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  • Freezes (not crashes) with GCD, blocks and Core Data

    - by Lukasz
    I have recently rewritten my Core Data driven database controller to use Grand Central Dispatch to manage fetching and importing in the background. Controller can operate on 2 NSManagedContext's: NSManagedObjectContext *mainMoc instance variable for main thread. this contexts is used only by quick access for UI by main thread or by dipatch_get_main_queue() global queue. NSManagedObjectContext *bgMoc for background tasks (importing and fetching data for NSFetchedresultsController for tables). This background tasks are fired ONLY by user defined queue: dispatch_queue_t bgQueue (instance variable in database controller object). Fetching data for tables is done in background to not block user UI when bigger or more complicated predicates are performed. Example fetching code for NSFetchedResultsController in my table view controllers: -(void)fetchData{ dispatch_async([CDdb db].bgQueue, ^{ NSError *error = nil; [[self.fetchedResultsController fetchRequest] setPredicate:self.predicate]; if (self.fetchedResultsController && ![self.fetchedResultsController performFetch:&error]) { NSSLog(@"Unresolved error in fetchData %@", error); } if (!initial_fetch_attampted)initial_fetch_attampted = YES; fetching = NO; dispatch_async(dispatch_get_main_queue(), ^{ [self.table reloadData]; [self.table scrollRectToVisible:CGRectMake(0, 0, 100, 20) animated:YES]; }); }); } // end of fetchData function bgMoc merges with mainMoc on save using NSManagedObjectContextDidSaveNotification: - (void)bgMocDidSave:(NSNotification *)saveNotification { // CDdb - bgMoc didsave - merging changes with main mainMoc dispatch_async(dispatch_get_main_queue(), ^{ [self.mainMoc mergeChangesFromContextDidSaveNotification:saveNotification]; // Extra notification for some other, potentially interested clients [[NSNotificationCenter defaultCenter] postNotificationName:DATABASE_SAVED_WITH_CHANGES object:saveNotification]; }); } - (void)mainMocDidSave:(NSNotification *)saveNotification { // CDdb - main mainMoc didSave - merging changes with bgMoc dispatch_async(self.bgQueue, ^{ [self.bgMoc mergeChangesFromContextDidSaveNotification:saveNotification]; }); } NSfetchedResultsController delegate has only one method implemented (for simplicity): - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { dispatch_async(dispatch_get_main_queue(), ^{ [self fetchData]; }); } This way I am trying to follow Apple recommendation for Core Data: 1 NSManagedObjectContext per thread. I know this pattern is not completely clean for at last 2 reasons: bgQueue not necessarily fires the same thread after suspension but since it is serial, it should not matter much (there is never 2 threads trying access bgMoc NSManagedObjectContext dedicated to it). Sometimes table view data source methods will ask NSFetchedResultsController for info from bgMoc (since fetch is done on bgQueue) like sections count, fetched objects in section count, etc.... Event with this flaws this approach works pretty well of the 95% of application running time until ... AND HERE GOES MY QUESTION: Sometimes, very randomly application freezes but not crashes. It does not response on any touch and the only way to get it back to live is to restart it completely (switching back to and from background does not help). No exception is thrown and nothing is printed to the console (I have Breakpoints set for all exception in Xcode). I have tried to debug it using Instruments (time profiles especially) to see if there is something hard going on on main thread but nothing is showing up. I am aware that GCD and Core Data are the main suspects here, but I have no idea how to track / debug this. Let me point out, that this also happens when I dispatch all the tasks to the queues asynchronously only (using dispatch_async everywhere). This makes me think it is not just standard deadlock. Is there any possibility or hints of how could I get more info what is going on? Some extra debug flags, Instruments magical tricks or build setting etc... Any suggestions on what could be the cause are very much appreciated as well as (or) pointers to how to implement background fetching for NSFetchedResultsController and background importing in better way.

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  • iPhone SDK / Objective C Syntax Question

    - by Koppo
    To all, I was looking at the sample project from http://iphoneonrails.com/ and I saw they took the NSObject class and added methods to it for the SOAP calls. Their sample project can be downloaded from here http://iphoneonrails.com/downloads/objective_resource-1.01.zip. My question is related to my lack of knowledge on the following syntax as I haven't seen it yet in a iPhone project. There is a header file called NSObject+ObjectiveResource.h where they declare and change NSObject to have extra methods for this project. Is the "+ObjectiveResource.h" in the name there a special syntax or is that just the naming convention of the developers. Finally inside the class NSObject we have the following #import <Foundation/Foundation.h> @interface NSObject (ObjectiveResource) // Response Formats typedef enum { XmlResponse = 0, JSONResponse, } ORSResponseFormat; // Resource configuration + (NSString *)getRemoteSite; + (void)setRemoteSite:(NSString*)siteURL; + (NSString *)getRemoteUser; + (void)setRemoteUser:(NSString *)user; + (NSString *)getRemotePassword; + (void)setRemotePassword:(NSString *)password; + (SEL)getRemoteParseDataMethod; + (void)setRemoteParseDataMethod:(SEL)parseMethod; + (SEL) getRemoteSerializeMethod; + (void) setRemoteSerializeMethod:(SEL)serializeMethod; + (NSString *)getRemoteProtocolExtension; + (void)setRemoteProtocolExtension:(NSString *)protocolExtension; + (void)setRemoteResponseType:(ORSResponseFormat) format; + (ORSResponseFormat)getRemoteResponseType; // Finders + (NSArray *)findAllRemote; + (NSArray *)findAllRemoteWithResponse:(NSError **)aError; + (id)findRemote:(NSString *)elementId; + (id)findRemote:(NSString *)elementId withResponse:(NSError **)aError; // URL construction accessors + (NSString *)getRemoteElementName; + (NSString *)getRemoteCollectionName; + (NSString *)getRemoteElementPath:(NSString *)elementId; + (NSString *)getRemoteCollectionPath; + (NSString *)getRemoteCollectionPathWithParameters:(NSDictionary *)parameters; + (NSString *)populateRemotePath:(NSString *)path withParameters:(NSDictionary *)parameters; // Instance-specific methods - (id)getRemoteId; - (void)setRemoteId:(id)orsId; - (NSString *)getRemoteClassIdName; - (BOOL)createRemote; - (BOOL)createRemoteWithResponse:(NSError **)aError; - (BOOL)createRemoteWithParameters:(NSDictionary *)parameters; - (BOOL)createRemoteWithParameters:(NSDictionary *)parameters andResponse:(NSError **)aError; - (BOOL)destroyRemote; - (BOOL)destroyRemoteWithResponse:(NSError **)aError; - (BOOL)updateRemote; - (BOOL)updateRemoteWithResponse:(NSError **)aError; - (BOOL)saveRemote; - (BOOL)saveRemoteWithResponse:(NSError **)aError; - (BOOL)createRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; - (BOOL)updateRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; - (BOOL)destroyRemoteAtPath:(NSString *)path withResponse:(NSError **)aError; // Instance helpers for getting at commonly used class-level values - (NSString *)getRemoteCollectionPath; - (NSString *)convertToRemoteExpectedType; //Equality test for remote enabled objects based on class name and remote id - (BOOL)isEqualToRemote:(id)anObject; - (NSUInteger)hashForRemote; @end What is the "ObjectiveResource" in the () mean for NSObject? What is that telling Xcode and the compiler about what is happening..? After that things look normal to me as they have various static and instance methods. I know that by doing this all user classes that inherit from NSObject now have all the extra methods for this project. My question is what is the parenthesis are doing after the NSObject. Is that referencing a header file, or is that letting the compiler know that this class is being over ridden. Thanks again and my apologies ahead of time if this is a dumb question but just trying to learn what I lack.

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  • top tweets WebLogic Partner Community – November 2012

    - by JuergenKress
    Send us your tweets @wlscommunity #WebLogicCommunity and follow us on twitter http://twitter.com/wlscommunity Please feel free to send us your news! Andrejus Baranovskis ADF BC View Accessor To Centralize Business Logic Processing http://fb.me/ZdH3reTC OracleBlogs? Devoxx Coming Up! http://ow.ly/2t855p OTNArchBeat Webcast: #JMX with #Oracle #WebLogic Server 12c - featuring @FrankMunz Nov 13 10am PT 1pm ET http://pub.vitrue.com/ulyl OracleSupport_ Detailed nomenclature of #weblogic logging services http://pub.vitrue.com/LwLK WebLogic Community Java Management Extensions with Oracle WebLogic Server 12c&ndash;Webcast Nocember 13th 2012 http://wp.me/p1LMIb-oH Andrejus Baranovskis? Difference Between Initialized and New Mode in ADF BC http://fb.me/1d00veJLm Oracle Technet? Ondrej Brejla shares information on the release of NetbBeans IDE 7.3 Beta 2. http://pub.vitrue.com/Q0Ji OracleBlogs? Oracle ADF Essentials & ADF training material now on the iPad By Grant Ronald http://ow.ly/2t6m7y Markus Eisele #NetBeans 7.3 Beta2 is Out! https://blogs.oracle.com/netbeansphp/entry/netbeans_7_3_beta2_is … WebLogic Community Oracle ADF Essentials & ADF training material now on the iPad By Grant Ronald http://wp.me/p1LMIb-oj Frank Munz? Also next week, Tue, 10am PST: @Oracle devcast about WLS 12c JMX ecosystem 4 DevOps. Join now: http://goo.gl/oikWX Oracle WebLogic #EclipseLink #JPA deployed on #webLogic using #Eclipse #WTP very detailed tutorial http://pub.vitrue.com/tckQ Middleware Magic Middleware Magic Completes 2 year of spreading its Magic http://goo.gl/fb/8vdA4 #Weblogic #J2EE #news Adam Bien? Interview In The "Java Spotlight Episode 107" Podcast: I had a nice chat during the JavaOne 2012 conference in ... http://bit.ly/VBLiij OracleSupport_WLS? #WebLogic 12c example code projects with a focus on #Java EE 6 http://pub.vitrue.com/Og8C JDeveloper & ADF? ADF Insider: Angels in the ADF Architecture http://dlvr.it/2RYBjq Andreas Koop [blog post] ADF: Smart Input Date Client Converter: EnvironmentTested with JDeveloper / ADF 11.1.2.3(Should also... http://bit.ly/SIValJ Steven Davelaar Added 16 new ADF samples from @andrejusb http://java.net/projects/smuenchadf/pages/ADFSamplesAuthorABA1 … JDeveloper & ADF? Transaction Level ADF BC Entity Validation http://dlvr.it/2QWN7K Oracle Exalogic? Do you know the secret to Exalogic's speed? It's called Exabus. More at the OTN Garage - http://youtu.be/dreH2XmplyA OracleSupport_WLS New tutorial: configure and administrate #clusters http://pub.vitrue.com/Gduy JDeveloper & ADF? Workaround for an Xcode/iOS SDK Issue http://dlvr.it/2QTRlJ Masoud Kalali? #GlassFish trunk will switch to require JDK 7 to build, details at GlassFish #JDK 7 Switch FAQ: https://wikis.oracle.com/display/GlassFish/JDK+7+Switch+FAQ … ADF Code Corner? ADF Oracle Magazine Article "Master and Commander" about global command pattern strategy for regions with ctx events http://bit.ly/PLvxUL Maciej Gruszka? @wlscommunity Cloud Application Foundation webcast about OOW announcements soon avail for replay Adam Bien? Real World Java EE Patterns Book ("Green Edition") is available for lending. For unlimited time and free: http://www.amazon.com/gp/feature.html/?ie=UTF8&camp=1789&creative=390957&docId=1000739811&linkCode=ur2&tag=wwwadambienco-20 … WebLogic Community Slides for todays #WebLogicCommunity are uploaded to the workspace. Not yet a member http://www.oracle.com/partners/goto/wls-emea … #weblogic Adam Bien? My (unprepared) night hacking starts at 11 AM CET: http://nighthacking.com WebLogic Community We will start our ExaLogic webcast in 5 minutes http://weblogiccommunity.wordpress.com/2012/10/31/join-us-for-our-weblogic-communtiy-webcast-on-november-2nd-2012-oow-update-weblogic-exalogic/ … Gertjan van het Hof? WebLogic Communtiy webcast on November 2nd 2012 11:00 CET! OOW update WebLogic & ExaLogic « WebLogic Community http://weblogiccommunity.wordpress.com/2012/10/31/join-us-for-our-weblogic-communtiy-webcast-on-november-2nd-2012-oow-update-weblogic-exalogic/ … GlassFish? Java EE 7 scheduled posted http://java.net/projects/javaee-spec/pages/Home … slated for final release on 4/29/2013 OracleSupport_WLS? Updating #EclipseLink in #WebLogic http://pub.vitrue.com/j2wc WebLogic Community Join us for our WebLogicCommunity Webcast tomorrow November 2nd. Ge tan update an all OOW announcements http://weblogiccommunity.wordpress.com/2012/10/31/join-us-for-our-weblogic-communtiy-webcast-on-november-2nd-2012-oow-update-weblogic-exalogic/ … #wlscommunity OTNArchBeat? Oracle ADF Mobile - Login Functionality | @AndrejusB http://pub.vitrue.com/Wqqk WebLogic Community? OpenWorld General Session 2012: Middleware & JavaOne http://wp.me/p1LMIb-oe OracleSupport_WLS? How to use RDA to generate #Weblogic thread dumps at specified Intervals? http://pub.vitrue.com/auuP OracleBlogs? Join us for our WebLogic Communtiy webcast on November 2nd 2012! OOW update WebLogic & ExaLogic http://ow.ly/2sXAel OracleSupport_WLS? Monitoring #Spring in #WebLogic - #Middleware magic blog post http://pub.vitrue.com/OcSq ultan? Oracle Launches Mobile Applications User Experience Design Patterns https://blogs.oracle.com/userassistance/entry/oracle_launches_mobile_applications_user … @odtug @adf_emg @tapadoo #xcake #android WebLogic Community? Managing EclipseLink using JMX http://wp.me/p1LMIb-oh WebLogic Community? WebLogic Partner Community Newsletter October 2012 http://wp.me/p1LMIb-n5 Simon Haslam? #ukoug Oracle Scene mag: "Getting to Know Oracle Fusion Middleware" into by @wlscommunity & myself http://viewer.zmags.com/publication/81b2adef#/81b2adef/30 … Andrejus Baranovskis LOV Validation and Programmatic Row Insert Performance http://fb.me/167ehvEBL Andrejus Baranovskis? ADF Project Development Time Distribution http://fb.me/zMijgiKF Edwin Biemond? Using JSON-REST in ADF Mobile: In the current version of ADF Mobile the ADF DataControls ( URL and WS ) only sup... http://bit.ly/Rdr9IX WebLogic Community Oracle Enterprise Manager Cloud Control 12c: Best Practices for Middleware Management http://wp.me/p1LMIb-mA WebLogic Community? Tuxedo 12c http://wp.me/p1LMIb-my Lucas Jellema? Online and free: ADF Advanced eCourses from Oracle - http://download.oracle.com/tutorials/jtcd3/ecourse_adf_part1/html/temp_frameset/index.htm … and http://download.oracle.com/tutorials/jtcd3/ecourse_adf_part2/html/temp_frameset/index.htm … Lucas Jellema? Finally Luc can tell all his stories on ADF Mobile - he is Mr ADF Mobile after all. On the AMIS Blog: http://technology.amis.nl/2012/10/22/adf-mobile-is-now-generally-available/ … with more coming! Gerkmann-Bartels [blog] ADF Mobile Samples are still there... http://maybe-interesting.blogspot.de/ Markus Eisele Do you know the #Oracle #Parcel #Service? A #weblogic #JavaEE6 example app on #github! http://bit.ly/XNVnqS by @jeffreyawest ! Contribute! WebLogic Community? Distribute the WebLogic Community newsletter October editoin - read it! or register for #wlscommunity http://www.oracle.com/partners/goto/wls-emea … #opn #oracle OracleBlogs? Getting Started with ADF Mobile Sample Apps http://ow.ly/2sOJOi Pieter Kranenburg? Oracle Forms Modernization? Checkout: http://forms.qafe.com for retainment of investment, knowledge and being future proof #OracleForms Markus Eisele [blog] Review: "Java EE 6 Cookbook for Securing, Tuning, and Extending Enterprise... http://dlvr.it/2MWGCq #packtpub #javaee #review Gertjan van het Hof ADF Mobile HTML5 is available. https://blogs.oracle.com/fusionmiddleware/ … Adam Bien? My (Adam Bien) JavaOne Session Videos and Resources: CON3896 - Interactive Onstage Java EE Overengineering, Mond... http://bit.ly/XNpSNm Torsten Winterberg? #ADF Mobile is GA now on OTN: http://www.oracle.com/technetwork/developer-tools/adf/overview/adf-mobile-096323.html … Finally! Oracle WebLogic? New Blog Post: Instructions on how to configure a WebLogic Cluster and use it with Oracle Http Server http://ow.ly/2sOdPJ luc bors? #Oracle #ADF Mobile is production Download the extension here http://bit.ly/TChziZ WebLogic Community? Move Data into the Grid for Scalable, Predictable Response Times http://wp.me/p1LMIb-mw Andrejus Baranovskis? Why Oracle ADF Developers are Sensitive People http://fb.me/209osORtC Lucas Jellema? Article by Edwin Biemond on the AMIS blog on Configuring FMW Servers using Puppet - http://technology.amis.nl/2012/10/13/configure-fmw-servers-with-puppet/ … - integration of WebLogic in Puppet Oracle UsableApps Must Read: New Oracle Applications UX White Paper: Research and Design Process: http://www.oracle.com/webfolder/ux/applications/Fusion/whitePapers.html … @oracle #usableapps Sten Vesterli? You know ADF Security is missing from the free ADF Essentials? Check out a solution by @andrejusb: http://andrejusb.blogspot.com/2012/10/adf-essentials-security-implementation.html … Oracle WebLogic Monitoring #Spring in #WebLogic - #Middleware magic blog post http://pub.vitrue.com/uT69 WebLogic Community Java Cloud Service for developers http://wp.me/p1LMIb-mu Gerkmann-Bartels #MUST read 4 #WLS Admins: How to Analyze Java Thread WebLogic Community? top tweets WebLogic Partner Community &ndash; October 2012 http://wp.me/p1LMIb-ob Andrejus Baranovskis? ADF Mobile - Login Functionality http://fb.me/2gxwZV9jc WebLogic Community? “@MaciejGruszka: Another #WebLogic bootcamp for #Oracle partners. Right now - Copenhagen Denmark” THANKs trainings at https://blogs.oracle.com/emeapartnerweblogic/ … Dumps http://zite.to/RKyx2x OracleBlogs? top tweets WebLogic Partner Community October 2012 http://ow.ly/2sXuAn eclipsecon? Today is the Call for Papers early bird deadline. Submit a session now! http://eclipsecon.org/2013/early-talk-selection … WebLogic Community? Join us for our WebLogic Communtiy webcast on November 2nd 2012! OOW update WebLogic & ExaLogic http://wp.me/p1LMIb-oA WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: twitter,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • invalid context 0x0 under iOS 7.0 and system degradation

    - by Alex
    I've read as many search results I could find on this dreaded problem, unfortunatelly, each one seems to focus on a specific function call. My problem is that I get the same error from multiple functions, which I am guessing are being called back from functions that I use. To make matters worse, the actual code is within a custom private framework which is being imported in another project, and as such, debugging isn't as simple? Can anyone point me to the right direction? I have a feeling I'm calling certain methods wrongly or with bad context, but the output from xcode is not very helpful at this point. : CGContextSetFillColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetStrokeColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. CGContextSaveGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextSetFlatness: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextAddPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextDrawPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. : CGContextGetBlendMode: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update. Those errors may occur when a custom view is presented, or one of its inherited classes. At which point they spawn multiple times, until the keyboard won't provide any input. Touch events are still registered, but system slows down, and eventually may lead to unallocated object errors.

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  • CodePlex Daily Summary for Saturday, October 20, 2012

    CodePlex Daily Summary for Saturday, October 20, 2012Popular ReleasesP1 Port monitoring with Netduino Plus: V0.3 New release with new features: This V0.3 release that is made public on the 20th of October 2012 Third public version V0.3 A lot of work in better code, some parts are documented in the code S0 Pulse counter logic added for logging use or production of electricity Send data to PV Output for production of electricity Extra fields for COSM.com for more information Ability to enable or disable certain functionality before deploying to Netduino PlusMCEBuddy 2.x: MCEBuddy 2.3.3: 1. MCEBuddy now supports PIPE (2.2.15 style) and the newer remote TCP communication. This is to solve problems with faulty Ceton network drivers and some issues with older system related to load. When using LOCALHOST, MCEBuddy uses PIPE communication otherwise it uses TCP based communication. 2. UPnP is now disabled by Default since it interferes with some TV Tuner cards (CETON) that represent themselves as Network devices (bad drivers). Also as a security measure to avoid external connection...Pulse: Pulse 0.6.2.0: This is a roll-up of a bunch of features I've been working on for a while. I wasn't planning to release it but Wallbase.cc is broken in any version earlier then this! - Fixed Wallbase.cc provider - Multi-provider options. Now you can specify multiple input providers with different search options. - Providers have little icons now - More! Check it out and report any bugs! Having issues? Check the Known Errors page for solutions to commonly encountered problems. If you don't see the ...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...Rawr: Rawr 5.0.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.Visual Studio Team Foundation Server Branching and Merging Guide: v2.1 - Visual Studio 2012: Welcome to the Branching and Merging Guide What is new? The Version Control specific discussions have been moved from the Branching and Merging Guide to the new Advanced Version Control Guide. The Branching and Merging Guide and the Advanced Version Control Guide have been ported to the new document style. See http://blogs.msdn.com/b/willy-peter_schaub/archive/2012/10/17/alm-rangers-raising-the-quality-bar-for-documentation-part-2.aspx for more information. Quality-Bar Details Documentatio...D3 Loot Tracker: 1.5.5: Compatible with 1.05.Common Data Parameters Module: CommonParam0.3H: Common Param has now been updated for VS2012 and NUnit 2.6.1. Conformance with the latest StyleCop has been maintained. If you need a version for VS2010, please use the previous version.????: ???_V2.0.0: ?????????????Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...WPUtils: WPUtils 1.3: Blend SDK for Silverlight provides a HyperlinkAction which is missing in Blend SDK for Windows Phone. This release adds such an action which makes use of WebBrowserTask to show web page. You can also bind the hyperlink to your view model. NOTE: Windows Phone SDK 7.1 or higher is required.Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".CODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature (for Professional and Entreprise Editions) UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring release of a nugget package to help developers speed up development http://nuget.org/packages/Magelia.Webstore.Client optimization of the data update mechanism (a.k.a. "burst") Performance improvment of the d...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, HTML5 localStorage, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2.2 For detailed release notes check the release notes. Revitalized IndexedDB providerNow you c...VFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.Droid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): NOTE: This is development release and not recommended for production use. This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.New ProjectsADFS 2.0 Attribute Store for SharePoint: ADFS 2.0 Attribute Store for SharePointALM Kickstarter: A simple Application Lifecycle Management Kickstart application written using ASP.NET MVC.Building iOS Apps with Team Foundation Server: An iPad sample project used for building iOS Xcode projects using a Team Foundation Server and the open source Jenkins build system. gyk-note: WTFHello World Fkollike: Test Project for fkollikeInnovacall ASP.net MVC 4 Azure Framework: Windows Azure Version of Innocacall ASP.net MVC 4 Framework. Intercom.Net: Intercom.Net is a C# library that provides easy tracking of customers to integration with the intercom.io CRM application. No need to learn yet another trackingjosephproject1: creating my first projectJust4Test: The project is just created for test.KBCruiser: KBCruiser helps developer to search reference or answers according to different resource categories: Forum/Blog/KB/Engine/Code/Downloadkp: store usernames/passwords from the commandline. ** Semi-secure, but by no means robust enough for production usage ** Troy Hunt would be disgusted.Neuron Operating System: Neuron Operating Systemnewelook: onesearch Pedestrian Simulation: Pedestrian simulationPTE: Using template Excel to generate UI for Prototyping.RequestModel: RequestModel is a simple implementation of typed access to a ASP.NET web forms request parametersSap: Sap is free, open-source web software that you can use to create a blog. Sap is made in ASP.NET MVC 4 (Razor). Sap is still pre-alpha and heavily in developmentSgart SharePoint 2010 Query Viewer: Windows application, based on the client object model of SharePoint 2010, that allows you to see the CAML query of a list view. Silverlight SuperLauncher: The Silverlight SuperLauncher project base on SL8.SL an Micosoft NESL.SL8.SL: The SL8.SL is a set of extension for silverlight. include mvvm,data validate,linq to sql, custom data page,oob helper etc. SL8.SL make easier to develop sl appSPDeployRetract: Easily Deploy and Retract SharePoint solutions using PowerShell. System Center Service Manager API: This API is for System Center Service Manager. It is written in C# and abstracts the more difficult aspects of service manager customization.TestingConf Utilities: This Framework will be helpful for testing and configuration purpose, so it has some methods that will be used as utilities that developers may need.The Veteran's Image Memory: his Project is been built for Educational purposes only . its not our Intention to offend anyone.Viking Effect: Viking Effect is a Brazilian website for the nerd people. We will offer news, tales and the Viking Scream, our take on the Podcast.Weather Report Widget: WPF-based application for displaying temperature, wind direction and speed for the selected city.WorldsCricket: WorldsCricket is a website which gives information on Cricket history with different cricket format, World’s cricketers, International Cricket Teams etc...XendApp - API: XendApp is a eco system for sending messages from a computer/application to a device. A device could be a phone or tablet for example.

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  • [NSCustomView isOpaque]: message sent to deallocated instance 0x123456

    - by JxXx
    Hi all I receive that message in debugger console since I added the following arguments for debugging my application with XCode. NSZombieEnabled: YES NSZombieLevel: 16 I was looking for zombie objects... Before doing so, the application failed before I could know where what and why was happening.... Now I´m pretty sure that 'something' outside code is trying to access an object previously released and I can't know where or why it happens neither where it was released... My application is based on this proof of concept (very interesting and colorful) of QuartzCore Framework: http://www.cimgf.com/2008/03/03/core-animation-tutorial-wizard-dialog-with-transitions/ Based on it, I added a few more nsviews to my project and a title and an index to each one, also I added some buttons, text and images depending on what 'dialog' (ACLinkedView object) it was... The transition from an ACLinkedView object to another is going through a validation that depends on the view where you are ... As you see I used this proof of concept as the foundation of my application and it grew and grew into an application that makes use of configuration files, web services (using gSOAP and C ...) I hope you can give me some clues to where is my error ... I´ve been the hole week debugging unsuccessfully, as I said before, I think that that message comes from a point outside my code. I'd say that the problem s related with bad memory allocation or automatisms (nearly completely unknowns for me) during loading the nib components... I will try to explain all this with parts of mycode. This is my ACLinkedView definition: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end The ACLinkedView's AwakeFromNib is this: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end (As you can see the initialization of each ACLinkedView object depends on it's position wich is seted up into the Interface Builder by linking actions, buttons and CustomViews... Does I explain enough? Do you think that I should put more of my code here, i.e. AppDelegate definition or it´s awakeFromNib method? Can you help me in any way? Thanks in advance. Juan

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  • Broken Multithreading With Core Data

    - by spamguy
    This is a better-focused version of an earlier question that touches upon an entirely different subject from before. I am working on a Cocoa Core Data application with multiple threads. There is a Song and Artist; every Song has an Artist relation. There is a delegate code file not cited here; it more or less looks like the template XCode generates. I am far better working with the former technology than the latter, and any multithreading capability came from a Core Data template. When I'm doing all my ManagedObjectContext work in one method, I am fine. When I put fetch-or-insert-then-return-object work into a separate method, the application halts (but does not crash) at the new method's return statement, seen below. The new method even gets its own MOC to be safe, and it has not helped any. The result is one addition to Song and a halt after generating an Artist. I get no errors or exceptions, and I don't know why. I've debugged out the wazoo. My theory is that any errors occurring are in another thread, and the one I'm watching is waiting on something forever. What did I do wrong with getArtistObject: , and how can I fix it? Thanks. - (void)main { NSInteger songCount = 1; NSManagedObjectContext *moc = [[NSManagedObjectContext alloc] init]; [moc setPersistentStoreCoordinator:[[self delegate] persistentStoreCoordinator]]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(contextDidSave:) name:NSManagedObjectContextDidSaveNotification object:moc]; /* songDict generated here */ for (id key in songDict) { NSManagedObject *song = [NSEntityDescription insertNewObjectForEntityForName:@"Song" inManagedObjectContext:moc]; [song setValue:[songDictItem objectForKey:@"Name"] forKey:@"title"]; [song setValue:[self getArtistObject:(NSString *) [songDictItem objectForKey:@"Artist"]] forKey:@"artist"]; [songDictItem release]; songCount++; } NSError *error; if (![moc save:&error]) [NSApp presentError:error]; [[NSNotificationCenter defaultCenter] removeObserver:self name:NSManagedObjectContextDidSaveNotification object:moc]; [moc release], moc = nil; [[self delegate] importDone]; } - (NSManagedObject*) getArtistObject:(NSString*)theArtist { NSError *error = nil; NSManagedObjectContext *moc = [[NSManagedObjectContext alloc] init]; [moc setPersistentStoreCoordinator:[[self delegate] persistentStoreCoordinator]]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(contextDidSave:) name:NSManagedObjectContextDidSaveNotification object:moc]; NSFetchRequest *fetch = [[[NSFetchRequest alloc] init] autorelease]; NSEntityDescription *entityDescription = [NSEntityDescription entityForName:@"Artist" inManagedObjectContext:moc]; [fetch setEntity:entityDescription]; // object to be returned NSManagedObject *artistObject = [[NSManagedObject alloc] initWithEntity:entityDescription insertIntoManagedObjectContext:moc]; // set predicate (artist name) NSPredicate *pred = [NSPredicate predicateWithFormat:[NSString stringWithFormat:@"name = \"%@\"", theArtist]]; [fetch setPredicate:pred]; NSArray *response = [moc executeFetchRequest:fetch error:&error]; if (error) [NSApp presentError:error]; if ([response count] == 0) // empty resultset --> no artists with this name { [artistObject setValue:theArtist forKey:@"name"]; NSLog(@"%@ not found. Adding.", theArtist); return artistObject; } else return [response objectAtIndex:0]; } @end

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  • Package libxul not fount - Kiwix Wikpedia in Ubuntu Precise 12.04

    - by JHOSmAN
    I'm trying to install the service Kiwix but I need a library that is not available for Ubuntu 12.04 LTS Precise leave the log and if someone could tell me how to install Seller would appreciate. kiwix-0.9# ls aclocal.m4 COMPILE config.sub COPYING install-sh ltmain.sh missing static AUTHORS config.guess configure depcomp kiwix Makefile.am README CHANGELOG config.log configure.ac desktop libxul-dev_1.8.1.16+nobinonly-0ubuntu1_all.deb Makefile.in src root@ubuntu-MM061:/home/ubuntu/Escritorio/kiwix-0.9# ./configure checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for g++... g++ checking whether we are using the GNU C++ compiler... yes checking whether g++ accepts -g... yes checking dependency style of g++... gcc3 checking for g++... g++ checking for cl... no checking for cl... no checking for Xcode... no checking for jar... jar checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking for a sed that does not truncate output... /bin/sed checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for ar... ar checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking whether we are using the GNU C++ compiler... (cached) yes checking whether g++ accepts -g... (cached) yes checking dependency style of g++... (cached) gcc3 checking how to run the C++ preprocessor... g++ -E checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking for ld used by g++... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking for g++ option to produce PIC... -fPIC -DPIC checking if g++ PIC flag -fPIC -DPIC works... yes checking if g++ static flag -static works... yes checking if g++ supports -c -o file.o... yes checking if g++ supports -c -o file.o... (cached) yes checking whether the g++ linker (/usr/bin/ld) supports shared libraries... yes checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking for ranlib... (cached) ranlib checking whether make sets $(MAKE)... (cached) yes checking for pkg-config... pkg-config checking for perl... perl checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdint.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for strings.h... (cached) yes checking sys/socket.h usability... yes checking sys/socket.h presence... yes checking for sys/socket.h... yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking for unistd.h... (cached) yes checking wchar.h usability... yes checking wchar.h presence... yes checking for wchar.h... yes checking for stdbool.h that conforms to C99... yes checking for _Bool... no checking for inline... inline checking for int16_t... yes checking for int32_t... yes checking for int64_t... yes checking for int8_t... yes checking for off_t... yes checking for pid_t... yes checking for size_t... yes checking for uint16_t... yes checking for uint32_t... yes checking for uint64_t... yes checking for uint8_t... yes checking for ptrdiff_t... yes checking vfork.h usability... no checking vfork.h presence... no checking for vfork.h... no checking for fork... yes checking for vfork... yes checking for working fork... yes checking for working vfork... (cached) yes checking for stdlib.h... (cached) yes checking for GNU libc compatible malloc... yes checking for working strtod... yes checking for getcwd... yes checking for gettimeofday... yes checking for memmove... yes checking for memset... yes checking for pow... yes checking for regcomp... yes checking for sqrt... yes checking for strcasecmp... yes checking for strchr... yes checking for strdup... yes checking for strerror... yes checking for strtol... yes Package libxul was not found in the pkg-config search path. Perhaps you should add the directory containing libxul.pc' to the PKG_CONFIG_PATH environment variable No package 'libxul' found Package libxul was not found in the pkg-config search path. Perhaps you should add the directory containinglibxul.pc' to the PKG_CONFIG_PATH environment variable No package 'libxul' found checking for /stable... no checking for "/nsISupports.idl"... no configure: error: unable to find nsISupports.idl apt-get install libxul Leyendo lista de paquetes... Hecho Creando árbol de dependencias Leyendo la información de estado... Hecho E: No se ha podido localizar el paquete libxul

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  • UITextView doesn't not resize when keyboard appear if loaded from a tab bar cotroller

    - by elio.d
    I have a simple view controller (SecondViewController) used to manage a UITextview (I'm building a simple editor) this is the code of the SecondViewController.h @interface SecondViewController : UIViewController { IBOutlet UITextView *textView; } @property (nonatomic,retain) IBOutlet UITextView *textView; @end and this is the SecondViewController.m // // EditorViewController.m // Editor // // Created by elio d'antoni on 13/01/11. // Copyright 2011 none. All rights reserved. // @implementation SecondViewController @synthesize textView; /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"uiViewBg.png"]]; textView.layer.borderWidth=1; textView.layer.cornerRadius=5; textView.layer.borderColor=[[UIColor darkGrayColor] CGColor]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillAppear:) name:UIKeyboardWillShowNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillDisappear:) name:UIKeyboardWillHideNotification object:nil]; } -(void) matchAnimationTo:(NSDictionary *) userInfo { NSLog(@"match animation method"); [UIView setAnimationDuration:[[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]]; [UIView setAnimationCurve:[[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]]; } -(CGFloat) keyboardEndingFrameHeight:(NSDictionary *) userInfo { NSLog(@"keyboardEndingFrameHeight method"); CGRect keyboardEndingUncorrectedFrame = [[ userInfo objectForKey:UIKeyboardFrameEndUserInfoKey ] CGRectValue]; CGRect keyboardEndingFrame = [self.view convertRect:keyboardEndingUncorrectedFrame fromView:nil]; return keyboardEndingFrame.size.height; } -(CGRect) adjustFrameHeightBy:(CGFloat) change multipliedBy:(NSInteger) direction { NSLog(@"adjust method"); return CGRectMake(20, 57, self.textView.frame.size.width, self.textView.frame.size.height + change * direction); } -(void)keyboardWillAppear:(NSNotification *)notification { NSLog(@"keyboard appear"); [UIView beginAnimations:nil context:NULL]; [self matchAnimationTo:[notification userInfo]]; self.textView.frame = [self adjustFrameHeightBy:[self keyboardEndingFrameHeight: [notification userInfo]] multipliedBy:-1]; [UIView commitAnimations]; } -(void)keyboardWillDisappear:(NSNotification *) notification { NSLog(@"keyboard disappear"); [UIView beginAnimations:nil context:NULL]; [self matchAnimationTo:[notification userInfo]]; self.textView.frame = [self adjustFrameHeightBy:[self keyboardEndingFrameHeight: [notification userInfo]] multipliedBy:1]; [UIView commitAnimations]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return YES; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end the problem is that if load the view controller from a tab bar controller the textView doesn't resize when the keyboard appear, but the SAME code works if loaded as a single view based app. I hope I was clear enough. I used the tabBar template provided by xcode no modifications.

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  • making an array controller the target of a button

    - by ian
    I am working through a chapter of COCOA PROGRAMMING FOR MAC OS X (3RD EDITION) on NSArrayController and it tells me to: Control-Drag to make the array controller become the target of the Add New Employee button. Set the action to add: However when I drag over the array controller it does not highlight so I get no target options. How do I do this correctly in the new XCode full size image document.h: // // Document.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Cocoa/Cocoa.h> @interface Document : NSDocument { NSMutableArray *employees; } @end document.m: // // Document.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Document.h" @implementation Document - (id)init { self = [super init]; if (self) { employees = [[NSMutableArray alloc] init]; } return self; } - (void)dealloc { [self setEmployees:nil]; [super dealloc]; } -(void)setEmployees:(NSMutableArray *)a { //this is an unusual setter method we are goign to ad a lot of smarts in the next chapter if (a == employees) return; [a retain]; [employees release]; employees = a; } - (NSString *)windowNibName { // Override returning the nib file name of the document // If you need to use a subclass of NSWindowController or if your document supports multiple NSWindowControllers, you should remove this method and override -makeWindowControllers instead. return @"Document"; } - (void)windowControllerDidLoadNib:(NSWindowController *)aController { [super windowControllerDidLoadNib:aController]; // Add any code here that needs to be executed once the windowController has loaded the document's window. } - (NSData *)dataOfType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to write your document to data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning nil. You can also choose to override -fileWrapperOfType:error:, -writeToURL:ofType:error:, or -writeToURL:ofType:forSaveOperation:originalContentsURL:error: instead. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return nil; } - (BOOL)readFromData:(NSData *)data ofType:(NSString *)typeName error:(NSError **)outError { /* Insert code here to read your document from the given data of the specified type. If outError != NULL, ensure that you create and set an appropriate error when returning NO. You can also choose to override -readFromFileWrapper:ofType:error: or -readFromURL:ofType:error: instead. If you override either of these, you should also override -isEntireFileLoaded to return NO if the contents are lazily loaded. */ NSException *exception = [NSException exceptionWithName:@"UnimplementedMethod" reason:[NSString stringWithFormat:@"%@ is unimplemented", NSStringFromSelector(_cmd)] userInfo:nil]; @throw exception; return YES; } + (BOOL)autosavesInPlace { return YES; } - (void)setEmployees:(NSMutableArray *)a; @end person.h: // // Person.h // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import <Foundation/Foundation.h> @interface Person : NSObject { NSString *personName; float expectedRaise; } @property (readwrite, copy) NSString *personName; @property (readwrite) float expectedRaise; @end person.m: // // Person.m // RaiseMan // // Created by user on 11/12/11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #import "Person.h" @implementation Person - (id) init { self = [super init]; expectedRaise = 5.0; personName = @"New Person"; return self; } - (void)dealloc { [personName release]; [super dealloc]; } @synthesize personName; @synthesize expectedRaise; @end

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  • wordexp followed by strcpy = EXC_BAD_ACCESS + sharedlibrary apply-load-rules-all

    - by fyngyrz
    The implication is a memory problem. I have static allocations for these: char akdir[400]; char homedir[400]; This crashes on the first strcpy(): void setuplibfoo() { long ii; double x; wordexp_t result; // This obtains the user's home directory // -------------------------------------- homedir[0]=0; // in case wordexp fails switch (wordexp("~/",&result,0)) { case 0: // Successful. We'll fall into deallocate when done. { strcpy(homedir,result.we_wordv[0]); // <<--- CRASH! strcpy(akdir,homedir); strcat(akdir,"ak-plugins/"); vs_status(akdir); } case WRDE_NOSPACE: // If the error was WRDE_NOSPACE, then { // perhaps part of the result was allocated. wordfree (&result); } default: // all other errors do not require deallocation { break; } } ...additional code clipped.. doesn't get there on crash. This is in a shared library I've written that is linked to my application, also something I've written. In this case, it doesn't get very far, although if it starts, it's fine. ...I've read the wordexp docs several times; they say they allocate new objects, so you just set up that type and call them with the address. The switch error model is right from the wordexp docs: http://www.gnu.org/s/libc/manual/html_mono/libc.html#Wordexp-Example It doesn't always crash. Just sometimes, and just under 10.6. Never under 10.5 I'm building debug mode with XCode 3.1.1, under OSX 10.5.8 it seems to run ok, I've not seen a crash -- under 10.6, it crashes... sometimes. But always with that same exception, and always in the same place. The Google has it that this actually means, somehow, that it's too soon to allocate memory. But all the instances I could find were memory errors on the part of the programmer. Overruns, etc. And I can't find any docs on when it IS safe to allocate memory. Now, the path that expands there is nowhere near 400 characters. it's this (it it completes): /Users/flake/ak-plugins/ and this: /Users/flake/ ...if it doesn't. the strcpy... copies 2nd param to first. Theirs to mine. And it works! under 10.5. :/ So is wordexp broke? Is 10.6 broke? Am I cRaZy? Here's the debugger output: 0x00013446 <+0049> call 0xc98da <dyld_stub_wordexp> 0x0001344b <+0054> test %eax,%eax 0x0001344d <+0056> je 0x13454 <setuplibfoo+63> 0x0001344f <+0058> jmp 0x134da <setuplibfoo+197> 0x00013454 <+0063> mov -0x1c(%ebp),%eax 0x00013457 <+0066> mov (%eax),%eax 0x00013459 <+0068> mov %eax,0x4(%esp) 0x0001345d <+0072> lea 0xb6cc2(%ebx),%eax 0x00013463 <+0078> mov (%eax),%eax 0x00013465 <+0080> mov %eax,(%esp) 0x00013468 <+0083> call 0xc9898 <dyld_stub_strcpy> 0x0001346d <+0088> lea 0xb6cc2(%ebx),%eax <<--CRASH!

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  • CodePlex Daily Summary for Tuesday, February 15, 2011

    CodePlex Daily Summary for Tuesday, February 15, 2011Popular ReleasesAllNewsManager.NET: AllNewsManager.NET 1.3: AllNewsManager.NET 1.3. This new version provide several new features, improvements and bug fixes. Some new features: Online Users. Avatars. Copy function (to create a new article from another one). SEO improvements (friendly urls). New admin buttons. And more...Comet - Visual Studio 2010 Addin: Installers: Offers the basic functionality of generating constructors from data members or from superclass. The current release does not respect the user's indentation preferences.Facebook Graph Toolkit: Facebook Graph Toolkit 0.8: Version 0.8 (15 Feb 2011)moved to Beta stage publish photo feature "email" field of User object added new Graph Api object: Group, Event new Graph Api connection: likes, groups, eventsDJME - The jQuery extensions for ASP.NET MVC: DJME2 -The jQuery extensions for ASP.NET MVC beta2: The source code and runtime library for DJME2. For more product info you can goto http://www.dotnetage.com/djme.html What is new ?The Grid extension added The ModelBinder added which helping you create Bindable data Action. The DnaFor() control factory added that enabled Model bindable extensions. Enhance the ListBox , ComboBox data binding.Jint - Javascript Interpreter for .NET: Jint - 0.9.0: New CLR interoperability features Many bugfixesBuild Version Increment Add-In Visual Studio: Build Version Increment v2.4.11046.2045: v2.4.11046.2045 Fixes and/or Improvements:Major: Added complete support for VC projects including .vcxproj & .vcproj. All padding issues fixed. A project's assembly versions are only changed if the project has been modified. Minor Order of versioning style values is now according to their respective positions in the attributes i.e. Major, Minor, Build, Revision. Fixed issue with global variable storage with some projects. Fixed issue where if a project item's file does not exist, a ...Document.Editor: 2011.4: Whats new for Document.Editor 2011.4: New Subscript support New Superscript support New column display in statusbar Improved dialogs Minor Bug Fix's, improvements and speed upsCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1.1: Coding4Fun.Phone.Toolkit v1.1 release. Bug fixes and minor feature requests addedTV4Home - The all-in-one TV solution!: 0.1.0.0 Preview: This is the beta preview release of the TV4Home software.Finestra Virtual Desktops: 1.2: Fixes a few minor issues with 1.1 including the broken per-desktop backgrounds Further improves the speed of switching desktops A few UI performance improvements Added donations linksNuGet: NuGet 1.1: NuGet is a free, open source developer focused package management system for the .NET platform intent on simplifying the process of incorporating third party libraries into a .NET application during development. This release is a Visual Studio 2010 extension and contains the the Package Manager Console and the Add Package Dialog. The URL to the package OData feed is: http://go.microsoft.com/fwlink/?LinkID=206669 To see the list of issues fixed in this release, visit this our issues listEnhSim: EnhSim 2.4.0: 2.4.0This release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 Changes since 2.3.0 - Upd...Sterling Isolated Storage Database with LINQ for Silverlight and Windows Phone 7: Sterling OODB v1.0: Note: use this changeset to download the source example that has been extended to show database generation, backup, and restore in the desktop example. Welcome to the Sterling 1.0 RTM. This version is not backwards-compatible with previous versions of Sterling. Sterling is also available via NuGet. This product has been used and tested in many applications and contains a full suite of unit tests. You can refer to the User's Guide for complete documentation, and use the unit tests as guide...PDF Rider: PDF Rider 0.5.1: Changes from the previous version * Use dynamic layout to better fit text in other languages * Includes French and Spanish localizations Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0.5.1-setup.exe" (reccomended) 2. Down...Snoop, the WPF Spy Utility: Snoop 2.6.1: This release is a bug fixing release. Most importantly, issues have been seen around WPF 4.0 applications not always showing up in the app chooser. Hopefully, they are fixed now. I thought this issue warranted a minor release since more and more people are going WPF 4.0 and I don't want anyone to have any problems. Dan Hanan also contributes again with several usability features. Thanks Dan! Happy Snooping! p.s. By request, I am also attaching a .zip file ... so that people can install it ...RIBA - Rich Internet Business Application for Silverlight: Preview of MVVM Framework Source + Tutorials: This is a first public release of the MVVM Framework which is part of the final RIBA application. The complete RIBA example LOB application has yet to be published. Further Documentation on the MVVM part can be found on the Blog, http://www.SilverlightBlog.Net and in the downloadable source ( mvvm/doc/ ). Please post all issues and suggestions in the issue tracker.SharePoint Learning Kit: 1.5: SharePoint Learning Kit 1.5 has the following new functionality: *Support for SharePoint 2010 *E-Learning Actions can be localised *Two New Document Library Edit Options *Automatically add the Assignment List Web Part to the Web Part Gallery *Various Bug Fixes for the Drop Box There are 2 downloads for this release SLK-1.5-2010.zip for SharePoint 2010 SLK-1.5-2007.zip for SharePoint 2007 (WSS3 & MOSS 2007)GMare: GMare Alpha 02: Alpha version 2. With fixes detailed in the issue tracker.Facebook C# SDK: 5.0.3 (BETA): This is fourth BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. For more information about this release see the following blog posts: Facebook C# SDK - Writing your first Facebook Application Facebook C# SDK v5 Beta Internals Facebook C# SDK V5.0.0 (BETA) Released We have spend time trying ...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel Template, version 1.0.1.161: The NodeXL Excel template displays a network graph using edge and vertex lists stored in an Excel 2007 or Excel 2010 workbook. What's NewThis release adds a new Twitter List network importer, makes some minor feature improvements, and fixes a few bugs. See the Complete NodeXL Release History for details. Installation StepsFollow these steps to install and use the template: Download the Zip file. Unzip it into any folder. Use WinZip or a similar program, or just right-click the Zip file...New Projects.NET JSON parser & deserializer: JSON.net makes it easy to consume JSON encoded objects in your application. It features a fast parser and deserializer written in C# 2.0 with a simple and intuitive API making integration in your application a breeze Actor Look: Single screen Actor Outlook(ActorLook) for Skelta.Its skelta based work item component.Its providing outlook features like Compose, Inbox,Outbox(which acted by me), My Requests (wf created by me) and generic custom request history tracking.AJAX Mapping Performance Tests: This project contains simple test html pages that compare the performance of Bing Maps V6.3, Bing Maps V7 and Google Maps V3 when displaying increasing numbers of pushpins on a map.Author-it DITA Project: The Author-it DITA Project contains components that enable importing, authoring, and publishing DITA content using Author-it software.Author-it PowerShell Project: The Author-it PowerShell Project provides cmdlets that allow you to interact with Author-it objects using PowerShell scripts.BizTalk Message Decompressor: This tool, written in C#, enables you to decompress BizTalk messages/context from a screen that looks like SQL Query Analyzer. By simple entering a SQL query and some custom functions, you can retrieve (partial) message content and/or context. Handy for administrators/engineers!CavemanTools Mvc: Asp.Net Mvc 3 toolkit for faster development with less code. Features theming support for both Razor and WebForm engines and easy to use helpers. It's developed in C#, .Net 4 .CityLizard XML Schema Pack: The project is for contribution of XML Schemas to CityLizard Framework.crazyKTV: this is a KTV system from TaiwanException Catcher: Exception catcher is a tool, it can attach to any .net process in the system and record all exceptions(including 1st chance exception) thrown in the process.Export Test Cases From TFS: This project lets the users to export the test cases present in form Work items in TFS 2010 to MS Excel.Extended Text Library for Small Basic: This library extend "Text" class of Microsoft Small Basic to append custom methods, such as Split, Replace, and so on. Small Basic ? Text ???? Split ? Replace ????????????、?????????。fossilGui: Gui for fossil (http://www.fossil-scm.org)Gamoliyas: Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and others.Gilly Messenger - MSN clone written in VB6: Gilly Messenger is a MSN client built in Visual Basic 6 in 2002-2004 by CrackSoft. It is now open sourced.jetzt liveticker: A desktop version of the liveticker for "jetzt.de", a german online communityLMKTool: LMKTool is a small project that helps users to migrate Thales cryptographic keys from the old LMK to the new LMK set.LocalAdmins WMI Provider: WMI Provider to report all members of the local Administrators group in the WMI Class root\cimv2\Win32_LocalAdminsMarbles CMS: Marbles aims to be a simple Content Management Server for hosting multiple websites.MediaElement Extensions: MediaElement Extensions makes it easier for WPF/SilverLight Developers to interact with MediaElement. You will no longer have to handle media and user events... Controls: ProgressSlider / VolumeSlider / Buttons (Play, Pause, Stop, FullScreen..) Features: PlaylistManagementMessage Router: MessageRouter enables routing of messages in a heterogeneous environment: - ServiceBroker queue - MSMQ - FTP - othersMultiUp: Silverlight application for multiple files upload and recoverymuzoblog: muzoblogMVC 3 con Razor - Mercurial: Proyecto MVC 3 con Razor para trabajar en un proyecto desde cero, con control de código en Mercurial.Opalis Exchange Calendaring Integration Pack: An integration pack for Opalis extending functionality to exchange calendaring features.OpenEMIS: OpenEMIS is a generic open source Education Management Information System (EMIS) developped by UNESCO.PFC2011: My PFC ^^Proyecto español. Aplicacion tpv para bar pub , gestion ... opensource: España Aplicacion tpv para bar pub , gestion ... opensource Datos con XML y resportes con Crystal Reports. Imagen: http://img375.imageshack.us/i/proba1xml.jpg/Realtime C# Pitch Tracker: Use the PitchTracker class to easily track the pitch of a waveform (typically from vocals). It is fast (~3000 detections/sec) and accurate (within 0.02% of the actual frequency). It is written in C#. A sample app is included.SCOM Maintenance Mode Tool: A maintenance mode tool for System Center Operations Manager (SCOM)scooby: This is a scooby dooby doo projectSDSConsulting: Samples, resources, and solutions provided by SDS Consulting.SilverPop: Silverpop is a Silverlight 4, PRISM, MVVM demonstration application that demonstrates basic use of these concepts plus how to visualise data in a diagram. It is an accompaniment to a series of blog posts.Skywave Class Library: Skywave Class Library will contain multiple projects (one at start) targeting classes, interfaces, controls and ... for different .Net technologies like ASP.Net, WPF, Windows Forms, ... and one Core Project including shared classes. It's my shared library of 10 years development.Sofire FX: .NET ???????????,?????????????????,??? Sofire ????????!SQL Server Process Info Log: The SQL Server Process Info Log makes it easier to identify the cause of CPU & Physical Disk resource consumption by facilitating the production of visualizations that help pinpoint the smoking gun.Sup!: IIS7.5 + .NET4 + DLR + JSON.NET = Sup! Replacement for ASP.NET web services. Makes interacting with clients of all types pretty and easy. Right now it's like: "What? I can't hear you. My iPhone sucks." With Sup! it's like: "Sup."sven's msvs addons: A couple quick Visual Studio addons implementing features I missed from other IDEs. The first, MultiLineComments, implements inline comment wrapping as per Matlab. The second, FunctionBar, is a function-list C/C++ file navigation bar inspired by XCode. Both are written in C#.UHEMS: This Web Based Employee Management System With the following modules. 1. Employee Registration 2. Attendance Module 3. Leave Module 4. Payroll Processing 5. Reports 6. Independent User and Admin Registration Module 7. ResignationWebsite Monitor: Website monitorWMI Performance Counter Logging Console App: A demonstration how to create and populate a datawarehouse of WMI counters which can be used to diagnose performance problems. A presentation provided demonstrates how to detect IIS/ASP.NET thread starvation.YuxinProjs: YuxinProjs Hello World

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  • CodePlex Daily Summary for Sunday, February 06, 2011

    CodePlex Daily Summary for Sunday, February 06, 2011Popular ReleasesMVVM Light Toolkit: MVVM Light Toolkit V3 SP1 (4): There was a small issue with the previous release that caused errors when installing the templates in VS10 Express. This release corrects the error. Only use this if you encountered issues when installing the previous release. No changes in the binaries.Finestra Virtual Desktops: 1.0: Finally the version 1.0 release! Sorry for the long delay since the last release, but I think that you'll find this release to be really smooth, really stable, and a really great enhancement to Windows. New features include: Windows 7 taskbar integration Major performance and usability improvements Redesigned look and feel New name: Finestra Better automatic updating Much faster full-screen switcher Fixes Windows 7 hotkey collisions by default Updated installerEnhSim: EnhSim 2.3.4 ALPHA: 2.3.3 ALPHAThis release supports WoW patch 4.06 at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Updated Unheeded ...Nuclex Framework: R1323: This release is a pure XNA 4.0 release that no longer includes any XNA 3.1 binaries or projects. All x86 assemblies have been compiled targeting the .NET 4.0 Client Profile. Requires either Visual C# 2010 Express or Visual Studio 2010, both with XNA Game Studio 4.0. 3rd party libraries needed to compile and run the source code are included, so everything will compile out of the box. Changes: - Thanks to a generous contribution by Adrian Tsai, the TrueType importer now accepts standard Windo...Community Forums NNTP bridge: Community Forums NNTP Bridge V43: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has added some features / bugfixes: Bugfix: Now supporting multi-line headers in all headers ;) / Thanks to Kai Schätzl for reporting this! Debug output optimized / Added a "Copy to clipboard" button in the debug windowFacebook C# SDK: 5.0.2 (BETA): PLEASE TAKE A FEW MINUTES TO GIVE US SOME FEEDBACK: Facebook C# SDK Survey This is third BETA release of the version 5 branch of the Facebook C# SDK. Remember this is a BETA build. Some things may change or not work exactly as planned. We are absolutely looking for feedback on this release to help us improve the final 5.X.X release. This release contains some breaking changes. Particularly with authentication. After spending time reviewing the trouble areas that people are having using th...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 3.0.0 for MVC3: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. ChangelogTargeting ASP.NET MVC 3 and .NET 4.0 Additional UpdatePriority options for generating XML sitemaps Allow to specify target on SiteMapTitleAttribute One action with multiple routes and breadcrumbs Medium Trust optimizations Create SiteMapTitleAttribute for setting parent title IntelliSense for your sitemap with MvcSiteMapSchem...Rawr: Rawr 4.0.18 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...patterns & practices SharePoint Guidance: SharePoint Guidance 2010 Hands On Lab: SharePoint Guidance 2010 Hands On Lab consists of six labs: one for logging, one for service location, and four for application setting manager. Each lab takes about 20 minutes to walk through. Each lab consists of a PDF document. You can go through the steps in the doc to create solution and then build/deploy the solution and run the lab. For those of you who wants to save the time, we included the final solution so you can just build/deploy the solution and run the lab.Value Injecter - object(s) to -> object mapper: 2.3: it lets you define your own convention-based matching algorithms (ValueInjections) in order to match up (inject) source values to destination values. inject from multiple sources in one InjectFrom added ConventionInjectionTweetSharp: TweetSharp v2.0.0.0 - Preview 10: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for trends Added support for Silverlight 4 Elevated WP7 fixes Third Party Library VersionsHammock v1.1.7: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comFacebook Graph Toolkit: Facebook Graph Toolkit 0.7: Version 0.7 updates (2 Feb 2011)new Facebook Graph objects: Link, Note, StatusMessage new publish features: status update, post with link attachment new Graph Api connections in User object: statuses, links, notes internal code path improvement on Api object bug fixed: extra "r" character appears for strings with "\r" symbols in Json Objects bug fixed: error when performing Postback to the same page Tutorial and documentation available at http://fbgraph.computerbeacon.netChemistry Add-in for Word: Chemistry Add-in for Word - Version 1.0: On February 1, 2011, we announced the availability of version 1 of the Chemistry Add-in for Word, as well as the assignment of the open source project to the Outercurve Foundation by Microsoft Research and the University of Cambridge. System RequirementsHardware RequirementsAny computer that can run Office 2007 or Office 2010. Software RequirementsYour computer must have the following software: Any version of Windows that can run Office 2007 or Office 2010, which includes Windows XP SP3 and...Minemapper: Minemapper v0.1.4: Updated mcmap, now supports new block types. Added a Worlds->'View Cache Folder' menu item.StyleCop for ReSharper: StyleCop for ReSharper 5.1.15005.000: Applied patch from rodpl for merging of stylecop setting files with settings in parent folder. Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new Objec...Minecraft Tools: Minecraft Topographical Survey 1.4: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds MCRegion support and fixes bugs that caused rendering to fail for some users. New in this version of MTS: Support for rendering worlds compressed with MCRegion Fixed rendering failure when encountering non-NBT files with the .dat extension Fixed rendering failure when encountering corrupt NBT files Minor GUI updates Note that the command...MVC Controls Toolkit: Mvc Controls Toolkit 0.8: Fixed the following bugs: *Variable name error in the jvascript file that prevented the use of the deleted item template of the Datagrid *Now after the changes applied to an item of the DataGrid are cancelled all input fields are reset to the very initial value they had. *Other minor bugs. Added: *This version is available both for MVC2, and MVC 3. The MVC 3 version has a release number of 0.85. This way one can install both version. *Client Validation support has been added to all control...Office Web.UI: Beta preview (Source): This is the first Beta. it includes full source code and all available controls. Some designers are not ready, and some features are not finalized allready (missing properties, draft styles) ThanksASP.net Ribbon: Version 2.2: This release brings some new controls (part of Office Web.UI). A few bugs are fixed and it includes the "auto resize" feature as you resize the window. (It can cause an infinite loop when the window is too reduced, it's why this release is not marked as "stable"). I will release more versions 2.3, 2.4... until V3 which will be the official launch of Office Web.UI. Both products will evolve at the same speed. Thanks.xUnit.net - Unit Testing for .NET: xUnit.net 1.7: xUnit.net release 1.7Build #1540 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision) Ad...New ProjectsADE: ADE cmsAlicia - Elastic LoadBalancer: Alicia is a HTTP & HTTPS LoadBalancer. It is meant to be put in front of a server cluster. It implements a simple round robin mechanism. The default ports used are 1) HTTP 10080 2) HTTPS 10443 3) Admin 10010CMake syntax highlighting for Visual Studio 2010: CMake (http://cmake.org) is a cross platform build tool that works just as well with Visual Studio as it does with Xcode or the gnu make environment. This project aims to add syntax highlighting for the CMake script language to Visual Studio 2010 and is written in C#. ConCatJS: ConCatJS is a simple application that is capable of recursively processing directories and concatenating the JavaScript files therein into a single file.FicusFactor Image Watermarking Plugin for Windows Live Photo Gallery: Simple plugin for Windows Live Photo Gallery that can be used for applying watermarks to images. Can configure text, font, and placement of watermarks.FlMML: FlMML is a actionscript 3.0 library. It is made for generating sounds with MML. GSMock: GSMock is a mocking utility for the Google Search Appliance. It enables search responses to be mocked for search requests. GUIMaLoRT: The GUI for the MaLoRT.HushDB: This is a simple relational database. Its main purpose is to help people improve the understanding of how RDBMS is implemented after taking the database cource in university.Medical Log: Crear un registro de consultas medicas que facilite la gestión de los pacientes y manejo de información por reportes. Medical Log facilita el uso de registros de pacientes a médicos para obtener mayor información y más rápida de sus pacientes. Desarrollado con WPF .NET 4.0 MetaMold: semantic data through dynamic objects: MetaMold is a library to simplify the manipulation of semantic data through the usage of dynamic objects and pluggable convention-based mappings.My First Facebook Application: This is devoted to my first Facebook application.Nintemulator: A single software solution that offers support for a wide array of nintendo consoles.Orchard Facebook Like Widget: This is the project for the Facebook Like Widget module for the Orchard Project.Peggle: Its 2d game developed in c++ using qt and box2d. it helps developers to understand how to use box2d and qt efficiently. Pet Shelter - ASP.NET MVC 3 Learning Experiment: A web site for pet shelter managers and simple users who try to find their own pets, or to adopt one. This project is basically an ASP.NET MVC 3 learning experiment so if you want to join please contact me. It is developed in .NET 4.0, specifically C#. Robot-One ITI Cesena: Programma e documentazione per il Robot-One, il robottone cingolato dell'ITI di Cesena. Running Portal: Portal of 100loopRunning SharePoint List Based 404 Handler: A SharePoint WSP that customises the 404 handler for a web application, allowing you to define how to handle missing page requests via a SharePoint list.SharpSerializer: SharpSerializer is an open source XML and binary serializer for .NET Framework, .NET Compact Framework and Silverlight. It was developed with C#. Actually SharpSerializer can serialize to Xml and to its own binary format.SocialTank: Fill up the tank with social stuff!SQL Space Map: SQL Space Map is a tool that lets you quickly and easily view the relative size of database objects on a map, so you can compare them visually. It helps identify large objects, objects with a high index/data ratio, and tables which may be growing more quickly than expected.Supernover framework: SAF( SuperNover Application Framework)ToolBlog: Space reserved for the ToolBlog, which is a study about a site/blog in ASP.NET MVC 3Useful C# Extensions and Code generator: Initially a private repository, I want to make my collection of extensions and a code generating framework public. XnaLoop: simple test of xna game loop

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  • Moving the swapfiles to a dedicated partition in Snow Leopard

    - by e.James
    I have been able to move Apple's virtual memory swapfiles to a dedicated partition on my hard drive up until now. The technique I have been using is described in a thread on forums.macosxhints.com. However, with the developer preview of Snow Leopard, this method no longer works. Does anyone know how it could be done with the new OS? Update: I have marked dblu's answer as accepted even though it didn't quite work because he gave excellent, detailed instructions and because his suggestion to use plutil ultimately pointed me in the right direction. The complete, working solution is posted here in the question because I don't have enough reputation to edit the accepted answer. Complete solution: 1. Open Terminal and make a backup copy of Apple's default dynamic_pager.plist: $ cd /System/Library/LaunchDaemons $ sudo cp com.apple.dynamic_pager.plist{,_bak} 2. Convert the plist from binary to plain XML: $ sudo plutil -convert xml1 com.apple.dynamic_pager.plist 3. Open the converted plist with your text editor of choice. (I use pico, see dblu's answer for an example using vim): $ sudo pico -w com.apple.dynamic_pager.plist It should look as follows: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>EnableTransactions</key> <true/> <key>HopefullyExitsLast</key> <true/> <key>Label</key> <string>com.apple.dynamic_pager</string> <key>OnDemand</key> <false/> <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager</string> <string>-F</string> <string>/private/var/vm/swapfile</string> </array> </dict> </plist> 4. Change the ProgramArguments array (lines 13 through 18) so that it launches an intermediate shell script instead of launching dynamic_pager directly. See note #1 for details on why this is necessary. <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager_init</string> </array> 5. Save the plist, and return to the terminal prompt. Using pico, the commands would be: <ctrl+o> to save the file <enter> to accept the same filename (com.apple.dynamic_pager.plist) <ctrl+x> to exit 6. Convert the modified plist back to binary: $ sudo plutil -convert binary1 com.apple.dynamic_pager.plist 7. Create the intermediate shell script: $ cd /sbin $ sudo pico -w dynamic_pager_init The script should look as follows (my partition is called 'Swap', and I chose to put the swapfiles in a hidden directory on that partition, called '.vm' be sure that the directory you specify actually exists): Update: This version of the script makes use of wait4path as suggested by ZILjr: #!/bin/bash #launch Apple's dynamic_pager only when the swap volume is mounted echo "Waiting for Swap volume to mount"; wait4path /Volumes/Swap; echo "Launching dynamic pager on volume Swap"; /sbin/dynamic_pager -F /Volumes/Swap/.vm/swapfile; 8. Save and close dynamic_pager_init (same commands as step 5) 9. Modify permissions and ownership for dynamic_pager_init: $ sudo chmod a+x-w /sbin/dynamic_pager_init $ sudo chown root:wheel /sbin/dynamic_pager_init 10. Verify the permissions on dynamic_pager_init: $ ls -l dynamic_pager_init -r-xr-xr-x 1 root wheel 6 18 Sep 15:11 dynamic_pager_init 11. Restart your Mac. If you run into trouble, switch to verbose startup mode by holding down Command-v immediately after the startup chime. This will let you see all of the startup messages that appear during startup. If you run into even worse trouble (i.e. you never see the login screen), hold down Command-s instead. This will boot the computer in single-user mode (no graphical UI, just a command prompt) and allow you to restore the backup copy of com.apple.dynamic_pager.plist that you made in step 1. 12. Once the computer boots, fire up Terminal and verify that the swap files have actually been moved: $ cd /Volumes/Swap/.vm $ ls -l You should see something like this: -rw------- 1 someUser staff 67108864 18 Sep 12:02 swapfile0 13. Delete the old swapfiles: $ cd /private/var/vm $ sudo rm swapfile* 14. Profit! Note 1 Simply modifying the arguments to dynamic_pager in the plist does not always work, and when it fails, it does so in a spectacularly silent way. The problem stems from the fact that dynamic_pager is launched very early in the startup process. If your swap partition has not yet been mounted when dynamic_pager is first loaded (in my experience, this happens 99% of the time), then the system will fake its way through. It will create a symbolic link in your /Volumes directory which has the same name as your swap partition, but points back to the default swapfile location (/private/var/vm). Then, when your actual swap partition mounts, it will be given the name Swap 1 (or YourDriveName 1). You can see the problem by opening up Terminal and listing the contents of your /Volumes directory: $ cd /Volumes $ ls -l You will see something like this: drwxrwxrwx 11 yourUser staff 442 16 Sep 12:13 Swap -> private/var/vm drwxrwxrwx 14 yourUser staff 5 16 Sep 12:13 Swap 1 lrwxr-xr-x 1 root admin 1 17 Sep 12:01 System -> / Note that this failure can be very hard to spot. If you were to check for the swapfiles as I show in step 12, you would still see them! The symbolic link would make it seem as though your swapfiles had been moved, even though they were actually being stored in the default location. Note 2 I was originally unable to get this to work in Snow Leopard because com.apple.dynamic_pager.plist was stored in binary format. I made a copy of the original file and opened it with Apple's Property List Editor (available with Xcode) in order to make changes, but this process added some extended attributes to the plist file which caused the system to ignore it and just use the defaults. As dblu pointed out, using plutil to convert the file to plain XML works like a charm. Note 3 You can check the Console application to see any messages that dynamic_pager_init echos to the screen. If you see the following lines repeated over and over again, there is a problem with the setup. I ran into these messages because I forgot to create the '.vm' directory that I specified in dynamic_pager_init. com.apple.launchd[1] (com.apple.dynamic_pager[176]) Exited with exit code: 1 com.apple.launchd[1] (com.apple.dynamic_pager) Throttling respawn: Will start in 10 seconds When everything is working properly, you may see the above message a couple of times, but you should also see the following message, and then no more of the "Throttling respawn" messages afterwards. com.apple.dynamic_pager[???] Launching dynamic pager on volume Swap This means that the script did have to wait for the partition to load, but in the end it was successful.

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  • Box2d Cocos2d circle crash on contact with ground

    - by Oliver Cooper
    this is my first question here so sorry if I do something wrong or this is too long. I have been reading this tutorial by Ray Wenderlich, I have modified it so it is flatter and gradually goes down hill. Basically I have a ball roll down a bumpy hill, but at the moment the ball only drops from about 100 pixels above. When ever the touch the app crashes (the app is a Mac Cocos2d Box2d app). The ball code is this: CGSize winSize = [CCDirector sharedDirector].winSize; self.oeva = [CCSprite spriteWithTexture:[[CCTextureCache sharedTextureCache] addImage:@"Ball.png"]rect:CGRectMake(0, 0, 64, 64)]; _oeva.position = CGPointMake(68, winSize.height/2); [self addChild:_oeva z:1]; b2BodyDef oevaBodyDef; oevaBodyDef.type = b2_dynamicBody; oevaBodyDef.position.Set(68/PTM_RATIO, (winSize.height/2)/PTM_RATIO); // oevaBodyDef.userData = _oeva; _oevaBody = world->CreateBody(&oevaBodyDef); b2BodyDef bodyDef; bodyDef.type = b2_dynamicBody; bodyDef.position.Set(60/PTM_RATIO, 400/PTM_RATIO); bodyDef.userData = _oeva; b2Body *body = world->CreateBody(&bodyDef); // Define another box shape for our dynamic body. b2CircleShape dynamicBox; dynamicBox.m_radius = 70/PTM_RATIO;//These are mid points for our 1m box // Define the dynamic body fixture. b2FixtureDef fixtureDef; fixtureDef.shape = &dynamicBox; fixtureDef.density = 1.0f; fixtureDef.friction = 0.3f; body->CreateFixture(&fixtureDef); That works fine. This is the terrain code, this also works fine: -(void)generateTerrainWithWorld: (b2World *) inputWorld: (int) hillSize;{ b2BodyDef bd; bd.position.Set(0, 0); body = inputWorld->CreateBody(&bd); b2PolygonShape shape; b2FixtureDef fixtureDef; currentSlope = 0; CGSize winSize = [CCDirector sharedDirector].winSize; float xf = 0; float yf = (arc4random() % 10)+winSize.height/3; int x = 200; for(int i = 0; i < maxHillPoints; ++i) { hillPoints[i] = CGPointMake(xf, yf); xf = xf+ (arc4random() % x/2)+x/2; yf = ((arc4random() % 30)+winSize.height/3)-currentSlope; currentSlope +=10; } int hSegments; for (int i=0; i<maxHillPoints-1; i++) { CGPoint p0 = hillPoints[i-1]; CGPoint p1 = hillPoints[i]; hSegments = floorf((p1.x-p0.x)/cosineSegmentWidth); float dx = (p1.x - p0.x) / hSegments; float da = M_PI / hSegments; float ymid = (p0.y + p1.y) / 2; float ampl = (p0.y - p1.y) / 2; CGPoint pt0, pt1; pt0 = p0; for (int j = 0; j < hSegments+1; ++j) { pt1.x = p0.x + j*dx; pt1.y = ymid + ampl * cosf(da*j); fullHillPoints[fullHillPointsCount++] = pt1; pt0 = pt1; } } b2Vec2 p1v, p2v; for (int i=0; i<fullHillPointsCount-1; i++) { p1v = b2Vec2(fullHillPoints[i].x/PTM_RATIO,fullHillPoints[i].y/PTM_RATIO); p2v = b2Vec2(fullHillPoints[i+1].x/PTM_RATIO,fullHillPoints[i+1].y/PTM_RATIO); shape.SetAsEdge(p1v, p2v); body->CreateFixture(&shape, 0); } } However when ever the two collide the app crashes. The crash error is: Thread 6 CVDisplayLink: Program received signal: "SIGABRT" The error occurs on line 96 of b2ContactSolver.cpp: b2Assert(kNormal > b2_epsilon); The error log is: Assertion failed: (kNormal 1.19209290e-7F), function b2ContactSolver, file /Users/coooli01/Documents/Xcode Projects/Cocos2d/Hill Slide/Hill Slide/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp, line 96. Sorry if I rambled on for too long, i've been stuck on this for ages.

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  • EXC_BAD_INSTRUCTION (SIGILL) at random during use of app. Bug in AppKit?

    - by Ger Teunis
    I'm currently testing a new version of an app of mine on OSX 10.5 An user reported some weird crashes during use of the application, sadly not reproducible by me. At first sight it seems to happen randomly, once he had the crash while opening an NSOpenPanel and once during focusing an NSTextField and once during NSView switch in a parent view. If you have any idea which area I should look at it would be greatly appreciated! I'm completely lost here. App is compiled in XCode 3.2.1 with SDK 10.5 and targetted at 10.5 He send me these crashes: Crash 1 Process: NZBVortex [43622] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 1951 sec Crashes Since Last Report: 1 Per-App Interval Since Last Report: 1858 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 23:43:49.671 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43622]: alt handlers in objc runtime are buggy! - Hide quoted text - Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 11 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 12 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 13 com.apple.AppKit 0x00007fff821dd149 -[NSSavePanel(NSSavePanelRuntime) _loadPreviousModeAndLayout] + 39 14 com.apple.AppKit 0x00007fff821dcf9e -[NSSavePanel(NSSavePanelRuntime) runModalForDirectory:file:types:] + 71 15 com.NZBVortex.NZBVortex 0x000000010000b7ee -[MainWindowViewController openNZBFileButtonClick:] + 62 16 com.apple.AppKit 0x00007fff821c96bf -[NSToolbarButton sendAction:to:] + 77 17 com.apple.AppKit 0x00007fff821c8bb7 -[NSToolbarItemViewer mouseDown:] + 5362 18 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 19 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 20 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 21 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 22 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 23 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52 Crash 2 Process: NZBVortex [43600] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 727 sec Crashes Since Last Report: 1 Per-App Interval Since Last Report: 616 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 23:11:20.000 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43600]: alt handlers in objc runtime are buggy! Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82156700 -[NSTabView _recursiveSetDefaultKeyViewLoop] + 119 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 11 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 12 com.NZBVortex.NZBVortex 0x000000010000b527 -[MainWindowViewController showView:sender:] + 1639 13 com.NZBVortex.NZBVortex 0x000000010000ae6b -[MainWindowViewController preferencesSaveAlertDidEnd:returnCode:contextInfo:] + 91 14 com.apple.AppKit 0x00007fff82224291 -[NSAlert didEndAlert:returnCode:contextInfo:] + 107 15 com.apple.AppKit 0x00007fff82224197 -[NSAlert buttonPressed:] + 279 16 com.apple.AppKit 0x00007fff82085d46 -[NSApplication sendAction:to:from:] + 97 17 com.apple.AppKit 0x00007fff82085c7f -[NSControl sendAction:to:] + 97 18 com.apple.AppKit 0x00007fff820851b0 -[NSCell trackMouse:inRect:ofView:untilMouseUp:] + 1841 19 com.apple.AppKit 0x00007fff820849d6 -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:] + 611 20 com.apple.AppKit 0x00007fff8208422f -[NSControl mouseDown:] + 735 21 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 22 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 23 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 24 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 25 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 26 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52 Crash 3 Process: NZBVortex [43520] Path: /Users/cero/Downloads/NZBVortex.app/Contents/MacOS/NZBVortex Identifier: com.NZBVortex.NZBVortex Version: 0.5.5 (0.5.5) Code Type: X86-64 (Native) Parent Process: launchd [97] Interval Since Last Report: 23487 sec Crashes Since Last Report: 2 Per-App Interval Since Last Report: 2025 sec Per-App Crashes Since Last Report: 1 Date/Time: 2010-03-23 22:59:05.484 +0100 OS Version: Mac OS X 10.5.8 (9L31a) Report Version: 6 Anonymous UUID: 98AB0386-590B-4E0D-B7AC-3F7AA4E7238E Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Application Specific Information: objc[43520]: alt handlers in objc runtime are buggy! Thread 0 Crashed: 0 libobjc.A.dylib 0x00007fff82baef6e _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff82bb2ea4 objc_addExceptionHandler + 302 2 com.apple.CoreFoundation 0x00007fff842b1090 _CFDoExceptionOperation + 528 3 com.apple.AppKit 0x00007fff81f75e26 _NSAppKitLock + 81 4 com.apple.AppKit 0x00007fff81f80f8f -[NSView nextKeyView] + 56 5 com.apple.AppKit 0x00007fff81f81018 -[NSView _primitiveSetNextKeyView:] + 72 6 com.apple.AppKit 0x00007fff820732b1 -[NSView _recursiveSetDefaultKeyViewLoop] + 242 7 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 8 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 9 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 10 com.apple.AppKit 0x00007fff82073300 -[NSView _recursiveSetDefaultKeyViewLoop] + 321 11 com.apple.AppKit 0x00007fff82072fc3 -[NSView _setDefaultKeyViewLoop] + 279 12 com.apple.AppKit 0x00007fff82072e70 -[NSWindow recalculateKeyViewLoop] + 36 13 com.apple.AppKit 0x00007fff821dd149 -[NSSavePanel(NSSavePanelRuntime) _loadPreviousModeAndLayout] + 39 14 com.apple.AppKit 0x00007fff821dcf9e -[NSSavePanel(NSSavePanelRuntime) runModalForDirectory:file:types:] + 71 15 com.NZBVortex.NZBVortex 0x000000010000b7ee -[MainWindowViewController openNZBFileButtonClick:] + 62 16 com.apple.AppKit 0x00007fff821c96bf -[NSToolbarButton sendAction:to:] + 77 17 com.apple.AppKit 0x00007fff821c8bb7 -[NSToolbarItemViewer mouseDown:] + 5362 18 com.apple.AppKit 0x00007fff82082783 -[NSWindow sendEvent:] + 5068 19 com.apple.AppKit 0x00007fff8204fd46 -[NSApplication sendEvent:] + 5089 20 com.apple.AppKit 0x00007fff81faa562 -[NSApplication run] + 497 21 com.apple.AppKit 0x00007fff81f772f0 NSApplicationMain + 373 22 com.NZBVortex.NZBVortex 0x0000000100012a69 main + 9 23 com.NZBVortex.NZBVortex 0x0000000100001a84 start + 52

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  • problem FFmpeg avcodec_register_all iphone

    - by samantha
    Hi, I need to use ffmpeg for encodig. I have all *.a. My problem is tha when I use avcodec_register_all() xcode give me this error: "_deflate", referenced from: _encode_frame in libavcodec.a(pngenc.o) _encode_frame in libavcodec.a(pngenc.o) _encode_frame in libavcodec.a(pngenc.o) _encode_frame in libavcodec.a(lclenc.o) _encode_frame in libavcodec.a(lclenc.o) _encode_frame in libavcodec.a(zmbvenc.o) "_deflateEnd", referenced from: _flashsv_encode_end in libavcodec.a(flashsvenc.o) _encode_frame in libavcodec.a(pngenc.o) _encode_end in libavcodec.a(lclenc.o) _encode_end in libavcodec.a(zmbvenc.o) "_compress", referenced from: _encode_strip in libavcodec.a(tiffenc.o) (maybe you meant: _mp3_header_compress_bsf$non_lazy_ptr, _mp3_header_compress_bsf ) "_vorbis_analysis_init", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_lame_set_bWriteVbrTag", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_lame_set_VBR", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_crc32", referenced from: _png_write_chunk in libavcodec.a(pngenc.o) _png_write_chunk in libavcodec.a(pngenc.o) _png_write_chunk in libavcodec.a(pngenc.o) "_x264_encoder_headers", referenced from: _X264_init in libavcodec.a(libx264.o) "_lame_encode_buffer", referenced from: _MP3lame_encode_frame in libavcodec.a(libmp3lame.o) "_x264_encoder_encode", referenced from: _X264_frame in libavcodec.a(libx264.o) "_vorbis_comment_add_tag", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_theora_encode_tables", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_vorbis_block_init", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_x264_nal_encode", referenced from: _X264_frame in libavcodec.a(libx264.o) _X264_init in libavcodec.a(libx264.o) "_uncompress", referenced from: _decode_frame in libavcodec.a(cscd.o) _decode_frame in libavcodec.a(dxa.o) _svq3_decode_init in libavcodec.a(h264.o) _decode_frame in libavcodec.a(tiff.o) "_xvid_plugin_2pass2", referenced from: _ff_xvid_rate_control_init in libavcodec.a(libxvid_rc.o) _ff_xvid_rate_estimate_qscale in libavcodec.a(libxvid_rc.o) _ff_xvid_rate_estimate_qscale in libavcodec.a(libxvid_rc.o) _ff_xvid_rate_control_uninit in libavcodec.a(libxvid_rc.o) _xvid_plugin_2pass2$non_lazy_ptr in libavcodec.a(libxvidff.o) (maybe you meant: _xvid_plugin_2pass2$non_lazy_ptr) "_lame_set_num_channels", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_lame_set_VBR_q", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_vorbis_analysis_buffer", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) "_compress2", referenced from: _flashsv_encode_frame in libavcodec.a(flashsvenc.o) "_inflateEnd", referenced from: _decode_frame in libavcodec.a(pngdec.o) _flashsv_decode_end in libavcodec.a(flashsv.o) _decode_end in libavcodec.a(lcldec.o) _decode_end in libavcodec.a(tscc.o) _decode_end in libavcodec.a(zmbv.o) "_lame_encode_buffer_interleaved", referenced from: _MP3lame_encode_frame in libavcodec.a(libmp3lame.o) "_theora_comment_clear", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_x264_encoder_close", referenced from: _X264_close in libavcodec.a(libx264.o) "_inflate", referenced from: _decode_frame in libavcodec.a(pngdec.o) _flashsv_decode_frame in libavcodec.a(flashsv.o) _flashsv_decode_frame in libavcodec.a(flashsv.o) _decode_frame in libavcodec.a(lcldec.o) _decode_frame in libavcodec.a(lcldec.o) _decode_frame in libavcodec.a(lcldec.o) _decode_frame in libavcodec.a(tscc.o) _decode_frame in libavcodec.a(zmbv.o) "_theora_comment_init", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_vorbis_info_init", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "deflateInit2", referenced from: _encode_frame in libavcodec.a(pngenc.o) "_deflateReset", referenced from: _encode_frame in libavcodec.a(lclenc.o) _encode_frame in libavcodec.a(zmbvenc.o) "_theora_encode_init", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_lame_get_framesize", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_vorbis_analysis", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) "_inflateReset", referenced from: _flashsv_decode_frame in libavcodec.a(flashsv.o) _decode_frame in libavcodec.a(lcldec.o) _decode_frame in libavcodec.a(lcldec.o) _decode_frame in libavcodec.a(tscc.o) _decode_frame in libavcodec.a(zmbv.o) "_lame_set_disable_reservoir", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_inflateSync", referenced from: _flashsv_decode_frame in libavcodec.a(flashsv.o) "_vorbis_info_clear", referenced from: _oggvorbis_encode_close in libavcodec.a(libvorbis.o) "_theora_encode_header", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_theora_clear", referenced from: _encode_close in libavcodec.a(libtheoraenc.o) "_theora_info_clear", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_xvid_plugin_lumimasking", referenced from: _xvid_plugin_lumimasking$non_lazy_ptr in libavcodec.a(libxvidff.o) (maybe you meant: _xvid_plugin_lumimasking$non_lazy_ptr) "_theora_encode_comment", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_lame_set_brate", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_theora_encode_YUVin", referenced from: _encode_frame in libavcodec.a(libtheoraenc.o) "_lame_init", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_lame_set_mode", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "deflateInit", referenced from: _encode_init in libavcodec.a(lclenc.o) _encode_init in libavcodec.a(zmbvenc.o) "_vorbis_encode_setup_managed", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_lame_set_quality", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_vorbis_analysis_blockout", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) "_vorbis_analysis_wrote", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) _oggvorbis_encode_close in libavcodec.a(libvorbis.o) "inflateInit", referenced from: _decode_frame in libavcodec.a(pngdec.o) _flashsv_decode_init in libavcodec.a(flashsv.o) _decode_init in libavcodec.a(lcldec.o) _decode_init in libavcodec.a(tscc.o) _decode_init in libavcodec.a(zmbv.o) "_vorbis_comment_clear", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_vorbis_bitrate_addblock", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) "_lame_set_in_samplerate", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_vorbis_encode_ctl", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_x264_param_default", referenced from: _X264_init in libavcodec.a(libx264.o) "_theora_info_init", referenced from: _encode_init in libavcodec.a(libtheoraenc.o) "_vorbis_encode_setup_init", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_vorbis_comment_init", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_vorbis_bitrate_flushpacket", referenced from: _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) _oggvorbis_encode_frame in libavcodec.a(libvorbis.o) "_xvid_plugin_single", referenced from: _xvid_plugin_single$non_lazy_ptr in libavcodec.a(libxvidff.o) (maybe you meant: _xvid_plugin_single$non_lazy_ptr) "_xvid_global", referenced from: _ff_xvid_encode_init in libavcodec.a(libxvidff.o) "_xvid_encore", referenced from: _ff_xvid_encode_close in libavcodec.a(libxvidff.o) _ff_xvid_encode_init in libavcodec.a(libxvidff.o) _ff_xvid_encode_frame in libavcodec.a(libxvidff.o) "_vorbis_encode_setup_vbr", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_lame_set_out_samplerate", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_lame_init_params", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) "_vorbis_block_clear", referenced from: _oggvorbis_encode_close in libavcodec.a(libvorbis.o) "_lame_encode_flush", referenced from: _MP3lame_encode_frame in libavcodec.a(libmp3lame.o) "_x264_encoder_open", referenced from: _X264_init in libavcodec.a(libx264.o) "_lame_close", referenced from: _MP3lame_encode_init in libavcodec.a(libmp3lame.o) _MP3lame_encode_close in libavcodec.a(libmp3lame.o) "_vorbis_dsp_clear", referenced from: _oggvorbis_encode_close in libavcodec.a(libvorbis.o) "_vorbis_analysis_headerout", referenced from: _oggvorbis_encode_init in libavcodec.a(libvorbis.o) "_theora_encode_packetout", referenced from: _encode_frame in libavcodec.a(libtheoraenc.o) _encode_close in libavcodec.a(libtheoraenc.o) ld: symbol(s) not found collect2: ld returned 1 exit status Also whene i use [code] codec = avcodec_find_encoder(CODEC_ID_H264); //CODEC_ID_H264 //codec = avcodec_find_encoder_by_name("mpeg1"); if (!codec) { fprintf(stderr, "codec not found\n"); exit(1); }[/code] codec is always null where is my error? best regards

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • Generating moderately interesting images

    - by Williham Totland
    Abstract: Can you propose a mathematical-ish algorithm over a plane of pixels that will generate a moderately interesting image, preferably one that on the whole resembles something? The story thus far: Once upon a time I decided in an effort to reduce cycle waste on my (admittedly too) numerous computers, and set out to generate images in a moderately interesting fashion; using a PRNG and some clever math to create images that would, on the whole, resemble something. Or at least, that was the plan. As it turns out, clever math requires being a clever mathematician; this I am not. At some length I arrived at a method that preferred straight lines (as these are generally the components of which our world is made), perhaps too strongly. The result is mildly interesting; resembling, perhaps, city grids as such: Now for the question proper: Given the source code of this little program; can you improve upon it and propose a method that gives somewhat more interesting results? (e.g. not city grids, but perhaps faces, animals, geography, what have you) This is also meant as a sort of challenge; I suppose and as such I've set down some completely arbitrary and equally optional rules: The comments in the code says it all really. Suggestions and "solutions" should edit the algorithm itself, not the surrounding framework, except as for to fix errors that prevents the sample from compiling. The code should compile cleanly with a standard issue C compiler. (If the example provided doesn't, oops! Tell me, and I'll fix. :) The method should, though again, this is optional, not need to elicit help from your friendly neighborhood math library. Solutions should probably be deliverable by simply yanking out whatever is between the snip lines (the ones that say you should not edit above and below, respectively), with a statement to the effect of what you need to add to the preamble in particular. The code requires a C compiler and libpng to build; I'm not entirely confident that the MinGW compiler provides the necessities, but I would be surprised if it didn't. For Debian you'll want the libpng-dev package, and for Mac OS X you'll want the XCode tools.. The source code can be downloaded here. Warning: Massive code splurge incoming! // compile with gcc -o imggen -lpng imggen.c // optionally with -DITERATIONS=x, where x is an appropriate integer // If you're on a Mac or using MinGW, you may have to fiddle with the linker flags to find the library and includes. #include <stdio.h> #include <stdlib.h> #include <png.h> #ifdef ITERATIONS #define REPEAT #endif // ITERATIONS // YOU MAY CHANGE THE FOLLOWING DEFINES #define WIDTH 320 #define HEIGHT 240 // YOU MAY REPLACE THE FOLLOWING DEFINES AS APPROPRIATE #define INK 16384 void writePNG (png_bytepp imageBuffer, png_uint_32 width, png_uint_32 height, int iteration) { char *fname; asprintf(&fname, "out.%d.png", iteration); FILE *fp = fopen(fname, "wb"); if (!fp) return; png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); png_infop info_ptr = png_create_info_struct(png_ptr); png_init_io(png_ptr, fp); png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, PNG_FILTER_NONE); png_set_compression_level(png_ptr, Z_BEST_COMPRESSION); png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_GRAY, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_set_rows(png_ptr, info_ptr, imageBuffer); png_set_invert_mono(png_ptr); /// YOU MAY COMMENT OUT THIS LINE png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); free(fname); } int main (int argc, const char * argv[]) { png_uint_32 height = HEIGHT, width = WIDTH; int iteration = 1; #ifdef REPEAT for (iteration = 1; iteration <= ITERATIONS; iteration++) { #endif // REPEAT png_bytepp imageBuffer = malloc(sizeof(png_bytep) * height); for (png_uint_32 i = 0; i < height; i++) { imageBuffer[i] = malloc(sizeof(png_byte) * width); for (png_uint_32 j = 0; j < width; j++) { imageBuffer[i][j] = 0; } } /// CUT ACROSS THE DASHED LINES /// ------------------------------------------- /// NO EDITING ABOVE THIS LINE; EXCEPT AS NOTED int ink = INK; int x = rand() % width, y = rand() % height; int xdir = (rand() % 2)?1:-1; int ydir = (rand() % 2)?1:-1; while (ink) { imageBuffer[y][x] = 255; --ink; xdir += (rand() % 2)?(1):(-1); ydir += (rand() % 2)?(1):(-1); if (ydir > 0) { ++y; } else if (ydir < 0) { --y; } if (xdir > 0) { ++x; } else if (xdir < 0) { --x; } if (x == -1 || y == -1 || x == width || y == height || x == y && x == 0) { x = rand() % width; y = rand() % height; xdir = (rand() % 2)?1:-1; ydir = (rand() % 2)?1:-1; } } /// NO EDITING BELOW THIS LINE /// ------------------------------------------- writePNG(imageBuffer, width, height, iteration); for (png_uint_32 i = 0; i < height; i++) { free(imageBuffer[i]); } free(imageBuffer); #ifdef REPEAT } #endif // REPEAT return 0; } Note: While this question doesn't strictly speaking seem "answerable" as such; I still believe that it can give rise to some manner of "right" answer. Maybe. Happy hunting.

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  • UITableView not displaying parsed data

    - by Graeme
    I have a UITableView which is setup in Interface Builder and connected properly to its class in Xcode. I also have a "Importer" Class which downloads and parses an RSS feed and stores the information in an NSMutableArray. However I have verified the parsing is working properly (using breakpoints and NSlog) but no data is showing in the UITable View. Any ideas as to what the problem could be? I'm almost out of them. It's based on the XML performance Apple example. Here's the code for TableView.h: #import <UIKit/UIKit.h> #import "IncidentsImporter.h" @class SongDetailsController; @interface CurrentIncidentsTableViewController : UITableViewController <IncidentsImporterDelegate>{ NSMutableArray *incidents; SongDetailsController *detailController; UITableView *ctableView; IncidentsImporter *parser; } @property (nonatomic, retain) NSMutableArray *incidents; @property (nonatomic, retain, readonly) SongDetailsController *detailController; @property (nonatomic, retain) IncidentsImporter *parser; @property (nonatomic, retain) IBOutlet UITableView *ctableView; // Called by the ParserChoiceViewController based on the selected parser type. - (void)beginParsing; @end And the code for .m: #import "CurrentIncidentsTableViewController.h" #import "SongDetailsController.h" #import "Incident.h" @implementation CurrentIncidentsTableViewController @synthesize ctableView, incidents, parser, detailController; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { [super viewDidLoad]; self.parser = [[IncidentsImporter alloc] init]; parser.delegate = self; [parser start]; UIBarButtonItem *refreshButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemRefresh target:self action:@selector(beginParsing)]; self.navigationItem.rightBarButtonItem = refreshButton; [refreshButton release]; // Uncomment the following line to preserve selection between presentations. //self.clearsSelectionOnViewWillAppear = NO; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; } - (void)viewWillAppear:(BOOL)animated { NSIndexPath *selectedRowIndexPath = [ctableView indexPathForSelectedRow]; if (selectedRowIndexPath != nil) { [ctableView deselectRowAtIndexPath:selectedRowIndexPath animated:NO]; } } // This method will be called repeatedly - once each time the user choses to parse. - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.incidents = [NSMutableArray array]; } else { [incidents removeAllObjects]; [ctableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[IncidentsImporter alloc] init]; parser.delegate = self; [parser start]; } /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Override to allow orientations other than the default portrait orientation. return YES; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [incidents count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"Table Cell Sought"); static NSString *kCellIdentifier = @"MyCell"; UITableViewCell *cell = [ctableView dequeueReusableCellWithIdentifier:kCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:kCellIdentifier] autorelease]; cell.textLabel.font = [UIFont boldSystemFontOfSize:14.0]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } cell.textLabel.text = @"Test";//[[incidents objectAtIndex:indexPath.row] title]; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { self.detailController.incident = [incidents objectAtIndex:indexPath.row]; [self.navigationController pushViewController:self.detailController animated:YES]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)parserDidEndParsingData:(IncidentsImporter *)parser { [ctableView reloadData]; self.navigationItem.rightBarButtonItem.enabled = YES; self.parser = nil; } - (void)parser:(IncidentsImporter *)parser didParseIncidents:(NSArray *)parsedIncidents { //[incidents addObjectsFromArray: parsedIncidents]; // Three scroll view properties are checked to keep the user interface smooth during parse. When new objects are delivered by the parser, the table view is reloaded to display them. If the table is reloaded while the user is scrolling, this can result in eratic behavior. dragging, tracking, and decelerating can be checked for this purpose. When the parser finishes, reloadData will be called in parserDidEndParsingData:, guaranteeing that all data will ultimately be displayed even if reloadData is not called in this method because of user interaction. if (!ctableView.dragging && !ctableView.tracking && !ctableView.decelerating) { self.title = [NSString stringWithFormat:NSLocalizedString(@"Top %d Songs", @"Top Songs format"), [parsedIncidents count]]; [ctableView reloadData]; } } - (void)parser:(IncidentsImporter *)parser didFailWithError:(NSError *)error { // handle errors as appropriate to your application... } - (void)dealloc { [super dealloc]; } @end

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  • Why does fprintf start printing out of order or not at all?

    - by Steve Melvin
    This code should take an integer, create pipes, spawn two children, wait until they are dead, and start all over again. However, around the third time around the loop I lose my prompt to enter a number and it no longer prints the number I've entered. Any ideas? #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #define WRITE 1 #define READ 0 int main (int argc, const char * argv[]) { //Pipe file-descriptor array unsigned int isChildA = 0; int pipeA[2]; int pipeB[2]; int num = 0; while(1){ fprintf(stderr,"Enter an integer: "); scanf("%i", &num); if(num == 0){ fprintf(stderr,"You entered zero, exiting...\n"); exit(0); } //Open Pipes if(pipe(pipeA) < 0){ fprintf(stderr,"Could not create pipe A.\n"); exit(1); } if(pipe(pipeB) < 0){ fprintf(stderr,"Could not create pipe B.\n"); exit(1); } fprintf(stderr,"Value read: %i \n", num); fprintf(stderr,"Parent PID: %i\n", getpid()); pid_t procID = fork(); switch (procID) { case -1: fprintf(stderr,"Fork error, quitting...\n"); exit(1); break; case 0: isChildA = 1; break; default: procID = fork(); if (procID<0) { fprintf(stderr,"Fork error, quitting...\n"); exit(1); } else if(procID == 0){ isChildA = 0; } else { write(pipeA[WRITE], &num, sizeof(int)); close(pipeA[WRITE]); close(pipeA[READ]); close(pipeB[WRITE]); close(pipeB[READ]); pid_t pid; while (pid = waitpid(-1, NULL, 0)) { if (errno == ECHILD) { break; } } } break; } if (procID == 0) { //We're a child, do kid-stuff. ssize_t bytesRead = 0; int response; while (1) { while (bytesRead == 0) { bytesRead = read((isChildA?pipeA[READ]:pipeB[READ]), &response, sizeof(int)); } if (response < 2) { //Kill other child and self fprintf(stderr, "Terminating PROCID: %i\n", getpid()); write((isChildA?pipeB[WRITE]:pipeA[WRITE]), &response, sizeof(int)); close(pipeA[WRITE]); close(pipeA[READ]); close(pipeB[WRITE]); close(pipeB[READ]); return 0; } else if(!(response%2)){ //Even response/=2; fprintf(stderr,"PROCID: %i, VALUE: %i\n", getpid(), response); write((isChildA?pipeB[WRITE]:pipeA[WRITE]), &response, sizeof(int)); bytesRead = 0; } else { //Odd response*=3; response++; fprintf(stderr,"PROCID: %i, VALUE: %i\n", getpid(), response); write((isChildA?pipeB[WRITE]:pipeA[WRITE]), &response, sizeof(int)); bytesRead = 0; } } } } return 0; } This is the output I am getting... bash-3.00$ ./proj2 Enter an integer: 101 Value read: 101 Parent PID: 9379 PROCID: 9380, VALUE: 304 PROCID: 9381, VALUE: 152 PROCID: 9380, VALUE: 76 PROCID: 9381, VALUE: 38 PROCID: 9380, VALUE: 19 PROCID: 9381, VALUE: 58 PROCID: 9380, VALUE: 29 PROCID: 9381, VALUE: 88 PROCID: 9380, VALUE: 44 PROCID: 9381, VALUE: 22 PROCID: 9380, VALUE: 11 PROCID: 9381, VALUE: 34 PROCID: 9380, VALUE: 17 PROCID: 9381, VALUE: 52 PROCID: 9380, VALUE: 26 PROCID: 9381, VALUE: 13 PROCID: 9380, VALUE: 40 PROCID: 9381, VALUE: 20 PROCID: 9380, VALUE: 10 PROCID: 9381, VALUE: 5 PROCID: 9380, VALUE: 16 PROCID: 9381, VALUE: 8 PROCID: 9380, VALUE: 4 PROCID: 9381, VALUE: 2 PROCID: 9380, VALUE: 1 Terminating PROCID: 9381 Terminating PROCID: 9380 Enter an integer: 102 Value read: 102 Parent PID: 9379 PROCID: 9386, VALUE: 51 PROCID: 9387, VALUE: 154 PROCID: 9386, VALUE: 77 PROCID: 9387, VALUE: 232 PROCID: 9386, VALUE: 116 PROCID: 9387, VALUE: 58 PROCID: 9386, VALUE: 29 PROCID: 9387, VALUE: 88 PROCID: 9386, VALUE: 44 PROCID: 9387, VALUE: 22 PROCID: 9386, VALUE: 11 PROCID: 9387, VALUE: 34 PROCID: 9386, VALUE: 17 PROCID: 9387, VALUE: 52 PROCID: 9386, VALUE: 26 PROCID: 9387, VALUE: 13 PROCID: 9386, VALUE: 40 PROCID: 9387, VALUE: 20 PROCID: 9386, VALUE: 10 PROCID: 9387, VALUE: 5 PROCID: 9386, VALUE: 16 PROCID: 9387, VALUE: 8 PROCID: 9386, VALUE: 4 PROCID: 9387, VALUE: 2 PROCID: 9386, VALUE: 1 Terminating PROCID: 9387 Terminating PROCID: 9386 Enter an integer: 104 Value read: 104 Parent PID: 9379 Enter an integer: PROCID: 9388, VALUE: 52 PROCID: 9389, VALUE: 26 PROCID: 9388, VALUE: 13 PROCID: 9389, VALUE: 40 PROCID: 9388, VALUE: 20 PROCID: 9389, VALUE: 10 PROCID: 9388, VALUE: 5 PROCID: 9389, VALUE: 16 PROCID: 9388, VALUE: 8 PROCID: 9389, VALUE: 4 PROCID: 9388, VALUE: 2 PROCID: 9389, VALUE: 1 Terminating PROCID: 9388 Terminating PROCID: 9389 105 Value read: 105 Parent PID: 9379 Enter an integer: PROCID: 9395, VALUE: 316 PROCID: 9396, VALUE: 158 PROCID: 9395, VALUE: 79 PROCID: 9396, VALUE: 238 PROCID: 9395, VALUE: 119 PROCID: 9396, VALUE: 358 PROCID: 9395, VALUE: 179 PROCID: 9396, VALUE: 538 PROCID: 9395, VALUE: 269 PROCID: 9396, VALUE: 808 PROCID: 9395, VALUE: 404 PROCID: 9396, VALUE: 202 PROCID: 9395, VALUE: 101 PROCID: 9396, VALUE: 304 PROCID: 9395, VALUE: 152 PROCID: 9396, VALUE: 76 PROCID: 9395, VALUE: 38 PROCID: 9396, VALUE: 19 PROCID: 9395, VALUE: 58 PROCID: 9396, VALUE: 29 PROCID: 9395, VALUE: 88 PROCID: 9396, VALUE: 44 PROCID: 9395, VALUE: 22 PROCID: 9396, VALUE: 11 PROCID: 9395, VALUE: 34 PROCID: 9396, VALUE: 17 PROCID: 9395, VALUE: 52 PROCID: 9396, VALUE: 26 PROCID: 9395, VALUE: 13 PROCID: 9396, VALUE: 40 PROCID: 9395, VALUE: 20 PROCID: 9396, VALUE: 10 PROCID: 9395, VALUE: 5 PROCID: 9396, VALUE: 16 PROCID: 9395, VALUE: 8 PROCID: 9396, VALUE: 4 PROCID: 9395, VALUE: 2 PROCID: 9396, VALUE: 1 Terminating PROCID: 9395 Terminating PROCID: 9396 105 Value read: 105 Parent PID: 9379 Enter an integer: PROCID: 9397, VALUE: 316 PROCID: 9398, VALUE: 158 PROCID: 9397, VALUE: 79 PROCID: 9398, VALUE: 238 PROCID: 9397, VALUE: 119 PROCID: 9398, VALUE: 358 PROCID: 9397, VALUE: 179 PROCID: 9398, VALUE: 538 PROCID: 9397, VALUE: 269 PROCID: 9398, VALUE: 808 PROCID: 9397, VALUE: 404 PROCID: 9398, VALUE: 202 PROCID: 9397, VALUE: 101 PROCID: 9398, VALUE: 304 PROCID: 9397, VALUE: 152 PROCID: 9398, VALUE: 76 PROCID: 9397, VALUE: 38 PROCID: 9398, VALUE: 19 PROCID: 9397, VALUE: 58 PROCID: 9398, VALUE: 29 PROCID: 9397, VALUE: 88 PROCID: 9398, VALUE: 44 PROCID: 9397, VALUE: 22 PROCID: 9398, VALUE: 11 PROCID: 9397, VALUE: 34 PROCID: 9398, VALUE: 17 PROCID: 9397, VALUE: 52 PROCID: 9398, VALUE: 26 PROCID: 9397, VALUE: 13 PROCID: 9398, VALUE: 40 PROCID: 9397, VALUE: 20 PROCID: 9398, VALUE: 10 PROCID: 9397, VALUE: 5 PROCID: 9398, VALUE: 16 PROCID: 9397, VALUE: 8 PROCID: 9398, VALUE: 4 PROCID: 9397, VALUE: 2 PROCID: 9398, VALUE: 1 Terminating PROCID: 9397 Terminating PROCID: 9398 106 Value read: 106 Parent PID: 9379 Enter an integer: PROCID: 9399, VALUE: 53 PROCID: 9400, VALUE: 160 PROCID: 9399, VALUE: 80 PROCID: 9400, VALUE: 40 PROCID: 9399, VALUE: 20 PROCID: 9400, VALUE: 10 PROCID: 9399, VALUE: 5 PROCID: 9400, VALUE: 16 PROCID: 9399, VALUE: 8 PROCID: 9400, VALUE: 4 PROCID: 9399, VALUE: 2 PROCID: 9400, VALUE: 1 Terminating PROCID: 9399 Terminating PROCID: 9400 ^C Another thing that's strange, when ran from within XCode it behaves normally. However, when ran from bash on Solaris or OSX it acts up.

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  • My App crashes when launched on my Iphone

    - by Miky Mike
    hi guys, I have a problem here : my app crashed on my Iphone (JB) though Xcode doesn't complain about anything. The app works fine on the simulator though. However, there is this in the device logs : Thread 0 Crashed: 0 libSystem.B.dylib 0x00078ac8 kill + 8 1 libSystem.B.dylib 0x00078ab8 kill + 4 2 libSystem.B.dylib 0x00078aaa raise + 10 3 libSystem.B.dylib 0x0008d03a abort + 50 4 libstdc++.6.dylib 0x00044a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x00005958 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042df2 _cxxabiv1::_terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e46 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f16 __cxa_throw + 78 9 libobjc.A.dylib 0x00004838 objc_exception_throw + 64 10 CoreFoundation 0x0009fd0e +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x0009fd48 +[NSException raise:format:] + 28 12 Foundation 0x000125d8 -[NSURL(NSURL) initFileURLWithPath:] + 64 13 Foundation 0x000371e0 +[NSURL(NSURL) fileURLWithPath:] + 24 14 TheLearningMachine 0x00002d08 0x1000 + 7432 15 TheLearningMachine 0x00002e8c 0x1000 + 7820 16 TheLearningMachine 0x00002be4 0x1000 + 7140 17 TheLearningMachine 0x000029b6 0x1000 + 6582 18 UIKit 0x0000e47a -[UIApplication _callInitializationDelegatesForURL:payload:suspended:] + 766 19 UIKit 0x000049e0 -[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 200 20 UIKit 0x0005dfd6 -[UIApplication handleEvent:withNewEvent:] + 1390 21 UIKit 0x0005d8fa -[UIApplication sendEvent:] + 38 22 UIKit 0x0005d330 _UIApplicationHandleEvent + 5104 23 GraphicsServices 0x00005044 PurpleEventCallback + 660 24 CoreFoundation 0x00034cdc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 20 25 CoreFoundation 0x00034ca0 __CFRunLoopDoSource1 + 160 26 CoreFoundation 0x00027566 __CFRunLoopRun + 514 27 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 28 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 29 UIKit 0x000040fc -[UIApplication _run] + 364 30 UIKit 0x00002128 UIApplicationMain + 664 31 TheLearningMachine 0x00002948 0x1000 + 6472 32 TheLearningMachine 0x000028fc 0x1000 + 6396 Thread 1: 0 libSystem.B.dylib 0x0002d330 kevent + 24 1 libSystem.B.dylib 0x000d6b6c _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x000d65bc _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x000d675c _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x0007a67a _pthread_wqthread + 258 5 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x0007b19c __workq_kernreturn + 8 1 libSystem.B.dylib 0x0007a790 _pthread_wqthread + 536 2 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x00000c98 mach_msg_trap + 20 1 libSystem.B.dylib 0x00002d64 mach_msg + 44 2 CoreFoundation 0x00027c38 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x000274c2 __CFRunLoopRun + 350 4 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 6 WebCore 0x000024e2 RunWebThread(void*) + 362 7 libSystem.B.dylib 0x0007a27e _pthread_start + 242 8 libSystem.B.dylib 0x0006f2a8 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e0862b4 r4: 0x00000006 r5: 0x0015a2ec r6: 0x2fffe090 r7: 0x2fffe0a0 r8: 0x3e1a378c r9: 0x00000065 r10: 0x33028e5a r11: 0x3e1ab89c ip: 0x00000025 sp: 0x2fffe0a0 lr: 0x30277abf pc: 0x30277ac8 cpsr: 0x000f0010 Any idea what the problem can be ? I've already spent my whole day on that, but... I'm stuck. Thanks in advance... Miky Mike Ok, Here is more then from the console, I get this : This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys002 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-65 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 456. Error launching remote program: failed to get the task for process 456. The program being debugged is not being run. The program being debugged is not being run. [Session started at 2010-12-23 20:33:33 +0100.] GNU gdb 6.3.50-20050815 (Apple version gdb-1472) (Thu Aug 5 05:54:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys004 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-72 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 508. Error launching remote program: failed to get the task for process 508. The program being debugged is not being run. The program being debugged is not being run. And here is the code page that calls the URL import "TheLearningMachineAppDelegate.h" import "RootViewController.h" @implementation TheLearningMachineAppDelegate @synthesize window; @synthesize navigationController; pragma mark - pragma mark Application lifecycle (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { RootViewController *rootViewController = (RootViewController *)[navigationController topViewController]; rootViewController.managedObjectContext = self.managedObjectContext; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; return YES; } (void)applicationWillResignActive:(UIApplication )application { / Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. */ } (void)applicationDidEnterBackground:(UIApplication *)application { [self saveContext]; } (void)applicationWillEnterForeground:(UIApplication )application { / Called as part of the transition from the background to the inactive state: here you can undo many of the changes made on entering the background. */ } (void)applicationDidBecomeActive:(UIApplication )application { / Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. */ } // Method that saves the managed object context before the application terminates. (void)applicationWillTerminate:(UIApplication *)application { [self saveContext]; } (void)saveContext { NSError *error = nil; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); //Replace this implementation with code to handle the error appropriately. //abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. } } } pragma mark - pragma mark Core Data stack // Returns the managed object context for the application. (NSManagedObjectContext *)managedObjectContext { if (managedObjectContext != nil) { return managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { managedObjectContext = [[NSManagedObjectContext alloc] init]; [managedObjectContext setPersistentStoreCoordinator:coordinator]; } return managedObjectContext; } // Returns the managed object model for the application. (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel != nil) { return managedObjectModel; } NSString *modelPath = [[NSBundle mainBundle] pathForResource:@"TheLearningMachine" ofType:@"momd"]; NSURL *modelURL = [NSURL fileURLWithPath:modelPath]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return managedObjectModel; } pragma mark - pragma mark Application's Documents directory // Returns the path to the application's Documents directory. - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } // Returns the persistent store coordinator for the application. - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeURL = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"TheLearningMachine.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } pragma mark - pragma mark Memory management (void)applicationDidReceiveMemoryWarning:(UIApplication )application { / Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later. */ } (void)dealloc { [managedObjectContext release]; [managedObjectModel release]; [persistentStoreCoordinator release]; [window release]; [super dealloc]; } @end

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  • Setting int more than once causes crash

    - by JulianB
    I'm doing a CABasicAnimation and getting the value from a nested NSMutableArray. Everything is great the first time it runs but crashes when called again either with custom functions or viewDidLoad. I've isolated it down to this line int int1 = [[[locationsArray objectAtIndex:0] objectAtIndex:0 ]integerValue] ; I assume it's to do with int not being a pointer but I'm lost as have to get the value without crashing the second time around Process: CEO Report 2011 [61880] Path: /Users/julian/Library/Application Support/iPhone Simulator/4.2/Applications/03CFB7BC-0722-4CA0-9E7D-39772AEEF444/CEO Report 2011.app/CEO Report 2011 Identifier: CEO Report 2011 Version: ??? (???) Code Type: X86 (Native) Parent Process: launchd [252] Date/Time: 2011-11-13 17:04:28.093 +0000 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x000000005079706f Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc_msgSend() selector name: objectAtIndex: iPhone Simulator 235, iPhone OS 4.2 (iPad/8C134) Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x012f1a78 objc_msgSend + 44 1 CEO Report 2011 0x0001afbd -[TalentRVC doBoxes:] + 61 (TalentRVC.m:594) 2 CEO Report 2011 0x00017025 -[TalentRVC locationSelected:] + 1123 (TalentRVC.m:137) 3 CEO Report 2011 0x0001659f -[TalentRVC segmentedControlIndexChangedA] + 290 (TalentRVC.m:53) 4 UIKit 0x002fba6e -[UIApplication sendAction:to:from:forEvent:] + 119 5 UIKit 0x0038a1b5 -[UIControl sendAction:to:forEvent:] + 67 6 UIKit 0x0038c647 -[UIControl(Internal) _sendActionsForEvents:withEvent:] + 527 7 UIKit 0x0038a16c -[UIControl sendActionsForControlEvents:] + 49 8 UIKit 0x003c96b2 -[UISegmentedControl setSelectedSegmentIndex:] + 574 9 UIKit 0x003ce17e -[UISegmentedControl touchesBegan:withEvent:] + 971 10 UIKit 0x00320025 -[UIWindow _sendTouchesForEvent:] + 395 11 UIKit 0x0030137a -[UIApplication sendEvent:] + 447 12 UIKit 0x00306732 _UIApplicationHandleEvent + 7576 13 GraphicsServices 0x01a5ca36 PurpleEventCallback + 1550 14 CoreFoundation 0x01171064 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 52 15 CoreFoundation 0x010d16f7 __CFRunLoopDoSource1 + 215 16 CoreFoundation 0x010ce983 __CFRunLoopRun + 979 17 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 18 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 19 GraphicsServices 0x01a5b268 GSEventRunModal + 217 20 GraphicsServices 0x01a5b32d GSEventRun + 115 21 UIKit 0x0030a42e UIApplicationMain + 1160 22 CEO Report 2011 0x00002864 main + 102 (main.m:14) 23 CEO Report 2011 0x000027f5 start + 53 Thread 1: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x98a10382 kevent + 10 1 libSystem.B.dylib 0x98a10a9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x98a0ff59 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x98a0fcfe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x98a0f781 _pthread_wqthread + 390 5 libSystem.B.dylib 0x98a0f5c6 start_wqthread + 30 Thread 2: WebThread 0 libSystem.B.dylib 0x989e9afa mach_msg_trap + 10 1 libSystem.B.dylib 0x989ea267 mach_msg + 68 2 CoreFoundation 0x011714a6 __CFRunLoopServiceMachPort + 150 3 CoreFoundation 0x010ce874 __CFRunLoopRun + 708 4 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 5 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 6 WebCore 0x023e1423 RunWebThread(void*) + 499 7 libSystem.B.dylib 0x98a17259 _pthread_start + 345 8 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 3: 0 libSystem.B.dylib 0x989e9afa mach_msg_trap + 10 1 libSystem.B.dylib 0x989ea267 mach_msg + 68 2 CoreFoundation 0x011714a6 __CFRunLoopServiceMachPort + 150 3 CoreFoundation 0x010ce874 __CFRunLoopRun + 708 4 CoreFoundation 0x010ce240 CFRunLoopRunSpecific + 208 5 CoreFoundation 0x010ce161 CFRunLoopRunInMode + 97 6 Foundation 0x0009b162 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 398 7 Foundation 0x00065d4c -[NSThread main] + 81 8 Foundation 0x00065cd8 __NSThread__main__ + 1387 9 libSystem.B.dylib 0x98a17259 _pthread_start + 345 10 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 4: com.apple.CFSocket.private 0 libSystem.B.dylib 0x98a08ac6 select$DARWIN_EXTSN + 10 1 CoreFoundation 0x01102cbc __CFSocketManager + 812 2 libSystem.B.dylib 0x98a17259 _pthread_start + 345 3 libSystem.B.dylib 0x98a170de thread_start + 34 Thread 5: 0 libSystem.B.dylib 0x98a0f412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x98a0f9a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x98a0f5c6 start_wqthread + 30 Thread 0 crashed with X86 Thread State (32-bit): eax: 0x5079706f ebx: 0x0001af8c ecx: 0x04c8a1ff edx: 0x00200855 edi: 0x010bfbd0 esi: 0x56e58955 ebp: 0xbfffd408 esp: 0xbfffd3d4 ss: 0x0000001f efl: 0x00010206 eip: 0x012f1a78 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037 cr2: 0x5079706f Binary Images: 0x1000 - 0x29ffb +CEO Report 2011 ??? 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(???) <218FD678-275F-0EDC-C9FF-D03062736212> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/ApplePushService.framework/ApplePushService 0xc2cb000 - 0xc2dcffb +DataDetectorsUI 52.0.0 (compatibility 1.0.0) <A2C9C080-84D0-5B51-40BE-4B6A7C512D91> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/DataDetectorsUI.framework/DataDetectorsUI 0xc2e9000 - 0xc2fdfe7 +DataDetectorsCore 154.0.0 (compatibility 1.0.0) <113CA3D9-474B-1223-ACA7-EB4D473C1583> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/PrivateFrameworks/DataDetectorsCore.framework/DataDetectorsCore 0xcdbd000 - 0xce00ff3 +QuickLook ??? (???) <94F8984E-BCEA-ADED-7749-C29CE5E04C68> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/Frameworks/QuickLook.framework/QuickLook 0xce29000 - 0xcf75fff +RawCamera 1.0.1 (compatibility 1.0.0) <33F076B3-56FC-6978-3FD7-DF5B1A416D02> /Developer-3/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk/System/Library/CoreServices/RawCamera.bundle/RawCamera 0x8fe00000 - 0x8fe4163b dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld 0x91590000 - 0x91593fe7 libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib 0x91681000 - 0x91681ff7 com.apple.Accelerate 1.6 (Accelerate 1.6) <3891A689-4F38-FACD-38B2-4BF937DE30CF> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x92ff7000 - 0x930ebff7 libiconv.2.dylib 7.0.0 (compatibility 7.0.0) <061ABF36-8BA9-79C1-6CE7-EC69A4998F51> /usr/lib/libiconv.2.dylib 0x9352d000 - 0x93541fe7 libbsm.0.dylib ??? (???) <821E415B-6C42-D359-78FF-E892792F8C52> /usr/lib/libbsm.0.dylib 0x9554f000 - 0x9562ffe7 com.apple.vImage 4.1 (4.1) <D029C515-08E1-93A6-3705-DD062A3A672C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x95630000 - 0x9569afe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib 0x97f72000 - 0x97f7eff7 libkxld.dylib ??? (???) <9A441C48-2D18-E716-5F38-CBEAE6A0BB3E> /usr/lib/system/libkxld.dylib 0x97f7f000 - 0x97f7fff7 com.apple.vecLib 3.6 (vecLib 3.6) <FF4DC8B6-0AB0-DEE8-ADA8-7B57645A1F36> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib 0x9869b000 - 0x986bbfe7 libresolv.9.dylib 41.0.0 (compatibility 1.0.0) <BF7FF2F6-5FD3-D78F-77BC-9E2CB2A5E309> /usr/lib/libresolv.9.dylib 0x98704000 - 0x98746ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <8A4721DE-25C4-C8AA-EA90-9DA7812E3EBA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x98747000 - 0x987b6ff7 libvMisc.dylib 268.0.1 (compatibility 1.0.0) <595A5539-9F54-63E6-7AAC-C04E1574B050> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x989e9000 - 0x98b90ff7 libSystem.B.dylib 125.2.11 (compatibility 1.0.0) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib 0x9a4e5000 - 0x9a542ff7 com.apple.framework.IOKit 2.0 (???) <3DABAB9C-4949-F441-B077-0498F8E47A35> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib EDIT: After turning on NSZombieEnabled looks like my NSMutableArray is being deallocated? .h @interface TalentRVC : UIViewController <locationGlobalMenuDelegate, industryGlobalMenuDelegate>{ NSMutableArray *locationsArray; } @property (nonatomic, retain) NSMutableArray *locationsArray; @end .m -(void)buildArrays { locationsArray = [NSMutableArray arrayWithCapacity: 8]; for (int i = 0; i!=8; i++){ NSMutableArray *array = [NSMutableArray arrayWithCapacity: 8]; [locationsArray addObject: array]; } //Africa [[locationsArray objectAtIndex:0] addObject: [NSNumber numberWithInt: 83]]; ... //Middle East [[locationsArray objectAtIndex:1] addObject: [NSNumber numberWithInt: 89]]; ... NSLog(@"Built locationsArray"); } So after running the first time locationsArray is dumped from memory? If so, how do I can it?

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