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  • SQL SERVER – PAGEIOLATCH_DT, PAGEIOLATCH_EX, PAGEIOLATCH_KP, PAGEIOLATCH_SH, PAGEIOLATCH_UP – Wait Type – Day 9 of 28

    - by pinaldave
    It is very easy to say that you replace your hardware as that is not up to the mark. In reality, it is very difficult to implement. It is really hard to convince an infrastructure team to change any hardware because they are not performing at their best. I had a nightmare related to this issue in a deal with an infrastructure team as I suggested that they replace their faulty hardware. This is because they were initially not accepting the fact that it is the fault of their hardware. But it is really easy to say “Trust me, I am correct”, while it is equally important that you put some logical reasoning along with this statement. PAGEIOLATCH_XX is such a kind of those wait stats that we would directly like to blame on the underlying subsystem. Of course, most of the time, it is correct – the underlying subsystem is usually the problem. From Book On-Line: PAGEIOLATCH_DT Occurs when a task is waiting on a latch for a buffer that is in an I/O request. The latch request is in Destroy mode. Long waits may indicate problems with the disk subsystem. PAGEIOLATCH_EX Occurs when a task is waiting on a latch for a buffer that is in an I/O request. The latch request is in Exclusive mode. Long waits may indicate problems with the disk subsystem. PAGEIOLATCH_KP Occurs when a task is waiting on a latch for a buffer that is in an I/O request. The latch request is in Keep mode. Long waits may indicate problems with the disk subsystem. PAGEIOLATCH_SH Occurs when a task is waiting on a latch for a buffer that is in an I/O request. The latch request is in Shared mode. Long waits may indicate problems with the disk subsystem. PAGEIOLATCH_UP Occurs when a task is waiting on a latch for a buffer that is in an I/O request. The latch request is in Update mode. Long waits may indicate problems with the disk subsystem. PAGEIOLATCH_XX Explanation: Simply put, this particular wait type occurs when any of the tasks is waiting for data from the disk to move to the buffer cache. ReducingPAGEIOLATCH_XX wait: Just like any other wait type, this is again a very challenging and interesting subject to resolve. Here are a few things you can experiment on: Improve your IO subsystem speed (read the first paragraph of this article, if you have not read it, I repeat that it is easy to say a step like this than to actually implement or do it). This type of wait stats can also happen due to memory pressure or any other memory issues. Putting aside the issue of a faulty IO subsystem, this wait type warrants proper analysis of the memory counters. If due to any reasons, the memory is not optimal and unable to receive the IO data. This situation can create this kind of wait type. Proper placing of files is very important. We should check file system for the proper placement of files – LDF and MDF on separate drive, TempDB on separate drive, hot spot tables on separate filegroup (and on separate disk), etc. Check the File Statistics and see if there is higher IO Read and IO Write Stall SQL SERVER – Get File Statistics Using fn_virtualfilestats. It is very possible that there are no proper indexes on the system and there are lots of table scans and heap scans. Creating proper index can reduce the IO bandwidth considerably. If SQL Server can use appropriate cover index instead of clustered index, it can significantly reduce lots of CPU, Memory and IO (considering cover index has much lesser columns than cluster table and all other it depends conditions). You can refer to the two articles’ links below previously written by me that talk about how to optimize indexes. Create Missing Indexes Drop Unused Indexes Updating statistics can help the Query Optimizer to render optimal plan, which can only be either directly or indirectly. I have seen that updating statistics with full scan (again, if your database is huge and you cannot do this – never mind!) can provide optimal information to SQL Server optimizer leading to efficient plan. Checking Memory Related Perfmon Counters SQLServer: Memory Manager\Memory Grants Pending (Consistent higher value than 0-2) SQLServer: Memory Manager\Memory Grants Outstanding (Consistent higher value, Benchmark) SQLServer: Buffer Manager\Buffer Hit Cache Ratio (Higher is better, greater than 90% for usually smooth running system) SQLServer: Buffer Manager\Page Life Expectancy (Consistent lower value than 300 seconds) Memory: Available Mbytes (Information only) Memory: Page Faults/sec (Benchmark only) Memory: Pages/sec (Benchmark only) Checking Disk Related Perfmon Counters Average Disk sec/Read (Consistent higher value than 4-8 millisecond is not good) Average Disk sec/Write (Consistent higher value than 4-8 millisecond is not good) Average Disk Read/Write Queue Length (Consistent higher value than benchmark is not good) Note: The information presented here is from my experience and there is no way that I claim it to be accurate. I suggest reading Book OnLine for further clarification. All of the discussions of Wait Stats in this blog is generic and varies from system to system. It is recommended that you test this on a development server before implementing it to a production server. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Can't shrink Windows Boot NTFS disk: ERROR(5): Could not map attribute 0x80 in inode, Input/output error

    - by arcyqwerty
    Ubuntu 12.04 LTS, all updates current as of 7/3/2012 gksudo gparted Shrink /dev/sda2 from 367GB to 307GB GParted 0.11.0 --enable-libparted-dmraid Libparted 2.3 Shrink /dev/sda2 from 367.00 GiB to 307.00 GiB 00:32:57 ( ERROR ) calibrate /dev/sda2 00:00:00 ( SUCCESS ) path: /dev/sda2 start: 20,484,096 end: 790,142,975 size: 769,658,880 (367.00 GiB) check file system on /dev/sda2 for errors and (if possible) fix them 00:00:53 ( SUCCESS ) ntfsresize -P -i -f -v /dev/sda2 ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) Checking for bad sectors ... Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Estimating smallest shrunken size supported ... File feature Last used at By inode $MFT : 389998 MB 0 Multi-Record : 394061 MB 386464 $MFTMirr : 314823 MB 1 Compressed : 394064 MB 1019521 Sparse : 330887 MB 752454 Ordinary : 393297 MB 706060 You might resize at 327949758464 bytes or 327950 MB (freeing 66116 MB). Please make a test run using both the -n and -s options before real resizing! shrink file system 00:32:04 ( ERROR ) run simulation 00:32:04 ( ERROR ) ntfsresize -P --force --force /dev/sda2 -s 329640837119 --no-action ntfsresize v2012.1.15AR.1 (libntfs-3g) Device name : /dev/sda2 NTFS volume version: 3.1 Cluster size : 4096 bytes Current volume size: 394065338880 bytes (394066 MB) Current device size: 394065346560 bytes (394066 MB) New volume size : 329640829440 bytes (329641 MB) Checking filesystem consistency ... Accounting clusters ... Space in use : 327950 MB (83.2%) Collecting resizing constraints ... Needed relocations : 13300525 (54479 MB) Schedule chkdsk for NTFS consistency check at Windows boot time ... Resetting $LogFile ... (this might take a while) Relocating needed data ... Updating $BadClust file ... Updating $Bitmap file ... ERROR(5): Could not map attribute 0x80 in inode 1667593: Input/output error ======================================== Windows has run chkdsk successfully (on boot) several times now

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  • Ubuntu 11.10 - How can i stop self-feedback-loop, coming directly from my microphone to speaker?

    - by YumYumYum
    I have microphone audio, which comes instantly to my speaker. I am using default pulseaudio and alsa from the package. I have tried to setup: 1) PA /etc/pulse/default.pa /etc/asound.conf $ ls analog-input-aux.conf analog-input-fm.conf analog-input-mic.conf analog-input-tvtuner.conf analog-output-desktop-speaker.conf analog-output-mono.conf analog-input.conf analog-input-front-mic.conf analog-input-mic.conf.common analog-input-video.conf analog-output-headphones-2.conf analog-output-speaker.conf analog-input.conf.common analog-input-internal-mic.conf analog-input-mic-line.conf analog-output.conf analog-output-headphones.conf iec958-stereo-output.conf analog-input-dock-mic.conf analog-input-linein.conf analog-input-rear-mic.conf analog-output.conf.common analog-output-lfe-on-mono.conf 2) ALSA in lsmod to make sure no loopback modules are loaded etc but none is resolving it. And there are many less information available on this. Has anyone similar problem solution in Ubuntu 11.10? (this problem i have resolved in Ubuntu 11.04 by replacing the default pulseaudio version to latest source from git, but while trying the same in Ubuntu 11.10 does not worked). Any tips please?

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  • Driver error when using multiple shaders

    - by Jinxi
    I'm using 3 different shaders: a tessellation shader to use the tessellation feature of DirectX11 :) a regular shader to show how it would look without tessellation and a text shader to display debug-info such as FPS, model count etc. All of these shaders are initialized at the beginning. Using the keyboard, I can switch between the tessellation shader and regular shader to render the scene. Additionally, I also want to be able toggle the display of debug-info using the text shader. Since implementing the tessellation shader the text shader doesn't work anymore. When I activate the DebugText (rendered using the text-shader) my screens go black for a while, and Windows displays the following message: Display Driver stopped responding and has recovered This happens with either of the two shaders used to render the scene. Additionally: I can start the application using the regular shader to render the scene and then switch to the tessellation shader. If I try to switch back to the regular shader I get the same error as with the text shader. What am I doing wrong when switching between shaders? What am I doing wrong when displaying text at the same time? What file can I post to help you help me? :) thx P.S. I already checked if my keyinputs interrupt at the wrong time (during render or so..), but that seems to be ok Testing Procedure Regular Shader without text shader Add text shader to Regular Shader by keyinput (works now, I built the text shader back to only vertex and pixel shader) (somthing with the z buffer is stil wrong...) Remove text shader, then change shader to Tessellation Shader by key input Then if I add the Text Shader or switch back to the Regular Shader Switching/Render Shader Here the code snipet from the Renderer.cpp where I choose the Shader according to the boolean "m_useTessellationShader": if(m_useTessellationShader) { // Render the model using the tesselation shader ecResult = m_ShaderManager->renderTessellationShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), worldMatrix, viewMatrix, projectionMatrix, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), (D3DXVECTOR3)m_Camera->getPosition(), TESSELLATION_AMOUNT); } else { // todo: loaded model depends on distance to camera // Render the model using the light shader. ecResult = m_ShaderManager->renderShader(m_D3D->getDeviceContext(), meshes[lod_level]->getIndexCount(), lod_level, textures, texturecount, m_Light->getDirection(), m_Light->getAmbientColor(), m_Light->getDiffuseColor(), worldMatrix, viewMatrix, projectionMatrix); } And here the code snipet from the Mesh.cpp where I choose the Typology according to the boolean "useTessellationShader": // RenderBuffers is called from the Render function. The purpose of this function is to set the vertex buffer and index buffer as active on the input assembler in the GPU. Once the GPU has an active vertex buffer it can then use the shader to render that buffer. void Mesh::renderBuffers(ID3D11DeviceContext* deviceContext, bool useTessellationShader) { unsigned int stride; unsigned int offset; // Set vertex buffer stride and offset. stride = sizeof(VertexType); offset = 0; // Set the vertex buffer to active in the input assembler so it can be rendered. deviceContext->IASetVertexBuffers(0, 1, &m_vertexBuffer, &stride, &offset); // Set the index buffer to active in the input assembler so it can be rendered. deviceContext->IASetIndexBuffer(m_indexBuffer, DXGI_FORMAT_R32_UINT, 0); // Check which Shader is used to set the appropriate Topology // Set the type of primitive that should be rendered from this vertex buffer, in this case triangles. if(useTessellationShader) { deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST); }else{ deviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); } return; } RenderShader Could there be a problem using sometimes only vertex and pixel shader and after switching using vertex, hull, domain and pixel shader? Here a little overview of my architecture: TextClass: uses font.vs and font.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); RegularShader: uses vertex.vs and pixel.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); TessellationShader: uses tessellation.vs, tessellation.hs, tessellation.ds, tessellation.ps deviceContext-VSSetShader(m_vertexShader, NULL, 0); deviceContext-HSSetShader(m_hullShader, NULL, 0); deviceContext-DSSetShader(m_domainShader, NULL, 0); deviceContext-PSSetShader(m_pixelShader, NULL, 0); deviceContext-PSSetSamplers(0, 1, &m_sampleState); ClearState I'd like to switch between 2 shaders and it seems they have different context parameters, right? In clearstate methode it says it resets following params to NULL: I found following in my Direct3D Class: depth-stencil state - m_deviceContext-OMSetDepthStencilState rasterizer state - m_deviceContext-RSSetState(m_rasterState); blend state - m_device-CreateBlendState viewports - m_deviceContext-RSSetViewports(1, &viewport); I found following in every Shader Class: input/output resource slots - deviceContext-PSSetShaderResources shaders - deviceContext-VSSetShader to - deviceContext-PSSetShader input layouts - device-CreateInputLayout sampler state - device-CreateSamplerState These two I didn't understand, where can I find them? predications - ? scissor rectangles - ? Do I need to store them all localy so I can switch between them, because it doesn't feel right to reinitialize the Direct3d and the Shaders by every switch (key input)?!

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  • Are there plans to use the empty space in the SoundMenu?

    - by Kyle Clarke
    There seems to be roughly 4 lines of space next to the album art. However only 3 are used. Song Title Artist Album If nothing is planned for the 4th line. I propose that it is used for track time/length. This way you can tell how far along a song is without the need of a scrub bar. Unrelated, but I feel that the play-lists section should display how many songs are in that play list. Some of my play lists have no songs, and without realising this, it seems like a bug that the songs wont play.

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  • How to empty swap if there is free RAM?

    - by jfoucher
    When I open a RAM-intensive app (VirtualBox set at 2 Gb RAM), Some swap space is generally used, depending on what else I have open at the time. However, when I quit that last application, the 2 Gb of RAM are freed, but the same swap space use remains. How can I tell ubuntu to stop using that swap and to revert to using the RAM? Thank you Edit : Right now, about 2 hours after having closed VirtualBox, I have 1.6 Gb free RAM and still 770 Mb in swap.

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  • What packages are neccessary to have sound output from java applets?

    - by MvG
    I've got a very minimalistic setup of ubuntu precise, created using debootstrap. So please don't assume that any packages are installed just because they usually are. On that system, I'd like to play some sounds from a java applet. However, this always fails with the following error message: javax.sound.midi.MidiUnavailableException: Can not open line at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1132) at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1036) ... Caused by: java.lang.IllegalArgumentException: No line matching interface SourceDataLine supporting format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian is supported. at javax.sound.sampled.AudioSystem.getLine(AudioSystem.java:476) at javax.sound.sampled.AudioSystem.getSourceDataLine(AudioSystem.java:604) at com.sun.media.sound.SoftSynthesizer.open(SoftSynthesizer.java:1066) ... 35 more As the messages mention a soft synthesizer, and pcm lines, I expect that the lack of some midi daemon is not the issue here. As far as I can tell, the alsa kernel modules are loaded, including snd_hda_intel, snd_pcm, snd_seq_midi among others. I've also included the alsa-base and alsa-utils packages in my installation. alsa-mixer looks good, using “HDA Intel PCH” as its default device. What other packages, configuration settings or daemon startups does java require to make its sound output work?

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  • Packets marked by iptables only sent to the correct routing table sometimes

    - by cookiecaper
    I am trying to route packets generated by a specific user out over a VPN. I have this configuration: $ sudo iptables -S -t nat -P PREROUTING ACCEPT -P OUTPUT ACCEPT -P POSTROUTING ACCEPT -A POSTROUTING -o tun0 -j MASQUERADE $ sudo iptables -S -t mangle -P PREROUTING ACCEPT -P INPUT ACCEPT -P FORWARD ACCEPT -P OUTPUT ACCEPT -P POSTROUTING ACCEPT -A OUTPUT -m owner --uid-owner guy -j MARK --set-xmark 0xb/0xffffffff $ sudo ip rule show 0: from all lookup local 32765: from all fwmark 0xb lookup 11 32766: from all lookup main 32767: from all lookup default $ sudo ip route show table 11 10.8.0.5 dev tun0 proto kernel scope link src 10.8.0.6 10.8.0.6 dev tun0 scope link 10.8.0.1 via 10.8.0.5 dev tun0 0.0.0.0/1 via 10.8.0.5 dev tun0 $ sudo iptables -S -t raw -P PREROUTING ACCEPT -P OUTPUT ACCEPT -A OUTPUT -m owner --uid-owner guy -j TRACE -A OUTPUT -p tcp -m tcp --dport 80 -j TRACE It seems that some sites work fine and use the VPN, but others don't and fall back to the normal interface. This is bad. This is a packet trace that used VPN: Oct 27 00:24:28 agent kernel: [612979.976052] TRACE: raw:OUTPUT:rule:2 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 Oct 27 00:24:28 agent kernel: [612979.976105] TRACE: raw:OUTPUT:policy:3 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 Oct 27 00:24:28 agent kernel: [612979.976164] TRACE: mangle:OUTPUT:rule:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 Oct 27 00:24:28 agent kernel: [612979.976210] TRACE: mangle:OUTPUT:policy:2 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:24:28 agent kernel: [612979.976269] TRACE: nat:OUTPUT:policy:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:24:28 agent kernel: [612979.976320] TRACE: filter:OUTPUT:policy:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:24:28 agent kernel: [612979.976367] TRACE: mangle:POSTROUTING:policy:1 IN= OUT=tun0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:24:28 agent kernel: [612979.976414] TRACE: nat:POSTROUTING:rule:1 IN= OUT=tun0 SRC=XXX.YYY.ZZZ.AAA DST=23.1.17.194 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=14494 DF PROTO=TCP SPT=57502 DPT=80 SEQ=2294732931 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6E01D0000000001030307) UID=999 GID=999 MARK=0xb and this is one that didn't: Oct 27 00:22:41 agent kernel: [612873.662559] TRACE: raw:OUTPUT:rule:2 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 Oct 27 00:22:41 agent kernel: [612873.662609] TRACE: raw:OUTPUT:policy:3 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 Oct 27 00:22:41 agent kernel: [612873.662664] TRACE: mangle:OUTPUT:rule:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 Oct 27 00:22:41 agent kernel: [612873.662709] TRACE: mangle:OUTPUT:policy:2 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:22:41 agent kernel: [612873.662761] TRACE: nat:OUTPUT:policy:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:22:41 agent kernel: [612873.662808] TRACE: filter:OUTPUT:policy:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 MARK=0xb Oct 27 00:22:41 agent kernel: [612873.662855] TRACE: mangle:POSTROUTING:policy:1 IN= OUT=eth0 SRC=XXX.YYY.ZZZ.AAA DST=209.68.27.16 LEN=60 TOS=0x00 PREC=0x00 TTL=64 ID=40425 DF PROTO=TCP SPT=45305 DPT=80 SEQ=604973951 ACK=0 WINDOW=5840 RES=0x00 SYN URGP=0 OPT (020405B40402080A03A6B6960000000001030307) UID=999 GID=999 MARK=0xb I have already tried "ip route flush cache", to no avail. I do not know why the first packet goes through the correct routing table, and the second doesn't. Both are marked. Once again, I do not want ALL packets system-wide to go through the VPN, I only want packets from a specific user (UID=999) to go through the VPN. I am testing ipchicken.com and walmart.com via links, from the same user, same shell. walmart.com appears to use the VPN; ipchicken.com does not. Any help appreciated. Will send 0.5 bitcoins to answerer who makes this fixed.

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  • System Settings -> Additional Drivers is empty. How then do I install proprietary drivers?

    - by learner
    I use Ubuntu 12.04. My graphics card is Geforce GT540M. I opened Synaptic Package manager and installed the following: nvidia-common nvidia-settings-update nvidia-common nvidia-current nvidia-current-updates The following were installed before(when unity launcher looked normal): jockey-common psensor nvidia-settings jockey-gtk xserver-xorg-video-nouveau My intention was to use the right Nvidia drivers. But apparently it didn't rightly install the drivers and now I have Unity 2D running!

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  • Error message when running "make" command: /usr/bin/ld: i386 architecture of input file is incompatible with i386:x86-64 output

    - by user784637
    I am unable to create a working executable file by running the make command in a tree previously built on an i386 machine. I'm getting an error message in the form of me@me-desktop:~$ make /usr/bin/ld: i386 architecture of input file `../.. /Lib/libProgram.a(something.o)' is incompatible with i386:x86-64 output I've been told and reassured that this program has been tested and successfully compiled on 64-bit Fedora. I'm running a 64-bit machine me@me-desktop:~$ uname -m x86_64 I'm running Ubuntu 10.04 me@me-desktop:~$ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 10.04.3 LTS Release: 10.04 Codename: lucid I'm using g++ # me@me-desktop:~$ g++ --version g++ (Ubuntu 4.4.3-4ubuntu5) 4.4.3 Copyright (C) 2009 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. I'm also using libtool # me@me-desktop:~$ libtool --version ltmain.sh (GNU libtool) 2.2.6b Written by Gordon Matzigkeit <[email protected]>, 1996 Any clues as to what is going wrong?

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  • Ubuntu installer thinks my drive is empty, does not see windows paritions.

    - by John
    Hello, I am trying to install Ubuntu10.10 64bit. I just installed Windows 7 64bit moments ago. My drive is currently partitioned like so: 100MB Boot partition (automatically made by windows 7 installer) 390GB Windows partition ~1.6TB free space When I go through the Ubuntu installer it does not give me the option to install alongside another operating system. My only options are to use the entire disk or to specify partitions manually. When I chose to specify partitions manually it tells me that the drive is all free space! Windows is still booting and behaving normally, and I had not doing anything in Windows yet (had simply installed, booted for first time, then immediately restarted). I am even able to mount the windows partition within Ubuntu Live CD, and see it in the disk viewer (not gparted). Gparted in Ubuntu Live CD again reports no partitions, all free space. Not sure what to do :S. I have installed Windows7 alongside Ubuntu countless times, even Ubuntu 10.10. Thank you very much for your help :).

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  • alsa - sound issues on ubuntu 12.04

    - by tam_ubuuser
    i am having an sony E series laptop.i have an HDMI port .at this stage ,i have tested my sound card , which provides audio out on my laptop i.e i could hear songs .my laptop has two sound cards amd 5450 and an intel-hda(alsamixer shows that as s/pdif) . i decided to connect HDMI output to my new HD-TV.but, i could get only visuals on my TV,NO AUDIO OUTPUT ( HDMI cable works fine with win 7).my laptop has two sound cards.but i couldn't switch output to other card.( i don't know ,how to do that) i decided to update alsa. complied the following code in terminal. sudo apt-add-repository ppa:ubuntu-audio-dev/alsa-daily sudo apt-get update sudo apt-get install alsa-hda-dkms then,strangely no login sound, and no audio output on my laptop at all .then, started complied code from step1 sound troubleshooting procedure from offical ubuntu site.then, my speaker icon taskbar disappeared .obivously $aplay -l ,provided output as no soundcards detected . so , i implemented step 4 from that guide, it provides a output of all hardware devices in my laptop. *-multimedia UNCLAIMED description: Audio device product: Cedar HDMI Audio [Radeon HD 5400/6300 Series] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list configuration: latency=0 resources: memory:f0040000-f0043fff *-multimedia UNCLAIMED description: Audio device product: 5 Series/3400 Series Chipset High Definition Audio vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f5e00000-f5e03fff that command displayed output name of the two cards . but , still i have no positive output on $aplay -l. so therfore, i think alsa couldn't detect my sound cards . is there solution to this problem? it could be better,if alsa would channel output from multiple sound cards ? how should install and configure alsa such that detects HDMI cable as soon i connect to my HD tv? is it possible to alsa and pluseaudio 2.0 to co-exist, if so how?

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  • PHP MINISERVER DOWNLOAD RESUME-ERROR! Resource id # 4

    - by snikolov
    $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $range = $input[12]; $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; if(isset($range)) { list($a, $range) = explode("=",$range); str_replace($range, "-", $range); $size2 = $size-1; $new_length = $size-$range; $output = "HTTP/1.1 206 Partial Content\r\n"; $output .= "Content-Length: $new_length\r\n"; $output .= "Content-Range: bytes $range$size2/$size\r\n"; } else { $size2=$size-1; $output .= "Content-Length: $new_length\r\n"; } $chunksize = 1*(1024*1024); $bytes_send = 0; $file = "a.mp3"; $filesize = filesize($file); if ($file = fopen($file, 'r')) { if(isset($range)) $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= "Content-Length: $filesize\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; fseek($file, $range); $download_rate = 1000; while(!feof($file) and (connection_status()==0)) { $var_stat = fread($file, round($download_rate *1024)); $output .= $var_stat;//echo($buffer); // is also possible flush(); sleep(1);//// decrease download speed } fclose($file); } /** $filename = "dada"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $send = array("Output"=$buffer,"filesize"=$filesize,"filename"=$filename); $file = $send['filename']; */ //@ob_end_clean(); // $output .= "Content-Transfer-Encoding: binary"; //$output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); hey guys i have create a miniwebserver downloader it can download files from your server, however i am unable to resume my download when i download the file i get Resource id # 4 and also i cant resume the download,i would like to know how i can monitor record the client output how much bandwidth he has downloaded perl has something like this put its hardcore if possible kindly provide me with some pointers thank you :)

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  • PHP mini-server download resulme-error! Resource id # 4

    - by snikolov
    <?php $httpsock = @socket_create_listen("9090"); if (!$httpsock) { print "Socket creation failed!\n"; exit; } while (1) { $client = socket_accept($httpsock); $input = trim(socket_read ($client, 4096)); $input = explode(" ", $input); $range = $input[12]; $input = $input[1]; $fileinfo = pathinfo($input); switch ($fileinfo['extension']) { default: $mime = "text/html"; } if ($input == "/") { $input = "index.html"; } $input = ".$input"; if (file_exists($input) && is_readable($input)) { echo "Serving $input\n"; $contents = file_get_contents($input); $output = "HTTP/1.0 200 OK\r\nServer: APatchyServer\r\nConnection: close\r\nContent-Type: $mime\r\n\r\n$contents"; } else { //$contents = "The file you requested doesn't exist. Sorry!"; //$output = "HTTP/1.0 404 OBJECT NOT FOUND\r\nServer: BabyHTTP\r\nConnection: close\r\nContent-Type: text/html\r\n\r\n$contents"; if(isset($range)) { list($a, $range) = explode("=",$range); str_replace($range, "-", $range); $size2 = $size-1; $new_length = $size-$range; $output = "HTTP/1.1 206 Partial Content\r\n"; $output .= "Content-Length: $new_length\r\n"; $output .= "Content-Range: bytes $range$size2/$size\r\n"; } else { $size2=$size-1; $output .= "Content-Length: $new_length\r\n"; } $chunksize = 1*(1024*1024); $bytes_send = 0; $file = "a.mp3"; $filesize = filesize($file); if ($file = fopen($file, 'r')) { if(isset($range)) $output = 'HTTP/1.0 200 OK\r\n'; $output .= "Content-type: application/octet-stream\r\n"; $output .= "Content-Length: $filesize\r\n"; $output .= 'Content-Disposition: attachment; filename="'.$file.'"\r\n'; $output .= "Accept-Ranges: bytes\r\n"; $output .= "Cache-Control: private\n\n"; fseek($file, $range); $download_rate = 1000; while(!feof($file) and (connection_status()==0)) { $var_stat = fread($file, round($download_rate *1024)); $output .= $var_stat;//echo($buffer); // is also possible flush(); sleep(1);//// decrease download speed } fclose($file); } /** $filename = "dada"; $file = fopen($filename, 'r'); $filesize = filesize($filename); $buffer = fread($file, $filesize); $send = array("Output"=>$buffer,"filesize"=>$filesize,"filename"=>$filename); $file = $send['filename']; */ //@ob_end_clean(); // $output .= "Content-Transfer-Encoding: binary"; //$output .= "Connection: Keep-Alive\r\n"; } socket_write($client, $output); socket_close ($client); } socket_close ($httpsock); Hey guys, I haved create a miniwebserver downloader. It can download files from your server. However, I am unable to resume my download when I download the file – I get Resource id # 4 – and I also can't resume the download. I would like to know how I can monitor and record the client output and how much bandwidth he has downloaded. Perl has something like this, but it's hardcore; if possible, kindly provide me with some pointers thank you :)

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  • Why doesn't the monitor output anything in Linux console mode?

    - by flypen
    I install Linux without graphics support. Previously I used a monitor with 720p support. And it can display normally. Now I change to a monitor with 1080p support. I can see BIOS and GRUB info on monitor, and kernel messages in early stages. However, the monitor says that there is no input immediately, and then I can't see anything again. It seems that it happens after something initializes. Is it related to vesafb? vesafb: mode is 1280x1024x32, linelength=5120, pages=0 vesafb: scrolling: redraw vesafb: Truecolor: size=8:8:8:8, shift=24:16:8:0 mtrr: type mismatch for 7f800000,800000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,400000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,200000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,100000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,80000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,40000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,20000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,10000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,8000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,4000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,2000 old: write-back new: write-combining mtrr: type mismatch for 7f800000,1000 old: write-back new: write-combining vesafb: framebuffer at 0x7f800000, mapped to 0xffffc90011380000, using 5120k, total 5120k Console: switching to colour frame buffer device 160x64 fb0: VESA VGA frame buffer device

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  • How to detect when video is buffering?

    - by Leon
    Hi guys, my question today deals with Flash AS3 video buffering. (Streaming or Progressive) I want to be able to detect when the video is being buffered, so I can display some sort of animation letting the user know to wait just a little longer. Currently my video will start up, hold on frame 1 for 3-4 secs then play. Kinda giving the impression that the video is paused or broken :( Update Thanks to iandisme I believe I'm faced in the right direction now. NetStatusEvent from livedocs. It seems to me that the key status to be working in is "NetStream.Buffer.Empty" so I added some code in there to see if this would trigger my animation or a trace statement. No luck yet, however when the Buffer is full it will trigger my code :/ Maybe my video is always somewhere between Buffer.Empty and Buffer.Full that's why it won't trigger any code when I test case for Buffer.Empty? Current Code public function netStatusHandler(event:NetStatusEvent):void { // handles net status events switch (event.info.code) { case "NetStream.Buffer.Empty": trace("¤¤¤ Buffering!"); //<- never traces addChild(bufferLoop); //<- doesn't execute break; case "NetStream.Buffer.Full": trace("¤¤¤ FULL!"); //<- trace works here removeChild(bufferLoop); //<- so does any other code break; case "NetStream.Buffer.Flush": trace("¤¤¤ FLUSH!"); //Not sure if this is important break } }

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  • Ruby Design Problem for SQL Bulk Inserter

    - by crunchyt
    This is a Ruby design problem. How can I make a reusable flat file parser that can perform different data scrubbing operations per call, return the emitted results from each scrubbing operation to the caller and perform bulk SQL insertions? Now, before anyone gets narky/concerned, I have written this code already in a very unDRY fashion. Which is why I am asking any Ruby rockstars our there for some assitance. Basically, everytime I want to perform this logic, I create two nested loops, with custom processing in between, buffer each processed line to an array, and output to the DB as a bulk insert when the buffer size limit is reached. Although I have written lots of helpers, the main pattern is being copy pasted everytime. Not very DRY! Here is a Ruby/Pseudo code example of what I am repeating. lines_from_file.each do |line| line.match(/some regex/).each do |sub_str| # Process substring into useful format # EG1: Simple gsub() call # EG2: Custom function call to do complex scrubbing # and matching, emitting results to array # EG3: Loop to match opening/closing/nested brackets # or other delimiters and emit results to array end # Add processed lines to a buffer as SQL insert statement @buffer << PREPARED INSERT STATEMENT # Flush buffer when "buffer size limit reached" or "end of file" if sql_buffer_full || last_line_reached @dbc.insert(SQL INSERTS FROM BUFFER) @buffer = nil end end I am familiar with Proc/Lambda functions. However, because I want to pass two separate procs to the one function, I am not sure how to proceed. I have some idea about how to solve this, but I would really like to see what the real Rubyists suggest? Over to you. Thanks in advance :D

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  • ASP.NET Response Filter to Reformat the rendered output of ASPX pages?

    - by PropellerHead
    I've created a simple HttpModule and response stream to reformat the rendered output of web pages (see code snippets below). In the HttpModule I set the Response.Filter to my PageStream: m_Application.Context.Response.Filter = new PageStream(m_Application.Context); In the PageStream I overwrite the Write method in order to do my reformatting of the rendered output: public override void Write(byte[] buffer, int offset, int count) { string html = System.Text.Encoding.UTF8.GetString(buffer); //Do some string resplace operations here... byte[] input = System.Text.Encoding.UTF8.GetBytes(html); m_DefaultStream.Write(input, 0, input.Length); } And this work fine when using it on simple HTML pages (.html), but when I use this method on ASPX pages (.aspx), the Write method is called several times, splitting up the reformatting into different steps, and potentially destroying the string replacement operations. How do I solve this? Is there a way to let the ASPX page NOT call Write several times, e.g. by changing its buffer size, or have I chosen the wrong approach entirely, by using this Response.Filter method to manipulate the rendered output?

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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  • Is it best to make fewer calls to the database and output the results in an array?

    - by Jonathan
    I'm trying to create a more succinct way to make hundreds of db calls. Instead of writing the whole query out every time I wanted to output a single field, I tried to port the code into a class that did all the query work. This is the class I have so far: class Listing { /* Connect to the database */ private $mysql; function __construct() { $this->mysql = new mysqli(DB_LOC, DB_USER, DB_PASS, DB) or die('Could not connect'); } function getListingInfo($l_id = "", $category = "", $subcategory = "", $username = "", $status = "active") { $condition = "`status` = '$status'"; if (!empty($l_id)) $condition .= "AND `L_ID` = '$l_id'"; if (!empty($category)) $condition .= "AND `category` = '$category'"; if (!empty($subcategory)) $condition .= "AND `subcategory` = '$subcategory'"; if (!empty($username)) $condition .= "AND `username` = '$username'"; $result = $this->mysql->query("SELECT * FROM listing WHERE $condition") or die('Error fetching values'); $info = $result->fetch_object() or die('Could not create object'); return $info; } } This makes it easy to access any info I want from a single row. $listing = new Listing; echo $listing->getListingInfo('','Books')->title; This outputs the title of the first listing in the category "Books". But if I want to output the price of that listing, I have to make another call to getListingInfo(). This makes another query on the db and again returns only the first row. This is much more succinct than writing the entire query each time, but I feel like I may be calling the db too often. Is there a better way to output the data from my class and still be succinct in accessing it (maybe outputting all the rows to an array and returning the array)? If yes, How?

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  • How to make Outlook 2010 not warn on empty subject?

    - by eidylon
    Hello all... I'm using the beta of Outlook 2010, and am wondering how I can set it to STOP warning me on empty subject lines. My family and friends (as opposed to work) I generally send with no subject, and it is REALLY annoying that it constantly asks me "Really send with no subject?" How can I turn this off?? Thanks!

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  • Is it possible to re-cab an Administrative Install Point?

    - by Nathaniel Bannister
    We have Acrobat 8 Pro at work, and our media was painfully out of date. Rather than install all of the machines at 8.0.0 and then do the 6 or 7 consecutive reboots adobe expects you to be ok with I decided I'd integrate the .msp files into the installer. After reading up on it, I figured out the exact patch order that adobe required, extracted my cd to an Administrative install point, and ran the patches against it: msiexec /a AcroPro.msi /p AcrobatUpd810_efgj_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd811_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd812_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd813_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd816_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd817_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd820_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd822_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd823_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd825_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd826_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" Now I have a AIP that is fully patched to 8.2.6 (Tested working prior to attempting to CAB it), but is absolutely huge (1.2gb) what I would like to do is take the folders within the AIP and put them back into a cab file for the sake of convenience in transferring the files around. I tried the command: cscript "C:\Program Files\Microsoft SDKs\Windows\v7.0\Samples\sysmgmt\msi\scripts\WiMakCab.vbs" AcroPro.msi Data1 /L /C /S Per the guide I was using, while this did produce the cab file I Wanted, however the resulting MSI fails to install with an error 2602: It's been a while since I've done something like this, and it's probably a glaring oversight on my part, but any insight would be much appreciated.

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  • Midnight Commander Woes: Output while panels are active, and tab completion.

    - by Eddie Parker
    I'm trying out midnight commander (loved Norton back in the day!) and I'm finding two things hard to work out. I'm curious if there's ways around this or not however. 1) If the panels are active and I issue a command that has a lot of output, it appears to be lost forever. i.e., if the panels are visible and I cat something (i.e., cat /proc/cpuinfo), that info is gone forever once the panels get redrawn. Is there anyway to see the output? I've tried 'ctrl-o', but it appears to just give me a fresh sub-shell and wipes the previous output away. Pausing after every invocation is a bit irritating, so I'd rather not use that option. 2) Tab completion for commands When mc is running, it consumes the tab character for switching panels. Is there any way to get around this so I can still type in paths and what not on the command line? I'm running cygwin if that matters at all.

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  • Triple-monitor set-up (2 unique, 1 cloned): Can a VGA splitter be used on one output of a dual-head

    - by stakx
    Background: I'm currently researching hardware components for some kind of information terminal we're building. This application of ours makes use of three output screens: (1) A touch screen where all user input is made; (2) A regular LCD monitor where the requested information is being displayed; and (3) A projector which displays exactly the same signal as screen (2) does. (All screens will run at the same resolution of 1024x768 btw.) Now I figured that using a dual-head video card would be sufficient, let's say a Matrox P690 low-profile PCI card. This would involve having a Y cable connected to the graphics card itself, then two DVI-to-VGA adapters at each end of the Y cable, and then having a VGA splitter on one of the VGA outputs. The following shows the setup in question: 0--1---------2-> VGA (DSUB-15) \ \ ----2-3---------> VGA (DSUB-15) \ \ -----------------> VGA (DSUB-15) 0: graphics card (LFH60 jack) 1: LFH60 to DVI-I dual monitor Y cable 2: DVI-to-VGA adapters 3: VGA splitter cable Question(s): Will this work? I'm particularly concerned about the following points: Can a low-profile PCI video card output a signal which is strong enough for three monitors (even if it's a dual-head card)? Does the combination of so many adapters and splitter cables work? (The LFH-to-DVI cable comes with the video card) Will the VGA splitter cable degrade the signal on the output screen & projector significantly? (If so, would a USB-powered splitter cable remedy this problem?) I can't possibly expect anyone to answer all those questions, but any input is appreciated.

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