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  • How to create a class by reading from another class (.cs) file with Powershell?

    - by Razcer
    I have this POGO ( simple putter getter) class that I am trying to read in PowerShell using System; using System.Runtime.Serialization; namespace MyApp.VM { [Serializable] public class MyClassVM { public Int64 CtrId { get; set; } public string CtrName { get; set; } public string CtrPhone { get; set; } public string CtrZip { get; set; } public DateTime AddDate { get; set; } } } Here is the ps1 code that is trying to read the class from a file. function Build-Pogo { $FileDir = "D:\YourDirectoryOfPogo" $ClassName = "MyClassVM" $FileName = $FileDir + "\" + $ClassName + ".cs" # Build the class from the file $AllLines = [string]::join([environment]::newline, (Get-Content $FileName)) Add-Type -TypeDefinition $AllLines # spin thru each property for class $ClassHandle = New-Object -typeName $ClassName $ClassHandle | ForEach-Object {Write-Host $_.name -foregroundcolor cyan} } *Note the last line is placeholder for more complex logic to come later. This breaks at the Add-Type with this error message for each get/set in the file. 'MyApp.VM.MyClassVM.CtrId.get' must declare a body because it is not marked abstract or extern Any info on what I'm doing wrong will be greatly appreciated.

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  • NSPredicate (Core Data fetch) to filter on an attribute value being present in a supplied set (list)

    - by starbaseweb
    I'm trying to create a fetch predicate that is the analog to the SQL "IN" statement, and the syntax to do so with NSPredicate escapes me. Here's what I have so far (the relevant excerpt from my fetching routine): NSFetchRequest *request = [[[NSFetchRequest alloc] init] autorelease]; NSEntityDescription *entity = [NSEntityDescription entityForName: @"BodyPartCategory" inManagedObjectContext:_context]; [request setEntity:entity]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"(name IN %@)", [RPBodyPartCategory defaultBodyPartCategoryNames]]; [request setPredicate:predicate]; The entity "BodyPartCategory" has a string attribute "name". I have a list of names (just NSString objects) in an NSArray as returned by: [RPBodyPartCategory defaultBodyPartCategoryNames] So let's say that array has string such as {@"Liver", @"Kidney", @"Thyroid"} ... etc. I want to fetch all 'BodyPartCategory' instances whose name attribute matches one of the strings in the set provided (technically NSArray but I can make it an NSSet). In SQL, this would be something like: SELECT * FROM BodyPartCategories WHERE name IN ('Liver', 'Kidney', 'Thyroid') I've gone through various portions of the Predicate Programming Guide, but I don't see this simple use case covered. Pointers/help much appreciated!

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  • How to implement fluent interface with a base class, in C++

    - by Vincenzo
    How can I implement this fluent interface in C++: class Base { public: Base& add(int x) { return *this; } } class Derived : public Base { public: Derived& minus(int x) { return *this; } } Derived d; d.add(1).minus(2).add(3).minus(4); Current code doesn't work since Base class doesn't know anything about Derived class, etc. I would be very thankful for a hint/suggestion.

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  • Actionscript 3.0 Get all instances of a class?

    - by Windbrand
    I got a ton of movieclips in a class. Is there a more efficient way to apply a function to every instance in the class other than this? var textArray:Array = [ interludes.interludeIntro.interludeBegin1, interludes.interludeIntro.interludeBegin2, interludes.interludeIntro.interludeBegin3, interludes.interludeIntro.interludeBegin4, interludes.interludeIntro.interludeBegin5, interludes.interludeIntro.interludeBegin6, interludes.interludeIntro.interludeBegin7, //... ... ... interludes.interludeIntro.interludeBegin15 ]; for each (var interludeText:MovieClip in interludeBeginText) { interludeText.alpha = 0 //clear all text first } Also for some reason this doesn't work: interludes.interludeIntro.alpha = 0; It permanently turns that class invisible, even if I try to make specific instances visible later with: interludes.interludeIntro.interludeBegin1.alpha = 1; I have NO idea why the above doesn't work. I want to turn every single instance in the class interludeIntro invisible, but I want to turn specific instances visible later. (btw I have no idea how to insert code on this website, pressing "code" doesn't do anything, so pardon the bad formatting)

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  • Injecting single-use object into class

    - by moteutsch
    I have the following code: <?php class X { public function do($url) { $httpRequest = new \HttpRequest\Curl($url, $this->getOptions()); $httpRequest->fire(); // etc. } // ... } In order to be able to unit test this class, I'd like to inject a mocked HttpRequest class. One way to do this would be as follows: <?php class X { private $httpRequestClass; public function __construct($httpRequestClass = '\HttpRequest\Curl') { $this->httpRequestClass = $httpRequestClass; } public function do($url) { $httpRequest = new $this->httpRequestClass($url, $this->getOptions()); $httpRequest->fire(); // etc. } // ... } But this doesn't seem right. Any other ideas?

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  • Class hierarchy of objective c in iphone -for xcode

    - by vijay
    i want to know what is the hierarchy we have in xcode first we have to get window and from that i have to understand completely if i use the class as property of another like this //child inherits the parents @interface child:parent { // parent *parentobject; child *child; } then what is the difference b/w the class behaviour while using the as property for another class then what is contrast between the inheritance and property

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  • Rails: saving a string on an object -- syntax problem?

    - by Veep
    Hey there, I am trying to write a simple function to clean a filename string and update the object. When I save a test string it works, but when I try to save the string variable I've created, nothing happens. But when I return the string, the output seems to be correct! What am I missing? def clean_filename clean_name = filename clean_name.gsub! /^.*(\\|\/)/, '' clean_name.gsub! /[^A-Za-z0-9\.\-]/, '_' clean_name.gsub!(/\_+/, ' ') #update_attribute(:filename, "test") #<-- correctly sets filename to test #update_attribute(:filename, clean_name) #<-- no effect????? WTF #return clean_name <-- seems to returns the correct string end Thank you very much.

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  • How to use another classes member variables in c++?

    - by Stephen
    Hi there I'm currently programming a Yahtzee game, and I'm having trouble with some of my classes I have two classes, Player, and Scorecard. class Player { private: string name; Scorecard scorecard; }; class Scorecard { public: void display() { //... } }; (All the classes have the appropriate getters and setters) I'd like the scorecard class to be able to display the name of the player to the user. Is there any way that can be done?

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  • Write a tree class in Java where each level has a unique object type

    - by user479576
    I need to write a tree class in Java where each level has a unique object type. The way it is written below does not take advantage of generics and causes alot of duplicate code. Is there a way to write this with Generics ? public class NodeB { private String nodeValue; //private List<NodeB> childNodes; // constructors // getters/setters } public class NodeA { private String value; private List<NodeB> childNodes; // constructors // getters/setters } public class Tree { private String value; private List<NodeA> childNodes; // constructors // tree methods }

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  • How to convert a void pointer to array of classes

    - by user99545
    I am trying to convert a void pointer to an array of classes in a callback function that only supports a void pointer as a means of passing paramaters to the callback. class person { std::string name, age; }; void callback (void *val) { for (int i = 0; i < 9; i++) { std::cout << (person [])val[i].name; } } int main() { person p[10]; callback((void*)p); } My goal is to be able to pass an array of the class person to the callback which then prints out the data such as their name and age. However, the compile does not like what I am doing and complains that error: request for member 'name' in 'val', which is of non-class type 'void*' How can I go about doing this?

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  • Dynamic decision on which class to use

    - by Sirupsen
    Hello, Let's say I have a class named Klass, and a class called Klass2. Depending on the user's input, I'd like to decide whether I'll call "hello_world" on Klass, or Klass2: class Klass def self.hello_world "Hello World from Klass1!" end end class Klass2 def self.hello_world "Hello World from Klass2!" end end input = gets.strip class_to_use = input puts class_to_use.send :hello_world The user inputs "Klass2" and the script should say: Hello World from Klass2! Obviously this code doesn't work, since I'm calling #hello_world on String, but I'd like to call #hello_world on Klass2. How do I "convert" the string into a referrence to Klass2 (or whatever the user might input), or how could I else would I achieve this behavior?

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  • name of class that manipulates the entities

    - by cyberguest
    hi, i have a general question regarding naming convention. if I separate the data and operations into two separate classes. one has the data elements (entity), the other class manipulates the entity class. what do we usually call that class that manipulates the entity class? (the entity I am referring to has nothing to do with any kind of entity framework) manager? controller? operator? manipulator? thanks in advance

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  • Should I pointer-cast from a private derived class to its base class?

    - by skydoor
    I found this from C++FAQ Generally, No. From a member function or friend of a privately derived class, the relationship to the base class is known, and the upward conversion from PrivatelyDer* to Base* (or PrivatelyDer& to Base&) is safe; no cast is needed or recommended. However users of PrivatelyDer should avoid this unsafe conversion, since it is based on a private decision of PrivatelyDer, and is subject to change without notice. How to understand the above words? I don't think the explanation is correct or accurate. I have a code like this class A{ }; class B: private A{ }; int main(){ B *b = new B(); A *a = new A(); a = b; //wrong a = (A*)b; //right }

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  • A generic Find method to search by Guid type for class implementing IDbSet interface

    - by imak
    I am implementing a FakeDataSet class by implementing IDbSet interface. As part of implementing this interface, I have to implement Find method. All my entity classes has an Guid type Id column. I am trying to implement Find method for this FakeDbSet class but having hard time to write it in a generic way. Below is my attempts for writing this method but since it does not know about Id been Guid type, I am getting compilation error on m.Id call. Any ideas on how this could be accomplished? public class FakeDataSet<T> : IDbSet<T> where T: class, new() { // Other methods for implementing IDbSet interface public T Find(params object[] keyValues) { var keyValue = (Guid)keyValues.FirstOrDefault(); return this.SingleOrDefault(m => m.Id == keyValue); // How can I write this } }

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  • Normalized class design and code first

    - by dc7a9163d9
    There are the following two classes. public class Employee { int EmployeeId { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } In a DDD seminar, the speaker said the better design should be, class PersonName { public string FirstName { get; set; } public string LastName { get; set; } } class Address { public string Street { get; set; } public string Street2 { get; set; } public string City { get; set; } public string State { get; set; } public string Zip { get; set; } } public class Employee { int EmployeeId { get; set; } public PersonName Name { get; set; } [ForeignKey("EmployerAddress")] public int EmployerAddressId { get; set; } public virtual Address EmployerAddress { get; set; } } public class Company { int CompanyId { get; set; } public string Name { get; set; } [ForeignKey("CompanyAddress")] public int CompanyAddressId { get; set; } public virtual Address CompanyAddress { get; set; } } Is it the optimized design? How the code first generate the PersonName table and link it to Employee?

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  • Why delegate types are derived from MulticastDelegate class why not it directly derive from Delegate class?

    - by Vijay
    I have a very basic question regarding delegate types. I compared the memebers of Delegate and MulticastDelegate classes in object browser and I couldn't find any new additional member present in MulticastDelegate. I also noticed that the Delegate class has GetInvocationList virtual method. So I assume that the Delegate class should have the capability to hold references to multiple methods. If my assumption is correct I wonder why not custom delegate types directly derive from the Delegate class instead of MulticastDelegate class. Not sure what I am missing here. Please help me understand the difference.

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  • Operator & and * at function prototipe in class

    - by Puyover
    I'm having a problem with a class like this: class Sprite { ... bool checkCollision(Sprite &spr); ... }; So, if I have that clase, I can do this: ball.checkCollision(bar1); But if I change the class to this: class Sprite { ... bool checkCollision(Sprite* spr); ... }; I have to do this: ball.checkCollision(&bar1); So, what's the difference?? It's better a way instead other? Thank you.

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