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  • I have made an installer for MyProgram but the uninstall shortcut that it creates leaves behind empt

    - by Coder7862396
    I have created an installer for MyProgram using the Visual Studio Installer (Visual Studio Setup Project). It is called "MyProgram Setup.msi". It installs the program fine and if it is uninstalled using the Add/Remove Programs control panel then everything gets removed as it should. The problem is that I want to add a shortcut to the "User's Programs Menu" under the program shortcut called "Uninstall MyProgram". I have tried doing this in 3 different ways and in all 3 ways if MyProgram is uninstalled using that shortcut, the uninstall will leave behind 2 empty folders ("...Program Files\MyCompany\" and "...Program Files\MyCompany\MyProgram\"). Here are the 3 ways that I have tried to make an uninstaller shortcut: 1) A shortcut to a batch or script file Uninstall MyProgram.bat: @ECHO OFF msiexec /uninstall {MyGUID} Uninstall MyProgram.vbs: Dim objShell Set objShell = WScript.CreateObject("WScript.Shell") objShell.Run("START /B msiexec /uninstall {MyGUID}") Set objShell = Nothing 2) Editing the MSI file using Orca.exe I found out how to do this using this guide: http://www.codeproject.com/KB/install/MSIShortcuts.aspx I added the Shortcut Entry to the Shortcut table. Uninstalling worked but it still left behind the 2 empty folders when using this shortcut. 3) From code within MyProgram.exe I modified MyProgram.exe to take a "/uninstall" command line parameter to run "msiexec.exe /uninstall {MyGUID}" and exit itself. Similar to this solution: http://www.codeproject.com/KB/install/DeployUninstall.aspx None of these attempts created a shortcut which can uninstall the program as well as the program's base folders. I don't want to switch to some other installer product such as Inno Setup, NSIS, or WiX.

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  • How do I connect to SDF on a Mobile device from desktop application?

    - by pitprog
    C# WinForms .Net 3.5 to SQL CE 3.5 on Mobile 6.1 Device I'd like to make a connection from a desktop application to a SDF database on my Windows Mobile device while it's connected via ActiveSync. Visual Studio lets me create a Data Connection to my device. The connections tests OK and I can view the data in the database using Visual Studio. I then create a form and try to fill a DataGridView. When I run the program I get an error that the path to the data base is not valid. How am I supposed to specify the Mobile device path in the connection string? In my App.Config, I've tried variations on the path, but none of them work: connectionString="Data Source=Mobile Device\Program Files\SqlCeViaActiveSync\Orders.sdf" connectionString="Data Source=\Mobile Device\Program Files\SqlCeViaActiveSync\Orders.sdf" connectionString="Data Source=Program Files\SqlCeViaActiveSync\Orders.sdf" connectionString="Data Source=\Program Files\SqlCeViaActiveSync\Orders.sdf" The full connection string section looks like this: <connectionStrings> <add name="SqlCeViaActiveSync.Properties.Settings.OrdersConnectionString" connectionString="Data Source=Mobile Device\Program Files\SqlCeViaActiveSync\Orders.sdf" providerName="Microsoft.SqlServerCe.Client.3.5" /> </connectionStrings> Also, I did make a reference to Microsoft.SqlServerCe.Client, as I found a few articles that mentioned it was necessary. Can anyone point me to some recent articles/samples or let me know what I'm doing wrong? Thanks!

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  • How do I create a named temporary file on windows in Python?

    - by Chris B.
    I've got a Python program that needs to create a named temporary file which will be opened and closed a couple times over the course of the program, and should be deleted when the program exits. Unfortunately, none of the options in tempfile seem to work: TemporaryFile doesn't have a visible name NamedTemporaryFile creates a file-like object. I just need a filename. I've tried closing the object it returns (after setting delete = False) but I get stream errors when I try to open the file later. SpooledTemporaryFile doesn't have a visible name mkstemp returns both the open file object and the name; it doesn't guarantee the file is deleted when the program exits mktemp returns the filename, but doesn't guarantee the file is deleted when the program exits I've tried using mktemp1 within a context manager, like so: def get_temp_file(suffix): class TempFile(object): def __init__(self): self.name = tempfile.mktemp(suffix = '.test') def __enter__(self): return self def __exit__(self, ex_type, ex_value, ex_tb): if os.path.exists(self.name): try: os.remove(self.name) except: print sys.exc_info() return TempFile() ... but that gives me a WindowsError(32, 'The process cannot access the file because it is being used by another process'). The filename is used by a process my program spawns, and even though I ensure that process finishes before I exit, it seems to have a race condition out of my control. What's the best way of dealing with this? 1 I don't need to worry about security here; this is part of a testing module, so the most someone nefarious could do is cause our unit tests to spuriously fail. The horror!

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  • mercurial .hgrc notify hook

    - by Eeyore
    Could someone tell me what is incorrect in my .hgrc configuration? I am trying to use gmail to send a e-mail after each push and/or commit. .hgrc [paths] default = ssh://www.domain.com/repo/hg [ui] username = intern <[email protected]> ssh="C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [extensions] hgext.notify = [hooks] changegroup.notify = python:hgext.notify.hook incoming.notify = python:hgext.notify.hook [email] from = [email protected] [smtp] host = smtp.gmail.com username = [email protected] password = sure port = 587 tls = true [web] baseurl = http://dev/... [notify] sources = serve push pull bundle test = False config = /path/to/subscription/file template = \ndetails: {baseurl}{webroot}/rev/{node|short}\nchangeset: {rev}:{node|short}\nuser: {author}\ndate: {date|date}\ndescription:\n{desc}\n maxdiff = 300 Error Incoming comand failed for P/project. running ""C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [email protected] "hg -R repo/hg serve --stdio"" sending hello command sending between command remote: FATAL ERROR: Server unexpectedly closed network connection abort: no suitable response from remote hg! , error code: -1 running ""C:\Program Files (x86)\Mercurial\plink.exe" -ssh -i "C:\Program Files (x86)\Mercurial\key.pub" [email protected] "hg -R repo/hg serve --stdio"" sending hello command sending between command remote: FATAL ERROR: Server unexpectedly closed network connection abort: no suitable response from remote hg!

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  • function's return address is different from its supposed value, buffer overflow,

    - by ultrajohn
    Good day everyone! I’m trying to understand how buffer overflow works. I’m doing this for my project in a computer security course I’m taking. Right now, I’m in the process of determining the address of the function’s return address which I’m supposed to change to perform a buffer overflow attack. I’ve written a simple program based from an example I’ve read in the internet. What this program does is it creates an integer pointer that will be made to point to the address of the function return address in the stack. To do this, (granted I understand how a function/program variables get organized in the stack), I add 8 to the buffer variable’ address and set it as the value of ret. I’m not doing anything here that would change the address contained in the location of func’s return address. here's the program: Output of the program when gets excecuted: As you can see, I’m printing the address of the variables buffer and ret. I’ve added an additional statement printing the value of the ret variable (supposed location of func return address, so this should print the address of the next instruction which will get executed after func returns from execution). Here is the dump which shows the supposed address of the instruction to be executed after func returns. (Underlined in green) As you can see, that value is way different from the value printed contained in the variable ret. My question is, why are they different? (of course in the assumption that what I’ve done are all right). Else, what have I done wrong? Is my understanding of the program’s runtime stack wrong? Please, help me understand this. My project is due nextweek and I’ve barely touched it yet. I’m sorry if I’m being demanding, I badly need your help.

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  • Visual C++ Testing problem

    - by JamesMCCullum
    Hi there I have installed VisualAssert and cFix. I have been using Visual Studio C++ and programming in CLI/C++. I have a working Chess Game Program that works perfectly by itself.....and I have been studying testing and have many examples(with tutorials) I have found on the net, that compile and run in Visual Studio..... But as soon as I try and implement those tests on my chess game......I get this problem.... This is what its telling me 1>------ Build started: Project: ChessRound1, Configuration: Debug Win32 ------ 1>Compiling... 1>stdafx.cpp 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C4394: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol should not be marked with __declspec(allocate) 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C2393: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol cannot be allocated in segment '.CRT$XCX' 1>C:\Program Files\VisualAssert\include\cfixpe.h(244) : error C2440: 'initializing' : cannot convert from 'void (__cdecl *)(void)' to 'const CFIX_CRT_INIT_ROUTINE' 1> Address of a function yields __clrcall calling convention in /clr:pure and /clr:safe; consider using __clrcall in target type 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>Build log was saved at "file://c:\Users\james\Documents\Visual Studio 2008\Projects\ChessRound1\ChessRound1\Debug\BuildLog.htm" 1>ChessRound1 - 4 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Any ideas what I'm doing wrong? Im working with windows forms and have a heap of cpp source files. Any help would be appreciated. Thanks

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  • OSX: Why does an uninstalled program ask for inbound connections on login? How do I fix this?

    - by CT
    I uninstalled an application using AppZapper called PdaNet. It is a tethering application for my phone. Now every time I login, I am asked if I would like to allow inboud connections from PdaNet by the firewall. A search for PdaNet with spotlight does not return any results. PdaNet creates its own Ethernet in network preferences. This hung around after uninstall. I deleted it but it did not make a difference. Any ideas? Mac OS X 10.6.4

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  • Generic unit test scheduling

    - by Raphink
    Hello, I'm (re)writing a program that does generic unit test scheduling. The current program is a mono-threaded Perl program, but I'm willing to modularize it and parallelize the tests. I'm also considering rewriting it in Python. Here is what I need to do: I have a list of tests, with the following attributes: uri: a URI to test (could be HTTP/HTTPS/SSH/local) ; depends: an associative array of tests/values that this test depends on ; join: a list of DB joints to be added when selecting items to process in this test ; depends_db: additional conditions to add to the DB request when selecting items to process in this test. The program builds a dependency tree, beginning with the tests that have no dependencies ; for each test: a list of items is selected from the database using the conditions (results of depending tests, joints and depends_db) ; the list of items is sent to the URI (using POST or stdin) ; the result is retrived as a YAML file listing the state and comments for the test for each tested item ; the results are stored in the DB ; the test returns, allowing depending tests to be performed. the program generates reports (CSV, DB, graphviz) of the performed tests. The primary use of this program currently is to test a fleet of machines against services such as backup, DNS, etc. The tests can then be: - backup: hosted on the backup machine(s), called through HTTP, checks if the machines' backup went well ; - DNS: hosted on the local machine, called via stdin, checks if the machines' fqdn have a valid DNS entry. Does such a tool/module already exist? What would be the best implementation to achieve this (using Perl or Python)?

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • Problem with fork exec kill when redirecting output in perl

    - by Edu
    I created a script in perl to run programs with a timeout. If the program being executed takes longer then the timeout than the script kills this program and returns the message "TIMEOUT". The script worked quite well until I decided to redirect the output of the executed program. When the stdout and stderr are being redirected, the program executed by the script is not being killed because it has a pid different than the one I got from fork. It seems perl executes a shell that executes my program in the case of redirection. I would like to have the output redirection but still be able to kill the program in the case of a timeout. Any ideas on how I could do that? A simplified code of my script is: #!/usr/bin/perl use strict; use warnings; use POSIX ":sys_wait_h"; my $timeout = 5; my $cmd = "very_long_program 1>&2 > out.txt"; my $pid = fork(); if( $pid == 0 ) { exec($cmd) or print STDERR "Couldn't exec '$cmd': $!"; exit(2); } my $time = 0; my $kid = waitpid($pid, WNOHANG); while ( $kid == 0 ) { sleep(1); $time ++; $kid = waitpid($pid, WNOHANG); print "Waited $time sec, result $kid\n"; if ($timeout > 0 && $time > $timeout) { print "TIMEOUT!\n"; #Kill process kill 9, $pid; exit(3); } } if ( $kid == -1) { print "Process did not exist\n"; exit(4); } print "Process exited with return code $?\n"; exit($?); Thanks for any help.

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  • Problem Loading multiple textures using multiple shaders with GLSL

    - by paj777
    I am trying to use multiple textures in the same scene but no matter what I try the same texture is loaded for each object. So this what I am doing at the moment, I initialise each shader: rightWall.SendShaders("wall.vert","wall.frag","brick3.bmp", "wallTex", 0); demoFloor.SendShaders("floor.vert","floor.frag","dirt1.bmp", "floorTex", 1); The code in SendShaders is: GLuint vert,frag; glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); char *vs = NULL,*fs = NULL; vert = glCreateShader(GL_VERTEX_SHADER); frag = glCreateShader(GL_FRAGMENT_SHADER); vs = textFileRead(vertFile); fs = textFileRead(fragFile); const char * ff = fs; const char * vv = vs; glShaderSource(vert, 1, &vv, NULL); glShaderSource(frag, 1, &ff, NULL); free(vs); free(fs); glCompileShader(vert); glCompileShader(frag); program = glCreateProgram(); glAttachShader(program, frag); glAttachShader(program, vert); glLinkProgram(program); glUseProgram(program); LoadGLTexture(textureImage, texture); GLint location = glGetUniformLocation(program, textureName); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture); glUniform1i(location, 0); And then in the main loop: rightWall.UseShader(); rightWall.Draw(); demoFloor.UseShader(); demoFloor.Draw(); Which ever shader is initialised last is the texture which is used for both objects. Thank you for your time and I appreciate any comments.

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  • Getting a handle on GIS math, where do I start?

    - by Joshua
    I am in charge of a program that is used to create a set of nodes and paths for consumption by an autonomous ground vehicle. The program keeps track of the locations of all items in its map by indicating the item's position as being x meters north and y meters east of an origin point of 0,0. In the real world, the vehicle knows the location of the origin's lat and long, as it is determined by a dgps system and is accurate down to a couple centimeters. My program is ignorant of any lat long coordinates. It is one of my goals to modify the program to keep track of lat long coords of items in addition to an origin point and items' x,y position in relation to that origin. At first blush, it seems that I am going to modify the program to allow the lat long coords of the origin to be passed in, and after that I desire that the program will automatically calculate the lat long of every item currently in a map. From what I've researched so far, I believe that I will need to figure out the math behind converting to lat long coords from a UTM like projection where I specify the origin points and meridians etc as opposed to whatever is defined already for UTM. I've come to ask of you GIS programmers, am I on the right track? It seems to me like there is so much to wrap ones head around, and I'm not sure if the answer isn't something as simple as, "oh yea theres a conversion from meters to lat long, here" Currently, due to the nature of DGPS, the system really doesn't need to care about locations more than oh, what... 40 km? radius away from the origin. Given this, and the fact that I need to make sure that the error on my coordinates is not greater than .5 meters, do I need anything more complex than a simple lat/long to meters conversion constant? I'm knee deep in materials here. I could use some pointers about what concepts to research. Thanks much!

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  • capturing CMD batch file parameter list; write to file for later processing

    - by BobB
    I have written a batch file that is launched as a post processing utility by a program. The batch file reads ~24 parameters supplied by the calling program, stores them into variables, and then writes them to various text files. Since the max input variable in CMD is %9, it's necessary to use the 'shift' command to repeatedly read and store these individually to named variables. Because the program outputs several similar batch files, the result is opening several CMD windows sequentially, assigning variables and writing data files. This ties up the calling program for too long. It occurs to me that I could free up the calling program much faster if maybe there's a way to write a very simple batch file that can write all the command parameters to a text file, where I can process them later. Basically, just grab the parameter list, write it and done. Q: Is there some way to treat an entire series of parameter data as one big text string and write it to one big variable... and then echo the whole big thing to one text file? Then later read the string into %n variables when there's no program waiting to resume? Parameter list is something like 25 - 30 words, less than 200 characters. Sample parameter list: "First Name" "Lastname" "123 Steet Name Way" "Cityname" ST 12345 1004968 06/01/2010 "Firstname+Lastname" 101738 "On Account" 20.67 xy-1z 1 8.95 3.00 1.39 0 0 239 8.95 Items in quotes are processed as string variables. List is space delimited. Any suggestions?

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  • How can I prevent the "... has stopped working" window on my Server 2008 R2 dev box?

    - by serialhobbyist
    I'm using a Windows Server 2008 x64 R2 machine as a development box. Amongst many other things I've got Visual Studio 2008 SP1 installed on it. When I'm working on a project, I sometimes need to use Debug Start without Debugging (Ctrl + F5). If the program throws an exception, I get a new R2-style window appear. I'm pretty sure I didn't see this on my XP box - this is the first time I've developed directly on a server. Is there any way to avoid this - it's really beginning to bug me? E.g. my current project is accessing a WCF service - I'm using Ctrl+F5 to start a console program client. I run it and get the window. The title is the name of the project I've just started and it contains: [insert-project-name-here] has stopped working Windows can check online for a solution to the problem. --> Check online for a solution and close the program --> Close the program --> Debug the program V View problem details. Clicking on "Close the program" will actually close the window and the exception message appears in the console, which is what I want (but without the extra window-faffing). How can I avoid this annoyance?

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  • Function behaviour on shell(ksh) script

    - by footy
    Here are 2 different versions of a program: this Program: #!/usr/bin/ksh printmsg() { i=1 print "hello function :)"; } i=0; echo I printed `printmsg`; printmsg echo $i Output: # ksh e I printed hello function :) hello function :) 1 and Program: #!/usr/bin/ksh printmsg() { i=1 print "hello function :)"; } i=0; echo I printed `printmsg`; echo $i Output: # ksh e I printed hello function :) 0 The only difference between the above 2 programs is that printmsg is 2times in the above program while printmsg is called once in the below program. My Doubt arises here: To quote Be warned: Functions act almost just like external scripts... except that by default, all variables are SHARED between the same ksh process! If you change a variable name inside a function.... that variable's value will still be changed after you have left the function!! But we can clearly see in the 2nd program's output that the value of i remains unchanged. But we are sure that the function is called as the print statement gets the the output of the function and prints it. So why is the output different in both?

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  • LuaEdit can't find module when Lua files all in the same folder

    - by joverboard
    I downloaded LuaEdit to use as an IDE and debug tool however I'm having trouble using it for even the simplest things. I've created a solution with 2 files in it, all of which are stored in the same folder. My files are as follows: --startup.lua require("foo") test("Testing", "testing", "one, two, three") --foo.lua foo = {} print("In foo.lua") function test(a,b,c) print(a,b,c) end This works fine when in my C++ compiler when accessed through some embed code, however when I attempt to use the same code in LuaEdit, it crashes on line 3 require("foo") with an error stating: module 'foo' not found: no field package.preload['foo'] no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo\init.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo\init.lua' no file '.\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.dll' no file 'C:\Program Files (x86)\LuaEdit 2010\loadall.dll' no file '.\battle.dll' I have also tried creating these files prior to adding them to a solution and still get the same error. Is there some setting I'm missing? It would be great to have an IDE/debugger but it's useless to me if it can't run linked functions.

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  • VB.Net - Launch app on Windows startup

    - by Queops
    We all now the tricky folders where your application runs when you publish your VB.NET to other people, but I won't give up on the benefits of the system (auto-update, you know). Problem is: Program is supposed to startup, or not, with Windows if the user wishes so. I'm saving program preferences into My.Settings. All fine with that. If you debug it it will save the values between sessions. The problem is after deployment. I installed the program on a testing machine. Application works okay, the settings load, if it's the user launching it by themselfs (using shortcut on desktop for example). Now upon restarting the program does indeed start up as I want it to but the My.Settings don't show up! It's like the config file has been erased. If I close program and re-open by clicking shorcut it loads the settings just fine though. So I wonder what's the problem? This is the code I use to save the registry key: regKey = Registry.CurrentUser.OpenSubKey("SOFTWARE\Microsoft\Windows\CurrentVersion\Run", True) regKey.SetValue("ScapeTracker", Chr(34) & Application.ExecutablePath & Chr(34) & " startup") Does what it's supposed to. The startup parameter is needed so the program knows if it's launched on startup on not (to show up on tray and idle there until user decides to use it). So the problem is that I can't use the settings upon restart of Windows, so I'm assuming the VB.Net applications have some extra parameters when launching? How can I solve this?

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  • C# 3 dimensional array definition issue

    - by George2
    Hello everyone, My following code has compile error, Error 1 Cannot implicitly convert type 'TestArray1.Foo[,,*]' to 'TestArray1.Foo[][][]' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 30 TestArray1 Does anyone have any ideas? Here is my whole code, I am using VSTS 2008 + Vista 64-bit. namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1, 1, 1]; return; } } } EDIT: version 2. I have another version of code, but still has compile error. Any ideas? Error 1 Invalid rank specifier: expected ',' or ']' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 41 TestArray1 Error 2 Invalid rank specifier: expected ',' or ']' C:\Users\lma\Documents\Visual Studio 2008\Projects\TestArray1\TestArray1\Program.cs 17 44 TestArray1 namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1][1][1]; return; } } } EDIT: version 3. I think I want to have a jagged array. And after learning from the fellow guys. Here is my code fix, and it compile fine in VSTS 2008. What I want is a jagged array, and currently I need to have only one element. Could anyone review whether my code is correct to implement my goal please? namespace TestArray1 { class Foo { } class Program { static void Main(string[] args) { Foo[][][] foos = new Foo[1][][]; foos[0] = new Foo[1][]; foos[0][0] = new Foo[1]; foos[0][0][0] = new Foo(); return; } } } thanks in advance, George

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  • Cannot generate/run migrations on rails 2.3.4

    - by Brian Roisentul
    I used to work with rails 2.3.2 before and then I decided to upgrade to version 2.3.4. Today I tried to generate a migration(I could do this fine with version 2.3.2) and I got the following error message: C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/initializer.rb:812:in `const_missing': uninitialized constant ActiveSupport (NameError) from D:/Proyectos/Cursometro/www/config/environment.rb:33 from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/initializer.rb:111:in `run' from D:/Proyectos/Cursometro/www/config/environment.rb:15 from D:/Proyectos/Cursometro/www/config/environment.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/generate.rb:1 from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/generate.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from script\generate:3 I don't know why this is happening. Everything worked fine in 2.3.2 and now it doesn't.

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  • Cannot generate migrations on rails 2.3.4

    - by Brian Roisentul
    I used to work with rails 2.3.2 before and then I decided to upgrade to version 2.3.4. Today I tried to generate a migration(I could do this fine with version 2.3.2) and I got the following error message: C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/initializer.rb:812:in `const_missing': uninitialized constant ActiveSupport (NameError) from D:/Proyectos/Cursometro/www/config/environment.rb:33 from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/initializer.rb:111:in `run' from D:/Proyectos/Cursometro/www/config/environment.rb:15 from D:/Proyectos/Cursometro/www/config/environment.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/generate.rb:1 from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/gems/1.8/gems/rails-2.3.4/lib/commands/generate.rb:31:in `require' from C:/Program Files (x86)/NetBeans 6.8/ruby2/jruby-1.4.0/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from script\generate:3 I don't know why this is happening. Everything worked fine in 2.3.2 and now it doesn't.

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  • Planning a programming project by example (C# or C++)

    - by Lunan
    I am in the last year of undergraduate degree and i am stumped by the lack of example in c++ and c# large project in my university. All the mini project and assignment are based on text based database, which is so inefficient, and console display and command, which is frustrating. I want to develop a complete prototype of corporate software which deals in Inventory, Sales, Marketing, etc. Everything you would usually find in SAP. I am grateful if any of you could direct me to a books or article or sample program. Some of the question are : How to plan for this kind of programming? should i use the concept of 1 object(such as inventory) have its own process and program and have an integrator sit for all the program, or should i integrate it in 1 big program? How to build and address a database? i have little bit knowledge in database and i know SQL but i never address database in a program before. Database are table, and how do you suppose to represent a table in a OOP way? For development type, which is better PHP and C++ or C# and ASP.NET? I am planning to use Web Interface to set form and information, but using a background program to handle the compute. .NET is very much integrated and coding should be much faster, but i really wonder about performance if compared to PHP and C++ package thank you for the info

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  • Can anyone give me a sample java socket programming for doing a peer to peer for 3 systems?

    - by Sadesh Kumar N
    I am doing an university project. I need some sample programs on peer to peer programs in java socket programming. Every where people are telling to add a server socket in the client program. I am in a confusion. Can a single program having server socket and client socket will do or i have to create two programs of one initiating a system and another peer program running thrice to solve the problem. or i need to create three programs for three peer systems. I am not clear on the architecture of building peer to peer programs using java sockets. Can some one help me giving a simple program on how to create a peer to peer connection between three systems. I know how to do a socket program for client server model and clear on the concept. But creating a peer to peer architecture sounds complex for me to understand. I also referred this thread. developing peer to peer in java The person commented second says" To make peer2peer app each client opens server socket too. When client A wishes to connect to client B it just connects to its socket. " Need some more sample and an explanation on how peer to peer java socket program works I dont want any external api like jxta to do this task. I need a clear picture on how it works alone with an example.

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  • What influences running time of reading a bunch of images?

    - by remi
    I have a program where I read a handful of tiny images (50000 images of size 32x32). I read them using OpenCV imread function, in a program like this: std::vector<std::string> imageList; // is initialized with full path to the 50K images for(string s : imageList) { cv::Mat m = cv::imread(s); } Sometimes, it will read the images in a few seconds. Sometimes, it takes a few minutes to do so. I run this program in GDB, with a breakpoint further away than the loop for reading images so it's not because I'm stuck in a breakpoint. The same "erratic" behaviour happens when I run the program out of GDB. The same "erratic" behaviour happens with program compiled with/without optimisation The same "erratic" behaviour happens while I have or not other programs running in background The images are always at the same place in the hard drive of my machine. I run the program on a Linux Suse distrib, compiled with gcc. So I am wondering what could affect the time of reading the images that much?

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  • Problem monitoring directory for file activity in VB.net 2010...

    - by Mike Cialowicz
    I'm trying to write a simple program to monitor a folder for new files in VB.NET 2010, and am having some trouble. Here's a simplified version of what my program looks like: Imports System.IO Public Class Main Public fileWatcher As FileSystemWatcher Sub btnGo_Click(sender As System.Object, e As System.EventArgs) Handles btnGo.Click '//# initialize my FileSystemWatcher to monitor a particular directory for new files fileWatcher = New FileSystemWatcher() fileWatcher.Path = thisIsAValidPath.ToString() fileWatcher.NotifyFilter = NotifyFilters.FileName AddHandler fileWatcher.Created, AddressOf fileCreated fileWatcher.EnableRaisingEvents = True End Sub Private Sub fileCreated(sender As Object, e As FileSystemEventArgs) '//# program does not exit when I comment the line below out txtLatestAddedFilePath.Text = e.FullPath '//# e.FullPath is valid when I set a breakpoint here, but when I step into the next line, the program abruptly halts with no error code that I can see End Sub End Class As you can see, I have a button which will initialize a FileSystemWatcher when clicked. The initialization works, and when I place a new file in the monitored directory, the program reaches the fileCreated sub. I can even see that e.FullPath is set correctly. However, it exits abruptly right after that with no error code (none that I can see, anyways). If I comment everything in the fileCreated sub out, the program continues running as expected. Any ideas as to why it's dying on me? Any help would be greatly appreciated. I'm fairly new to VS/VB.NET, so maybe I'm just making a silly mistake. Thanks!

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  • No result when Rally.data.WsapiDataStore lacks permissions

    - by user1195996
    I'm calling Ext.create('Rally.data.WsapiDataStore', params), and looking for results with the load event. I'm requesting a number of objects across programs that the user may or may not have read permission for. This works fine for queries where the user has permissions. But in the case where the user does not have permission and presumably gets zero results back, the load event does not seem to fire at all. I would expect it to fire with the unsuccessful flag or else to return with empty results. Since I don't know that the request has failed, my program waits and waits. How can I tell if a this request fails to return because of security? BTW, looking at the network stats, I believe all my requests get a "200 OK" status back. Here is the method I use to create the various data stores: _createDataStore: function(params) { this.openRequests++; var createParams = { model: params.type, autoLoad: true, // So I can later determine which query type it is, and which program requestType: params.requestType == undefined ? params.type : params.requestType, program: this.program, listeners: { load: this._onDataLoaded, scope: this }, filters: params.filters, pageSize: params.pageSize, fetch: params.fetch, context: { project: this.project, projectScopeUp: false, projectScopeDown: true }, pageSize: 1 // We only need the count }; console.log('_createDataStore', this.program, createParams.requestType); Ext.create('Rally.data.WsapiDataStore', createParams); }, And here is the _onDataLoaded method: _onDataLoaded: function(store, data, successB) { console.log('_onDataLoaded', this.program, successB); ... I only see this function called for those queries for which the account has permissions.

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