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  • Problem with currency formats and big numbers [on hold]

    - by user132750
    I am working on a dollars to euros/euros to dollars converter in C#. I got the formula, $ times 0.73361 = euro, and I have checked Google with the answers. They were right, (1 dollar equals 0.73 euros). However, it stops working properly when the dollar input value is higher than $1363. This is what I get with $1364: $1364 = 1 000,64 €. I don't know what to do, will someone please help me? Thanks. decimal toEuro; Val.doy = "$" + decimal.Parse(richTextBox1.Text); //Ignore this, it's for the output form CultureInfo eu = new CultureInfo("fr-FR"); toEuro = decimal.Parse(richTextBox1.Text.Trim()); toEuro = toEuro * 0.73361m; richTextBox1.Clear(); Val.duh = toEuro.ToString("C2", eu);

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  • Decyphering Seagate drive model numbers?

    - by Stefan Lasiewski
    I'm comparing Seagate's Enterprise and Desktop drives for a variety of old and new servers. These servers come from different generations, so options like size (73GB, 2TB) and interface (SATA vs SAS 3.0Gbps vs SAS 6Gbps vs SCSI Ultra320) are widely variable. I'm trying to compare the sizes, speeds and interfaces, but I'm getting thrown off by different models. Also, their website is not the best. Does anyone know of a documented explanation of the Seagate model numbers? And is there a single spreadsheet which compares the features for all drives (or all 'Enterprise' drives?). Seagate drives have model numbers like this: Model ST3600057SS 6-Gb/s SAS 600 GB None at Cheetah® 15K Hard Drives Model ST373455LW Ultra320 SCSI 73.4 GB 68-Pin LW at Cheetah® 15K Hard Drives Model ST32000644NS SATA 3Gb/s 2 TB None at Constellation™ ES Hard Drives Model ST973452SS 6-Gb/s SAS 73 GB None Savvio® 15K Hard Drives Model ST9200011FS SATA 3Gb/s 200 GB Pulsar™ Solid State Drives I understand the model numbers read something like this: ST - SOMETHING1 - SIZE - SOMETHING2 - INTERFACE Where the fields mean something like this: ST : For 'Seagate'? 'Seagate Technoligies'? SOMETHING1 - This field has number, but I'm not sure what that represents. SIZE - Size in Gigabytes. This is a number like '73' or '300' or '2000' SOMETHING2 - This field also has a number, but I'm not sure what it means. INTERFACE - This field seems to indicate the Interface. 'SS' means SAS, 'FC' means Fibre Channel, but I don't see how to distinguish between 6Gbps SAS and 3Gbps SAS, or different SATA or FC speeds. I don't see a field which indicates the RPM (15K , 10K, 7.2K) etc. Is this part of the model number?

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  • Merge two PDF files containing even and odd pages of a book

    - by Yurij73
    I have two searchable PDF documents, say even.pdf and odd.pdf which contain even and odd pages of a book, respectively. I can decompile each PDF to separate files 001.pdf 002.pdf 003.pdf, et cetera. The question is how to merge them? They are both even and odd sequences numbered 1, 2, 3. If the numbering in the decompile process with pdftk were different, e.g. 1, 3, 5 for even and 2, 4, 6 for odd instead of 1, 2, 3, 4, I could simply merge them. Can I do this any other way?

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  • Choosing random numbers efficiently

    - by Frederik Wordenskjold
    I have a method, which uses random samples to approximate a calculation. This method is called millions of times, so its very important that the process of choosing the random numbers is efficient. I'm not sure how fast javas Random().nextInt really are, but my program does not seem to benefit as much as I would like it too. When choosing the random numbers, I do the following (in semi pseudo-code): // Repeat this 300000 times Set set = new Set(); while(set.length != 5) set.add(randomNumber(MIN,MAX)); Now, this obviously has a bad worst-case running time, as the random-function in theory can add duplicated numbers for an eternity, thus staying in the while-loop forever. However, the numbers are chosen from {0..45}, so a duplicated value is for the most part unlikely. When I use the above method, its only 40% faster than my other method, which does not approximate, but yields the correct result. This is ran ~ 1 million times, so I was expecting this new method to be at least 50% faster. Do you have any suggestions for a faster method? Or maybe you know of a more efficient way of generation a set of random numbers.

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  • Arbitrary-precision random numbers in C: generation for Monte Carlo simulation without atmospheric n

    - by Yktula
    I know that there are other questions similar to this one, however the following question pertains to arbitrary-precision random number generation in C for use in Monte Carlo simulation. How can we generate good quality arbitrary-precision random numbers in C, when atmospheric noise isn't always available, without relying on disk i/o or network access that would create bottlenecks? libgmp is capable of generating random numbers, but, like other implementations of pseudo-random number generators, it requires a seed. As the manual mentions, "the system time is quite easy to guess, so if unpredictability is required then it should definitely not be the only source for the seed value." Is there a portable/ported library for generating random numbers, or seeds for random numbers? The libgmp also mentions that "On some systems there's a special device /dev/random which provides random data better suited for use as a seed." However, /dev/random and /dev/urandom can only be used on *nix systems.

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  • iPhone web views - detecting short phone numbers

    - by Pedro
    G'day All Most Australian phone numbers are 10 digits with the 1st 2 optional if they're a local area code. For those setting... viewer.dataDetectorTypes = UIDataDetectorTypePhoneNumber; on a web view works. We also have a range of 6 digit phone numbers (usually written xxx xxx or xx xxxx) which aren't being detected in my app. Is there a way to detect those phone numbers as well? Cheers & TIA, Pedro :)

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  • Javascript Number Random Shuffle

    - by stjowa
    Hi, I need a Javascript random number shuffler for my website. Seems simple, but I can not figure out how to do it. Can anyone help me out? I have the following array of numbers: 1 2 3 4 5 6 7 8 9 I would like to be able to have these numbers shuffled randomly. Like the following: 3 6 4 2 9 5 1 8 7 or 4 1 7 3 5 9 2 6 8 So, specifically, I would like a function that takes in an array of numbers (1 - n) and then returns that same array of numbers - shuffled randomly with different calls to the function. Maybe a noob function, but can't seem to figure it out. Thanks! NOTE: Thanks for the clarification on "Shuffle". Have found a lot more online about this with that term.

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  • Find the minimum gap between two numbers in an AVL tree

    - by user1656647
    I have a data structures homework, that in addition to the regular AVL tree functions, I have to add a function that returns the minimum gap between any two numbers in the AVL tree (the nodes in the AVL actually represent numbers.) Lets say we have the numbers (as nodes) 1 5 12 20 23 21 in the AVL tree, the function should return the minimum gap between any two numbers. In this situation it should return "1" which is |20-21| or |21-20|. It should be done in O(1). Tried to think alot about it, and I know there is a trick but just couldn't find it, I have spent hours on this. There was another task which is to find the maximum gap, which is easy, it is the difference between the minimal and maximal number.

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  • Number Random Shuffle

    - by stjowa
    Hi, I need a Javascript random number shuffler for my website. Seems simple, but I can not figure out how to do it. Can anyone help me out? I have the following array of numbers: 1 2 3 4 5 6 7 8 9 I would like to be able to have these numbers shuffled randomly. Like the following: 3 6 4 2 9 5 1 8 7 or 4 1 7 3 5 9 2 6 8 So, specifically, I would like a function that takes in an array of numbers (1 - n) and then returns that same array of numbers - shuffled randomly with different calls to the function. Maybe a noob function, but can't seem to figure it out. Thanks! NOTE: Thanks for the clarification on "Shuffle". Have found a lot more online about this with that term.

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  • using MODI in C# to read image - numbers with a length of 1 is missing

    - by keysersoze
    I am about building an C#-application in which I am trying to read text from an gif-image (OCR) - I am using MODI and the images are a bit like a lotto coupon (random numbers in rows and columns). I now got the following code which read all numbers except single numbers (1, 2, 3...) MODI.Document objModi = new MODI.Document(); objModi.Create("C:\\image.gif"); objModi.OCR(MODI.MiLANGUAGES.miLANG_DANISH, true, true); MODI.Image image = (MODI.Image)objModi.Images[0]; MODI.Layout layout = image.Layout; I cannot change the content of the image but can I do anything with the above code so it can read the single numbers?

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  • How to configure build numbers in Visual Studio to enable dll comparison

    - by jaminto
    Hi Everyone- I am building a C# solution in Visual Studio 2008 that has several projects and project dependencies. I am looking for a way to change dll version numbers ONLY when the code that builds the project changes. I currently use Beyond Compare to compare my locally built version to the production file system. The goal is to ONLY deploy updated dlls. I am using autoincrementing version numbers, and each time you open visual studio and do a build, all dll version numbers increment. The same goes for a full solution rebuild and when a different developer does a build and tries to deploy. Is there a way that i can configure Visual Studio to ONLY increment the build number based on changed file contents? Is there an add in that will do this?It seems a binary comparison of these files will also fail because of the different version numbers within the dlls. Does anyone know of a better tool compare only the contents of dlls?Thanks in advance.

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  • Triangle numbers problem....show within 4 seconds

    - by Daredevil
    The sequence of triangle numbers is generated by adding the natural numbers. So the 7th triangle number would be 1 + 2 + 3 + 4 + 5 + 6 + 7 = 28. The first ten terms would be: 1, 3, 6, 10, 15, 21, 28, 36, 45, 55, ... Let us list the factors of the first seven triangle numbers: 1: 1 3: 1,3 6: 1,2,3,6 10: 1,2,5,10 15: 1,3,5,15 21: 1,3,7,21 28: 1,2,4,7,14,28 We can see that 28 is the first triangle number to have over five divisors. Given an integer n, display the first triangle number having at least n divisors. Sample Input: 5 Output 28 Input Constraints: 1<=n<=320 I was obviously able to do this question, but I used a naive algorithm: Get n. Find triangle numbers and check their number of factors using the mod operator. But the challenge was to show the output within 4 seconds of input. On high inputs like 190 and above it took almost 15-16 seconds. Then I tried to put the triangle numbers and their number of factors in a 2d array first and then get the input from the user and search the array. But somehow I couldn't do it: I got a lot of processor faults. Please try doing it with this method and paste the code. Or if there are any better ways, please tell me.

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  • Diehard test only integers?

    - by emmy
    i want to test some "random" numbers in (0 1). i will test them with the diehard tests battery, but i dont know if it tests numbers in (0 1). so diehard test any kind of numbers, or it just test intergers?

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  • Efficiently storing a list of prime numbers

    - by eSKay
    This article says: Every prime number can be expressed as 30k±1, 30k±7, 30k±11, or 30k±13 for some k. That means we can use eight bits per thirty numbers to store all the primes; a million primes can be compressed to 33,334 bytes "That means we can use eight bits per thirty numbers to store all the primes" This "eight bits per thirty numbers" would be for k, correct? But each k value will not necessarily take-up just one bit. Shouldn't it be eight k values instead? "a million primes can be compressed to 33,334 bytes" I am not sure how this is true. We need to indicate two things: VALUE of k (can be arbitrarily large) STATE from one of the eight states (-13,-11,-7,-1,1,7,11,13) I am not following how 33,334 bytes was arrived at, but I can say one thing: as the prime numbers become larger and larger in value, we will need more space to store the value of k. How, then can we fix it at 33,334 bytes?

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  • SQL Rotating numbers

    - by vinodacharyabva
    I want to create a rotating logic in sql like consider there are 3 numbers 1,2,3 then first week 1,2 will be selected next 3,1 next 2,3 and so on..... if there are 4 numbers 1,2,3,4 then 1,2 next 3,4 next 1,2 so on... Like that i want to generate the numbers in sql server.Please help me.

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  • validation on telephone numbers?

    - by Surya sasidhar
    hi, in my application i want to validate the telephone numbers, how can i write regular expression for telephone numbers like.. 040-23357399 or 04023357399 91-40-23357399 or 914023357399 08518-2814655 or 085182814655 91-8518-2814655 or 9185182814655 this is my phone numbers how can i write the expression for this

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  • Quickly determine if a number is prime in Python for numbers < 1 billion

    - by Frór
    Hi, My current algorithm to check the primality of numbers in python is way to slow for numbers between 10 million and 1 billion. I want it to be improved knowing that I will never get numbers bigger than 1 billion. The context is that I can't get an implementation that is quick enough for solving problem 60 of project Euler: I'm getting the answer to the problem in 75 seconds where I need it in 60 seconds. http://projecteuler.net/index.php?section=problems&id=60 I have very few memory at my disposal so I can't store all the prime numbers below 1 billion. I'm currently using the standard trial division tuned with 6k±1. Is there anything better than this? Do I already need to get the Rabin-Miller method for numbers that are this large. primes_under_100 = [2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97] def isprime(n): if n <= 100: return n in primes_under_100 if n % 2 == 0 or n % 3 == 0: return False for f in range(5, int(n ** .5), 6): if n % f == 0 or n % (f + 2) == 0: return False return True How can I improve this algorithm?

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  • Excel how to convert text to numbers?

    - by sds
    I have a excel report which contain serveral columns of text and several columns of numbers which are stored as text. Is there any easy way to easily convert those numbers that are stored as text to numbers easily without affecting those actual text data? Thanks

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  • How to add two java.lang.Numbers?

    - by amit.dev
    I have two Numbers. Eg: Number a = 2; Number b = 3; //Following is an error: Number c = a + b; Why arithmetic operations are not supported on Numbers? Anyway how would I add these two numbers in java? (Of course I'm getting them from somewhere and I don't know if they are Integer or float etc).

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  • Reversible pseudo-random sequence generator

    - by user350651
    I would like some sort of method to create a fairly long sequence of random numbers that I can flip through backwards and forwards. Like a machine with "next" and "previous" buttons, that will give you random numbers. Something like 10-bit resolution (i.e. positive integers in a range from 0 to 1023) is enough, and a sequence of 100k numbers. It's for a simple game-type app, I don't need encryption-strength randomness or anything, but I want it to feel fairly random. I have a limited amount of memory available though, so I can't just generate a chunk of random data and go through it. I need to get the numbers in "interactive time" - I can easily spend a few ms thinking about the next number, but not comfortably much more than that. Eventually it will run on some sort of microcontroller, probably just an Arduino. I could do it with a simple linear congruential generator (LCG). Going forwards is simple, to go backwards I'd have to cache the most recent numbers and store some points at intervals so I can recreate the sequence from there. But maybe there IS some pseudo-random generator that allows you to go both forwards and forwards? It should be possible to hook up two linear feedback shift registers (LFSRs) to roll in different directions, no? Or maybe I can just get by with garbling the index number using a hash function of some sort? I'm going to try that first. Any other ideas?

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