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  • Structuremap Stackoverflow Exception

    - by Jason Young
    I keep getting a stackoverflow exception when I call "GetInstance" (the last line). All, yes ALL of my types implement ITracker. MultiTracker has a constructor with a single parameter, which is an array of ITracker's. It seems like StructureMap is ignoring the fact that I told it that MultiTracker is the default class I want when requesting the type ITracker. I just can't get it to work. Any thoughts? Container = new Container(x => { //Multitracker takes ITracker[] in its constructor x.ForRequestedType<MultiTracker>().TheDefault.Is.OfConcreteType<MultiTracker>().TheArrayOf<ITracker>().Contains(z => { z.OfConcreteType<ConcreteType1>(); //ConcreteType1 : ITracker z.OfConcreteType<ConcreteType2>(); //ConcreteType2 : ITracker }); x.ForRequestedType<ITracker>().TheDefault.Is.OfConcreteType<MultiTracker>(); }); //Run a test - this explodes Container.GetInstance<ITracker>();

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  • Dynamic Windows Forms Components (Performance problem)

    - by Svisstack
    I have a problem with performance of my code under Windows Forms. Have a form, her layout is depending on constructor data, because he layout must be OnLoad or in Constructor generated. I generation is simple, base FlowLayoutPanel have other FlowLayoutPanels, for each have a Label and TextBox with DataBinding. Problem is this is VERY SLOW, up to 20 seconds, i drawing less than 100 controls, from Performace Session i know a problem is on 70% procesing functions: System.Windows.Forms.Control.ControlCollection.Add(class System.Windows.Forms.Control) System.Windows.Forms.ControlBindingsCollection.Add(class System.Windows.Forms.Binding) How i can do with this? Anyone help me in this problem? How solve the dynamic form layout problem?

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  • Logging from symfony's model layer

    - by naag
    I'm currently working on a project with symfony 1.4 and Doctrine 1.2. I'm looking for a proper way to do logging from the model layer. In some model classes I use the record hook postSave() to create a ZIP file using exec() (since PHP zip doesn't provide for storage method 'Stored'). To be sure that everythings works fine I check the return code and log an error if something goes wrong. My first naive approach was to do it like this: if ($returnCode != 0) { sfContext::getInstance()->getLogger()->debug(...); } As you know, this doesn't work so well because sfContext belongs to the controller layer and shouldn't be used from the model layer. My next try was to use the model's constructor to pass in an sfLogger instance, but this doesn't work due to Doctrine 1.2 reserving the constructor for internal use (Doctrine 1.2 Documentation). I'm looking forward for your suggestions!

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  • If XmlException.SourceUri is read-only, what good is it?

    - by East of Nowhere
    I have a couple places in my code where it throwing a new System.Xml.XmlException seems appropriate. I could just do throw new XmlException("Your XML sucks go fix it then try again."); But I think it's better to take advantage whenever possible of members particular to the exception class (otherwise ya might as well throw a plain ol' Exception every time). SourceUri and LineNumber would be helpful, but they only have get methods, there's no way I can assign a value to them! There's only 3 constructor overloads and none of them have parameters for those members either; I can only initialize Message, nothing else. There has got to be some way to populate those data members with values, otherwise why does XmlException bother with them? I suppose I could make a new class that inherits XmlException and write a new constructor that initializes SourceUri etc. but still, there must be a way to just use XmlException. Right?

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  • Why does SFINAE not apply to this?

    - by Simon Buchan
    I'm writing some simple point code while trying out Visual Studio 10 (Beta 2), and I've hit this code where I would expect SFINAE to kick in, but it seems not to: template<typename T> struct point { T x, y; point(T x, T y) : x(x), y(y) {} }; template<typename T, typename U> struct op_div { typedef decltype(T() / U()) type; }; template<typename T, typename U> point<typename op_div<T, U>::type> operator/(point<T> const& l, point<U> const& r) { return point<typename op_div<T, U>::type>(l.x / r.x, l.y / r.y); } template<typename T, typename U> point<typename op_div<T, U>::type> operator/(point<T> const& l, U const& r) { return point<typename op_div<T, U>::type>(l.x / r, l.y / r); } int main() { point<int>(0, 1) / point<float>(2, 3); } This gives error C2512: 'point<T>::point' : no appropriate default constructor available Given that it is a beta, I did a quick sanity check with the online comeau compiler, and it agrees with an identical error, so it seems this behavior is correct, but I can't see why. In this case some workarounds are to simply inline the decltype(T() / U()), to give the point class a default constructor, or to use decltype on the full result expression, but I got this error while trying to simplify an error I was getting with a version of op_div that did not require a default constructor*, so I would rather fix my understanding of C++ rather than to just do what works. Thanks! *: the original: template<typename T, typename U> struct op_div { static T t(); static U u(); typedef decltype(t() / u()) type; }; Which gives error C2784: 'point<op_div<T,U>::type> operator /(const point<T> &,const U &)' : could not deduce template argument for 'const point<T> &' from 'int', and also for the point<T> / point<U> overload.

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  • OutOfMemoryError calling XmlSerializer.Deserialize() - not related to XML size!

    - by Mike Atlas
    This is a really crazy bug. The following is throwing an OutOfMemoryException, for XML snippits that are very short (e.g., <ABC def='123'/>) of one type, but not for others of the same size but a different type: (e.g., <ZYX qpr='baz'/>). public static T DeserializeXmlNode<T>(XmlNode node) { try { return (T)new XmlSerializer(typeof(T)) .Deserialize(new XmlNodeReader(node)); } catch (Exception ex) { throw; // just for catching a breakpoint. } } I read in this MSDN article that if I were using XmlSerializer with additional parameters in the constructor, I'd end up generating un-cached serializer assemblies every it got called, causing an Assembly Leak. But I'm not using additional parameters in the constructor. It also happens on the first call, too, so the AppDomain is fresh. Worse yet, it is only thrown in release builds, not debug builds. What gives?

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  • Extending Object in Javasript

    - by smsteel
    I'm trying to extend Object functionality this way: Object.prototype.get_type = function() { if(this.constructor) { var r = /\W*function\s+([\w\$]+)\(/; var match = r.exec(this.constructor.toString()); return match ? match[1].toLowerCase() : undefined; } else { return typeof this; } } It's great, but there is a problem: var foo = { 'bar' : 'eggs' }; for(var key in foo) { alert(key); } There'll be 3 passages of cycle. Is there any way to avoid this?

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  • Using Session Bean provided data on JSF welcome page

    - by takachgeza
    I use JSF managed beans calling EJB methods that are provide data from database. I want to use some data already on the welcome page of the application. What is the best solution for it? EJBs are injected into JSF managed beans and it looks like the injection is done after executing the constructor. So I am not able to call EJB methods in the constructor. The normal place for EJB call is in the JSF action methods but how to call such a method prior to loding the first page of the application? A possible solution would be to call the EJB method conditionally in a getter that is used on the welcome page, for example: public List getProductList(){ if (this.productList == null) this.productList = myEJB.getProductList(); return this.productList; } Is there any better solution? For example, in some config file?

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  • Access objects in button event handler

    - by developer
    How to access list of observable collection objects that I create in my constructor to bind to the UI, in the Save button event handler. I have created a observable collection of objects in my constructor and then I bind that in the UI. Now how will I access those objects, as I want to save them in the database. I tried doing ProgramViewModel newtest = DataContext as ProgramViewModel; But newtest is always null. Though I can see the data in when I hover my mouse over DataContext while debugging..

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  • How does a Java Arraylist contains() method evalute objects?

    - by mvid
    Say i create one object and add it to my ArrayList. If I then create another object with exactly the same constructor input, will the contain() method evaluate the two objects to be the same? Assume the constructor doesn't do anything funny with the input, and the variables stored in both objects are identical. ArrayList<Thing> basket = new ArrayList<Thing>(); Thing thing = new Thing(100); basket.add(thing); Thing another = new Thing(100); basket.contains(another); // true or false?

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  • property not updating in object when page is posted

    - by Jared
    Hi I have set a property in a constructor like so function __construct() { $this->count = count(@$_SESSION['filearray']); //count how many files in array } and using it in condition statements if($this->count > 10) //then do something but it appears the count isn't being updated when I use another method of injecting values into this 'filearray' until I refresh the page. am I doing something wrong? I thought that my constructor would detect a change had been made in the session and whenever I call $this-count I would get the current count value but it seems to be 1 step behind until I refresh the page. If this is all vague I can include my form page that has all the method calls, but this is the jist of my question, why is my property not updating and how do I fix it :) TIA

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  • How to combine designable components with dependency injection

    - by Wim Coenen
    When creating a designable .NET component, you are required to provide a default constructor. From the IComponent documentation: To be a component, a class must implement the IComponent interface and provide a basic constructor that requires no parameters or a single parameter of type IContainer. This makes it impossible to do dependency injection via constructor arguments. (Extra constructors could be provided, but the designer would ignore them.) Some alternatives we're considering: Service Locator Don't use dependency injection, instead use the service locator pattern to acquire dependencies. This seems to be what IComponent.Site.GetService is for. I guess we could create a reusable ISite implementation (ConfigurableServiceLocator?) which can be configured with the necessary dependencies. But how does this work in a designer context? Dependency Injection via properties Inject dependencies via properties. Provide default instances if they are necessary to show the component in a designer. Document which properties need to be injected. Inject dependencies with an Initialize method This is much like injection via properties but it keeps the list of dependencies that need to be injected in one place. This way the list of required dependencies is documented implicitly, and the compiler will assists you with errors when the list changes. Any idea what the best practice is here? How do you do it? edit: I have removed "(e.g. a WinForms UserControl)" since I intended the question to be about components in general. Components are all about inversion of control (see section 8.3.1 of the UMLv2 specification) so I don't think that "you shouldn't inject any services" is a good answer. edit 2: It took some playing with WPF and the MVVM pattern to finally "get" Mark's answer. I see now that visual controls are indeed a special case. As for using non-visual components on designer surfaces, I think the .NET component model is fundamentally incompatible with dependency injection. It appears to be designed around the service locator pattern instead. Maybe this will start to change with the infrastructure that was added in .NET 4.0 in the System.ComponentModel.Composition namespace.

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  • Setting the initial value of a property when using DataContractSerializer

    - by Eric
    If I am serializing and later deserializing a class using DataContractSerializer how can I control the initial values of properties that were not serialized? Consider the Person class below. Its data contract is set to serialize the FirstName and LastName properties but not the IsNew property. I want IsNew to initialize to TRUE whether a new Person is being instantiate as a new instance or being deserialized from a file. This is easy to do through the constructor, but as I understand it DataContractSerializer does not call the constructor as they could require parameters. [DataContract(Name="Person")] public class Person { [DataMember(Name="FirstName")] public string FirstName { get; set; } [DataMember(Name = "LastName")] public string LastName { get; set; } public bool IsNew { get; set; } public Person(string first, string last) { this.FirstName = first; this.LastName = last; this.IsNew = true; } }

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  • Thread.CurrentThread.CurrentUICulture not working consistently

    - by xTRUMANx
    I've been working on a pet project on the weekends to learn more about C# and have encountered an odd problem when working with localization. To be more specific, the problem I have is with System.Threading.Thread.CurrentThread.CurrentUICulture. I've set up my app so that the user can quickly change the language of the app by clicking a menu item. The menu item in turn, saves the two-letter code for the language (e.g. "en", "fr", etc.) in a user setting called 'Language' and then restarts the application. Properties.Settings.Default.Language = "en"; Properties.Settings.Default.Save(); Application.Restart(); When the application is started up, the first line of code in the Form's constructor (even before InitializeComponent()) fetches the Language string from the settings and sets the CurrentUICulture like so: public Form1() { Thread.CurrentThread.CurrentUICulture = new CultureInfo(Properties.Settings.Default.Language); InitializeComponent(); } The thing is, this doesn't work consistently. Sometimes, all works well and the application loads the correct language based on the string saved in the settings file. Other times, it doesn't, and the language remains the same after the application is restarted. At first I thought that I didn't save the language before restarting the application but that is definitely not the case. When the correct language fails to load, if I were to close the application and run it again, the correct language would come up correctly. So this implies that the Language string has been saved but the CurrentUICulture assignment in my form constructor is having no effect sometimes. Any help? Is there something I'm missing of how threading works in C#? This could be machine-specific, so if it makes any difference I'm using Pentium Dual-Core CPU. UPDATE Vlad asked me to check what the CurrentThread's CurrentUICulture is. So I added a MessageBox on my constructor to tell me what the CurrentUICulture two-letter code is as well as the value of my Language user string. MessageBox.Show(string.Format("Current Language: {0}\nCurrent UI Culture: {1}", Properties.Settings.Default.Language, Thread.CurrentThread.CurrentUICulture.TwoLetterISOLanguageName)); When the wrong language is loaded, both the Language string and CurrentUICulture have the wrong language. So I guess the CurrentUICulture has been cleared and my problem is actually with the Language Setting. So I guess the problem is that my application sometimes loads the previously saved language string rather than the last saved language string. If the app is restarted, it will then load the actual saved language string.

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  • multiple occurences of HandleCreated for a single control

    - by Asher
    I’m using control that needs to be register to asynchronous events. The events will be raised in the UI thread using the ISynchronizeInvoke interface implemented by WinForms controls I can’t register to the event at the constructor because it will allow calling the event handler before the control is fully created. during which calls to ISynchronizeInvoke are not allowed. Solution to that problem is to use the perform the asynchronous event registration from an event handler to the HandleCreated instead of registering from the constructor. however, this poses another issue, in some scenations the HandleCreated event is raised multiple times as result of change at the control state. For example, each changing of the “RightToLeft” property causes a WMCreate message that cause raising the “HandleCreated” event. How can I prevent the multiply times of event rising? Is there is another way to know when the control is created and display for the first time? I can keep a boolean flag in the HandleCreated, however it feels like a hack and I am wondering if there is a better way to handle this issue.

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  • Does the order of readonly variable declarations guarantee the order in which the values are set?

    - by Jason Down
    Say I were to have a few readonly variables for filepaths, would I be able to guarantee the order in which the values are assigned based on the order of declaration? e.g. readonly string basepath = @"my\base\directory\location"; readonly string subpath1 = basepath + @"\abc\def"; readonly string subpath2 = basepath + @"\ghi\klm"; Is this a safe approach or is it possible that basepath may still be the default value for a string at the time subpath1 and subpath2 make a reference to the string? I realize I could probably guarantee the order by assigning the values in a constructor instead of at the time of declaration. However, I believe this approach wouldn't be possible if I needed to declare the variables inside of a static class (e.g. Program.cs for a console application, which has a static void Main() procedure instead of a constructor).

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  • Implementing IComparer<T> For IComparer<DictionaryEntry>

    - by Phil Sandler
    I am using the ObservableSortedDictionary from Dr. WPF. The constructor looks like this: public ObservableSortedDictionary(IComparer<DictionaryEntry> comparer) I am really struggling to create an implementation that satisfies the constructor and works. My current code (that won't compile) is: public class TimeCreatedComparer<T> : IComparer<T> { public int Compare(T x, T y) { var myclass1 = (IMyClass)((DictionaryEntry)x).Value; var myclass2 = (IMyClass)((DictionaryEntry)y).Value; return myclass1.TimeCreated.CompareTo(myclass2.TimeCreated); } } It says I can't cast from T to DictionaryEntry. If I cast directly to IMyClass, it compiles, but I get a runtime error saying I can't cast from DictionaryEntry to IMyClass. At runtime, x and y are instances of DictionaryEntry, which each have the correct IMyClass as their Value.

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  • shared_ptr requires complete type; cannot use it with lua_State*

    - by topright
    Hello! I'm writing a C++/OOP wrapper for Lua. My code is: class LuaState { boost::shared_ptr<lua_State> L; LuaState(): L( luaL_newstate(), LuaState::CustomDeleter ) { } } The problem is lua_State is incomplete type and shared_ptr constructor requires complete type. And I need safe pointer sharing. (Funny thing boost docs say most functions do not require complete type, but constructor requires, so there is no way of using it. http://www.boost.org/doc/libs/1_42_0/libs/smart_ptr/smart_ptr.htm) Can can I solve this? Thank you.

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  • C# - Convert Implict Type to ObservableCollection

    - by user70192
    Hello, I have a LINQ statement that returns an implicit type. I need to get this type to be an ObservableCollection in my Silverlight 3 application. The ObservableCollection constructor in Silverlight 3 only provides an empty constructor. Because of this, I cannot directly convert my results to an ObservableCollection. Here is my code: ObservableCollection<MyTasks> visibleTasks = e.Result; var filteredResults = from visibleTask in visibleTasks select visibleTask; filteredResults = filteredResults.Where(p => p.DueDate == DateTime.Today); visibleTasks = filteredResults.ToList(); // This throws a compile time error How can I go from an implicitly typed variable to an observable collection? Thank you

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  • How to determine which class has called a function

    - by dannyc
    Hi, I am working on a Flex Front End at the moment, and have been using the Parsley framework for passing messages/events around. I was wondering if there is a simple way for a function (in this case, an event's constructor) to obtain a reference to the object which called it? This is to ensure that a certain event that I am defining can only be dispatched by one specified class. My thinking is to check the caller of the constructor somehow, and throw an error if it is not of the correct type. I am open to suggestions of alternative approaches here, but I would ideally like to stick to using the Parsley 'MessageHandler' approach if at all possible. Thanks for reading guys..

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  • How does the method overload resolution system decide which method to call when a null value is passed?

    - by Joan Venge
    So for instance you have a type like: public class EffectOptions { public EffectOptions ( params object [ ] options ) {} public EffectOptions ( IEnumerable<object> options ) {} public EffectOptions ( string name ) {} public EffectOptions ( object owner ) {} public EffectOptions ( int count ) {} public EffectOptions ( Point point ) {} } Here I just give the example using constructors but the result will be the same if they were non-constructor methods on the type itself, right? So when you do: EffectOptions options = new EffectOptions (null); which constructor would be called, and why? I could test this myself but I want to understand how the overload resolution system works (not sure if that's what it's called).

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  • java checked exception in a catch clause compilation error

    - by srandpersonia
    Hi, I was expecting an compilation error in the following program because of the throw statement in the catch block as IOException is a checked exception and it is not caught by another try block within the catch block. But I am getting "Hurray!" printed. Any explanation would be much appreciated. According to JLS 11.2.3, http://java.sun.com/docs/books/jls/third_edition/html/exceptions.html It is a compile-time error if a method or constructor body can throw some exception type E when both of the following hold: * E is a checked exception type * E is not a subtype of some type declared in the throws clause of the method or constructor. import java.io.*; public class Test{ public static void main(String args[]) { System.out.println(method()); } public static int method() { try{ throw new Exception(); } catch(Exception e){ throw new IOException(); //No compile time error } finally{ System.out.println("Hurray!"); } } } Thanks in advance.

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  • std::map default value for build-in type

    - by Qifa Zhao
    Recently, I was confused by the std::map operator[] function. In the MSDN library, it says: "If the argument key value is not found, then it is inserted along with the default value of the data type." I tryed to search much more exactly explanation for this issue. For example here: std::map default value In this page, Michael Anderson said that "the default value is constructed by the default constructor(zero parameter constructor)". Now my quest comes to this:"what the default value for the build-in type?". Was it compiler related? Or is there a standard for this issue by the c++ stardard committee? I did a test on visual studio 2008 for the "int" type, and found the "int" type is construted with the value 0.

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  • Can't Instantiate Windsor Custom Component Activator

    - by jeffn825
    Hi, I'm getting an exception calling Resolve: KernelException: Could not instantiate custom activator Inner Exception: {"Constructor on type 'MyProj.MyAdapter`1[[MyProj.MyBusinessObject, MyAsm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]' not found."} There's definitely a public parameterless constructor there (and I've verified this using reflection at runtime)...so I figure the problem might have to do with the fact that it's generic? I've tried getting the component model object and setting RequiresGenericArguments to true, but that hasn't gotten me anywhere. Any help would be much appreciated! Thanks.

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  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

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