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  • Feasible to send marketing emails as an image?

    - by Anonymous -
    Is it feasible to send marketing emails entirely as images - apart from a link at the top, giving the option for the recipient to view the email online (in their browser) and one at the footer to unsubscribe from our mailing list? Anyone who's coded a html email template before knows how much of a pain it is to end up with the final design that displays 'properly' (rarely does it display the same in all clients) and doesn't break. I understand there's the possibility of people simply ignoring the email altogether should their email clients be set not to automatically download images, but many of our email primarily feature images anyway. Thoughts?

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  • std::ifstream buffer caching

    - by ledokol
    Hello everybody, In my application I'm trying to merge sorted files (keeping them sorted of course), so I have to iterate through each element in both files to write the minimal to the third one. This works pretty much slow on big files, as far as I don't see any other choice (the iteration has to be done) I'm trying to optimize file loading. I can use some amount of RAM, which I can use for buffering. I mean instead of reading 4 bytes from both files every time I can read once something like 100Mb and work with that buffer after that, until there will be no element in buffer, then I'll refill the buffer again. But I guess ifstream is already doing that, will it give me more performance and is there any reason? If fstream does, maybe I can change size of that buffer? added My current code looks like that (pseudocode) // this is done in loop int i1 = input1.read_integer(); int i2 = input2.read_integer(); if (!input1.eof() && !input2.eof()) { if (i1 < i2) { output.write(i1); input2.seek_back(sizeof(int)); } else input1.seek_back(sizeof(int)); output.write(i2); } } else { if (input1.eof()) output.write(i2); else if (input2.eof()) output.write(i1); } What I don't like here is seek_back - I have to seek back to previous position as there is no way to peek 4 bytes too much reading from file if one of the streams is in EOF it still continues to check that stream instead of putting contents of another stream directly to output, but this is not a big issue, because chunk sizes are almost always equal. Can you suggest improvement for that? Thanks.

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  • Cache images provided through script

    - by Wim Haanstra
    I have a script, which by using several querystring variables provides an image. I am also using URL rewriting within IIS 7.5. So images have an URL like this: http://mydomain/pictures/ajfhajkfhal/44/thumb.jpg or http://mydomain/pictures/ajfhajkfhal/44.jpg This is rewritten to: http://mydomain/Picture.aspx?group=ajfhajkfhal&id=44&thumb=thumb.jpg or http://mydomain/Picture.aspx?group=ajfhajkfhal&id=44 I added caching rules to IIS to cache JPG images when they are requested. This works with my images that are REAL images on the disk. When images are provided through the script, they are somehow always requested through the script, without being cached. The images do not change that often, so if the cache at least is being kept for 30 minutes (or until file change) that would be best. I am using .NET/C# 4.0 for my website. I tried setting several cache options in C#, but I cant seem to find how to cache these images (client-side), while my static images are cached properly.

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  • JQuery cycle plugin + PNG overlay + Image alt text as title conflict

    - by Dave
    I am trying to achive the following: Create an image gallery using the JQuery Cycle plugin that shows images with titles (taken from the alt text) Each image has a PNG absolutley posiioned over the top to achieve rounded corners effect Here's my gallery HTML: <div id="slideshow" class="pics"> <div class="photo-container" > <img src="/path/to/image" alt="alt text as title" /> <img class="mask" src="path/to/mask" /> </div> </div><!-- /slideshow --> <div id="title"></div> Here's my Jquery gallery function: $(function() { $('#slideshow').after('<div id="nav" class="nav"><span style="margin: 0 5px 0 30px;">next image</span>').cycle({ fx: 'fade', timeout: 0, cleartypeNoBg: true, pager: '#nav', next: '#slideshow', before: onBefore }); function onBefore() { $('#title').html(this.alt); } $('#nav a').after('<span>&gt;</span>') }); </script> Here is my CSS that handles the mask: .photo-container { position: relative; display: block; overflow:hidden; border: none; } img.mask { position: absolute; top: 0; left: 0; overflow:hidden; border: none; } The above does not output the alt text into the "title" div. When I remove the mask, it works: <div id="slideshow" class="pics"> <img src="/path/to/image" alt="alt text as title" /> </div><!-- /slideshow --> <div id="title"></div> Any ideas why the additonal div / image is casuing the title to not display? Thank you

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  • How does KMS (Windows Server 2008 R2) differentiate clients?

    - by Joe Taylor
    I have recently installed a KMS Server in our domain and deployed 75 new Windows 7 machines using an image I made using Acronis True Image. There are 2 variations of this image rolled out currently. When I go to activate the machines it returns that the KMS count is not sufficient. On the server with a slmgr /dlv it shows: Key Management Service is enabled on this machine. Current count: 2 Listening on Port: 1688 DNS publishing enabled KMS Priority: Normal KMS cumulative requests received from clients: 366 Failed requests received: 2 Requests with License status unlicensed: 0 Requests with License status licensed: 0 Requests with License status Initial Grace period: 1 Requests with License statusLicense expired or hardware out of tolerance: 0 Requests with License status Non genuine grace period: 0 Requests with License status Notification: 363 Is it to do with the fact that I've used the same image for all the PC's? If so how do I get round this. Would changing the SID help? OK knowing I've been thick whats the best way to rectify the situation. Can I sysprep the machines to OOBE on each individual machine? Or would NewSID work?

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  • Caching vector addition over changing collections

    - by DRMacIver
    I have the following setup: I have a largish number of uuids (currently about 10k but expected to grow unboundedly - they're user IDs) and a function f : id - sparse vector with 32-bit integer values (no need to worry about precision). The function is reasonably expensive (not outrageously so, but probably on the order of a few 100ms for a given id). The dimension of the sparse vectors should be assumed to be infinite, as new dimensions can appear over time, but in practice is unlikely to ever exceed about 20k (and individual results of f are unlikely to have more than a few hundred non-zero values). I want to support the following operations efficiently: add a new ID to the collection invalidate an existing ID retrieve sum f(id) in O(changes since last retrieval) i.e. I want to cache the sum of the vectors in a way that's reasonable to do incrementally. One option would be to support a remove ID operation and treat invalidation as a remove followed by an add. The problem with this is that it requires us to keep track of all the old values of f, which is expensive in space. I potentially need to use many instances of this sort of cached structure, so I would like to avoid that. The likely usage pattern is that new IDs are added at a fairly continuous rate and are frequently invalidated at first. Ids which have been invalidated recently are much more likely to be invalidated again than ones which have remained valid for a long time, but in principle an old Id can still be invalidated. Ideally I don't want to do this in memory (or at least I want a way that lets me save the result to disk efficiently), so an idea which lets me piggyback off an existing DB implementation of some sort would be especially appreciated.

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  • Image Filters

    Filters give a great variety of visual effects in web pages dynamically. We will see different types of filters in this article.

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  • how to make an image appear everytime when i shake my iphone

    - by Abhishek
    Hello, i have created a shake application in iphone but i am having a problem. I want that when i shake my iphone everytime an image should appear for every shake.Can anybody help how is it possible. This is the code which i have written: CGRect myImageRect = CGRectMake(110.0f, 70.0f, 220.0f, 380.0f); //This line is for setting my tick.png image on my image view UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; [myImage setImage:[UIImage imageNamed:@"tick_mark.png"]]; [self.view addSubview:myImage];       //animation [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [myImage setAlpha:0.0]; [UIView commitAnimations]; [myImage release]; This is for beginning animations and I have set my image alpha to 0.0 so that my image will disappear. This code is working properly. But I want it so that when I shake my iPhone again my image should reappear for every shake. How is it possible.

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  • Convert SVG image with filters to PNG /PDF

    - by user1599669
    I have the following svg image to the png image & pdf image with 300 DPI. <svg width="640" height="480" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <!-- Created with SVG-edit - http://svg-edit.googlecode.com/ --> <defs> <filter height="200%" width="200%" y="-50%" x="-50%" id="svg_1_blur"> <feGaussianBlur stdDeviation="10" in="SourceGraphic"/> </filter> </defs> <g> <title>Layer 1</title> <image filter="url(#svg_1_blur)" xlink:href="images/logo.png" id="svg_1" height="162.999996" width="223.999992" y="99" x="185"/> <text xml:space="preserve" text-anchor="middle" font-family="serif" font-size="24" id="svg_2" y="210" x="289" stroke-width="0" stroke="#000000" fill="#000000">sdfdsdsfsdf</text> </g> </svg> I want to do this using PHP and I have applied filters to the blur filter to the image and I want to retain that. Also I have problem in viewing this image in the IE, because it doesn't show the blur effect on IE9. Any suggestions?

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  • Is there a way to ignore Cache errors in Django?

    - by Josh Smeaton
    I've just set our development Django site to use redis for a cache backend and it was all working fine. I brought down redis to see what would happen, and sure enough Django 404's due to cache backend behaviour. Either the Connection was refused, or various other errors. Is there any way to instruct Django to ignore Cache errors, and continue processing the normal way? It seems weird that caching is a performance optimization, but can bring down an entire site if it fails. I tried to write a wrapper around the backend like so: class CacheClass(redis_backend.CacheClass): """ Wraps the desired Cache, and falls back to global_settings default on init failure """ def __init__(self, server, params): try: super(CacheClass, self).__init__(server, params) except Exception: from django.core import cache as _ _.cache = _.get_cache('locmem://') But that won't work, since I'm trying to set the cache type in the call that sets the cache type. It's all a very big mess. So, is there any easy way to swallow cache errors? Or to set the default cache backend on failure?

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  • Strategies on synching data and caching data between iphone and server

    - by Blankman
    Say I have a TODO list iphone app, that can be edited/viewed from both a web application and the iphone application. When on the iphone, when a user views all his todo lists, or sub-items, I would think that each time the user views a particular list it shouldn't be hitting the web applications API every-time, but rather cache locally the values and only hit the web when things change. What strategies are there for this type of scenerio?

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  • Caching images with asp/http

    - by Dmitry Makovetskiyd
    I want to cache all the images on my site, so I used this code: <%Response.AddHeader "Expires","Tue, 2 October 2013 00:00:00 GMT"%> The problem is that google says the images are not cached, whenever I go to this site: https://developers.google.com/speed/pagespeed Also in chrome, I can see that it gives a Get response for all the images. Why is that and how can I cache the images for the next year.

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  • Jquery - removing an image before the client browser attempts to download it

    - by ajbrun
    Hi there, I wonder if anyone could help me with a problem I've been having. I have a number of large images available, but due to space limitations, I can't create multiple copies of these at various sizes. I have used PHP GD functions to resize the images to the sizes I need and output them to the browser. This works, but obviously takes some processing time, which therefore impacts pages load times. I'm fine with this, but I only want to show the image once it's fully loaded, and have a loading gif in its place until that time. I'm using jquery to do this. The problem I'm having is making the page functional whether the client has javascript enabled or not. If JS is not enabled, I want standard img tags to be outputted, otherwise the images are removed and replaced with a loading gif until they have been fully loaded. The link below shows a simple non-javascript unfriendly example of a what I want to do (try turning JS off): http://jqueryfordesigners.com/demo/image-load-demo.php I've been testing the basics using the code below. The attr() function will be replaced with something like remove(). This is just a test to make something happen to the image before the browser tries to load it. $(document).ready(function() { $( "#Thumbnails .thumbnail img" ).attr('src', '#'); }); In IE, this works correctly - the image source is replaced with "#" BEFORE the client browser gets a chance to start downloading the image. In firefox however, it downloads the image, and THEN changes the source. It seems to me that firefox is loading the jquery onready event later than it should. As far as I know, this should be executed before the standard onload event and before anything has started loading. If it helps, I'm testing it with a good number of images on screen (81). Am I doing something wrong?

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  • Caching result of SELECT statement for reuse in multiple queries

    - by Andrew
    I have a reasonably complex query to extract the Id field of the results I am interested in based on parameters entered by the user. After extracting the relevant Ids I am using the resulting set of Ids several times, in separate queries, to extract the actual output record sets I want (by joining to other tables, using aggregate functions, etc). I would like to avoid running the initial query separately for every set of results I want to return. I imagine my situation is a common pattern so I am interested in what the best approach is. The database is in MS SQL Server and I am using .NET 3.5.

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  • Create a Texture2D from larger image

    - by Dialock
    I am having trouble with the basic logic of this solution: Xna: Splitting one large texture into an array of smaller textures in respect to my specific problem (specifically, I'm looking at the second answer.) How can I use my source rectangle that I already use for drawing to create a new Texture2D? spriteBatch.Draw(CurrentMap.CollisionSet, currentMap.CellScreenRectangle(x, y), CurrentMap.TileSourceRectangle(currentMap.MapCells[x, y].TileDepths[4]), Color.FromNonPremultiplied(0,0,0, 45), 0.0f, Vector2.Zero, SpriteEffects.None, 0.91f); I know I want a method that I started so: //In Update Method of say the player's character. Texture2D CollisionTexture = ExtractTexture(MapManager.CurrentMap.CollisionSet, MapManager.TileWidth, MapManager.TileHeight); // In MapManager Class who knows everything about tiles that make up a level. public Texture2D ExtractTexture(Texture2D original, int partWidth, int partheight, MapTile mapCell) { var dataPerPart = partWidth * partheight; Color[] originalPixelData = new Color[original.Width * original.Height]; original.GetData<Color>(originalPixelData); Color[] newTextureData = new Color[dataPerPart]; original.GetData<Color>(0, CurrentMap.TileSourceRectangle(mapCell.TileDepths[4]), originalPixelData, 0, originalPixelData.Count()); Texture2D outTexture = new Texture2D(original.GraphicsDevice, partWidth, partheight); } I think the problem is I'm just not understanding the overload of Texture2D.GetData< Part of my concern is creating an array of the whole texture in the first place. Can I target the original texture and create an array of colors for copying based on what I already get from the method TileSourceRecatangle(int)?

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  • Best way to develop a level from Top down image using 3dmax

    - by fire'fly
    I have to create a game level from a top down view of an area. I used a plane converted to an editable poly to do the job. I used edges to create the top view of roads, walkways and parks so that i can extrude/edit them later. My problem is the curves in the road look blocky I tried appying mesh smooth modifier on the final model but that interfered with material mapping. Again i tried it on the plane without the extrusions and still the modifier does not work(The roads loose their shape). I know one way to solve the problem is to add more vertices on the curve and transform their location to create a more natural curve but i have a lot of curves so before doing it manually i need to know if there is a tool that refines the curves. Also i need to know if there is a better or proper way of doing the task.

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  • What is the best way to prevent a webpage coded completely in HTML (no PHP or any server side langua

    - by racl101
    I thought by placing these two lines that it would prevent the page from being cached but this is not the case between the head tags: <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="cache-control" content="no-cache" /> As already mentioned this is on server that doesn't support PHP (or any server side language, well, that's not true, it has cgi-bin folder that supports perl scripts but I don't know perl and have no time to engage in it.) What else could I do to prevent the page from caching? It caches on Firefox and IE (and not so much in Chrome or Safari.)

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  • Extending appengine's db.Property with caching

    - by Noio
    I'm looking to implement a property class for appengine, very similar to the existing db.ReferenceProperty. I am implementing my own version because I want some other default return values. My question is, how do I make the property remember its returned value, so that the datastore query is only performed the first time the property is fetched? What I had is below, and it does not work. I read that the Property classes do not belong to the instances, but to the model definition, so I guess that the return value is not cached for each instance, but overwritten on the model every time. Where should I store this _resolved variable? class PageProperty(db.Property): data_type = Page def get_value_for_datastore(self, model_instance): page = super(PageProperty, self).get_value_for_datastore(model_instance) self._resolved = page return page.key().name() def make_value_from_datastore(self, value): if not hasattr(self, '_resolved'): self._resolved = Page.get_by_name(value) return self._resolved

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  • How to track when my application has unexpectedly shut down?

    - by Vilx-
    I'm writing an application whose purpose involves a lot of logging of different events. Among those I would also like to have an event that the application was shut down - even if unexpectedly like because of a power loss. Naturally, when the power goes out I don't get a chance to write anything anywhere. So my idea was to continuously write a timestamp in some known location (say, once per minute), and when the application was next run, it could determine the approximate time of the unexpected shutdown. A precision of 1 minute would be acceptable for me. However I'm worried that caching at the OS and disk level might interfere with this approach. Is there a better way or if not - how to make sure that the data I just wrote is REALLY written out to the physical medium? Added: Oh, almost forgot the buzzword line: Windows XP and above; .NET 3.5; C#.

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  • 'Caching' a large table in ASP.NET

    - by TheNewGuy
    I understand that each page refresh, especially in 'AjaxLand', causes my back-end/code-behind class to be called from scratch... This is a problem because my class (which is a member object in System.Web.UI.Page) contains A LOT of data that it sources from a database. So now every page refresh in AjaxLand is causing me to making large backend DB calls, rather than just to reuse a class object from memory. Any fix for this? Is this where session variables come into play? Are session variables the only option I have to retain an object in memory that is linked to a single-user and a single-session instance?

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  • avoid caching of page in browser

    - by Shan
    I am using an iframe to show the child pages.In that one one particular page contains hidden div and i am showing it as a pop-up like thing with javascript by changing the visibility of the hidden div. Problem is before showing the hidden div , some manipulations are done at server level and I am calling the div from C# code after the manipulations like Page.ClientScript.RegisterStartupScript(GetType(), "MyKey", "javascript:OpenModelPopup('cb','cs');", true); so the page is getting posted back and the div is shown. after this, after going to next page if i click browser back it shows that page with that hidden div and on next click of browser back gives the page without hidden div. but I want to show only the initial stage of the page ie. without showing the hidden div that stage with hidden div should not be cached or it should not be shown on click of browser back.

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  • javascript / jQuery variable problem (possibly caching issue)

    - by waitinforatrain
    Standard AJAX query with jQuery: var globalTitle = ""; var pages = ["a", "b", "c"]; for (var i = 0; i < pages.length; i++) { createpage(pages[i]); } function createpage(title) { globalTitle=title; console.log (globalTitle); //All looks good here $.ajax({ url: "createpage.php?id=" + title, context: document.body, success: success }); } The success() function uses globaltitle which is why I had to declare it global. In the success() function though console.log (globalTitle); constantly gives me "a". It's like the variable is assigned but is then cached every time success() is called. Happens in FF 4 and Chrome 8. Any thoughts?

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