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  • invasive vs non-invasive ref-counted pointers in C++

    - by anon
    For the past few years, I've generally accepted that if I am going to use ref-counted smart pointers invasive smart pointers is the way to go -- However, I'm starting to like non-invasive smart pointers due to the following: I only use smart pointers (so no Foo* lying around, only Ptr) I'm starting to build custom allocators for each class. (So Foo would overload operator new). Now, if Foo has a list of all Ptr (as it easily can with non-invasive smart pointers). Then, I can avoid memory fragmentation issues since class Foo move the objects around (and just update the corresponding Ptr). The only reason why this Foo moving objects around in non-invasive smart pointers being easier than invasive smart pointers is: In non-invasive smart pointers, there is only one pointer that points to each Foo. In invasive smart pointers, I have no idea how many objects point to each Foo. Now, the only cost of non-invasive smart pointers ... is the double indirection. [Perhaps this screws up the caches]. Does anyone have a good study of expensive this extra layer of indirection is?

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  • What does the windbg command "kd" do?

    - by Oskar
    I ran kd by mistake and got some output that inteerested me, a reference to a line of code in my module that I can't see on the call stack of any thread. The lines weren't the beginnning of the method so I don't think the reference is to a function pointer, but possibly the result of an exception being stored in memory??? Of course, that happens to be what I'm looking for... Update: The stack trace of the exception is: 0:000> kb *** Stack trace for last set context - .thread/.cxr resets it ChildEBP RetAddr Args to Child 0174f168 734ea84f 2cb9e950 00000000 2cb9e950 kernel32!LoadTimeZoneInformation+0x2b 0174f1c4 734ead92 00000022 00000001 000685d0 msvbvm60! RUN_INSTMGR::ExecuteInitTerm+0x178 0174f1f8 734ea9ee 00000000 0000002f 2dbc2abc msvbvm60! RUN_INSTMGR::CreateObjInstanceWithParts+0x1e4 0174f278 7350414e 2cb9e96c 00000000 0174f2f0 msvbvm60! RUN_INSTMGR::CreateObjInstance+0x14d 0174f2e4 734fa071 00000000 2cb9e96c 0174f2fc msvbvm60!RcmConstructObjectInstance+0x75 0174f31c 00976ef1 2cb9e950 00591bc0 0174fddc msvbvm60!__vbaNew+0x21 and into our code (create a new Form derived class) the dds output: 0:000> dds esp-0x40 esp+0x100 0174f05c 00000000 0174f060 00000000 0174f064 00000000 0174f068 00000000 0174f06c 00000000 0174f070 00000000 0174f074 00000000 0174f078 00000000 0174f07c 00000000 0174f080 00000000 0174f084 00000000 0174f088 00000000 0174f08c 00000000 0174f090 00000000 0174f094 00000000 0174f098 00000000 0174f09c 007f4f9b ourDll!formDerivedClass::Form_Initialize+0x10b [C:\Buildbox\formDerivedClass.frm @ 1452] etc which seems to indicate that Initialize is being called even though it isn't on the stack trace of either this exception or any of the threads. As suggested, it might all be a mismatch between pdbs and dlls, but it seems a coincidence that we end up in the right classes and methods

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  • Is there a way to parse XML via SAX/DOM with line numbers available per node.

    - by Chris
    I already have written a DOM parser for a large XML document format that contains a number of items that can be used to automatically generate Java code. This is limited to small expressions that are then merged into a dynamically generated Java source file. So far - so good. Everything works. BUT - I wish to be able to embed the line number of the XML node where the Java code was included from (so that if the configuration contains uncompilable code, each method will have a pointer to the source XML document and the line number for ease of debugging). I don't require the line number at parse-time and I don't need to validate the XML Source Document and throw an error at a particular line number. I need to be able to access the line number for each node and attribute in my DOM or per SAX event. Any suggestions on how I might be able to achieve this? P.S. Also, I read the StAX has a method to obtain line number whilst parsing, but ideally I would like to achieve the same result with regular SAX/DOM processing in Java 4/5 rather than become a Java 6+ application or take on extra .jar files.

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  • Invoking a function (main()) from a binary file in C

    - by Dhara Darji
    I have simple c program like, my_bin.c: #include <stdio.h> int main() { printf("Success!\n"); return 0; } I compile it with gcc and got executable: my_bin. Now I want to invoke main (or run this my_bin) using another C program. That I did with mmap and function pointer like this: #include <stdio.h> #include <fcntl.h> #include <sys/mman.h> int main() { void (*fun)(); int fd; int *map; fd = open("./my_bin", O_RDONLY); map = mmap(0, 8378, PROT_READ, MAP_SHARED, fd, 0); fun = map; fun(); return 0; } PS: I went through some tutorial, for how to read binary file and execute. But this gives Seg fault, any help appreciated! Thanks!

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  • Audio output from Silverlight

    - by leecarter
    I'm looking to develop a Silverlight application which will take a stream of data (not an audio stream as such) from a web server. The data stream would then be manipulated to give audio of a certain format (G.711 a-Law for example) which would then be converted into PCM so that additional effects can be applied (such as boosting the volume). I'm OK up to this point. I've got my data, converted the G.711 into PCM but my problem is being able to output this PCM audio to the sound card. I basing a solution on some C# code intended for a .Net application but in Silverlight there is a problem with trying to take a copy of a delegate (function pointer) which will be the topic of a separate question once I've produced a simple code sample. So, the question is... How can I output the PCM audio that I have held in a data structure (currently an array) in my Silverlight to the user? (Please don't say write the byte values to a text box) If it were a MP3 or WMA file I would play it using a MediaElement but I don't want to have to make it into a file as this would put a crimp on applying dynamic effects to the audio. I've seen a few posts from people saying low level audio support is poor/non-existant in Silverlight so I'm open to any suggestions/ideas people may have.

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  • Using the hardware keyboard to simulate button press on Android

    - by Bevor
    Hello, it is difficult to test a game with the mouse pointer on android buttons. I would like to control those buttons with the hardware keyboard. Actually I don't want to control the buttons itself but I want to control the behaviour the buttons would also do. For example I have 4 buttons in the android application with "arrow up, down, left, right". I'd like to use the arrow buttons of my hardware keyboard to control the same. How can I do that? Actually the question is, where can I set the Listener? I tried something in my activity. I set this listener to the application button: button.setOnKeyListener(new OnKeyListener() { @Override public boolean onKey(View v, int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_DPAD_DOWN) //scroll down return true; } }); The behaviour is the following: I can't scroll down with my hardware keyboard but with the hardware keyboard I can select the android buttons (they will be highlighted when I move on any button). After I selected the button with the Listener I can't select any other button anymore but then the Listener comes into force. Now I can scroll down with the hardware keyboard arrow down button. I would like to achieve this behaviour without selecting any button. So I thought about setting the listener to the layout container or any other layout but this has no effect. Is there any other approach to achieve this?

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  • MySQL Ratings From Two Tables

    - by DirtyBirdNJ
    I am using MySQL and PHP to build a data layer for a flash game. Retrieving lists of levels is pretty easy, but I've hit a roadblock in trying to fetch the level's average rating along with it's pointer information. Here is an example data set: levels Table: level_id | level_name 1 | Some Level 2 | Second Level 3 | Third Level ratings Table: rating_id | level_id | rating_value 1 | 1 | 3 2 | 1 | 4 3 | 1 | 1 4 | 2 | 3 5 | 2 | 4 6 | 2 | 1 7 | 3 | 3 8 | 3 | 4 9 | 3 | 1 I know this requires a join, but I cannot figure out how to get the average rating value based on the level_id when I request a list of levels. This is what I'm trying to do: SELECT levels.level_id, AVG(ratings.level_rating WHERE levels.level_id = ratings.level_id) FROM levels I know my SQL is flawed there, but I can't figure out how to get this concept across. The only thing I can get to work is returning a single average from the entire ratings table, which is not very useful. Ideal Output from the above conceptually valid but syntactically awry query would be: level_id | level_rating 1| 3.34 2| 1.00 3| 4.54 My main issue is I can't figure out how to use the level_id of each response row before the query has been returned. It's like I want to use a placeholder... or an alias... I really don't know and it's very frustrating. The solution I have in place now is an EPIC band-aid and will only cause me problems long term... please help!

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  • HTML::TreeBuilder has mojibake problem, it shows wired chars in the output

    - by varun_vijay_r
    use strict; use WWW::Curl::Easy; use HTML::TreeBuilder; my $cookie_file ='/tmp/pcook'; my $curl = new WWW::Curl::Easy; my $response_body; my $charset = 'utf-8'; $DocOffline::charset = undef; $curl-setopt (CURLOPT_URL, 'http://www.breitbart.com/article.php?id=D9G7CR5O0&show_article=1'); $curl-setopt ( CURLOPT_USERAGENT, 'Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/533.9 (KHTML, like Gecko) Chrome/6.0.400.0 Safari/533.9'); $curl-setopt ( CURLOPT_HEADER, 0); $curl-setopt ( CURLOPT_FOLLOWLOCATION, 1); $curl-setopt ( CURLOPT_AUTOREFERER, 1); $curl-setopt ( CURLOPT_SSL_VERIFYPEER, 0); $curl-setopt ( CURLOPT_COOKIEFILE, $cookie_file); $curl-setopt ( CURLOPT_COOKIEJAR, $cookie_file); $curl-setopt ( CURLOPT_REFERER, 'http://www.iavian.com/docOff/'); $curl-setopt ( CURLOPT_HEADERFUNCTION, \&headerCallback ); open (my $fileb, "", \$response_body); $curl-setopt(CURLOPT_WRITEDATA,$fileb); my $retcode = $curl-perform; if ($retcode == 0) { my $dom_tree = HTML::TreeBuilder-new(); $dom_tree-ignore_elements(qw(script style)); $dom_tree-utf8_mode(1); $dom_tree-parse($response_body); $dom_tree-eof(); print $dom_tree-as_HTML('<&', ' ', {}); } else { print("An error happened: ".$curl-strerror($retcode)." ($retcode)\n"); } sub headerCallback { my($data, $pointer) = @_; $data =~ m/Content-Type:\s*.*;\s*charset=(.*)/; if ($1) { $charset = $1; $charset =~ s/[^a-zA-Z0-9_-]*//g; } return length($data); }

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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  • Interchange structured data between Haskell and C

    - by Eonil
    First, I'm a Haskell beginner. I'm planning integrating Haskell into C for realtime game. Haskell does logic, C does rendering. To do this, I have to pass huge complexly structured data (game state) from/to each other for each tick (at least 30 times per second). So the passing data should be lightweight. This state data may laid on sequential space on memory. Both of Haskell and C parts should access every area of the states freely. In best case, the cost of passing data can be copying a pointer to a memory. In worst case, copying whole data with conversion. I'm reading Haskell's FFI(http://www.haskell.org/haskellwiki/FFICookBook#Working_with_structs) The Haskell code look specifying memory layout explicitly. I have a few questions. Can Haskell specify memory layout explicitly? (to be matched exactly with C struct) Is this real memory layout? Or any kind of conversion required? (performance penalty) If Q#2 is true, Any performance penalty when the memory layout specified explicitly? What's the syntax #{alignment foo}? Where can I find the document about this? If I want to pass huge data with best performance, how should I do that? *PS Explicit memory layout feature which I said is just C#'s [StructLayout] attribute. Which is specifying in-memory position and size explicitly. http://www.developerfusion.com/article/84519/mastering-structs-in-c/ I'm not sure Haskell has matching linguistic construct matching with fields of C struct.

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  • Expand chaining hashtable. Errors on code.

    - by FILIaS
    Expanding a hashtable with linked lists there are some errors and warnings. I wanna make sure that the following code is right (expand method) and find out what happens that raise these warnings/errors typedef struct { int length; struct List *head; struct List *tail; } HashTable; //resolving collisions using linked lists - chaining typedef struct { char *number; char *name; int time; struct List *next; }List; //on the insert method i wanna check hashtable's size, //if it seems appropriate there is the following code: //Note: hashtable variable is: Hashtable * ...... hashtable = expand(hashtable,number,name,time); /**WARNING**:assignment makes pointer from integer without a cast*/ HashTable* expand( HashTable* h ,char number[10],char* name,int time) /**error**: conflicting types for ‘expand’ previous implicit declaration of ‘expand’ was here*/ { HashTable* new; int n; clientsList *node,*next; PrimesIndex++; int new_size= primes[PrimesIndex]; /* double the size,odd length */ if (!(new=malloc((sizeof( List*))*new_size))) return NULL; for(n=0; n< h->length; ++n) { for(node=h[n].head; node; node=next) { add (&new, node->number, node->name,node->time); next=node->next;//// free(node); } } free(h); return new; }

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  • C# Web Service gets stuck waiting for lock, does not return

    - by blue
    We have a C#(2.0) application which talks to our server(in java) via web services. Lately we have started seeing following behavior in (ONLY)one of our lab machines(XP): Once in a while(every few days), one of the webservice request will just get stuck, will not return or timeout. Following is the stacktrace where it seem to be stuck. Have no clue what is going on here. Any pointer would be of great help. ESP EIP 05eceeec 7c90eb94 [GCFrame: 05eceeec] 05ecefbc 7c90eb94 [HelperMethodFrame_1OBJ: 05ecefbc] System.Threading.Monitor.Enter(System.Object) 05ecf014 7a5b0034 System.Net.ConnectionGroup.Disassociate(System.Net.Connection) 05ecf040 7a5aeaa7 System.Net.Connection.PrepareCloseConnectionSocket(System.Net.ConnectionReturnResult ByRef) 05ecf0a4 7a5ac0e1 System.Net.Connection.ReadStartNextRequest(System.Net.WebRequest, System.Net.ConnectionReturnResult ByRef) 05ecf0e8 7a5b1119 System.Net.ConnectStream.CallDone(System.Net.ConnectionReturnResult) 05ecf0fc 7a5b3b5a System.Net.ConnectStream.ReadChunkedSync(Byte[], Int32, Int32) 05ecf114 7a5b2b90 System.Net.ConnectStream.ReadWithoutValidation(Byte[], Int32, Int32, Boolean) 05ecf160 7a5b29cc System.Net.ConnectStream.Read(Byte[], Int32, Int32) 05ecf1a0 79473cab System.IO.StreamReader.ReadBuffer(Char[], Int32, Int32, Boolean ByRef) 05ecf1c4 79473bd6 System.IO.StreamReader.Read(Char[], Int32, Int32) 05ecf1e8 69c29119 System.Xml.XmlTextReaderImpl.ReadData() 05ecf1f8 69c2ad70 System.Xml.XmlTextReaderImpl.ParseDocumentContent() 05ecf20c 69c292d7 System.Xml.XmlTextReaderImpl.Read() 05ecf21c 69c2929d System.Xml.XmlTextReader.Read() 05ecf220 6991b3e7 System.Web.Services.Protocols.SoapHttpClientProtocol.ReadResponse(System.Web.Services.Protocols.SoapClientMessage, System.Net.WebResponse, System.IO.Stream, Boolean) 05ecf268 69919ed1 System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(System.String, System.Object[])

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  • va_arg with pointers

    - by Yktula
    I want to initialize a linked list with pointer arguments like so: /* * Initialize a linked list using variadic arguments * Returns the number of structures initialized */ int init_structures(struct structure *first, ...) { struct structure *s; unsigned int count = 0; va_list va; va_start(va, first); for (s = first; s != NULL; s = va_arg(va, (struct structure *))) { if ((s = malloc(sizeof(struct structure))) == NULL) { perror("malloc"); exit(EXIT_FAILURE); } count++; } va_end(va); return count; } The problem is that clang errors type name requires a specifier or qualifier at va_arg(va, (struct structure *)), and says that the type specifier defaults to int. It also notes instantiated form at (struct structure *) and struct structure *. This, what seems to be getting assigned to s is int (struct structure *). It compiles fine when parentheses are removed from (struct structure *), but the structures that are supposed to be initialized are inaccessible. Why is int assumed when parentheses are around the type argument passed to va_arg? How can I fix this?

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  • JSP Upload File Java.lang.NullPointer

    - by newbie123
    I want to develope upload and download file from server. Upload.html <form action="/UploadFile/UploadFile" method="POST" enctype="multipart/form-data">Select a file: <input type="submit" name="button" /> <input type="file" name="first"></form> UploadFile.servlet protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String temp = request.getParameter("first"); System.out.println(temp); File origFile = new File(temp); FileOutputStream out = new FileOutputStream(request.getContextPath() + "pdtImages/" + "FirstFile"); InputStream ins = new FileInputStream(origFile); try { System.out.println(request.getContextPath()); byte[] buf = new byte[1024]; int len; while ((len = ins.read(buf)) > 0) { out.write(buf, 0, len); } out.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } When I submitted the file I got null pointer error message. I not very familiar with jsp can anybody help me? I want to store the file to the server directory.

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  • List local printers

    - by vladimir
    hi all, i am using this routine to list the local printers installed on on a machine... var p: pointer; hpi: _PRINTER_INFO_2A; hGlobal: cardinal; dwNeeded, dwReturned: DWORD; bFlag: boolean; i: dword; begin p := nil; EnumPrinters(PRINTER_ENUM_LOCAL, nil, 2, p, 0, dwNeeded, dwReturned); if (dwNeeded = 0) then exit; GetMem(p,dwNeeded); if (p = nil) then exit; bFlag := EnumPrinters(PRINTER_ENUM_LOCAL, nil, 2, p, dwneeded, dwNeeded, dwReturned); if (not bFlag) then exit; CbLblPrinterPath.Properties.Items.Clear; for i := 0 to dwReturned - 1 do begin CbLblPrinterPath.Properties.Items.Add(TPrinterInfos(p^)[i].pPrinterName); end; FreeMem(p); TPrinterInfos(p^)[i].pPrinterName returns a 'P' for printer name. i have a PdfCreator installed as a printer. TPrinterInfos is an array of _PRINTER_INFO_2A. how can i fix this?

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  • Drawing an image is completely out

    - by ct2k7
    Hi I'm using this code below to let a user "draw" their signature on a UIView component on my app: UIGraphicsBeginImageContext(signature.frame.size); [drawImage.image drawInRect:CGRectMake(0, 0, signature.frame.size.width, signature.frame.size.height)]; CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound); CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 5.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y); CGContextStrokePath(UIGraphicsGetCurrentContext()); CGContextFlush(UIGraphicsGetCurrentContext()); drawImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext() The issue I am having is that the drawing is not only is the drawing not in line with the pointer when in use in the simulator, the image is going outside of the designated UIView compontent and is getting smaller/out of focus the more I draw, as you can see in this image: And after a few lines, showing the boundaries of the exact are of where I can draw: Any ideas on what's happening here? lastPoint.y is defined as: lastPoint.y -= 20; Any ideas on what on earth is happening here?

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  • Problems using (building?) native gem extensions on OS X

    - by goodmike
    I am having trouble with some of my rubygems, in particular those that use native extensions. I am on a MacBookPro, with Snow Leopard. I have XCode 3.2.1 installed, with gcc 4.2.1. Ruby 1.8.6, because I'm lazy and a scaredy cat and don't want to upgrade yet. Ruby is running in 32-bit mode. I built this ruby from scratch when my MBP ran OSX 10.4. When I require one of the affected gems in irb, I get a Load Error for the gem extension's bundle file. For example, here's nokogigi dissing me: > require 'rubygems' = true > require 'nokogiri' LoadError: Failed to load /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.4.1/lib/nokogiri/nokogiri.bundle This is also happening with the Postgres pg and MongoDB mongo gems. My first thought was that the extensions must not be building right. But gem install wasn't throwing any errors. So I reinstalled with the verbose flag, hoping to see some helpful warnings. I've put the output in a Pastie, and the only warning I see is a consistent one about "passing argument n of ‘foo’ with different width due to prototype." I suspect that this might be an issue from upgrading to Snow Leopard, but I'm a little surprised to experience it now, since I've updated my XCode. Could it stem from running Ruby in 1.8.6? I'm embarrassed that I don't know quite enough about my Mac and OSX to know where to look next, so any guidance, even just a pointer to some document I couldn't find via Google, would be most welcome. Michael

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  • Is there a fundamental difference between malloc and HeapAlloc (aside from the portability)?

    - by Lambert
    Hi, I'm having code that, for various reasons, I'm trying to port from the C runtime to one that uses the Windows Heap API. I've encountered a problem: If I redirect the malloc/calloc/realloc/free calls to HeapAlloc/HeapReAlloc/HeapFree (with GetProcessHeap for the handle), the memory seems to be allocated correctly (no bad pointer returned, and no exceptions thrown), but the library I'm porting says "failed to allocate memory" for some reason. I've tried this both with the Microsoft CRT (which uses the Heap API underneath) and with another company's run-time library (which uses the Global Memory API underneath); the malloc for both of those works well with the library, but for some reason, using the Heap API directly doesn't work. I've checked that the allocations aren't too big (= 0x7FFF8 bytes), and they're not. The only problem I can think of is memory alignment; is that the case? Or other than that, is there a fundamental difference between the Heap API and the CRT memory API that I'm not aware of? If so, what is it? And if not, then why does the static Microsoft CRT (included with Visual Studio) take some extra steps in malloc/calloc before calling HeapAlloc? I'm suspecting there's a difference but I can't think of what it might be. Thank you!

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  • css Checkbox Label Selector

    - by HW90
    I'm developing a MVC3 application and need to select the checkboxes label. In ASP MVC3 you have helper methods which creat a part of the code. So the code for a checkbox looks like this: <input id="Jumping_successleicht" type="checkbox" value="true" name="Jumping_successleicht"> <input type="hidden" value="false" name="Jumping_successleicht"> <label for="Jumping_successleicht"> <span>leicht (4)</span> </label> Now I've thought I can use following code to select the label: input[type=checkbox] + label { background: url("../../Images/Controls/Checkbox.png") no-repeat scroll left center transparent; clear: none; cursor: pointer; margin: 0; padding: 5px 0 4px 24px; } But it does not work. It looks like label and input have to be next to each other. Does any ony have a solution how to solve this problem?

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • OSMF seek with Amazon Cloudfront

    - by giorrrgio
    I've written a little OSMF player that streams via RTMP from Amazon Cloudfront. There's a known issue, the mp3 duration is not correctly readed from metadata and thus the seek function is not working. I know there's a workaround implying the use of getStreamLength function of NetConnection, which I successfully implemented in a previous non-OSMF player, but now I don't know how and when to call it, in terms of OSMF Events and Traits. This code is not working: protected function initApp():void { //the pointer to the media var resource:URLResource = new URLResource( STREAMING_PATH ); // Create a mediafactory instance mediaFactory = new DefaultMediaFactory(); //creates and sets the MediaElement (generic) with a resource and path element = mediaFactory.createMediaElement( resource ); var loadTrait:NetStreamLoadTrait = element.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; loadTrait.addEventListener(LoaderEvent.LOAD_STATE_CHANGE, _onLoaded); player = new MediaPlayer( element ); //Marker 5: Add MediaPlayer listeners for media size and current time change player.addEventListener( DisplayObjectEvent.MEDIA_SIZE_CHANGE, _onSizeChange ); player.addEventListener( TimeEvent.CURRENT_TIME_CHANGE, _onProgress ); initControlBar(); } private function onGetStreamLength(result:Object):void { Alert.show("The stream length is " + result + " seconds"); duration = Number(result); } private function _onLoaded(e:LoaderEvent):void { if (e.newState == LoadState.READY) { var loadTrait:NetStreamLoadTrait = player.media.getTrait(MediaTraitType.LOAD) as NetStreamLoadTrait; if (loadTrait && loadTrait.netStream) { var responder:Responder = new Responder(onGetStreamLength); loadTrait.connection.call("getStreamLength", responder, STREAMING_PATH); } } }

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  • Make an element visible to the user but invisible to events

    - by Acorn
    I'm not quite sure how to describe what I'm looking to do, but I'll do my best. At the moment I have a parent <div>, with absolutely positioned child <div>s within it, and I'm tracking the mouse pointer location coordinates relative to the element your mouse is over. At the moment, when I mouse over my child <div>s, I get the mouse location relative to them, but I want the coordinates to be relative the the parent <div> even when mousing over the child elements. So I basically want the child elements to be visible, but transparent to the mousemove, so I want the mousemove to go straight through to the parent element. How would I do this? Do I maybe need to somehow make the parent <div> be in the forground but still have the child <div>s show through? or make a transparent <div> overlay just to get the mouse coordinates? Here's a link to the page I'm experimenting on: http://acorn.host22.com/mouse.html

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  • Inheritance inside a template - public members become invisible?

    - by Juliano
    I'm trying to use inheritance among classes defined inside a class template (inner classes). However, the compiler (GCC) is refusing to give me access to public members in the base class. Example code: template <int D> struct Space { struct Plane { Plane(Space& b); virtual int& at(int y, int z) = 0; Space& space; /* <= this member is public */ }; struct PlaneX: public Plane { /* using Plane::space; */ PlaneX(Space& b, int x); int& at(int y, int z); const int cx; }; int& at(int x, int y, int z); }; template <int D> int& Space<D>::PlaneX::at(int y, int z) { return space.at(cx, y, z); /* <= but it fails here */ }; Space<4> sp4; The compiler says: file.cpp: In member function ‘int& Space::PlaneX::at(int, int)’: file.cpp:21: error: ‘space’ was not declared in this scope If using Plane::space; is added to the definition of class PlaneX, or if the base class member is accessed through the this pointer, or if class Space is changed to a non-template class, then the compiler is fine with it. I don't know if this is either some obscure restriction of C++, or a bug in GCC (GCC versions 4.4.1 and 4.4.3 tested). Does anyone have an idea?

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  • c++ File input/output

    - by Myx
    Hi: I am trying to read from a file using fgets and sscanf. In my file, I have characters on each line of the while which I wish to put into a vector. So far, I have the following: FILE *fp; fp = fopen(filename, "r"); if(!fp) { fprintf(stderr, "Unable to open file %s\n", filename); return 0; } // Read file int line_count = 0; char buffer[1024]; while(fgets(buffer, 1023, fp)) { // Increment line counter line_count++; char *bufferp = buffer; ... while(*bufferp != '\n') { char *tmp; if(sscanf(bufferp, "%c", tmp) != 1) { fprintf(stderr, "Syntax error reading axiom on " "line %d in file %s\n", line_count, filename); return 0; } axiom.push_back(tmp); printf("put %s in axiom vector\n", axiom[axiom.size()-1]); // increment buffer pointer bufferp++; } } my axiom vector is defined as vector<char *> axiom;. When I run my program, I get a seg fault. It happens when I do the sscanf. Any suggestions on what I'm doing wrong?

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  • How safe and reliable are C++ String Literals?

    - by DoctorT
    So, I'm wanting to get a better grasp on how string literals in C++ work. I'm mostly concerned with situations where you're assigning the address of a string literal to a pointer, and passing it around. For example: char* advice = "Don't stick your hands in the toaster."; Now lets say I just pass this string around by copying pointers for the duration of the program. Sure, it's probably not a good idea, but I'm curious what would actually be going on behind the scenes. For another example, let's say we make a function that returns a string literal: char* foo() { // function does does stuff return "Yikes!"; // somebody's feeble attempt at an error message } Now lets say this function is called very often, and the string literal is only used about half the time it's called: // situation #1: it's just randomly called without heed to the return value foo(); // situation #2: the returned string is kept and used for who knows how long char* retVal = foo(); In the first situation, what's actually happening? Is the string just created but not used, and never deallocated? In the second situation, is the string going to be maintained as long as the user finds need for it? What happens when it isn't needed anymore... will that memory be freed up then (assuming nothing points to that space anymore)? Don't get me wrong, I'm not planning on using string literals like this. I'm planning on using a container to keep my strings in check (probably std::string). I'm mostly just wanting to know if these situations could cause problems either for memory management or corrupted data.

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