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  • Changing the admin edit window display values

    - by Henri
    I have a database table with e.g. a weight value e.g. CREATE TABLE product ( id SERIAL NOT NULL, product_name item_name NOT NULL, . . weight NUMERIC(7,3), -- the weight in kg . . CONSTRAINT PK_product PRIMARY KEY (id) ); This results is the model: class Product(models.Model): . weight = models.DecimalField(max_digits=7, decimal_places=3, blank=True, null=True) . I store the weight in kg's, i.e. 1 kg is stores as 1, 0.1 kg or 100g is stored as 0.1 To make it easier for the user, I display the weight in the Admin list display in grams by specifying: def show_weight(self): if self.weight: weight_in_g = self.weight * 1000 return '%0f' % weight_in_g So if a product weighs e.g. 0.5 kg and is stored in the database as such, the admin list display shows 500 Is there also a way to alter the number shown in the 'Change product' window. This window now shows the value extracted from the database, i.e. 0.5. This will confuse a user when I tell him with the help_text to enter the number in g, while seeing the number of kgs. Before saving the product I override save as follows: def save(self): if self.weight: self.weight = self.weight / 1000 This converts the number entered in grams to kgs.

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  • How do I fix a "cannot open display" error when opening an X program after ssh'ing with X11 forwarding enabled?

    - by Daryl Spitzer
    After launching the X11 app (XQuartz 2.3.6, xorg-server 1.4.2-apple56) on my Mac (OS X 10.6.8), opening an terminal in X11 and running xhost +, I then ssh -Y to my Ubuntu 10.04 VM (running on VMware Fusion). When I run gedit .bashrc (for example), I get: (gedit:9510): Gtk-WARNING **: cannot open display: set | grep DISPLAY returns nothing. But if I ssh -Y into my Ubuntu 11.04 machine, gedit .bashrc works. echo $DISPLAY returns "localhost:10.0". I tried export DISPLAY=localhost:10.0 while sshed into my VM and then running gedit .bashrc, but I get: (gedit:9625): Gtk-WARNING **: cannot open display: localhost:10.0 What could be different in the configuration of the two difference Ubuntu machines that would explain why one works and the other doesn't? Update: As suggested by Zoredache in the comment below, I ran sudo apt-get install xbase-clients, but I continue to have the same problem.

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  • Gmail freezes on display:none

    - by kambamsu
    Hi, I have a "div" which i insert in everypage, inside which resides my plugin. In certain pages where i might not need to use the plugin, i do a display:none on the div. This seems to work perfectly fine in all browsers. The only exception to this seems to be the "google.com" pages. Whether it be the search page or the gmail page, it seems to freeze once i do this display:none. By freeze i mean that none of the links are clickable after this. Is there something specific with these pages that i'm missing?? Any help would be appreciated. Thanks

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  • c# resize window over display resolution

    - by Sebastian
    I am total newbie in .Net programming so be patient, please ;-). I have problem with resizing window. I want to resize from my app other app's window and take screenshot of it. I do resizing based on this example: http://blogs.geekdojo.net/richard/archive/2003/09/24/181.aspx. But I have a problem. I work on a laptop with 1024x640 pixels screen resolution but I want to resize my window to 1200x1600 px. I can't do that couse display limitations. Is there any tricky solution to resize window for this resolution and take a screenshot of whole window? I've alos tried Sdesk program witch is suggested here: http://stackoverflow.com/questions/445893/create-window-larger-than-desktop-display-resolution. Any help?

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  • How to get QWebKit to display image?

    - by George Edison
    Okay, I have a Qt executable in the same directory as a file logo.png. I call the following: QString msg("<html><body><img src='logo.png' /></body></html>"); webView->setHtml(msg); where webview is the QWebKit pointer However, when I execute the program, the image does not display. I am executing the program from the directory that the image is in... why won't it display?

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  • Style:Display and Visibility errors ?

    - by dhaliwaljee
    < table border="1" cellpadding="0" cellspacing="0" width="100%"> < tr> < td>1< /td> < td>1< /td> < td>1< /td> < td>1< /td> < td>1< /td> </tr> < tr style="display:block "> < td>2< /td> < td>2< /td> < td>2< /td> < td>2< /td> < td>2< /td> </ tr> < tr style="visibility:hidden "> < td>3< /td> < td>3< /td> < td>3< /td> < td>3< /td> < td>3< /td> < /tr> < tr style="visibility:hidden "> < td>4< /td> < td>4< /td> < td>4< /td> < td>4< /td> < td>4< /td> < /tr> < tr> < td>5< /td> < td>5< /td> < td>5< /td> < td>5< /td> < td>5< /td> < /tr> < tr> < td>6< /td> < /tr> < tr> < td>7< /td> < /tr> < /table> see the code I am using visibility and display for hidden or showing rows but both have errors Visibility hide the row but do not removed space, like "display:none", I can use "display" but it is not working properly with safari and Firefox. Please give me solution for it. My requirement is:- Hide the row and also removed its space on all browsers.

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  • Display the newest result from my database

    - by nogggin1
    Im building a webpage that displays the newest result from a database as a news article. The parts of the database are title, bodytext and created although I wish to keep created hidden. I am quite new to PHP and dont have any idea how to do this, could i please get some help just to display it as: title bodytext i need to be able to connect to the database with my details then display the results in a div i have set up. although i only want to show the newest result! thank you. Ned Perkins

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  • How to use Eclipse's Display View for Debug?

    - by jzd
    At the link below it explains that the "display view allows you to manipulate live code in a scrapbook type fashion (see Figure 8). To manipulate a variable, simply type the name of the variable in the Display view, and you'll be greeted with a familiar content assist." http://www.ibm.com/developerworks/library/os-ecbug/ However, I am having trouble getting it to work. I have the view open but all the buttons are disabled. I have tried putting code in the view, selecting code in the view, selecting code in other views, while running and while not running debug, but the only button that is ever enabled on the view is "clear console". Suggestions on what I am doing wrong?

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  • CSS- removing horizontal space in list menu using display inline property

    - by Kayote
    Hi All, Im new to CSS and have a set target of learning & publishing my website in CSS by the end of the month. My question: Im trying to build a CSS horizontal menu with hover drop downs, however, when I use the 'display: inline' property with li (list) items, I get horizontal spaces between the li (list) items in the bar. How do I remove this space? Here is the html: <div id="tabas_menu"> <ul> <li id="tabBut0" class="tabBut">Overview</li> <li id="tabBut1" class="tabBut">Collar</li> <li id="tabBut2" class="tabBut">Sleeves</li> <li id="tabBut3" class="tabBut">Body</li> </ul> </div> And here is the CSS: #tabas_menu { position: absolute; background: rgb(123,345,567); top: 110px; left: 200px; } ul#tabas_menu { padding: 0; margin: 0; } .tabBut { display: inline; white-space: list-style: none; background: -webkit-gradient(linear, 0% 0%, 0% 100%, from(rgba(255,142,190,1)),to(rgba(188,22,93,1))); background: -moz-linear-gradient(top, rgba(255,142,190,1), rgba(188,22,93,1)); font-family: helvetica, calibri, sans-serif; font-size: 16px; font-weight: bold; line-height: 20px; text-shadow: 1px 1px 1px rgba(99,99,99,0.5); -moz-border-radius: 0.3em; -moz-box-shadow: 0px 0px 2px rgba(0,0,0,0.5); -webkit-border-radius: 0.3em; -webkit-box-shadow: 0px 0px 2px rgba(0,0,0,0.5); padding: 6px 18px; border: 1px solid rgba(0,0,0,0.4); margin: 0; } I can get the space removed using the 'float: left/right' property but its bugging me as to why I cannot achieve the same effect by just using the display property.

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  • Why do we (really) program to interfaces?

    - by Kyle Burns
    One of the earliest lessons I was taught in Enterprise development was "always program against an interface".  This was back in the VB6 days and I quickly learned that no code would be allowed to move to the QA server unless my business objects and data access objects each are defined as an interface and have a matching implementation class.  Why?  "It's more reusable" was one answer.  "It doesn't tie you to a specific implementation" a slightly more knowing answer.  And let's not forget the discussion ending "it's a standard".  The problem with these responses was that senior people didn't really understand the reason we were doing the things we were doing and because of that, we were entirely unable to realize the intent behind the practice - we simply used interfaces and had a bunch of extra code to maintain to show for it. It wasn't until a few years later that I finally heard the term "Inversion of Control".  Simply put, "Inversion of Control" takes the creation of objects that used to be within the control (and therefore a responsibility of) of your component and moves it to some outside force.  For example, consider the following code which follows the old "always program against an interface" rule in the manner of many corporate development shops: 1: ICatalog catalog = new Catalog(); 2: Category[] categories = catalog.GetCategories(); In this example, I met the requirement of the rule by declaring the variable as ICatalog, but I didn't hit "it doesn't tie you to a specific implementation" because I explicitly created an instance of the concrete Catalog object.  If I want to test the functionality of the code I just wrote I have to have an environment in which Catalog can be created along with any of the resources upon which it depends (e.g. configuration files, database connections, etc) in order to test my functionality.  That's a lot of setup work and one of the things that I think ultimately discourages real buy-in of unit testing in many development shops. So how do I test my code without needing Catalog to work?  A very primitive approach I've seen is to change the line the instantiates catalog to read: 1: ICatalog catalog = new FakeCatalog();   once the test is run and passes, the code is switched back to the real thing.  This obviously poses a huge risk for introducing test code into production and in my opinion is worse than just keeping the dependency and its associated setup work.  Another popular approach is to make use of Factory methods which use an object whose "job" is to know how to obtain a valid instance of the object.  Using this approach, the code may look something like this: 1: ICatalog catalog = CatalogFactory.GetCatalog();   The code inside the factory is responsible for deciding "what kind" of catalog is needed.  This is a far better approach than the previous one, but it does make projects grow considerably because now in addition to the interface, the real implementation, and the fake implementation(s) for testing you have added a minimum of one factory (or at least a factory method) for each of your interfaces.  Once again, developers say "that's too complicated and has me writing a bunch of useless code" and quietly slip back into just creating a new Catalog and chalking any test failures up to "it will probably work on the server". This is where software intended specifically to facilitate Inversion of Control comes into play.  There are many libraries that take on the Inversion of Control responsibilities in .Net and most of them have many pros and cons.  From this point forward I'll discuss concepts from the standpoint of the Unity framework produced by Microsoft's Patterns and Practices team.  I'm primarily focusing on this library because it questions about it inspired this posting. At Unity's core and that of most any IoC framework is a catalog or registry of components.  This registry can be configured either through code or using the application's configuration file and in the most simple terms says "interface X maps to concrete implementation Y".  It can get much more complicated, but I want to keep things at the "what does it do" level instead of "how does it do it".  The object that exposes most of the Unity functionality is the UnityContainer.  This object exposes methods to configure the catalog as well as the Resolve<T> method which is used to obtain an instance of the type represented by T.  When using the Resolve<T> method, Unity does not necessarily have to just "new up" the requested object, but also can track dependencies of that object and ensure that the entire dependency chain is satisfied. There are three basic ways that I have seen Unity used within projects.  Those are through classes directly using the Unity container, classes requiring injection of dependencies, and classes making use of the Service Locator pattern. The first usage of Unity is when classes are aware of the Unity container and directly call its Resolve method whenever they need the services advertised by an interface.  The up side of this approach is that IoC is utilized, but the down side is that every class has to be aware that Unity is being used and tied directly to that implementation. Many developers don't like the idea of as close a tie to specific IoC implementation as is represented by using Unity within all of your classes and for the most part I agree that this isn't a good idea.  As an alternative, classes can be designed for Dependency Injection.  Dependency Injection is where a force outside the class itself manipulates the object to provide implementations of the interfaces that the class needs to interact with the outside world.  This is typically done either through constructor injection where the object has a constructor that accepts an instance of each interface it requires or through property setters accepting the service providers.  When using dependency, I lean toward the use of constructor injection because I view the constructor as being a much better way to "discover" what is required for the instance to be ready for use.  During resolution, Unity looks for an injection constructor and will attempt to resolve instances of each interface required by the constructor, throwing an exception of unable to meet the advertised needs of the class.  The up side of this approach is that the needs of the class are very clearly advertised and the class is unaware of which IoC container (if any) is being used.  The down side of this approach is that you're required to maintain the objects passed to the constructor as instance variables throughout the life of your object and that objects which coordinate with many external services require a lot of additional constructor arguments (this gets ugly and may indicate a need for refactoring). The final way that I've seen and used Unity is to make use of the ServiceLocator pattern, of which the Patterns and Practices team has also provided a Unity-compatible implementation.  When using the ServiceLocator, your class calls ServiceLocator.Retrieve in places where it would have called Resolve on the Unity container.  Like using Unity directly, it does tie you directly to the ServiceLocator implementation and makes your code aware that dependency injection is taking place, but it does have the up side of giving you the freedom to swap out the underlying IoC container if necessary.  I'm not hugely concerned with hiding IoC entirely from the class (I view this as a "nice to have"), so the single biggest problem that I see with the ServiceLocator approach is that it provides no way to proactively advertise needs in the way that constructor injection does, allowing more opportunity for difficult to track runtime errors. This blog entry has not been intended in any way to be a definitive work on IoC, but rather as something to spur thought about why we program to interfaces and some ways to reach the intended value of the practice instead of having it just complicate your code.  I hope that it helps somebody begin or continue a journey away from being a "Cargo Cult Programmer".

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  • Is there a better way to do bonded vlan tagged interfaces with XEN

    - by AJ01
    We have a number of XEN servers all running CentOS or RHEL. The VM's that they run are all required to be on their own VLAN for no other reason than the customer expects them to be. Long story short however, I can't change this right now. We are also required to have bonding enabled on the interfaces. So to accommodat this we enslave eth1 and eth2 to bond0. We then create a seperate interface called bond0.VLANID where VLANID corresponds to the correct vlan; eg ifcfg-bond0.204 DEVICE=bond0.204 BOOTPROTO=static ONBOOT=yes VLAN=yes BRIDGE=xenvlan204 Bridge to XEN As you will see, we eventually have to bridge this out to XEN, and we do this by adding another interface called xenvlan204 (in this instance) which contains; ifcfg-xenvlan204 DEVICE=xenvlan204 BOOTPROTO=none ONBOOT=yes TYPE=bridge XEN Vm Config Finally in our XEN config for each VM, we add vif = [ "bridge=xenvlan204" ] This then allows the vm host to access that particular vlan The Problem We've noticed a few problems with this setup. One being that we currently create the interfaces manually. Which means if we add more vlan enabled interfaces and bridges we usually have to restart xend which is something I'm not so hot about. Also lower level staff have their heads melted by the number of interfaces and the risk of a mistake occurring is high. Secondly, it can take sometime for a host to come up if it has a number of vlan taged interfaces. Thirdly, its just not scaling well on the management aspects The Question Is there a better more flexible way to do this (in particular with Xen that ships with centos 5.3, 5.4 and 5.5 as we have to support all three) that leverages either scripting or other solutions to allow an arbitrary amount of interfaces to be created when a vm is instanced. Your advise and expertise is more that welcomed.

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  • Java Interfaces Methodology: Should every class implement an interface?

    - by Amir Rachum
    I've been programming in Java for a few courses in the University and I have the following question: Is it methodologically accepted that every class should implement an interface? Is it considered bad practice not to do so? Can you describe a situation where it's not a good idea to use interfaces? Edit: Personally, I like the notion of using Interfaces for everything as a methodology and habit, even if it's not clearly beneficial. Eclipse automatically created a class file with all the methods, so it doesn't waste any time anyway.

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  • Go/Obj-C style interfaces with ability to extend compiled objects after initial release

    - by Skrylar
    I have a conceptual model for an object system which involves combining Go/Obj-C interfaces/protocols with being able to add virtual methods from any unit, not just the one which defines a class. The idea of this is to allow Ruby-ish open classes so you can take a minimalist approach to library development, and attach on small pieces of functionality as is actually needed by the whole program. Implementation of this involves a table of methods marked virtual in an RTTI table, which system functions are allowed to add to during module initialization. Upon typecasting an object to an interface, a Go-style lookup is done to create a vtable for that particular mapping and pass it off so you can have comparable performance to C/C++. In this case, methods may be added /afterwards/ which were not previously known and these new methods allow newer interfaces to be satisfied; while I like this idea because it seems like it would be very flexible (disregarding the potential for spaghetti code, which can happen with just about any model you use regardless). By wrapping the system calls for binding methods up in a set of clean C-compatible calls, one would also be able to integrate code with shared libraries and retain a decent amount of performance (Go does not do shared linking, and Objective-C does a dynamic lookup on each call.) Is there a valid use-case for this model that would make it worth the extra background plumbing? As much as this Dylan-style extensibility would be nice to have access to, I can't quite bring myself to a use case that would justify the overhead other than "it could make some kinds of code more extensible in future scenarios."

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  • Explanation of the definition of interface inheritance as described in GoF book

    - by Geek
    I am reading the first chapter of the Gof book. Section 1.6 discusses about class vs interface inheritance: Class versus Interface Inheritance It's important to understand the difference between an object's class and its type. An object's class defines how the object is implemented.The class defines the object's internal state and the implementation of its operations.In contrast,an object's type only refers to its interface--the set of requests on which it can respond. An object can have many types, and objects of different classes can have the same type. Of course, there's a close relationship between class and type. Because a class defines the operations an object can perform, it also defines the object's type . When we say that an object is an instance of a class, we imply that the object supports the interface defined by the class. Languages like c++ and Eiffel use classes to specify both an object's type and its implementation. Smalltalk programs do not declare the types of variables; consequently,the compiler does not check that the types of objects assigned to a variable are subtypes of the variable's type. Sending a message requires checking that the class of the receiver implements the message, but it doesn't require checking that the receiver is an instance of a particular class. It's also important to understand the difference between class inheritance and interface inheritance (or subtyping). Class inheritance defines an object's implementation in terms of another object's implementation. In short, it's a mechanism for code and representation sharing. In contrast,interface inheritance(or subtyping) describes when an object can be used in place of another. I am familiar with the Java and JavaScript programming language and not really familiar with either C++ or Smalltalk or Eiffel as mentioned here. So I am trying to map the concepts discussed here to Java's way of doing classes, inheritance and interfaces. This is how I think of of these concepts in Java: In Java a class is always a blueprint for the objects it produces and what interface(as in "set of all possible requests that the object can respond to") an object of that class possess is defined during compilation stage only because the class of the object would have implemented those interfaces. The requests that an object of that class can respond to is the set of all the methods that are in the class(including those implemented for the interfaces that this class implements). My specific questions are: Am I right in saying that Java's way is more similar to C++ as described in the third paragraph. I do not understand what is meant by interface inheritance in the last paragraph. In Java interface inheritance is one interface extending from another interface. But I think the word interface has some other overloaded meaning here. Can some one provide an example in Java of what is meant by interface inheritance here so that I understand it better?

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  • Difference between spring setter and interface injection?

    - by Satish Pandey
    I know how constructor and setter injection works in spring. Normally I use interfaces instead of classes to inject beans using setter and I consider it as interface injection, but in case of constructor we also use interfaces (I am confused). In following example I use JobProcessor interface instead of JobProcessorImpl class. public class JobScheduler { // JobProcessor interface private JobProcessor jobProcessor; // Dependecy injection public void setJobProcessor(JobProcessor jobProcessor){ this.jobProcessor = jobProcessor; } } I tried to find a solution by googling but there are different opinions by writers. Even some people says that spring doesn't support interface injection in their blogs/statements. Can someone help me by example?

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  • java double[][] - display as image

    - by joe_shmoe
    Hi all, just wondering if there is a simple way in java to display the contents of say 16x16 array of doubles [0..1] as a greyscale image (ala matlab)? using an unfamiliar matrix library, so I'd like to check that I'm on the right track. don't really care if it is slow or ugly, or if it requires external library - it's just there for a quick look, so as long as it works, I'm fine.

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  • What is your laptop's display size?

    - by grigy
    I want to get a new laptop and not sure what display size is the optimal. I need it for programming while I'm traveling. So the balance is between portability and usability. My old laptop is 15.4" and I think it's big and heavy for travel.

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  • Display all images from outside web root folder using PHP

    - by micmola
    Hello, I want to display all images that are stored outside my web root folder. Please help me. I am only able to display one image repeatedly. For example, if I have 5 images in my folder, only one image is displayed on my browser 5 times. Please help me on this. I've been working on this problem for over a month now. I'm a newbie. Help. Thank you. Here is the code I'm using. images.php <?php // Get our database connector require("includes/copta.php"); // Grab the data from our people table $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); $imgLocation = " /uploadfile/"; while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; echo "<img src=\"call_images.php?imgPath=" . $imgName . "\" alt=\"\"><br/>"; echo $row['id'] . " " . $imgName. "<br />"; } ?> call_images.php <?php // Get our database connector require("includes/copta.php"); $imgLocation = '/ uploadz/'; $sql = "select * from people"; $result = mysql_query($sql) or die ("Could not access DB: " . mysql_error()); while ($row = mysql_fetch_array($result)) { $imgName = $row["filename"]; $imgPath = $imgLocation . $imgName; // Make sure the file exists if(!file_exists($imgPath) || !is_file($imgPath)) { header('HTTP/1.0 404 Not Found'); die('The file does not exist'); } // Make sure the file is an image $imgData = getimagesize($imgPath); if(!$imgData) { header('HTTP/1.0 403 Forbidden'); die('The file you requested is not an image.'); } // Set the appropriate content-type // and provide the content-length. header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-Type: image/jpg"); header("Content-length: " . filesize($imgPath)); // Print the image data readfile($imgPath); exit(); } ?>

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  • Display contents of file as binary.

    - by Eric Davidson
    Is there a good way to display the contents of a file as binary? I am creating a program that needs to save and load a 2D arrays from a files. When loading a saved file the result appears different. I need to be able to view the contents of the saved file in plain binary to tell if my problem in in my save or load function. Is there a program like octal dump but is binary dump? Thanks.

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