Search Results

Search found 4243 results on 170 pages for 'bool'.

Page 118/170 | < Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >

  • Why Does the iPad Main View Refuse to go FullScreen?

    - by dugla
    I am doing an imaging app for iPad and it requires use of the entire screen. The approach I have used on iPhone does not appear to work on iPad. In Interface Builder I have set the UIToolbar to translucent.This code echos the dimensions of the main view before and after requesting fullscreen. (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self.window addSubview:self.viewController.view]; NSLog(@"Hello Popover AD - application did Finish Launching With Options - viewSize: %f %f BEFORE", self.viewController.view.bounds.size.width, self.viewController.view.bounds.size.height); [self.viewController setWantsFullScreenLayout:YES]; [self.viewController.view layoutIfNeeded]; NSLog(@"Hello Popover AD - application did Finish Launching With Options - viewSize: %f %f AFTER", self.viewController.view.bounds.size.width, self.viewController.view.bounds.size.height); [self.window makeKeyAndVisible]; return YES; } This is what NSlog has to say: Hello Popover AD - application did Finish Launching With Options - viewSize: 768 1004 BEFORE Hello Popover AD - application did Finish Launching With Options - viewSize: 768 1004 AFTER Can someone please tell me what I am doing incorrectly here? Note, on iPhone I set fullscreen within the init method of the relevant ViewController. Can view resizing only be done in a ViewController? My ultimate goal is a fullscreen view nicely tucked underneath a translucent status bar and tool bar. I will retract the status/tool bars when user interaction begins in the main view. Thanks, Doug

    Read the article

  • AVAudioRecorder Won't Record On Device

    - by Dyldo42
    This is my method: -(void) playOrRecord:(UIButton *)sender { if (playBool == YES) { NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:fileUrl error:&error]; [player setNumberOfLoops:0]; [player play]; } else if (playBool == NO) { if ([recorder isRecording]) { [recorder stop]; [nowRecording setImage:[UIImage imageNamed:@"NormalNormal.png"] forState:UIControlStateNormal]; [nowRecording setImage:[UIImage imageNamed:@"NormalSelected.png"] forState:UIControlStateSelected]; } if (nowRecording == sender) { nowRecording = nil; return; } nowRecording = sender; NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; [sender setImage:[UIImage imageNamed:@"RecordingNormal.png"] forState:UIControlStateNormal]; [sender setImage:[UIImage imageNamed:@"RecordingSelected.png"] forState:UIControlStateSelected]; recorder = [[AVAudioRecorder alloc] initWithURL:fileUrl settings:recordSettings error:&error]; [recorder record]; } } Most of it is self explanatory; playBool is a BOOL that is YES when it is in play mode. Everything works in the simulator however, when I run it on a device, [recorder record] returns NO. Does anyone have a clue as to why this is happening?

    Read the article

  • Proxy is created, and interceptor is in the __interceptors array, but the interceptor is never calle

    - by drewbu
    This is the first time I've used interceptors with the fluent registration and I'm missing something. With the following registration, I can resolve an IProcessingStep, and it's a proxy class and the interceptor is in the __interceptors array, but for some reason, the interceptor is not called. Any ideas what I'm missing? Thanks, Drew AllTypes.Of<IProcessingStep>() .FromAssembly(Assembly.GetExecutingAssembly()) .ConfigureFor<IProcessingStep>(c => c .Unless(Component.ServiceAlreadyRegistered) .LifeStyle.PerThread .Interceptors(InterceptorReference.ForType<StepLoggingInterceptor>()).First ), Component.For<StepMonitorInterceptor>(), Component.For<StepLoggingInterceptor>(), Component.For<StoreInThreadInterceptor>() public abstract class BaseStepInterceptor : IInterceptor { public void Intercept(IInvocation invocation) { IProcessingStep processingStep = (IProcessingStep)invocation.InvocationTarget; Command cmd = (Command)invocation.Arguments[0]; OnIntercept(invocation, processingStep, cmd); } protected abstract void OnIntercept(IInvocation invocation, IProcessingStep processingStep, Command cmd); } public class StepLoggingInterceptor : BaseStepInterceptor { private readonly ILogger _logger; public StepLoggingInterceptor(ILogger logger) { _logger = logger; } protected override void OnIntercept(IInvocation invocation, IProcessingStep processingStep, Command cmd) { _logger.TraceFormat("<{0}> for cmd:<{1}> - begin", processingStep.StepType, cmd.Id); bool exceptionThrown = false; try { invocation.Proceed(); } catch { exceptionThrown = true; throw; } finally { _logger.TraceFormat("<{0}> for cmd:<{1}> - end <{2}> times:<{3}>", processingStep.StepType, cmd.Id, !exceptionThrown && processingStep.CompletedSuccessfully ? "succeeded" : "failed", cmd.CurrentMetric==null ? "{null}" : cmd.CurrentMetric.ToString()); } } }

    Read the article

  • Boost.MultiIndex: Are there way to share object between two processes?

    - by Arman
    Hello, I have a Boost.MultiIndex big array about 10Gb. In order to reduce the reading I thought there should be a way to keep the data in the memory and another client programs will be able to read and analyse it. What is the proper way to organize it? The array looks like: struct particleID { int ID;// real ID for particle from Gadget2 file "ID" block unsigned int IDf;// postition in the file particleID(int id,const unsigned int idf):ID(id),IDf(idf){} bool operator<(const particleID& p)const { return ID<p.ID;} unsigned int getByGID()const {return (ID&0x0FFF);}; }; struct ID{}; struct IDf{}; struct IDg{}; typedef multi_index_container< particleID, indexed_by< ordered_unique< tag<IDf>, BOOST_MULTI_INDEX_MEMBER(particleID,unsigned int,IDf)>, ordered_non_unique< tag<ID>,BOOST_MULTI_INDEX_MEMBER(particleID,int,ID)>, ordered_non_unique< tag<IDg>,BOOST_MULTI_INDEX_CONST_MEM_FUN(particleID,unsigned int,getByGID)> > > particlesID_set; Any ideas are welcome. kind regards Arman.

    Read the article

  • How to find out if an object's type implements IEnumerable<X> where X derives from Base using Reflec

    - by Dave Van den Eynde
    Give a base class "Base", I want to write a method Test, like this: private static bool Test(IEnumerable enumerable) { ... } such that Test returns true if the type of o implements any interface of IEnumerable where X derives from Base, so that if I would do this: public static IEnumerable<string> Convert(IEnumerable enumerable) { if (Test(enumerable)) { return enumerable.Cast<Base>().Select(b => b.SomePropertyThatIsString); } return enumerable.Cast<object>().Select(o => o.ToString()); } ...that it would do the right thing, using Reflection. I'm sure that its a matter of walking across all the interfaces of the type to find the first that matches the requirements, but I'm having a hard time finding the generic IEnumerable< among them. Of course, I could consider this: public static IEnumerable<string> Convert(IEnumerable enumerable) { return enumerable.Cast<object>().Select(o => o is Base ? ((Base)o).SomePropertyThatIsString : o.ToString()); } ...but think of it as a thought experiment.

    Read the article

  • Optimal Serialization of Primitive Types

    - by Greg Dean
    We are beginning to roll out more and more WAN deployments of our product (.Net fat client w/ IIS hosted Remoting backend). Because of this we are trying to reduce the size of the data on the wire. We have overridden the default serialization by implementing ISerializable (similar to this), we are seeing anywhere from 12% to 50% gains. Most of our efforts focus on optimizing arrays of primitive types. I would like to know if anyone knows of any fancy way of serializing primitive types, beyond the obvious? For example today we serialize an array of ints as follows: [4-bytes (array length)][4-bytes][4-bytes] Can anyone do significantly better? The most obvious example of a significant improvement, for boolean arrays, is putting 8 bools in each byte, which we already do. Note: Saving 7 bits per bool may seem like a waste of time, but when you are dealing with large magnitudes of data (which we are), it adds up very fast. Note: We want to avoid general compression algorithms because of the latency associated with it. Remoting only supports buffered requests/responses(no chunked encoding). I realize there is a fine line between compression and optimal serialization, but our tests indicate we can afford very specific serialization optimizations at very little cost in latency. Whereas reprocessing the entire buffered response into new compressed buffer is too expensive.

    Read the article

  • custom C++ boost::lambda expression help

    - by aaa
    hello. A little bit of background: I have some strange multiple nested loops which I converted to flat work queue (basically collapse single index loops to single multi-index loop). right now each loop is hand coded. I am trying to generalized approach to work with any bounds using lambda expressions: For example: // RANGE(i,I,N) is basically a macro to generate `int i = I; i < N; ++i ` // for (RANGE(lb, N)) { // for (RANGE(jb, N)) { // for (RANGE(kb, max(lb, jb), N)) { // for (RANGE(ib, jb, kb+1)) { // is equivalent to something like (overload , to produce range) flat<1, 3, 2, 4>((_2, _3+1), (max(_4,_3), N), N, N) the internals of flat are something like: template<size_t I1, size_t I2, ..., class L1_, class L2, ..._> boost::array<int,4> flat(L1_ L1, L2_ L2, ...){ //boost::array<int,4> current; class variable bool advance; L2_ l2 = L2.bind(current); // bind current value to lambda { L1_ l1 = L1.bind(current); //bind current value to innermost lambda l1.next(); advance = !(l1 < l1.upper()); // some internal logic if (advance) { l2.next(); current[0] = l1.lower(); } } //..., } my question is, can you give me some ideas how to write lambda (derived from boost) which can be bound to index array reference to return upper, lower bounds according to lambda expression? thank you much

    Read the article

  • Linux C/C++ : How to reload dynamic modules?

    - by Arman
    Hi, Are there way to reload dynamic library? I am loading module by dlopen library: bool load_functions(){ std::string function_name="libfunction-factory.so"; void* handle = dlopen(function_name.c_str(), RTLD_NOW); //some initialization and usage // ''' // unload the library dlclose(handle); return true; } int main() { int i=0; for(;;) { cout<<"##prompt##"<<i++<<">"; if(std::cin.get()=='q') break; else { if(!load_functions()) std::cout<<"Failed to load Function Factory..."<<std::endl; } cout<<endl; } return 0; } after running I am editing library and trying to reload the library, but the new library does not load. Always the first loaded library is used. Are there way to force to reload library? Why dlclose does not unload library? Kind regards Arman.

    Read the article

  • How to print PDF on default network printer using GhostScript (gswin32c.exe) shell command

    - by Maciej
    I'd like to print PDF file(s) on windows' network printer via GhostScript. (I dont want to use Adobe Reader) I've read gswin32c.exe which can do the job. I experimented with many commands and coudn't find the way how to force gs to print PDF on my (windows default) network drive. I don't need point exact network printer- default can be used. But if there is no such option I'm happy to pass printer name as well. (I've tried with param -SDevice="\server_IP\printer_name" but this didnt work as well...) Command working under Windows cmd: gswin32c -dPrinted -dBATCH -dNOPAUSE -dNOSAFER -q -dNumCopies=1 -sDEVICE=ljet4 -sOutputFile="\\spool\\\Server_Name\Printer_name" "C:\test.pdf" Method created base on above - doesnt work and thorws exception. (Error code = 1) /// <summary> /// Prints the PDF. /// </summary> /// <param name="ghostScriptPath">The ghost script path. Eg "C:\Program Files\gs\gs8.71\bin\gswin32c.exe"</param> /// <param name="numberOfCopies">The number of copies.</param> /// <param name="printerName">Name of the printer. Eg \\server_name\printer_name</param> /// <param name="pdfFileName">Name of the PDF file.</param> /// <returns></returns> public bool PrintPDF (string ghostScriptPath, int numberOfCopies, string printerName, string pdfFileName) { ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.Arguments = " -dPrinted -dBATCH -dNOPAUSE -dNOSAFER -q -dNumCopies=" + Convert.ToString(numberOfCopies) + " -sDEVICE=ljet4 -sOutputFile=\"\\\\spool\\" + printerName + "\" \"" + pdfFileName + "\""; startInfo.FileName = ghostScriptPath; startInfo.UseShellExecute = false; Process process = Process.Start(startInfo); return process.ExitCode == 0; } Any idea how to make it working under C#?

    Read the article

  • UITableView and SearchBar problem

    - by dododedodonl
    Hi all, I'm trying to add a Search bar to my UITableView. I followed this tutorial: http://clingingtoideas.blogspot.com/2010/02/uitableview-how-to-part-2-search.html. I'm getting this error if I type a letter in the search box: Rooster(10787,0xa05ed4e0) malloc: *** error for object 0x3b5f160: double free *** set a breakpoint in malloc_error_break to debug. This error occurs here: - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [self handleSearchForTerm:searchString]; return YES; } (on the second line) - (void)handleSearchForTerm:(NSString *)searchTerm { [self setSavedSearchTerm:searchTerm]; if ([self searchResults] == nil) { NSMutableArray *array = [[NSMutableArray alloc] init]; [self setSearchResults:array]; [array release]; } //Empty the searchResults array [[self searchResults] removeAllObjects]; //Check if the searchTerm doesn't equal zero... if ([[self savedSearchTerm] length] != 0) { //Search the whole tableList (datasource) for (NSString *currentString in tableList) { NSString *klasString = [[NSString alloc] init]; NSInteger i = [[leerlingNaarKlasList objectAtIndex:[tableList indexOfObject:currentString]] integerValue]; if(i != -1) { klasString = [klassenList objectAtIndex:(i - 1)]; } //Check if the string matched or the klas (group of school) if ([currentString rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location != NSNotFound || [klasString rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location != NSNotFound) { //Add to results [[self searchResults] addObject:currentString]; //Save the klas (group of school). It has the same index as the result (lastname) NSString *strI = [[NSString alloc] initWithFormat:@"%i", i]; [[self searchResultsLeerlingNaarKlas] addObject:strI]; [strI release]; } [klasString release]; } } } Can someone help me out? Regards, Dodo

    Read the article

  • Problem with MessageContract, Generic return types and clientside naming

    - by Soeteman
    I'm building a web service which uses MessageContracts, because I want to add custom fields to my SOAP header. In a previous topic, I learned that a composite response has to be wrapped. For this purpose, I devised a generic ResponseWrapper class. [MessageContract(WrapperNamespace = "http://mynamespace.com", WrapperName="WrapperOf{0}")] public class ResponseWrapper<T> { [MessageBodyMember(Namespace = "http://mynamespace.com")] public T Response { get; set; } } I made a ServiceResult base class, defined as follows: [MessageContract(WrapperNamespace = "http://mynamespace.com")] public class ServiceResult { [MessageBodyMember] public bool Status { get; set; } [MessageBodyMember] public string Message { get; set; } [MessageBodyMember] public string Description { get; set; } } To be able to include the request context in the response, I use a derived class of ServiceResult, which uses generics: [MessageContract(WrapperNamespace = "http://mynamespace.com", WrapperName = "ServiceResultOf{0}")] public class ServiceResult<TRequest> : ServiceResult { [MessageBodyMember] public TRequest Request { get; set; } } This is used in the following way [OperationContract()] ResponseWrapper<ServiceResult<HCCertificateRequest>> OrderHealthCertificate(RequestContext<HCCertificateRequest> context); I expected my client code to be generated as ServiceResultOfHCCertificateRequest OrderHealthCertificate(RequestContextOfHCCertificateRequest context); Instead, I get the following: ServiceResultOfHCCertificateRequestzSOTD_SSj OrderHealthCertificate(CompType1 c1, CompType2 c2, HCCertificateRequest context); CompType1 and CompType2 are properties of the RequestContext class. The problem is that a hash is added to the end of ServiceResultOfHCCertificateRequestzSOTD_SSj. How do I need define my generic return types in order for the client type to be generated as expected (without the hash)?

    Read the article

  • why DbCommandBuilder (Oracle) produces weird WHERE-clause to UpdateCommand in C# / ADO.NET 2.0?

    - by matti
    I have a table HolidayHome in oracle db which has unique db index on Id (I haven't specified this in the code in any way for adapter/table/dataset, don't know if i should/can). DbDataAdapter.SelectCommand is like this: SELECT Id, ExtId, Label, Location1, Location2, Location3, Location4, ClassId, X, Y, UseType FROM HolidayHome but UpdateCommand generated by DbCommandBuilder has very weird where clause: UPDATE HOLIDAYHOME SET ID = :p1, EXTID = :p2, LABEL = :p3, LOCATION1 = :p4, LOCATION2 = :p5, LOCATION3 = :p6, LOCATION4 = :p7, CLASSID = :p8, X = :p9, Y = :p10, USETYPE = :p11 WHERE ((ID = :p12) AND ((:p13 = 1 AND EXTID IS NULL) OR (EXTID = :p14)) AND ((:p15 = 1 AND LABEL IS NULL) OR (LABEL = :p16)) AND ((:p17 = 1 AND LOCATION1 IS NULL) OR (LOCATION1 = :p18)) AND ((:p19 = 1 AND LOCATION2 IS NULL) OR (LOCATION2 = :p20)) AND ((:p21 = 1 AND LOCATION3 IS NULL) OR (LOCATION3 = :p22)) AND ((:p23 = 1 AND LOCATION4 IS NULL) OR (LOCATION4 = :p24)) AND (CLASSID = :p25) AND (X = :p26) AND (Y = :p27) AND (USETYPE = :p28)) the code is like this: static bool CreateInsertUpdateDeleteCmds(DbDataAdapter dataAdapter) { DbCommandBuilder builder = _trgtProvFactory.CreateCommandBuilder(); builder.DataAdapter = dataAdapter; // Get the insert, update and delete commands. dataAdapter.InsertCommand = builder.GetInsertCommand(); dataAdapter.UpdateCommand = builder.GetUpdateCommand(); dataAdapter.DeleteCommand = builder.GetDeleteCommand(); } what to do? The UpdateCommand is utter madness. Thanks & Best Regards: Matti

    Read the article

  • How to get all active parameters in ASP.NET MVC (2)

    - by SztupY
    Hi! I was wondering whether there is a way to create an ActionLink or similar, that changes only a few parameters of the actual query, and keeps all the other parameters intact. For example if I'm on an URL like http://example.com/Posts/Index?Page=5&OrderBy=Name&OrderDesc=True I want to change only the Page, or OrderBy parameter and keep all other parameters the same, even those I don't yet know of (like when I want to add a Search parameter or something similar too). The header of my current action looks like this: public ActionResult Index(int? Page, string OrderBy, bool? Desc) and I'm only interested in the values that this controller "eats". I want however that when I extend this action (for example with a string Search parameter) the links should work the same way as before. Here is what I did already: Create a new RouteValueDictionary and fill it with everything from RouteData.Values Problem: This only fills the parameters that are used in the Routing, so all other optional parameters (like Page) to the controller are lost Add everything from HttpContext.Request.QueryString to the previous dictionary This is what I am currently using Problem: It might have some junk stuff, that the Controller didn`t ask for, and it doesn't work if the page was loaded using POST. You also don't have any ModelBindings (but this isn't much of a problem, because we are re-sending everything anyway) Use HttpContext.Request.Params Problem: this has too much junk data which imho one shouldn't add to a RouteValueDictionary that is passed to an ActionLink So the questions: Is there an RVD that has all the data that was passed to the Controller and was used by it? Is this solution good, or are there any caveats I didn't think about (mainly in the context of changing a few query parameters while keeping the others intact)? Is there a way to filter out the "junk" data from the Params object?

    Read the article

  • Add objects in relationship not work using MagicalRecord saveWithBlock

    - by yong ho
    The code to perform a save block: [MagicalRecord saveWithBlock:^(NSManagedObjectContext *localContext) { for (NSDictionary *stockDict in objects) { NSString *name = stockDict[@"name"]; Stock *stock = [Stock MR_createInContext:localContext]; stock.name = name; NSArray *categories = stockDict[@"categories"]; if ([categories count] > 0) { for (NSDictionary *categoryObject in categories) { NSString *categoryId = categoryObject[@"_id"]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"categoryId == %@", categoryId]; NSArray *matches = [StockCategory MR_findAllWithPredicate:predicate inContext:localContext]; NSLog(@"%@", matches); if ([matches count] > 0) { StockCategory *cat = [matches objectAtIndex:0]; [stock addCategoriesObject:cat]; } } } } } completion:^(BOOL success, NSError *error) { }]; The Stock Model: @class StockCategory; @interface Stock : NSManagedObject @property (nonatomic, retain) NSString * name; @property (nonatomic, retain) NSSet *categories; @end @interface Stock (CoreDataGeneratedAccessors) - (void)addCategoriesObject:(StockCategory *)value; - (void)removeCategoriesObject:(StockCategory *)value; - (void)addCategories:(NSSet *)values; - (void)removeCategories:(NSSet *)values; @end The json look like this: [ { "name": "iPad mini ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], }, { "name": "iPad Air ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], } ] Open the core data pro, You can see only stock with the name of "iPad air" has it's categories saved. I just can't figure out why. You can see in the saveWithBlock part, I first find in the context for the same _id as in json, and then add the category object in the relationship. It's working, but not all of them. Why is that?

    Read the article

  • PostgreSQL: Rolling back a transaction within a plpgsql function?

    - by jamieb
    Coming from the MS SQL world, I tend to make heavy use of stored procedures. I'm currently writing an application uses a lot of PostgreSQL plpgsql functions. What I'd like to do is rollback all INSERTS/UPDATES contained within a particular function if I get an exception at any point within it. I was originally under the impression that each function is wrapped in it's own transaction and that an exception would automatically rollback everything. However, that doesn't seem to be the case. I'm wondering if I ought to be using savepoints in combination with exception handling instead? But I don't really understand the difference between a transaction and a savepoint to know if this is the best approach. Any advice please? CREATE OR REPLACE FUNCTION do_something( _an_input_var int ) RETURNS bool AS $$ DECLARE _a_variable int; BEGIN INSERT INTO tableA (col1, col2, col3) VALUES (0, 1, 2); INSERT INTO tableB (col1, col2, col3); VALUES (0, 1, 'whoops! not an integer'); -- The exception will cause the function to bomb, but the values -- inserted into "tableA" are not rolled back. RETURN True; END; $$ LANGUAGE plpgsql;

    Read the article

  • By using " editingStyleForRowAtIndexPath " method , " didSelectRowAtIndexPath " method is not calle

    - by Madan Mohan
    Hi, the delegate method not called -(void)viewWillAppear:(BOOL)animated { [theTableView setEditing:TRUE animated:TRUE]; } -(UITableViewCellEditingStyle)tableView:(UITableView *)tableView editingStyleForRowAtIndexPath:(NSIndexPath *)indexPath { return UITableViewCellEditingStyleDelete; } by calling the above the methods i will get minus component before each cell in table view. But the below method didSelectRowAtIndexPath is not called and disclouser indicator is not in visible. (void )tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [theTableView deselectRowAtIndexPath:indexPath animated:YES]; ContactEditViewCotroller *contactEditViewCotroller=[[ContactEditViewCotroller alloc]init]; contactEditViewCotroller.isEdit=isEdit; if(isEdit == YES) { for(int i=0; i<=[editObject.contactList count]-1;i++) { if(indexPath.section == i) { appDelegate.isAddInEdit=NO; editcontacts = [editObject.contactList objectAtIndex:i]; contactEditViewCotroller.editcontacts=editcontacts; indexRow=i; } } } else { for(int i=0; i<=[addContactList count]-1;i++) { if(indexPath.section == i) { appDelegate.isAddInEdit=NO; Contacts *obj = [addContactList objectAtIndex:i]; contactEditViewCotroller.addcontacts=obj; } } } [[self navigationController] pushViewController:contactEditViewCotroller animated:YES]; [contactEditViewCotroller release]; }

    Read the article

  • Reading,Writing, Editing BLOBS through DataTables and DataRows

    - by Soham
    Consider this piece of code: DataSet ds = new DataSet(); SQLiteDataAdapter Da = new SQLiteDataAdapter(Command); Da.Fill(ds); DataTable dt = ds.Tables[0]; bool PositionExists; if (dt.Rows.Count > 0) { PositionExists = true; } else { PositionExists = false; } if (PositionExists) { //dt.Rows[0].Field<>("Date") } Here the "Date" field is a BLOB. My question is, a. Will reading through the DataAdapter create any problems later on, when I am working with BLOBS? More, specifically, will it read the BLOB properly? b. This was the read part.Now when I am writing the BLOB to the DB,its a queue actually. I.e I am trying to store a queue in MySQLite using a BLOB. Will Conn.ExecuteNonQuery() serve my purpose? c. When I am reading the BLOB back from the DB, can I edit it as the original datatype, it used to be in C# environment i.e { Queue - BLOB - ? } {C# -MySQL - C# } So in this context, Date field was a queue, I wrote it back as a BLOB, when reading it back, can I access it(and edit) as a queue? Thank You. Soham

    Read the article

  • Exception during iteration on collection and remove items from that collection

    - by Muhammad Kashif Nadeem
    I remove item from ArrayList in foreach loop and get follwing exception. Collection was modified; enumeration operation may not execute. How can I remove items in foreach Following is my code: /* * Need to remove all items from 'attachementsFielPath' which does not exist in names array. */ try { string attachmentFileNames = txtAttachment.Text.Trim(); // Textbox having file names. string[] names = attachmentFileNames.Split(new char[] { ';' }); int index = 0; // attachmentsFilePath is ArrayList holding full path of fiels user selected at any time. foreach (var fullFilePath in attachmentsFilePath) { bool isNeedToRemove = true; // Extract filename from full path. string fileName = fullFilePath.ToString().Substring(fullFilePath.ToString().LastIndexOf('\\') + 1); for (int i = 0; i < names.Length; i++) { // If filename found in array then no need to check remaining items. if (fileName.Equals(names[i].Trim())) { isNeedToRemove = false; break; } } // If file not found in names array, remove it. if (isNeedToRemove) { attachmentsFilePath.RemoveAt(index); isNeedToRemove = true; } index++; } } catch (Exception ex) { throw ex; }

    Read the article

  • Getting values from DataGridView back to XDocument (using LINQ-to-XML)

    - by Pretzel
    Learning LINQ has been a lot of fun so far, but despite reading a couple books and a bunch of online resources on the topic, I still feel like a total n00b. Recently, I just learned that if my query returns an Anonymous type, the DataGridView I'm populating will be ReadOnly (because, apparently Anonymous types are ReadOnly.) Right now, I'm trying to figure out the easiest way to: Get a subset of data from an XML file into a DataGridView, Allow the user to edit said data, Stick the changed data back into the XML file. So far I have Steps 1 and 2 figured out: public class Container { public string Id { get; set; } public string Barcode { get; set; } public float Quantity { get; set; } } // For use with the Distinct() operator public class ContainerComparer : IEqualityComparer<Container> { public bool Equals(Container x, Container y) { return x.Id == y.Id; } public int GetHashCode(Container obj) { return obj.Id.GetHashCode(); } } var barcodes = (from src in xmldoc.Descendants("Container") where src.Descendants().Count() > 0 select new Container { Id = (string)src.Element("Id"), Barcode = (string)src.Element("Barcode"), Quantity = float.Parse((string)src.Element("Quantity").Attribute("value")) }).Distinct(new ContainerComparer()); dataGridView1.DataSource = barcodes.ToList(); This works great at getting the data I want from the XML into the DataGridView so that the user has a way to manipulate the values. Upon doing a Step-thru trace of my code, I'm finding that the changes to the values made in DataGridView are not bound to the XDocument object and as such, do not propagate back. How do we take care of Step 3? (getting the data back to the XML) Is it possible to Bind the XML directly to the DataGridView? Or do I have to write another LINQ statement to get the data from the DGV back to the XDocument? Suggstions?

    Read the article

  • How to effectively use WorkbookBeforeClose event correctly?

    - by Ahmad
    On a daily basis, a person needs to check that specific workbooks have been correctly updated with Bloomberg and Reuters market data ie. all data has pulled through and that the 'numbers look correct'. In the past, people were not checking the 'numbers' which led to inaccurate uploads to other systems etc. The idea is that 'something' needs to be developed to prevent the use from closing/saving the workbook unless he/she has checked that the updates are correct/accurate. The numbers look correct action is purely an intuitive exercise, thus will not be coded in any way. The simple solution was to prompt users prior to closing the specific workbook to verify that the data has been checked. Using VSTO SE for Excel 2007, an Add-in was created which hooks into the WorkbookBeforeClose event which is initialised in the add-in ThisAddIn_Startup private void wb_BeforeClose(Xl.Workbook wb, ref bool cancel) { //.... snip ... if (list.Contains(wb.Name)) { DailogResult result = MessageBox.Show("some message", "sometitle", MessageBoxButtons.YesNo); if (result != DialogResult.Yes) { cancel = true; // i think this prevents the whole application from closing } } } I have found the following ThisApplication.WorkbookBeforeSave vs ThisWorkbook.Application.WorkbookBeforeSave which recommends that one should use the ThisApplication.WorkbookBeforeClose event which I think is what I am doing since will span all files opened. The issue I have with the approach is that assuming that I have several files open, some of which are in my list, the event prevents Excel from closing all files sequentially. It now requires each file to be closed individually. Am I using the event correctly and is this effective & efficient use of the event? Should I use the Application level event or document level event? Is there a way to prevent the above behaviour? Any other suggestions are welcomed VS 2005 with VSTO SE

    Read the article

  • Application get crash while using NSAutoreleasepool inside MKMapview regionDidChangeAnimated method

    - by Ram
    Hi, i am working on a map application, in that i like to drop the pins (as in Zillow apps) when ever user change the map view. I am using following code code. i am try to load the xml data from server using NSAutoreleasepool to do the xml parsing in the background thread. (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated{ NSLog(@"inside region did changed "); urlString =[NSString stringWithFormat: @"http://asdfasdasdf.com/asdfasdf/mapxml.php]; [stories1 release]; [mapview removeAnnotations:eventPoints1]; eventPoints1 = [[NSMutableArray array] retain]; [self performSelectorInBackground:@selector(callParsing) withObject:nil]; } -(void)callParsing{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [self parseXMLFileAtURL:urlString]; [self performSelectorOnMainThread:@selector(droppingPin) withObject:nil waitUntilDone:YES]; [pool drain]; } The above code is working fine, but once i changed the mapview, the appllication get crashed. Anyone can help me to fix the issue? thanks in advance.

    Read the article

  • Custom Validation Attribute with Custom Model Binder in MVC 2

    - by griegs
    I apologise for the amount of code I have included. I've tried to keep it to a minimum. I'm trying to have a Custom Validator Attribute on my model as well as a Custom Model binder. The Attribute and the Binder work great seperately but if I have both, then the Validation Attribute no longer works. Here is my code snipped for readability. If I leave out the code in global.asax the custom validation fires but not if I have the custom binder enabled. Validation Attribute; public class IsPhoneNumberAttribute : ValidationAttribute { public override bool IsValid(object value) { //do some checking on 'value' here return true; } } Useage of the attribute in my model; [Required(ErrorMessage = "Please provide a contact number")] [IsPhoneNumberAttribute(ErrorMessage = "Not a valid phone number")] public string Phone { get; set; } Custom Model Binder; public class CustomContactUsBinder : DefaultModelBinder { protected override void OnModelUpdated(ControllerContext controllerContext, ModelBindingContext bindingContext) { ContactFormViewModel contactFormViewModel = bindingContext.Model as ContactFormViewModel; if (!String.IsNullOrEmpty(contactFormViewModel.Phone)) if (contactFormViewModel.Phone.Length > 10) bindingContext.ModelState.AddModelError("Phone", "Phone is too long."); } } Global asax; System.Web.Mvc.ModelBinders.Binders[typeof(ContactFormViewModel)] = new CustomContactUsBinder();

    Read the article

  • HttpHandler and XML files

    - by Frank
    Hello, I would like to intercept any request made to the server for XML files. I thought that it might be possible with an HttpHandler. It's coded and it works... on localhost only (?!?!). So, why is it working on localhost only? Here is my web.config <?xml version="1.0" encoding="utf-8"?> <configuration> <system.web> <httpHandlers> <add verb="*" path="*.xml" type="FooBar.XmlHandler, FooBar" /> </httpHandlers> </system.web> </configuration> Here is my C# : namespace FooBar { public class XmlHandler : IHttpHandler { public bool IsReusable { get { return false; } } public void ProcessRequest(HttpContext context) { HttpResponse Response = context.Response; Response.Write(xmlString); } } } As you might have seen, I'm writing the xmlString directly in the response, it's only temporary because I'm still wondering how I could give the filename instead (that's the second question ;) ) What is supposed to be written in the response is only the xml filename that will be retrieved by a flash app. Thanks Edit : When calling the page from another computer it looks like it's not getting to the HttpHandler. However, the mapping for IIS have been done correctly.

    Read the article

  • How can I work around "Xcode could not locate source file"

    - by Septih
    Hello, I'm working with the ID3 framework in Xcode (which has since disappeared off the face of the web - including google cache!). I'm testing out an import mp3 feature which allows them to edit the tags as they import them. One of the test cases is a corrupt or invalid mp3 with no proper id3 header. The problem I'm having is that when updating the tags of the invalid mp3 (updateFile:), the ID3 framework attempts to use id3V1Tag.m (I assume it falls back to this if it can't find the v2 tag) and this is where I get the Xcode error (whilst running the program, not building): Xcode could not locate source file: id3V1Tag.m (line: 299) Even in a release build this crashes the program, so it's not something I can really ignore. I've tried putting a try/catch block around it but it's not treated as an exception so doesn't get caught. The function to load the tag data for the file returns a BOOL but it appears this only returns false if the given file doesn't exist, so this doesn't help either. Current code: [tagData release]; tagData = [[TagAPI alloc] initWithGenreList:nil]; tagsLoaded = [tagData examineFile:exportPath]; if(tagsLoaded) { [tagData setTitle:title]; [tagData setArtist:artist]; [tagData setComments:comments]; @try { [tagData updateFile]; } @catch (id e){ NSLog(@"h"); } }

    Read the article

  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

    Read the article

< Previous Page | 114 115 116 117 118 119 120 121 122 123 124 125  | Next Page >