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  • New functional languages

    - by AnnaR
    Functional programming has been around since at least 1958 (creation of Lisp), but is experiencing a renaissance now with old functional languages being dusted off and new functional languages being created. Which functional languages are there that are newly developed or are in the making? I realize that you can write purely functional programs in most high level languages, so with functional languages I imply languages that are specifically designed for functional programming such as F#. If you have links to tutorials, wikis or code examples I encourage you to add them to your answer!

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  • Programming tests: are they relevant?

    - by BlackVoid
    Do online programming tests have any value (except for providing an evidence to potential employers) in terms of evaluating your knowledge, or a they too broad or too narrow in general? For examples, brainbench.com and similar websites. From my experience I have never found myself scoring particularly high, although I have many years of commercial experience and is doing great at work. These tests mostly refer to things I have never worked with (WebForms or ADO .Net, who works with ADO .Net directly anyway?), yet these tests claim to be C# tests. If you were hiring a programmer, would you consider online tests as an evidence of real skill?

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  • C++ Primer (Stanley Lipmann) or The C++ programming language (special edition)

    - by Kim
    I have a Computer Science degree (long2 time ago) .. I do know Java OOP but i am now trying to pick up C++. I do have C and of course data structure using C or pascal. I have started reading Bjarne Stroustrup book (The C++ Programming Language - Special Edition) but find it extremely difficult esp. some section which i don't have exposure such as Recursive Descent Parser (chapter 6). In terms of the language i don't foresee i have problem but i have problem as mentioned cos' those topic are usually covered in a Master Degree program such as construction of compiler. I just bought a book called C++ primer (Stanley Lipmann) which i heard it is a very good book for C++. Only setback is it's of course no match with the amount of information from the original C++ creator. Please advice. Thanks.

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  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

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  • Where to start with freelance Programming?

    - by hhafez
    Hi I would like to do start freelance Software Development but I don't know where to start... The main problem I have is that I live in Melbourne, Australia while most freelance programming websites are in the US. Have you had experience freelancing? How did you get started? Are there any legal procedures you need to perform before you get started (for example for tax purposes)? Do you need to have your own business name? Does it really matter if you live in the same city/country as your client? Thanks

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  • OpenType programming

    - by Sorush Rabiee
    Hi all Recently i asked two questions (1 and 2) about using OpenType features in programs written by python and .net languages, but didn't get an answer. i realized there is no way to change text rendering engines of operating systems, or force them to use OpenType. so now want to implement my own. such a program that: provides a text engine that receives glyph shapes from otf and ttf files and renders them in sequence of glyphs in text. generates all of OTL features can be used in other parts of applications like controls and components of .NET or python GUI libraries. if python and .net languages are not suitable in this situation, aware me about other programming languages or tools. comments and answers about text rendering system of common Operating Systems, or designing text engines compatible with unicode 5.02 protocol are welcomed.

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  • Effective Android Programming Techniques

    - by kunjaan
    Please Help me compile a list of Effective Android Programming techniques Don't forget to free resources after use. Lot of resources like Cursors are overlooked. Free them too. Don't Use magic Numbers. values[0] is meaningless. The framework provides very useful accessors like values[SensorManager.DATA_X] "Make use of onPause()/onResume to save or close what does not need to be opened the whole time." protected void onResume() { mSensorManager.registerListener(...); } protected void onStop() { mSensorManager.unregisterListener(...); super.onStop(); } Make your Android UI Fast and Efficient from the Google I/O has a lot of useful UI Performance tips.

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  • Very simple, terse and easy GUI programming “frameworks”

    - by jetxee
    Please list GUI programming libraries, toolkits, frameworks which allow to write GUI apps quickly. I mean in such a way, that GUI is described entirely in a human-readable (and human-writable) plain text file (code) code is terse (1 or 2 lines of code per widget/event pair), suitable for scripting structure and operation of the GUI is evident from the code (nesting of widgets and flow of events) details about how to build the GUI are hidden (things like mainloop, attaching event listeners, etc.) auto-layouts are supported (vboxes, hboxes, etc.) As answers suggest, this may be defined as declarative GUI programming, but it is not necessarily such. Any approach is OK if it works, is easy to use and terse. There are some GUI libraries/toolkits like this. They are listed below. Please extend the list if you see a qualifying toolkit missing. Indicate if the project is crossplatform, mature, active, and give an example if possible. Please use this wiki to discuss only Open Source projects. This is the list so far (in alphabetical order): Fudgets Fudgets is a Haskell library. Platform: Unix. Status: Experimental, but still maintained. An example: import Fudgets main = fudlogue (shellF "Hello" (labelF "Hello, world!" >+< quitButtonF)) GNUstep Renaissance Renaissance allows to describe GUI in simple XML. Platforms: OSX/GNUstep. Status: part of GNUstep. An example below: <window title="Example"> <vbox> <label font="big"> Click the button below to quit the application </label> <button title="Quit" action="terminate:"/> </vbox> </window> HTML HTML-based GUI (HTML + JS). Crossplatform, mature. Can be used entirely on the client side. Looking for a nice “helloworld” example. JavaFX JavaFX is usable for standalone (desktop) apps as well as for web applications. Not completely crossplatform, not yet completely open source. Status: 1.0 release. An example: Frame { content: Button { text: "Press Me" action: operation() { System.out.println("You pressed me"); } } visible: true } Screenshot is needed. Phooey Phooey is another Haskell library. Crossplatform (wxWidgets), HTML+JS backend planned. Mature and active. An example (a little more than a helloworld): ui1 :: UI () ui1 = title "Shopping List" $ do a <- title "apples" $ islider (0,10) 3 b <- title "bananas" $ islider (0,10) 7 title "total" $ showDisplay (liftA2 (+) a b) PythonCard PythonCard describes GUI in a Python dictionary. Crossplatform (wxWidgets). Some apps use it, but the project seems stalled. There is an active fork. I skip PythonCard example because it is too verbose for the contest. Shoes Shoes for Ruby. Platforms: Win/OSX/GTK+. Status: Young but active. A minimal app looks like this: Shoes.app { @push = button "Push me" @note = para "Nothing pushed so far" @push.click { @note.replace "Aha! Click!" } } Tcl/Tk Tcl/Tk. Crossplatform (its own widget set). Mature (probably even dated) and active. An example: #!/usr/bin/env wish button .hello -text "Hello, World!" -command { exit } pack .hello tkwait window . tekUI tekUI for Lua (and C). Platforms: X11, DirectFB. Status: Alpha (usable, but API still evolves). An example: #/usr/bin/env lua ui = require "tek.ui" ui.Application:new { Children = { ui.Window:new { Title = "Hello", Children = { ui.Text:new { Text = "_Hello, World!", Style = "button", Mode = "button", }, }, }, }, }:run() Treethon Treethon for Python. It describes GUI in a YAML file (Python in a YAML tree). Platform: GTK+. Status: work in proress. A simple app looks like this: _import: gtk view: gtk.Window() add: - view: gtk.Button('Hello World') on clicked: print view.get_label() Yet unnamed Python library by Richard Jones: This one is not released yet. The idea is to use Python context managers (with keyword) to structure GUI code. See Richard Jones' blog for details. with gui.vertical: text = gui.label('hello!') items = gui.selection(['one', 'two', 'three']) with gui.button('click me!'): def on_click(): text.value = items.value text.foreground = red XUL XUL + Javascript may be used to create stand-alone desktop apps with XULRunner as well as Mozilla extensions. Mature, open source, crossplatform. <?xml version="1.0"?> <?xml-stylesheet href="chrome://global/skin/" type="text/css"?> <window id="main" title="My App" width="300" height="300" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <caption label="Hello World"/> </window> Thank your for contributions!

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  • Mouse configurable buttons for programming

    - by DavRob60
    Different mouse models has been already discussed. But all these mouse got configurable buttons. Has a programmer, how do you set them? I use The Microsoft Intellimouse Optical. So set the Left side button to "Copy" and the Right side button to "Paste". I did not set the Wheel click to anything. I'm curious to see if there is any better setup? UPDATE : I'm trying to find some interesting key I could map to my mouse buttons. Copy & paste are the best I' found so far, but i just want to know if there is something that could be more useful when programming.

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  • Cure for puzzle piece programming habits?

    - by Recursion
    Even though I went to a decent CS school, I was still taught with the mentality of programming with puzzle pieces. By puzzle pieces I mean, looking up code segments at each step of the development process and adding them together as needed. Eventually gathering all of the pieces and having a properly working program. So as an example, if in my program the next step is to tokenize a string, I go to google and search "how do I tokenize a string in language". All instead of critically thinking about its implementation. I personally don't think its a very good way to program and I always seem to forget everything that I have searched for. So how can I get out of this puzzle piece mode of programmer that I was taught.

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  • Windows API GUI programming

    - by genesys
    Hi! I'm working on a Project with outdated, very old looking GUI (the used GUI framework is more than 10 years old) Since the used programming language is Eiffel, there are almost no good libraries for GUI development. Although Wrappers for C libraries exist, it's not that easy to wrap something like Qt with them. The current GUI framework uses the Windows API to create windows, widgets and so on. But as stated - it's very old. Now i would like to learn more about how to use the Windows API directly to create state of the art GUI's Can someone recommend any reading material? Thanks!

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  • Suggestions for interesting Fortran adventure?

    - by Gnatz
    I've been listening to some pod-casts lately that have sparked my interest in revisiting a low level procedural programming language like Fortran. However, after downloading a compiler and doing basic language exploration I've been unable to think of a fun interesting application to compose. Does anybody have or know of a resource that I could tap into for some fun and interesting programming scenarios for a low level language like Fortran?

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  • Programming language for web

    - by cable729
    I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web. What programming languages deploy to the web? If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again) Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use? Thanks in advance!

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  • Good programming style when handling multiple objects

    - by Glitch
    I've been programming a software version of a board game. Thus far I have written the classes which will correspond to physical objects on the game board. I'm well into writing the program logic, however I've found that many of the logic classes require access to the same objects. At first I was passing the appropriate objects to methods as they were called, but this was getting very tedious, particularly when the methods required many objects to perform their tasks. To solve this, I created a class which initialises and stores all the objects I need. This allows me to access an object from any class by calling Assets.dice(), for example. But now that I've thought about it, this doesn't seem right. This is why I'm here, I fear that I've created some sort of god class. Is this fear unfounded, or have I created a recipe for disaster?

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  • Does Scheme work with Microsoft COM?

    - by Martin
    I'm new to Scheme -- the functional programming language and I like it a lot for its first-class/higher-order functions. However, my data comes from a COM source with an object-oriented API. I know Scheme and COM belong to different programming paradigms, but I'm wondering if there is any interface or a way for Scheme to connect to a COM source? Thanks.

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  • Do you use protective gear while programming?

    - by Can Berk Güder
    I've been suffering from a lot of elbow and forearm pain lately, and apparently it's caused by my arms and elbows constantly pressing against the desk. My doctor says I'm damaging the nerves on my elbow, and if I don't use elbow pads (or spend less time with the computer), it will get worse, and I will be risking permanent damage to the nerves. Since spending less time with the computer was not really an option, I purchased a pair of these: They didn't arrive yet, and I know they will probably make me look like a total idiot (my girlfriend has already started making jokes) when they do, but health comes first. Anyway, my question is: do you use any protective gear while programming? If yes, what do you use? Thanks,

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  • What parallel programming model do you recommend today to take advantage of the manycore processors

    - by Doctor J
    If you were writing a new application from scratch today, and wanted it to scale to all the cores you could throw at it tomorrow, what parallel programming model/system/language/library would you choose? Why? I am particularly interested in answers along these axes: Programmer productivity / ease of use (can mortals successfully use it?) Target application domain (what problems is it (not) good at?) Concurrency style (does it support tasks, pipelines, data parallelism, messages...?) Maintainability / future-proofing (will anybody still be using it in 20 years?) Performance (how does it scale on what kinds of hardware?) I am being deliberately vauge on the nature of the application in anticipation of getting good general answers useful for a variety of applications.

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  • Programming a loopback-device consisting of several files in Linux

    - by dubbaluga
    Hej, it is relatively easy to use a file for emulating a block-device using losetup in Linux: http://www.walkernews.net/2007/07/01/create-linux-loopback-file-system-on-disk-file/ Can anyone please give me a hint on what to look for in case I want to program my own block-device which is based on several files I'm taking content from? For your understanding, I would like to let's say take bytes 1-500 and 1.000-3.000 from file1 and bytes 501-999 and bytes 3.001 to 5.000 from file2 to offer them as a combined block-device. My prefered programming language is Python and I want to write my program in user-space as much as possible. For Windows I found such an implementation. It's called FileDisk and HttpDisk and it can be found here: http://www.acc.umu.se/~bosse/ Thanks in advance and regards, Rainer

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  • HFT strategy coding on hardware

    - by bsobaid
    Hardware accelaration and embedded programming has mostly been used so far to parse datafeed and/or to route orders to exchange. Have there been attempts to write simpler HFT strategies such as equity market-making in hardware? Have they been successful? Which companies are doing this and what kind of programming model is used?

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  • Socket programming and telnet with VB.net

    - by Mike
    I'm writing a GUI-based app in VB.net that talks to a LambdaMOO server via telnet, sends commands to display the object hierarchy, then parses the output and creates a visual representation of the object hierarchy. So my question is: is there some kind of "telnet client" class for .NET to simplify the sending and receiving of data, or do I have to write my own using the socket API? Does Mono have something like this? Barring an easy solution, does anyone have a good tutorial they can point to for telnet client programming in VB.net?

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  • Programming with midi, and tuning notes to specific frequencies

    - by froggie0106
    I am working on a project in which I need to be able to generate midi notes of varying frequencies with as much accuracy as possible. I originally tried to write my program in Java, but it turns out that the sound.midi package does not support changing the tunings of notes unless the frequencies are Equal Tempered frequencies (or at least it didn't in 1.4, and I haven't been able to find evidence that this has been fixed in recent versions). I have been trying to find a more appropriate language/library to accomplish this task, but since this is my first time programming with MIDI and my need for specific tuning functionality is essential, I have been having considerable trouble finding exactly what I need. I am looking for advice from people who have experience writing MIDI programs as to what languages are useful, especially for tuning notes to specific frequencies. Any links to websites with API docs and example code would also be extremely helpful.

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  • Assembly Programming on Mac

    - by ida
    I am on a Mac with Snow Leopard (10.6.3). I hear that the assembly language I work with has to be valid with the chipset that you use. I am completely new to this I have a basic background in C and Objective-C programming and an almost strong background in PHP. I have always wanted to see what assembly is all about. The tutorial I'll be looking at is by VTC [link]. What I want to know is: are the tutorials that I'm about to do compatible with the assembly version on the Mac that I have? Sorry I am completely new to this language although I do recall studying some of it way, way back in the day. I do have xcode and what I'm wondering is what kind of document would I open in xcode to work with assembly and does the Mac have a built in hex editor (when it comes time to needing it)? thanks

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  • Getting started with microcontroller programming

    - by Trix
    I'm a fairly good programmer, knowledgeable in C, C++, Python, Ruby and PHP. I'd like to get started with microcontroller programming. I do know nothing about this topic. Microcontrollers are minimal computers on little circuit boards, right? I'm pretty new to electronics too, do I need to be an expert in it to do stuff with microcontrollers? What can I do with them? Would e.g.: A Pacman or Tetris game on an LCD be possible and not too hard? Where should I start? Basically I want to program something really small I can then take with me. This is my only real goal. Are microcontrollers the right thing for this, or are there better solutions? I'd like to do this for fun and as a hobby, I don't want to become a professional in it.

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  • Programming Definitions: What exactly is 'Building'.

    - by contactmatt
    What does it mean to BUILD a solution/project/program? I want to make sure I have my definitions correct (so I don't sound like a idiot when conversing). In IDE's, you can (correct me if I'm wrong) compile source-code/programming-code into computer-readable machine code. You can debug a program, which is basically stepping through the program and looking for errors. But what exactly doe's building a program do? In VS im aware that when you build a program it produces a executable file in a debug folder. Any hard-core tech definitions of what it means to BUILD a program?

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