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  • How to convert a power point pdf to a pdf that is easy to read on kindle?

    - by SpaceTrucker
    I have several power point presentations as pdfs. I would like to read them on the original kindle in landscape format. When I read the original on the kindle then a single slide won't fit on the kindles display. I thought the easiest way to convert the pdf was to repring it with a pdf printer. However I don't know the paper size to use. I already tried using Calibre as suggested by this question. However the output is not usable because of formatting issues. So what paper size should I use for the pdf printer to reprint them in landscape format or are there any other tools I could use for that task?

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  • Configure Linux server hardware buttons for soft reset or power cycle?

    - by Jakobud
    I have a small modest CentOS server at home. I run it headless because anytime I access it, it's always via SSH. Anyways, tonight it became unresponsive to the network. I could not connect to it to investigate. In this case, I have to hook up a keyboard and monitor to see the problem. I ended up just rebooting it. But after this experience, I was wondering if it's possible to configure the hardware buttons on the CPU case to perform a graceful reboot or graceful power cycle in Linux. Even though the server becomes unresponsive once in a blue moon, it would be nice to simply press a button and have it shutdown all services and gracefully reboot. Anyone know how this could be accomplished?

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  • Is it possible to power off a PCIe video card/slot? (eg. hot-plug)

    - by CR.
    I'm looking at building a system that supports VT-d so I can pass through a high powered loud video card to a Xen/KVM/whatever VM (host will be Linux based). However, when I'm not using the VM I want to turn the video card off so its fan does not run. The card will not be used when the VM isn't running. Anyone know if this is possible? The PCI-Express hot-plug specification allows cutting power to specific slots but I have never heard of anyone doing it with a video card and my searches for information have turned up nothing.

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  • JPA Entity (in multiple persistence-unit) in OSGi (Spring DM) Environnement is confusing me.

    - by Vincent Demeester
    Hi, I'm a bit confused about a strange behavior of my JPA's related objects. I have three bundle : The User bundle does contain some user-related objects, but mainly the User object. The Energy bundle does contain some energy-related objects, and particularly a ConsumptionTerminal which contains a List of User. The Index bundle does contain an Index object that has no dependency at all. My OSGi environment is the following : A DataSource bundle that provide 2 services : dataSource and jpaVendorAdapter. The three bundles. They consume dataSource and jpaVendorAdapter. Their module-context.xml file look like : And they all have a persistence.xml file : User <?xml version="1.0" encoding="UTF-8"?> <persistence> <persistence-unit name="securityPU" transaction-type="JTA"> <jta-data-source>java:/securityDataSourceService</jta-data-source> <class>net.nextep.amundsen.security.domain.User</class> <!-- [...] --> <exclude-unlisted-classes>true</exclude-unlisted-classes> <properties> <property name="eclipselink.logging.level" value="INFO" /> <property name="eclipselink.ddl-generation" value="create-tables" /> <property name="eclipselink.ddl-generation.output-mode" value="database" /> <property name="eclipselink.orm.throw.exceptions" value="true" /> </properties> </persistence-unit> </persistence> Energy <?xml version="1.0" encoding="UTF-8"?> <persistence> <persistence-unit name="energyPU" transaction-type="JTA"> <jta-data-source>java:/securityDataSourceService</jta-data-source> <class>net.nextep.amundsen.security.domain.User</class> <class>net.nextep.amundsen.energy.domain.User</class> <!-- [...] --> <exclude-unlisted-classes>true</exclude-unlisted-classes> <properties> <property name="eclipselink.logging.level" value="INFO" /> <property name="eclipselink.ddl-generation" value="create-tables" /> <property name="eclipselink.ddl-generation.output-mode" value="database" /> <property name="eclipselink.orm.throw.exceptions" value="true" /> </properties> </persistence-unit> </persistence> Index : This one has the most simple persistence.xml with just the Index class (no shared Class). I'm using named @PersistenceUnit annotation like @PersitenceUnit(name = 'securityPU') (for the User bundle). And finally, I'm using EclipseLink as Jpa provider and Spring DM (+ Spring DM Server in the development process) The problem is the following : When the User bundle is deployed, I'm able to persist User objects. When the User bundle and Energy bundles are both deployed, I'm not able to persist User objects (neither the Energy object). But I don't have any exception at all ! There is no problem at all with the Index bundle. The bug is dataSource independent (I tried with PostgreSQL and MySQL so far). My first conclusion was that the <class>net.nextep.amundsen.security.domain.User</class> in both persistence unit was causing the trouble. I tried without it (and hiding the User dependent object in the Energy bundle) but it failed too. I'm a bit confused about that bug. I'm also not quite sure about the transaction management in this context. I wasn't the one who designed this architecture (but I tell my intern OK without testing it.. shame on me) but if I could understand this bug and maybe fix it without rewrite the bundle (and break my intern work), I would appreciate. Am I doing something wrong ? (it's obvious, but what..) Did I miss something while reading documentation ? By the way, I'm also looking for some best practices or advices when it comes to JPA, EclipseLink (or whatever JPA Provider) and Spring DM (and OSGi in general). I found interesting slides from Mike Keith about this topic (by browsing Stackoverflow).

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  • Please help me give this principle a name

    - by Brent Arias
    As a designer, I like providing interfaces that cater to a power/simplicity balance. For example, I think the LINQ designers followed that principle because they offered both dot-notation and query-notation. The first is more powerful, but the second is easier to read and follow. If you disagree with my assessment of LINQ, please try to see my point anyway; LINQ was just an example, my post is not about LINQ. I call this principle "dial-able power". But I'd like to know what other people call it. Certainly some will say "KISS" is the common term. But I see KISS as a superset, or a "consumerism" practice. Using LINQ as my example again, in my view, a team of programmers who always try to use query notation over dot-notation are practicing KISS. Thus the LINQ designers practiced "dial-able power", whereas the LINQ consumers practice KISS. The two make beautiful music together. I'll give another example. Imagine a C# logging tool that has two signatures allowing two uses: void Write(string message); void Write(Func<string> messageCallback); The purpose of the two signatures is to fulfill these needs: //Every-day "simple" usage, nothing special. myLogger.Write("Something Happened" + error.ToString() ); //This is performance critical, do not call ToString() if logging is //disabled. myLogger.Write( () => { "Something Happened" + error.ToString() }); Having these overloads represents "dial-able power," because the consumer has the choice of a simple interface or a powerful interface. A KISS-loving consumer will use the simpler signature most of the time, and will allow the "busy" looking signature when the power is needed. This also helps self-documentation, because usage of the powerful signature tells the reader that the code is performance critical. If the logger had only the powerful signature, then there would be no "dial-able power." So this comes full-circle. I'm happy to keep my own "dial-able power" coinage if none yet exists, but I can't help think I'm missing an obvious designation for this practice. p.s. Another example that is related, but is not the same as "dial-able power", is Scott Meyer's principle "make interfaces easy to use correctly, and hard to use incorrectly."

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  • Making a clone of Starcraft legal?

    - by user782220
    My question is similar to a previous question. Consider the following clone of Starcraft: Change the artwork, sound, music, change the names of units. However, leave the unit hit points unchanged, unit damage unchanged, unit movement speed unchanged, change ability names but not ability effects. Is that considered illegal? In other words, is copying the unit hit points, damage, etc. considered illegal even if everything else is changed?

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  • Making a clone of a game legal?

    - by user782220
    My question is similar to a previous question. Consider the following clone of starcraft. Change the artwork, sound, music, change the names of units. However, leave the unit hitpoints unchanged, unit damage unchanged, unit movement speed unchanged, change ability names but not ability effects. Is that considered illegal? In other words is copying the unit hp, dmg, etc. considered illegal even if everything else is changed.

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  • Changing Your Design for Testability

    Sometimes I come across a way of putting something that it is pithy good, not Hallmark trite, but an impactful and concise way of clarifying a previously obscure concept. A recent one of these happy occurrences was when I was reading the excellent Art of Unit Testing by Roy Osherove. After going through the basics of why youd want to test code and how to do it, Roy confronts a frequent objection to having unit tests, that it ends up changing how you design your components: When we write unit tests for our code, we are adding another end user (the test) to the object model. That end user is just as important as the original one, but it has different goals when using the model.  The test has specific requirements from the object model that seem to defy the basic logic behind a couple of object-oriented principles, mainly encapsulation. [emphasis added by me] When I read this, something clicked for me. I used to find it persuasive that because unit tests caused you to change your design they were more disruptive than they were worth. The counter argument I heard is that the disruption was OK, because testable design was just obviously better. That argument was not convincing as it seemed like delusional arrogance to suggest that any one of type of design was just inherently better for the particular applications I was building. What was missing was that I was not thinking of unit tests as an additional and equal end user to my design. If I accepted that proposition, than it was indeed obvious that a testable design was better because now all users of my component would be satisfied. Have I accepted that proposition? Id phrase it slightly different. I find more and more that having unit tests helps me write better, less buggy code before it gets to production or QA. As I write more unit tests, it gets easier to see how to create testable components, so I dont feel like its taking me as much extra time up front. I pick and choose components that seem most likely to benefit from automated tests and it is working out nicely. If you already implement Test Driven Development, this whole post was probably a waste of your time <g> If you hate the idea of unit tests, well, probably not a great value prop for you either. However, if you are somewhere in between, at least take a minute and check out a sample chapter from Roys book at: http://www.manning.com/osherove/.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Chicken and egg problem (restore database) when trying to write unit test against SQl Server 2008.

    - by Hamish Grubijan
    Ok, they are not unit tests but end-to-end tests. The setup is somewhat involved. Unit tests will use C#, ODBC connection. Every unit tests will try to clean up after itself, but every 20 tests or so (once per C# class) we would need to do a full database restore. I do not think I can do it over an ODBC connection, according to this document: http://www.sql-server-performance.com/articles/dba/Obtain_Exclusive_Access_to_Restore_SQL_Server_p1.aspx Msg 6104, Level 16, State 1, Line 1 Cannot use KILL to kill your own process. However, I would like to, so that 199 tests do not go amok because of a bad clean-up. Is there another way? Perhaps I can open a different "connection" such as use COM automation or something of that sort, and then kill all database connections from there? If so, how can I do that? Also, will the clients be able to re-connect automatically after a restore, or would I have to dismantle everything once every 20 tests or so? If you find this question confusing, please let me know what your questions are. Thanks!

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  • Is post-sudden-power-loss filesystem corruption on an SSD drive's ext3 partition "expected behavior"?

    - by Jeremy Friesner
    My company makes an embedded Debian Linux device that boots from an ext3 partition on an internal SSD drive. Because the device is an embedded "black box", it is usually shut down the rude way, by simply cutting power to the device via an external switch. This is normally okay, as ext3's journalling keeps things in order, so other than the occasional loss of part of a log file, things keep chugging along fine. However, we've recently seen a number of units where after a number of hard-power-cycles the ext3 partition starts to develop structural issues -- in particular, we run e2fsck on the ext3 partition and it finds a number of issues like those shown in the output listing at the bottom of this Question. Running e2fsck until it stops reporting errors (or reformatting the partition) clears the issues. My question is... what are the implications of seeing problems like this on an ext3/SSD system that has been subjected to lots of sudden/unexpected shutdowns? My feeling is that this might be a sign of a software or hardware problem in our system, since my understanding is that (barring a bug or hardware problem) ext3's journalling feature is supposed to prevent these sorts of filesystem-integrity errors. (Note: I understand that user-data is not journalled and so munged/missing/truncated user-files can happen; I'm specifically talking here about filesystem-metadata errors like those shown below) My co-worker, on the other hand, says that this is known/expected behavior because SSD controllers sometimes re-order write commands and that can cause the ext3 journal to get confused. In particular, he believes that even given normally functioning hardware and bug-free software, the ext3 journal only makes filesystem corruption less likely, not impossible, so we should not be surprised to see problems like this from time to time. Which of us is right? Embedded-PC-failsafe:~# ls Embedded-PC-failsafe:~# umount /mnt/unionfs Embedded-PC-failsafe:~# e2fsck /dev/sda3 e2fsck 1.41.3 (12-Oct-2008) embeddedrootwrite contains a file system with errors, check forced. Pass 1: Checking inodes, blocks, and sizes Pass 2: Checking directory structure Invalid inode number for '.' in directory inode 46948. Fix<y>? yes Directory inode 46948, block 0, offset 12: directory corrupted Salvage<y>? yes Entry 'status_2012-11-26_14h13m41.csv' in /var/log/status_logs (46956) has deleted/unused inode 47075. Clear<y>? yes Entry 'status_2012-11-26_10h42m58.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47076. Clear<y>? yes Entry 'status_2012-11-26_11h29m41.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47080. Clear<y>? yes Entry 'status_2012-11-26_11h42m13.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47081. Clear<y>? yes Entry 'status_2012-11-26_12h07m17.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47083. Clear<y>? yes Entry 'status_2012-11-26_12h14m53.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47085. Clear<y>? yes Entry 'status_2012-11-26_15h06m49.csv' in /var/log/status_logs (46956) has deleted/unused inode 47088. Clear<y>? yes Entry 'status_2012-11-20_14h50m09.csv' in /var/log/status_logs (46956) has deleted/unused inode 47073. Clear<y>? yes Entry 'status_2012-11-20_14h55m32.csv' in /var/log/status_logs (46956) has deleted/unused inode 47074. Clear<y>? yes Entry 'status_2012-11-26_11h04m36.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47078. Clear<y>? yes Entry 'status_2012-11-26_11h54m45.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47082. Clear<y>? yes Entry 'status_2012-11-26_12h12m20.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47084. Clear<y>? yes Entry 'status_2012-11-26_12h33m52.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47086. Clear<y>? yes Entry 'status_2012-11-26_10h51m59.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47077. Clear<y>? yes Entry 'status_2012-11-26_11h17m09.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47079. Clear<y>? yes Entry 'status_2012-11-26_12h54m11.csv.gz' in /var/log/status_logs (46956) has deleted/unused inode 47087. Clear<y>? yes Pass 3: Checking directory connectivity '..' in /etc/network/run (46948) is <The NULL inode> (0), should be /etc/network (46953). Fix<y>? yes Couldn't fix parent of inode 46948: Couldn't find parent directory entry Pass 4: Checking reference counts Unattached inode 46945 Connect to /lost+found<y>? yes Inode 46945 ref count is 2, should be 1. Fix<y>? yes Inode 46953 ref count is 5, should be 4. Fix<y>? yes Pass 5: Checking group summary information Block bitmap differences: -(208264--208266) -(210062--210068) -(211343--211491) -(213241--213250) -(213344--213393) -213397 -(213457--213463) -(213516--213521) -(213628--213655) -(213683--213688) -(213709--213728) -(215265--215300) -(215346--215365) -(221541--221551) -(221696--221704) -227517 Fix<y>? yes Free blocks count wrong for group #6 (17247, counted=17611). Fix<y>? yes Free blocks count wrong (161691, counted=162055). Fix<y>? yes Inode bitmap differences: +(47089--47090) +47093 +47095 +(47097--47099) +(47101--47104) -(47219--47220) -47222 -47224 -47228 -47231 -(47347--47348) -47350 -47352 -47356 -47359 -(47457--47488) -47985 -47996 -(47999--48000) -48017 -(48027--48028) -(48030--48032) -48049 -(48059--48060) -(48062--48064) -48081 -(48091--48092) -(48094--48096) Fix<y>? yes Free inodes count wrong for group #6 (7608, counted=7624). Fix<y>? yes Free inodes count wrong (61919, counted=61935). Fix<y>? yes embeddedrootwrite: ***** FILE SYSTEM WAS MODIFIED ***** embeddedrootwrite: ********** WARNING: Filesystem still has errors ********** embeddedrootwrite: 657/62592 files (24.4% non-contiguous), 87882/249937 blocks Embedded-PC-failsafe:~# Embedded-PC-failsafe:~# e2fsck /dev/sda3 e2fsck 1.41.3 (12-Oct-2008) embeddedrootwrite contains a file system with errors, check forced. Pass 1: Checking inodes, blocks, and sizes Pass 2: Checking directory structure Directory entry for '.' in ... (46948) is big. Split<y>? yes Missing '..' in directory inode 46948. Fix<y>? yes Setting filetype for entry '..' in ... (46948) to 2. Pass 3: Checking directory connectivity '..' in /etc/network/run (46948) is <The NULL inode> (0), should be /etc/network (46953). Fix<y>? yes Pass 4: Checking reference counts Inode 2 ref count is 12, should be 13. Fix<y>? yes Pass 5: Checking group summary information embeddedrootwrite: ***** FILE SYSTEM WAS MODIFIED ***** embeddedrootwrite: 657/62592 files (24.4% non-contiguous), 87882/249937 blocks Embedded-PC-failsafe:~# Embedded-PC-failsafe:~# e2fsck /dev/sda3 e2fsck 1.41.3 (12-Oct-2008) embeddedrootwrite: clean, 657/62592 files, 87882/249937 blocks

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  • LSI 9285-8e and Supermicro SC837E26-RJBOD1 duplicate enclosure ID and slot numbers

    - by Andy Shinn
    I am working with 2 x Supermicro SC837E26-RJBOD1 chassis connected to a single LSI 9285-8e card in a Supermicro 1U host. There are 28 drives in each chassis for a total of 56 drives in 28 RAID1 mirrors. The problem I am running in to is that there are duplicate slots for the 2 chassis (the slots list twice and only go from 0 to 27). All the drives also show the same enclosure ID (ID 36). However, MegaCLI -encinfo lists the 2 enclosures correctly (ID 36 and ID 65). My question is, why would this happen? Is there an option I am missing to use 2 enclosures effectively? This is blocking me rebuilding a drive that failed in slot 11 since I can only specify enclosure and slot as parameters to replace a drive. When I do this, it picks the wrong slot 11 (device ID 46 instead of device ID 19). Adapter #1 is the LSI 9285-8e, adapter #0 (which I removed due to space limitations) is the onboard LSI. Adapter information: Adapter #1 ============================================================================== Versions ================ Product Name : LSI MegaRAID SAS 9285-8e Serial No : SV12704804 FW Package Build: 23.1.1-0004 Mfg. Data ================ Mfg. Date : 06/30/11 Rework Date : 00/00/00 Revision No : 00A Battery FRU : N/A Image Versions in Flash: ================ BIOS Version : 5.25.00_4.11.05.00_0x05040000 WebBIOS Version : 6.1-20-e_20-Rel Preboot CLI Version: 05.01-04:#%00001 FW Version : 3.140.15-1320 NVDATA Version : 2.1106.03-0051 Boot Block Version : 2.04.00.00-0001 BOOT Version : 06.253.57.219 Pending Images in Flash ================ None PCI Info ================ Vendor Id : 1000 Device Id : 005b SubVendorId : 1000 SubDeviceId : 9285 Host Interface : PCIE ChipRevision : B0 Number of Frontend Port: 0 Device Interface : PCIE Number of Backend Port: 8 Port : Address 0 5003048000ee8e7f 1 5003048000ee8a7f 2 0000000000000000 3 0000000000000000 4 0000000000000000 5 0000000000000000 6 0000000000000000 7 0000000000000000 HW Configuration ================ SAS Address : 500605b0038f9210 BBU : Present Alarm : Present NVRAM : Present Serial Debugger : Present Memory : Present Flash : Present Memory Size : 1024MB TPM : Absent On board Expander: Absent Upgrade Key : Absent Temperature sensor for ROC : Present Temperature sensor for controller : Absent ROC temperature : 70 degree Celcius Settings ================ Current Time : 18:24:36 3/13, 2012 Predictive Fail Poll Interval : 300sec Interrupt Throttle Active Count : 16 Interrupt Throttle Completion : 50us Rebuild Rate : 30% PR Rate : 30% BGI Rate : 30% Check Consistency Rate : 30% Reconstruction Rate : 30% Cache Flush Interval : 4s Max Drives to Spinup at One Time : 2 Delay Among Spinup Groups : 12s Physical Drive Coercion Mode : Disabled Cluster Mode : Disabled Alarm : Enabled Auto Rebuild : Enabled Battery Warning : Enabled Ecc Bucket Size : 15 Ecc Bucket Leak Rate : 1440 Minutes Restore HotSpare on Insertion : Disabled Expose Enclosure Devices : Enabled Maintain PD Fail History : Enabled Host Request Reordering : Enabled Auto Detect BackPlane Enabled : SGPIO/i2c SEP Load Balance Mode : Auto Use FDE Only : No Security Key Assigned : No Security Key Failed : No Security Key Not Backedup : No Default LD PowerSave Policy : Controller Defined Maximum number of direct attached drives to spin up in 1 min : 10 Any Offline VD Cache Preserved : No Allow Boot with Preserved Cache : No Disable Online Controller Reset : No PFK in NVRAM : No Use disk activity for locate : No Capabilities ================ RAID Level Supported : RAID0, RAID1, RAID5, RAID6, RAID00, RAID10, RAID50, RAID60, PRL 11, PRL 11 with spanning, SRL 3 supported, PRL11-RLQ0 DDF layout with no span, PRL11-RLQ0 DDF layout with span Supported Drives : SAS, SATA Allowed Mixing: Mix in Enclosure Allowed Mix of SAS/SATA of HDD type in VD Allowed Status ================ ECC Bucket Count : 0 Limitations ================ Max Arms Per VD : 32 Max Spans Per VD : 8 Max Arrays : 128 Max Number of VDs : 64 Max Parallel Commands : 1008 Max SGE Count : 60 Max Data Transfer Size : 8192 sectors Max Strips PerIO : 42 Max LD per array : 16 Min Strip Size : 8 KB Max Strip Size : 1.0 MB Max Configurable CacheCade Size: 0 GB Current Size of CacheCade : 0 GB Current Size of FW Cache : 887 MB Device Present ================ Virtual Drives : 28 Degraded : 0 Offline : 0 Physical Devices : 59 Disks : 56 Critical Disks : 0 Failed Disks : 0 Supported Adapter Operations ================ Rebuild Rate : Yes CC Rate : Yes BGI Rate : Yes Reconstruct Rate : Yes Patrol Read Rate : Yes Alarm Control : Yes Cluster Support : No BBU : No Spanning : Yes Dedicated Hot Spare : Yes Revertible Hot Spares : Yes Foreign Config Import : Yes Self Diagnostic : Yes Allow Mixed Redundancy on Array : No Global Hot Spares : Yes Deny SCSI Passthrough : No Deny SMP Passthrough : No Deny STP Passthrough : No Support Security : No Snapshot Enabled : No Support the OCE without adding drives : Yes Support PFK : Yes Support PI : No Support Boot Time PFK Change : Yes Disable Online PFK Change : No PFK TrailTime Remaining : 0 days 0 hours Support Shield State : Yes Block SSD Write Disk Cache Change: Yes Supported VD Operations ================ Read Policy : Yes Write Policy : Yes IO Policy : Yes Access Policy : Yes Disk Cache Policy : Yes Reconstruction : Yes Deny Locate : No Deny CC : No Allow Ctrl Encryption: No Enable LDBBM : No Support Breakmirror : No Power Savings : Yes Supported PD Operations ================ Force Online : Yes Force Offline : Yes Force Rebuild : Yes Deny Force Failed : No Deny Force Good/Bad : No Deny Missing Replace : No Deny Clear : No Deny Locate : No Support Temperature : Yes Disable Copyback : No Enable JBOD : No Enable Copyback on SMART : No Enable Copyback to SSD on SMART Error : Yes Enable SSD Patrol Read : No PR Correct Unconfigured Areas : Yes Enable Spin Down of UnConfigured Drives : Yes Disable Spin Down of hot spares : No Spin Down time : 30 T10 Power State : Yes Error Counters ================ Memory Correctable Errors : 0 Memory Uncorrectable Errors : 0 Cluster Information ================ Cluster Permitted : No Cluster Active : No Default Settings ================ Phy Polarity : 0 Phy PolaritySplit : 0 Background Rate : 30 Strip Size : 64kB Flush Time : 4 seconds Write Policy : WB Read Policy : Adaptive Cache When BBU Bad : Disabled Cached IO : No SMART Mode : Mode 6 Alarm Disable : Yes Coercion Mode : None ZCR Config : Unknown Dirty LED Shows Drive Activity : No BIOS Continue on Error : No Spin Down Mode : None Allowed Device Type : SAS/SATA Mix Allow Mix in Enclosure : Yes Allow HDD SAS/SATA Mix in VD : Yes Allow SSD SAS/SATA Mix in VD : No Allow HDD/SSD Mix in VD : No Allow SATA in Cluster : No Max Chained Enclosures : 16 Disable Ctrl-R : Yes Enable Web BIOS : Yes Direct PD Mapping : No BIOS Enumerate VDs : Yes Restore Hot Spare on Insertion : No Expose Enclosure Devices : Yes Maintain PD Fail History : Yes Disable Puncturing : No Zero Based Enclosure Enumeration : No PreBoot CLI Enabled : Yes LED Show Drive Activity : Yes Cluster Disable : Yes SAS Disable : No Auto Detect BackPlane Enable : SGPIO/i2c SEP Use FDE Only : No Enable Led Header : No Delay during POST : 0 EnableCrashDump : No Disable Online Controller Reset : No EnableLDBBM : No Un-Certified Hard Disk Drives : Allow Treat Single span R1E as R10 : No Max LD per array : 16 Power Saving option : Don't Auto spin down Configured Drives Max power savings option is not allowed for LDs. Only T10 power conditions are to be used. Default spin down time in minutes: 30 Enable JBOD : No TTY Log In Flash : No Auto Enhanced Import : No BreakMirror RAID Support : No Disable Join Mirror : No Enable Shield State : Yes Time taken to detect CME : 60s Exit Code: 0x00 Enclosure information: # /opt/MegaRAID/MegaCli/MegaCli64 -encinfo -a1 Number of enclosures on adapter 1 -- 3 Enclosure 0: Device ID : 36 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port B Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 65 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11820 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 48 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 1: Device ID : 65 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port A Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 36 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11760 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 47 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 2: Device ID : 252 Number of Slots : 8 Number of Power Supplies : 0 Number of Fans : 0 Number of Temperature Sensors : 0 Number of Alarms : 0 Number of SIM Modules : 1 Number of Physical Drives : 0 Status : Normal Position : 1 Connector Name : Unavailable Enclosure type : SGPIO Failed in first Inquiry commnad FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : Unavailable Inquiry data : Vendor Identification : LSI Product Identification : SGPIO Product Revision Level : N/A Vendor Specific : Exit Code: 0x00 Now, notice that each slot 11 device shows an enclosure ID of 36, I think this is where the discrepancy happens. One should be 36. But the other should be on enclosure 65. Drives in slot 11: Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 5, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 48 WWN: Sequence Number: 11 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : YES Device Firmware Level: A5C0 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8a53 Connected Port Number: 1(path0) Inquiry Data: MJ1311YNG6YYXAHitachi HDS5C3030ALA630 MEAOA5C0 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 19, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 19 WWN: Sequence Number: 4 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : NO Device Firmware Level: A580 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8e53 Connected Port Number: 0(path0) Inquiry Data: MJ1313YNG1VA5CHitachi HDS5C3030ALA630 MEAOA580 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Update 06/28/12: I finally have some new information about (what we think) the root cause of this problem so I thought I would share. After getting in contact with a very knowledgeable Supermicro tech, they provided us with a tool called Xflash (doesn't appear to be readily available on their FTP). When we gathered some information using this utility, my colleague found something very strange: root@mogile2 test]# ./xflash.dat -i get avail Initializing Interface. Expander: SAS2X36 (SAS2x36) 1) SAS2X36 (SAS2x36) (50030480:00EE917F) (0.0.0.0) 2) SAS2X36 (SAS2x36) (50030480:00E9D67F) (0.0.0.0) 3) SAS2X36 (SAS2x36) (50030480:0112D97F) (0.0.0.0) This lists the connected enclosures. You see the 3 connected (we have since added a 3rd and a 4th which is not yet showing up) with their respective SAS address / WWN (50030480:00EE917F). Now we can use this address to get information on the individual enclosures: [root@mogile2 test]# ./xflash.dat -i 5003048000EE917F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00EE917F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 5003048000E9D67F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00E9D67F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 500304800112D97F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:0112D97F Enclosure Logical Id: 50030480:0112D97F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 Did you catch it? The first 2 enclosures logical ID is partially masked out where the 3rd one (which has a correct unique enclosure ID) is not. We pointed this out to Supermicro and were able to confirm that this address is supposed to be set during manufacturing and there was a problem with a certain batch of these enclosures where the logical ID was not set. We believe that the RAID controller is determining the ID based on the logical ID and since our first 2 enclosures have the same logical ID, they get the same enclosure ID. We also confirmed that 0000007F is the default which comes from LSI as an ID. The next pointer that helps confirm this could be a manufacturing problem with a run of JBODs is the fact that all 6 of the enclosures that have this problem begin with 00E. I believe that between 00E8 and 00EE Supermicro forgot to program the logical IDs correctly and neglected to recall or fix the problem post production. Fortunately for us, there is a tool to manage the WWN and logical ID of the devices from Supermicro: ftp://ftp.supermicro.com/utility/ExpanderXtools_Lite/. Our next step is to schedule a shutdown of these JBODs (after data migration) and reprogram the logical ID and see if it solves the problem. Update 06/28/12 #2: I just discovered this FAQ at Supermicro while Google searching for "lsi 0000007f": http://www.supermicro.com/support/faqs/faq.cfm?faq=11805. I still don't understand why, in the last several times we contacted Supermicro, they would have never directed us to this article :\

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  • can't run cucumber scenarios due to test-unit version issue on Rails 2.3.5, Ruby 1.9.1

    - by Jeff D
    I've been trying to follow along in the RSpec book, (I'm new to all of this) and I have what appears to be some kind of versioning issue. If I try and run some simple scenarios, I get this error: can't activate test-unit (= 1.2.3, runtime) for [], already activated test-unit-2.0.7 for [] (Gem::LoadError) /Users/jeffdeville/.rvm/rubies/ruby-1.9.1-p378/lib/ruby/site_ruby/1.9.1/rubygems.rb:230:in activate' /Users/jeffdeville/.rvm/rubies/ruby-1.9.1-p378/lib/ruby/site_ruby/1.9.1/rubygems.rb:1056:ingem' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/rspec-1.3.0/lib/spec/interop/test.rb:4:in <top (required)>' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:in require' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/rspec-1.3.0/lib/spec/test/unit.rb:1:in <top (required)>' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:in require' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/rspec-rails-1.3.2/lib/spec/rails.rb:13:in <top (required)>' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:in require' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-rails-0.3.0/lib/cucumber/rails/rspec.rb:15:in rescue in <top (required)>' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-rails-0.3.0/lib/cucumber/rails/rspec.rb:3:in' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:in require' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:in require' /Users/jeffdeville/code/showtime/Features/support/env.rb:11:in' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:in require' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/polyglot-0.3.1/lib/polyglot.rb:64:inrequire' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/rb_support/rb_language.rb:124:in load_code_file' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/step_mother.rb:85:inload_code_file' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/step_mother.rb:77:in block in load_code_files' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/step_mother.rb:76:ineach' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/step_mother.rb:76:in load_code_files' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/cli/main.rb:48:inexecute!' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/lib/cucumber/cli/main.rb:20:in execute' /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378/gems/cucumber-0.6.4/bin/cucumber:8:in' script/cucumber:9:in load' script/cucumber:9:in' however, uninstalling 2.0.7 yields the error: Missing these required gems: test-unit = 2.0.7 You're running: ruby 1.9.1.378 at /Users/jeffdeville/.rvm/rubies/ruby-1.9.1-p378/bin/ruby rubygems 1.3.6 at /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378, /Users/jeffdeville/.rvm/gems/ruby-1.9.1-p378@global Run rake gems:install to install the missing gems. Sorry this is probably something easy, but I just don't know ruby or rails well enough yet.

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  • Can't Get Mac Mini to turn on - no screen, no beep, only the fan, power light, and optical drive noi

    - by pibyers
    I have an Intel-based Mac mini mid-2007 (Model A1176). This is the computer my kids use so I don't use it regularly. The computer had been working fine until one day my kids told me that it no longer works. The computer will not boot up. When I turn it on the fan turns, the white power light in the front turns on, and there is a sound that appears to be from the optical drive (rather than hard drive). I don't get anything to the monitor, nor do I get any dings or other start up sounds from the computer. Here is what I've tried thus far to no avail: 1) Swapped out the monitors early on since I figured that was my weak link - no change 2) Reset the PMU - no change 3) Tried to boot up from the System Disk - The mini loaded the dvd into the drive, but nothing else (I can't eject the disk so I can put it back) 3) Start up the computer in target mode connected to another mac - I tried this too, but I never received a chime or the disk show up on the other mac. I'm about out of ideas apart from scraping the computer. Does anyone have any ideas that I can try? Again, nothing has been done to the computer in at least 6 months when I upgraded the RAM. I'm also still on Leopard. Thanks.

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  • What can I do to prevent system power downs?

    - by Joe King
    Yesterday I was given my brother's old laptop - core i7, 2.67GHz, 8GB RAM, 128GB SSD, Win7 64 bit. It's a Sony Vaio Z11. Approx 18 months old. When running something computationally intensive, the fan starts up and after about 30 secs it just powers itself down with no warning. I guess it is overheating. There is nothing in the event logs to suggest what is causing it - the only thing I see is "the last system shutdown was unexpected" or something similar. This is a problem for me because I use a lot of number crunching apps, which pretty much makes it useless to me. I would like to know if there is anything I can do, other than the obvious things I've done already - open up and clean out dust, re-install the OS. According to my brother, this problem started about 6 months ago when it was already outside warranty. If it's just used for simple things - web browsing, word processing etc, the problem does not occur. Any ideas for what I can do to fix this ? Update: I found that the laptop has 2 hardware settings for graphics: Speed and Stamina - the Speed setting seems to use an nvidia GEforce GT 330M, while the Stamina setting uses an Intel chipset. With the setting on Speed, I can hear the fan the whole time, and the system powers down after a short while (5-10 mins) even just doing basic tasks (browsing this site for example), but doesn't shut down if I just leave it switched on. In this mode it also sometimes just freezes the screen and I have to power off myself. However on Stamina setting it only powers down when doing number crunching and never freezes the screen.

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  • Is there a way to force the monitor to power off in Windows 8?

    - by Rune Jacobsen
    I have googled this a bit and looked at powrprof.dll and PsShutdown but I haven't found a way to do exactly what I want to do. You know that power save option that lets Windows turn off your monitor(s) if you haven't touched the system for x amount of time? Well, I have a PC that needs to be on most of the day (and night), and I have to watch it much of the time, so I can't have a short timeout for automatically turning off the monitor. However, once I leave it for a few hours (happens at varying times of the day), I would like to be able to issue a command that puts the computer in this mode. Not sleep mode, not hibernate mode. Monitor off, that is all. I realize of course I could just turn the physical monitor off. That is not what I want. This Dell monitor takes forever to display a picture from a cold state. If it is turned off by the computer not sending a signal - not so bad. Is there any way for me to do this? As mentioned, the OS can do it, so I would find it really useful if I could do it too. :)

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  • Pull network or power? (for contianing a rooted server)

    - by Aleksandr Levchuk
    When a server gets rooted (e.g. a situation like this), one of the first things that you may decide to do is containment. Some security specialists advise not to enter remediation immediately and to keep the server online until forensics are completed. Those advises are usually for APT. It's different if you have occasional Script kiddie breaches. However, you may decide to remediate (fix things) early and one of the steps in remediation is containment of the server. Quoting from Robert Moir's Answer - "disconnect the victim from its muggers". A server can be contained by pulling the network cable or the power cable. Which method is better? Taking into consideration the need for: Protecting victims from further damage Executing successful forensics (Possibly) Protecting valuable data on the server Edit: 5 assumptions Assuming: You detected early: 24 hours. You want to recover early: 3 days of 1 systems admin on the job (forensics and recovery). The server is not a Virtual Machine or a Container able to take a snapshot capturing the contents of the servers memory. You decide not to attempt prosecuting. You suspect that the attacker may be using some form of software (possibly sophisticated) and this software is still running on the server.

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  • Running two graphics cards (non-SLI) to power 3D on two different monitors?

    - by Delameko
    Hi, I'm a bit clueless about this, so excuse my naivety. I have two video cards, a Nvidia 8800 and a GT120, powering three monitors. I run two 3D game instances (two Everquest 2 clients), one on each of my first two monitors. It's been running fine, although sometimes it sounds like the computer is trying to take off. Today I realised that I was actually playing them on the two monitors that are both powered by the 8800. Thinking that I might as well make use of the power of both cards I tried switching the monitor cables over so that each card would be "powering" one of the clients. (Is it silly to assume this is how it works?) This doesn't seem to have had the desired effect, as the client running on the 8800 screen is running worse than it was before. Is it even possible to run two clients on separate GPUs? Is SLI the only way to utilise 2 GPUs? Is there something special I have to do? Or do I have to set the client to use a particular GPU (an option I can't seem to find in EQ2)? I run the clients in window mode if that makes any difference, and I'm running Win 7. Thanks.

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  • Applications: The mathematics of movement, Part 1

    - by TechTwaddle
    Before you continue reading this post, a suggestion; if you haven’t read “Programming Windows Phone 7 Series” by Charles Petzold, go read it. Now. If you find 150+ pages a little too long, at least go through Chapter 5, Principles of Movement, especially the section “A Brief Review of Vectors”. This post is largely inspired from this chapter. At this point I assume you know what vectors are, how they are represented using the pair (x, y), what a unit vector is, and given a vector how you would normalize the vector to get a unit vector. Our task in this post is simple, a marble is drawn at a point on the screen, the user clicks at a random point on the device, say (destX, destY), and our program makes the marble move towards that point and stop when it is reached. The tricky part of this task is the word “towards”, it adds a direction to our problem. Making a marble bounce around the screen is simple, all you have to do is keep incrementing the X and Y co-ordinates by a certain amount and handle the boundary conditions. Here, however, we need to find out exactly how to increment the X and Y values, so that the marble appears to move towards the point where the user clicked. And this is where vectors can be so helpful. The code I’ll show you here is not ideal, we’ll be working with C# on Windows Mobile 6.x, so there is no built-in vector class that I can use, though I could have written one and done all the math inside the class. I think it is trivial to the actual problem that we are trying to solve and can be done pretty easily once you know what’s going on behind the scenes. In other words, this is an excuse for me being lazy. The first approach, uses the function Atan2() to solve the “towards” part of the problem. Atan2() takes a point (x, y) as input, Atan2(y, x), note that y goes first, and then it returns an angle in radians. What angle you ask. Imagine a line from the origin (0, 0), to the point (x, y). The angle which Atan2 returns is the angle the positive X-axis makes with that line, measured clockwise. The figure below makes it clear, wiki has good details about Atan2(), give it a read. The pair (x, y) also denotes a vector. A vector whose magnitude is the length of that line, which is Sqrt(x*x + y*y), and a direction ?, as measured from positive X axis clockwise. If you’ve read that chapter from Charles Petzold’s book, this much should be clear. Now Sine and Cosine of the angle ? are special. Cosine(?) divides x by the vectors length (adjacent by hypotenuse), thus giving us a unit vector along the X direction. And Sine(?) divides y by the vectors length (opposite by hypotenuse), thus giving us a unit vector along the Y direction. Therefore the vector represented by the pair (cos(?), sin(?)), is the unit vector (or normalization) of the vector (x, y). This unit vector has a length of 1 (remember sin2(?) + cos2(?) = 1 ?), and a direction which is the same as vector (x, y). Now if I multiply this unit vector by some amount, then I will always get a point which is a certain distance away from the origin, but, more importantly, the point will always be on that line. For example, if I multiply the unit vector with the length of the line, I get the point (x, y). Thus, all we have to do to move the marble towards our destination point, is to multiply the unit vector by a certain amount each time and draw the marble, and the marble will magically move towards the click point. Now time for some code. The application, uses a timer based frame draw method to draw the marble on the screen. The timer is disabled initially and whenever the user clicks on the screen, the timer is enabled. The callback function for the timer follows the standard Update and Draw cycle. private double totLenToTravelSqrd = 0; private double startPosX = 0, startPosY = 0; private double destX = 0, destY = 0; private void Form1_MouseUp(object sender, MouseEventArgs e) {     destX = e.X;     destY = e.Y;     double x = marble1.x - destX;     double y = marble1.y - destY;     //calculate the total length to be travelled     totLenToTravelSqrd = x * x + y * y;     //store the start position of the marble     startPosX = marble1.x;     startPosY = marble1.y;     timer1.Enabled = true; } private void timer1_Tick(object sender, EventArgs e) {     UpdatePosition();     DrawMarble(); } Form1_MouseUp() method is called when ever the user touches and releases the screen. In this function we save the click point in destX and destY, this is the destination point for the marble and we also enable the timer. We store a few more values which we will use in the UpdatePosition() method to detect when the marble has reached the destination and stop the timer. So we store the start position of the marble and the square of the total length to be travelled. I’ll leave out the term ‘sqrd’ when speaking of lengths from now on. The time out interval of the timer is set to 40ms, thus giving us a frame rate of about ~25fps. In the timer callback, we update the marble position and draw the marble. We know what DrawMarble() does, so here, we’ll only look at how UpdatePosition() is implemented; private void UpdatePosition() {     //the vector (x, y)     double x = destX - marble1.x;     double y = destY - marble1.y;     double incrX=0, incrY=0;     double distanceSqrd=0;     double speed = 6;     //distance between destination and current position, before updating marble position     distanceSqrd = x * x + y * y;     double angle = Math.Atan2(y, x);     //Cos and Sin give us the unit vector, 6 is the value we use to magnify the unit vector along the same direction     incrX = speed * Math.Cos(angle);     incrY = speed * Math.Sin(angle);     marble1.x += incrX;     marble1.y += incrY;     //check for bounds     if ((int)marble1.x < MinX + marbleWidth / 2)     {         marble1.x = MinX + marbleWidth / 2;     }     else if ((int)marble1.x > (MaxX - marbleWidth / 2))     {         marble1.x = MaxX - marbleWidth / 2;     }     if ((int)marble1.y < MinY + marbleHeight / 2)     {         marble1.y = MinY + marbleHeight / 2;     }     else if ((int)marble1.y > (MaxY - marbleHeight / 2))     {         marble1.y = MaxY - marbleHeight / 2;     }     //distance between destination and current point, after updating marble position     x = destX - marble1.x;     y = destY - marble1.y;     double newDistanceSqrd = x * x + y * y;     //length from start point to current marble position     x = startPosX - (marble1.x);     y = startPosY - (marble1.y);     double lenTraveledSqrd = x * x + y * y;     //check for end conditions     if ((int)lenTraveledSqrd >= (int)totLenToTravelSqrd)     {         System.Console.WriteLine("Stopping because destination reached");         timer1.Enabled = false;     }     else if (Math.Abs((int)distanceSqrd - (int)newDistanceSqrd) < 4)     {         System.Console.WriteLine("Stopping because no change in Old and New position");         timer1.Enabled = false;     } } Ok, so in this function, first we subtract the current marble position from the destination point to give us a vector. The first three lines of the function construct this vector (x, y). The vector (x, y) has the same length as the line from (marble1.x, marble1.y) to (destX, destY) and is in the direction pointing from (marble1.x, marble1.y) to (destX, destY). Note that marble1.x and marble1.y denote the center point of the marble. Then we use Atan2() to get the angle which this vector makes with the positive X axis and use Cosine() and Sine() of that angle to get the unit vector along that same direction. We multiply this unit vector with 6, to get the values which the position of the marble should be incremented by. This variable, speed, can be experimented with and determines how fast the marble moves towards the destination. After this, we check for bounds to make sure that the marble stays within the screen limits and finally we check for the end condition and stop the timer. The end condition has two parts to it. The first case is the normal case, where the user clicks well inside the screen. Here, we stop when the total length travelled by the marble is greater than or equal to the total length to be travelled. Simple enough. The second case is when the user clicks on the very corners of the screen. Like I said before, the values marble1.x and marble1.y denote the center point of the marble. When the user clicks on the corner, the marble moves towards the point, and after some time tries to go outside of the screen, this is when the bounds checking comes into play and corrects the marble position so that the marble stays inside the screen. In this case the marble will never travel a distance of totLenToTravelSqrd, because of the correction is its position. So here we detect the end condition when there is not much change in marbles position. I use the value 4 in the second condition above. After experimenting with a few values, 4 seemed to work okay. There is a small thing missing in the code above. In the normal case, case 1, when the update method runs for the last time, marble position over shoots the destination point. This happens because the position is incremented in steps (which are not small enough), so in this case too, we should have corrected the marble position, so that the center point of the marble sits exactly on top of the destination point. I’ll add this later and update the post. This has been a pretty long post already, so I’ll leave you with a video of how this program looks while running. Notice in the video that the marble moves like a bot, without any grace what so ever. And that is because the speed of the marble is fixed at 6. In the next post we will see how to make the marble move a little more elegantly. And also, if Atan2(), Sine() and Cosine() are a little too much to digest, we’ll see how to achieve the same effect without using them, in the next to next post maybe. Ciao!

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  • Orchestrating the Virtual Enterprise, Part II

    - by Kathryn Perry
    A guest post by Jon Chorley, Oracle's CSO & Vice President, SCM Product Strategy Almost everyone has ordered from Amazon.com at one time or another. Our orders are as likely to be fulfilled by third parties as they are by Amazon itself. To deliver the order promptly and efficiently, Amazon has to send it to the right fulfillment location and know the availability in that location. It needs to be able to track status of the fulfillment and deal with exceptions. As a virtual enterprise, Amazon's operations, using thousands of trading partners, requires a very different approach to fulfillment than the traditional 'take an order and ship it from your own warehouse' model. Amazon had no choice but to develop a complex, expensive and custom solution to tackle this problem as there used to be no product solution available. Now, other companies who want to follow similar models have a better off-the-shelf choice -- Oracle Distributed Order Orchestration (DOO).  Consider how another of our customers is using our distributed orchestration solution. This major airplane manufacturer has a highly complex business and interacts regularly with the U.S. Government and major airlines. It sits in the middle of an intricate supply chain and needed to improve visibility across its many different entities. Oracle Fusion DOO gives the company an orchestration mechanism so it could improve quality, speed, flexibility, and consistency without requiring an organ transplant of these highly complex legacy systems. Many retailers face the challenge of dealing with brick and mortar, Web, and reseller channels. They all need to be knitted together into a virtual enterprise experience that is consistent for their customers. When a large U.K. grocer with a strong brick and mortar retail operation added an online business, they turned to Oracle Fusion DOO to bring these entities together. Disturbing the Peace with Acquisitions Quite often a company's ERP system is disrupted when it acquires a new company. An acquisition can inject a new set of processes and systems -- or even introduce an entirely new business like Sun's hardware did at Oracle. This challenge has been a driver for some of our DOO customers. A large power management company is using Oracle Fusion DOO to provide the flexibility to rapidly integrate additional products and services into its central fulfillment operation. The Flip Side of Fulfillment Meanwhile, we haven't ignored similar challenges on the supply side of the equation. Specifically, how to manage complex supply in a flexible way when there are multiple trading parties involved? How to manage the supply to suppliers? How to manage critical components that need to merge in a tier two or tier three supply chain? By investing in supply orchestration solutions for the virtual enterprise, we plan to give users better visibility into their network of suppliers to help them drive down costs. We also think this technology and full orchestration process can be applied to the financial side of organizations. An example is transactions that flow through complex internal structures to minimize tax exposure. We can help companies manage those transactions effectively by thinking about the internal organization as a virtual enterprise and bringing the same solution set to this internal challenge.  The Clear Front Runner No other company is investing in solving the virtual enterprise supply chain issues like Oracle is. Oracle is in a unique position to become the gold standard in this market space. We have the infrastructure of Oracle technology. We already have an Oracle Fusion DOO application which embraces the best of what's required in this area. And we're absolutely committed to extending our Fusion solution to other use cases and delivering even more business value. Jon ChorleyChief Sustainability Officer & Vice President, SCM Product StrategyOracle Corporation

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  • [News] La communaut? .NET France se r?unit aux TechDays

    La communaut? .NET France contient presque 500 membres, quelques mois apr?s son annonce sur DotNetGuru. Aujourd'hui, Laurent Capin propose de r?unir les diff?rents visages lors des prochains TechDays : "Nous sommes nombreux ? penser faire un passage aux Techdays. Apr?s tout c'est un peu "l'?v?nement de l'ann?e" non ? C'est donc le moment ou jamais de mettre un visage et une voix sur des noms aper?us aux d?tours des lectures sur LinkedIn. Que diriez-vous de se donner un point de rendez-vous sur place un midi ? Histoire de faire connaissance. Histoire de passer du virtuel au r?el. "

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  • How to calculate the size of a project in the days-person unit of measurement?

    - by Will Marcouiller
    Once in a while I have read here and there the size of a project expressed in a matter of days-person or person-day. I may understand what this means, but I don't know on what do people base themselves to calculate it. What are the variables considered into this calculation? How these variables are used in the calculation formula? Otherwise, how to estimate it grossly, when something is missing from the formula's variables? Thanks! =)

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  • Is it OK to repeat code for unit tests?

    - by Pete
    I wrote some sorting algorithms for a class assignment and I also wrote a few tests to make sure the algorithms were implemented correctly. My tests are only like 10 lines long and there are 3 of them but only 1 line changes between the 3 so there is a lot of repeated code. Is it better to refactor this code into another method that is then called from each test? Wouldn't I then need to write another test to test the refactoring? Some of the variables can even be moved up to the class level. Should testing classes and methods follow the same rules as regular classes/methods? Here's an example: [TestMethod] public void MergeSortAssertArrayIsSorted() { int[] a = new int[1000]; Random rand = new Random(DateTime.Now.Millisecond); for(int i = 0; i < a.Length; i++) { a[i] = rand.Next(Int16.MaxValue); } int[] b = new int[1000]; a.CopyTo(b, 0); List<int> temp = b.ToList(); temp.Sort(); b = temp.ToArray(); MergeSort merge = new MergeSort(); merge.mergeSort(a, 0, a.Length - 1); CollectionAssert.AreEqual(a, b); } [TestMethod] public void InsertionSortAssertArrayIsSorted() { int[] a = new int[1000]; Random rand = new Random(DateTime.Now.Millisecond); for (int i = 0; i < a.Length; i++) { a[i] = rand.Next(Int16.MaxValue); } int[] b = new int[1000]; a.CopyTo(b, 0); List<int> temp = b.ToList(); temp.Sort(); b = temp.ToArray(); InsertionSort merge = new InsertionSort(); merge.insertionSort(a); CollectionAssert.AreEqual(a, b); }

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  • Is there any Google Adsense revenue if a visitor rolls over (hovers) on an ad unit?

    - by torr
    I have noticed an increase in interactive flash animations especilly on 300px wide adsense ads. Many of them ask the visitor to rollover to either reveal what the ad is about, show a clip, etc. So I wonder: the visitor is giving attention to this ad, is viewing its message -- without clicking on it. In essence, the ad agency's objective is accomplished without a click, which would be a significant money saver if PPC is considered. This seems very ingenious on their part, and I wonder how this is handled by Google. Shouldn't there be a fee for a publisher if visitors interact with ads, regardless of clicks? CTR becomes irrelevant in this context. Are you aware of anything being discussed in this respect?

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  • Getting uninitialized constant error when trying to run tests

    - by Ethan
    I just updated all my gems and I'm finding that I'm getting errors when trying to run Test::Unit tests. I'm getting the error copied below. That comes from creating new, empty Rails project, scaffolding a simple model, and running rake test. Tried Googling "uninitialized constant" and TestResultFailureSupport. The only thing I found was this bug report from 2007. I'm using OS X. These are the gems that I updated right before the tests stopped working: $ sudo gem outdated Password: RedCloth (4.2.1 < 4.2.2) RubyInline (3.8.1 < 3.8.2) ZenTest (4.1.1 < 4.1.3) bluecloth (2.0.4 < 2.0.5) capistrano (2.5.5 < 2.5.8) haml (2.0.9 < 2.2.1) hoe (2.2.0 < 2.3.2) json (1.1.6 < 1.1.7) mocha (0.9.5 < 0.9.7) rest-client (1.0.2 < 1.0.3) thoughtbot-factory_girl (1.2.1 < 1.2.2) thoughtbot-shoulda (2.10.1 < 2.10.2) Has anyone else seen this issue? Any troubleshooting suggestions? UPDATE On a hunch I downgraded ZenTest from 4.1.3 back to 4.1.1 and now everything works again. Still curious to know if anyone else has seen this or has any interesting comments or insights. $ rake test (in /Users/me/foo) /usr/local/bin/ruby -I"lib:test" "/usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/unit/helpers/users_helper_test.rb" "test/unit/user_test.rb" /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:105:in `const_missing': uninitialized constant Test::Unit::TestResult::TestResultFailureSupport (NameError) from /usr/local/lib/ruby/gems/1.8/gems/test-unit-2.0.2/lib/test/unit/testresult.rb:28 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:158:in `require' from /usr/local/lib/ruby/gems/1.8/gems/test-unit-2.0.2/lib/test/unit/ui/testrunnermediator.rb:9 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.2/lib/active_support/dependencies.rb:158:in `require' ... 6 levels... from /usr/local/lib/ruby/1.8/test/unit/autorunner.rb:214:in `run' from /usr/local/lib/ruby/1.8/test/unit/autorunner.rb:12:in `run' from /usr/local/lib/ruby/1.8/test/unit.rb:278 from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 /usr/local/bin/ruby -I"lib:test" "/usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb" "test/functional/users_controller_test.rb"

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  • How to generate and encode (for use in GA), random, strict, binary rooted trees with N leaves?

    - by Peter Simon
    First, I am an engineer, not a computer scientist, so I apologize in advance for any misuse of nomenclature and general ignorance of CS background. Here is the motivational background for my question: I am contemplating writing a genetic algorithm optimizer to aid in designing a power divider network (also called a beam forming network, or BFN for short). The BFN is intended to distribute power to each of N radiating elements in an array of antennas. The fraction of the total input power to be delivered to each radiating element has been specified. Topologically speaking, a BFN is a strictly binary, rooted tree. Each of the (N-1) interior nodes of the tree represents the input port of an unequal, binary power splitter. The N leaves of the tree are the power divider outputs. Given a particular power divider topology, one is still free to map the power divider outputs to the array inputs in an arbitrary order. There are N! such permutations of the outputs. There are several considerations in choosing the desired ordering: 1) The power ratio for each binary coupler should be within a specified range of values. 2) The ordering should be chosen to simplify the mechanical routing of the transmission lines connecting the power divider. The number of ouputs N of the BFN may range from, say, 6 to 22. I have already written a genetic algorithm optimizer that, given a particular BFN topology and desired array input power distribution, will search through the N! permutations of the BFN outputs to generate a design with compliant power ratios and good mechanical routing. I would now like to generalize my program to automatically generate and search through the space of possible BFN topologies. As I understand it, for N outputs (leaves of the binary tree), there are $C_{N-1}$ different topologies that can be constructed, where $C_N$ is the Catalan number. I would like to know how to encode an arbitrary tree having N leaves in a way that is consistent with a chromosomal description for use in a genetic algorithm. Also associated with this is the need to generate random instances for filling the initial population, and to implement crossover and mutations operators for this type of chromosome. Any suggestions will be welcome. Please minimize the amount of CS lingo in your reply, since I am not likely to be acquainted with it. Thanks in advance, Peter

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