Fall"); } //Physics speed += _grav*3; _Player.y += speed; } //Hit Ground function Hit_Ground(e:Event){ if(_Player.hitTestObject(Ground1)){ _grav = 0; speed = 0; trace("HIT GROUND"); }else if(_Player.hitTestObject(Ground2)){ _grav = 0; speed = 0; trace("HIT GROUND"); }else if(_Player.hitTestObject(Ground1) == false){ _grav = 1; }else if(_Player.hitTestObject(Ground2) == false){ _grav = 1; } } //Background Slide (Left) private function Background_Move(e:Event):void{ Background1.x -= 1.5; Background2.x -= 1.5; Ground1.x -= 4; Ground2.x -= 4; if(Background1.x < -width_BG){ Background1.x = width_BG; } else if(Background2.x < -width_BG){ Background2.x = width_BG; } else if(Ground1.x < -width_BG){ Ground1.x = width_BG; } else if(Ground2.x < -width_BG){ Ground2.x = width_BG; } } } The eventListeners are in flash it self stage.addEventListener(Event.ENTER_FRAME, enter_frame); stage.addEventListener(Event.ENTER_FRAME, Hit_Ground); stage.addEventListener(KeyboardEvent.KEY_UP, KeyboardListener); stage.addEventListener(MouseEvent.CLICK, MouseListener); stage.addEventListener(Event.ENTER_FRAME, Background_Move); stage.addEventListener(Event.ADDED_TO_STAGE, Spawn);

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  • System.Dynamic bug?

    - by ControlFlow
    While I playing with the C# 4.0 dynamic, I found strange things happening with the code like this: using System.Dynamic; sealed class Foo : DynamicObject { public override bool TryInvoke( InvokeBinder binder, object[] args, out object result) { result = new object(); return true; } static void Main() { dynamic foo = new Foo(); var t1 = foo(0); var t2 = foo(0); var t3 = foo(0); var t4 = foo(0); var t5 = foo(0); } } Ok, it works but... take a look at IntelliTrace window: So every invokation (and other operations too on dynamic object) causes throwing and catching strange exceptions twice! I understand, that sometimes exceptions mechanism may be used for optimizations, for example first call to dynamic may be performed to some stub delegate, that simply throws exception - this may be like a signal to dynamic binder to resolve an correct member and re-point delegate. Next call to the same delegate will be performed without any checks. But... behavior of the code above looks very strange. Maybe throwing and catching exceptions twice per any operation on DynamicObject - is a bug?

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  • Sorting an array of Doubles with NaN in it

    - by Agent Worm
    This is more of a 'Can you explain this' type of question than it is anything else. I came across a problem at work where we were using NaN values in a table, but when the table was sorted, it came out in a very strange, strange manner. I figured NaN was mucking up something so I wrote up a test application to see if this is true. This is what I did. static void Main(string[] args) { double[] someArray = { 4.0, 2.0, double.NaN, 1.0, 5.0, 3.0, double.NaN, 10.0, 9.0, 8.0 }; foreach (double db in someArray) { Console.WriteLine(db); } Array.Sort(someArray); Console.WriteLine("\n\n"); foreach (double db in someArray) { Console.WriteLine(db); } Console.ReadLine(); } Which gave the result: Before: 4,2,NaN,1,5,3,NaN,10,9,8 After: 1,4,NaN,2,3,5,8,9,10,NaN So yes, the NaN some how made the sorted array to be sorted in a strange way. To quote Fry; "Why is those things?"

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  • django html/css windows mac problem width additional space on the top of the page

    - by rafal
    Hi, my problem is really strange... We are developing shopping-cart system in django. The problem is, when I change anything even single letter on my computer, strange space on the top of the page appears, see the picture... I don't know since when the problem appears. But if i go back to previous version (in this case 210, we use svn), everything is ok, until i change something. I'm using windows 7 and i tried to edit this file in notepad, notepad++, e and so on... In the case when my friend changes something in this 210 version on Macbook everything is ok. Have anyone any ideas? Also in source code of the page strange "-" is added before doctype, but it is only visible in chrome. But the problem is for all browsers...! what is more... for example my home page extends, categories.html and base.html, and in this case a have two "--". Of course If i change something in this two files base and home... PLEASE HELP!:) http://img402.imageshack.us/img402/5655/buguh.png [2]:

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