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  • Importing Multiple Schemas to a Model in Oracle SQL Developer Data Modeler

    - by thatjeffsmith
    Your physical data model might stretch across multiple Oracle schemas. Or maybe you just want a single diagram containing tables, views, etc. spanning more than a single user in the database. The process for importing a data dictionary is the same, regardless if you want to suck in objects from one schema, or many schemas. Let’s take a quick look at how to get started with a data dictionary import. I’m using Oracle SQL Developer in this example. The process is nearly identical in Oracle SQL Developer Data Modeler – the only difference being you’ll use the ‘File’ menu to get started versus the ‘File – Data Modeler’ menu in SQL Developer. Remember, the functionality is exactly the same whether you use SQL Developer or SQL Developer Data Modeler when it comes to the data modeling features – you’ll just have a cleaner user interface in SQL Developer Data Modeler. Importing a Data Dictionary to a Model You’ll want to open or create your model first. You can import objects to an existing or new model. The easiest way to get started is to simply open the ‘Browser’ under the View menu. The Browser allows you to navigate your open designs/models You’ll see an ‘Untitled_1′ model by default. I’ve renamed mine to ‘hr_sh_scott_demo.’ Now go back to the File menu, and expand the ‘Data Modeler’ section, and select ‘Import – Data Dictionary.’ This is a fancy way of saying, ‘suck objects out of the database into my model’ Connect! If you haven’t already defined a connection to the database you want to reverse engineer, you’ll need to do that now. I’m going to assume you already have that connection – so select it, and hit the ‘Next’ button. Select the Schema(s) to be imported Select one or more schemas you want to import The schemas selected on this page of the wizard will dictate the lists of tables, views, synonyms, and everything else you can choose from in the next wizard step to import. For brevity, I have selected ALL tables, views, and synonyms from 3 different schemas: HR SCOTT SH Once I hit the ‘Finish’ button in the wizard, SQL Developer will interrogate the database and add the objects to our model. The Big Model and the 3 Little Models I can now see ALL of the objects I just imported in the ‘hr_sh_scott_demo’ relational model in my design tree, and in my relational diagram. Quick Tip: Oracle SQL Developer calls what most folks think of as a ‘Physical Model’ the ‘Relational Model.’ Same difference, mostly. In SQL Developer, a Physical model allows you to define partitioning schemes, advanced storage parameters, and add your PL/SQL code. You can have multiple physical models per relational models. For example I might have a 4 Node RAC in Production that uses partitioning, but in test/dev, only have a single instance with no partitioning. I can have models for both of those physical implementations. The list of tables in my relational model Wouldn’t it be nice if I could segregate the objects based on their schema? Good news, you can! And it’s done by default Several of you might already know where I’m going with this – SUBVIEWS. You can easily create a ‘SubView’ by selecting one or more objects in your model or diagram and add them to a new SubView. SubViews are just mini-models. They contain a subset of objects from the main model. This is very handy when you want to break your model into smaller, more digestible parts. The model information is identical across the model and subviews, so you don’t have to worry about making a change in one place and not having it propagate across your design. SubViews can be used as filters when you create reports and exports as well. So instead of generating a PDF for everything, just show me what’s in my ‘ABC’ subview. But, I don’t want to do any work! Remember, I’m really lazy. More good news – it’s already done by default! The schemas are automatically used to create default SubViews Auto-Navigate to the Object in the Diagram In the subview tree node, right-click on the object you want to navigate to. You can ask to be taken to the main model view or to the SubView location. If you haven’t already opened the SubView in the diagram, it will be automatically opened for you. The SubView diagram only contains the objects from that SubView Your SubView might still be pretty big, many dozens of objects, so don’t forget about the ‘Navigator‘ either! In summary, use the ‘Import’ feature to add existing database objects to your model. If you import from multiple schemas, take advantage of the default schema based SubViews to help you manage your models! Sometimes less is more!

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  • Why Can't I import a UITableViewCell subclass ? That's weird....

    - by user320064
    It's like this, I created a UITableViewCell subclass called NewsItemCell, then I wanna use it in my FirstViewController.m, then I tried to import it, but the compiler keeps telling me this Below is my code, it is driving me mad, thank you if you can help. import "NewsItemCell.h" import "FirstViewController.h" @implementation FirstViewController @synthesize computers; (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"NewsItemCellIdentifier"; NewsItemcell *cell = (NewsItemcell *)[tableView dequeueReusableCellWithIdentifier: CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NewsItemCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[NewsItemcell class]]) cell = (NewsItemcell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.computers objectAtIndex:row]; cell.newsTitle.text = [rowData objectForKey:@"Color"]; cell.newsDate.text = [rowData objectForKey:@"Name"]; return cell; } Jason

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  • Newbie python error in regards to import

    - by TylerW
    Hello. I'm a python newbie and starting out with using the Bottle web framework on Google App Engine. I've been messing with the super small, super easy Hello World sample and have already ran into problems. Heh. I finally got the code to work with this... import bottle from bottle import route from google.appengine.ext.webapp import util @route('/hello') def hello(): return "Hello World!" util.run_wsgi_app(bottle.default_app()) My question is, I thought I could just go 'import bottle' without the second line. But if I take the second line out, I get a NameError. Or if I do 'from bottle import *', I still get the error. bottle is just a single file called 'bottle.py' in my site's root directory. So neither of these work.... import bottle from google.appengine.ext.webapp import util @route('/hello') def hello(): return "Hello World!" util.run_wsgi_app(bottle.default_app()) Or from bottle import * from google.appengine.ext.webapp import util @route('/hello') def hello(): return "Hello World!" util.run_wsgi_app(bottle.default_app()) The error message I get is... Traceback (most recent call last): File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3180, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3123, in _Dispatch base_env_dict=env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 515, in Dispatch base_env_dict=base_env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2382, in Dispatch self._module_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2292, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2188, in ExecuteOrImportScript exec module_code in script_module.dict File "/Users/tyler/Dropbox/sites/dietgrid/code2.py", line 4, in @route('/hello') NameError: name 'route' is not defined So am I wrong in thinking it should be able to work the other ways or no?

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  • Android ActivityGroup

    - by Vahag Vardanyan
    I know that ActivityGroup is in the "past", but I want to learn how to use it. So I write a simple TabHost, and want to show different activities using ActivityGroup. Here are the parts of code Player.java package player.org; import android.app.Activity; import android.app.TabActivity; import android.content.Context; import android.content.Intent; import android.content.res.Resources; import android.media.MediaPlayer; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.AlphaAnimation; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.Button; import android.widget.ProgressBar; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; import android.widget.TabHost; import android.widget.TabWidget; import android.widget.TextView; public class Player extends TabActivity { /** Called when the activity is first created. */ private MediaPlayer media=null; private SeekBar progress; private View play; private Progress p; TabHost tabhost; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.tabs); Resources res=getResources(); //TabHost tabhost=(TabHost) findViewById(R.id.tabhost); // tabhost.setup(); tabhost=getTabHost(); TabHost.TabSpec spec; Intent intent; intent=new Intent(this,Progress.class); spec=tabhost.newTabSpec("now playing").setIndicator("Now playing", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); intent=new Intent(this,Group.class); spec=tabhost.newTabSpec("all_songs").setIndicator("All songs", res.getDrawable(R.drawable.songs)) .setContent(intent); tabhost.addTab(spec); //intent=new Intent(this,Progress.class); spec=tabhost.newTabSpec("artists").setIndicator("Artists", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); spec=tabhost.newTabSpec("alboom").setIndicator("Alboom", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); tabhost.setCurrentTab(0); } } Group.java import android.os.Bundle; import android.view.View; public class Group extends ActivityGroup { @Override public void onCreate(Bundle savedInstanceStated) { super.onCreate(savedInstanceStated); View view = getLocalActivityManager().startActivity("AllSongs", new Intent(this, AllSongs.class).addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP)).getDecorView(); setContentView(view); } AllSongs.java package player.org; import java.util.ArrayList; import android.R.id; import android.app.ActivityGroup; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TabHost; public class AllSongs extends ListActivity{ ArrayList<String> listItem=new ArrayList<String>(); ArrayAdapter<String> adapter; ListView listView; //Player p; TabHost tab; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //p=new Player(); adapter=new ArrayAdapter<String>(this,R.layout.list_item,listItem); setListAdapter(adapter); listView=getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(listener); addItem("vahag"); addItem("vahagvahag"); } private OnItemClickListener listener=new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // TODO Auto-generated method stub Intent intent = new Intent(AllSongs.this,Progress.class); intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); Group group= (Group) getParent(); View view=group.getLocalActivityManager().startActivity("Progress",intent).getDecorView(); setContentView(view); } }; public void addItem(String s) { listItem.add(s); adapter.notifyDataSetChanged(); } } and the Progress.java package player.org; import android.app.Activity; import android.app.ActivityGroup; import android.app.Dialog; import android.app.TabActivity; import android.content.Context; public class Progress extends Activity { // Called when the activity is first created. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } So, AllSongs.java try to change current activity with Progress activity, but when I press on list item, the Programm forsed closed, and logChat says "08-17 12:49:26.471: ERROR/AndroidRuntime(1500): java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list'" I can't figure how to fix this problem, Can anyone helps?

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  • ASSIMP in my program is much slower to import than ASSIMP view program

    - by Marco
    The problem is really simple: if I try to load with the function aiImportFileExWithProperties a big model in my software (around 200.000 vertices), it takes more than one minute. If I try to load the very same model with ASSIMP view, it takes 2 seconds. For this comparison, both my software and Assimp view are using the dll version of the library at 64 bit, compiled by myself (Assimp64.dll). This is the relevant piece of code in my software // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; cout << "Loading " << pFile << "... "; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,80.f); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file scene = (aiScene*)aiImportFileExWithProperties(pFile.c_str(), ppsteps | /* default pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges //aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); if(!scene){ cout << aiGetErrorString() << endl; return 0; } this is the relevant piece of code in assimp view code // default pp steps unsigned int ppsteps = aiProcess_CalcTangentSpace | // calculate tangents and bitangents if possible aiProcess_JoinIdenticalVertices | // join identical vertices/ optimize indexing aiProcess_ValidateDataStructure | // perform a full validation of the loader's output aiProcess_ImproveCacheLocality | // improve the cache locality of the output vertices aiProcess_RemoveRedundantMaterials | // remove redundant materials aiProcess_FindDegenerates | // remove degenerated polygons from the import aiProcess_FindInvalidData | // detect invalid model data, such as invalid normal vectors aiProcess_GenUVCoords | // convert spherical, cylindrical, box and planar mapping to proper UVs aiProcess_TransformUVCoords | // preprocess UV transformations (scaling, translation ...) aiProcess_FindInstances | // search for instanced meshes and remove them by references to one master aiProcess_LimitBoneWeights | // limit bone weights to 4 per vertex aiProcess_OptimizeMeshes | // join small meshes, if possible; aiProcess_SplitByBoneCount | // split meshes with too many bones. Necessary for our (limited) hardware skinning shader 0; aiPropertyStore* props = aiCreatePropertyStore(); aiSetImportPropertyInteger(props,AI_CONFIG_IMPORT_TER_MAKE_UVS,1); aiSetImportPropertyFloat(props,AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE,g_smoothAngle); aiSetImportPropertyInteger(props,AI_CONFIG_PP_SBP_REMOVE,nopointslines ? aiPrimitiveType_LINE | aiPrimitiveType_POINT : 0 ); aiSetImportPropertyInteger(props,AI_CONFIG_GLOB_MEASURE_TIME,1); //aiSetImportPropertyInteger(props,AI_CONFIG_PP_PTV_KEEP_HIERARCHY,1); // Call ASSIMPs C-API to load the file g_pcAsset->pcScene = (aiScene*)aiImportFileExWithProperties(g_szFileName, ppsteps | /* configurable pp steps */ aiProcess_GenSmoothNormals | // generate smooth normal vectors if not existing aiProcess_SplitLargeMeshes | // split large, unrenderable meshes into submeshes aiProcess_Triangulate | // triangulate polygons with more than 3 edges aiProcess_ConvertToLeftHanded | // convert everything to D3D left handed space aiProcess_SortByPType | // make 'clean' meshes which consist of a single typ of primitives 0, NULL, props); aiReleasePropertyStore(props); As you can see the code is nearly identical because I copied from assimp view. What could be the reason for such a difference in performance? The two software are using the same dll Assimp64.dll (compiled in my computer with vc++ 2010 express) and the same function aiImportFileExWithProperties to load the model, so I assume that the actual code employed is the same. How is it possible that the function aiImportFileExWithProperties is 100 times slower when called by my sotware than when called by assimp view? What am I missing? I am not good with dll, dynamic and static libraries so I might be missing something obvious. ------------------------------ UPDATE I found out the reason why the code is going slower. Basically I was running my software with "Start debugging" in VC++ 2010 Express. If I run the code outside VC++ 2010 I get same performance of assimp view. However now I have a new question. Why does the dll perform slower in VC++ debugging? I compiled it in release mode without debugging information. Is there any way to have the dll go fast in debugmode i.e. not debugging the dll? Because I am interested in debugging only my own code, not the dll that I assume is already working fine. I do not want to wait 2 minutes every time I want to load my software to debug. Does this request make sense?

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  • How do I import service references to Unity3D?

    - by Timothy Williams
    I'm attempting access a service reference in Unity. I need two: the SOAP framework and a separate service called ContentVault. The respective service URL's are: SOAP: http://api.microsofttranslator.com/V2/Soap.svc ContentVault: http://ioun.wizards.com/ContentVault.svc Both services import fine in to Visual Studio. I've tried everything I can think of but they won't work with Unity. I just get various errors (changing depending on which solution I'm trying out). I've attempted using svcutil to export the services as external scripts, but all I got was a bunch of using errors. I've tried converting the code to work with .NET 2.0 to no avail, I've even tried making the services in to .DLL's to no success. How could get these services working with Unity?

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  • Import emails from hard disk image?

    - by Chen Xiao-Long
    My old Pentium 3 email server just died on me. Is it possible import all my emails that I had? I was running postfix and the cyrus IMAP server. I can chroot to the hard drive to run any commands if needed. After grep'ing the hard drive, I found that all of my emails are in /var/spool/imap. I assume that I can't just copy all the emails to my new server, so what do I need to do to get them onto my new server?

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  • VirtualBox: Import on different platform

    - by katsumii
    VirtualBox behaves almost the same on different OSes but the default network name for host-only network is different.The picture below is from Windows. On Linux, it will be named "vboxnet0" by default.This causes a problem on cross-platform export/import and it's already reported.#7067 (VERRINTERNALERROR: Inexistent host networking interface, named 'vboxnet0') – Oracle VM VirtualBoxVERR_INTERNAL_ERROR: Inexistent host networking interface, named 'vboxnet0'There are at least 2 workarounds.Open the imported VM in VBox GUI and pick correct network.Run CUI command like below. This one is for Windows.VBoxManage.exe modifyvm node1_1  --hostonlyadapter1 "VirtualBox Host-Only Ethernet Adapter"

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  • Simple step by step process to import MS Access data into SQL Server using SSIS

    Sometimes we need to import information from MS Access. We could use the Microsoft SQL Server Migration Assistant, but sometimes we need to add custom transformations and it is necessary to use more sophisticated tools. In this tip, we are going to walk through step by step how to migrate a MS Access table to SQL Server using SQL Server Integration Services (SSIS). What are your servers really trying to tell you? Find out with new SQL Monitor 3.0, an easy-to-use tool built for no-nonsense database professionals.For effortless insights into SQL Server, download a free trial today.

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  • shotwell does not copy, but import them without copying

    - by user65764
    I tryed to import photos from my external harddisk into shotwell. After doing this, I disconected the harddisk and the photos disapeared immediately. I saw that the photos had been importet into the database without being copied. Copying the whole file into the picturefile is possible, but I would like to have to same fileorder in my library. Not a mixed up (organised by date (shotwell) and organised by filenames (my old organisation). It has not been any problem copying photos from a dvd. Is there any possibility to have the same filestructure for all fotos or is there a bug in shotwell? Thanks

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  • Add data in bulk.

    - by Ashish Rajan
    Hi all, I need your suggestion for this. I need to add data to mysql database through the admin interface, at initial i need to add data in bulk, so i thought of using csv upload but how to add images with csv i.e. when doing single add i insert name , description and a image via a form, but how to do the same for bulk. Thanks in advance.

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  • Git : How to revert bulk commits on multiple repos

    - by Rachel
    To update my multiple repos, I did: git bulk fetch origin git bulk pull origin master Now it appears that some of the functionality which was working initially is not working now and so I want to revert back to previous state of my repos. How can this be done ? I tried doing git reset --soft commit id & git reset --hard commit id for one repos but it is not working. Any suggestions.

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  • how to activate trigger after all the bulk insert(s) in mysql

    - by JPro
    I am using mysql and there are bulk inserts that goes on to my table. My doubt is if I create a trigger specifying after insert, then the trigger will get activated for every insert after, which I do not want to happen. Is there any way to activate a trigger after all the bulk inserts are completed? Any advice? Thanks.

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  • Wifi installation issues on Ubuntu 10.10

    - by SlyrNemesis
    Linux newbie here, anyway so here is the problem, I run Ubuntu 10.10 and I have a Sitecom 300N x2 Wireless Network dongle with chipset 8192SU, I used ndiswrapper to install my Windows Wireless driver because Sitecom doesn't have a linux driver, it says hardware present but it doesn't find any Wireless networks, nor does it connect to one. What can I do? The command "dmesg | grep ndis" gave this output in the terminal: [ 9.999954] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 11.111901] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferAndNetBufferList' [ 11.111973] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateReceiveNetBufferLists' [ 11.112099] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMRegisterMiniportDriver' [ 11.112161] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMdl' [ 11.112220] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMDeregisterMiniportDriver' [ 11.112280] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferListPool' [ 11.112339] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferListPool' [ 11.112399] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeMdl' [ 11.112457] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMAllocatePort' [ 11.112515] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMNetPnPEvent' [ 11.112573] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMFreePort' [ 11.112631] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSendNetBufferListsComplete' [ 11.112780] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSetMiniportAttributes' [ 11.112848] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisOpenConfigurationEx' [ 11.112946] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateStatusEx' [ 11.113017] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMOidRequestComplete' [ 11.113112] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMemoryWithTagPriority' [ 11.113200] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateIoWorkItem' [ 11.113271] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeIoWorkItem' [ 11.113342] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisQueueIoWorkItem' [ 11.113413] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferList' [ 11.113481] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBind' [ 11.113547] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBindClass' [ 11.113613] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbindClass' [ 11.113680] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbind' [ 11.113742] ndiswrapper (load_sys_files:206): couldn't prepare driver 'net8192su' [ 11.148888] ndiswrapper (load_wrap_driver:108): couldn't load driver net8192su; check system log for messages from 'loadndisdriver' [ 11.365200] usbcore: registered new interface driver ndiswrapper [ 12.818573] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819183] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819796] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.820505] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821115] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821726] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822339] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822948] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.823560] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.824204] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy

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  • Wifi installation issues with a Sitecom 300N x2 Wireless Network dongle

    - by SlyrNemesis
    Linux newbie here, anyway so here is the problem, I run Ubuntu 10.10 and I have a Sitecom 300N x2 Wireless Network dongle with chipset 8192SU, I used ndiswrapper to install my Windows Wireless driver because Sitecom doesn't have a linux driver, it says hardware present but it doesn't find any Wireless networks, nor does it connect to one. What can I do? The command "dmesg | grep ndis" gave this output in the terminal: [ 9.999954] ndiswrapper version 1.56 loaded (smp=yes, preempt=no) [ 11.111901] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferAndNetBufferList' [ 11.111973] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateReceiveNetBufferLists' [ 11.112099] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMRegisterMiniportDriver' [ 11.112161] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMdl' [ 11.112220] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMDeregisterMiniportDriver' [ 11.112280] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferListPool' [ 11.112339] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateNetBufferListPool' [ 11.112399] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeMdl' [ 11.112457] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMAllocatePort' [ 11.112515] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMNetPnPEvent' [ 11.112573] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMFreePort' [ 11.112631] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSendNetBufferListsComplete' [ 11.112780] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMSetMiniportAttributes' [ 11.112848] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisOpenConfigurationEx' [ 11.112946] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMIndicateStatusEx' [ 11.113017] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisMOidRequestComplete' [ 11.113112] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateMemoryWithTagPriority' [ 11.113200] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisAllocateIoWorkItem' [ 11.113271] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeIoWorkItem' [ 11.113342] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisQueueIoWorkItem' [ 11.113413] ndiswrapper (import:233): unknown symbol: NDIS.SYS:'NdisFreeNetBufferList' [ 11.113481] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBind' [ 11.113547] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionBindClass' [ 11.113613] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbindClass' [ 11.113680] ndiswrapper (import:233): unknown symbol: WDFLDR.SYS:'WdfVersionUnbind' [ 11.113742] ndiswrapper (load_sys_files:206): couldn't prepare driver 'net8192su' [ 11.148888] ndiswrapper (load_wrap_driver:108): couldn't load driver net8192su; check system log for messages from 'loadndisdriver' [ 11.365200] usbcore: registered new interface driver ndiswrapper [ 12.818573] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819183] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.819796] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.820505] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821115] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.821726] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822339] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.822948] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.823560] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy [ 12.824204] Modules linked in: snd_wavefront snd_emu10k1(+) snd_cs4236 snd_usb_audio snd_wss_lib snd_opl3_lib snd_ac97_codec ac97_bus nouveau(+) snd_pcm i915 snd_usbmidi_lib snd_util_mem snd_page_alloc snd_hwdep snd_mpu401 snd_mpu401_uart snd_seq_midi snd_rawmidi ttm snd_seq_midi_event drm_kms_helper snd_seq ppdev snd_timer snd_seq_device drm ndiswrapper snd parport_pc emu10k1_gp intel_agp ns558 gameport soundcore i2c_algo_bit shpchp lp video output agpgart parport usbhid hid 8139too 8139cp mii floppy

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  • Dynamically Changing the Display Names of Menus and Popups

    - by Geertjan
    Very interesting thing and handy to know when needed is the fact that "menuText" and "popupText" (from org.openide.awt.ActionRegistration) can be changed dynamically, via "putValue" as shown below for "popupText". The Action class, in this case, needs to be eager, hence you won't receive the object of interest via the constructor, but you can easily use the global Lookup for that purpose instead, as also shown below. import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectInformation; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.DemoProjectAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference(path = "Projects/Actions", position = 0) public final class DemoProjectAction extends AbstractAction{ private final ProjectInformation context; public DemoProjectAction() { putValue("popupText", "Select Me To See Current Time!"); context = ProjectUtils.getInformation( Utilities.actionsGlobalContext().lookup(Project.class)); } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { DateFormat formatter = new SimpleDateFormat("HH:mm:ss"); String formatted = formatter.format(System.currentTimeMillis()); putValue("popupText", "Time: " + formatted + " (" + context.getDisplayName() +")"); } } Now, let's do something semi useful and display, in the popup, which is available when you right-click a project, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.TrackProjectTimerAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectTimerAction extends AbstractAction implements FileChangeListener { private final Project context; private Long startTime; private Long changedTime; private DateFormat formatter; public TrackProjectTimerAction() { putValue("popupText", "Enable project time tracker"); this.formatter = new SimpleDateFormat("HH:mm:ss"); context = Utilities.actionsGlobalContext().lookup(Project.class); context.getProjectDirectory().addRecursiveListener(this); } @Override public void actionPerformed(ActionEvent e) { startTimer(); } protected void startTimer() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} }

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  • Why does Celery work in Python shell, but not in my Django views? (import problem)

    - by TIMEX
    I installed Celery (latest stable version.) I have a directory called /home/myuser/fable/jobs. Inside this directory, I have a file called tasks.py: from celery.decorators import task from celery.task import Task class Submitter(Task): def run(self, post, **kwargs): return "Yes, it works!!!!!!" Inside this directory, I also have a file called celeryconfig.py: BROKER_HOST = "localhost" BROKER_PORT = 5672 BROKER_USER = "abc" BROKER_PASSWORD = "xyz" BROKER_VHOST = "fablemq" CELERY_RESULT_BACKEND = "amqp" CELERY_IMPORTS = ("tasks", ) In my /etc/profile, I have these set as my PYTHONPATH: PYTHONPATH=/home/myuser/fable:/home/myuser/fable/jobs So I run my Celery worker using the console ($ celeryd --loglevel=INFO), and I try it out. I open the Python console and import the tasks. Then, I run the Submitter. >>> import fable.jobs.tasks as tasks >>> s = tasks.Submitter() >>> s.delay("abc") <AsyncResult: d70d9732-fb07-4cca-82be-d7912124a987> Everything works, as you can see in my console [2011-01-09 17:30:05,766: INFO/MainProcess] Task tasks.Submitter[d70d9732-fb07-4cca-82be-d7912124a987] succeeded in 0.0398268699646s: But when I go into my Django's views.py and run the exact 3 lines of code as above, I get this: [2011-01-09 17:25:20,298: ERROR/MainProcess] Unknown task ignored: "Task of kind 'fable.jobs.tasks.Submitter' is not registered, please make sure it's imported.": {'retries': 0, 'task': 'fable.jobs.tasks.Submitter', 'args': ('abc',), 'expires': None, 'eta': None, 'kwargs': {}, 'id': 'eb5c65b4-f352-45c6-96f1-05d3a5329d53'} Traceback (most recent call last): File "/home/myuser/mysite-env/lib/python2.6/site-packages/celery/worker/listener.py", line 321, in receive_message eventer=self.event_dispatcher) File "/home/myuser/mysite-env/lib/python2.6/site-packages/celery/worker/job.py", line 299, in from_message eta=eta, expires=expires) File "/home/myuser/mysite-env/lib/python2.6/site-packages/celery/worker/job.py", line 243, in __init__ self.task = tasks[self.task_name] File "/home/myuser/mysite-env/lib/python2.6/site-packages/celery/registry.py", line 63, in __getitem__ raise self.NotRegistered(str(exc)) NotRegistered: "Task of kind 'fable.jobs.tasks.Submitter' is not registered, please make sure it's imported." It's weird, because the celeryd client does show that it's registered, when I launch it. [2011-01-09 17:38:27,446: WARNING/MainProcess] Configuration -> . broker -> amqp://GOGOme@localhost:5672/fablemq . queues -> . celery -> exchange:celery (direct) binding:celery . concurrency -> 1 . loader -> celery.loaders.default.Loader . logfile -> [stderr]@INFO . events -> OFF . beat -> OFF . tasks -> . tasks.Decayer . tasks.Submitter Can someone help?

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  • How Do I Import a 3D Object into Adobe Flex?

    - by Kim
    Hi everyone, I wanted to know if anyone here knows how to import a 3D Object (i.e. Maya 3D Model) into Adobe Flex Application? I needed to create a simple Flex application which will allow me to rotate the 3D Object by dragging but I cannot seem to start doing it because I'm having a hard time trying to figure out how I can import my 3D model into Flex. This is exactly what I wanted to do: 3D Object in Flex I hope someone can help me. Thanks a lot :)

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  • Windows AD, bulk user creation, homedrv creation via commandline

    - by Neil
    I am Bulk creating AD users from the commandline (dsadd) and whilst doing so am setting the homedir and homedrv to a DFS location. I observe when I create the user with all these settings via the GUI (dsa.msc) that the homedrv gets created on the DFS share with all the permissions set correctly. But when using dsadd, the folder is not created. How can I replicate this GUI behaviour via the commandline when creating the user? I don't really want to rely on logon scripts to set it up. Do I have to use mkdir and cacls and something else to give the user Ownership? Or maybe I am missing something easy. Any help much appreciated!

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  • Bulk "open with" change on OS X 10.6

    - by railmeat
    I use Microsoft remote desktop to connect from my mac to the windows machine I work on. I have a directory with about 50 different rdp files. (The config files for each machine). They go changed to open with the remote desktop in Windows XP on Parallels. Is there a command I can use to change all those back to opening with the remote desktop on my Mac? I can use the right mouse click "Always open with" command, or the equivalent on the "Get Info" menu, but I would like to find a way to make that change in bulk. "Change All..." button on the "Get Info" menu does not have any effect.

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  • Linux QoS: bulk data transmission during idle times

    - by syneticon-dj
    How would I do a QoS setup where a certain low-priority data stream would get up to X Mbps of bandwidth, but only if the current total bandwidth (of all streams/classes) on this interface does not exceed X? At the same time, other data streams / classes must not be limited to X. The use case is an ISP billing the traffic by calculating the bandwidth average over 5 minute intervals and billing the maximum. I would like to keep the maximum usage to a minimum (i.e. quench the bulk transfer during interface busy times) but get the data through during idle/low traffic times. Looking at the frequently used classful schedulers CBQ, HTB and HSFC I cannot see a straightforward way to accomplish this.

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