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  • Can I print an HTMLLoader (pdf) in Adobe Air?

    - by Stephano
    I'm using AlivePDF to create a PDF file, then save it to the desktop. I can then use an HTMLLoader to display my lovely PDF file. Now, the print button in Adobe Reader works fine. However, there will be young children using the app, so I'd like to have a big "Print" button right above it. I figured I could just start up a print job and feed it my HTMLLoader. Am I doing something wrong here, cause I can't seem to get any output? note: variable "stuff" below is my HTMLLoader. I also have access to the PDF file if that comes in handy. private function print():void { var myPrintJob:PrintJob=new PrintJob(); var result:Boolean=myPrintJob.start(); if (result && stuff != null) { var rect:Rectangle=new Rectangle(0, 0, 2550, 3300); var opt:PrintJobOptions=new PrintJobOptions(true); myPrintJob.addPage(stuff, rect, opt); myPrintJob.send(); } else { //User does not have printer or user canceled print action } }

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  • How to loop video using NetStream in Data Generation Mode

    - by WesleyJohnson
    I'm using a NetStream in Data Generation Mode to play an embeded FLV using appendBytes. When the stream is finished playing, I'd like to loop the FLV file. I'm not sure how to achieve this. Here is what I have so far (this isn't a complete example): public function createBorderAnimation():void { // Load the skin image borderAnimation = Assets.BorderAnimation; // Convert the animation to a byte array borderAnimationBytes = new borderAnimation(); // Initialize the net connection border_nc = new NetConnection(); border_nc.connect( null ); // Initialize the net stream border_ns = new NetStream( border_nc ); border_ns.client = { onMetaData:function( obj:Object ):void{ trace(obj); } } border_ns.addEventListener( NetStatusEvent.NET_STATUS, border_netStatusHandler ); border_ns.play( null ); border_ns.appendBytes( borderAnimationBytes ); // Initialize the animation border_vd = new Video( 1024, 768 ); border_vd.attachNetStream( border_ns ); // Add the animation to the stage ui = new UIComponent(); ui.addChild( DisplayObject( border_vd ) ); grpBackground.addElement( ui ); } protected function border_netStatusHandler( event:NetStatusEvent ):void { if( event.info.code == "NetStream.Buffer.Flush" || event.info.code == "NetStream.Buffer.Empty" ) { border_ns.appendBytesAction( NetStreamAppendBytesAction.RESET_BEGIN ); border_ns.appendBytes( borderAnimationBytes ); border_ns.appendBytesAction( NetStreamAppendBytesAction.END_SEQUENCE ); } } This will loop the animation, but it starts chewing up memory like crazy. I've tried using NetStream.seek(0) and NetStream.appendBytesAction( NetStreamAppendBytesAction.RESET_SEEK ), but then I'm not sure what to do next. If you just try to call appendBytes again after that, it doesn't work, presumably because I'm appending the full byte array which has the FLV header and stuff? I'm not very familiar with how that all works. Any help is greatly appreciated.

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  • How do I display children in succession, as3

    - by VideoDnd
    How do I display children in succession? By succession I mean 1,2,3,4, etc. Perhapse incrementing with a loop or using a timer is what I'm after. Add, remove, appear, or disappear children, could all work. I want a simple way to display 1 child every second until I reach 10. METHODS TRYED addChild and removeChild visible !visible for loop

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  • reference symbols on the main timeline

    - by vasion
    this is one of those upsurdly basic questions for which google does not work. I have usually dispatched events from my classes and dealt with the user interface in the document class. But now i want to separate all the UI in a separate class, accessible by other classes. I have added it as a child to the main/document class, but how do i reference the main class without going through parent.parent shananigans? edit. one more thing i remembered. Some of my UI elements are not programatically added.

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  • Embedding swf with players

    - by uswaretech
    I want too display PPTs as inline on webpage via swf. So I convert them to swf using OpenOffice scripting. I can embed them into webpage via swfobject, however this has two major problems, Swfobject require me to tell the size of uploaded swfs, which I dont know in advance, as size/aspect ratio of swf depends on uploaded presentation. This doesnot put next/previous controls. Is there a tool/library using which I can emebed swf player in page without these problems.

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  • AS3 using PrintJob to print a MovieClip

    - by Chris Waugh
    Hello, I am currently trying to create a function which will allow me to pass in a movieclip and print it. Here is the simplified version of the function: function printMovieClip(clip:MovieClip) { var printJob:PrintJob = new PrintJob(); var numPages:int = 0; var printY:int = 0; var printHeight:Number; if ( printJob.start() ) { /* Resize movie clip to fit within page width */ if (clip.width > printJob.pageWidth) { clip.width = printJob.pageWidth; clip.scaleY = clip.scaleX; } numPages = Math.ceil(clip.height / printJob.pageHeight); /* Add pages to print job */ for (var i:int = 0; i < numPages; i++) { printJob.addPage(clip, new Rectangle(0, printY, printJob.pageWidth, printJob.pageHeight)); printY += printJob.pageHeight; } /* Send print job to printer */ printJob.send(); /* Delete job from memory */ printJob = null; } } printMovieClip( testMC ); Unfortunately this is not working as expected i.e. printing the full width of the Movieclip and doing page breaks on the length. Any help with this would be greatly appreciated. Many thanks, Chris

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  • Actionscript: Why is drawRoundRectComplex() not documented?

    - by Chunk1978
    in studying actionscript 3's graphics class, i've come across the undocumented drawRoundRectComplex() method. it's a variant of drawRoundRect() but with 8 parameters, the final four being the diameter of each corner (x, y, width, height, top left, top right, bottom left, bottom right). //example var sp:Sprite = new Sprite(); sp.graphics.lineStyle(1, 0x000000); sp.graphics.drawRoundRectComplex(0, 0, 100, 50, 10, 20, 0, 10); addChild(sp); this seems to be a pretty useful method, so i'm just curious if anyone knows of any reasons why adobe chose not to document it?

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  • Ideas for jumping in 2D with Actionscript 3 [included attempt]

    - by befall
    So, I'm working on the basics of Actionscript 3; making games and such. I designed a little space where everything is based on location of boundaries, using pixel-by-pixel movement, etc. So far, my guy can push a box around, and stops when running into the border, or when try to the push the box when it's against the border. So, next, I wanted to make it so when I bumped into the other box, it shot forward; a small jump sideways. I attempted to use this (foolishly) at first: // When right and left borders collide. if( (box1.x + box1.width/2) == (box2.x - box2.width/2) ) { // Nine times through for (var a:int = 1; a < 10; a++) { // Adds 1, 2, 3, 4, 5, 4, 3, 2, 1. if (a <= 5) { box2.x += a; } else { box2.x += a - (a - 5)*2 } } } Though, using this in the function I had for the movement (constantly checking for keys up, etc) does this all at once. Where should I start going about a frame-by-frame movement like that? Further more, it's not actually frames in the scene, just in the movement. This is a massive pile of garbage, I apologize, but any help would be appreciated.

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  • How to add backgroud music in my website done in Joomla?

    - by Nishant Shrivastava
    Hello Experts, I am willing to add a music which runs in the background of my website.The site is generated in Joomla.Does anyone knows about any component (or any way) through which I can add a music which runs in the background of the website. I know it can be achieved via embed tag in the index page of the selected template,but one additional requirement is whenever any visitor clicks on any other Link, it should continue but not start from the begining.Is it feasible? Can anyone help me regarding this?

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  • How can I modify my code to line through the bezier control points?

    - by WillyCornbread
    HI all - I am using anchor points and control points to create a shape using curveTo. It's all working fine, but I cannot figure out how to get my lines to go through the center of the control points (blue dots) when the line is not straight. Here is my code for drawing the shape: // clear old line and draw new / begin fill var g:Graphics = graphics; g.clear(); g.lineStyle(2, 0, 1); g.beginFill(0x0099FF,.1); //move to starting anchor point var startX:Number = anchorPoints[0].x; var startY:Number = anchorPoints[0].y; g.moveTo(startX, startY); // Connect the dots var numAnchors:Number = anchorPoints.length; for (var i:Number=1; i<numAnchors; i++) { // curve to next anchor through control g.curveTo(controlPoints[i].x,controlPoints[i].y, anchorPoints[i].x, anchorPoints[i].y); } // Close the loop g.curveTo(controlPoints[0].x,controlPoints[0].y,startX,startY); And the shape I'm drawing for reference: How can I modify my code so that the lines go directly through the blue control points? Thanks in advance! b

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  • Why does the textField not show up when I change the defaultTextFormat

    - by Leon
    I have an if/else statement which checks the length of my current title, and then is suppose to change the defaultTextFormat of the title textField and set the text. Currently the title will not show up now, no matter what character length the title is, any thoughts on what I could be doing wrong here? public function switchTitle(sentText):void { titleString = sentText; trace("---------"+"\n"); trace("Forumula testing"); trace("titleString = "+titleString); trace("titleString.length = "+titleString.length); trace("titleSize/10 = "+(titleSize/10)); trace("\n"); // If Title can fit: if (titleString.length < (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle; titleString = sentText; // If Title can't fit: } else if (titleString.length >= (titleSize/10)) { vTitle.defaultTextFormat = Fonts.VideoTitle2; titleString = sentText; } trace("---------"+"\n"); //vTitle.text = titleString; // <-- Original code, worked }

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  • Dynamically Casting In ActionScript

    - by Joshua
    Is there a way to cast dynamically in Actionscript? What I want to accomplish is illustrated by the following code: var Val:*; var S:String=SomeTextEdit.text; switch (DesiredTypeTextEdit.text) { case 'int':Val=int(S);break; case 'uint':Val=uint(S);break; case 'String':Val=String(S);break; case 'Number':Val=Number(S);break; ... } SomeDisplayObject[SomePropertyNameTextEdit.text]=Val; I am looking for something LIKE the following PSEUDOCODE: SomeDisplayObject[SomePropertyName]=eval(DesiredType)(SomeTextEdit.text); Yes, I already realize that "eval" is not on the table, nor is that how one would use it. What's the RIGHT way?

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  • Object Oriented Programming in AS3

    - by Jordan
    I'm building a game in as3 that has balls moving and bouncing off the walls. When the user clicks an explosion appears and any ball that hits that explosion explodes too. Any ball that then hits that explosion explodes and so on. My question is what would be the best class structure for the balls. I have a level system to control levels and such and I've already come up with working ways to code the balls. Here's what I've done. My first attempt was to create a class for Movement, Bounce, Explosion and finally Orb. These all extended each other in the order I just named them. I got it working but having Bounce extend Movement and Explosion extend Bounce, it just doesn't seem very object oriented because what if I wanted to add a box class that didn't move, but did explode? I would need a separate class for that explosion. My second attempt was to create Movement, Bounce and Explosion without extending anything. Instead I passed in a reference to the Orb class to each. Then the class stores that reference and does what it needs to do based on events that are dispatched by the Orb such as update, which was broadcast from Orb every enter frame. This would drive the movement and bounce and also the explosion when the time came. This attempt worked as well but it just doesn't seem right. I've also thought about using Interfaces but because they are more of an outline for classes, I feel like code reuse goes out the window as each class would need its own code for a specific task even if that task is exactly the same. I feel as if I'm searching for some form of multiple inheritance for classes that as3 does not support. Can someone explain to me a better way of doing what I'm attempting to do? Am I being to "Object Oriented" by having classed for Movement, Bounce, Explosion and Orb? Are Interfaces the way to go? Any feedback is appreciated!

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  • Problem resizing loader after loading swf

    - by DanK
    I'm using the following code to load an swf in a pure actionscript project (Flex Builder 3) _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, Loader_Complete); _loader.contentLoaderInfo.addEventListener(Event.INIT, Loader_Init); var request:URLRequest = new URLRequest("Skins/TestSkin.swf"); _loader.load(request); this.addChild(_loader); This works okay and displays the swf on the stage (500x375 for some reason - not sure why, TestSkin.swf is a flex app with no defined width and height) However, when I try to scale the swf so that it will fill the stage, I have problems. I have tried: Setting _loader.width and _loader.height in my Loader_Complete handler Setting _loader.width and _loader.height in my Loader_Init handler Setting _loader.content.width and loader.content.height in my Loader_Complete handler Setting _loader.content.width and loader.content.height in my Loader_Init handler I have seen examples online where people say these work for them but whenever I set width or height in any of these ways, the loaded swf is simply not displayed at all. Any idea what could be causing this? What is the correct way to resize an swf that has been loaded with a Loader object?

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  • What logic operator to use, as3?

    - by VideoDnd
    What operator or expression can I use that will fire on every number, including zero? I want a logic operator that will fire with ever number it receives. My animations pause at zero. This skips on zero if (numberThing> 0); This skips on 9 if (numberThing>> 0); This jitters 'fires quickly and goes back on count' if (numberThing== 0); EXPLANATION I'm catching split string values in a logic function, and feeding them to a series of IF, ELSE IF statements. I'm using this with a timer, so I can measure the discrepency. CODE • I GET VALUES FROM TIMER • STRING GOES TO TEXTFIELD 'substr' • NUMBER TRIGGERS TWEENS 'parseInt' • Goes to series of IF and ELSE IF statements

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  • Equivalent of describeType for Flex Component EVENTS

    - by Joshua
    Using "introspection" In Flex I can say: var classInfo:XML=describeType(SomeObject); Which will list for me the Accessors, Methods And Variables. (http://livedocs.adobe.com/flex/3/html/help.html?content=usingas_8.html) But what is the equivalent to programmatically inspect all of an object's possible EVENTS? (NOT JUST the events for which event listeners have been set, but to somehow step through a list of all VALID EVENTS for which event listeners may POTENTIALLY be set -- I realize that such lists are readily available online, and that's great for cases when I know the object's type at design type, but I require some way to inspect any given displayobject programmatically at runtime, and determine what events, if any, are or may be associated with it.)

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  • Problem in named destination

    - by Palanisamy
    hi, i want to give deep linking for named destination.. is that possible? i am using this tool : http://flexpaper.devaldi.com/ This tool is loading PDF from converting PDF to SWF using PDF2SWF(www.swftools.org) is there any way to get the named destination and give deep linking for the named destination..? Please help me. thanks in advance.. Palanisamy

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