Search Results

Search found 3130 results on 126 pages for 'half duplex'.

Page 119/126 | < Previous Page | 115 116 117 118 119 120 121 122 123 124 125 126  | Next Page >

  • Cisco ASA - Enable communication between same security level

    - by Conor
    I have recently inherited a network with a Cisco ASA (running version 8.2). I am trying to configure it to allow communication between two interfaces configured with the same security level (DMZ-DMZ) "same-security-traffic permit inter-interface" has been set, but hosts are unable to communicate between the interfaces. I am assuming that some NAT settings are causing my issue. Below is my running config: ASA Version 8.2(3) ! hostname asa enable password XXXXXXXX encrypted passwd XXXXXXXX encrypted names ! interface Ethernet0/0 switchport access vlan 400 ! interface Ethernet0/1 switchport access vlan 400 ! interface Ethernet0/2 switchport access vlan 420 ! interface Ethernet0/3 switchport access vlan 420 ! interface Ethernet0/4 switchport access vlan 450 ! interface Ethernet0/5 switchport access vlan 450 ! interface Ethernet0/6 switchport access vlan 500 ! interface Ethernet0/7 switchport access vlan 500 ! interface Vlan400 nameif outside security-level 0 ip address XX.XX.XX.10 255.255.255.248 ! interface Vlan420 nameif public security-level 20 ip address 192.168.20.1 255.255.255.0 ! interface Vlan450 nameif dmz security-level 50 ip address 192.168.10.1 255.255.255.0 ! interface Vlan500 nameif inside security-level 100 ip address 192.168.0.1 255.255.255.0 ! ftp mode passive clock timezone JST 9 same-security-traffic permit inter-interface same-security-traffic permit intra-interface object-group network DM_INLINE_NETWORK_1 network-object host XX.XX.XX.11 network-object host XX.XX.XX.13 object-group service ssh_2220 tcp port-object eq 2220 object-group service ssh_2251 tcp port-object eq 2251 object-group service ssh_2229 tcp port-object eq 2229 object-group service ssh_2210 tcp port-object eq 2210 object-group service DM_INLINE_TCP_1 tcp group-object ssh_2210 group-object ssh_2220 object-group service zabbix tcp port-object range 10050 10051 object-group service DM_INLINE_TCP_2 tcp port-object eq www group-object zabbix object-group protocol TCPUDP protocol-object udp protocol-object tcp object-group service http_8029 tcp port-object eq 8029 object-group network DM_INLINE_NETWORK_2 network-object host 192.168.20.10 network-object host 192.168.20.30 network-object host 192.168.20.60 object-group service imaps_993 tcp description Secure IMAP port-object eq 993 object-group service public_wifi_group description Service allowed on the Public Wifi Group. Allows Web and Email. service-object tcp-udp eq domain service-object tcp-udp eq www service-object tcp eq https service-object tcp-udp eq 993 service-object tcp eq imap4 service-object tcp eq 587 service-object tcp eq pop3 service-object tcp eq smtp access-list outside_access_in remark http traffic from outside access-list outside_access_in extended permit tcp any object-group DM_INLINE_NETWORK_1 eq www access-list outside_access_in remark ssh from outside to web1 access-list outside_access_in extended permit tcp any host XX.XX.XX.11 object-group ssh_2251 access-list outside_access_in remark ssh from outside to penguin access-list outside_access_in extended permit tcp any host XX.XX.XX.10 object-group ssh_2229 access-list outside_access_in remark http from outside to penguin access-list outside_access_in extended permit tcp any host XX.XX.XX.10 object-group http_8029 access-list outside_access_in remark ssh from outside to internal hosts access-list outside_access_in extended permit tcp any host XX.XX.XX.13 object-group DM_INLINE_TCP_1 access-list outside_access_in remark dns service to internal host access-list outside_access_in extended permit object-group TCPUDP any host XX.XX.XX.13 eq domain access-list dmz_access_in extended permit ip 192.168.10.0 255.255.255.0 any access-list dmz_access_in extended permit tcp any host 192.168.10.29 object-group DM_INLINE_TCP_2 access-list public_access_in remark Web access to DMZ websites access-list public_access_in extended permit object-group TCPUDP any object-group DM_INLINE_NETWORK_2 eq www access-list public_access_in remark General web access. (HTTP, DNS & ICMP and Email) access-list public_access_in extended permit object-group public_wifi_group any any pager lines 24 logging enable logging asdm informational mtu outside 1500 mtu public 1500 mtu dmz 1500 mtu inside 1500 no failover icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 60 global (outside) 1 interface global (dmz) 2 interface nat (public) 1 0.0.0.0 0.0.0.0 nat (dmz) 1 0.0.0.0 0.0.0.0 nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 2229 192.168.0.29 2229 netmask 255.255.255.255 static (inside,outside) tcp interface 8029 192.168.0.29 www netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.13 192.168.10.10 netmask 255.255.255.255 dns static (dmz,outside) XX.XX.XX.11 192.168.10.30 netmask 255.255.255.255 dns static (dmz,inside) 192.168.0.29 192.168.10.29 netmask 255.255.255.255 static (dmz,public) 192.168.20.30 192.168.10.30 netmask 255.255.255.255 dns static (dmz,public) 192.168.20.10 192.168.10.10 netmask 255.255.255.255 dns static (inside,dmz) 192.168.10.0 192.168.0.0 netmask 255.255.255.0 dns access-group outside_access_in in interface outside access-group public_access_in in interface public access-group dmz_access_in in interface dmz route outside 0.0.0.0 0.0.0.0 XX.XX.XX.9 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy http server enable http 192.168.0.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet timeout 5 ssh 192.168.0.0 255.255.255.0 inside ssh timeout 20 console timeout 0 dhcpd dns 61.122.112.97 61.122.112.1 dhcpd auto_config outside ! dhcpd address 192.168.20.200-192.168.20.254 public dhcpd enable public ! dhcpd address 192.168.0.200-192.168.0.254 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics host threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 130.54.208.201 source public webvpn ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect ip-options inspect netbios inspect rsh inspect rtsp inspect skinny inspect esmtp inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp !

    Read the article

  • Xen DomU on DRBD device: barrier errors

    - by Halfgaar
    I'm testing setting up a Xen DomU with a DRBD storage for easy failover. Most of the time, immediatly after booting the DomU, I get an IO error: [ 3.153370] EXT3-fs (xvda2): using internal journal [ 3.277115] ip_tables: (C) 2000-2006 Netfilter Core Team [ 3.336014] nf_conntrack version 0.5.0 (3899 buckets, 15596 max) [ 3.515604] init: failsafe main process (397) killed by TERM signal [ 3.801589] blkfront: barrier: write xvda2 op failed [ 3.801597] blkfront: xvda2: barrier or flush: disabled [ 3.801611] end_request: I/O error, dev xvda2, sector 52171168 [ 3.801630] end_request: I/O error, dev xvda2, sector 52171168 [ 3.801642] Buffer I/O error on device xvda2, logical block 6521396 [ 3.801652] lost page write due to I/O error on xvda2 [ 3.801755] Aborting journal on device xvda2. [ 3.804415] EXT3-fs (xvda2): error: ext3_journal_start_sb: Detected aborted journal [ 3.804434] EXT3-fs (xvda2): error: remounting filesystem read-only [ 3.814754] journal commit I/O error [ 6.973831] init: udev-fallback-graphics main process (538) terminated with status 1 [ 6.992267] init: plymouth-splash main process (546) terminated with status 1 The manpage of drbdsetup says that LVM (which I use) doesn't support barriers (better known as tagged command queuing or native command queing), so I configured the drbd device not to use barriers. This can be seen in /proc/drbd (by "wo:f, meaning flush, the next method drbd chooses after barrier): 3: cs:Connected ro:Primary/Secondary ds:UpToDate/UpToDate C r---- ns:2160152 nr:520204 dw:2680344 dr:2678107 al:3549 bm:9183 lo:0 pe:0 ua:0 ap:0 ep:1 wo:f oos:0 And on the other host: 3: cs:Connected ro:Secondary/Primary ds:UpToDate/UpToDate C r---- ns:0 nr:2160152 dw:2160152 dr:0 al:0 bm:8052 lo:0 pe:0 ua:0 ap:0 ep:1 wo:f oos:0 I also enabled the option disable_sendpage, as per the drbd docs: cat /sys/module/drbd/parameters/disable_sendpage Y I also tried adding barriers=0 to fstab as mount option. Still it sometimes says: [ 58.603896] blkfront: barrier: write xvda2 op failed [ 58.603903] blkfront: xvda2: barrier or flush: disabled I don't even know if ext3 has a nobarrier option. And, because only one of my storage systems is battery backed, it would not be smart anyway. Why does it still compain about barriers when I disabled that? Both host are: Debian: 6.0.4 uname -a: Linux 2.6.32-5-xen-amd64 drbd: 8.3.7 Xen: 4.0.1 Guest: Ubuntu 12.04 LTS uname -a: Linux 3.2.0-24-generic pvops drbd resource: resource drbdvm { meta-disk internal; device /dev/drbd3; startup { # The timeout value when the last known state of the other side was available. 0 means infinite. wfc-timeout 0; # Timeout value when the last known state was disconnected. 0 means infinite. degr-wfc-timeout 180; } syncer { # This is recommended only for low-bandwidth lines, to only send those # blocks which really have changed. #csums-alg md5; # Set to about half your net speed rate 60M; # It seems that this option moved to the 'net' section in drbd 8.4. (later release than Debian has currently) verify-alg md5; } net { # The manpage says this is recommended only in pre-production (because of its performance), to determine # if your LAN card has a TCP checksum offloading bug. #data-integrity-alg md5; } disk { # Detach causes the device to work over-the-network-only after the # underlying disk fails. Detach is not default for historical reasons, but is # recommended by the docs. # However, the Debian defaults in drbd.conf suggest the machine will reboot in that event... on-io-error detach; # LVM doesn't support barriers, so disabling it. It will revert to flush. Check wo: in /proc/drbd. If you don't disable it, you get IO errors. no-disk-barrier; } on host1 { # universe is a VG disk /dev/universe/drbdvm-disk; address 10.0.0.1:7792; } on host2 { # universe is a VG disk /dev/universe/drbdvm-disk; address 10.0.0.2:7792; } } DomU cfg: bootloader = '/usr/lib/xen-default/bin/pygrub' vcpus = '2' memory = '512' # # Disk device(s). # root = '/dev/xvda2 ro' disk = [ 'phy:/dev/drbd3,xvda2,w', 'phy:/dev/universe/drbdvm-swap,xvda1,w', ] # # Hostname # name = 'drbdvm' # # Networking # # fake IP for posting vif = [ 'ip=1.2.3.4,mac=00:16:3E:22:A8:A7' ] # # Behaviour # on_poweroff = 'destroy' on_reboot = 'restart' on_crash = 'restart' In my test setup: the primary host's storage is 9650SE SATA-II RAID PCIe with battery. The secondary is software RAID1. Isn't DRBD+Xen widely used? With these problems, it's not going to work.

    Read the article

  • rm on a directory with millions of files

    - by BMDan
    Background: physical server, about two years old, 7200-RPM SATA drives connected to a 3Ware RAID card, ext3 FS mounted noatime and data=ordered, not under crazy load, kernel 2.6.18-92.1.22.el5, uptime 545 days. Directory doesn't contain any subdirectories, just millions of small (~100 byte) files, with some larger (a few KB) ones. We have a server that has gone a bit cuckoo over the course of the last few months, but we only noticed it the other day when it started being unable to write to a directory due to it containing too many files. Specifically, it started throwing this error in /var/log/messages: ext3_dx_add_entry: Directory index full! The disk in question has plenty of inodes remaining: Filesystem Inodes IUsed IFree IUse% Mounted on /dev/sda3 60719104 3465660 57253444 6% / So I'm guessing that means we hit the limit of how many entries can be in the directory file itself. No idea how many files that would be, but it can't be more, as you can see, than three million or so. Not that that's good, mind you! But that's part one of my question: exactly what is that upper limit? Is it tunable? Before I get yelled at--I want to tune it down; this enormous directory caused all sorts of issues. Anyway, we tracked down the issue in the code that was generating all of those files, and we've corrected it. Now I'm stuck with deleting the directory. A few options here: rm -rf (dir)I tried this first. I gave up and killed it after it had run for a day and a half without any discernible impact. unlink(2) on the directory: Definitely worth consideration, but the question is whether it'd be faster to delete the files inside the directory via fsck than to delete via unlink(2). That is, one way or another, I've got to mark those inodes as unused. This assumes, of course, that I can tell fsck not to drop entries to the files in /lost+found; otherwise, I've just moved my problem. In addition to all the other concerns, after reading about this a bit more, it turns out I'd probably have to call some internal FS functions, as none of the unlink(2) variants I can find would allow me to just blithely delete a directory with entries in it. Pooh. while [ true ]; do ls -Uf | head -n 10000 | xargs rm -f 2/dev/null; done ) This is actually the shortened version; the real one I'm running, which just adds some progress-reporting and a clean stop when we run out of files to delete, is: export i=0; time ( while [ true ]; do ls -Uf | head -n 3 | grep -qF '.png' || break; ls -Uf | head -n 10000 | xargs rm -f 2/dev/null; export i=$(($i+10000)); echo "$i..."; done ) This seems to be working rather well. As I write this, it's deleted 260,000 files in the past thirty minutes or so. Now, for the questions: As mentioned above, is the per-directory entry limit tunable? Why did it take "real 7m9.561s / user 0m0.001s / sys 0m0.001s" to delete a single file which was the first one in the list returned by "ls -U", and it took perhaps ten minutes to delete the first 10,000 entries with the command in #3, but now it's hauling along quite happily? For that matter, it deleted 260,000 in about thirty minutes, but it's now taken another fifteen minutes to delete 60,000 more. Why the huge swings in speed? Is there a better way to do this sort of thing? Not store millions of files in a directory; I know that's silly, and it wouldn't have happened on my watch. Googling the problem and looking through SF and SO offers a lot of variations on "find" that obviously have the wrong idea; it's not going to be faster than my approach for several self-evident reasons. But does the delete-via-fsck idea have any legs? Or something else entirely? I'm eager to hear out-of-the-box (or inside-the-not-well-known-box) thinking. Thanks for reading the small novel; feel free to ask questions and I'll be sure to respond. I'll also update the question with the final number of files and how long the delete script ran once I have that. Final script output!: 2970000... 2980000... 2990000... 3000000... 3010000... real 253m59.331s user 0m6.061s sys 5m4.019s So, three million files deleted in a bit over four hours.

    Read the article

  • Gratuitous CRLF in Subject: line - why is it there, and is it legal?

    - by MadHatter
    I'm running into a problem with a NAGIOS system sending emails to a popular email-to-SMS service. The email-to-SMS service takes emails with text in the Subject: line, and sends them on to the mobile number encoded in the To: field. So far so good. Sadly, sendmail (and postfix before it) seem to be inserting a gratuitous CRLF into the (necessarily long) Subject: line, and that's causing my SMS messages to be truncated at the CRLF if and only if the Subject: line contains one or more colons past the gratuitous CRLF. I am confident that the messages are being created correctly, but just to be sure, here's me creating a completely noddy test message to myself, with a long Subject: line: echo "foo" | mail -s "1234567 101234567 201234567 301234567 401234567 501234567 601234567 701234567 801234567 90123456789" [email protected] Note there's no extra colon in this Subject: line; all I'm doing here is showing that an extra CRLF is inserted on the wire. Here's the result of sudo ngrep -x port 25: 44 61 74 65 3a 20 46 72    69 2c 20 33 31 20 4d 61    Date: Fri, 31 Ma 79 20 32 30 31 33 20 31    30 3a 34 33 3a 35 35 20    y 2013 10:43:55 2b 30 31 30 30 0d 0a 54    6f 3a 20 72 65 61 70 65    +0100..To: reape 72 40 74 65 61 70 61 72    74 79 2e 6e 65 74 0d 0a    [email protected].. 53 75 62 6a 65 63 74 3a    20 31 32 33 34 35 36 37    Subject: 1234567 20 31 30 31 32 33 34 35    36 37 20 32 30 31 32 33     101234567 20123 34 35 36 37 20 33 30 31    32 33 34 35 36 37 20 34    4567 301234567 4 30 31 32 33 34 35 36 37    20 35 30 31 32 33 34 35    01234567 5012345 36 37 0d 0a 20 36 30 31    32 33 34 35 36 37 20 37    67.. 601234567 7 30 31 32 33 34 35 36 37    20 38 30 31 32 33 34 35    01234567 8012345 36 37 20 39 30 31 32 33    34 35 36 37 38 39 0d 0a    67 90123456789.. 55 73 65 72 2d 41 67 65    6e 74 3a 20 48 65 69 72    User-Agent: Heir 6c 6f 6f 6d 20 6d 61 69    6c 78 20 31 32 2e 34 20    loom mailx 12.4 37 2f 32 39 2f 30 38 0d    0a 4d 49 4d 45 2d 56 65    7/29/08..MIME-Ve 72 73 69 6f 6e 3a 20 31    2e 30 0d 0a 43 6f 6e 74    rsion: 1.0..Cont 65 6e 74 2d 54 79 70 65    3a 20 74 65 78 74 2f 70    ent-Type: text/p 6c 61 69 6e 3b 20 63 68    61 72 73 65 74 3d 75 73    lain; charset=us About half way down (marked in bold+italic), between the 501234567 and the 601234567 in the original Subject: header, you can see a CRLF being inserted (0x0d 0x0a, on the left-hand side hex dump, .. on the right-hand side plain text). The receiving MTA seems happy to post-process this, and when I look at the on-disc stored mail at the receiving end, I see only a LF (0x0a) in the Subject: line, and the line is parsed correctly and in its entirety by, eg, alpine. Nevertheless, the CRLF is there on the wire, and between me and the (excellent) email-to-SMS support people, we've established that these are the cause of the problem. So my question is: is it lawful for an MTA to insert a gratuitous CRLF on the wire? If it is, and I can prove it, then it's the email-to-SMS house's problem, because they are being intolerant. If it isn't, or it is but I can't prove it, then it becomes my problem, so an answer with references would be most useful. Edit: I can now come clean that the email-to-SMS service in question is kapow. Once this problem was explained to them, they got it, worked with me to develop and test a fix, and have deployed the fix. My long subject lines with colons in now get relayed correctly into SMSes. I don't normally trumpet individual companies, especially not on SF, but I thought it worthy of note that kapow Did The Right Thing. (Disclaimer: I have no connection with kapow except as a paying customer who's happy about the way they dealt with his problem.)

    Read the article

  • Cisco ASA 5505 - L2TP over IPsec

    - by xraminx
    I have followed this document on cisco site to set up the L2TP over IPsec connection. When I try to establish a VPN to ASA 5505 from my Windows XP, after I click on "connect" button, the "Connecting ...." dialog box appears and after a while I get this error message: Error 800: Unable to establish VPN connection. The VPN server may be unreachable, or security parameters may not be configured properly for this connection. ASA version 7.2(4) ASDM version 5.2(4) Windows XP SP3 Windows XP and ASA 5505 are on the same LAN for test purposes. Edit 1: There are two VLANs defined on the cisco device (the standard setup on cisco ASA5505). - port 0 is on VLAN2, outside; - and ports 1 to 7 on VLAN1, inside. I run a cable from my linksys home router (10.50.10.1) to the cisco ASA5505 router on port 0 (outside). Port 0 have IP 192.168.1.1 used internally by cisco and I have also assigned the external IP 10.50.10.206 to port 0 (outside). I run a cable from Windows XP to Cisco router on port 1 (inside). Port 1 is assigned an IP from Cisco router 192.168.1.2. The Windows XP is also connected to my linksys home router via wireless (10.50.10.141). Edit 2: When I try to establish vpn, the Cisco device real time Log viewer shows 7 entries like this: Severity:5 Date:Sep 15 2009 Time: 14:51:29 SyslogID: 713904 Destination IP = 10.50.10.141, Decription: No crypto map bound to interface... dropping pkt Edit 3: This is the setup on the router right now. Result of the command: "show run" : Saved : ASA Version 7.2(4) ! hostname ciscoasa domain-name default.domain.invalid enable password HGFHGFGHFHGHGFHGF encrypted passwd NMMNMNMNMNMNMN encrypted names name 192.168.1.200 WebServer1 name 10.50.10.206 external-ip-address ! interface Vlan1 nameif inside security-level 100 ip address 192.168.1.1 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address external-ip-address 255.0.0.0 ! interface Vlan3 no nameif security-level 50 no ip address ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive dns server-group DefaultDNS domain-name default.domain.invalid object-group service l2tp udp port-object eq 1701 access-list outside_access_in remark Allow incoming tcp/http access-list outside_access_in extended permit tcp any host WebServer1 eq www access-list outside_access_in extended permit udp any any eq 1701 access-list inside_nat0_outbound extended permit ip any 192.168.1.208 255.255.255.240 access-list inside_cryptomap_1 extended permit ip interface outside interface inside pager lines 24 logging enable logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool PPTP-VPN 192.168.1.210-192.168.1.220 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-524.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface www WebServer1 www netmask 255.255.255.255 access-group outside_access_in in interface outside timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute http server enable http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set TRANS_ESP_3DES_SHA esp-3des esp-sha-hmac crypto ipsec transform-set TRANS_ESP_3DES_SHA mode transport crypto ipsec transform-set TRANS_ESP_3DES_MD5 esp-3des esp-md5-hmac crypto ipsec transform-set TRANS_ESP_3DES_MD5 mode transport crypto map outside_map 1 match address inside_cryptomap_1 crypto map outside_map 1 set transform-set TRANS_ESP_3DES_MD5 crypto map outside_map interface inside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash md5 group 2 lifetime 86400 telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd auto_config outside ! dhcpd address 192.168.1.2-192.168.1.33 inside dhcpd enable inside ! group-policy DefaultRAGroup internal group-policy DefaultRAGroup attributes dns-server value 192.168.1.1 vpn-tunnel-protocol IPSec l2tp-ipsec username myusername password FGHFGHFHGFHGFGFHF nt-encrypted tunnel-group DefaultRAGroup general-attributes address-pool PPTP-VPN default-group-policy DefaultRAGroup tunnel-group DefaultRAGroup ipsec-attributes pre-shared-key * tunnel-group DefaultRAGroup ppp-attributes no authentication chap authentication ms-chap-v2 ! ! prompt hostname context Cryptochecksum:a9331e84064f27e6220a8667bf5076c1 : end

    Read the article

  • Mac won't boot into safe mode

    - by Stephen
    Mac boots fine normally, except when in safe mode. Holding down shift when booting gets me to the progress bar on the grey screen. Progress bar gets about half way before mac reboots. I modified nvram boot-args to get a better look: sudo nvram boot-args="-x -v" It definitely gets through fsck, skips loading kernel extensions (since it's in safe mode), does something with the network interfaces, then this is the last thing it wips through... Aug 22 11:56:21 Crockpot com.apple.SecurityServer[15]: Succeeded authorizing right 'com.apple.ServiceManagement.daemons.modify' by client '/usr/libexec/UserEventAgent' [10] for authorization created by '/usr/libexec/UserEventAgent' [10] (100012,0) Aug 22 11:56:22 Crockpot fseventsd[37]: event logs in /.fseventsd out of sync with volume. destroying old logs. (1 174 330) Aug 22 11:56:22 Crockpot fseventsd[37]: log dir: /.fseventsd getting new uuid: 5C379650-26FA-428F-B81F-4FE4349D50B3 Aug 22 11:56:23 Crockpot mDNSResponder[39]: mDNSResponder mDNSResponder-379.27 (Jun 20 2012 15:40:55) starting OSXVers 12 Aug 22 11:56:23 Crockpot systemkeychain[35]: done file: /var/run/systemkeychaincheck.done Aug 22 11:56:23 Crockpot configd[17]: network changed: DNS* Aug 22 11:56:24 --- last message repeated 1 time --- Aug 22 11:56:24 Crockpot mDNSResponder[39]: D2D_IPC: Loaded Aug 22 11:56:24 Crockpot mDNSResponder[39]: D2DInitialize succeeded Aug 22 11:56:24 Crockpot mDNSResponder[39]: Adding registration domain 273025955.members.btmm.icloud.com. Aug 22 11:56:24 Crockpot kernel[0]: MacAuthEvent en1 Auth result for: 00:23:69:35:dc:fe MAC AUTH succeeded Aug 22 11:56:24 Crockpot kernel[0]: MacAuthEvent en1 Auth result for: 00:23:69:35:dc:fe Unsolicited Auth Aug 22 11:56:24 Crockpot kernel[0]: wlEvent: en1 en1 Link UP virtIf = 0 Aug 22 11:56:24 Crockpot kernel[0]: AirPort: Link Up on en1 Aug 22 11:56:24 Crockpot kernel[0]: en1: BSSID changed to 00:23:69:35:dc:fe Aug 22 11:56:24 Crockpot kernel[0]: en1::IO80211Interface::postMessage bssid changed Aug 22 11:56:24 Crockpot kernel[0]: AirPort: RSN handshake complete on en1 Aug 22 11:56:25 Crockpot cfprefsd[19]: CFPreferences failed to read preferences data. Errno was 21 Aug 22 11:56:25 --- last message repeated 1 time --- Aug 22 11:56:25 Crockpot airportd[30]: _doAutoJoin: Already associated to “burnum”. Bailing on auto-join. Aug 22 11:56:25 Crockpot com.apple.kextd[11]: Can't load IOBluetoothSerialManager.kext - ineligible during safe boot. Aug 22 11:56:25 Crockpot com.apple.kextd[11]: Load com.apple.iokit.IOBluetoothSerialManager failed; removing personalities from kernel. Aug 22 11:56:25 Crockpot cfprefsd[19]: CFPreferences: error renaming file blued.plist.HXuEmQn to blued.plist. Aug 22 11:56:27 Crockpot awacsd[52]: Starting awacsd connectivity-77 (Jun 20 2012 15:40:49) Aug 22 11:56:27 Crockpot com.apple.SecurityServer[15]: Succeeded authorizing right 'system.services.systemconfiguration.network' by client '/System/Library/Frameworks/SystemConfiguration.framework/Versions/A/Resources/SCHelper' [54] for authorization created by '/usr/sbin/awacsd' [52] (100003,0) Aug 22 11:56:27 --- last message repeated 1 time --- Aug 22 11:56:27 Crockpot awacsd[52]: Configuring lazy AWACS client: 273025955.p04.members.btmm.icloud.com. Aug 22 11:56:28 Crockpot apsd[55]: CGSLookupServerRootPort: Failed to look up the port for "com.apple.windowserver.active" (1102) Aug 22 11:56:32 --- last message repeated 1 time --- Aug 22 11:56:32 Crockpot awacsd[52]: KV HTTP 0 Aug 22 11:56:38 --- last message repeated 1 time --- Aug 22 11:56:38 Crockpot apsd[55]: CGSLookupServerRootPort: Failed to look up the port for "com.apple.windowserver.active" (1102) Aug 22 11:56:47 Crockpot awacsd[52]: KV HTTP 0 Aug 22 11:56:49 Crockpot configd[17]: subnet_route: write routing socket failed, Network is unreachable Aug 22 11:56:51 Crockpot configd[17]: network changed: v4(en1+:169.254.80.161) DNS* Proxy+ SMB Aug 22 11:56:51 Crockpot UserEventAgent[10]: Captive: en1: Not probing 'burnum' (protected network) Aug 22 11:56:51 Crockpot configd[17]: network changed: v4(en1:169.254.80.161) DNS Proxy SMB Aug 22 11:57:07 Crockpot awacsd[52]: KV HTTP 0 Aug 22 11:57:23 Crockpot fseventsd[37]: Logging disabled completely for device:1: /Volumes/Recovery HD Aug 22 11:57:25 Crockpot kernel[0]: Kext loading now disabled. Aug 22 11:57:25 Crockpot kernel[0]: Kext unloading now disabled. Aug 22 11:57:25 Crockpot mDNSResponder[39]: mDNSResponder mDNSResponder-379.27 (Jun 20 2012 15:40:55) stopping Aug 22 11:57:25 Crockpot com.apple.SecurityServer[15]: Killing auth hosts Aug 22 11:57:25 Crockpot UserEventAgent[10]: dnssd_clientstub DNSServiceProcessResult called with DNSServiceRef with no ProcessReply function Aug 22 11:57:25 Crockpot configd[17]: dnssd_clientstub read_all(26) failed 0/28 0 Aug 22 11:57:25 Crockpot configd[17]: [0x7fb025119ff0] SCNetworkReachability _llq_callback w/error=-65563 Aug 22 11:57:25 Crockpot UserEventAgent[10]: dnssd_clientstub DNSServiceProcessResult called with DNSServiceRef with no ProcessReply function Aug 22 11:57:25 Crockpot mDNSResponder[39]: D2D_IPC: Terminated Aug 22 11:57:25 Crockpot mDNSResponder[39]: D2DTerminate succeeded Aug 22 11:57:25 Crockpot awacsd[52]: dnssd_clientstub read_all(4) failed 0/28 0 Aug 22 11:57:25 Crockpot UserEventAgent[10]: dnssd_clientstub DNSServiceProcessResult called with DNSServiceRef with no ProcessReply function Aug 22 11:57:25 --- last message repeated 2 times --- Aug 22 11:57:25 Crockpot apsd[55]: dnssd_clientstub read_all(4) failed 0/28 0 Aug 22 11:57:25 Crockpot configd[17]: SCNC: stop, triggered by configd, type PPPSerial, reason Terminated All Aug 22 11:57:25 Crockpot configd[17]: _d2dCallback: D2D connection to mDNSResponder lost Aug 22 11:57:25 Crockpot UserEventAgent[10]: dnssd_clientstub DNSServiceProcessResult called with DNSServiceRef with no ProcessReply function Aug 22 11:57:25 --- last message repeated 4 times --- Aug 22 11:57:25 Crockpot kernel[0]: Kext autounloading now disabled. Aug 22 11:57:25 Crockpot kernel[0]: Kernel requests now disabled. ... before rebooting in the middle of the safe mode startup sequence. Aug 22 12:01:10 localhost bootlog[0]: BOOT_TIME 1345662070 0 Aug 22 12:01:32 localhost kernel[0]: PMAP: PCID enabled Aug 22 12:01:32 localhost kernel[0]: Darwin Kernel Version 12.0.0: Sun Jun 24 23:00:16 PDT 2012; root:xnu-2050.7.9~1/RELEASE_X86_64 Any ideas what's causing the safe mode boot to fail? System Info MacBook Pro 8,2 2.2 Ghz Core i7 4 GM Ram Mountain Lion 10.8 500GB TOSHIBA MK5065GSXF Serial-ATA rotational disk

    Read the article

  • Software: Launching League of Legends spectator mode from Command Line (Mac)

    - by Alex Popov
    Background: tl;dr at the end League of Legends has a spectator mode, in which you can watch someone else's game (essentially a replay) with a 3 minute delay. Popular LoL website OP.GG has figured out a clever way of hosting these spectator games on their own servers, thereby making them replayable, as opposed to only being available while the game is on (as Riot does it). If you request a replay from OP.GG, it sends a batch file which looks for where the League is situated and then the magic happens: @start "" "League of Legends.exe" "8394" "LoLLauncher.exe" "" "spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1" This works fine on Windows. I'm trying to get it to work on Mac (which has an official client). First I tried running the same command by hand, (split for convenience) /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends 8393 LoLLauncher \ /Applications/ ... /LolClient spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1 Running this, however, just starts the LoLLauncher, which closes all the active League processes. The exactly same thing happens if I just call /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends Next I tried seeing what actually happens when Spectator mode is initiated so I ran $ ps -axf | grep -i lol which showed UID PID PPID C STIME TTY TIME CMD 503 3085 1 0 Wed02pm ?? 0:00.00 (LolClient) 503 24607 1 0 9:19am ?? 0:00.98 /Applications/League of Legends.app/Contents/LOL/RADS/system/UserKernel.app/Contents/MacOS/UserKernel updateandrun lol_launcher LoLLauncher.app 503 24610 24607 0 9:19am ?? 1:08.76 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_launcher/releases/0.0.0.122/deploy/LoLLauncher.app/Contents/MacOS/LoLLauncher 503 24611 24610 0 9:19am ?? 1:23.02 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient -runtime .\ -nodebug META-INF\AIR\application.xml .\ -- 8393 503 24927 24610 0 9:44am ?? 0:03.37 /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.117/deploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends 8394 LoLLauncher /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient spectator 216.133.234.17:8088 Yn1oMX/n3LpXNebibzUa1i3Z+s2HV0ul 1400781241 NA1 Of Interest: there is (LolClient) which I cannot kill by it's PID. UserKernel updateandrun lol_launcher LoLLauncher.app is launched first. LoLLauncher is launched by the UserKernel (as we can see from the PPID) The very long command (PID: 24927) is how Spectator mode is launched, and is also launched by UserKernel. Spectator mode is launched in exactly the same way that the OP.GG .bat wanted to, with the only difference that Spectator mode connects to Riot instead of OP.GG's spectate server. I tried attaching GDB to the LolClient, but I couldn't get anything meaningful from it since it's an Adobe AIR application (and I've never used GDB with code other than mine own). Next I ran dtruss -a -b 100m -f -p $PID on everything I could think of: the LolClient, the LolLauncher and the UserKernel and skimmed the half a million lines produced. I found stuff like the GET request used to get the information of the game to spectate, but I could not see any launch of the equivalent of League of Legends.exe with spectator options. Finally, I ran lsof | grep -i lol to see if anything else was opened in the process, but didn't find anything that seemed appropriate. Open were UserKernel, LolLauncher, LolClient, Adobe AIR, LeagueofLegends and then Bugsplat, all of which are expected. None of this seemed especially relevant to figuring out how LeagueofLegends was opened into spectator mode. It obviously can be done, since Spectator mode is accessible from within the client. It seems likely that it can be done from the CLI, since Windows can do it and the clients are supposed to equals. Unless I'm missing something in the difference between how UNIX and Windows handle CLI application launches. My question is if there are any other things I can try to figure out how to launch Spectator mode myself. tl;dr: Trying to get into spectator mode from the CLI. It's possible on Windows (see first code block) but it just restarts League on Mac. What else can I try to find what call is made, and how to reproduce it? PS: Please let me know how I can improve this question or its formatting, I'd love to use StackOverflow/SuperUser, but as the guys said on the podcast this week (Ep. 59) it's very intimidating. Sorry for posting this on StackOverflow the first time :(

    Read the article

  • Can't access shared drive when connecting over VPN

    - by evolvd
    I can ping all network devices but it doesn't seem that DNS is resolving their hostnames. ipconfig/ all is showing that I am pointing to the correct dns server. I can "ping "dnsname"" and it will resolve but it wont resolve any other names. Split tunnel is set up so outside DNS is resolving fine So one issue might be DNS but I have the IP address of the server share so I figure I could just get to it that way. example: \10.0.0.1\ well I can't get to it that way either and I get "the specified network name is no longer available" I can ping it but I can't open the share. Below is the ASA config : ASA Version 8.2(1) ! hostname KG-ASA domain-name example.com names ! interface Vlan1 nameif inside security-level 100 ip address 10.0.0.253 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address dhcp setroute ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns domain-lookup outside dns server-group DefaultDNS name-server 10.0.0.101 domain-name blah.com access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 10000 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 8333 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 902 access-list SPLIT-TUNNEL-VPN standard permit 10.0.0.0 255.0.0.0 access-list NONAT extended permit ip 10.0.0.0 255.255.255.0 10.0.1.0 255.255.255.0 pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool IPSECVPN-POOL 10.0.1.2-10.0.1.50 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-621.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list NONAT nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 10000 10.0.0.101 10000 netmask 255.255.255.255 static (inside,outside) tcp interface 8333 10.0.0.101 8333 netmask 255.255.255.255 static (inside,outside) tcp interface 902 10.0.0.101 902 netmask 255.255.255.255 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa authentication enable console LOCAL aaa authentication http console LOCAL aaa authentication serial console LOCAL aaa authentication ssh console LOCAL aaa authentication telnet console LOCAL http server enable http 10.0.0.0 255.255.0.0 inside http 0.0.0.0 0.0.0.0 outside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set myset esp-aes esp-sha-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map dynmap 1 set transform-set myset crypto dynamic-map dynmap 1 set reverse-route crypto map IPSEC-MAP 65535 ipsec-isakmp dynamic dynmap crypto map IPSEC-MAP interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 crypto isakmp policy 65535 authentication pre-share encryption aes hash sha group 2 lifetime 86400 telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 0.0.0.0 0.0.0.0 inside ssh 70.60.228.0 255.255.255.0 outside ssh 74.102.150.0 255.255.254.0 outside ssh 74.122.164.0 255.255.252.0 outside ssh timeout 5 console timeout 0 dhcpd dns 10.0.0.101 dhcpd lease 7200 dhcpd domain blah.com ! dhcpd address 10.0.0.110-10.0.0.170 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 63.111.165.21 webvpn enable outside svc image disk0:/anyconnect-win-2.4.1012-k9.pkg 1 svc enable group-policy EASYVPN internal group-policy EASYVPN attributes dns-server value 10.0.0.101 vpn-tunnel-protocol IPSec l2tp-ipsec svc webvpn split-tunnel-policy tunnelspecified split-tunnel-network-list value SPLIT-TUNNEL-VPN ! tunnel-group client type remote-access tunnel-group client general-attributes address-pool (inside) IPSECVPN-POOL address-pool IPSECVPN-POOL default-group-policy EASYVPN dhcp-server 10.0.0.253 tunnel-group client ipsec-attributes pre-shared-key * tunnel-group CLIENTVPN type ipsec-l2l tunnel-group CLIENTVPN ipsec-attributes pre-shared-key * ! class-map inspection_default match default-inspection-traffic ! ! policy-map global_policy class inspection_default inspect icmp ! service-policy global_policy global prompt hostname context I'm not sure where I should go next with troubleshooting nslookup result: Default Server: blahname.blah.lan Address: 10.0.0.101

    Read the article

  • Cisco PIX 515 doesn't seem to be passing traffic through according to static route

    - by Liquidkristal
    Ok, so I am having a spot of bother with a Cisco PIX515, I have posted the current running config below, now I am no cisco expert by any means although I can do basic stuff with them, now I am having trouble with traffic sent from the outside to address: 10.75.32.25 it just doesn't appear to be going anywhere. Now this firewall is deep inside a private network, with an upstream firewall that we don't manage. I have spoken to the people that look after that firewall and they say they they have traffic routing to 10.75.32.21 and 10.75.32.25 and thats it (although there is a website that runs from the server 172.16.102.5 which (if my understanding is correct) gets traffic via 10.75.32.23. Any ideas would be greatly appreciated as to me it should all just work, but its not (obviously if the config is all correct then there could be a problem with the web server that we are trying to access on 10.75.32.25, although the users say that they can get to it internally (172.16.102.8) which is even more confusing) PIX Version 6.3(3) interface ethernet0 auto interface ethernet1 auto interface ethernet2 auto nameif ethernet0 outside security0 nameif ethernet1 inside security100 nameif ethernet2 academic security50 fixup protocol dns maximum-length 512 fixup protocol ftp 21 fixup protocol h323 h225 1720 fixup protocol h323 ras 1718-1719 fixup protocol http 80 fixup protocol rsh 514 fixup protocol rtsp 554 fixup protocol sip 5060 fixup protocol sip udp 5060 fixup protocol skinny 2000 fixup protocol smtp 25 fixup protocol sqlnet 1521 fixup protocol tftp 69 names name 195.157.180.168 outsideNET name 195.157.180.170 globalNAT name 195.157.180.174 gateway name 195.157.180.173 Mail-Global name 172.30.31.240 Mail-Local name 10.75.32.20 outsideIF name 82.219.210.17 frogman1 name 212.69.230.79 frogman2 name 78.105.118.9 frogman3 name 172.16.0.0 acadNET name 172.16.100.254 acadIF access-list acl_outside permit icmp any any echo-reply access-list acl_outside permit icmp any any unreachable access-list acl_outside permit icmp any any time-exceeded access-list acl_outside permit tcp any host 10.75.32.22 eq smtp access-list acl_outside permit tcp any host 10.75.32.22 eq 8383 access-list acl_outside permit tcp any host 10.75.32.22 eq 8385 access-list acl_outside permit tcp any host 10.75.32.22 eq 8484 access-list acl_outside permit tcp any host 10.75.32.22 eq 8485 access-list acl_outside permit ip any host 10.75.32.30 access-list acl_outside permit tcp any host 10.75.32.25 eq https access-list acl_outside permit tcp any host 10.75.32.25 eq www access-list acl_outside permit tcp any host 10.75.32.23 eq www access-list acl_outside permit tcp any host 10.75.32.23 eq https access-list acl_outside permit tcp host frogman1 host 10.75.32.23 eq ssh access-list acl_outside permit tcp host frogman2 host 10.75.32.23 eq ssh access-list acl_outside permit tcp host frogman3 host 10.75.32.23 eq ssh access-list acl_outside permit tcp any host 10.75.32.23 eq 2001 access-list acl_outside permit tcp host frogman1 host 10.75.32.24 eq 8441 access-list acl_outside permit tcp host frogman2 host 10.75.32.24 eq 8441 access-list acl_outside permit tcp host frogman3 host 10.75.32.24 eq 8441 access-list acl_outside permit tcp host frogman1 host 10.75.32.24 eq 8442 access-list acl_outside permit tcp host frogman2 host 10.75.32.24 eq 8442 access-list acl_outside permit tcp host frogman3 host 10.75.32.24 eq 8442 access-list acl_outside permit tcp host frogman1 host 10.75.32.24 eq 8443 access-list acl_outside permit tcp host frogman2 host 10.75.32.24 eq 8443 access-list acl_outside permit tcp host frogman3 host 10.75.32.24 eq 8443 access-list acl_outside permit tcp any host 10.75.32.23 eq smtp access-list acl_outside permit tcp any host 10.75.32.23 eq ssh access-list acl_outside permit tcp any host 10.75.32.24 eq ssh access-list acl_acad permit icmp any any echo-reply access-list acl_acad permit icmp any any unreachable access-list acl_acad permit icmp any any time-exceeded access-list acl_acad permit tcp any 10.0.0.0 255.0.0.0 eq www access-list acl_acad deny tcp any any eq www access-list acl_acad permit tcp any 10.0.0.0 255.0.0.0 eq https access-list acl_acad permit tcp any 10.0.0.0 255.0.0.0 eq 8080 access-list acl_acad permit tcp host 172.16.102.5 host 10.64.1.115 eq smtp pager lines 24 logging console debugging mtu outside 1500 mtu inside 1500 mtu academic 1500 ip address outside outsideIF 255.255.252.0 no ip address inside ip address academic acadIF 255.255.0.0 ip audit info action alarm ip audit attack action alarm pdm history enable arp timeout 14400 global (outside) 1 10.75.32.21 nat (academic) 1 acadNET 255.255.0.0 0 0 static (academic,outside) 10.75.32.22 Mail-Local netmask 255.255.255.255 0 0 static (academic,outside) 10.75.32.30 172.30.30.36 netmask 255.255.255.255 0 0 static (academic,outside) 10.75.32.23 172.16.102.5 netmask 255.255.255.255 0 0 static (academic,outside) 10.75.32.24 172.16.102.6 netmask 255.255.255.255 0 0 static (academic,outside) 10.75.32.25 172.16.102.8 netmask 255.255.255.255 0 0 access-group acl_outside in interface outside access-group acl_acad in interface academic route outside 0.0.0.0 0.0.0.0 10.75.32.1 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 rpc 0:10:00 h225 1:00:00 timeout h323 0:05:00 mgcp 0:05:00 sip 0:30:00 sip_media 0:02:00 timeout uauth 0:05:00 absolute aaa-server TACACS+ protocol tacacs+ aaa-server RADIUS protocol radius aaa-server LOCAL protocol local snmp-server host outside 172.31.10.153 snmp-server host outside 172.31.10.154 snmp-server host outside 172.31.10.155 no snmp-server location no snmp-server contact snmp-server community CPQ_HHS no snmp-server enable traps floodguard enable telnet 172.30.31.0 255.255.255.0 academic telnet timeout 5 ssh timeout 5 console timeout 0 terminal width 120 Cryptochecksum:hi2u : end PIX515#

    Read the article

  • Cisco PIX firewall blocking inbound Exchange email

    - by sumsaricum
    [Cisco PIX, SBS2003] I can telnet server port 25 from inside but not outside, hence all inbound email is blocked. (as an aside, inbox on iPhones do not list/update emails, but calendar works a charm) I'm inexperienced in Cisco PIX and looking for some assistance before mails start bouncing :/ interface ethernet0 auto interface ethernet1 100full nameif ethernet0 outside security0 nameif ethernet1 inside security100 hostname pixfirewall domain-name ciscopix.com fixup protocol dns maximum-length 512 fixup protocol ftp 21 fixup protocol h323 h225 1720 fixup protocol h323 ras 1718-1719 fixup protocol http 80 fixup protocol rsh 514 fixup protocol rtsp 554 fixup protocol sip 5060 fixup protocol sip udp 5060 fixup protocol skinny 2000 no fixup protocol smtp 25 fixup protocol sqlnet 1521 fixup protocol tftp 69 names name 192.168.1.10 SERVER access-list inside_outbound_nat0_acl permit ip 192.168.1.0 255.255.255.0 192.168.1.96 255.255.255.240 access-list outside_cryptomap_dyn_20 permit ip any 192.168.1.96 255.255.255.240 access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq 3389 access-list outside_acl permit tcp any interface outside eq ftp access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq https access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq www access-list outside_acl permit tcp any interface outside eq 993 access-list outside_acl permit tcp any interface outside eq imap4 access-list outside_acl permit tcp any interface outside eq 465 access-list outside_acl permit tcp any host 213.xxx.xxx.xxx eq smtp access-list outside_cryptomap_dyn_40 permit ip any 192.168.1.96 255.255.255.240 access-list COMPANYVPN_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list COMPANY_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list outside_cryptomap_dyn_60 permit ip any 192.168.1.96 255.255.255.240 access-list COMPANY_VPN_splitTunnelAcl permit ip 192.168.1.0 255.255.255.0 any access-list outside_cryptomap_dyn_80 permit ip any 192.168.1.96 255.255.255.240 pager lines 24 icmp permit host 217.157.xxx.xxx outside mtu outside 1500 mtu inside 1500 ip address outside 213.xxx.xxx.xxx 255.255.255.128 ip address inside 192.168.1.1 255.255.255.0 ip audit info action alarm ip audit attack action alarm ip local pool VPN 192.168.1.100-192.168.1.110 pdm location 0.0.0.0 255.255.255.128 outside pdm location 0.0.0.0 255.255.255.0 inside pdm location 217.yyy.yyy.yyy 255.255.255.255 outside pdm location SERVER 255.255.255.255 inside pdm logging informational 100 pdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_outbound_nat0_acl nat (inside) 1 0.0.0.0 0.0.0.0 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx 3389 SERVER 3389 netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx smtp SERVER smtp netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx https SERVER https netmask 255.255.255.255 0 0 static (inside,outside) tcp 213.xxx.xxx.xxx www SERVER www netmask 255.255.255.255 0 0 static (inside,outside) tcp interface imap4 SERVER imap4 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface 993 SERVER 993 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface 465 SERVER 465 netmask 255.255.255.255 0 0 static (inside,outside) tcp interface ftp SERVER ftp netmask 255.255.255.255 0 0 access-group outside_acl in interface outside route outside 0.0.0.0 0.0.0.0 213.zzz.zzz.zzz timeout xlate 0:05:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 rpc 0:10:00 h225 1:00:00 timeout h323 0:05:00 mgcp 0:05:00 sip 0:30:00 sip_media 0:02:00 timeout sip-disconnect 0:02:00 sip-invite 0:03:00 timeout uauth 0:05:00 absolute aaa-server TACACS+ protocol tacacs+ aaa-server TACACS+ max-failed-attempts 3 aaa-server TACACS+ deadtime 10 aaa-server RADIUS protocol radius aaa-server RADIUS max-failed-attempts 3 aaa-server RADIUS deadtime 10 aaa-server RADIUS (inside) host SERVER *** timeout 10 aaa-server LOCAL protocol local http server enable http 217.yyy.yyy.yyy 255.255.255.255 outside http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server community public no snmp-server enable traps floodguard enable sysopt connection permit-ipsec crypto ipsec transform-set ESP-3DES-MD5 esp-3des esp-md5-hmac crypto dynamic-map outside_dyn_map 20 match address outside_cryptomap_dyn_20 crypto dynamic-map outside_dyn_map 20 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 40 match address outside_cryptomap_dyn_40 crypto dynamic-map outside_dyn_map 40 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 60 match address outside_cryptomap_dyn_60 crypto dynamic-map outside_dyn_map 60 set transform-set ESP-3DES-MD5 crypto dynamic-map outside_dyn_map 80 match address outside_cryptomap_dyn_80 crypto dynamic-map outside_dyn_map 80 set transform-set ESP-3DES-MD5 crypto map outside_map 65535 ipsec-isakmp dynamic outside_dyn_map crypto map outside_map client authentication RADIUS LOCAL crypto map outside_map interface outside isakmp enable outside isakmp policy 20 authentication pre-share isakmp policy 20 encryption 3des isakmp policy 20 hash md5 isakmp policy 20 group 2 isakmp policy 20 lifetime 86400 telnet 217.yyy.yyy.yyy 255.255.255.255 outside telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 217.yyy.yyy.yyy 255.255.255.255 outside ssh 0.0.0.0 255.255.255.0 inside ssh timeout 5 management-access inside console timeout 0 dhcpd address 192.168.1.20-192.168.1.40 inside dhcpd dns SERVER 195.184.xxx.xxx dhcpd wins SERVER dhcpd lease 3600 dhcpd ping_timeout 750 dhcpd auto_config outside dhcpd enable inside : end I have Kiwi SysLog running but could use some pointers in that regard to narrow down the torrent of log messages, if that helps?!

    Read the article

  • ASA 5540 v8.4(3) vpn to ASA 5505 v8.2(5), tunnel up but I cant ping from 5505 to IP on other side

    - by user223833
    I am having problems pinging from a 5505(remote) to IP 10.160.70.10 in the network behind the 5540(HQ side). 5505 inside IP: 10.56.0.1 Out: 71.43.109.226 5540 Inside: 10.1.0.8 out: 64.129.214.27 I Can ping from 5540 to 5505 inside 10.56.0.1. I also ran ASDM packet tracer in both directions, it is ok from 5540 to 5505, but drops the packet from 5505 to 5540. It gets through the ACL and dies at the NAT. Here is the 5505 config, I am sure it is something simple I am missing. ASA Version 8.2(5) ! hostname ASA-CITYSOUTHDEPOT domain-name rngint.net names ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! interface Vlan1 nameif inside security-level 100 ip address 10.56.0.1 255.255.0.0 ! interface Vlan2 nameif outside security-level 0 ip address 71.43.109.226 255.255.255.252 ! banner motd ***ASA-CITYSOUTHDEPOT*** banner asdm CITY SOUTH DEPOT ASA5505 ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns server-group DefaultDNS domain-name rngint.net access-list outside_1_cryptomap extended permit ip host 71.43.109.226 host 10.1.0.125 access-list outside_1_cryptomap extended permit ip 10.56.0.0 255.255.0.0 10.0.0.0 255.0.0.0 access-list outside_1_cryptomap extended permit ip 10.56.0.0 255.255.0.0 10.106.70.0 255.255.255.0 access-list outside_1_cryptomap extended permit ip 10.56.0.0 255.255.0.0 10.106.130.0 255.255.255.0 access-list outside_1_cryptomap extended permit ip host 71.43.109.226 host 10.160.70.10 access-list inside_nat0_outbound extended permit ip host 71.43.109.226 host 10.1.0.125 access-list inside_nat0_outbound extended permit ip 10.56.0.0 255.255.0.0 10.0.0.0 255.0.0.0 access-list inside_nat0_outbound extended permit ip 10.56.0.0 255.255.0.0 10.106.130.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip 10.56.0.0 255.255.0.0 10.106.70.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip host 71.43.109.226 10.106.70.0 255.255.255.0 pager lines 24 logging enable logging buffer-size 25000 logging buffered informational logging asdm warnings mtu inside 1500 mtu outside 1500 icmp unreachable rate-limit 1 burst-size 1 icmp permit any inside no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 route outside 0.0.0.0 0.0.0.0 71.43.109.225 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 timeout floating-conn 0:00:00 dynamic-access-policy-record DfltAccessPolicy aaa-server TACACS+ protocol tacacs+ aaa-server TACACS+ (inside) host 10.106.70.36 key ***** aaa authentication http console LOCAL aaa authentication ssh console LOCAL aaa authorization exec authentication-server http server enable http 192.168.1.0 255.255.255.0 inside http 10.0.0.0 255.0.0.0 inside http 0.0.0.0 0.0.0.0 outside snmp-server host inside 10.106.70.7 community ***** no snmp-server location no snmp-server contact snmp-server community ***** snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec transform-set ESP-AES-128-SHA esp-aes esp-sha-hmac crypto ipsec transform-set ESP-AES-128-MD5 esp-aes esp-md5-hmac crypto ipsec transform-set ESP-AES-192-SHA esp-aes-192 esp-sha-hmac crypto ipsec transform-set ESP-AES-192-MD5 esp-aes-192 esp-md5-hmac crypto ipsec transform-set ESP-AES-256-SHA esp-aes-256 esp-sha-hmac crypto ipsec transform-set ESP-AES-256-MD5 esp-aes-256 esp-md5-hmac crypto ipsec transform-set ESP-3DES-MD5 esp-3des esp-md5-hmac crypto ipsec transform-set ESP-DES-SHA esp-des esp-sha-hmac crypto ipsec transform-set ESP-DES-MD5 esp-des esp-md5-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto map outside_map 1 match address outside_1_cryptomap crypto map outside_map 1 set pfs group1 crypto map outside_map 1 set peer 64.129.214.27 crypto map outside_map 1 set transform-set ESP-3DES-SHA crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 1 authentication pre-share encryption des hash md5 group 2 lifetime 86400 telnet timeout 5 ssh 10.0.0.0 255.0.0.0 inside ssh 0.0.0.0 0.0.0.0 outside ssh timeout 5 console timeout 0 management-access inside dhcpd auto_config outside ! dhcpd address 10.56.0.100-10.56.0.121 inside dhcpd dns 10.1.0.125 interface inside dhcpd auto_config outside interface inside ! dhcprelay server 10.1.0.125 outside dhcprelay enable inside dhcprelay setroute inside dhcprelay timeout 60 threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept tftp-server inside 10.1.1.25 CITYSOUTHDEPOT-ASA-Confg webvpn tunnel-group 64.129.214.27 type ipsec-l2l tunnel-group 64.129.214.27 ipsec-attributes pre-shared-key ***** ! ! prompt hostname context

    Read the article

  • Loading PNGs into OpenGL performance issues - Java & JOGL much slower than C# & Tao.OpenGL

    - by Edward Cresswell
    I am noticing a large performance difference between Java & JOGL and C# & Tao.OpenGL when both loading PNGs from storage into memory, and when loading that BufferedImage (java) or Bitmap (C# - both are PNGs on hard drive) 'into' OpenGL. This difference is quite large, so I assumed I was doing something wrong, however after quite a lot of searching and trying different loading techniques I've been unable to reduce this difference. With Java I get an image loaded in 248ms and loaded into OpenGL in 728ms The same on C# takes 54ms to load the image, and 34ms to load/create texture. The image in question above is a PNG containing transparency, sized 7200x255, used for a 2D animated sprite. I realise the size is really quite ridiculous and am considering cutting up the sprite, however the large difference is still there (and confusing). On the Java side the code looks like this: BufferedImage image = ImageIO.read(new File(fileName)); texture = TextureIO.newTexture(image, false); texture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); texture.setTexParameteri(GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); The C# code uses: Bitmap t = new Bitmap(fileName); t.RotateFlip(RotateFlipType.RotateNoneFlipY); Rectangle r = new Rectangle(0, 0, t.Width, t.Height); BitmapData bd = t.LockBits(r, ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); Gl.glBindTexture(Gl.GL_TEXTURE_2D, tID); Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_RGBA, t.Width, t.Height, 0, Gl.GL_BGRA, Gl.GL_UNSIGNED_BYTE, bd.Scan0); Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MIN_FILTER, Gl.GL_LINEAR); Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAG_FILTER, Gl.GL_LINEAR); t.UnlockBits(bd); t.Dispose(); After quite a lot of testing I can only come to the conclusion that Java/JOGL is just slower here - PNG reading might not be as quick, or that I'm still doing something wrong. Thanks. Edit2: I have found that creating a new BufferedImage with format TYPE_INT_ARGB_PRE decreases OpenGL texture load time by almost half - this includes having to create the new BufferedImage, getting the Graphics2D from it and then rendering the previously loaded image to it. Edit3: Benchmark results for 5 variations. I wrote a small benchmarking tool, the following results come from loading a set of 33 pngs, most are very wide, 5 times. testStart: ImageIO.read(file) -> TextureIO.newTexture(image) result: avg = 10250ms, total = 51251 testStart: ImageIO.read(bis) -> TextureIO.newTexture(image) result: avg = 10029ms, total = 50147 testStart: ImageIO.read(file) -> TextureIO.newTexture(argbImage) result: avg = 5343ms, total = 26717 testStart: ImageIO.read(bis) -> TextureIO.newTexture(argbImage) result: avg = 5534ms, total = 27673 testStart: TextureIO.newTexture(file) result: avg = 10395ms, total = 51979 ImageIO.read(bis) refers to the technique described in James Branigan's answer below. argbImage refers to the technique described in my previous edit: img = ImageIO.read(file); argbImg = new BufferedImage(img.getWidth(), img.getHeight(), TYPE_INT_ARGB_PRE); g = argbImg.createGraphics(); g.drawImage(img, 0, 0, null); texture = TextureIO.newTexture(argbImg, false); Any more methods of loading (either images from file, or images to OpenGL) would be appreciated, I will update these benchmarks.

    Read the article

  • Perl CGI that sends a temporary loading page to client then later sends the actual results page

    - by Kurt W. Leucht
    I've wasted at least a half day of my company's time searching the Internet for an answer and I'm getting wrapped around the axle here. I can't figure out the difference between all the different technology choices (long polling, ajax streaming, comet, XMPP, etc.) and I can't get a simple hello world example working on my PC. I am running Apache 2.2 and ActivePerl 5.10.0. JavaScript is completely acceptable for this solution. All I want to do is write a simple Perl CGI script that when accessed, it immediately returns some HTML that tells the user to wait or maybe sends an animated GIF. Then without any user intervention (no mouse clicks or anything) I want the CGI script to at some time later replace the wait message or the animated GIF with the actual HTML results from their query. I know this is simple stuff and websites do it all the time, but I can't find a single working example that I can cut and paste onto my machine that will work. Here is my simple Hello World example that I've compiled from various Internet sources, but it doesn't seem to work. When I refresh this CGI URL in my web browser it prints nothing for 5 seconds, then it prints the PLEASE BE PATIENT web page, but not the results web page. What am I doing wrong? #!C:\Perl\bin\perl.exe use CGI; use CGI::Carp qw/fatalsToBrowser warningsToBrowser/; sub Create_HTML { my $html = <<EOHTML; <html> <head> <meta http-equiv="pragma" content="no-cache" /> <meta http-equiv="expires" content="-1" /> <script type="text/javascript" > var xmlhttp=false; /*@cc_on @*/ /*@if (@_jscript_version >= 5) // JScript gives us Conditional compilation, we can cope with old IE versions. // and security blocked creation of the objects. try { xmlhttp = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); } catch (E) { xmlhttp = false; } } @end @*/ if (!xmlhttp && typeof XMLHttpRequest!='undefined') { try { xmlhttp = new XMLHttpRequest(); } catch (e) { xmlhttp=false; } } if (!xmlhttp && window.createRequest) { try { xmlhttp = window.createRequest(); } catch (e) { xmlhttp=false; } } </script> <title>Ajax Streaming Connection Demo</title> </head> <body> Some header text. <p> <div id="response">PLEASE BE PATIENT</div> <p> Some footer text. </body> </html> EOHTML return $html; } my $cgi = new CGI; print $cgi->header; print Create_HTML(); sleep(5); print "<script type=\"text/javascript\">\n"; print "\$('response').innerHTML = 'Here are your results!';\n"; print "</script>\n";

    Read the article

  • Optimizing Jaro-Winkler algorithm

    - by Pentium10
    I have this code for Jaro-Winkler algorithm taken from this website. I need to run 150,000 times to get distance between differences. It takes a long time, as I run on an Android mobile device. Can it be optimized more? public class Jaro { /** * gets the similarity of the two strings using Jaro distance. * * @param string1 the first input string * @param string2 the second input string * @return a value between 0-1 of the similarity */ public float getSimilarity(final String string1, final String string2) { //get half the length of the string rounded up - (this is the distance used for acceptable transpositions) final int halflen = ((Math.min(string1.length(), string2.length())) / 2) + ((Math.min(string1.length(), string2.length())) % 2); //get common characters final StringBuffer common1 = getCommonCharacters(string1, string2, halflen); final StringBuffer common2 = getCommonCharacters(string2, string1, halflen); //check for zero in common if (common1.length() == 0 || common2.length() == 0) { return 0.0f; } //check for same length common strings returning 0.0f is not the same if (common1.length() != common2.length()) { return 0.0f; } //get the number of transpositions int transpositions = 0; int n=common1.length(); for (int i = 0; i < n; i++) { if (common1.charAt(i) != common2.charAt(i)) transpositions++; } transpositions /= 2.0f; //calculate jaro metric return (common1.length() / ((float) string1.length()) + common2.length() / ((float) string2.length()) + (common1.length() - transpositions) / ((float) common1.length())) / 3.0f; } /** * returns a string buffer of characters from string1 within string2 if they are of a given * distance seperation from the position in string1. * * @param string1 * @param string2 * @param distanceSep * @return a string buffer of characters from string1 within string2 if they are of a given * distance seperation from the position in string1 */ private static StringBuffer getCommonCharacters(final String string1, final String string2, final int distanceSep) { //create a return buffer of characters final StringBuffer returnCommons = new StringBuffer(); //create a copy of string2 for processing final StringBuffer copy = new StringBuffer(string2); //iterate over string1 int n=string1.length(); int m=string2.length(); for (int i = 0; i < n; i++) { final char ch = string1.charAt(i); //set boolean for quick loop exit if found boolean foundIt = false; //compare char with range of characters to either side for (int j = Math.max(0, i - distanceSep); !foundIt && j < Math.min(i + distanceSep, m - 1); j++) { //check if found if (copy.charAt(j) == ch) { foundIt = true; //append character found returnCommons.append(ch); //alter copied string2 for processing copy.setCharAt(j, (char)0); } } } return returnCommons; } } I mention that in the whole process I make just instance of the script, so only once jaro= new Jaro(); If you are going to test and need examples so not break the script, you will find it here, in another thread for python optimization.

    Read the article

  • Multiple viewport problem

    - by PSilo
    I'm setting up so I can switch between either one or four viewports but I got some trouble. In my bottom right viewport I got camera view, the same camera that I can switch to full view on. The other three viewports are working with fixed locations but the bottom right viewport is compressed on the y scale and half of the picture on the x scale is missing. void display(int what) { if(what==5){glViewport(0, 0, w, h); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); ca.lookAt();} if(what==1){glViewport(0, 0, w/2, h/2); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(75,15,-5,0,5,-5,0,1,0);} if(what==2){glViewport(w/2, h/2, w, h); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,110,0,20,0,20,1,0,0);} if(what==3){glViewport(w/2, 0, w, h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, float(320) / float(240), 0.1f, 100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); ca.lookAt();} if(what==4){glViewport(0, h/2, w/2, h); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(185,75,25,0,28,0,0,1,0);} //glMatrixMode(GL_MODELVIEW); //glLoadIdentity(); ////gluLookAt(cos(shared.time) * shared.distance, 10, sin(shared.time) * shared.distance, 0, 0, 0, 0, 1, 0); // Roterar kameran kring origo genom att skapa en ny vymatris varje bildruta ////ca.orbitYaw(0.05); //ca.lookAt(); glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); drawScene(); drawCamera(); glutSwapBuffers(); } void viewport(){ glEnable(GL_SCISSOR_TEST); if(!divided_view_port) { glViewport(0, 0, w, h); glScissor(0,0,640,480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 100.0f); display(5); } else { ////////////////////// bottom left - working glViewport(0, 0, w/2, h/2); glScissor(0,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(1); ////////////////////// ////////////////////// top right - working glViewport(w/2, h/2, w, h); glScissor(w/2,h/2,w,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(2); ////////////////////// ////////////////////// bottom right -working glViewport(w/2, 0, w, h/2); glScissor(w/2,0,w,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(3); //////////////////////// ////////////////////////// top left glViewport(0, h/2, w/2, h); glScissor(0,h/2,w/2,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(4); /////////////////////////// } glDisable(GL_SCISSOR_TEST); glMatrixMode(GL_MODELVIEW); }

    Read the article

  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

    Read the article

  • optimizing iPhone OpenGL ES fill rate

    - by NateS
    I have an Open GL ES game on the iPhone. My framerate is pretty sucky, ~20fps. Using the Xcode OpenGL ES performance tool on an iPhone 3G, it shows: Renderer Utilization: 95% to 99% Tiler Utilization: ~27% I am drawing a lot of pretty large images with a lot of blending. If I reduce the number of images drawn, framerates go from ~20 to ~40, though the performance tool results stay about the same (renderer still maxed). I think I'm being limited by the fill rate of the iPhone 3G, but I'm not sure. My questions are: How can I determine with more granularity where the bottleneck is? That is my biggest problem, I just don't know what is taking all the time. If it is fillrate, is there anything I do to improve it besides just drawing less? I am using texture atlases. I have tried to minimize image binds, though it isn't always possible (drawing order, not everything fits on one 1024x1024 texture, etc). Every frame I do 10 image binds. This seem pretty reasonable, but I could be mistaken. I'm using vertex arrays and glDrawArrays. I don't really have a lot of geometry. I can try to be more precise if needed. Each image is 2 triangles and I try to batch things were possible, though often (maybe half the time) images are drawn with individual glDrawArrays calls. Besides the images, I have ~60 triangles worth of geometry being rendered in ~6 glDrawArrays calls. I often glTranslate before calling glDrawArrays. Would it improve the framerate to switch to VBOs? I don't think it is a huge amount of geometry, but maybe it is faster for other reasons? Are there certain things to watch out for that could reduce performance? Eg, should I avoid glTranslate, glColor4g, etc? I'm using glScissor in a 3 places per frame. Each use consists of 2 glScissor calls, one to set it up, and one to reset it to what it was. I don't know if there is much of a performance impact here. If I used PVRTC would it be able to render faster? Currently all my images are GL_RGBA. I don't have memory issues. Here is a rough idea of what I'm drawing, in this order: 1) Switch to perspective matrix. 2) Draw a full screen background image 3) Draw a full screen image with translucency (this one has a scrolling texture). 4) Draw a few sprites. 5) Switch to ortho matrix. 6) Draw a few sprites. 7) Switch to perspective matrix. 8) Draw sprites and some other textured geometry. 9) Switch to ortho matrix. 10) Draw a few sprites (eg, game HUD). Steps 1-6 draw a bunch of background stuff. 8 draws most of the game content. 10 draws the HUD. As you can see, there are many layers, some of them full screen and some of the sprites are pretty large (1/4 of the screen). The layers use translucency, so I have to draw them in back-to-front order. This is further complicated by needing to draw various layers in ortho and others in perspective. I will gladly provide additional information if reqested. Thanks in advance for any performance tips or general advice on my problem!

    Read the article

  • SWFupload adding extra extension?

    - by st4ck0v3rfl0w
    Hi Everyone, I've been struggling with this for a half day and can't seem to figure out why SWFupload is adding an extra extension to my uploads? (e.g. burer.jpg.jpg) I've reviewed the below code a thousand times and can't figure out why my files (whether png, gif or jpg) get an added .jpg extension? <?php $POST_MAX_SIZE = ini_get('post_max_size'); $unit = strtoupper(substr($POST_MAX_SIZE, -1)); $multiplier = ($unit == 'M' ? 1048576 : ($unit == 'K' ? 1024 : ($unit == 'G' ? 1073741824 : 1))); if ((int)$_SERVER['CONTENT_LENGTH'] > $multiplier*(int)$POST_MAX_SIZE && $POST_MAX_SIZE) { header("HTTP/1.1 500 Internal Server Error"); // This will trigger an uploadError event in SWFUpload echo "POST exceeded maximum allowed size."; exit(0); } // Settings $save_path = "/home/images/"; $upload_name = "image"; $max_file_size_in_bytes = 2147483647; // 2GB in bytes $extension_whitelist = array("jpg", "gif", "png", "jpeg"); // Allowed file extensions $valid_chars_regex = '.A-Z0-9_ !@#$%^&()+={}\[\]\',~`-'; // Characters allowed in the file name (in a Regular Expression format) // Other variables $MAX_FILENAME_LENGTH = 260; $file_name = ""; $file_extension = ""; $uploadErrors = array( 0=>"There is no error, the file uploaded successfully", 1=>"The uploaded file exceeds the upload_max_filesize directive in php.ini", 2=>"The uploaded file exceeds the MAX_FILE_SIZE directive that was specified in the HTML form", 3=>"The uploaded file was only partially uploaded", 4=>"No file was uploaded", 6=>"Missing a temporary folder" ); // Validate the upload if (!isset($_FILES[$upload_name])) { HandleError("No upload found in \$_FILES for " . $upload_name); exit(0); } else if (isset($_FILES[$upload_name]["error"]) && $_FILES[$upload_name]["error"] != 0) { HandleError($uploadErrors[$_FILES[$upload_name]["error"]]); exit(0); } else if (!isset($_FILES[$upload_name]["tmp_name"]) || !@is_uploaded_file($_FILES[$upload_name]["tmp_name"])) { HandleError("Upload failed is_uploaded_file test."); exit(0); } else if (!isset($_FILES[$upload_name]['name'])) { HandleError("File has no name."); exit(0); } // Validate the file size (Warning: the largest files supported by this code is 2GB) $file_size = @filesize($_FILES[$upload_name]["tmp_name"]); if (!$file_size || $file_size > $max_file_size_in_bytes) { HandleError("File exceeds the maximum allowed size"); exit(0); } if ($file_size <= 0) { HandleError("File size outside allowed lower bound"); exit(0); } // Validate file name (for our purposes we'll just remove invalid characters) $file_name = preg_replace('/[^'.$valid_chars_regex.']|\.+$/i', "", $_FILES[$upload_name]['name']); if (strlen($file_name) == 0 || strlen($file_name) > $MAX_FILENAME_LENGTH) { HandleError("Invalid file name"); exit(0); } // Validate file extension $path_info = pathinfo($_FILES[$upload_name]['name']); $file_extension = $path_info["extension"]; $is_valid_extension = false; foreach ($extension_whitelist as $extension) { if (strcasecmp($file_extension, $extension) == 0) { $is_valid_extension = true; break; } } if (!$is_valid_extension) { HandleError("Invalid file extension"); exit(0); } if (!@move_uploaded_file($_FILES[$upload_name]["tmp_name"], $save_path.$file_name)) { HandleError("File could not be saved."); exit(0); } HandleError($_FILES[$upload_name]['name']); exit(0); function HandleError($message) { echo $message; } ?>

    Read the article

  • Entity Framework many-to-many using VB.Net Lambda

    - by bgs264
    Hello, I'm a newbie to StackOverflow so please be kind ;) I'm using Entity Framework in Visual Studio 2010 Beta 2 (.NET framework 4.0 Beta 2). I have created an entity framework .edmx model from my database and I have a handful of many-to-many relationships. A trivial example of my database schema is Roles (ID, Name, Active) Members (ID, DateOfBirth, DateCreated) RoleMembership(RoleID, MemberID) I am now writing the custom role provider (Inheriting System.Configuration.Provider.RoleProvider) and have come to write the implementation of IsUserInRole(username, roleName). The LINQ-to-Entity queries which I wrote, when SQL-Profiled, all produced CROSS JOIN statements when what I want is for them to INNER JOIN. Dim query = From m In dc.Members From r In dc.Roles Where m.ID = 100 And r.Name = "Member" Select m My problem is almost exactly described here: http://stackoverflow.com/questions/553918/entity-framework-and-many-to-many-queries-unusable I'm sure that the solution presented there works well, but whilst I studied Java at uni and I can mostly understand C# I cannot understand this Lambda syntax provided and I need to get a similar example in VB. I've looked around the web for the best part of half a day but I'm not closer to my answer. So please can somebody advise how, in VB, I can construct a LINQ statement which would do this equivalent in SQL: SELECT rm.RoleID FROM RoleMembership rm INNER JOIN Roles r ON r.ID = rm.RoleID INNER JOIN Members m ON m.ID = rm.MemberID WHERE r.Name = 'Member' AND m.ID = 101 I would use this query to see if Member 101 is in Role 3. (I appreciate I probably don't need the join to the Members table in SQL but I imagine in LINQ I'd need to bring in the Member object?) UPDATE: I'm a bit closer by using multiple methods: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim count As Integer Using dc As New CBLModel.CBLEntities Dim persons = dc.Members.Where(AddressOf myTest) count = persons.Count End Using System.Diagnostics.Debugger.Break() End Sub Function myTest(ByVal m As Member) As Boolean Return m.ID = "100" AndAlso m.Roles.Select(AddressOf myRoleTest).Count > 0 End Function Function myRoleTest(ByVal r As Role) As Boolean Return r.Name = "Member" End Function SQL Profiler shows this: SQL:BatchStarting SELECT [Extent1].[ID] AS [ID], ... (all columns from Members snipped for brevity) ... FROM [dbo].[Members] AS [Extent1] RPC:Completed exec sp_executesql N'SELECT [Extent2].[ID] AS [ID], [Extent2].[Name] AS [Name], [Extent2].[Active] AS [Active] FROM [dbo].[RoleMembership] AS [Extent1] INNER JOIN [dbo].[Roles] AS [Extent2] ON [Extent1].[RoleID] = [Extent2].[ID] WHERE [Extent1].[MemberID] = @EntityKeyValue1',N'@EntityKeyValue1 int',@EntityKeyValue1=100 SQL:BatchCompleted SELECT [Extent1].[ID] AS [ID], ... (all columns from Members snipped for brevity) ... FROM [dbo].[Members] AS [Extent1] I'm not certain why it is using sp_execsql for the inner join statement and why it's still running a select to select ALL members though. Thanks. UPDATE 2 I've written it by turning the above "multiple methods" into lambda expressions then all into one query, like this: Dim allIDs As String = String.Empty Using dc As New CBLModel.CBLEntities For Each retM In dc.Members.Where(Function(m As Member) m.ID = 100 AndAlso m.Roles.Select(Function(r As Role) r.Name = "Doctor").Count > 0) allIDs &= retM.ID.ToString & ";" Next End Using But it doesn't seem to work: "Doctor" is not a role that exists, I just put it in there for testing purposes, yet "allIDs" still gets set to "100;" The SQL in SQL Profiler this time looks like this: SELECT [Project1].* FROM ( SELECT [Extent1].*, (SELECT COUNT(1) AS [A1] FROM [dbo].[RoleMembership] AS [Extent2] WHERE [Extent1].[ID] = [Extent2].[MemberID]) AS [C1] FROM [dbo].[Members] AS [Extent1] ) AS [Project1] WHERE (100 = [Project1].[ID]) AND ([Project1].[C1] > 0) For brevity I turned the list of all the columns from the Members table into * As you can see it's just ignoring the "Role" query... :/

    Read the article

  • Emulating old-school sprite flickering (theory and concept)

    - by Jeffrey Kern
    I'm trying to develop an oldschool NES-style video game, with sprite flickering and graphical slowdown. I've been thinking of what type of logic I should use to enable such effects. I have to consider the following restrictions if I want to go old-school NES style: No more than 64 sprites on the screen at a time No more than 8 sprites per scanline, or for each line on the Y axis If there is too much action going on the screen, the system freezes the image for a frame to let the processor catch up with the action From what I've read up, if there were more than 64 sprites on the screen, the developer would only draw high-priority sprites while ignoring low-priority ones. They could also alternate, drawing each even numbered sprite on opposite frames from odd numbered ones. The scanline issue is interesting. From my testing, it is impossible to get good speed on the XBOX 360 XNA framework by drawing sprites pixel-by-pixel, like the NES did. This is why in old-school games, if there were too many sprites on a single line, some would appear if they were cut in half. For all purposes for this project, I'm making scanlines be 8 pixels tall, and grouping the sprites together per scanline by their Y positioning. So, dumbed down I need to come up with a solution that.... 64 sprites on screen at once 8 sprites per 'scanline' Can draw sprites based on priority Can alternate between sprites per frame Emulate slowdown Here is my current theory First and foremost, a fundamental idea I came up with is addressing sprite priority. Assuming values between 0-255 (0 being low), I can assign sprites priority levels, for instance: 0 to 63 being low 63 to 127 being medium 128 to 191 being high 192 to 255 being maximum Within my data files, I can assign each sprite to be a certain priority. When the parent object is created, the sprite would randomly get assigned a number between its designated range. I would then draw sprites in order from high to low, with the end goal of drawing every sprite. Now, when a sprite gets drawn in a frame, I would then randomly generate it a new priority value within its initial priority level. However, if a sprite doesn't get drawn in a frame, I could add 32 to its current priority. For example, if the system can only draw sprites down to a priority level of 135, a sprite with an initial priority of 45 could then be drawn after 3 frames of not being drawn (45+32+32+32=141) This would, in theory, allow sprites to alternate frames, allow priority levels, and limit sprites to 64 per screen. Now, the interesting question is how do I limit sprites to only 8 per scanline? I'm thinking that if I'm sorting the sprites high-priority to low-priority, iterate through the loop until I've hit 64 sprites drawn. However, I shouldn't just take the first 64 sprites in the list. Before drawing each sprite, I could check to see how many sprites were drawn in it's respective scanline via counter variables . For example: Y-values between 0 to 7 belong to Scanline 0, scanlineCount[0] = 0 Y-values between 8 to 15 belong to Scanline 1, scanlineCount[1] = 0 etc. I could reset the values per scanline for every frame drawn. While going down the sprite list, add 1 to the scanline's respective counter if a sprite gets drawn in that scanline. If it equals 8, don't draw that sprite and go to the sprite with the next lowest priority. SLOWDOWN The last thing I need to do is emulate slowdown. My initial idea was that if I'm drawing 64 sprites per frame and there's still more sprites that need to be drawn, I could pause the rendering by 16ms or so. However, in the NES games I've played, sometimes there's slowdown if there's not any sprite flickering going on whereas the game moves beautifully even if there is some sprite flickering. Perhaps give a value to each object that uses sprites on the screen (like the priority values above), and if the combined values of all objects w/ sprites surpass a threshold, introduce the sprite flickering? IN CONCLUSION... Does everything I wrote actually sound legitimate and could work, or is it a pipe dream? What improvements can you all possibly think with this game programming theory of mine?

    Read the article

  • View Generated Source (After AJAX/JavaScript) in C#

    - by Michael La Voie
    Is there a way to view the generated source of a web page (the code after all AJAX calls and JavaScript DOM manipulations have taken place) from a C# application without opening up a browser from the code? Viewing the initial page using a WebRequest or WebClient object works ok, but if the page makes extensive use of JavaScript to alter the DOM on page load, then these don't provide an accurate picture of the page. I have tried using Selenium and Watin UI testing frameworks and they work perfectly, supplying the generated source as it appears after all JavaScript manipulations are completed. Unfortunately, they do this by opening up an actual web browser, which is very slow. I've implemented a selenium server which offloads this work to another machine, but there is still a substantial delay. Is there a .Net library that will load and parse a page (like a browser) and spit out the generated code? Clearly, Google and Yahoo aren't opening up browsers for every page they want to spider (of course they may have more resources than me...). Is there such a library or am I out of luck unless I'm willing to dissect the source code of an open source browser? SOLUTION Well, thank you everyone for you're help. I have a working solution that is about 10X faster then Selenium. Woo! Thanks to this old article from beansoftware I was able to use the System.Windows.Forms.WebBrwoswer control to download the page and parse it, then give em the generated source. Even though the control is in Windows.Forms, you can still run it from Asp.Net (which is what I'm doing), just remember to add System.Window.Forms to your project references. There are two notable things about the code. First, the WebBrowser control is called in a new thread. This is because it must run on a single threaded apartment. Second, the GeneratedSource variable is set in two places. This is not due to an intelligent design decision :) I'm still working on it and will update this answer when I'm done. wb_DocumentCompleted() is called multiple times. First when the initial HTML is downloaded, then again when the first round of JavaScript completes. Unfortunately, the site I'm scraping has 3 different loading stages. 1) Load initial HTML 2) Do first round of JavaScript DOM manipulation 3) pause for half a second then do a second round of JS DOM manipulation. For some reason, the second round isn't cause by the wb_DocumentCompleted() function, but it is always caught when wb.ReadyState == Complete. So why not remove it from wb_DocumentCompleted()? I'm still not sure why it isn't caught there and that's where the beadsoftware article recommended putting it. I'm going to keep looking into it. I just wanted to publish this code so anyone who's interested can use it. Enjoy! using System.Threading; using System.Windows.Forms; public class WebProcessor { private string GeneratedSource{ get; set; } private string URL { get; set; } public string GetGeneratedHTML(string url) { URL = url; Thread t = new Thread(new ThreadStart(WebBrowserThread)); t.SetApartmentState(ApartmentState.STA); t.Start(); t.Join(); return GeneratedSource; } private void WebBrowserThread() { WebBrowser wb = new WebBrowser(); wb.Navigate(URL); wb.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler( wb_DocumentCompleted); while (wb.ReadyState != WebBrowserReadyState.Complete) Application.DoEvents(); //Added this line, because the final HTML takes a while to show up GeneratedSource= wb.Document.Body.InnerHtml; wb.Dispose(); } private void wb_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { WebBrowser wb = (WebBrowser)sender; GeneratedSource= wb.Document.Body.InnerHtml; } }

    Read the article

  • Portion from CGPDFPage + Scale (zoom)

    - by malcom
    I wanna take a rect from CGPDFPage (the portion of image around the user's touch point(x,y)) and scale it by a scaleFactor (ie 2x). Below the code I've used to get CGPDFPage's rect. The problem with it is the scaleFactor support. The idea is: 1) pageRect size is pageRect.size *2 2) myThumbRect (the region to zoom) become resultImageSize/scaleFactor (because the final output will be scaleFactor times bigger) 3) pointOfClick (x,y) become pointOfClick(2x,2y) 4) scale up the context by factor CGContextScaleCTM(ctx, scaleFactor, -scaleFactor); 5) grab the rect However the result is an empty image. Any idea? -(UIImage *) zoomedPDFImageAtPoint:(CGPoint) pointOfClick size:(CGSize) resultImageSize scale:(CGFloat) scaleFactor { // get the rect of our page CGRect pageRect = CGPDFPageGetBoxRect(myPageRef, kCGPDFCropBox); // my thumb rect is a portion of our CGPDFPage with size as /scaleFactor of resultImageSize // then we need to scale the image portiong by *scaleFactor and draw it in our resultImageSize sized graphic context CGSize myThumbRect = resultImageSize; // page rect has size as original size * scaleFactor //resultImageSize = pageRect.size; // to remove, i've used it to see where the rect is printed in final image pointOfClick = CGPointMake(-pointOfClick.x, -pointOfClick.y); NSLog(@"Click (%0.f,%0.f) Page (%0.f,%0.f ; %0.f,%0.f)",pointOfClick.x,pointOfClick.y,pageRect.origin.x,pageRect.origin.y,pageRect.size.width,pageRect.size.height); // create a new context for resulting image of my desidered size UIGraphicsBeginImageContext(resultImageSize); CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextSaveGState(ctx); // because rect is that for drawing in a flipped coordinate system, this translate the lower-left corner of the rect // in an upright coordinate system CGContextTranslateCTM(ctx, CGRectGetMinX(pageRect),CGRectGetMaxY(pageRect)); // scale to flip the coordinate system so that the y axis goes up the drawing canvas CGContextScaleCTM(ctx, 1, -1); // translate so the origin is offset by exactly the rect origin CGContextTranslateCTM(ctx, -(pageRect.origin.x), -(pageRect.origin.y)); // zoomRect is interested region.the clickPoint is the center of this region CGRect zoomedRect = CGRectMake(-pointOfClick.x, (pageRect.size.height-(-pointOfClick.y)),myThumbRect.width,myThumbRect.height); zoomedRect.origin.y-=(myThumbRect.height/2.0); zoomedRect.origin.x-=(myThumbRect.width/2.0); NSLog(@"Zoom region at (%0.f,%0.f) (%0.f,%0.f)",zoomedRect.origin.x,zoomedRect.origin.y,zoomedRect.size.width,zoomedRect.size.height); // now we need to move clipped rect to the origin // x: x was moved subtracting current click x coordinate and adding the half of zoomed rect (because zoomedRect contains pointsOfClick at it's center) // same with y but inverse (because ctm is flipped) CGPoint translateToOrigin = CGPointMake(pointOfClick.x+(zoomedRect.size.width/2.0), -pointOfClick.y-(zoomedRect.size.height/2.0));//(pageRect.size.height-zoomedRect.size.height)+pointOfClick.y); NSLog(@"Translate zoomed region to origin using translate by (%0.f,%0.f)",translateToOrigin.x,translateToOrigin.y); CGContextTranslateCTM(ctx, translateToOrigin.x,translateToOrigin.y); CGContextClipToRect (ctx, zoomedRect); // now draw the document CGContextDrawPDFPage(ctx, myPageRef); CGContextRestoreGState(ctx); // generate image UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return finalImage; }

    Read the article

  • DataGridView CheckBox events

    - by Kevin
    I'm making a DataGridView with a series of Checkboxes in it with the same labels horizontally and vertically. Any labels that are the same, the checkboxes will be inactive, and I only want one of the two "checks" for each combination to be valid. The following screenshot shows what I have: Anything that's checked on the lower half, I want UN-checked on the upper. So if [quux, spam] (or [7, 8] for zero-based co-ordinates) is checked, I want [spam, quux] ([8, 7]) un-checked. What I have so far is the following: dgvSysGrid.RowHeadersWidthSizeMode = DataGridViewRowHeadersWidthSizeMode.AutoSizeToAllHeaders; dgvSysGrid.AutoSizeColumnsMode = DataGridViewAutoSizeColumnsMode.AllCells; string[] allsysNames = { "heya", "there", "lots", "of", "names", "foo", "bar", "quux", "spam", "eggs", "bacon" }; // Add a column for each entry, and a row for each entry, and mark the "diagonals" as readonly for (int i = 0; i < allsysNames.Length; i++) { dgvSysGrid.Columns.Add(new DataGridViewCheckBoxColumn(false)); dgvSysGrid.Columns[i].HeaderText = allsysNames[i]; dgvSysGrid.Rows.Add(); dgvSysGrid.Rows[i].HeaderCell.Value = allsysNames[i]; // Mark all of the "diagonals" as unable to change DataGridViewCell curDiagonal = dgvSysGrid[i, i]; curDiagonal.ReadOnly = true; curDiagonal.Style.BackColor = Color.Black; curDiagonal.Style.ForeColor = Color.Black; } // Hook up the event handler so that we can change the "corresponding" checkboxes as needed //dgvSysGrid.CurrentCellDirtyStateChanged += new EventHandler(dgvSysGrid_CurrentCellDirtyStateChanged); dgvSysGrid.CellValueChanged += new DataGridViewCellEventHandler(dgvSysGrid_CellValueChanged); } void dgvSysGrid_CellValueChanged(object sender, DataGridViewCellEventArgs e) { Point cur = new Point(e.ColumnIndex, e.RowIndex); // Change the diagonal checkbox to the opposite state DataGridViewCheckBoxCell curCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.X, cur.Y]; DataGridViewCheckBoxCell diagCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.Y, cur.X]; if ((bool)(curCell.Value) == true) { diagCell.Value = false; } else { diagCell.Value = true; } } /// <summary> /// Change the corresponding checkbox to the opposite state of the current one /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void dgvSysGrid_CurrentCellDirtyStateChanged(object sender, EventArgs e) { Point cur = dgvSysGrid.CurrentCellAddress; // Change the diagonal checkbox to the opposite state DataGridViewCheckBoxCell curCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.X, cur.Y]; DataGridViewCheckBoxCell diagCell = (DataGridViewCheckBoxCell)dgvSysGrid[cur.Y, cur.X]; if ((bool)(curCell.Value) == true) { diagCell.Value = false; } else { diagCell.Value = true; } } The problem comes is that the cell value changed always seems to be "one behind" where you actually click if I use the CellValueChanged event, and I'm not sure how to get the current cell if I'm in the "dirty" state as curCell comes in as a null (suggesting the current cell address is wrong somehow, but I didn't try and get that value out) meaning that path isn't working at all. Basically, how do I get the "right" address with the right boolean value so that my flipping algorithm will work?

    Read the article

  • .NET Declarative Security: Why is SecurityAction.Deny impossible to work with?

    - by rally25rs
    I've been messing with this for about a day and a half now sifting through .NET reflector and MSDN docs, and can't figure anything out... As it stands in the .NET framework, you can demand that the current Principal belong to a role to be able to execute a method by marking a method like this: [PrincipalPermission(SecurityAction.Demand, Role = "CanEdit")] public void Save() { ... } I am working with an existing security model that already has a "ReadOnly" role defined, so I need to do exactly the opposite of above... block the Save() method if a user is in the "ReadOnly" role. No problem, right? just flip the SecurityAction to .Deny: [PrincipalPermission(SecurityAction.Deny, Role = "ReadOnly")] public void Save() { ... } Well, it turns out that this does nothing at all. The method still runs fine. It seems that the PrincipalPermissionAttribute defines: public override IPermission CreatePermission() But when the attribute is set to SecurityAction.Deny, this method is never called, so no IPermission object is ever created. Does anyone know of a way to get .Deny to work? I've been trying to make a custom secutiry attribute, but even that doesn't work. I tried to get tricky and do: public class MyPermissionAttribute : CodeAccessSecurityAttribute { private SecurityAction securityAction; public MyPermissionAttribute(SecurityAction action) : base(SecurityAction.Demand) { if (action != SecurityAction.Demand && action != SecurityAction.Deny) throw new ArgumentException("Unsupported SecurityAction. Only Demand and Deny are supported."); this.securityAction = action; } public override IPermission CreatePermission() { // do something based on the SecurityAction... } } Notice my attribute constructor always passes SecurityAction.Demand, which is the one action that would work previously. However, even in this case, the CreatePermission() method is still only called when the attribute is set to .Demand, and not .Deny! Maybe the runtime is actually checking the attribute instead of the SecurityAction passed to the CodeAccessSecurityAttribute constructor? I'm not sure what else to try here... anyone have any ideas? You wouldn't think it would be that hard to deny method access based on a role, instead of only demanding it. It really disturbed me that the default PrincipalPermission appears from within an IDE like it would be just fine doing a .Deny, and there is like a 1-liner in the MSDN docs that hint that it won't work. You would think the PrincipalPermissionAttribute constructor would throw an exception immediately if anything other that .Demand is specified, since that could create a big security hole! I never would have realized that .Deny does nothing at all if I hadn't been unit testing! Again, all this stems from having to deal with an existing security model that has a "ReadOnly" role that needs to be denied access, instead of doing it the other way around, where I cna just grant access to a role. Thanks for any help! Quick followup: I can actually make my custom attribute work by doing this: public class MyPermissionAttribute : CodeAccessSecurityAttribute { public SecurityAction SecurityAction { get; set; } public MyPermissionAttribute(SecurityAction action) : base(action) { } public override IPermission CreatePermission() { switch(this.SecurityAction) { ... } // check Demand or Deny } } And decorating the method: [MyPermission(SecurityAction.Demand, SecurityAction = SecurityAction.Deny, Role = "ReadOnly")] public void Save() { ... } But that is terribly ugly, since I'm specifying both Demand and Deny in the same attribute. But it does work... Another interesting note: My custom class extends CodeAccessSecurityAttribute, which in turn only extends SecurityAttribute. If I cnage my custom class to directly extend SecurityAttribute, then nothing at all works. So it seems the runtime is definately looking for only CodeAccessSecurityAttribute instances in the metadata, and does something funny with the SecurityAction specified, even if a custom constructor overrides it.

    Read the article

  • python: what are efficient techniques to deal with deeply nested data in a flexible manner?

    - by AlexandreS
    My question is not about a specific code snippet but more general, so please bear with me: How should I organize the data I'm analyzing, and which tools should I use to manage it? I'm using python and numpy to analyse data. Because the python documentation indicates that dictionaries are very optimized in python, and also due to the fact that the data itself is very structured, I stored it in a deeply nested dictionary. Here is a skeleton of the dictionary: the position in the hierarchy defines the nature of the element, and each new line defines the contents of a key in the precedent level: [AS091209M02] [AS091209M01] [AS090901M06] ... [100113] [100211] [100128] [100121] [R16] [R17] [R03] [R15] [R05] [R04] [R07] ... [1263399103] ... [ImageSize] [FilePath] [Trials] [Depth] [Frames] [Responses] ... [N01] [N04] ... [Sequential] [Randomized] [Ch1] [Ch2] Edit: To explain a bit better my data set: [individual] ex: [AS091209M02] [imaging session (date string)] ex: [100113] [Region imaged] ex: [R16] [timestamp of file] ex [1263399103] [properties of file] ex: [Responses] [regions of interest in image ] ex [N01] [format of data] ex [Sequential] [channel of acquisition: this key indexes an array of values] ex [Ch1] The type of operations I perform is for instance to compute properties of the arrays (listed under Ch1, Ch2), pick up arrays to make a new collection, for instance analyze responses of N01 from region 16 (R16) of a given individual at different time points, etc. This structure works well for me and is very fast, as promised. I can analyze the full data set pretty quickly (and the dictionary is far too small to fill up my computer's ram : half a gig). My problem comes from the cumbersome manner in which I need to program the operations of the dictionary. I often have stretches of code that go like this: for mk in dic.keys(): for rgk in dic[mk].keys(): for nk in dic[mk][rgk].keys(): for ik in dic[mk][rgk][nk].keys(): for ek in dic[mk][rgk][nk][ik].keys(): #do something which is ugly, cumbersome, non reusable, and brittle (need to recode it for any variant of the dictionary). I tried using recursive functions, but apart from the simplest applications, I ran into some very nasty bugs and bizarre behaviors that caused a big waste of time (it does not help that I don't manage to debug with pdb in ipython when I'm dealing with deeply nested recursive functions). In the end the only recursive function I use regularly is the following: def dicExplorer(dic, depth = -1, stp = 0): '''prints the hierarchy of a dictionary. if depth not specified, will explore all the dictionary ''' if depth - stp == 0: return try : list_keys = dic.keys() except AttributeError: return stp += 1 for key in list_keys: else: print '+%s> [\'%s\']' %(stp * '---', key) dicExplorer(dic[key], depth, stp) I know I'm doing this wrong, because my code is long, noodly and non-reusable. I need to either use better techniques to flexibly manipulate the dictionaries, or to put the data in some database format (sqlite?). My problem is that since I'm (badly) self-taught in regards to programming, I lack practical experience and background knowledge to appreciate the options available. I'm ready to learn new tools (SQL, object oriented programming), whatever it takes to get the job done, but I am reluctant to invest my time and efforts into something that will be a dead end for my needs. So what are your suggestions to tackle this issue, and be able to code my tools in a more brief, flexible and re-usable manner?

    Read the article

< Previous Page | 115 116 117 118 119 120 121 122 123 124 125 126  | Next Page >