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  • RIA Services Filter descriptor

    - by Mohit
    I have a Filterdescriptor as shown below. The propertypath is of type 'char?' I get following InvalidOperationException when I filter by entering a value Y InnerException {System.InvalidOperationException: A FilterDescriptor with its PropertyPath equal to 'Valid' cannot be evaluated. --- System.ArgumentException: Operator 'StartsWith' incompatible with operand types 'Char?' and 'Char?' --- System.ArgumentNullException: Value cannot be null. Parameter name: method at System.Linq.Expressions.Expression.ValidateCallArgs(Expression instance, MethodInfo method, ReadOnlyCollection1& arguments) at System.Linq.Expressions.Expression.Call(Expression instance, MethodInfo method, IEnumerable1 arguments) at System.Linq.Expressions.Expression.Call(Expression instance, MethodInfo method, Expression[] arguments) at System.Windows.Controls.LinqHelper.GenerateMethodCall(String methodName, Expression left, Expression right) at System.Windows.Controls.LinqHelper.GenerateStartsWith(Expression left, Expression right) at System.Windows.Controls.LinqHelper.BuildFilterExpression(Expression propertyExpression, FilterOperator filterOperator, Expression valueExpression, Boolean isCaseSensitive, Expression& filterExpression) --- End of inner exception stack trace --- --- End of inner exception stack trace ---} System.Exception {System.InvalidOperationException}

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  • Implement JNI listener.

    - by G B
    I have the following code in a c++ "listener class" (more or less), which calls some function of a Java object. I suspect there's a memory leak: JNIEnv *env = NULL; vm_->AttachCurrentThread(&env, NULL); const jclass cls = env->FindClass(...); const jmethodID meth = env->GetMethodID(...); const jobject obj = env->NewObject(cls, meth, ...); [ more code ] env->DeleteLocalRef(obj); My question is: should I also release the local reference of cls and meth? JNI Documentation isn't very clear about it.

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  • Extracting, then passing raw data into another class - How to avoid copying twice while maintaining

    - by Kache4
    Consider a class Book with a stl container of class Page. each Page holds a screenshot, like page10.jpg in raw vector<char> form. A Book is opened with a path to a zip, rar, or directory containing these screenshots, and uses respective methods of extracting the raw data, like ifstream inFile.read(buffer, size);, or unzReadCurrentFile(zipFile, buffer, size). It then calls the Page(const char* stream, int filesize) constructor. Right now, it's clear that the raw data is being copied twice. Once to extract to Book's local buffer and a second time in the Page ctor to the Page::vector<char>. Is there a way to maintain encapsulation while getting rid of the middleman buffer?

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  • Event Handlers Not Getting Called? - wxWidgets

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • Calling a native callback from managed .NET code (when loading the managed code using COM)

    - by evilfred
    Hi, I am really confused by the multitude of misinformation about native / managed interop. I have a C++ exe which is NOT built using CLR stuff (it is not Managed C++ or C++/CLI and never will be). I would like to access some code I have in a C# assembly. I can access the C# assembly using COM. However, when my C# code detects an event I would like it to call back into my C++ code. The C++ function pointer to call back into will be provided at runtime. Note that the C++ function pointer is a function found in the exe's execution environment. I don't want the managed code to try and load up some DLL to call a function (there is no DLL). How do I pass this C++ function pointer to my C# code through .NET and have my C# code successfully call it? Thanks!

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  • Should this immutable struct be a mutable class?

    - by ChaosPandion
    I showed this struct to a fellow programmer and they felt that it should be a mutable class. They felt it is inconvenient not to have null references and the ability to alter the object as required. I would really like to know if there are any other reasons to make this a mutable class. [Serializable] public struct PhoneNumber : ICloneable, IEquatable<PhoneNumber> { private const int AreaCodeShift = 54; private const int CentralOfficeCodeShift = 44; private const int SubscriberNumberShift = 30; private const int CentralOfficeCodeMask = 0x000003FF; private const int SubscriberNumberMask = 0x00003FFF; private const int ExtensionMask = 0x3FFFFFFF; private readonly ulong value; public int AreaCode { get { return UnmaskAreaCode(value); } } public int CentralOfficeCode { get { return UnmaskCentralOfficeCode(value); } } public int SubscriberNumber { get { return UnmaskSubscriberNumber(value); } } public int Extension { get { return UnmaskExtension(value); } } public PhoneNumber(ulong value) : this(UnmaskAreaCode(value), UnmaskCentralOfficeCode(value), UnmaskSubscriberNumber(value), UnmaskExtension(value), true) { } public PhoneNumber(int areaCode, int centralOfficeCode, int subscriberNumber) : this(areaCode, centralOfficeCode, subscriberNumber, 0, true) { } public PhoneNumber(int areaCode, int centralOfficeCode, int subscriberNumber, int extension) : this(areaCode, centralOfficeCode, subscriberNumber, extension, true) { } private PhoneNumber(int areaCode, int centralOfficeCode, int subscriberNumber, int extension, bool throwException) { value = 0; if (areaCode < 200 || areaCode > 989) { if (!throwException) return; throw new ArgumentOutOfRangeException("areaCode", areaCode, @"The area code portion must fall between 200 and 989."); } else if (centralOfficeCode < 200 || centralOfficeCode > 999) { if (!throwException) return; throw new ArgumentOutOfRangeException("centralOfficeCode", centralOfficeCode, @"The central office code portion must fall between 200 and 999."); } else if (subscriberNumber < 0 || subscriberNumber > 9999) { if (!throwException) return; throw new ArgumentOutOfRangeException("subscriberNumber", subscriberNumber, @"The subscriber number portion must fall between 0 and 9999."); } else if (extension < 0 || extension > 1073741824) { if (!throwException) return; throw new ArgumentOutOfRangeException("extension", extension, @"The extension portion must fall between 0 and 1073741824."); } else if (areaCode.ToString()[1] - 48 > 8) { if (!throwException) return; throw new ArgumentOutOfRangeException("areaCode", areaCode, @"The second digit of the area code cannot be greater than 8."); } else { value |= ((ulong)(uint)areaCode << AreaCodeShift); value |= ((ulong)(uint)centralOfficeCode << CentralOfficeCodeShift); value |= ((ulong)(uint)subscriberNumber << SubscriberNumberShift); value |= ((ulong)(uint)extension); } } public object Clone() { return this; } public override bool Equals(object obj) { return obj != null && obj.GetType() == typeof(PhoneNumber) && Equals((PhoneNumber)obj); } public bool Equals(PhoneNumber other) { return this.value == other.value; } public override int GetHashCode() { return value.GetHashCode(); } public override string ToString() { return ToString(PhoneNumberFormat.Separated); } public string ToString(PhoneNumberFormat format) { switch (format) { case PhoneNumberFormat.Plain: return string.Format(@"{0:D3}{1:D3}{2:D4} {3:#}", AreaCode, CentralOfficeCode, SubscriberNumber, Extension).Trim(); case PhoneNumberFormat.Separated: return string.Format(@"{0:D3}-{1:D3}-{2:D4} {3:#}", AreaCode, CentralOfficeCode, SubscriberNumber, Extension).Trim(); default: throw new ArgumentOutOfRangeException("format"); } } public ulong ToUInt64() { return value; } public static PhoneNumber Parse(string value) { var result = default(PhoneNumber); if (!TryParse(value, out result)) { throw new FormatException(string.Format(@"The string ""{0}"" could not be parsed as a phone number.", value)); } return result; } public static bool TryParse(string value, out PhoneNumber result) { result = default(PhoneNumber); if (string.IsNullOrEmpty(value)) { return false; } var index = 0; var numericPieces = new char[value.Length]; foreach (var c in value) { if (char.IsNumber(c)) { numericPieces[index++] = c; } } if (index < 9) { return false; } var numericString = new string(numericPieces); var areaCode = int.Parse(numericString.Substring(0, 3)); var centralOfficeCode = int.Parse(numericString.Substring(3, 3)); var subscriberNumber = int.Parse(numericString.Substring(6, 4)); var extension = 0; if (numericString.Length > 10) { extension = int.Parse(numericString.Substring(10)); } result = new PhoneNumber( areaCode, centralOfficeCode, subscriberNumber, extension, false ); return result.value == 0; } public static bool operator ==(PhoneNumber left, PhoneNumber right) { return left.Equals(right); } public static bool operator !=(PhoneNumber left, PhoneNumber right) { return !left.Equals(right); } private static int UnmaskAreaCode(ulong value) { return (int)(value >> AreaCodeShift); } private static int UnmaskCentralOfficeCode(ulong value) { return (int)((value >> CentralOfficeCodeShift) & CentralOfficeCodeMask); } private static int UnmaskSubscriberNumber(ulong value) { return (int)((value >> SubscriberNumberShift) & SubscriberNumberMask); } private static int UnmaskExtension(ulong value) { return (int)(value & ExtensionMask); } } public enum PhoneNumberFormat { Plain, Separated }

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  • How to read STDIN into string variable until EOF in C?

    - by NovumCoder
    Hi, im getting "Bus Error" trying to read stdin into a char* variable. I just want to read whole stuff coming over stdin and put it first into a variable, then continue working on the variable. My Code is as follows: char* content; char* c; while( scanf( "%c", c)) { strcat( content, c); } fprintf( stdout, "Size: %d", strlen( content)); But somehow i always get "Bus error" returned by calling "cat test.txt | myapp", where "myapp" is the compiled code above. My question is how do i read stdin until EOF into a variable? As you see in the code, i just want to print the size of input coming over stdin, in this case it should be equal to the size of the file "test.txt". I thought just using scanf would be enough, maybe buffered way to read stdin?

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  • Cannot call SAPI from dll

    - by Quandary
    Question: The below code works fine as long as it is in an executable. It uses the msft (text-to-)speech API (SAPI). But as soon as I put it in a dll and load it with loadlibrary from an executable, it doesn't work. I've also tried to change CoInitialize(NULL); to CoInitializeEx(NULL,COINIT_MULTITHREADED); and I tried with all possible flags ( COINIT_APARTMENTTHREADED, COINIT_MULTITHREADED, COINIT_DISABLE_OLE1DDE, COINIT_SPEED_OVER_MEMORY) But it's always stuck at hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); I also tried those flags here: CLSCTX_INPROC_SERVER,CLSCTX_SERVER, CLSCTX_ALL, but nothing seems to help... There are no errors, it doesn't crash, it just sleeps forever at CoCreateInstance... This is the code as single exe (working) #include <windows.h> #include <sapi.h> #include <iostream> #include <cstdlib> int main(int argc, char* argv[]) { ISpVoice * pVoice = NULL; //CoInitializeEx(NULL,COINIT_MULTITHREADED); HRESULT hr = CoInitialize(NULL); if( FAILED(hr) ) { MessageBox(NULL, TEXT("Failed To Initialize"), TEXT("Error"),0); printf("Failed!\n"); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoInitialize_exe.txt" , "w" ); fwrite (buffer , 1 , sizeof(buffer) , pFile ); fclose (pFile); } else { //CoGetClassObject(CLSID_SpVoice, CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory, (void**) &pClsF); //hr = CoGetClassObject(CLSID_SpVoice, CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory, (void**) &pClsF); hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); //HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { hr = pVoice->Speak(L"Test Test", 0, NULL); hr = pVoice->Speak(L"This sounds normal <pitch middle = '-10'/> but the pitch drops half way through", SPF_IS_XML, NULL ); pVoice->Release(); pVoice = NULL; } else { MessageBox(NULL, TEXT("Failed To Create a COM instance..."), TEXT("Error"),0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoCreateInstance_exe.txt" , "w" ); fwrite (buffer , 1 , sizeof(buffer) , pFile ); fclose (pFile); } } CoUninitialize(); return EXIT_SUCCESS; } This is the exe loading the dll (stays forever at printf("trying to create instance.\n"); ) #include <windows.h> #include <sapi.h> #include <iostream> #include <cstdlib> int main(int argc, char* argv[]) { // C:\Windows\System32\Speech\Common\sapi.dll //LoadLibraryA("sapi.dll"); LoadLibraryA("Sapidll2.dll"); return EXIT_SUCCESS; // Frankly, that would be nice... } And this is Sapidll2.dll // dllmain.cpp : Defines the entry point for the DLL application. #include "stdafx.h" #include <iostream> #include <cstdlib> #include <string> #include <windows.h> #include <sapi.h> int init_engine() { ISpVoice * pVoice = NULL; //HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); HRESULT hr = CoInitialize(NULL); if(FAILED(hr) ) { MessageBox(NULL, TEXT("Failed To Initialize"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoInitialize_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } else { printf("trying to create instance.\n"); //HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); //HRESULT hr = CoCreateInstance(__uuidof(ISpVoice), NULL, CLSCTX_INPROC_SERVER, IID_ISpVoice, (void **) &pVoice); HRESULT hr = CoCreateInstance(__uuidof(SpVoice), NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { printf("Succeeded\n"); //hr = pVoice->Speak(L"The text to speech engine has been successfully initialized.", 0, NULL); } else { printf("failed\n"); MessageBox(NULL, TEXT("Failed To Create COM instance"), TEXT("Error"), 0); char buffer[2000] ; sprintf(buffer, "An error occured: 0x%08X.\n", hr); FILE * pFile = fopen ( "c:\\temp\\CoCreateInstance_dll.txt" , "w" ); fwrite (buffer , 1 , strlen(buffer) , pFile ); fclose (pFile); } } if(pVoice != NULL) { pVoice->Release(); pVoice = NULL; } CoUninitialize(); return true ; } BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: init_engine(); break; case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; }

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  • cannot convert from 'cli::array<Type> ^' to 'cli::array<Type> ^[]'

    - by user1576628
    I'm pretty new to C++/CLI and I am trying to convert a System::String to a System::Char array. Here's what I have so far: private: System::Void modeToolStripMenuItem_Click(System::Object^ sender, System::EventArgs^ e) { Mode frmMode; if(frmMode.ShowDialog() == System::Windows::Forms::DialogResult::OK){ array <Char>^ load [] = gcnew array<Char>(txtbxName->Text->ToCharArray()); } } txtbxName is a textbox inside a the form. Supposedly, this should work, but I get the compiler error: error C2440: cannot convert from 'cli::array<Type> ^' to 'cli::array<Type> ^[]' for the fourth line of the snippet.

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  • C++ Why is the converter constructor implicitly called?

    - by ShaChris23
    Why is the Child class's converter constructor called in the code below? I mean, it automatically converts Base to Child via the Child converter constructor. The code below compiles, but shouldn't it not compile since I haven't provided bool Child::operator!=(Base const&)? class Base { }; class Child : public Base { public: Child() {} Child(Base const& base_) : Base(base_) { std::cout <<"should never called!"; } bool operator!=(Child const&) { return true; } }; void main() { Base base; Child child; if(child != base) std::cout << "not equal"; else std::cout << "equal"; }

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  • Operator overloading outside class

    - by bobobobo
    There are two ways to overload operators for a C++ class: Inside class class Vector2 { public: float x, y ; Vector2 operator+( const Vector2 & other ) { Vector2 ans ; ans.x = x + other.x ; ans.y = y + other.y ; return ans ; } } ; Outside class class Vector2 { public: float x, y ; } ; Vector2 operator+( const Vector2& v1, const Vector2& v2 ) { Vector2 ans ; ans.x = v1.x + v2.x ; ans.y = v1.y + v2.y ; return ans ; } (Apparently in C# you can only use the "outside class" method.) In C++, which way is more correct? Which is preferable?

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  • WPF DataGridTextColumn Can't type point for float data

    - by Alvin
    I had a WPF DataGrid and use DataGridTextColumn Binding to a Collection. The items in Collection had some float property. When my program launched, I modify the value of float property in DataGrid, if I type a integer value, it works well. But if I type char . for a float value, char . can't be typed. I had to type all the numbers first, and then jump to the . position to type char . to finish my input. So how can I type . in my situation? Thanks.

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  • strcpy v/s memcpy

    - by Sachin Chourasiya
    What is the difference between memcpy() and strcpy()? I tried to find it with the help of a program but both are giving the same output. int main() { char s[5]={'s','a','\0','c','h'}; char p[5]; char t[5]; strcpy(p,s); memcpy(t,s,5); printf("sachin p is [%s], t is [%s]",p,t); return 0; } Output sachin p is [sa], t is [sa]

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  • ASPX ajax form post help

    - by StealthRT
    Hey all, i have this peice of code that allows a user to select a jpg image, resize it and uploads it to the server driectory. The problem being is that it reloads the aspx page when it saves the image. My question is-is there any way to do this same thing but with ajax so that it doesn't leave the page after submitting it? I've done this pleanty of times with classic asp pages but never with a aspx page. Here is the code for the ASPX page: <%@ Page Trace="False" Language="vb" aspcompat="false" debug="true" validateRequest="false"%> <%@ Import Namespace=System.Drawing %> <%@ Import Namespace=System.Drawing.Imaging %> <%@ Import Namespace=System.Drawing.Text %> <%@ Import Namespace=System %> <%@ Import Namespace=System.IO %> <%@ Import Namespace=System.Web %> <%@ Import Namespace=System.ServiceProcess %> <%@ Import Namespace=Microsoft.Data.Odbc %> <%@ Import Namespace=System.Data.Odbc %> <%@ Import Namespace=MySql.Data.MySqlClient %> <%@ Import Namespace=MySql.Data %> <%@ Import Namespace=System.Drawing.Drawing2D %> <%@ Import Namespace="System.Data" %> <%@ Import Namespace="System.Data.ADO" %> <%@ Import Namespace=ADODB %> <SCRIPT LANGUAGE="VBScript" runat="server"> const Lx = 200 const Ly = 60 const upload_dir = "/img/avatar/" const upload_original = "tmpAvatar" const upload_thumb = "thumb" const upload_max_size = 256 dim fileExt dim newWidth, newHeight as integer dim l2 dim fileFld as HTTPPostedFile Dim originalimg As System.Drawing.Image dim msg dim upload_ok as boolean </script> <% Dim theID, theEmail, maleOrFemale theID = Request.QueryString("ID") theEmail = Request.QueryString("eMail") maleOrFemale = Request.QueryString("MF") randomize() upload_ok = false if lcase(Request.ServerVariables("REQUEST_METHOD"))="post" then fileFld = request.files(0) if fileFld.ContentLength > upload_max_size * 1024 then msg = "Sorry, the image must be less than " & upload_max_size & "Kb" else try fileExt = System.IO.Path.GetExtension(fileFld.FileName).ToLower() if fileExt = ".jpg" then originalImg = System.Drawing.Image.FromStream(fileFld.InputStream) if originalImg.Height > Ly then newWidth = Ly * (originalImg.Width / originalImg.Height) newHeight = Ly end if Dim thumb As New Bitmap(newWidth, newHeight) Dim gr_dest As Graphics = Graphics.FromImage(thumb) dim sb = new SolidBrush(System.Drawing.Color.White) gr_dest.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality gr_dest.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality gr_dest.FillRectangle(sb, 0, 0, thumb.Width, thumb.Height) gr_dest.DrawImage(originalImg, 0, 0, thumb.Width, thumb.Height) try originalImg.save(Server.MapPath(upload_dir & upload_original & fileExt), originalImg.rawformat) thumb.save(Server.MapPath(upload_dir & theID & fileExt), originalImg.rawformat) msg = "Uploaded " & fileFld.FileName & " to " & Server.MapPath(upload_dir & upload_original & fileExt) upload_ok = true File.Delete(Server.MapPath(upload_dir & upload_original & fileExt)) catch msg = "Sorry, there was a problem saving your avatar. Please try again." end try if not thumb is nothing then thumb.Dispose() thumb = nothing end if else msg = "That image does not seem to be a JPG. Upload only JPG images." end if catch msg = "That image does not seem to be a JPG." end try end if if not originalImg is nothing then originalImg.Dispose() originalImg = nothing end if end if %><head> <meta http-equiv="pragma" content="no-cache" /> </head> <html> <script type="text/javascript" src="js/jquery-1.3.min.js"></script> <form enctype="multipart/form-data" method="post" runat="server" id="sendImg"> <input type="file" name="upload_file" id="upload_file" style="-moz-opacity: 0; opacity:0; filter: alpha(opacity=0); margin-top: 5px; float:left; cursor:pointer;" onChange="$('#sendImg').submit();" > <input type="submit" value="Upload" style="visibility:hidden; display:none;"> </form> </body> </html> Any help would be great! :o) David

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  • Event Handlers Not Getting Called? - wxWidgets & C++

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • Integrate Cppcheck with Emacs

    - by N.N.
    Is it possible to integrate Cppcheck with Emacs in a more sophisticated way than simply calling the shell command on the current buffer? I would like Emacs to be able to parse Cppcheck's messages and treat them as messages from a compiler (similar to how compile works), such as using C-x ` to visit the targets of Cppcheck's messages. Here is some example output Cppcheck: $ cppcheck --enable=all test.cpp Checking test.cpp... [test.cpp:4]: (error) Possible null pointer dereference: p - otherwise it is redundant to check if p is null at line 5 [test.cpp:38]: (style) The scope of the variable 'i' can be reduced [test.cpp:38]: (style) Variable 'i' is assigned a value that is never used [test.cpp:23]: (error) Possible null pointer dereference: p [test.cpp:33]: (error) Possible null pointer dereference: p Checking usage of global functions.. [test.cpp:36]: (style) The function 'f' is never used [test.cpp:1]: (style) The function 'f1' is never used [test.cpp:9]: (style) The function 'f2' is never used [test.cpp:26]: (style) The function 'f3' is never used

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  • 32bit to 64bit inline assembly porting

    - by Simone Margaritelli
    I have a piece of C++ code (compiled with g++ under a GNU/Linux environment) that load a function pointer (how it does that doesn't matter), pushes some arguments onto the stack with some inline assembly and then calls that function, the code is like : unsigned long stack[] = { 1, 23, 33, 43 }; /* save all the registers and the stack pointer */ unsigned long esp; asm __volatile__ ( "pusha" ); asm __volatile__ ( "mov %%esp, %0" :"=m" (esp)); for( i = 0; i < sizeof(stack); i++ ){ unsigned long val = stack[i]; asm __volatile__ ( "push %0" :: "m"(val) ); } unsigned long ret = function_pointer(); /* restore registers and stack pointer */ asm __volatile__ ( "mov %0, %%esp" :: "m" (esp) ); asm __volatile__ ( "popa" ); I'd like to add some sort of #ifdef _LP64 // 64bit inline assembly #else // 32bit version as above example #endif But i don't know inline assembly for 64bit machines, anyone could help me? Thanks

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  • JNA and ZBar(library for bar code reader)

    - by user219120
    I'm creating Java Interface with JNA for ZBar(library for bar code reader). In JNA, structures in C are needed to declare. For example:: // In C typedef struct { char* id; char* name; int age; char* sectionId } EMPLOYEE; to // In Java with JNA public static class Employee extends Structure { // com.sun.jna.Structure String id; String name; int age; String sectionId; } But in ZBar, structures have no members. For example:: // zbar-0.10/include/zbar.h // line:1009-1011 struct zbar_image_scanner_s; /** opaque image scanner object. */ typedef struct zbar_image_scanner_s zbar_image_scanner_t; That doesn't declare size or members of the structures. How can I write interfaces for these structures in JNA?

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  • Qt - drag and drop with graphics view framework

    - by David Davidson
    I'm trying to make a simple draggable item using the graphics framework. Here's the code for what I did so far: Widget class: class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); }; Widget::Widget(QWidget *parent) : QWidget(parent) { DragScene *scene = new DragScene(); DragView *view = new DragView(); QHBoxLayout *layout = new QHBoxLayout(); DragItem *item = new DragItem(); view->setAcceptDrops(true); scene->addItem(item); view->setScene(scene); layout->addWidget(view); this->setLayout(layout); } Widget::~Widget() { } DragView class: class DragView : public QGraphicsView { public: DragView(QWidget *parent = 0); }; DragView::DragView(QWidget *parent) : QGraphicsView(parent) { setRenderHints(QPainter::Antialiasing); } DragScene class: class DragScene : public QGraphicsScene { public: DragScene(QObject* parent = 0); protected: void dragEnterEvent(QGraphicsSceneDragDropEvent *event); void dragMoveEvent(QGraphicsSceneDragDropEvent *event); void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); void dropEvent(QGraphicsSceneDragDropEvent *event); }; DragScene::DragScene(QObject* parent) : QGraphicsScene(parent) { } void DragScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragLeaveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dropEvent(QGraphicsSceneDragDropEvent *event){ qDebug() << event->pos(); event->acceptProposedAction(); DragItem *item = new DragItem(); this->addItem(item); item->setPos(event->pos()); } DragItem class: class DragItem : public QGraphicsItem { public: DragItem(QGraphicsItem *parent = 0); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); protected: void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); }; DragItem::DragItem(QGraphicsItem *parent) : QGraphicsItem(parent) { setFlag(QGraphicsItem::ItemIsMovable); } QRectF DragItem::boundingRect() const{ const QPointF *p0 = new QPointF(-10,-10); const QPointF *p1 = new QPointF(10,10); return QRectF(*p0,*p1); } void DragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){ if(painter == 0) painter = new QPainter(); painter->drawEllipse(QPoint(0,0),10,10); } void DragItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mousePressEvent(QGraphicsSceneMouseEvent *event){ QMimeData* mime = new QMimeData(); QDrag* drag = new QDrag(event->widget()); drag->setMimeData(mime); drag->exec(); } void DragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){ } main.cpp instantiates a Widget and shows it. When I try to drag the circle, the app just creates another circle over the original one, regardless of where I release the drag. qDebug() in DragScene's dropEvent() shows QPointF(0,0) everytime the drag ends. I'm having a hard time trying to understand exactly what I have to do, which classes I should subclass, which methods needs to be overriden, to make this work. The documentation on this isn't very detailed. I'd like to know how to make this work, and if there's some other, more comprehensive resource to learn about the graphics view framework, besides the official documentation (which is excellent btw, but it would be great if there was a more detailed treatise on the subject). EDIT: Following badgerr's advice, I replaced item-pos() in DragScene::dropEvent() with item-scenePos(), now the drop event creates a new circle in the drop site, which is more or less what I wanted. But the original circle is still in place, and while the drag is in progress, the item doesn't follow the mouse cursor. The QGraphicsSceneDragDropEvent documentation says that pos() should return the cursor position in relation to the view that sent the event, which, unless I got it wrong, shouldn't be (0,0) all the time. Weird. I've read in a forum post that you can use QDrag::setPixMap() to show something during the drag, and in examples I've seen pictures being set as pixmaps, but how do I make the pixmap just like the graphics item I'm supposed to be dragging?

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  • database datatype size

    - by yeeen
    Just to clarify by specifying sth like VARCHAR(45) means it can take up to max 45 characters? I rmb I heard from someone a few years ago that the number in the parathesis doesn't refer to the no of characters, then the person tried to explain to me sth quite complicated which i don't understand n forgot alr. And what is the difference btn CHAR and VARCHAR? I did search ard a bit and see that CHAR gives u the max of the size of the column and it is better to use it if ur data has a fix size and use VARCHAR if ur data size varies. But if it gives u the max of the size of the column of all the data of this col, isn't it better to use it when ur data size varies? Esp if u don't know how big is ur data size gg to be. VARCHAR needs to specify the size (CHAR don't really need right?), isn't it more troublesome?

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  • algorithm diagram

    - by tunl
    This is the max searching algorithm diagram: So, I wonder how can draw diagram for Recursion in HaNoi Tower program: package tunl; public class TowersApp { static int n = 3; public static void main(String[] args) { TowersApp.doTowers(3, 'A', 'B', 'C'); } public static void doTowers(int n, char from, char inter, char to) { if (n == 1) { System.out.println("disk 1 from "+ from + " to " + to); } else { doTowers(n-1, from, to, inter); System.out.println("disk " + n + " from " + from + " to " + to); doTowers(n-1, inter, from, to); } } } I can't draw it. Anyone can help me !!!

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  • Using boost::iostreams to parse a binary file byte by byte

    - by Zsol
    So I would like to parse a binary file and extract some data from it. The problem I am facing with this is that I need to convert a stream of chars to a stream of unsigned chars. Reading the boost documentation, it seems that boost::iostreams::code_converter should be the solution for this, so I tried this: typedef unsigned char uint8_t; typedef boost::iostreams::stream<boost::iostreams::code_converter< boost::iostreams::basic_array_source<uint8_t> >, std::codecvt<uint8_t, char, std::mbstate_t> > array_stream; The idea was to specify a codecvt with InternalType=uint8_t and ExternalType=char. Unfortunately this does not compile. So the question is: how do I convert a stream of chars to a stream of uint8_ts?

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  • PHP, MySQL, and temporary tables

    - by dave
    Php novice. 1.Is there anything wrong with this PHP & MySQL code? include_once "db_login.php" ; $sql = "DROP TEMPORARY TABLE IF EXISTS temp_sap_id_select" ; mysql_query ( $sql ) or ( "Error " . mysql_error () ) ; $sql = " CREATE TEMPORARY TABLE temp_sap_id_select ( `current_page` INT NOT NULL, `total_pages` INT NOT NULL, `select_date` DATE NOT NULL, `select_schcode` CHAR(6) NOT NULL, `select_user` CHAR(30) NOT NULL, `select_id` CHAR(9) NOT NULL ) " ; mysql_query ( $sql ) or ( "Error " . mysql_error () ) ; 2.Admittedly, I'm a dull boy, but I'll ask anyway: If I'm using a MySQL GUI and have open the target database, will it be aware of the above temporary table created by PHP/MySQL (IF the temporary table is properly created)?

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  • Operator overloading C++ outside class

    - by bobobobo
    Well, so there are 2 ways to overload operators for a C++ class INSIDE CLASS class Vector2 { public: float x, y ; Vector2 operator+( const Vector2 & other ) { Vector2 ans ; ans.x = x + other.x ; ans.y = y + other.y ; return ans ; } } ; OUTSIDE CLASS class Vector2 { public: float x, y ; } ; Vector2 operator+( const Vector2& v1, const Vector2& v2 ) { Vector2 ans ; ans.x = v1.x + v2.x ; ans.y = v1.y + v2.y ; return ans ; } In C# apparently you can only use the OUTSIDE class method The question is, in C++, which is "morer-correcter?" Which is preferable? When is one way better than another?

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  • Using fscanf with dynamically allocated buffer.

    - by ryyst
    Hi, I got the following code: char buffer[2047]; int charsRead; do { if(fscanf(file, "%2047[^\n]%n%*c", buffer, &charsRead) == 1) { // Do something } } while (charsRead == 2047); I wanted to convert this code to use dynamically allocated variables so that when calling this code often I won't get heavy memory leakage. Thus, I tried this: char *buffer = malloc(sizeof(char) * 2047); int *charsRead = malloc(sizeof(int)); do { if(fscanf(file, "%2047[^\n]%n%*c", *buffer, charsRead) == 1) { // Do something } } while (*charsRead == 2047); Unfortunately, this does not work. I always get “EXC_BAD_ACCESS” errors, just before the if-statement with the fscanf call. What am I doing wrong? Thanks for any help! -- Ry

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