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  • import txt files using excel interop in C# (QueryTables.Add)

    - by kite
    Hi all, I am trying to insert text files into excel cell using Querytables.Add; no error, but the worksheet is empty. except for the single cell manipulation using Value2 property. I already using macro to record the object used. Can you help me on this(I am using vs2008, C# , excel 2003 and 2007; both shown empty cell). Below is my code; thanks for your help Application application = new ApplicationClass(); try { object misValue = Missing.Value; wbDoc = application.Workbooks.Open(flnmDoc, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue); wsRefDocBudgetOwner = (Worksheet)wbDoc.Worksheets[2]; Range lRange = wsRefDocBudgetOwner.get_Range("B2", "B25"); var temp2 = wsRefDocBudgetOwner.QueryTables; var temp = temp2.Add(@"TEXT;d:\temp\config ssas.txt", lRange, Type.Missing); //temp.RefreshStyle = XlCellInsertionMode.xlInsertDeleteCells; //temp.RefreshOnFileOpen = true; wsRefDocBudgetOwner.get_Range("B1", "B1").Value2 = "Lgfdgast adsffdafadfads"; wbDoc.Save(); //wbDoc.SaveAs(flnmDoc2, misValue, misValue, misValue, misValue, misValue, XlSaveAsAccessMode.xlExclusive, // misValue, misValue, misValue, misValue, misValue); wbDoc.Close(Missing.Value, Missing.Value, Missing.Value); } finally { application.Quit(); }

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  • Import / include assigned variables in Jinja2

    - by Brian M. Hunt
    In Jinja2, how can one access assigned variables (i.e. {% set X=Y %}) within files incorporated with include? I'd expect the following to work given two Jinja2 files: A.jinja: Stuff {% include 'B.jinja' -%} B has {{ N }} references B.jinja: {% set N = 12 %} I'd expect that A.jinja, when compiled with Jinja2, would produce the following output: Stuff B has 12 references However, it produces: Stuff B has references I'd be much obliged for any input as to how to access the Jinja2 variables, such as N above, in the file that includes the file where N is set. Thank you for reading. Brian

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  • How to import data in SQL Compact Edition?

    - by Peter
    I don't seem to find a tool for it, nor an odbc driver. Thanks UPDATE : I'm aware of the sql scripting possibilities. But than again : how to script a sql 2k table? (not just ddl, but data also?) Of course you can write this all by yourself, but importing data into CE cannot be such a hassle, or can it ? UPDATE2 : I don't seem to be able to choose the right dialect for inserting

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  • Bulk stop watching tickets on Lighthouse?

    - by T.J. Crowder
    Via the Lighthouse user interface, is there any way to bulk stop watching tickets? I have more than 150 tickets on a project I want to stop watching, and would just as soon not go into each and every one of them. I thought the bulk edit command might work, but there doesn't appear to be a watch keyword in the bulk edit stuff (which is fair enough, I'm not really editing the tickets). When I go to my profile, I can subscribe or unsubscribe to an entire project, but I'm not seeing a way to do this at the (bulk) ticket level. Looking at a list of the tickets I'm watching, I'm not seeing a way to do anything to all of them (other than the bulk edit command of course). Is there something I'm missing?

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  • SQL Server 2008 BULK INSERT causes more reads than writes. Why?

    - by sh1ng
    I've huge a table (a few billion rows) with a clustered index and two non-clustered indices. A BULK INSERT operation produces 112000 reads and only 383 writes (duration 19948ms). It's very confusing to me. Why do reads exceed writes? How can I reduce it? update query insert bulk DenormalizedPrice4 ([DP_ID] BigInt, [DP_CountryID] Int, [DP_OperatorID] SmallInt, [DP_OperatorPriceID] BigInt, [DP_SpoID] Int, [DP_TourTypeID] Int, [DP_CheckinDate] Date, [DP_CurrencyID] SmallInt, [DP_Cost] Decimal(9,2), [DP_FirstCityID] Int, [DP_FirstHotelID] Int, [DP_FirstBuildingID] Int, [DP_FirstHotelGlobalStarID] Int, [DP_FirstHotelGlobalMealID] Int, [DP_FirstHotelAccommodationTypeID] Int, [DP_FirstHotelRoomCategoryID] Int, [DP_FirstHotelRoomTypeID] Int, [DP_Days] TinyInt, [DP_Nights] TinyInt, [DP_ChildrenCount] TinyInt, [DP_AdultsCount] TinyInt, [DP_TariffID] Int, [DP_DepartureCityID] Int, [DP_DateCreated] SmallDateTime, [DP_DateDenormalized] SmallDateTime, [DP_IsHide] Bit, [DP_FirstHotelAccommodationID] Int) with (CHECK_CONSTRAINTS) No triggers & foreign keys Cluster Index by DP_ID and two non-unique indexes(with fillfactor=90%) And one more thing DB stored on RAID50 with stripe size 256K

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  • Import XCode project inside another XCode project

    - by bruno
    I imported an XCode project inside another XCode project. I dragged and dropped project B inside project A like in How to Call Xcode Project In Another Xcode Project.......? Next, i imported a class from project B in project A, so i could use a method but i gave me an error "ClassTemp.h' file not found". From what i´ve read this should have worked. Do i have to do some kind of configuration for it to work?

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  • How to import and export only data of whole database in access 2007

    - by DiegoMaK
    Hi, I have two identical databases with same structure, database a in computer a and database b in computer b. The data of database a*(a.accdb)* and database b*(b.accdb)* are different. then in database a i have for example ID:1, 2, 3 and in database B i Have ID:4,5,6 Then i need merge these databases data in only one database(a or b, doesn't matter) so the final database looks like. ID:1,2,3,4,5,6 I search an easy way to do this. because i have many tables. and do this by union query is so tedious. I search for example for a backup option for only data without scheme as in postgreSQl or many others RDBMS, but i don't see this options in access 2007. pd:only just table could be duplicate values(i guess that pk doesn't allow copy a duplicate value and all others values will be copied well). if i wrong please correct me. thanks for your help.

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  • import data from another table with same id

    - by Luca Romagnoli
    Hi, i have 2 table User (id, name, surname,cod) UserNew (uid, uname, usurname, ucod) The first table has data the second no. I have to copy the data of the User table in the UserNew table. I've tried with a insert query but uid (primary key) value changes. How can i do to mantaince the same values? thanks

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  • Generate table schema inspecting Excel(CSV) and import data

    - by Frank Malina
    How would I go around creating a MYSQL table schema inspecting an Excel(or CSV) file. Are there any ready Python libraries for the task? Column headers would be sanitized to column names. Datatype would be estimated based on the contents of the spreadsheet column. When done, data would be loaded to the table. I have an Excel file of ~200 columns that I want to start normalizing.

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  • sql server - bulk insert error

    - by user554134
    I am using bulk insert and getting below error: Note: The data in the load file is not beyong the configured column length Running Command: bulk insert load_data from 'C:\temp\dataload\load_file.txt' with (firstrow = 1, fieldterminator = '0x09', rowterminator = '\n',MAXERRORS = 0, ERRORFILE = 'C:\temp\dataload\load_file') Contents of load file: user_name file_path asset_owner city import_date admin C:\ admin toronto 04/12/2012 Error: Msg 4863, Level 16, State 1, Line 1 Bulk load data conversion error (truncation) for row 1, column 6 (validated). Msg 7399, Level 16, State 1, Line 1 The OLE DB provider "BULK" for linked server "(null)" reported an error. The provider did not give any information about the error. Msg 7330, Level 16, State 2, Line 1 Cannot fetch a row from OLE DB provider "BULK" for linked server "(null)".

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • How can I do a bulk caller ID lookup (reverse phone lookup) on a list of phone numbers?

    - by rob
    I have a tab-delimited text file with all of the phone numbers I've called or received calls from in the past year. The phone numbers are all based in the US, so the format is ###-###-####. For tax purposes, I need to know which calls were personal and which ones were business-related. I could enter them all one-by-one into Google, but that will take forever because there are hundreds of numbers to check. Is there a program, MS Office plugin, or website that I can use to look up all of the numbers at once? If not, is there some way to create an Excel macro to do the lookups for me?

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  • Google Apps bounces bulk emails

    - by znq
    I've an [email protected] email address which receives emails from clients and delivers it to various people within my company. However, since today I get the following bounce error message when sending an email to this address: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Message rejected by Google Groups. Please visit http://mail.google.com/support/bin/answer.py?hl=en&answer=188131 to review our Bulk Email Senders Guidelines. The Bulk Senders Guidelines describe how to send out bulk emails. However, in my case I only receive one email and distribute it to a couple of people within my company. Same problem applies to the [email protected] email address which we use internally. Does anyone know how to resolve this issue? UPDATE: I just realized that emails coming from the outside and being sent to this address still work. It just seems to be emails coming from my domain. I found a solution and posted it below.

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  • How can I do a bulk caller ID lookup (reverse phone lookup) on a list of phone numbers?

    - by rob
    I have a tab-delimited text file with all of the phone numbers I've called or received calls from in the past year. The phone numbers are all based in the US, so the format is ###-###-####. For tax purposes, I need to know which calls were personal and which ones were business-related. I could enter them all one-by-one into Google, but that will take forever because there are hundreds of numbers to check. Is there a program, MS Office plugin, or website that I can use to look up all of the numbers at once? If not, is there some way to create an Excel macro to do the lookups for me?

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  • View Clipboard & Copy To Clipboard from NetBeans IDE

    - by Geertjan
    Thanks to this code, I can press Ctrl-Alt-V in NetBeans IDE and then view whatever is in the clipboard: import java.awt.Toolkit; import java.awt.datatransfer.DataFlavor; import java.awt.datatransfer.Transferable; import java.awt.datatransfer.UnsupportedFlavorException; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import javax.swing.JOptionPane; import org.openide.awt.ActionRegistration; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionID; import org.openide.util.NbBundle.Messages; @ActionID( category = "Tools", id = "org.demo.ShowClipboardAction") @ActionRegistration( displayName = "#CTL_ShowClipboardAction") @ActionReferences({ @ActionReference(path = "Menu/Tools", position = 5), @ActionReference(path = "Shortcuts", name = "DA-V") }) @Messages("CTL_ShowClipboardAction=Show Clipboard") public final class ShowClipboardAction implements ActionListener { @Override public void actionPerformed(ActionEvent e) { JOptionPane.showMessageDialog(null, getClipboard(), "Clipboard Content", 1); } public String getClipboard() { String text = null; Transferable t = Toolkit.getDefaultToolkit().getSystemClipboard().getContents(null); try { if (t != null && t.isDataFlavorSupported(DataFlavor.stringFlavor)) { text = (String) t.getTransferData(DataFlavor.stringFlavor); } } catch (UnsupportedFlavorException e) { } catch (IOException e) { } return text; } } And now I can also press Ctrl-Alt-C, which copies the path to the current file to the clipboard: import java.awt.Toolkit; import java.awt.datatransfer.Clipboard; import java.awt.datatransfer.StringSelection; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionReferences; import org.openide.awt.ActionRegistration; import org.openide.awt.StatusDisplayer; import org.openide.loaders.DataObject; import org.openide.util.NbBundle.Messages; @ActionID( category = "Tools", id = "org.demo.CopyPathToClipboard") @ActionRegistration( displayName = "#CTL_CopyPathToClipboard") @ActionReferences({ @ActionReference(path = "Menu/Tools", position = 0), @ActionReference(path = "Editors/Popup", position = 10), @ActionReference(path = "Shortcuts", name = "DA-C") }) @Messages("CTL_CopyPathToClipboard=Copy Path to Clipboard") public final class CopyPathToClipboardAction implements ActionListener { private final DataObject context; public CopyPathToClipboardAction(DataObject context) { this.context = context; } @Override public void actionPerformed(ActionEvent e) { String path = context.getPrimaryFile().getPath(); StatusDisplayer.getDefault().setStatusText(path); StringSelection ss = new StringSelection(path); Clipboard clipboard = Toolkit.getDefaultToolkit().getSystemClipboard(); clipboard.setContents(ss, null); } }

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  • How to Import Data Taxonomy Into Managed Metada Service in SharePoint 2010

    - by Wayne
    First, Open the Term Store Management Tool (Site Actions > Site Settings > Term Store Management) an download the sample import file. (Remember, Service Applications are configured on a per Web Application basis, so use any site collection inside a WebApp configured with your MMS.) Second, Insert your data. In the photo below, I demonstrate creating a term called USA. Under that, I create the term Alabama. Under that, 4 cities. Then under USA, a term called Alaska. The point is that the we have a hierarchy. Using the import file, we can go 7 layers deep. The last steps is Save the file, head back into the Term Store Management Tool, select/create a group, and Import the file.

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  • Generate a certificate with Openssl and import the same certificate using keytool

    - by Safari
    I have a question about the SSL during the use of CAS in LIferay. I have generate the certificate using Openssl (I flollowed this tutorial) on my CAS Server and now I would to import the certificate using keytool on the Liferay machine. To import the certificate with keytool I use this command: keytool -import -alias tomcatLiferay -file /myopensslcertificate.crt But when I import the .crt certificate file and I check the CAS connection I get the message: SSL Error. IF I try to generate the certificate using keytool (keytool -genkey...) on the CAS server end I import this certificate using keytool -import .... I can connect to the CAS server and I not see any errors... I think that I use a wrong way to generate the certificate with openssl or a wrong way to import the certificate (generated with openssl) with keytool.

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  • Prevent Python from caching the imported modules

    - by Olivier
    While developing a largeish project (split in several files and folders) in Python with IPython, I run into the trouble of cached imported modules. The problem is that instructions import module only reads the module once, even if that module has changed! So each time I change something in my package, I have to quit and restart IPython. Painful. Is there any way to properly force reloading some modules? Or, better, to somehow prevent Python from caching them? I tried several approaches, but none works. In particular I run into really, really weird bugs, like some modules or variables mysteriously becoming equal to None... The only sensible resource I found is Reloading Python modules, from pyunit, but I have not checked it. I would like something like that. A good alternative would be for IPython to restart, or restart the Python interpreter somehow. So, if you develop in Python, what solution have you found to this problem?

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  • What does the Microsoft.WebApplication.targets import do in VS 2010 web application projects?

    - by Simon
    Visual Studio 2010 seems to insist on having this import in web application projects <Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" /> What does this import give us and is it really required? On a side note if you remove this import with a text editor Visual studio will re-add it. The reason i am asking is when the project is compiled on a build server that target does nor exists because visual studio is not installed.

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  • how to import a 'zip' file to my .py ..

    - by zjm1126
    when i use http://github.com/joshthecoder/tweepy-examples , i find : import tweepy in the appengine\oauth_example\handlers.py but i can't find a tweepy file or tweepy's 'py' file, except a tweepy.zip file, i don't think this is right,cauz i never import a zip file, i find this in app.py: import sys sys.path.insert(0, 'tweepy.zip') why ? how to import a zip file.. thanks

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