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  • Coldfusion CFC creation taking a variable amout of time to execute.

    - by Bazza
    I've been doing some logging of object creation times in our open account process in production. Periodically, initializing an object would take way longer than expected. By initializing I mean calling it's init() and passing a couple of arguments that may be simple variables or objects. e.g. <cfset validateObj = createObject("component", "compExample").init( productionMode = VARIABLES.productionMode, ipWhiteListed = isWhiteListed, ipLocatorObj = VARIABLES.ipLocatorObj ) /> Thats all that happens in init() methods. Generally the execution time would be 0ms, but at random times I might get 3 or 3.5 seconds. This is not specific to one particular server or to our generally busy period. It appears to be quite random. One thought was that these templates were being evicted from our template cache as they are not especially frequently used, although I checked cfstat on a number of servers and the max CP/Sec is -1. Running CF 8,0,1 Has anybody else ever come across this?

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  • how can we pass the variable into the function via url?

    - by subodh
    I have designed a asp.net page which create graphs. I have written a class file (which contain a function to render the graph,a function for entering data named insertdata(string[] s,double[] d)) in App_code folder. I pass the value into the insertdata during page load_event. I saw a feature of googlechart.when you pass the value in url address bar it will create a graph according to that passed value. how can i pass the value into the insertdata() function through url address? can anybody help me?

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  • Python appengine Query does not work when using a variable.

    - by Lloyd
    Hi, I am trying to use a fetcher method to retrieve items from my datastore. If I use the following def getItem(item_id): q = Item.all() q.filter("itemid = ", item_id) It fails because nothing is returned. If I hard code in an item like def getItem(item_id): q = Item.all() q.filter("itemid = ", 9000) it fetches just fine, and sings merrily along. I have tried every which way to get this to work. I have used result = db.GqlQuery("SELECT * FROM Item WHERE item_id = :1 LIMIT 1", title).fetch(1) to the same effect. If I hard code in a number, works fine. I have tried setting the select statement as a local string, assembling it that way, casting the int as a string, and nothing. When I output the SELECT statement to the screen, looks fine. I can cut ans paste the output into the string, and whammo, it works. Any help would be appreciated.

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  • What's the best way to pass a PHP variable to Javascript?

    - by Gregory Bolkenstijn
    I currently echo certain variables in hidden input fields and read them out with Javascript whenever I need them. Me and a colleague are now thinking of generating an extra Javascript file with PHP which only contains all variables for Javascript. This way the variables already exist and there is no extra code in the HTML. What are good ways to pass variables from PHP to Javascript? And how does our solution sound?

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  • How to have type hinting in PHP that specifies variable scope inside of a template? (specifically PhpStorm)

    - by Lance Rushing
    I'm looking for a doc comment that would define the scope/context of the current php template. (similar to @var) Example View Class: <?php class ExampleView { protected $pageTitle; public function __construct($title) { $this->pageTitle = $title; } public function render() { require_once 'template.php'; } } -- <?php // template.php /** @var $this ExampleView */ echo $this->pageTitle; PHPStorm gives an inspection error because the access on $pageTitle is protected. Is there a hint to give scope? Something like: <?php // template.php /** @scope ExampleView */ // <---???? /** @var $this ExampleView */ echo $this->pageTitle;

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  • Resetting a partial using RJS, and passing an instance variable?

    - by Elliot
    Hey guys here is my code (roughly): books.html.erb <% @books.each do |book| %> <% @bookid = book.id %> <div id="enter_stuff"> <%= render "input", :bookid => @bookid %> </div> <%end%> _input.html.erb <% @book = Book.find_by_id(@bookid) %> <strong>your book is: <%=h @book.name %></strong> create.rjs page.replace_html :enter_stuff, :partial => 'input2', :object => @bookid Only create.js doesn't seem to work though, if instead of passing the partial I passed "..." it does work, so I know its that there are instance variables in the partial that aren't being reset. Any ideas?

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  • How to position columns in select list based on a variable.

    - by Rohit
    I am creating a dynamic grid which is created by selecting the format defined in the below XML.My select list includes all columns in this XML,I want to position these columns columns on the basic of position attribute in XML. <gridFormat> <column property="CustomerID" dbName="CustName" HeaderText="Customer" IsVisible="0" Position="1" /> <column property="CustomerName" dbName="FacilityName" HeaderText="Facility" IsVisible="1" Position="3" /> <column property="FacilityInternalID" dbName="Pname" HeaderText="Patient" IsVisible="1" Position="2" /> </gridFormat> I cannot select them in the order specified by the position attribute. I can do it in C# by looping around the returned datatable and specifically position columns using datatable.columns.setordinal() method. Is there any better way in SQL or C# to accomplish this.

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  • How to read and save data from text file with variable number of columns in a Matrix in Matlab

    - by khan
    I have a text file with integer values. each row contains information about specific object. But unfortunately each row has different number of column. because of which when i try to use file_content = load('txtfile.txt'); it gives me error message that previous number of columns does not match. i also tried to use fgetl, fscanf, etc function but was unsuccessful. Can anybody give me a piece of code, or help me how to read a txt file and save in matrix in matlab. Three sample rows are given below. 1 1 1 1 1 95 17 54 111 92 17 54 111 92 17 54 111 92 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 54 109 92 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 58 109 96 15 58 109 96 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 58 109 96 15 56 109 94 15 56 109 94 15 58 109 96 15 58 109 96 15 56 109 94 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 17 58 111 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 56 109 94 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 1 1 1 2 96 185 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 15 56 109 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 54 107 92 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 13 56 107 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 54 109 92 15 54 109 92 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 1 1 1 3 186 245 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 56 109 94 15 58 109 96 15 58 109 96 15 58 109 96 15 58 109 96 13 58 107 96 13 56 107 94 13 56 107 94 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 56 107 94 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 58 107 96 13 60 107 98 13 58 107 96 13 58 107 96 15 58 109 96 13 58 107 96 As you can see the rows doesn't have equal number of columns. So how can i read and save it in a Matrix. Any help in this regards will be highly appreciated. Thanks

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  • Variable inside of the markup for an asp:HyperLink NavigationUrl property?

    - by RichAmberale
    Hi, I'm new to ASP.NET and can't figure out how to accomplish this... My code (that needs fixing): <asp:HyperLink runat="server" NavigateUrl="~/EditReport.aspx?featureId=<%= featureId %>" ImageUrl="~/new.gif" /> featureId gets defined as an integer in the backing code. I want href's like... /EditReport.aspx?featureId=2224 ...but instead I am getting... /EditReport.aspx?featureId=<%= featureId %>

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  • How to expose a constructor variable(sic!) as read-only?

    - by Malax
    Hi StackOverflow! I have this rather simple question about Scala. Given that i have to following class definition: class Foo(var bar: Int) The code which is able to construct an instance of Foo must be able to pass the initial value for bar. But if I define bar as var the User is also able to change its value at runtime which is not what I want. The User should only be able to read bar. bar itself is modified internally so a val is not an option. I think I might be getting an answer very soon as this question is so simple. :-) Cheers, Malax

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  • How to set variable size for List control item in Flex?

    - by joejax
    The following code display a list of comments using List control. The item height set to a fixed value (150), so it seems working: if the content is too long, the scrollbar shows... However, what I really want is not to set the height but let it to change according to the content size. Is there any way to accomplish this? <mx:List id="commentList" width="100%" dataProvider="{commentSet.commentArrayColl}" rowCount="{commentSet.commentArrayColl.length}" > <mx:itemRenderer> <mx:Component> <mx:VBox width="100%" height="150" > <mx:Text text="{data.commentContent}" /> <mx:Text text="{data.username} ({data.modified})"/> </mx:VBox> </mx:Component> </mx:itemRenderer> </mx:List>

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  • How to maintain fixed size of C variable types over different machines?

    - by Alex
    I've all this kind of functions. ssize_t fuc1(int var1, void *buf, size_t count); int func2(char *charPtr, int mode, int dev); short func3( long var2); problem is that data types in C has different sizes when compiled on different machines(64bit & 32bit). This is true for even void*. For some reasons. I need to ensure that these sizes all are same on every machine(64bit & 32bit). So, how should I modify these ?

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  • Is there a variable in Rails that equates to the template that is being rendered?

    - by Sean Ahrens
    I can do request.path_parameters['controller'] and request.path_parameters['action'], but is there anything like request.path_parameters['template'] so I can discern which template file (such as index.html.erb) is being rendered? I'm writing a method that automatically sets the body id to the template being rendered, for easy css manipulation: class ApplicationController < ActionController::Base ... after_filter :define_body_selector ... def define_body_selector # sets @body_id to the name of the template that will be rendered # ie. if users/index.html.erb was just rendered, @body_id gets set to "index" @body_id = ??? end ...

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  • How do you check to see if a variable has changed every second or less in objective c?

    - by James
    I am using an if statement to check the value of a BOOLEAN when i click on a button. When the button is clicked if the value is false i want to display a UIActivityIndicator and if the value is true i want to push the new view. I can do this fine but i want the view to change automatically when the BOOLEAN Becomes true if the user has already clicked the button. So my question is how do you check to see if a value has changed everysecond or less?

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  • [Android] How do I load URL that requires login into variable?

    - by bebeTech
    I am trying to port my usage meter from a JavaScript Gadget (win) / Widget (OSX) to Android. Total newbie when comes to JAVA + Eclipse + Android 2.1 SDK. Essentially what I want to do is load a page, pass through a username and password and load the resulting page into a array that I can then run some regular expressions through. My code from JavaScript (I've replace the actual URL with a dummy one) is: xmlhttp.open("post","https://acme.com.au/your_account/index.php?function=login",false); xmlhttp.setRequestHeader("If-Modified-Since", "Sat, 1 Jan 2000 00:00:00 GMT"); xmlhttp.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xmlhttp.send("check_username=" + username + "&password=" + password); I need to know the Android equivalent to the above please. I've played around with WebView but that loads the page in a web browser which isn't what I want.

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Javascript and Twitter API rate limitation? (Changing variable values in a loop)

    - by Pablo
    Hello, I have adapted an script from an example of http://github.com/remy/twitterlib. It´s a script that makes one query each 10 seconds to my Twitter timeline, to get only the messages that begin with a musical notation. It´s already working, but I don´t know it is the better way to do this... The Twitter API has a rate limit of 150 IP access per hour (queries from the same user). At this time, my Twitter API is blocked at 25 minutes because the 10 seconds frecuency between posts. If I set up a frecuency of 25 seconds between post, I am below the rate limit per hour, but the first 10 posts are shown so slowly. I think this way I can guarantee to be below the Twitter API rate limit and show the first 10 posts at normal speed: For the first 10 posts, I would like to set a frecuency of 5 seconds between queries. For the rest of the posts, I would like to set a frecuency of 25 seconds between queries. I think if making somewhere in the code a loop with the previous sentences, setting the "frecuency" value from 5000 to 25000 after the 10th query (or after 50 seconds, it´s the same), that´s it... Can you help me on modify this code below to make it work? Thank you in advance. var Queue = function (delay, callback) { var q = [], timer = null, processed = {}, empty = null, ignoreRT = twitterlib.filter.format('-"RT @"'); function process() { var item = null; if (q.length) { callback(q.shift()); } else { this.stop(); setTimeout(empty, 5000); } return this; } return { push: function (item) { var green = [], i; if (!(item instanceof Array)) { item = [item]; } if (timer == null && q.length == 0) { this.start(); } for (i = 0; i < item.length; i++) { if (!processed[item[i].id] && twitterlib.filter.match(item[i], ignoreRT)) { processed[item[i].id] = true; q.push(item[i]); } } q = q.sort(function (a, b) { return a.id > b.id; }); return this; }, start: function () { if (timer == null) { timer = setInterval(process, delay); } return this; }, stop: function () { clearInterval(timer); timer = null; return this; }, empty: function (fn) { empty = fn; return this; }, q: q, next: process }; }; $.extend($.expr[':'], { below: function (a, i, m) { var y = m[3]; return $(a).offset().top y; } }); function renderTweet(data) { var html = ''; html += ''; html += twitterlib.ify.clean(data.text); html += ''; since_id = data.id; return html; } function passToQueue(data) { if (data.length) { twitterQueue.push(data.reverse()); } } var frecuency = 10000; // The lapse between each new Queue var since_id = 1; var run = function () { twitterlib .timeline('twitteruser', { filter : "'?'", limit: 10 }, passToQueue) }; var twitterQueue = new Queue(frecuency, function (item) { var tweet = $(renderTweet(item)); var tweetClone = tweet.clone().hide().css({ visibility: 'hidden' }).prependTo('#tweets').slideDown(1000); tweet.css({ top: -200, position: 'absolute' }).prependTo('#tweets').animate({ top: 0 }, 1000, function () { tweetClone.css({ visibility: 'visible' }); $(this).remove(); }); $('#tweets p:below(' + window.innerHeight + ')').remove(); }).empty(run); run();

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