3D game editor with C++ support and Bullet Physics
- by Raghav Bali
I am very new to game development and hence the question. Is there any open-source game editor that uses Bullet Physics engine with C++ code edit support.I have read about blender but it allows python based editing(if I am not wrong here).
I need an editor to quickly draw the needed objects and concentrate more on the logic on their interactions(mostly magnetism based).
This(my project) is part of an already existing legacy code in C++ which is forcing the dependency.
Also, is there any physics engine which provides support for magnetism?
Any help will surely be great.
Thanks