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  • Why would Java classloading fail on Linux, but succeed on Windows?

    - by arnsholt
    I've got a Java web application (using Spring), deployed with Jetty. If I try to run it on a Windows machine everything works as expected, but if I try to run the same code on my Linux machine, it fails like this: [normal startup output] 11:16:39.657 INFO [main] org.mortbay.jetty.servlet.ServletHandler$Context.log(ServletHandler.java:1145) 16 Set web app root system property: 'webapp.root' = [/path/to/working/dir] java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.mortbay.start.Main.invokeMain(Main.java:151) at org.mortbay.start.Main.start(Main.java:476) at org.mortbay.start.Main.main(Main.java:94) Caused by: java.lang.ExceptionInInitializerError at org.springframework.web.util.Log4jWebConfigurer.initLogging(Log4jWebConfigurer.java:129) at org.springframework.web.util.Log4jConfigListener.contextInitialized(Log4jConfigListener.java:51) at org.mortbay.jetty.servlet.WebApplicationContext.doStart(WebApplicationContext.java:495) at org.mortbay.util.Container.start(Container.java:72) at org.mortbay.http.HttpServer.doStart(HttpServer.java:708) at org.mortbay.util.Container.start(Container.java:72) at org.mortbay.jetty.Server.main(Server.java:460) ... 7 more Caused by: org.apache.commons.logging.LogConfigurationException: org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category) (Caused by org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category)) at org.apache.commons.logging.impl.LogFactoryImpl.newInstance(LogFactoryImpl.java:543) at org.apache.commons.logging.impl.LogFactoryImpl.getInstance(LogFactoryImpl.java:235) at org.apache.commons.logging.impl.LogFactoryImpl.getInstance(LogFactoryImpl.java:209) at org.apache.commons.logging.LogFactory.getLog(LogFactory.java:351) at org.springframework.util.SystemPropertyUtils.(SystemPropertyUtils.java:42) ... 14 more Caused by: org.apache.commons.logging.LogConfigurationException: No suitable Log constructor [Ljava.lang.Class;@15311bd for org.apache.commons.logging.impl.Log4JLogger (Caused by java.lang.NoClassDefFoundError: org/apache/log4j/Category) at org.apache.commons.logging.impl.LogFactoryImpl.getLogConstructor(LogFactoryImpl.java:413) at org.apache.commons.logging.impl.LogFactoryImpl.newInstance(LogFactoryImpl.java:529) ... 18 more Caused by: java.lang.NoClassDefFoundError: org/apache/log4j/Category at java.lang.Class.getDeclaredConstructors0(Native Method) at java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) at java.lang.Class.getConstructor0(Class.java:2699) at java.lang.Class.getConstructor(Class.java:1657) at org.apache.commons.logging.impl.LogFactoryImpl.getLogConstructor(LogFactoryImpl.java:410) ... 19 more Caused by: java.lang.ClassNotFoundException: org.apache.log4j.Category at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at java.lang.ClassLoader.loadClass(ClassLoader.java:252) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) ... 24 more [shutdown output] I've run the app with java -verbose:class, and according to that output, org.apache.log4j.Category is loaded from the log4j JAR in my /WEB-INF/lib, just before the first exception is thrown. Now, the Java versions on the two machines are slightly different. Both the machines have Sun's java, the Linux machine has 1.6.0_10, while the Windows machine has 1.6.0_08, or maybe 07 or 06, I can't remember the exact number right now, and don't have the machine at hand. But even though the minor versions of the Javas are slightly different, the code shouldn't break like this. Does anyone understand what's wrong here?

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  • android hellomap example giving exception

    - by avin
    06-14 22:13:33.992: ERROR/AndroidRuntime(331): Uncaught handler: thread main exiting due to uncaught exception 06-14 22:13:34.031: ERROR/AndroidRuntime(331): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example/com.example.HelloMap}: android.view.InflateException: Binary XML file line #6: Error inflating class com.google.android.maps.MapView 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2496) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.os.Handler.dispatchMessage(Handler.java:99) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.os.Looper.loop(Looper.java:123) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread.main(ActivityThread.java:4363) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at java.lang.reflect.Method.invokeNative(Native Method) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at java.lang.reflect.Method.invoke(Method.java:521) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at dalvik.system.NativeStart.main(Native Method) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): Caused by: android.view.InflateException: Binary XML file line #6: Error inflating class com.google.android.maps.MapView 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:565) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.rInflate(LayoutInflater.java:618) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.inflate(LayoutInflater.java:407) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:198) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.Activity.setContentView(Activity.java:1622) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.example.HelloMap.onCreate(HelloMap.java:16) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): ... 11 more 06-14 22:13:34.031: ERROR/AndroidRuntime(331): Caused by: java.lang.reflect.InvocationTargetException 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.google.android.maps.MapView.(MapView.java:237) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at java.lang.reflect.Constructor.constructNative(Native Method) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): ... 21 more 06-14 22:13:34.031: ERROR/AndroidRuntime(331): Caused by: java.lang.IllegalArgumentException: MapViews can only be created inside instances of MapActivity. 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.google.android.maps.MapView.(MapView.java:281) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): at com.google.android.maps.MapView.(MapView.java:254) 06-14 22:13:34.031: ERROR/AndroidRuntime(331): ... 25 more i had done all configuration plz let ny1 got idea?

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  • PHP OOP Concepts (Value Objects / Data Access Objects)

    - by Iuhiz
    Hi, I've just started to learn PHP OOP, previously I have been doing PHP in a procedural manner. I was reading this article and I've got a couple of quick questions, How is the constructor for value objects commonly defined? As one that takes in all "data members" as parameters or stick to the default constructor and use mutator / accessor methods to set / get data members? Is this actually the recommended way to start doing PHP OOP? Cos honestly, the concepts explained in the article was a tad confusing for me. Cheers

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  • Instantiating a System.Threading.Thread object in Jscript

    - by user297029
    I'm trying to create a new System.Threading.Thread object using Jscript, but I can't get the constructor to work. If I just do the following, var thread = new Thread( threadFunc ); function threadFunc() { // do stuff } then I get error JS1184: More than one constructor matches this argument list. However, if I try to coerce threadFunc to System.Threading.ThreadStart via var thread = new Thread( ThreadStart(threadFunc) ) I get error JS1208: The specified conversion or coercion is not possible Anyone know how to do this? It seems like it should be trivial.

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  • Android programming - How to acces [to draw on] XML view in main.xml layout, using code

    - by user556248
    Ok I'm a newbie at Android programming, have a hard time with the graphics part. Understand the beauty of creating layout in XML file, but lost how to access various elements, especially a View element to draw on it. See example of my layout main.xml here; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <View android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> <Button android:id="@+id/Edit" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:clickable="true" android:textSize="10sp" android:text="Edit" /> </LinearLayout> </LinearLayout> As you can see I have a custom app title bar, then a View filling middle, and finally two buttons in bottom. Catching button events and responding to, for example changing title bar text and changing View background color works fine, but how the heck do I access and more importantly draw on the view defined in main.xml UPDATE: That for your suggestion, however besides that I need a View, not ImageView and you are missing a parameter on canvas.drawText and an ending bracket, it does not work. Now this is most likely because you missed the fact that I am a newbie and assuming I can fill in any blanks. Now first of all I do NOT understand why in my main.xml layout file I can create a View or even a SurfaceView element, which is what I need, but according to your solution I don't even specify the View like Anyways I edited my main.xml according to your solution, and slimmed it down a bit for simplicity; <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/root" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Title" android:text="App title" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textColor="#000000" android:background="#A0A0FF"/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/PaperLayout" android:layout_width="fill_parent" android:layout_height="0dp" android:layout_weight="1" android:orientation="horizontal" android:focusable="true"> <com.example.MyApp.CustomView android:id="@+id/Paper" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <com.example.colorbook.CustomView/> </LinearLayout> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:id="@+id/File" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="34dp" android:layout_alignParentTop="true" android:layout_centerInParent="true" android:clickable="true" android:textSize="10sp" android:text="File" /> </LinearLayout> </LinearLayout> In my main java file, MyApp.java, I added this after OnCreate; public class CustomView extends ImageView { @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawText("Your Text", 1, 1, null); } } But I get error on the "CustomView" part; "Implicit super constructor ImageView() is undefined for default constructor.Must define an explicit constructor" Eclipse suggests 3 quick fixes about adding constructor, but none helps, well it removes error but gives error on app when running. I hope somebody can break this down for me and provide a solution, and perhaps explain why I can't just create a View element in my main.xml layotu file and draw on it in code.

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  • Building big, immutable objects without constructors having long parameter lists

    - by Malax
    Hi StackOverflow! I have some big (more than 3 fields) Objects which can and should be immutable. Every time I run into that case i tend to create constructor abominations with long parameter lists. It doesn't feel right, is hard to use and readability suffers. It is even worse if the fields are some sort of collection type like lists. A simple addSibling(S s) would ease the object creation so much but renders the object mutable. What do you guys use in such cases? I'm on Scala and Java, but i think the problem is language agnostic as long as the language is object oriented. Solutions I can think of: "Constructor abominations with long parameter lists" The Builder Pattern Thanks for your input!

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  • How to Save custom DockWidgets

    - by Tobias
    Hello, I want to save my custom DockWidgets (inherited from QDockWidget) with the saveState() / restoreState() function my MainWindow provides. I have two questions: 1. How can I save and restore my Dockwidgets? - I already tried registering my custom DockWidgets as a QMetaType and implementing the default Constructor, copy Constructor, Destructor and Streaming operators. 2. How can I identify the loaded DockWidgets? - For example: If 2 DockWidgets where saved and I load them with restoreState(), is there a way to get pointers to these loaded Widgets? Thanks, Tobias

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  • GWT uibinder composite

    - by Han Fastolfe
    I'm creating a composite uibinder widget with a Label and a TextBox. The intented use is: <x:XTextBox ui:field="fieldName" label="a caption" > The text to be put in the box. </x:XTextBox> I've found how to catch the label with a custom @UiConstructor constructor, I might add another parameter to the constructor, but I would like to know how to get the text from the xml, just like the GWT tag <g:Label>a caption</g:Label> does. Any help is greatly appreciated.

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  • IoC and Design Time

    - by benPearce
    I have a WPF application which I am using to learn MVVM and IoC. The problem is that the Model used by one of the Views expects to pull one of its dependancies in the constructor from an IoC container. When working on this View in the Visual Studio designer it cannot show the design because an exception is being raised in the model. Is there a way around this? Am I pulling my dependancies in the wrong place in code or is there a way I can pass in constructed dependancies, perhaps through Constructor injection. At present the IoC container is setup in code in App.xaml.cs. The IoC container is a roll-your-own taken from this article on MSDN - http://msdn.microsoft.com/en-us/magazine/cc337885.aspx

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  • Building big, immutable objects without using constructors having long parameter lists

    - by Malax
    Hi StackOverflow! I have some big (more than 3 fields) Objects which can and should be immutable. Every time I run into that case i tend to create constructor abominations with long parameter lists. It doesn't feel right, is hard to use and readability suffers. It is even worse if the fields are some sort of collection type like lists. A simple addSibling(S s) would ease the object creation so much but renders the object mutable. What do you guys use in such cases? I'm on Scala and Java, but i think the problem is language agnostic as long as the language is object oriented. Solutions I can think of: "Constructor abominations with long parameter lists" The Builder Pattern Thanks for your input!

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  • Unable to understand "A field initializer cannot reference the nonstatic field" Error?

    - by Subhen
    Hi, I am getting the error "A field initializer cannot reference the nonstatic field", While My code is as below: Object selectedItem = PageVariables.slectedItemData; MyClass selectedItems = (MyClass)selectedItem; But the same thing works if assign the value at the constructor or in a different method , like below: public partial class MusicPlayer : Page { Object selectedItem = PageVariables.slectedItemData; public MusicPlayer() { InitializeComponent(); MyClass selectedItems = (MyClass)selectedItem; } } I am just trying to understand what is the difference, Why it is looking for a static varaible declaration(in 1st case) while doesn't look for it while in a constructor or a different method!!!

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  • IoC/DI in the face of winforms and other generated code

    - by Kaleb Pederson
    When using dependency injection (DI) and inversion of control (IoC) objects will typically have a constructor that accepts the set of dependencies required for the object to function properly. For example, if I have a form that requires a service to populate a combo box you might see something like this: // my files public interface IDataService { IList<MyData> GetData(); } public interface IComboDataService { IList<MyComboData> GetComboData(); } public partial class PopulatedForm : BaseForm { private IDataService service; public PopulatedForm(IDataService service) { //... InitializeComponent(); } } This works fine at the top level, I just use my IoC container to resolve the dependencies: var form = ioc.Resolve<PopulatedForm>(); But in the face of generated code, this gets harder. In winforms a second file composing the rest of the partial class is generated. This file references other components, such as custom controls, and uses no-args constructors to create such controls: // generated file: PopulatedForm.Designer.cs public partial class PopulatedForm { private void InitializeComponent() { this.customComboBox = new UserCreatedComboBox(); // customComboBox has an IComboDataService dependency } } Since this is generated code, I can't pass in the dependencies and there's no easy way to have my IoC container automatically inject all the dependencies. One solution is to pass in the dependencies of each child component to PopulatedForm even though it may not need them directly, such as with the IComboDataService required by the UserCreatedComboBox. I then have the responsibility to make sure that the dependencies are provided through various properties or setter methods. Then, my PopulatedForm constructor might look as follows: public PopulatedForm(IDataService service, IComboDataService comboDataService) { this.service = service; InitializeComponent(); this.customComboBox.ComboDataService = comboDataService; } Another possible solution is to have the no-args constructor to do the necessary resolution: public class UserCreatedComboBox { private IComboDataService comboDataService; public UserCreatedComboBox() { if (!DesignMode && IoC.Instance != null) { comboDataService = Ioc.Instance.Resolve<IComboDataService>(); } } } Neither solution is particularly good. What patterns and alternatives are available to more capably handle dependency-injection in the face of generated code? I'd love to see both general solutions, such as patterns, and ones specific to C#, Winforms, and Autofac.

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  • POD global object initialization

    - by paercebal
    I've got bitten today by a bug. The following source can be copy/pasted (and then compiled) into a main.cpp file #include <iostream> // The point of SomeGlobalObject is for its // constructor to be launched before the main // ... struct SomeGlobalObject { SomeGlobalObject() ; } ; // ... // Which explains the global object SomeGlobalObject oSomeGlobalObject ; // A POD... I was hoping it would be constructed at // compile time when using an argument list struct MyPod { short m_short ; const char * const m_string ; } ; // declaration/Initialization of a MyPod array MyPod myArrayOfPod[] = { { 1, "Hello" }, { 2, "World" }, { 3, " !" } } ; // declaration/Initialization of an array of array of void * void * myArrayOfVoid[][2] = { { (void *)1, "Hello" }, { (void *)2, "World" }, { (void *)3, " !" } } ; // constructor of the global object... Launched BEFORE main SomeGlobalObject::SomeGlobalObject() { std::cout << "myArrayOfPod[0].m_short : " << myArrayOfPod[0].m_short << std::endl ; std::cout << "myArrayOfVoid[0][0] : " << myArrayOfVoid[0][0] << std::endl ; } // main... What else ? int main(int argc, char* argv[]) { return 0 ; } MyPod being a POD, I believed there would be no constructors. Only initialization at compile time. Thus, the global object SomeGlobalObject would have no problem to use the global array of PODs upon its construction. The problem is that in real life, nothing is so simple. On Visual C++ 2008 (I did not test on other compilers), upon execution myArrayOfPodis not initialized, even ifmyArrayOfVoid` is initialized. So my questions is: Are C++ compilers not supposed to initialize global PODs (including POD structures) at compilation time ? Note that I know global variable are evil, and I know that one can't be sure of the order of creation of global variables declared in different compilation units. The problem here is really the POD C-like initialization which seems to call a constructor (the default, compiler-generated one?). And to make everyone happy: This is on debug. On release, the global array of PODs is correctly initialized.

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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  • http(/* argument here */) How is this Object (Http) being used without an explicit or implicit meth

    - by Randin
    In the example for coding with Json using Databinder Dispatch Nathan uses an Object (Http) without a method, shown here: import dispatch._ import Http._ Http("http://www.fox.com/dollhouse/" >>> System.out ) How is he doing this? Thank you for all of the answers unfortunatly I was not specific enough... It looks like it is simply passing an argument to a constructor of class or companion object Http. In another example, I've seen another form: http = new Http http(/* argument here */) Is this valid Scala? I guess it must be, because the author is a Scala expert. But it makes no sense to me. Actions are usually performed by invoking methods on objects, whether explicitly as object.doSomething() or implicitly as object = something (using the apply() method underneath the syntactic sugar). All I can think of is that a constructor is being used to do something in addition to constructing an object. In other words, it is having side effects, such as in this case going off and doing something on the web.

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  • Continuation monad "interface"

    - by sdcvvc
    The state monad "interface" class MonadState s m where get :: m s put :: s -> m () (+ return and bind) allows to construct any possible computation with State monad without using State constructor. For example, State $ \s -> (s+1, s-1) can be written as do s <- get put (s-1) return (s+1) Similarily, I never have to use Reader constructor, because I can create that computation using ask, return and (>>=). Precisely: Reader f == ask >>= return . f. Is it the same true for continuations - is it possible to write all instances of Cont r a using callCC (the only function in MonadCont), return and bind, and never type something like Cont (\c -> ...)?

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  • Spring @Autowired and WebApplicationContext in Tomcat

    - by EugeneP
    @Autowired works only once. What to do to make it wire the bean every time the Servlet is recreated? My web-app (Tomcat6 container) consists of 2 Servlets. Every servlet has private fields. Their setters are marked with @Autowired In the init method I use WebApplicationContextUtils ... autowireBean(this); It autowires the properties marked with @Autowired once - during the initialization of the Servlet. Any other session will see these fields values, they will not be rewired after the previous session is destroyed. What to do to make them rewire them each time a Servlet constructor is called? a) Put the autowiring into the constructor? Or better 2) get a web app context and extract a bean from there?

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  • Simple object creation with DIY-DI?

    - by Runcible
    I recently ran across this great article by Chad Perry entitled "DIY-DI" or "Do-It-Yourself Dependency Injection". I'm in a position where I'm not yet ready to use a IoC framework, but I want to head in that direction. It seems like DIY-DI is a good first step. However, after reading the article, I'm still a little confused about object creation. Here's a simple example: Using manual constructor dependency injection (not DIY-DI), this is how one must construct a Hotel object: PowerGrid powerGrid; // only one in the entire application WaterSupply waterSupply; // only one in the entire application Staff staff; Rooms rooms; Hotel hotel(staff, rooms, powerGrid, waterSupply); Creating all of these dependency objects makes it difficult to construct the Hotel object in isolation, which means that writing unit tests for Hotel will be difficult. Does using DIY-DI make it easier? What advantage does DIY-DI provide over manual constructor dependency injection?

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  • Spring App error: java.lang.NoClassDefFoundError: org/springframework/security/core/SpringSecurityCoreVersion

    - by Shades88
    I am writing a simple spring mvc login form example. I am getting below error in netbeans 05-Jun-2014 02:11:51.055 SEVERE [http-nio-8084-exec-1] org.apache.catalina.core.StandardContext.listenerStart Exception sending context initialized event to listener instance of class org.springframework.web.context.ContextLoaderListener org.springframework.beans.factory.BeanDefinitionStoreException: Unexpected exception parsing XML document from ServletContext resource [/WEB-INF/SpringSecurity.xml]; nested exception is org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.security.config.SecurityNamespaceHandler]: Constructor threw exception; nested exception is java.lang.NoClassDefFoundError: org/springframework/security/core/SpringSecurityCoreVersion at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.doLoadBeanDefinitions(XmlBeanDefinitionReader.java:413) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.loadBeanDefinitions(XmlBeanDefinitionReader.java:335) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.loadBeanDefinitions(XmlBeanDefinitionReader.java:303) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:180) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:216) at org.springframework.beans.factory.support.AbstractBeanDefinitionReader.loadBeanDefinitions(AbstractBeanDefinitionReader.java:187) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:125) at org.springframework.web.context.support.XmlWebApplicationContext.loadBeanDefinitions(XmlWebApplicationContext.java:94) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:129) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:540) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:454) at org.springframework.web.context.ContextLoader.configureAndRefreshWebApplicationContext(ContextLoader.java:403) at org.springframework.web.context.ContextLoader.initWebApplicationContext(ContextLoader.java:306) at org.springframework.web.context.ContextLoaderListener.contextInitialized(ContextLoaderListener.java:106) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4738) at org.apache.catalina.core.StandardContext.startInternal(StandardContext.java:5158) at org.apache.catalina.util.LifecycleBase.start(LifecycleBase.java:150) at org.apache.catalina.core.ContainerBase.addChildInternal(ContainerBase.java:726) at org.apache.catalina.core.ContainerBase.addChild(ContainerBase.java:702) at org.apache.catalina.core.StandardHost.addChild(StandardHost.java:697) at org.apache.catalina.startup.HostConfig.deployDescriptor(HostConfig.java:579) at org.apache.catalina.startup.HostConfig.deployApps(HostConfig.java:455) at org.apache.catalina.startup.HostConfig.check(HostConfig.java:1554) at sun.reflect.GeneratedMethodAccessor53.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.apache.tomcat.util.modeler.BaseModelMBean.invoke(BaseModelMBean.java:300) at com.sun.jmx.interceptor.DefaultMBeanServerInterceptor.invoke(DefaultMBeanServerInterceptor.java:819) at com.sun.jmx.mbeanserver.JmxMBeanServer.invoke(JmxMBeanServer.java:801) at org.apache.catalina.manager.ManagerServlet.check(ManagerServlet.java:1428) at org.apache.catalina.manager.ManagerServlet.deploy(ManagerServlet.java:885) at org.apache.catalina.manager.ManagerServlet.doGet(ManagerServlet.java:343) at javax.servlet.http.HttpServlet.service(HttpServlet.java:618) at javax.servlet.http.HttpServlet.service(HttpServlet.java:725) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:301) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.tomcat.websocket.server.WsFilter.doFilter(WsFilter.java:52) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:239) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.netbeans.modules.web.monitor.server.MonitorFilter.doFilter(MonitorFilter.java:393) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:239) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.filters.SetCharacterEncodingFilter.doFilter(SetCharacterEncodingFilter.java:108) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:239) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:219) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:106) at org.apache.catalina.authenticator.AuthenticatorBase.invoke(AuthenticatorBase.java:615) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:136) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:74) at org.apache.catalina.valves.AbstractAccessLogValve.invoke(AbstractAccessLogValve.java:610) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:88) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:516) at org.apache.coyote.http11.AbstractHttp11Processor.process(AbstractHttp11Processor.java:1015) at org.apache.coyote.AbstractProtocol$AbstractConnectionHandler.process(AbstractProtocol.java:652) at org.apache.coyote.http11.Http11NioProtocol$Http11ConnectionHandler.process(Http11NioProtocol.java:222) at org.apache.tomcat.util.net.NioEndpoint$SocketProcessor.doRun(NioEndpoint.java:1575) at org.apache.tomcat.util.net.NioEndpoint$SocketProcessor.run(NioEndpoint.java:1533) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) at java.lang.Thread.run(Thread.java:744) Caused by: org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.security.config.SecurityNamespaceHandler]: Constructor threw exception; nested exception is java.lang.NoClassDefFoundError: org/springframework/security/core/SpringSecurityCoreVersion at org.springframework.beans.BeanUtils.instantiateClass(BeanUtils.java:164) at org.springframework.beans.BeanUtils.instantiateClass(BeanUtils.java:105) at org.springframework.beans.factory.xml.DefaultNamespaceHandlerResolver.resolve(DefaultNamespaceHandlerResolver.java:130) at org.springframework.beans.factory.xml.BeanDefinitionParserDelegate.parseCustomElement(BeanDefinitionParserDelegate.java:1419) at org.springframework.beans.factory.xml.BeanDefinitionParserDelegate.parseCustomElement(BeanDefinitionParserDelegate.java:1414) at org.springframework.beans.factory.xml.DefaultBeanDefinitionDocumentReader.parseBeanDefinitions(DefaultBeanDefinitionDocumentReader.java:187) at org.springframework.beans.factory.xml.DefaultBeanDefinitionDocumentReader.doRegisterBeanDefinitions(DefaultBeanDefinitionDocumentReader.java:141) at org.springframework.beans.factory.xml.DefaultBeanDefinitionDocumentReader.registerBeanDefinitions(DefaultBeanDefinitionDocumentReader.java:110) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.registerBeanDefinitions(XmlBeanDefinitionReader.java:508) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.doLoadBeanDefinitions(XmlBeanDefinitionReader.java:391) ... 60 more Caused by: java.lang.NoClassDefFoundError: org/springframework/security/core/SpringSecurityCoreVersion at org.springframework.security.config.SecurityNamespaceHandler.<init>(SecurityNamespaceHandler.java:65) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:526) at org.springframework.beans.BeanUtils.instantiateClass(BeanUtils.java:148) ... 69 more Caused by: java.lang.ClassNotFoundException: org.springframework.security.core.SpringSecurityCoreVersion at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1284) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1132) ... 75 more I am using spring 3.2.7. It was not having spring security jar. So I got it downloaded using maven. It's version is 3.2.4. What is this error? There's no error in code. What must have gone wrong? For last 3 hours I have been trying to run a simple example, but totally hammered by this error. Please help

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  • IoC in MVP Asp.NET

    - by Diego Dias
    Hello, Guys. I'm developing a application using MVP and I have a question about How inject my dependencis in my presenters class. Because my presente receve too an instance of the my view. I thought of create a viewbase and inside it I create my dependencies instances and inject it in my presenter instance. Could also have a HttpModule that intercept the calls to page and then I could inject my dependencies. I have some ideas but none I can inject my view in constructor only I can inject my view in mey presente by property. Someone have any ideas how do you do to inject my dependencies and my view in constructor of the presenter?

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  • Expected ')' before '*' token

    - by Danni
    So this is more of a syntax problem. I keep getting the error "Expected ')' before '*' token" on the line: #include "CDocumentObserver.h" #include "CViewPlayerDlg.h" /* * Class: CViewPlayer * */ class CViewPlayer : public wxWindow, public CDocumentObserver { public: CViewPlayer(CViewPlayerDlg *dlg); //here in CViewPLayer.h. The .cpp constructor looks like: #include "CViewPlayer.h" #include "wx/prec.h" #include "CViewPlayerDlg.h" using namespace std; BEGIN_EVENT_TABLE(CViewPlayer, wxWindow) EVT_PAINT(CViewPlayer::OnPaint) END_EVENT_TABLE() CViewPlayer::CViewPlayer(CViewPlayerDlg *dlg) : wxWindow(dlg, wxID_ANY, wxDefaultPosition, wxSize(dlg->GetDocument()->GetSize()), wxBORDER_SUNKEN), CDocumentObserver(dlg->GetDocument()), mStartTime(0), mPlayTime(0), mPlaying(false) { SetBackgroundColour(wxColour(128, 128, 128)); SetClientSize(GetDocument()->GetSize()); } What causes this error? I thought it was that something was wrong in the constructor of the .cpp but I have no idea. Dianna

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  • Is there a way to pass a custom type from C# to Oracle using System.Data.OracleClient?

    - by Frankie Simon
    I was searching online for a solution to passing a string array to a stored procedure in Oracle. The "easy" but messy way was using a comma delimited string. I had found a sample based on which I created my own type of TABLE of VARCHAR2(200). I understood that I could use a constructor created "behind-the-scenes" by Oracle to give a list of values that would, in the PL/SQL, be treated as a TABLE I could iterate through. But when I got to the C# I saw that there is no way for me to create an OracleParameter object that would allow me to use this implicit constructor. All the samples I'm finding online for now are dealing with Oracle Data Adapter, none say anything about System.Data.OracleClient. Is there a way to achieve this?

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  • Problems with HMAC when switching to Java 6

    - by Pablo Fernandez
    We have recently switched to java6 and it's mandatory in the project. One of our apps that used to work is failing, with this stacktrace (relevant part) java.lang.NoClassDefFoundError: Could not initialize class com.apple.crypto.provider.HmacSHA1 sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) java.lang.reflect.Constructor.newInstance(Constructor.java:513) java.lang.Class.newInstance0(Class.java:355) java.lang.Class.newInstance(Class.java:308) java.security.Provider$Service.newInstance(Provider.java:1221) javax.crypto.Mac.a(DashoA13*..) javax.crypto.Mac.init(DashoA13*..) Has anyone had this problem before? Thanks a lot

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  • java serialization and final fields

    - by mdma
    I have an class defining an immutable value type that I now need to serialize. The immutability comes from the final fields which are set in the constructor. I've tried serializing, and it works (surprisingly?) - but I've no idea how. Here's an example of the class public class MyValueType implements Serializable { private final int value; private transient int derivedValue; public MyValueType(int value) { this.value = value; this.derivedValue = derivedValue(value); } // getters etc... } Given that the class doesn't have a no arg constructor, how can it be instantiated and the final field set? (An aside - I noticed this class particularly because IDEA wasn't generating a "no serialVersionUID" inspection warning for this class, yet successfully generated warnings for other classes that I've just made serializable.)

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  • Strange error in SpringMVC Application Startup

    - by Euzel Villanueva
    I'm getting a very strange stack trace when trying to load a SpringMVC application and at a lost to why this is occurring. org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'org.springframework.web.servlet.mvc.annotation.AnnotationMethodHandlerAdapter#0': Cannot create inner bean '(inner bean)' of type [org.springframework.http.converter.xml.XmlAwareFormHttpMessageConverter] while setting bean property 'messageConverters' with key [4]; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#6': Instantiation of bean failed; nested exception is org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.http.converter.xml.XmlAwareFormHttpMessageConverter]: Constructor threw exception; nested exception is java.lang.OutOfMemoryError: Java heap space at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:281) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:125) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveManagedList(BeanDefinitionValueResolver.java:353) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveValueIfNecessary(BeanDefinitionValueResolver.java:153) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.applyPropertyValues(AbstractAutowireCapableBeanFactory.java:1325) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1086) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:517) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:291) at org.springframework.beans.factory.support.DefaultSingletonBeanRegistry.getSingleton(DefaultSingletonBeanRegistry.java:222) at org.springframework.beans.factory.support.AbstractBeanFactory.doGetBean(AbstractBeanFactory.java:288) at org.springframework.beans.factory.support.AbstractBeanFactory.getBean(AbstractBeanFactory.java:190) at org.springframework.beans.factory.support.DefaultListableBeanFactory.preInstantiateSingletons(DefaultListableBeanFactory.java:580) at org.springframework.context.support.AbstractApplicationContext.finishBeanFactoryInitialization(AbstractApplicationContext.java:895) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:425) at org.springframework.web.servlet.FrameworkServlet.createWebApplicationContext(FrameworkServlet.java:442) at org.springframework.web.servlet.FrameworkServlet.createWebApplicationContext(FrameworkServlet.java:458) at org.springframework.web.servlet.FrameworkServlet.initWebApplicationContext(FrameworkServlet.java:339) at org.springframework.web.servlet.FrameworkServlet.initServletBean(FrameworkServlet.java:306) at org.springframework.web.servlet.HttpServletBean.init(HttpServletBean.java:127) at javax.servlet.GenericServlet.init(GenericServlet.java:160) at org.apache.catalina.core.StandardWrapper.initServlet(StandardWrapper.java:1133) at org.apache.catalina.core.StandardWrapper.loadServlet(StandardWrapper.java:1087) at org.apache.catalina.core.StandardWrapper.load(StandardWrapper.java:996) at org.apache.catalina.core.StandardContext.loadOnStartup(StandardContext.java:4834) at org.apache.catalina.core.StandardContext$3.call(StandardContext.java:5155) at org.apache.catalina.core.StandardContext$3.call(StandardContext.java:5150) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) Caused by: org.springframework.beans.factory.BeanCreationException: Error creating bean with name '(inner bean)#6': Instantiation of bean failed; nested exception is org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.http.converter.xml.XmlAwareFormHttpMessageConverter]: Constructor threw exception; nested exception is java.lang.OutOfMemoryError: Java heap space at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateBean(AbstractAutowireCapableBeanFactory.java:965) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBeanInstance(AbstractAutowireCapableBeanFactory.java:911) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:485) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) at org.springframework.beans.factory.support.BeanDefinitionValueResolver.resolveInnerBean(BeanDefinitionValueResolver.java:270) ... 31 more Caused by: org.springframework.beans.BeanInstantiationException: Could not instantiate bean class [org.springframework.http.converter.xml.XmlAwareFormHttpMessageConverter]: Constructor threw exception; nested exception is java.lang.OutOfMemoryError: Java heap space at org.springframework.beans.BeanUtils.instantiateClass(BeanUtils.java:141) at org.springframework.beans.factory.support.SimpleInstantiationStrategy.instantiate(SimpleInstantiationStrategy.java:74) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.instantiateBean(AbstractAutowireCapableBeanFactory.java:958) ... 35 more

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