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  • What is the best service/tool to put short audio clips on a website so users can click and listen im

    - by Edward Tanguay
    I'm making a foreign language flashcard website in which I want to have 100s of short 3-10 second audio files available for users to click and listen. So I am looking for a tool/service such as YouTube or Screenr.com but for audio which e.g.: allows me to easily upload multiple kinds of audio files: mp3, wav, etc. easy to manage them online (delete, replace) has a simple, small player (e.g. flash) that integrates nicely into any site

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  • Consolidated queue for video on demand?

    - by Herb Caudill
    It's great having lots of video on demand options, but actually choosing something to watch is turning into a mess - I have to jump from one website or application to another. I'd like to have a single queue where I can add and prioritize movies and TV I want to watch from any source: iTunes purchases, iTunes rentals, Netflix on demand, Amazon video on demand, Hulu, etc. I'd like the consolidated queue to be accessible from Front Row on my Mac Mini. Does such a thing exist?

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  • Creating a music catalog in C# and extracting first 30 seconds as soon as the first words are sung

    - by Rad
    I already read a question: Separation of singing voice from music. I don’t need this complex audio processing. I only need some detection mechanism that would detect that there is some voice/vocal playing while the music is playing (or not playing) I need to extract first 30 seconds when a vocalist starts singing along with full band music. See question 2 below. I want to create a music catalog using ASP.NET MVC 2 and Silverlight clients and C#.NET 4.0 programming language that would be front store. On the backend I would also like to create a desktop WPF/Windows application to create the music catalog from already existing music files, most of which have metadata in them ID3v1, ID3v2.3, ID3v2.4, iTunes MP4, WMA, Vorbis Comments and APE Tags etc. I would possibly like to create a web service that would allow catalog contributors to upload a zipped album and trigger metadata extraction of music data and extraction of music segments as described below. I would be happy if I achieve no. 1 below. Let's say I have 1000ths of songs in mp3 (or other formats) grouped in subfolders using some classification (Genre, Artists, Albums, Composers or other groupings). I want to create tables in DB that would organize songs so they can be searched based on different criteria (year, length, above classification or by song title, description etc) like what iTune store allows to their customers. I want to extract metadata from various formats (I will try to get songs in mp3 format, but there may be other popular formats) and allow music Catalog manager person to add missing data from either desktop or web applications. He or other contributors can upload zipped music via an HTML or Silverlight upload or WPF. Can anybody suggest open source libraries, articles, code snippets that can do that in an automatic way using .NET and possibly SQL Server DB? My main questions are these. This is an audio processing challenge. I want to extract 2 segments of music (questions 1 and 2): 1. How to extract a music segment: 1-2 seconds before a vocal starts singing and up to 30 seconds from that point in time and 2. Much more challenging is to find repeating segments (One would usually find or recognize the names of the songs and songs are usually known by these refrains. How would I go about creating a list of songs that go great together like what Genius from iTune does? Is there any characteristics of music that can be used to match songs? The goal is for people quickly scan and recognize songs i.e. associate melody, words with a title/album so they can make intelligent decisions like buying a song, create similar mood songs. Thanks, Rad

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  • iphone audio plays on simulator but not on device

    - by amarsh-anand
    The following code plays well on the simulator but the audio doesnt play on the actual device. I have tries aif, wav and mp3 ... all three with the same behaviour. Please sugest what could be wrong. SystemSoundID aSound; AudioServicesCreateSystemSoundID(CFBundleCopyResourceURL(CFBundleGetMainBundle(),CFSTR("drop"), CFSTR("wav"), NULL), &aSound); AudioServicesPlaySystemSound(aSound);

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  • Giving background music to a webpage

    - by rag
    var musicsrc="jyothir2.mp3"; if (navigator.appName=="Microsoft Internet Explorer") document.write('<bgsound src='+'"'+musicsrc+'"'+' loop="infinite">') else document.write('<embed src=\"'+musicsrc+'\" hidden="true" border="0" width="20" height="20" autostart="true" loop="infinite">') friends my javascript( for background music) codes is producing a continuous music in IE but the music is not continuous in other browsers.. can anybody tell me why is it so?

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  • Examples of attoparsec in parsing binary file formats?

    - by me2
    Previously attoparsec was suggested to me for parsing complex binary file formats. While I can find examples of attoparsec parsing HTTP, which is essentially text based, I cannot find an example parsing actual binary, for example, a TCP packet, or image file, or mp3. Can someone post some code or pointer to some code which does this using attoparsec?

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  • How to access FlashVars in flash

    - by RBADS
    Hi this is my code in imageload.html http://triangleyoga.com/images/krishna.gif&audio=http://audio.iskcondesiretree.info/02_-_ISKCON_Swamis/His_Holiness_Radhanath_Swami/Bhajans/Hare_Krishna/IDT_70-Hare_Krishna_-_Radhanath_Swami.mp3"/ and in my as3 file i tried to used flashvars as: var params:Object = LoaderInfo(this.root.loaderInfo).parameters; var var1:String = params['img']; trace(var1); But it shows null.Any idea ? Thank you

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  • How to disable jQuery.jplayer autoplay?

    - by Mr_Nizzle
    when i initialize the player like this: $("#jquery_jplayer").jPlayer({ ready: function () { this.element.jPlayer("setFile", "/previews/cancion.mp3", "/previews/horse.ogg").jPlayer("play"); }, volume: 50, oggSupport: true }) is there any way to disable the autoplay?

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  • Using iptables to selectively route outgoing requests?

    - by Olivier
    Hello, I'd like to set up my Dd-WRT firewall so that it uses the VPN service from a VPN provider to access a bunch of destinations and normal route foe all other requests. In detail: giganews.com would be accessed thru VPN VyprVPN normal web sites such as amazon, ebay, et al thru transparent firewall. I've run nito reading SOOOO many tutorials but I can't get to understand what the different entities are. Any help? Thxs

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  • Crystal Reports from Access DB in FrontPage (plus RealPlayer integration)

    - by Jason
    Hey guys, My boss has some interesting requirements for his next project and insists that we try to implement some Crystal Reports on our Access database (on his computer) into a FrontPage document (for ease of maintenance). After that, he wants an MP3 to be embedded using a RealPlayer widget because that's the only one that he likes. I'm not really sure how to do any of this. What's the best way to go about this? Any help would be greatly appreciated.

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  • Mass bulk add domains to web hosting service (possible?)

    - by Scott
    I was wondering if anyone does bulk adding of domains to your web hosting provider (Amazon, Linode, Rackspace, etc). I am thinking of creating a product that allows user to host their site on top of my web hosting and want something that can allow me to bulk add domains (and point DNS to my web hosting DNS) with as little manual work as possible. I am thinking of getting a VPS to do this. Is this possible even? Thanks Scott

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  • Eucalyptus / no bootable EBS yet - any alternatives to Eucalyptus?

    - by itgorilla
    I've read a couple of articles that Eucalyptus doesn't support bootable EBS yet. This is a problem since you can't make a backup form an instance like you a able on Amazon cloud or Rack Space Cloud. If you ever reboot the physical Ecalyptus sever that's running the node controller the instance is gone along with all your settings. Are there any alternatives to Eucalyptus or is just the only game in town when it comes to open source cloud?

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  • How to configure the framesize using AudioUnit.framework on iOS

    - by Piperoman
    I have an audio app i need to capture mic samples to encode into mp3 with ffmpeg First configure the audio: /** * We need to specifie our format on which we want to work. * We use Linear PCM cause its uncompressed and we work on raw data. * for more informations check. * * We want 16 bits, 2 bytes (short bytes) per packet/frames at 8khz */ AudioStreamBasicDescription audioFormat; audioFormat.mSampleRate = SAMPLE_RATE; audioFormat.mFormatID = kAudioFormatLinearPCM; audioFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; audioFormat.mFramesPerPacket = 1; audioFormat.mChannelsPerFrame = 1; audioFormat.mBitsPerChannel = audioFormat.mChannelsPerFrame*sizeof(SInt16)*8; audioFormat.mBytesPerPacket = audioFormat.mChannelsPerFrame*sizeof(SInt16); audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame*sizeof(SInt16); The recording callback is: static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { NSLog(@"Log record: %lu", inBusNumber); NSLog(@"Log record: %lu", inNumberFrames); NSLog(@"Log record: %lu", (UInt32)inTimeStamp); // the data gets rendered here AudioBuffer buffer; // a variable where we check the status OSStatus status; /** This is the reference to the object who owns the callback. */ AudioProcessor *audioProcessor = (__bridge AudioProcessor*) inRefCon; /** on this point we define the number of channels, which is mono for the iphone. the number of frames is usally 512 or 1024. */ buffer.mDataByteSize = inNumberFrames * sizeof(SInt16); // sample size buffer.mNumberChannels = 1; // one channel buffer.mData = malloc( inNumberFrames * sizeof(SInt16) ); // buffer size // we put our buffer into a bufferlist array for rendering AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0] = buffer; // render input and check for error status = AudioUnitRender([audioProcessor audioUnit], ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); [audioProcessor hasError:status:__FILE__:__LINE__]; // process the bufferlist in the audio processor [audioProcessor processBuffer:&bufferList]; // clean up the buffer free(bufferList.mBuffers[0].mData); //NSLog(@"RECORD"); return noErr; } With data: inBusNumber = 1 inNumberFrames = 1024 inTimeStamp = 80444304 // All the time same inTimeStamp, this is strange However, the framesize that i need to encode mp3 is 1152. How can i configure it? If i do buffering, that implies a delay, but i would like to avoid this because is a real time app. If i use this configuration, each buffer i get trash trailing samples, 1152 - 1024 = 128 bad samples. All samples are SInt16.

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  • Silverlight audio components

    - by Shurup
    Do you know any good commertial or free audio / sound components that can be used in Silverlight (better on the client)? Desired features: visualizing (waveform, peakform etc., zoom, editing volume, pan, start and end markers etc.) editing (channels: volume, pan, mute, fading, etc., merge, cut, copy, paste, etc., effects) mixing different sound tracks, creating a downmix exporting result in some in Silverlight usable (compressed) formats Some useful projects that I've founded: Saluse MediaKit for Silverlight (MP3 decoder, AudioPreProcessor, visualizers, effects) Microsoft Design Toolbox sound mixer (incl. source code and video) and Demo

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  • How to play small sound file continuously in Silverlight?

    - by ash
    Hello, I have two questions regarding Silverlight's SoundPlay action and properties. My scenario is like: I have two story board: The first story board has an image and a sound file; when the silverlight application gets loaded, the sound starts to play automatically, but if someone clicks the image, the sound file will stop and the second storyboard will start with a new sound file. 1) My first question is how to stop the first sound file of first story board when the second story board starts with the second sound file. 2) My second question is how to play a sound file continuously; for example, in Silverlight we can play a story board continuously with RepeatBehavior="Forever"; but I cannot find a way to play my 10 second sound file forever or continuously. Note: I have attached a small XAML file to show what I am talking about; I am also stating that if instead of an image file, if there were a button, then I can stop the first music file after I click the button and start my second story board with a new sound file, but I would like to use image file instead of a button. Is it possible? If it is, how to do it? Therefore, please answer my following two questions or give big hint or website tutorial links on 1) How to stop the first sound file of first story board when the second story board starts with the second sound file ( When the clickable element is an image instead of a button) 2) How to play a 10 second sound file continuously? ............Code Snippet...................... XAML ............ <Grid x:Name="LayoutRoot" Background="Red"> <Button HorizontalAlignment="Left" Margin="212,0,0,111" VerticalAlignment="Bottom" Width="75" Content="Button" Click="onClick"/> <MediaElement x:Name="sound2_mp3" Height="0" HorizontalAlignment="Left" Margin="105,230,0,0" VerticalAlignment="Top" Width="0" Source="/sound2.mp3" Stretch="Fill"/> <MediaElement x:Name="sound1_mp1" Height="0" HorizontalAlignment="Left" Margin="190,164,0,0" VerticalAlignment="Top" Width="0" Source="/sound1.mp3" Stretch="Fill" AutoPlay="False"/> </Grid> ..................................................................................................................................................................................................................... using System; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace testPrj { public partial class MainPage : UserControl { public MainPage() { // Required to initialize variables InitializeComponent(); } private void onClick(object sender, System.Windows.RoutedEventArgs e) { Storyboard1.Stop(); sound2_mp3.Stop(); sound1_mp1.Play(); } } } ...................................................................................................

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  • Why is mount -a not mounting fuse drive properly when executed remotely (via Fabric)?

    - by Jim D
    This is a weird bug and I'm not sure where it's coming from. Here's a quick run down of what I'm doing. I'm trying to mount a FUSE drive to an Amazon EC2 instance running Ubuntu 10.10 using s3fs (FUSE over Amazon). s3fs is compiled from source according to the instructions etc. I've also added an entry to /etc/fstab so that the drive mounts on boot. Here's what /etc/fstab looks like: # /etc/fstab: static file system information. # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 LABEL=uec-rootfs / ext4 defaults 0 0 /dev/sda2 /mnt auto defaults,nobootwait,comment=cloudconfig 0 2 /dev/sda3 none swap sw,comment=cloudconfig 0 0 s3fs#mybucket /mnt/s3/mybucket fuse default_acl=public-read,use_cache=/tmp,allow_other 0 0 So the good news is that this works fine. On reboot the connection mounts correctly. I can also do: $ sudo umount /mnt/s3/mybucket $ sudo mount -a $ mountpoint /mnt/s3/mybucket /mnt/s3/mybucket is a mountpoint Great, right? Well here's the problem. I'm using Fabric to automate the process of building and managing this instance. I noticed I was getting this error message when using Fabric to build s3fs and set up the mount process: mountpoint: /mnt/s3/mybucket: Transport endpoint is not connected I isolated it down the the problem and built a fabric task that reproduces the problem: def remount_s3fs(): sudo("mount -a") Which does: [ec2-xx-xx-xx-xx.compute-1.amazonaws.com] Executing task 'remount_s3fs' [ec2-xx-xx-xx-xx.compute-1.amazonaws.com] sudo: mount -a [And yes, I was sure to unmount it before running this task.] When I check the mount using mountpoint I get: $ mountpoint /mnt/s3/mybucket mountpoint: /mnt/s3/mybucket: Transport endpoint is not connected Done. But if I run sudo mount -a at the command line, it works. Hrm. Here is that fab task output again, this time in full debug mode: [ec2-xx-xx-xx-xx.compute-1.amazonaws.com] Executing task 'remount_s3fs' [ec2-xx-xx-xx-xx.compute-1.amazonaws.com] sudo: sudo -S -p 'sudo password:' /bin/bash -l -c "mount -a" Again, I get that transport endpoint not connected error. I've also tried copying and pasting the exact command run into my ssh session (i.e. sudo -S -p 'sudo password:' /bin/bash -l -c "mount -a") and it works fine. So...that's my problem. Any ideas?

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  • linksys WRT350N dd-wrt: how can i give upload priority to slingbox ?

    - by ufk
    Hi. i have the router WRT350N by Linksys I've installed dd-wrt v2.4 sp1 on it how can i configure it to give upload priority to slingbox ? The Slingbox is a TV streaming device that enables users to remotely view their home's cable. it seems that slingbox streams to amazon ec2 servers and from there to the client so i can't really give priority based on ip-address.

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