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  • Ideas for attack damage algorithm (language irrelevant)

    - by Dillon
    I am working on a game and I need ideas for the damage that will be done to the enemy when your player attacks. The total amount of health that the enemy has is called enemyHealth, and has a value of 1000. You start off with a weapon that does 40 points of damage (may be changed.) The player has an attack stat that you can increase, called playerAttack. This value starts off at 1, and has a possible max value of 100 after you level it up many times and make it farther into the game. The amount of damage that the weapon does is cut and dry, and subtracts 40 points from the total 1000 points of health every time the enemy is hit. But what the playerAttack does is add to that value with a percentage. Here is the algorithm I have now. (I've taken out all of the gui, classes, etc. and given the variables very forward names) double totalDamage = weaponDamage + (weaponDamage*(playerAttack*.05)) enemyHealth -= (int)totalDamage; This seemed to work great for the most part. So I statrted testing some values... //enemyHealth ALWAYS starts at 1000 weaponDamage = 50; playerAttack = 30; If I set these values, the amount of damage done on the enemy is 125. Seemed like a good number, so I wanted to see what would happen if the players attack was maxed out, but with the weakest starting weapon. weaponDamage = 50; playerAttack = 100; the totalDamage ends up being 300, which would kill an enemy in just a few hits. Even with your attack that high, I wouldn't want the weakest weapon to be able to kill the enemy that fast. I thought about adding defense, but I feel the game will lose consistency and become unbalanced in the long run. Possibly a well designed algorithm for a weapon decrease modifier would work for lower level weapons or something like that. Just need a break from trying to figure out the best way to go about this, and maybe someone that has experience with games and keeping the leveling consistent could give me some ideas/pointers.

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  • Single Responsibility Principle Implementation

    - by Mike S
    In my spare time, I've been designing a CMS in order to learn more about actual software design and architecture, etc. Going through the SOLID principles, I already notice that ideas like "MVC", "DRY", and "KISS", pretty much fall right into place. That said, I'm still having problems deciding if one of two implementations is the best choice when it comes to the Single Responsibility Principle. Implementation #1: class User getName getPassword getEmail // etc... class UserManager create read update delete class Session start stop class Login main class Logout main class Register main The idea behind this implementation is that all user-based actions are separated out into different classes (creating a possible case of the aptly-named Ravioli Code), but following the SRP to a "tee", almost literally. But then I thought that it was a bit much, and came up with this next implementation class UserView extends View getLogin //Returns the html for the login screen getShortLogin //Returns the html for an inline login bar getLogout //Returns the html for a logout button getRegister //Returns the html for a register page // etc... as needed class UserModel extends DataModel implements IDataModel // Implements no new methods yet, outside of the interface methods // Haven't figured out anything special to go here at the moment // All CRUD operations are handled by DataModel // through methods implemented by the interface class UserControl extends Control implements IControl login logout register startSession stopSession class User extends DataObject getName getPassword getEmail // etc... This is obviously still very organized, and still very "single responsibility". The User class is a data object that I can manipulate data on and then pass to the UserModel to save it to the database. All the user data rendering (what the user will see) is handled by UserView and it's methods, and all the user actions are in one space in UserControl (plus some automated stuff required by the CMS to keep a user logged in or to ensure that they stay out.) I personally can't think of anything wrong with this implementation either. In my personal feelings I feel that both are effectively correct, but I can't decide which one would be easier to maintain and extend as life goes on (despite leaning towards Implementation #1.) So what about you guys? What are your opinions on this? Which one is better? What basics (or otherwise, nuances) of that principle have I missed in either design?

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  • How to handle this unfortunately non hypothetical situation with end-users?

    - by User Smith
    I work in a medium sized company but with a very small IT force. Last year (2011), I wrote an application that is very popular with a large group of end-users. We hit a deadline at the end of last year and some functionality (I will call funcA from now on) was not added into the application that was wanted at the very end. So, this application has been running in live/production since the end of 2011, I might add without issue. Yesterday, a whole group of end-users started complaining that funcA that was never in the application is no longer working. Our priority at this company is that if an application is broken it must be fixed first prior to prioritized projects. I have compared code and queries and there is no difference since 2011, which is proofA. I then was able to get one of the end-users to admit that it never worked proofB, but since then that end-user has went back and said that it was working previously......I believe the horde of end-users has assimilated her. I have also reviewed my notes for this project which has requirements and daily updates regarding the project which specifically states, "funcA not achieved due to time constraints", proofC. I have spoken with many of them and I can see where they could be confused as they are very far from a programming background, but I also know they are intelligent enough to act in a group in order to bypass project prioritization orders in order to get functionality that they want to make their job easier. The worst part is is that now group think is setting in and my boss and the head of IT is actually starting to believe them, even though there is no code or query changes. As far as reviewing the state of the logic it is very cut and dry to the point of if 1 = 1, funcA will not work. So, this is the end of the description of my scenario, but I am trying not to get severally dinged on my performance metrics due to this which would essentially have me moved to fixing a production problem that doesn't exist that will probably take over 1 month. I am looking for direct answers to this question. This question is not for rants, polling, or discussions as this is not the format for StackExchange. Please don't downvote me too terribly it is pretty common on this specific site of stack, I am looking for honest answers to this situation and I couldn't find a forum more appropriate.

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  • Updating an Entity through a Service

    - by GeorgeK
    I'm separating my software into three main layers (maybe tiers would be a better term): Presentation ('Views') Business logic ('Services' and 'Repositories') Data access ('Entities' (e.g. ActiveRecords)) What do I have now? In Presentation, I use read-only access to Entities, returned from Repositories or Services, to display data. $banks = $banksRegistryService->getBanksRepository()->getBanksByCity( $city ); $banksViewModel = new PaginatedList( $banks ); // some way to display banks; // example, not real code I find this approach quite efficient in terms of performance and code maintanability and still safe as long as all write operations (create, update, delete) are preformed through a Service: namespace Service\BankRegistry; use Service\AbstractDatabaseService; use Service\IBankRegistryService; use Model\BankRegistry\Bank; class Service extends AbstractDatabaseService implements IBankRegistryService { /** * Registers a new Bank * * @param string $name Bank's name * @param string $bik Bank's Identification Code * @param string $correspondent_account Bank's correspondent account * * @return Bank */ public function registerBank( $name, $bik, $correspondent_account ) { $bank = new Bank(); $bank -> setName( $name ) -> setBik( $bik ) -> setCorrespondentAccount( $correspondent_account ); if( null === $this->getBanksRepository()->getDefaultBank() ) $this->setDefaultBank( $bank ); $this->getEntityManager()->persist( $bank ); return $bank; } /** * Makes the $bank system's default bank * * @param Bank $bank * @return IBankRegistryService */ public function setDefaultBank( Bank $bank ) { $default_bank = $this->getBanksRepository()->getDefaultBank(); if( null !== $default_bank ) $default_bank->setDefault( false ); $bank->setDefault( true ); return $this; } } Where am I stuck? I'm struggling about how to update certain fields in Bank Entity. Bad solution #1: Making a series of setters in Service for each setter in Bank; - seems to be quite reduntant, increases Service interface complexity and proportionally decreases it's simplicity - something to avoid if you care about code maitainability. I try to follow KISS and DRY principles. Bad solution #2: Modifying Bank directly through it's native setters; - really bad. If you'll ever need to move modification into the Service, it will be pain. Business logic should remain in Business logic layer. Plus, there are plans on logging all of the actions and maybe even involve user permissions (perhaps, through decorators) in future, so all modifications should be made only through the Service. Possible good solution: Creating an updateBank( Bank $bank, $array_of_fields_to_update) method; - makes the interface as simple as possible, but there is a problem: one should not try to manually set isDefault flag on a Bank, this operation should be performed through setDefaultBank method. It gets even worse when you have relations that you don't want to be directly modified. Of course, you can just limit the fields that can be modified by this method, but how do you tell method's user what they can and cannot modify? Exceptions?

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  • What are the differences between abstract classes, interfaces, and when to use them

    - by user66662
    Recently I have started to wrap my head around OOP, and I am now to the point where the more I read about the differences between Abstract classes and Interfaces the more confused I become. So far, neither can be instantiated. Interfaces are more or less structural blueprints that determine the skeleton and abstracts are different by being able to partially develop code. I would like to learn more about these through my specific situation. Here is a link to my first question if you would like a little more background information: What is a good design model for my new class? Here are two classes I created: class Ad { $title; $description $price; function get_data($website){ } function validate_price(){ } } class calendar_event { $title; $description $start_date; function get_data($website){ //guts } function validate_dates(){ //guts } } So, as you can see these classes are almost identical. Not shown here, but there are other functions, like get_zip(), save_to_database() that are common across my classes. I have also added other classes Cars and Pets which have all the common methods and of course properties specific to those objects (mileage, weight, for example). Now I have violated the DRY principle and I am managing and changing the same code across multiple files. I intend on having more classes like boats, horses, or whatever. So is this where I would use an interface or abstract class? From what I understand about abstract classes I would use a super class as a template with all of the common elements built into the abstract class, and then add only the items specifically needed in future classes. For example: abstract class content { $title; $description function get_data($website){ } function common_function2() { } function common_function3() { } } class calendar_event extends content { $start_date; function validate_dates(){ } } Or would I use an interface and, because these are so similar, create a structure that each of the subclasses are forced to use for integrity reasons, and leave it up to the end developer who fleshes out that class to be responsible for each of the details of even the common functions. my thinking there is that some 'common' functions may need to be tweaked in the future for the needs of their specific class. Despite all that above, if you believe I am misunderstanding the what and why of abstracts and interfaces altogether, by all means let a valid answer to be stop thinking in this direction and suggest the proper way to move forward! Thanks!

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  • while(true) and loop-breaking - anti-pattern?

    - by KeithS
    Consider the following code: public void doSomething(int input) { while(true) { TransformInSomeWay(input); if(ProcessingComplete(input)) break; DoSomethingElseTo(input); } } Assume that this process involves a finite but input-dependent number of steps; the loop is designed to terminate on its own as a result of the algorithm, and is not designed to run indefinitely (until cancelled by an outside event). Because the test to see if the loop should end is in the middle of a logical set of steps, the while loop itself currently doesn't check anything meaningful; the check is instead performed at the "proper" place within the conceptual algorithm. I was told that this is bad code, because it is more bug-prone due to the ending condition not being checked by the loop structure. It's more difficult to figure out how you'd exit the loop, and could invite bugs as the breaking condition might be bypassed or omitted accidentally given future changes. Now, the code could be structured as follows: public void doSomething(int input) { TransformInSomeWay(input); while(!ProcessingComplete(input)) { DoSomethingElseTo(input); TransformInSomeWay(input); } } However, this duplicates a call to a method in code, violating DRY; if TransformInSomeWay were later replaced with some other method, both calls would have to be found and changed (and the fact that there are two may be less obvious in a more complex piece of code). You could also write it like: public void doSomething(int input) { var complete = false; while(!complete) { TransformInSomeWay(input); complete = ProcessingComplete(input); if(!complete) { DoSomethingElseTo(input); } } } ... but you now have a variable whose only purpose is to shift the condition-checking to the loop structure, and also has to be checked multiple times to provide the same behavior as the original logic. For my part, I say that given the algorithm this code implements in the real world, the original code is the most readable. If you were going through it yourself, this is the way you'd think about it, and so it would be intuitive to people familiar with the algorithm. So, which is "better"? is it better to give the responsibility of condition checking to the while loop by structuring the logic around the loop? Or is it better to structure the logic in a "natural" way as indicated by requirements or a conceptual description of the algorithm, even though that may mean bypassing the loop's built-in capabilities?

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  • How to set up IP forwarding on Nexenta (Solaris)?

    - by Gleb
    I am trying to set up IP forwarding on my Nexenta box: root@hdd:~# uname -a SunOS hdd 5.11 NexentaOS_134f i86pc i386 i86pc Solaris The box has 2 network interfaces: root@hdd:~# ifconfig -a lo0: flags=2001000849<UP,LOOPBACK,RUNNING,MULTICAST,IPv4,VIRTUAL> mtu 8232 index 1 inet 127.0.0.1 netmask ff000000 e1000g1: flags=1001100843<UP,BROADCAST,RUNNING,MULTICAST,ROUTER,IPv4,FIXEDMTU> mtu 1500 index 2 inet 192.168.12.2 netmask ffffff00 broadcast 192.168.12.255 ether 68:5:ca:9:51:b8 myri10ge0: flags=1100843<UP,BROADCAST,RUNNING,MULTICAST,ROUTER,IPv4> mtu 9000 index 3 inet 10.10.10.10 netmask ffffff00 broadcast 10.10.10.255 ether 0:60:dd:47:87:2 lo0: flags=2002000849<UP,LOOPBACK,RUNNING,MULTICAST,IPv6,VIRTUAL> mtu 8252 index 1 inet6 ::1/128 192.168.12.0 is my normal LAN with 192.168.12.1 being the firewall/gateway 10.10.10.0 is a separate LAN for iSCSI (with no internet access) I want to set up IP forwarding so that a computer on 10.10.10.0 will be able to access the internet by using 10.10.10.10 as a gateway (I don't need any port forwarding) I have turned on IP forwarding: root@hdd:~# routeadm Configuration Current Current Option Configuration System State --------------------------------------------------------------- IPv4 routing disabled disabled IPv6 routing disabled disabled IPv4 forwarding enabled enabled IPv6 forwarding disabled disabled Routing services "route:default ripng:default" Routing daemons: STATE FMRI disabled svc:/network/routing/rdisc:default disabled svc:/network/routing/route:default disabled svc:/network/routing/legacy-routing:ipv4 disabled svc:/network/routing/legacy-routing:ipv6 disabled svc:/network/routing/ripng:default online svc:/network/routing/ndp:default But when I dry to start ipnat, I get an error: root@hdd:~# ipnat -CF -f /etc/ipf/ipnat.conf ioctl(SIOCGNATS): I/O error Here is the config: root@hdd:~# cat /etc/ipf/ipnat.conf #!/sbin/ipnat -f - # map e1000g1 10.10.10.10/24 -> 192.168.12.2/32 So the question is how to fix this.. Thanks in advance!

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  • Does water damage a fiber optic / cat5 cable

    - by chris
    One of the buildings I support recently had an adventure with a broken fire sprinkler. Lots of water everywhere. One of the "drains" the water used was the vertical risers between network closets. The cable plant in this building has bundles of cat5e as well as conduit with bundles of multimode fiber optic cables. The fiber is standard multi strand plenum rated stuff that terminates in boxes that have the patches to the switches. As far as I can tell, no water got near the ends of the cables (fiber or copper) but the conduit was saturated, and is likely still saturated because there isn't any air flow to dry the cables out. My gut reaction is that while it didn't do the cables any favors, it likely also isn't going to cause any problems. A little more reading / googling around leads me to believe that the water may cause problems down the road. Some pretty pictures so everyone knows what I'm talking about: Fiber conduit: Vertical riser, going down: Vertical riser, going up: Does anyone have any experience with this sort of damage and how to deal with it? Should we just ask the insurance adjuster to add "pull new structured cable" to the list of things to be replaced? And, if the opinion is "replace it because it'll start failing randomly over time" please include links that describe the specific failure modes, so I've got some ammo to use with the adjuster.

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  • DansGuardian/Squid Traffic doesn't get back to user

    - by DKNUCKLES
    I've purchased a Squid appliance that I'm attempting to implement, however the lack of documentation has left me a bit high and dry. Forgive me if this is a silly question, but this is my first attempt at implementing Squid. From what I can ascertain from the documentation (or lack thereof), the users connect to DansGuardian first at port 8080 where the filtering is done, at which point it forwards it to the Squid appliance at port 3128. The traffic is then sent to the internet. The setup I have is as follows Gateway (MikroTik router) : 192.168.88.1 Squid/DansGuardian :192.168.88.100 Client : 192.168.88.238 Client --- Gateway --- Proxy --- Internet I have set up a simple NAT rule to forward all traffic from the client machine (for testing purposes) to go to the DansGuardian. The traffic seems to get there, although I see a lot of SYN_RECV w/ a netstat -antp command on the virtual appliance machine. From this I gather that the traffic is NOT being routed back to the client machine. Proto Recv-Q Send-Q Local Address Foreign Address State PID/Program name tcp 0 0 0.0.0.0:8080 0.0.0.0:* LISTEN - tcp 0 0 192.168.88.100:8080 192.168.88.238:55786 SYN_RECV - tcp 0 0 192.168.88.100:8080 192.168.88.238:55787 SYN_RECV - tcp 0 0 192.168.88.100:8080 192.168.88.238:55785 SYN_RECV - tcp 0 0 192.168.88.100:8080 192.168.88.238:55788 SYN_RECV - tcp 0 0 0.0.0.0:10000 0.0.0.0:* LISTEN - tcp 0 0 0.0.0.0:22 0.0.0.0:* LISTEN - Is this a routing issue or an issue with the Squid Appliance?

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  • rsync general question

    - by CaptnLenz
    I'm trying to use rsync. At first, everything looks very good: rsync -Pniahv -e ssh /home/xxx/Videos/ [email protected]:"/shares/Public/Shared\ Videos/" --stats ... <f+++++++++ Serien/blah.avi <f+++++++++ Serien/blah S01E01 <f+++++++++ Serien/blah - S01E02 <f+++++++++ Serien/blah - S01E03 <f+++++++++ Serien/blah - S01E04 <f+++++++++ Serien/blah - S01E05 <f+++++++++ Serien/blah - S01E06 <f+++++++++ Serien/blah - S01E07 ... Number of files: 232 Number of files transferred: 223 Total file size: 118.24G bytes Total transferred file size: 117.51G bytes Literal data: 0 bytes Matched data: 0 bytes File list size: 9.46K File list generation time: 0.001 seconds File list transfer time: 0.000 seconds Total bytes sent: 10.18K Total bytes received: 712 After that, i copied some of the files manually and runned rsync again in dry mode: rsync -Pniahv -e ssh /home/xxx/Videos/ [email protected]:"/shares/Public/Shared\ Videos/" --stats ... <f..tpo.... Serien/blah.avi <f..tpo.... Serien/blah S01E01 <f..tpo.... Serien/blah - S01E02 <f..tpo.... Serien/blah - S01E03 <f..tpo.... Serien/blah - S01E04 <f..tpo.... Serien/blah - S01E05 <f..tpo.... Serien/blah - S01E06 <f..tpo.... Serien/blah - S01E07 ... Number of files: 232 Number of files transferred: 223 Total file size: 118.24G bytes Total transferred file size: 117.51G bytes Literal data: 0 bytes Matched data: 0 bytes File list size: 9.46K File list generation time: 0.001 seconds File list transfer time: 0.000 seconds Total bytes sent: 10.18K Total bytes received: 712 Why hasn't changed something in the --stats, although only the permissions and the timestamp have to be updated and not the full files need to be copied?

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  • Constant beeping

    - by Bogi Juul Peterson
    My computer has a problem with beeping. I'll first tell you how it started: One night I decided to watch a cartoon, and I took some water and food with me to eat while I watch. I fell asleep and when I woke up I had spilled water all over my keyboard. I didn't react quickly, because it went unnoticed for about 1 and a half hours. When I noticed, I quickly put my laptop on a radiator to try to dry it. When I turned the computer on there was a constant beeping sound. I didn't know what caused it, and I'm still not sure, but I think it has something to do with the USB hub. If I let the computer stand for some hours without any USB connections, it's fine, but when I put any kind of USB device in, it starts beeping. The laptop keyboard doesn't work so I have to have some kind of USB device connected to use the computer. The beeping is going on while I'm writing this and it makes my computer lag so much that it can make delays from the keyboard be from 1 second to 10 seconds. I need this computer because I don't have the money to buy a new one, and I have to use this computer for homework and games. The beeping is constant, with less than a second between beeps. If anyone has a solution, please help.

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  • iSCSI performance questions

    - by RyanLambert
    Hi everyone, apologies for the long-winded post in advance... Attempting to troubleshoot some iSCSI sluggishness on a brand new vSphere deployment (still in test). Layout is as such: 3 VSphere hosts, each with 2x 10GB NICs plugged into a pair of Nexus 5020s with a 10gig back-to-back between them. NICs are port-channeled in an active/active redundant fashion (using vPC-mac pinning for those of you familiar with N1KV) Both NICs carry service console, vmotion, iSCSI, and guest traffic. iSCSI is on a single subnet/single VLAN that is not routed through our IP network (strictly layer2) Had this been a 1gig deployment, we probably would have split the iSCSI traffic off onto separate NICs, but the price/port gets rather ridiculous when you start throwing 4+ NICs to a server in a 10gigabit infrastructure, and I'm not really convinced it's necessary. Open to dialogue/tech facts re: this, though. At this point even a single VM guest will boot slowly to iSCSI storage (EMC CX4 on the same Nexus 5020 10gig switches), and restores of VMs from iSCSI take about twice as long as we'd expect them to. Our server folks mentioned that if we split the iSCSI off onto its own NIC, performance seems significantly better. From a network perspective, I've run through the variables I can think of (port configuration errors, MTU problems, congestion etc.) and I'm coming up dry. There really is no other traffic on these hosts other than the very specific test being performed at the time. Important thing to note is that guest traffic works just fine... it seems storage is the only thing affected by whatever gremlin exists. Concluding that we're not 'overutilizing' the network infrastructure since we're doing hardly anything, I'm just looking for some helpful tips/ideas we can use to resolve this... preferably without hurling extra 10gig NICs that are going to sit around 10% utilization while we've got 70+% left on our others.

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  • Puppet - Is it possible to use a global var to pull in a template with the same name?

    - by Mike Purcell
    I'm new to puppet. As such I am trying to work my way around the best way to setup my manifests that make sense. Following the DRY (don't repeat yourself) principle, I am trying to load common directives in one template, then load in environment specific directives from a file matching the environment. Basically like this: # nodes.pp node base_dev { $service_env = 'dev' } node 'service1.ownij.lan' inherits base_dev { include global_env_specific } class global_env_specific { include shell::bash } # modules/shell/bash.pp class shell::bash inherits shell { notify{"Service env: ${service_env}": } file { '/etc/profile.d/custom_test.sh': content => template('_global/prefix.erb', 'shell/bash/global.erb', 'shell/bash/$service_env.erb'), mode => 644 } } But every time I run puppet agent --test puppet complains that it can't find the shell/bash/$service_env.erb file, but I double checked that it exists. I know the var is accessible due to the notify statement outputting the expected value, so I suspect I am doing which is not allowed. I know I could have a single template.erb and pass variables to the template, which would work in this case because the custom.sh file is small and not many changes across environments, but for more complex configs (httpd, solr, etc) I'd prefer to access environment specific files. I am also aware that I can specify environment specific module paths, but I'd prefer to just handle this behavior at the template level, instead of having several, closely named directories. Thanks.

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  • What is the quickest and safest way to test new software and revert all changes, if needed?

    - by calbar
    I'm looking for Windows software that will allow me to quickly create a "checkpoint", do whatever I might need to do to my computer - install programs/drivers/updates, create/delete personal files, reboot the system multiple times, open questionable attachments - and then revert the entire system back to when the checkpoint was created. Essentially I want Windows Restore Points that save my personal files and partitions, too. It sounds like disk imaging might be the ticket, but creating them is much too slow and the restore process too involved... I'm hoping to sacrifice full disaster recovery for speed. Creating a checkpoint should be as close to one-click as possible, and rolling back should be a matter of selecting a restore point and rebooting. Ding! I'm familiar with Sandboxie, True Image Home "Try and Decide", Returnil, and a number of other "virtual system" apps that actively "catch" changes and allow you to commit or reject them. I'm not interested in these for a number of reasons - I prefer the "cut and dry" restore point approach. Finally, I'll note that I've just recently become aware of Comodo Time Machine. It sounds absolutely perfect, however, a quick skim through the user forums show more than a few horror stories of corrupted, unbootable systems. Any positive personal experience with the software to suppress my superstitions, or suggestions for more established alternatives would be greatly appreciated - Comodo Time Machine seems relatively new. Thanks for your help!

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  • my cpu won't start. all fan were spinning for a second then nothing happen

    - by Tommy
    I need help about this.. I'm from Malaysia.. Back then my cpu is all okay..and it's 4 year old.. I think this question is answered before but i'm still don't understand.. when i plugged my cpu..turn it on and all of the fan (graphic card, mobo fan and PSU fan) were spinning just for a second than nothing happen.. I don't know if it is because of the PSU or my mobo.. I sent my cpu to the shop and they said it must be the mobo.. They tell me to change my mobo and PSU also..and it cost over 100 buck (rm300 in Malaysia). and i'm real 'dry' right now. My whole data is inside the HDD. School projects, photos, games, and many..I really-really need my cpu back alive.. My mobo is MSI MS-7529 with dual core chips. My PSU is ATX-480W. the PC store guy said i need to change to new ASUS mobo if I want. I dont know what type it is but Then he tell me to change my PSU also because he don't think my old PSU (ATX-480W) ain't compatible to the new mobo.. I was very need a help from you techie guys.. sorry for my terrible English..

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  • VPN with VLANs? [closed]

    - by Craig
    As usual, I'm sure I'm in way over my head on this one. My networking skills are limited; so, bear with me if you will. What I have are a few testing servers at my house as well as at a friends house that I want to link together so they can see each other (VPN right? I've done those before). We want to be able to see all the servers and work with them from either location. All the servers also need to be able to see each other. But, we don't want to see each others PCs, printers, PS3s etc. How do we pull that trick off? Multiple VLAN?... subnets?... what? If hardware matters, I have an old PC I was planning on loading pfSense onto because my current el-cheapo router doesn't support VPN. The VPN linking the houses is about the only thing I'm sure on. Beyond that, I'm lost. I'm not a complete noob; but, like I said, I'm not so sharp with the more complex networking. I do however read well... So use lots of descriptive words and feel free to link away to long dry articles if necessary. :-)

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  • The dislikes of TDD

    - by andrewstopford
    I enjoy debates about TDD and Brian Harrys blog post is no exception. Brian sounds out what he likes and dislikes about TDD and it's the dislikes I'll focus on. The idea of having unit tests that cover virtually every line of code that I’ve written that I have to refactor every time I refactor my code makes me shudder.  Doing this way makes me take nearly twice as long as it would otherwise take and I don’t feel like I get sufficient benefits from it. Refactoring your tests to match your refactored code sounds like the tests are suffering. Too many hard dependencies with no SOLID concerns are a sure fire reason you would do this. Maybe at the start of a TDD cycle you would need to do this as your design evolves and you remove these dependencies but this should quickly be resolved as you refactor. If you find your self still doing it then stop and look back at your design. Don’t get me wrong, I’m a big fan of unit tests.  I just prefer to write them after the code has stopped shaking a bit.  In fact most of my early testing is “manual”.  Either I write a small UI on top of my service that allows me to plug in values and try it or write some quick API tests that I throw away as soon as I have validated them. The problem with this is that a UI can make assumptions on your code that then just unit test around and very quickly the design becomes bad and you technical debt sweeps in. If you want to blackbox test your code with a UI then do so after your TDD cycles not before. This is probably by biggest issue with a literal TDD interpretation.  TDD says you never write a line of code without a failing test to show you need it.  I find it leads developers down a dangerous path.  Without any help from a methodology, I have met way too many developers in my life that “back into a solution”.  By this, I mean they write something, it mostly works and they discover a new requirement so they tack it on, and another and another and when they are done, they’ve got a monstrosity of special cases each designed to handle one specific scenario.  There’s way more code than there should be and it’s way too complicated to understand. I believe in finding general solutions to problems from which all the special cases naturally derive rather than building a solution of special cases.  In my mind, to do this, you have to start by conceptualizing and coding the framework of the general algorithm.  For me, that’s a relatively monolithic exercise. TDD is an development pratice not a methodology, the danger is that the solution becomes a mass of different things that violate DRY. TDD won't solve these problems, only good communication and practices like pairing will help. Above all else an assumption that TDD replaces a methodology is a mistake, combine it with what ever works for your team\business but only good communication will help. A good naming scheme\structure for folders, files and tests can help you and your team isolate what tests are for what.

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  • What’s the use of code reuse?

    - by Tony Davis
    All great developers write reusable code, don’t they? Well, maybe, but as with all statements regarding what “great” developers do or don’t do, it’s probably an over-simplification. A novice programmer, in particular, will encounter in the literature a general assumption of the importance of code reusability. They spend time worrying about DRY (don’t repeat yourself), moving logic into specific “helper” modules that they can then reuse, agonizing about the minutiae of the class structure, inheritance and interface design that will promote easy reuse. Unfortunately, writing code specifically for reuse often leads to complicated object hierarchies and inheritance models that are anything but reusable. If, instead, one strives to write simple code units that are highly maintainable and perform a single function, in a concise, isolated fashion then the potential for reuse simply “drops out” as a natural by-product. Programmers, of course, care about these principles, about encapsulation and clean interfaces that don’t expose inner workings and allow easy pluggability. This is great when it helps with the maintenance and development of code but how often, in practice, do we actually reuse our code? Most DBAs and database developers are familiar with the practical reasons for the limited opportunities to reuse database code and its potential downsides. However, surely elsewhere in our code base, reuse happens often. After all, we can all name examples, such as date/time handling modules, which if we write with enough care we can plug in to many places. I spoke to a developer just yesterday who looked me in the eye and told me that in 30+ years as a developer (a successful one, I’d add), he’d never once reused his own code. As I sat blinking in disbelief, he explained that, of course, he always thought he would reuse it. He’d often agonized over its design, certain that he was creating code of great significance that he and other generations would reuse, with grateful tears misting their eyes. In fact, it never happened. He had in his head, most of the algorithms he needed and would simply write the code from scratch each time, refining the algorithms and tailoring the code to meet the specific requirements. It was, he said, simply quicker to do that than dig out the old code, check it, correct the mistakes, and adapt it. Is this a common experience, or just a strange anomaly? Viewed in a certain light, building code with a focus on reusability seems to hark to a past age where people built cars and music systems with the idea that someone else could and would replace and reuse the parts. Technology advances so rapidly that the next time you need the “same” code, it’s likely a new technique, or a whole new language, has emerged in the meantime, better equipped to tackle the task. Maybe we should be less fearful of the idea that we could write code well suited to the system requirements, but with little regard for reuse potential, and then rewrite a better version from scratch the next time.

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  • Combining template method with strategy

    - by Mekswoll
    An assignment in my software engineering class is to design an application which can play different forms a particular game. The game in question is Mancala, some of these games are called Wari or Kalah. These games differ in some aspects but for my question it's only important to know that the games could differ in the following: The way in which the result of a move is handled The way in which the end of the game is determined The way in which the winner is determined The first thing that came to my mind to design this was to use the strategy pattern, I have a variation in algorithms (the actual rules of the game). The design could look like this: I then thought to myself that in the game of Mancala and Wari the way the winner is determined is exactly the same and the code would be duplicated. I don't think this is by definition a violation of the 'one rule, one place' or DRY principle seeing as a change in rules for Mancala wouldn't automatically mean that rule should be changed in Wari as well. Nevertheless from the feedback I got from my professor I got the impression to find a different design. I then came up with this: Each game (Mancala, Wari, Kalah, ...) would just have attribute of the type of each rule's interface, i.e. WinnerDeterminer and if there's a Mancala 2.0 version which is the same as Mancala 1.0 except for how the winner is determined it can just use the Mancala versions. I think the implementation of these rules as a strategy pattern is certainly valid. But the real problem comes when I want to design it further. In reading about the template method pattern I immediately thought it could be applied to this problem. The actions that are done when a user makes a move are always the same, and in the same order, namely: deposit stones in holes (this is the same for all games, so would be implemented in the template method itself) determine the result of the move determine if the game has finished because of the previous move if the game has finished, determine who has won Those three last steps are all in my strategy pattern described above. I'm having a lot of trouble combining these two. One possible solution I found would be to abandon the strategy pattern and do the following: I don't really see the design difference between the strategy pattern and this? But I am certain I need to use a template method (although I was just as sure about having to use a strategy pattern). I also can't determine who would be responsible for creating the TurnTemplate object, whereas with the strategy pattern I feel I have families of objects (the three rules) which I could easily create using an abstract factory pattern. I would then have a MancalaRuleFactory, WariRuleFactory, etc. and they would create the correct instances of the rules and hand me back a RuleSet object. Let's say that I use the strategy + abstract factory pattern and I have a RuleSet object which has algorithms for the three rules in it. The only way I feel I can still use the template method pattern with this is to pass this RuleSet object to my TurnTemplate. The 'problem' that then surfaces is that I would never need my concrete implementations of the TurnTemplate, these classes would become obsolete. In my protected methods in the TurnTemplate I could just call ruleSet.determineWinner(). As a consequence, the TurnTemplate class would no longer be abstract but would have to become concrete, is it then still a template method pattern? To summarize, am I thinking in the right way or am I missing something easy? If I'm on the right track, how do I combine a strategy pattern and a template method pattern? This is part of a homework assignment but I'm not looking to be gifted the answer, I have deliberately been very verbose in my question to show that I have thought about it before coming here to ask a question

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  • Mind Reading with the Raspberry Pi

    - by speakjava
    Mind Reading With The Raspberry Pi At JavaOne in San Francisco I did a session entitled "Do You Like Coffee with Your Dessert? Java and the Raspberry Pi".  As part of this I showed some demonstrations of things I'd done using Java on the Raspberry Pi.  This is the first part of a series of blog entries that will cover all the different aspects of these demonstrations. A while ago I had bought a MindWave headset from Neurosky.  I was particularly interested to see how this worked as I had had the opportunity to visit Neurosky several years ago when they were still developing this technology.  At that time the 'headset' consisted of a headband (very much in the Bjorn Borg style) with a sensor attached and some wiring that clearly wasn't quite production ready.  The commercial version is very simple and easy to use: there are two sensors, one which rests on the skin of your forehead, the other is a small clip that attaches to your earlobe. Typical EEG sensors used in hospitals require lots of sensors and they all need copious amounts of conductive gel to ensure the electrical signals are picked up.  Part of Neurosky's innovation is the development of this simple dry-sensor technology.  Having put on the sensor and turned it on (it powers off a single AAA size battery) it collects data and transmits it to a USB dongle plugged into a PC, or in my case a Raspberry Pi. From a hacking perspective the USB dongle is ideal because it does not require any special drivers for any complex, low level USB communication.  Instead it appears as a simple serial device, which on the Raspberry Pi is accessed as /dev/ttyUSB0.  Neurosky have published details of the command protocol.  In addition, the MindSet protocol document, including sample code for parsing the data from the headset, can be found here. To get everything working on the Raspberry Pi using Java the first thing was to get serial communications going.  Back in the dim distant past there was the Java Comm API.  Sadly this has grown a bit dusty over the years, but there is a more modern open source project that provides compatible and enhanced functionality, RXTXComm.  This can be installed easily on the Pi using sudo apt-get install librxtx-java.  Next I wrote a library that would send commands to the MindWave headset via the serial port dongle and read back data being sent from the headset.  The design is pretty simple, I used an event based system so that code using the library could register listeners for different types of events from the headset.  You can download a complete NetBeans project for this here.  This includes javadoc API documentation that should make it obvious how to use it (incidentally, this will work on platforms other than Linux.  I've tested it on Windows without any issues, just by changing the device name to something like COM4). To test this I wrote a simple application that would connect to the headset and then print the attention and meditation values as they were received from the headset.  Again, you can download the NetBeans project for that here. Oracle recently released a developer preview of JavaFX on ARM which will run on the Raspberry Pi.  I thought it would be cool to write a graphical front end for the MindWave data that could take advantage of the built in charts of JavaFX.  Yet another NetBeans project is available here.  Screen shots of the app, which uses a very nice dial from the JFxtras project, are shown below. I probably should add labels for the EEG data so the user knows which is the low alpha, mid gamma waves and so on.  Given that I'm not a neurologist I suspect that it won't increase my understanding of what the (rather random looking) traces mean. In the next blog I'll explain how I connected a LEGO motor to the GPIO pins on the Raspberry Pi and then used my mind to control the motor!

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  • JFall 2012

    - by Geertjan
    JFall 2012 was over far too soon! Seven tracks going on simultaneously in a great location, with many artifacts reminding me of JavaOne, and nice snacks and drinks afterwards. The day started, as such things always do, with a keynote. Thanks to @royvanrijn for the photo below, I didn't take any myself and without a picture this report might have been too dry: What you see above is Steve Chin riding into the keynote hall on his NightHacking bike. The keynote was interesting, I can't be too complimentary about it, since I was part of it myself. Bert Ertman introduced the day and then Steve Chin took over, together with Sharat Chander, Tom Eugelink, Timon Veenstra, and myself. We had a strict choreography for the keynote, one that would ensure a lot of variation and some unexpected surprises, such as Steve being thrown off the stage a few times by Bert because of mentioning JavaOne too many times, rather than the clearly much cooler JFall. Steve talked about JavaOne and the direction Java is headed in, Sharat talked about JavaME and embedded devices, Steve and Tom did a demo involving JavaFX, I did a Project Easel demo, and Timon from Ordina talked about his Duke's Choice Award winning AgroSense project. I think the Project Easel demo (which I repeated later in a screencast for Parleys arranged by Eugene Boogaart) came across well and several people I spoke to especially like the roundtrip/bi-directional work that can be done, from browser to IDE and back again, very simply and intuitively. (In a long conversation on the drive back home afterwards, the scenario of a designer laying out the UI in HTML and then handing the HTML to a developer for back-end work, a developer who would then find it convenient to open the HTML in a browser and quickly navigate from the browser to the resources within the IDE, was discussed and considered to be extremely interesting and worth considering adopting NetBeans for, for no other reason than that.) Later I attended a session by David Delabassee on Java EE 7, Hans Dockter on Gradle, and Sander Mak on cross-build injection attacks. I was sorry to have missed Martijn Verburg's session, which sounded like it was really fantastic, among others, such as Gerrit Grunwald. I did a session too, entitled "Unlocking the Java EE 6 Platform", which was very well attended, pretty much a full room, and the demo went very smoothly. I talked to many people, e.g., a long time with Hans Dockter about how cool Gradle is and how great the Gradle/NetBeans plugin is turning out to be. I also had a long conversation (and did a demo) with Chris Chedgey, from Structure101, after his session, which was incredibly well attended; very interesting how popular modularity is. I met several people for the first time, as well as some colleagues from past places I've worked at. All in all, it was a great conference, unfortunately too short, which was very well attended (clearly over 1000) people, with several international speakers, as well as international attendees such as Mattias Karlsson, Sweden JUG leader. And, unsurprisingly, I came across NetBeans Platform applications again, none of which I had ever heard of before. In each case, "our fat client application" was mentioned in passing, never as a main application, and never in a context where there are plans for the application to be migrated to the web or mobile, simply because doing so makes no business sense at all. Great times at JFall, looking forward to meeting with some of the people I met again soon.

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  • Hijax == sneaky Javascript redirects? Will I get banned from Google?

    - by Chris Jacob
    Question Will I get penalised as "sneaky Javascript redirects" by Google if I have the following Hijax setup (which requires a JavaScript redirect on the page indexed by google). Goal I want to implement Hijax to enable AJAX content to be accessibile to non-JavaScript users and search engine crawlers. Background I'm working on a static file server (GitHub Pages). No server side tricks allowed (so Google's #! "hash bang" solution is not an option). I'm trying to keep my files DRY. I don't want to repeat the common OUTER template in all my files i.e. header, navigation menu, footer, etc They will live in the main index.html Setup the Hijax index.html page contains all OUTER html/css/js... the site's template. index.html has a <div id="content"> which defaults to containing the "homepage" html. index.html has a navigation menu, with a Hijax link to an "about" page. With JavaScript disabled (e.g. crawler) it follows link to /about.html. With JavaScript enabled (e.g. most people) the link updates the url hash fragment to /#about and jQuery replaces the <div id="content"> innerHTML with $("#content").load("about.html #inner-container");. AJAX content about.html does not contain anything extra to try an cloak content for crawlers. about.html file contains enough HTML / CSS / JavaScript to display /about.html as a standalone page with it's own META data... e.g. <html><head><title>About</title>...</head><body></body></html>. about.html has NO OUTER HTML template (i.e. header, navigation menu, footer, etc). about.html <body> contains a <div id="inner-container"> which holds the content that is injected into index.html. about.html has a <noscript> tag as the first child of <body> which explains to non-JavaScript users that they are viewing the about page "inner content" - with a link to navigate to the index.html page to get the full page layout with menu. The (Sneaky?) Redirect Google indexes the /about.html page. However when a person with JavaScript enabled visits that page there is no OUTER html template (e.g. header, navigation menu, footer, etc). So I need to do a JavaScript redirect to get the person over the /#about page (deeplinking to the "about" page "state" in index.html). I'm thinking of doing a "redirect on click or after 10 seconds". The end results is that user ends up on an "enhanced" page back on index.html with all it's OUTER template - but the core "page" content is practically identical. Known issue with inbound links e.g. Share / Bookmarking It seems that if a user shares the URL /#about on their blog, when allocating inbound links to my site Google ignores everything after the # ... it allocates value to the / page - See: http://stackoverflow.com/questions/5028405/hashbang-vs-hijax/5166665#5166665. I can only try an minimise this issue offering "share" buttons on the page with the appropriate urls i.e. /about.html. Duplicate Sorry. I posted this same question over on http://stackoverflow.com/questions/5561686/hijax-sneaky-javascript-redirects-will-i-get-banned-from-google ... then realised it probably belongs more on this Stack Exchange site... Not sure if I should delete the Stack Overflow question? Or just leave it on both sites? Please leave comment.

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  • Setup and configure a MVC4 project for Cloud Service(web role) and SQL Azure

    - by MagnusKarlsson
    I aim at keeping this blog post updated and add related posts to it. Since there are a lot of these out there I link to others that has done kind of the same before me, kind of a blog-DRY pattern that I'm aiming for. I also keep all mistakes and misconceptions for others to see. As an example; if I hit a stacktrace I will google it if I don't directly figure out the reason for it. I will then probably take the most plausible result and try it out. If it fails because I misinterpreted the error I will not delete it from the log but keep it for future reference and for others to see. That way people that finds this blog can see multiple solutions for indexed stacktraces and I can better remember how to do stuff. To avoid my errors I recommend you to read through it all before going from start to finish.The steps:Setup project in VS2012. (msdn blog)Setup Azure Services (half of mpspartners.com blog)Setup connections strings and configuration files (msdn blog + notes)Export certificates.Create Azure package from vs2012 and deploy to staging (same steps as for production).Connections string error Set up the visual studio project:http://blogs.msdn.com/b/avkashchauhan/archive/2011/11/08/developing-asp-net-mvc4-based-windows-azure-web-role.aspx Then login in to Azure to setup the services:Stop following this guide at the "publish website" part since we'll be uploading a package.http://www.mpspartners.com/2012/09/ConfiguringandDeployinganMVC4applicationasaCloudServicewithAzureSQLandStorage/ When set up (connection strings for debug and release and all), follow this guide to set up the configuration files:http://msdn.microsoft.com/en-us/library/windowsazure/hh369931.aspxTrying to package our application at this step will generate the following warning:3>MvcWebRole1(0,0): warning WAT170: The configuration setting 'Microsoft.WindowsAzure.Plugins.Diagnostics.ConnectionString' is set up to use the local storage emulator for role 'MvcWebRole1' in configuration file 'ServiceConfiguration.Cloud.cscfg'. To access Windows Azure storage services, you must provide a valid Windows Azure storage connection string. Right click the web role under roles in solution manager and choose properties. Choose "Service configuration: Cloud". At "specify storage account credentials" we will copy/paste our account name and key from the Azure management platform.3.1 4. Right click Remote desktop Configuration and select certificate and export to file. We need to allow it in Portal manager.4.15 Now right click the cloud project and select package.5.1 Showing dialogue box. 5.2 Package success Now copy the path to the packaged file and go to management portal again. Click your web role and choose staging (or production). Upload. 5.3Tick the box about the single instance if that's what you want or you don't know what it means. Otherwise the following will happen (see image 4.6)5.4 Dialogue box When you have clicked the symbol for accept- button you will see the following screen with some green indicators down at the right corner. Click them if you want to see status.5.5 Information screen.5.6 "Failed to deploy application. The upload application has at least one role with only one instance. We recommend that you deploy at least two instances per role to ensure high availability in case one of the instances becomes unavailable. "To fix, go to step 5.4If you forgot to (or just didn't know you were supposed to) export your certificates. The following error will occur. Side note, the following thread suggests. To prevent: "Enable Remote Desktop for all roles" when right-clicking BIAB and choosing "Package". But in my case it was the not so present certificates. I fund the solution here.http://social.msdn.microsoft.com/Forums/en-US/dotnetstocktradersampleapplication/thread/0e94c2b5-463f-4209-86b9-fc257e0678cd5.75.8 Success! 5.9 Nice URL n' all. (More on that at another blog post).6. If you try to login and getWhen this error occurs many web sites suggest this is because you need:http://nuget.org/packages/Microsoft.AspNet.Providers.LocalDBOr : http://nuget.org/packages/Microsoft.AspNet.ProvidersBut it can also be that you don't have the correct setup for converting connectionstrings between your web.config to your debug.web.config(or release.web.config, whichever your using).Run as suggested in the "ordinary project in your solution. Go to the management portal and click update.

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  • Dont Throw Duplicate Exceptions

    In your code, youll sometimes have write code that validates input using a variety of checks.  Assuming you havent embraced AOP and done everything with attributes, its likely that your defensive coding is going to look something like this: public void Foo(SomeClass someArgument) { if(someArgument == null) { throw new InvalidArgumentException("someArgument"); } if(!someArgument.IsValid()) { throw new InvalidArgumentException("someArgument"); }   // Do Real Work } Do you see a problem here?  Heres the deal Exceptions should be meaningful.  They have value at a number of levels: In the code, throwing an exception lets the develop know that there is an unsupported condition here In calling code, different types of exceptions may be handled differently At runtime, logging of exceptions provides a valuable diagnostic tool Its this last reason I want to focus on.  If you find yourself literally throwing the exact exception in more than one location within a given method, stop.  The stack trace for such an exception is likely going to be identical regardless of which path of execution led to the exception being thrown.  When that happens, you or whomever is debugging the problem will have to guess which exception was thrown.  Guessing is a great way to introduce additional problems and/or greatly increase the amount of time require to properly diagnose and correct any bugs related to this behavior. Dont Guess Be Specific When throwing an exception from multiple code paths within the code, be specific.  Virtually ever exception allows a custom message use it and ensure each case is unique.  If the exception might be handled differently by the caller, than consider implementing a new custom exception type.  Also, dont automatically think that you can improve the code by collapsing the if-then logic into a single call with short-circuiting (e.g. if(x == null || !x.IsValid()) ) that will guarantee that you cant easily throw different information into the message as easily as constructing the exception separately in each case. The code above might be refactored like so:   public void Foo(SomeClass someArgument) { if(someArgument == null) { throw new ArgumentNullException("someArgument"); } if(!someArgument.IsValid()) { throw new InvalidArgumentException("someArgument"); }   // Do Real Work } In this case its taking advantage of the fact that there is already an ArgumentNullException in the framework, but if you didnt have an IsValid() method and were doing validation on your own, it might look like this: public void Foo(SomeClass someArgument) { if(someArgument.Quantity < 0) { throw new InvalidArgumentException("someArgument", "Quantity cannot be less than 0. Quantity: " + someArgument.Quantity); } if(someArgument.Quantity > 100) { throw new InvalidArgumentException("someArgument", "SomeArgument.Quantity cannot exceed 100. Quantity: " + someArgument.Quantity); }   // Do Real Work }   Note that in this last example, Im throwing the same exception type in each case, but with different Message values.  Im also making sure to include the value that resulted in the exception, as this can be extremely useful for debugging.  (How many times have you wished NullReferenceException would tell you the name of the variable it was trying to reference?) Dont add work to those who will follow after you to maintain your application (especially since its likely to be you).  Be specific with your exception messages follow DRY when throwing exceptions within a given method by throwing unique exceptions for each interesting case of invalid state. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to implement Gmail OAuth API to send email (especially via SMTP)?

    - by Curtis Gibby
    I'm developing a web application that will send emails on behalf of a logged-in user. I'm trying to use the new Gmail OAuth protocol announced described here to send these emails through the user's Gmail account (preferably using SMTP rather than IMAP, but I'm easy). However, the sample PHP code gives me a couple of problems. All of the sample code is based on IMAP, not SMTP. Why "support" the SMTP protocol if you're not going to show people how to use it? The sample code gives me a fatal error from an uncaught Zend exception -- it can't find the "INBOX" folder. Fatal error: Uncaught exception 'Zend_Mail_Storage_Exception' with message 'cannot change folder, maybe it does not exist' in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php:467 Stack trace: #0 path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php(248): Zend_Mail_Storage_Imap-selectFolder('INBOX') #1 path\to\xoauth-php-samples\three-legged.php(184): Zend_Mail_Storage_Imap-__construct(Object(Zend_Mail_Protocol_Imap)) #2 {main} Next exception 'Zend_Mail_Storage_Exception' with message 'cannot select INBOX, is this a valid transport?' in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php:254 Stack trace: #0 path\to\xoauth-php-samples\three-legged.php(184): Zend_Mail_Storage_Imap-__construct(Object(Zend_Mail_Protocol_Imap)) #1 {main} in path\to\xoauth-php-samples\Zend\Mail\Storage\Imap.php on line 254 I've verified that I'm getting good OAuth tokens back, I just don't know how to make the actual email transaction happen. This protocol is still rather new, so there's not much unofficial community documentation about it out there, and the official docs are unhelpfully dry stuff about the SMTP RFC. So if anyone can help get this going, I'd greatly appreciate it. Note: I've already been able to connect to Gmail's SMTP server via SSL and successfully send an email, provided that the user has given my application his/her Gmail username and password. I'd like to avoid this method, because it encourages phishing and security-minded users won't accept it. This question is not about that.

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