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  • Django: Serializing models in a nested data structure?

    - by Rosarch
    It's easy to serialize models in an iterable: def _toJSON(models): return serializers.serialize("json", models, ensure_ascii=False) What about when I have something more complicated: [ (Model_A_1, [Model_B_1, Model_B_2, Model_B_3]), (Model_A_2, [Model_B_3, Model_B_4, Model_B_5, Model_B_59]), (Model_A_3, [Model_B_6, Model_B_7]), ] I tried serializing each model as it was added to the structure, then serializing the whole thing with simplejson.dumps, but that causes the JSON defining each model to be escaped. Is there a better way to do this?

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  • Crystal Reports 10: Nested Formula

    - by Heather
    I've a report which shows five different activity codes. I'd like to sum all like codes and place a total for each of the 5 activity codes in a group footer. I have it working for one activity code, but would like to write a formula which will look for all five and total each. This is what I have: (if {@activitycode_id}= "Not Ready" then {iActivityCodeStat.ActivityTime}else 0) What is the proper syntax to add additional ifs into one formula? And then the best approach to totaling each one? Thank you!

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  • Defining a recursive function in a Prototype class?

    - by btl
    I'm trying to create an image rotator class that cycles through an arbitrary number of images in an unordered list. Is it possible to define a recursive function within a class declaration? E.g: var Rotator = Class.create() { initialize: function() { do something... this.rotate(); } rotate: function() { do something... this.rotate() } }

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • Inheritance and choose constructor from base class

    - by myle
    My question is rather simple, but I am stuck. How can I choose the desired constructor from base class? // node.h #ifndef NODE_H #define NODE_H #include <vector> // definition of an exception-class class WrongBoundsException { }; class Node { public: ... Node(double, double, std::vector<double>&) throw (WrongBoundsException); ... }; #endif // InternalNode.h #ifndef INTERNALNODE_H #define INTERNALNODE_H #include <vector> #include "Node.h" class InternalNode : public Node { public: // the position of the leftmost child (child left) int left_child; // the position of the parent int parent; InternalNode(double, double, std::vector<double>&, int parent, int left_child) throw (WrongBoundsException); private: int abcd; }; #endif // InternalNode.cpp #include "InternalNode.h" #define UNDEFINED_CHILD -1 #define ROOT -1 // Here is the problem InternalNode::InternalNode(double a, double b, std::vector<double> &v, int par, int lc) throw (WrongBoundsException) : Node(a, b, v), parent(par), left_child(lc) { std::cout << par << std::endl; } I get: $ g++ InternalNode.cpp InternalNode.cpp:16: error: declaration of ‘InternalNode::InternalNode(double, double, std::vector &, int, int) throw (WrongBoundsException)’ throws different exceptions InternalNode.h:17: error: from previous declaration ‘InternalNode::InternalNode(double, double, std::vector &, int, int)’ UPDATE 0: Fixed missing : UPDATE 1: Fixed throw exception

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  • Nested Usercontrols and ViewState

    - by Bob Smith
    I have a UserControlParent that dynamically loads UserControlChild. In the UserControlChild, I store a value using the ViewState object by doing a ViewState["count"] = myCount; On Postbacks, the ViewState returns a null. Is this because the UserControlChild is being loaded dynamically? If it helps, the UserControlParent is loaded dynamically in the ASPX page as well.

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  • Using member variables inherited from a templated base class (C++)

    - by Aaron Becker
    I'm trying to use member variables of a templated base class in a derived class, as in this example: template <class dtype> struct A { int x; }; template <class dtype> struct B : public A<dtype> { void test() { int id1 = this->x; // always works int id2 = A<dtype>::x; // always works int id3 = B::x; // always works int id4 = x; // fails in gcc & clang, works in icc and xlc } }; gcc and clang are both very picky about using this variable, and require either an explicit scope or the explicit use of "this". With some other compilers (xlc and icc), things work as I would expect. Is this a case of xlc and icc allowing code that's not standard, or a bug in gcc and clang?

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  • Django nested formsets

    - by dragoon
    Hi, I have an edit object view that contains a formset(one or many if this matters), now I want to create a page that can display multiple edit object forms and submit it in a single form. What is the correct way to achieve this task?

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  • Java: Make a method abstract for each extending class

    - by Martijn Courteaux
    Hi, Is there any keyword or design pattern for doing this? public abstract class Root { public abstract void foo(); } public abstract class SubClass extends Root { public void foo() { // Do something } } public class SubberClass extends SubClass { // Here is it not necessary to override foo() // So is there a way to make this necessary? // A way to obligate the developer make again the override } Thanks

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  • Instanciate a class with a given id in ExtJS

    - by Miller
    Hello, I would like to know if it is possible to instanciate a class by its id . For example we have a class extending Ext.grid.GridPanel with an id property, is it possible to instanciate the class just knowing his id (which is the component id in this case) ?

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  • xml to xsd to c# class - C# 3.0, .net 3.5

    - by uno
    Following this articlelink text one of the comments from 'zanoni' said he did it this way Using .NET 3.5: [XmlRoot] public class EmailConfiguration { [XmlElement] public string DataBoxID { get; set; } [XmlElement] public DefaultSendToAddressCollectionClass DefaultSendToAddressCollection { get; set; } } public class DefaultSendToAddressCollectionClass { [XmlElement] public string[] EmailAddress { get; set; } } How would I get my class to be as what he described? I ran the xsd tool and it is in the fashion as what shane posted in the above link [System.CodeDom.Compiler.GeneratedCodeAttribute("xsd", "2.0.50727.3038")] [System.SerializableAttribute()] [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute("code")] [System.Xml.Serialization.XmlTypeAttribute(AnonymousType=true)] [System.Xml.Serialization.XmlRootAttribute(Namespace="", IsNullable=false)] public partial class EmailConfiguration : object, System.ComponentModel.INotifyPropertyChanged { private string dataBoxIDField; private EmailConfigurationDefaultSendToAddressCollection[] defaultSendToAddressCollectionField; /// <remarks/> [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] public string DataBoxID { get { return this.dataBoxIDField; } set { this.dataBoxIDField = value; this.RaisePropertyChanged("DataBoxID"); } }

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  • can a .class file be added to the urlpath of a URLClassLoader

    - by java_geek
    I have a custom class loader which extends from a URLClassLoader. I added a .class file to the urlpath using addURL(); but when i do a class.forname() using this loader i get a ClassNotFoundException. However, if i create a jar and add the jar to the urlpath, i do not get any exception. What can be added to the urlpath of a URLClassLoader usign addURL()

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  • Submit button on nested form submits the outer form in IE7

    - by Mike Christensen
    I have the following code on my Home.aspx page: <form id="frmJump" method="post" action="Views/ViewsHome.aspx"> <input name="JumpProject" /><input type="submit" value="Go" /> </form> However, when I click the "Go" button, the page posts back to Home.aspx rather than going to ViewsHome.aspx. I even tried adding some script to force the form to submit: <input name="JumpProject" onkeypress="if(event.keyCode == 13) { this.form.submit(); return false; }" /> But still even if I press ENTER, the Home.aspx page is reloaded. The only thing I can see that might be borking things is this form is actually a child form of the main POSTBACK form that ASP.NET injects into the page. I'm sure there's something stupid I'm missing and this post will get 800 downvotes instantly banishing me back into the n00b realm, but perhaps I haven't gotten enough sleep lately and I'm missing something stupid. This is on IE7 and an ASP.NET 4.0 backend. I also have jQuery libraries loaded on the page incase jQuery can improve this somehow. Thanks!

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  • C++ Changing a class in a dll where a pointer to that class is returned to other dlls...

    - by Patrick
    Hello, Horrible title I know, horrible question too. I'm working with a bit of software where a dll returns a ptr to an internal class. Other dlls (calling dlls) then use this pointer to call methods of that class directly: //dll 1 internalclass m_class; internalclass* getInternalObject() { return &m_class; } //dll 2 internalclass* classptr = getInternalObject(); classptr->method(); This smells pretty bad to me but it's what I've got... I want to add a new method to internalclass as one of the calling dlls needs additional functionality. I'm certain that all dlls that access this class will need to be rebuilt after the new method is included but I can't work out the logic of why. My thinking is it's something to do with the already compiled calling dll having the physical address of each function within internalclass in the other dll but I don't really understand it; is anyone here able to provide a concise explanation of how the dlls (new internal class dll, rebuilt calling dll and calling dll built with previous version of the internal class dll) would fit together? Thanks, Patrick

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  • Java Inheritance - Getting a Parameter from Parent Class

    - by Aaron
    I'm trying to take one parameter from the parent class of Car and add it to my array (carsParked), how can i do this? Parent Class public class Car { protected String regNo; //Car registration number protected String owner; //Name of the owner protected String carColor; /** Creates a Car object * @param rNo - registration number * @param own - name of the owner **/ public Car (String rNo, String own, String carColour) { regNo = rNo; owner = own; carColor = carColour; } /** @return The car registration number **/ public String getRegNo() { return regNo; } /** @return A String representation of the car details **/ public String getAsString() { return "Car: " + regNo + "\nColor: " + carColor; } public String getColor() { return carColor; } } Child Class public class Carpark extends Car { private String location; // Location of the Car Park private int capacity; // Capacity of the Car Park - how many cars it can hold private int carsIn; // Number of cars currently in the Car Park private String[] carsParked; /** Constructor for Carparks * @param loc - the Location of the Carpark * @param cap - the Capacity of the Carpark */ public Carpark (String locations, int room) { location = locations; capacity = room; } /** Records entry of a car into the car park */ public void driveIn() { carsIn = carsIn + 1; } /** Records the departure of a car from the car park */ public void driveOut() { carsIn = carsIn - 1; } /** Returns a String representation of information about the carpark */ public String getAsString() { return location + "\nCapacity: " + capacity + " Currently parked: " + carsIn + "\n*************************\n"; } }

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  • Java - Calling all methods of a class

    - by Thomas Eschemann
    I'm currently working on an application that has to render several Freemarker templates. So far I have a Generator class that handles the rendering. The class looks more or less like this: public class Generator { public static void generate(…) { renderTemplate1(); renderTemplate2(); renderTemplate3(); } private static void render(…) { // renders the template } private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; … } This works, but it doesn't really feel right. What I would like to do is create a class that holds all the renderTemplate...() methods and then call them dynamically from my Generator class. This would make it cleaner and easier to extend. I was thinking about using something like reflection, but it doesn't really feel like a good solution either. Any idea on how to implement this properly ?

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  • C# How to create objects without class definitions?

    - by JL
    Is it possible to create objects at designtime without having to have hard coded class definitions, then populate properties with primitives or even strongly typed data types? This might sound confusing, so I will attempt to give you a use case scenario. Use case: You have an XML config file that could hold configuration values for connecting to various systems in an SOA application. In C# the XML file is read, but for each system the configuration properties are different (e.g: SQL might have a connection string, while SharePoint might need a username + password + domain + url, while yet an smtp server would need username + password + port + url) So instead of creating static classes as follows public class SharePointConfiguration or public class SQLConfiguration, then have each class with custom properties (this is cumbersome) or using a 1990's method, an arrayList or some named collection Is there not a more preferred way to achieve this? Taking advantage of new language features, that can still offer design time intellisense, which would make the code easier to maintain and less prone to error. Thanks

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  • Interacting With Class Objects in Ruby

    - by michaelmichael
    How can I interact with objects I've created based on their given attributes in Ruby? To give some context, I'm parsing a text file that might have several hundred entries like the following: ASIN: B00137RNIQ -------------------------Status Info------------------------- Upload created: 2010-04-09 09:33:45 Upload state: Imported Upload state id: 3 I can parse the above with regular expressions and use the data to create new objects in a "Product" class: class Product attr_reader :asin, :creation_date, :upload_state, :upload_state_id def initialize(asin, creation_date, upload_state, upload_state_id) @asin = asin @creation_date = creation_date @upload_state = upload_state @upload_state_id = upload_state_id end end After parsing, the raw text from above will be stored in an object that look like this: [#<Product:0x00000101006ef8 @asin="B00137RNIQ", @creation_date="2010-04-09 09:33:45 ", @upload_state="Imported ", @upload_state_id="3">] How can I then interact with the newly created class objects? For example, how might I pull all the creation dates for objects with an upload_state_id of 3? I get the feeling I'm going to have to write class methods, but I'm a bit stuck on where to start.

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  • Retrieve class name hierarchy as string

    - by Jeff Wain
    Our system complexity has risen to the point that we need to make permission names tied to the client from the database more specific. In the client, permissions are referenced from a static class since a lot of client functionality is dependent on the permissions each user has and the roles have a ton of variety. I've referenced this post as an example, but I'm looking for a more specific use case. Take for instance this reference, where PermissionAlpha would be a const string: return HasPermission(PermissionNames.PermissionAlpha); Which is great, except now that things are growing more complex the classes are being structured like this: public static class PermissionNames { public static class PermissionAlpha { public const string SubPermission; } } I'm trying to find an easy way to reference PermissionAlpha in this new setup that will act similar to the first declaration above. Would the only way to do this be to resort to pulling the value of the class name like in the example below? I'm trying to keep all the names in one place that can be reference anywhere in the application. public static class PermissionAlpha { public static string Name { get { return typeof(PermissionAlpha).Name; } } }

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  • Making your own "int" or "string" class

    - by amerninja13
    I disassembled the .NET 'System' DLL and looked at the source code for the variable classes (string, int, byte, etc.) to see if I could figure out how to make a class that could take on a value. I noticed that the "Int32" class inherits the following: IComparable, IFormattable, IConvertible, IComparable, IEquatable. The String and Int32 classes are not inheritable, and I can't figure out what in these inherited interfaces allows the classes to hold a value. What I would want is something like this: public class MyVariable : //inherits here { //Code in here that allows it to get/set the value } public static class Main(string[] args) { MyVariable a = "This is my own custom variable!"; MyVariable b = 2976; if(a == "Hello") { } if(b = 10) { } Console.WriteLine(a.ToString()); Console.WriteLine(a.ToString()); }

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  • packing fields of a class into a byte array in c#

    - by alex
    Hi all: I am trying to create a fast way to convert c# classes into byte array. I thought of serializing the class directly to a byte array using an example I found: // Convert an object to a byte array private byte[] ObjectToByteArray(Object obj) { if(obj == null) return null; BinaryFormatter bf = new BinaryFormatter(); MemoryStream ms = new MemoryStream(); bf.Serialize(ms, obj); return ms.ToArray(); } But the byte array I got contains some other information that are not related to the fields in the class. I guess it is also converting the Properties of the class. Is there a way to serialize only the fields of the class to a byte array? Thanks

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  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

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